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authorShauren <shauren.trinity@gmail.com>2015-10-05 15:06:27 +0200
committerShauren <shauren.trinity@gmail.com>2015-10-29 21:08:00 +0100
commit4a368501675a5892c181ff77b59ec7483601d51a (patch)
tree6f71a379b698dbdb4938be9434567431248a58fd /src/server/game/Tools/PlayerDump.cpp
parent38c7a375302b7edf116b8e77ddd673dfb67b853e (diff)
Core/World: Store account id in CharacterInfo to reduce the amount of database queries
(cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c)
Diffstat (limited to 'src/server/game/Tools/PlayerDump.cpp')
-rw-r--r--src/server/game/Tools/PlayerDump.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp
index 1657b6cd028..43fb6c16c03 100644
--- a/src/server/game/Tools/PlayerDump.cpp
+++ b/src/server/game/Tools/PlayerDump.cpp
@@ -677,7 +677,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
CharacterDatabase.CommitTransaction(trans);
// in case of name conflict player has to rename at login anyway
- sWorld->AddCharacterNameData(ObjectGuid(HighGuid::Player, guid), name, gender, race, playerClass, level);
+ sWorld->AddCharacterInfo(ObjectGuid(HighGuid::Player, guid), account, name, gender, race, playerClass, level);
sObjectMgr->GetGenerator<HighGuid::Item>().Set(sObjectMgr->GetGenerator<HighGuid::Item>().GetNextAfterMaxUsed() + items.size());