diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-10-05 15:06:27 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2015-10-29 21:08:00 +0100 |
commit | 4a368501675a5892c181ff77b59ec7483601d51a (patch) | |
tree | 6f71a379b698dbdb4938be9434567431248a58fd /src/server/game/Tools/PlayerDump.cpp | |
parent | 38c7a375302b7edf116b8e77ddd673dfb67b853e (diff) |
Core/World: Store account id in CharacterInfo to reduce the amount of database queries
(cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c)
Diffstat (limited to 'src/server/game/Tools/PlayerDump.cpp')
-rw-r--r-- | src/server/game/Tools/PlayerDump.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp index 1657b6cd028..43fb6c16c03 100644 --- a/src/server/game/Tools/PlayerDump.cpp +++ b/src/server/game/Tools/PlayerDump.cpp @@ -677,7 +677,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s CharacterDatabase.CommitTransaction(trans); // in case of name conflict player has to rename at login anyway - sWorld->AddCharacterNameData(ObjectGuid(HighGuid::Player, guid), name, gender, race, playerClass, level); + sWorld->AddCharacterInfo(ObjectGuid(HighGuid::Player, guid), account, name, gender, race, playerClass, level); sObjectMgr->GetGenerator<HighGuid::Item>().Set(sObjectMgr->GetGenerator<HighGuid::Item>().GetNextAfterMaxUsed() + items.size()); |