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authorShauren <shauren.trinity@gmail.com>2015-10-05 15:06:27 +0200
committerShauren <shauren.trinity@gmail.com>2015-10-05 15:06:27 +0200
commitaaaa1c34410c160c7b0382f5ecdb39fa01ba007c (patch)
tree079ff37afb8fef145844e8e9b146853452f88158 /src/server/game/Tools/PlayerDump.cpp
parentfe0c07a6fe4dea8772e69ec8ad491bdda7f61746 (diff)
Core/World: Store account id in CharacterInfo to reduce the amount of database queries
Diffstat (limited to 'src/server/game/Tools/PlayerDump.cpp')
-rw-r--r--src/server/game/Tools/PlayerDump.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp
index 900be2ba44a..c51ca17b65e 100644
--- a/src/server/game/Tools/PlayerDump.cpp
+++ b/src/server/game/Tools/PlayerDump.cpp
@@ -681,7 +681,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
CharacterDatabase.CommitTransaction(trans);
// in case of name conflict player has to rename at login anyway
- sWorld->AddCharacterInfo(ObjectGuid::Create<HighGuid::Player>(guid), name, gender, race, playerClass, level, false);
+ sWorld->AddCharacterInfo(ObjectGuid::Create<HighGuid::Player>(guid), account, name, gender, race, playerClass, level, false);
sObjectMgr->GetGenerator<HighGuid::Item>().Set(sObjectMgr->GetGenerator<HighGuid::Item>().GetNextAfterMaxUsed() + items.size());
sObjectMgr->_mailId += mails.size();