diff options
author | Nayd <dnpd.dd@gmail.com> | 2015-01-28 13:58:40 +0000 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-07-09 21:17:59 +0200 |
commit | 9a9af3cc5f7433a4de653b2cf28f3d8c757db8f9 (patch) | |
tree | cb8f17361a84a91bcd37265d7ec0f859033e26c1 /src/server/game/Weather/WeatherMgr.cpp | |
parent | 2a9c038fc8bf87b968a94b23bd0ddb79fecf8b17 (diff) |
Core/Packets: Update and enable SMSG_WEATHER
(cherry picked from commit 6f7d048765f102110cbf9ad4653c078fbadaa105)
Diffstat (limited to 'src/server/game/Weather/WeatherMgr.cpp')
-rw-r--r-- | src/server/game/Weather/WeatherMgr.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index cb10f9079ff..4ebe7f4283c 100644 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -27,6 +27,7 @@ #include "Player.h" #include "Weather.h" #include "WorldSession.h" +#include "MiscPackets.h" namespace WeatherMgr { @@ -143,11 +144,8 @@ void LoadWeatherData() void SendFineWeatherUpdateToPlayer(Player* player) { - WorldPacket data(SMSG_WEATHER, (4 + 4 + 1)); - data << (uint32)WEATHER_STATE_FINE; - data << (float)0.0f; - data << uint8(0); - player->SendDirectMessage(&data); + WorldPackets::Misc::Weather weather(WEATHER_STATE_FINE); + player->SendDirectMessage(weather.Write()); } void Update(uint32 diff) |