diff options
author | Nay <dnpd.dd@gmail.com> | 2012-03-27 15:47:40 +0100 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-03-27 15:47:40 +0100 |
commit | e40eb4bfbcbbd62aca97a9aaa9c203500582dca7 (patch) | |
tree | 34a4070df2e445968793b66ef9c06d9153bd82ed /src/server/game/Weather/WeatherMgr.cpp | |
parent | 13757731b743acb50e99fc0d0bda34382085da51 (diff) |
Core/DBLayer: Correct few more wrong read types (No. 2)
DB/World: Some consistency in the ints "length" field (not really a length)
From A to G world tables verified; missing all the others
Diffstat (limited to 'src/server/game/Weather/WeatherMgr.cpp')
-rwxr-xr-x | src/server/game/Weather/WeatherMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index 41241583ea1..bb8fadf08bc 100755 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -108,9 +108,9 @@ void LoadWeatherData() for (uint8 season = 0; season < WEATHER_SEASONS; ++season) { - wzc.data[season].rainChance = fields[season * (MAX_WEATHER_TYPE-1) + 1].GetUInt32(); - wzc.data[season].snowChance = fields[season * (MAX_WEATHER_TYPE-1) + 2].GetUInt32(); - wzc.data[season].stormChance = fields[season * (MAX_WEATHER_TYPE-1) + 3].GetUInt32(); + wzc.data[season].rainChance = fields[season * (MAX_WEATHER_TYPE-1) + 1].GetUInt8(); + wzc.data[season].snowChance = fields[season * (MAX_WEATHER_TYPE-1) + 2].GetUInt8(); + wzc.data[season].stormChance = fields[season * (MAX_WEATHER_TYPE-1) + 3].GetUInt8(); if (wzc.data[season].rainChance > 100) { |