diff options
| author | Shauren <shauren.trinity@gmail.com> | 2023-08-15 20:10:04 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2023-08-15 20:10:04 +0200 |
| commit | aaa6e73c8ca6d60e943cb964605536eb78219db2 (patch) | |
| tree | f5a0187925e646ef071d647efa7a5dac20501813 /src/server/game/Weather | |
| parent | 825c697a764017349ca94ecfca8f30a8365666c0 (diff) | |
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
(cherry picked from commit d791afae1dfcfaf592326f787755ca32d629e4d3)
Diffstat (limited to 'src/server/game/Weather')
| -rw-r--r-- | src/server/game/Weather/Weather.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Weather/WeatherMgr.cpp | 8 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp index 1e44eac9e45..f9bfe072d8e 100644 --- a/src/server/game/Weather/Weather.cpp +++ b/src/server/game/Weather/Weather.cpp @@ -37,7 +37,7 @@ Weather::Weather(uint32 zoneId, WeatherData const* weatherChances) m_type = WEATHER_TYPE_FINE; m_intensity = 0; - TC_LOG_INFO("misc", "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE*IN_MILLISECONDS))); + TC_LOG_INFO("misc", "WORLD: Starting weather system for zone {} (change every {} minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE*IN_MILLISECONDS))); } /// Launch a weather update @@ -98,7 +98,7 @@ bool Weather::ReGenerate() static char const* seasonName[WEATHER_SEASONS] = { "spring", "summer", "fall", "winter" }; - TC_LOG_INFO("misc", "Generating a change in %s weather for zone %u.", seasonName[season], m_zone); + TC_LOG_INFO("misc", "Generating a change in {} weather for zone {}.", seasonName[season], m_zone); if ((u < 60) && (m_intensity < 0.33333334f)) // Get fair { @@ -265,7 +265,7 @@ bool Weather::UpdateWeather() break; } - TC_LOG_INFO("misc", "Change the weather of zone %u to %s.", m_zone, wthstr); + TC_LOG_INFO("misc", "Change the weather of zone {} to {}.", m_zone, wthstr); sScriptMgr->OnWeatherChange(this, state, m_intensity); return true; } diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index 61ba2bcaf15..ee472e849ea 100644 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -77,19 +77,19 @@ void LoadWeatherData() if (wzc.data[season].rainChance > 100) { wzc.data[season].rainChance = 25; - TC_LOG_ERROR("sql.sql", "Weather for zone %u season %u has wrong rain chance > 100%%", zone_id, season); + TC_LOG_ERROR("sql.sql", "Weather for zone {} season {} has wrong rain chance > 100%", zone_id, season); } if (wzc.data[season].snowChance > 100) { wzc.data[season].snowChance = 25; - TC_LOG_ERROR("sql.sql", "Weather for zone %u season %u has wrong snow chance > 100%%", zone_id, season); + TC_LOG_ERROR("sql.sql", "Weather for zone {} season {} has wrong snow chance > 100%", zone_id, season); } if (wzc.data[season].stormChance > 100) { wzc.data[season].stormChance = 25; - TC_LOG_ERROR("sql.sql", "Weather for zone %u season %u has wrong storm chance > 100%%", zone_id, season); + TC_LOG_ERROR("sql.sql", "Weather for zone {} season {} has wrong storm chance > 100%", zone_id, season); } } @@ -99,7 +99,7 @@ void LoadWeatherData() } while (result->NextRow()); - TC_LOG_INFO("server.loading", ">> Loaded %u weather definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded {} weather definitions in {} ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // namespace |
