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authorVincent-Michael <Vincent_Michael@gmx.de>2013-08-30 23:46:24 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2013-08-30 23:46:24 +0200
commit38bb6fe8e7935d91cc9e487c73a966689146d8f2 (patch)
tree348d72809628705ca88e05c29927de12fbba9870 /src/server/game
parent224c5c5d3d4876f6cf05c37d7183205b1b9b565f (diff)
parent3f6296b65ebd63849f67895f7ab6280b8828da28 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/Entities/Creature/Creature.h src/server/game/Entities/Player/Player.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Quests/QuestDef.cpp src/server/game/Quests/QuestDef.h
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Entities/Creature/Creature.h6
-rw-r--r--src/server/game/Entities/Player/Player.cpp10
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp12
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp6
-rw-r--r--src/server/game/Movement/Spline/Spline.h4
-rw-r--r--src/server/game/Quests/QuestDef.cpp26
-rw-r--r--src/server/game/Quests/QuestDef.h39
-rw-r--r--src/server/game/Spells/SpellEffects.cpp3
8 files changed, 59 insertions, 47 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 13ed277eda3..365bb05444e 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -193,7 +193,7 @@ struct CreatureBaseStats
uint32 GenerateHealth(CreatureTemplate const* info) const
{
- return uint32((BaseHealth[info->expansion] * info->ModHealth) + 0.5f);
+ return uint32(ceil(BaseHealth[info->expansion] * info->ModHealth));
}
uint32 GenerateMana(CreatureTemplate const* info) const
@@ -202,12 +202,12 @@ struct CreatureBaseStats
if (!BaseMana)
return 0;
- return uint32((BaseMana * info->ModMana * info->ModManaExtra) + 0.5f);
+ return uint32(ceil(BaseMana * info->ModMana * info->ModManaExtra));
}
uint32 GenerateArmor(CreatureTemplate const* info) const
{
- return uint32((BaseArmor * info->ModArmor) + 0.5f);
+ return uint32(ceil(BaseArmor * info->ModArmor));
}
static CreatureBaseStats const* GetBaseStats(uint8 level, uint8 unitClass);
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 02e95fd3975..fcdc59da9c6 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -15000,7 +15000,7 @@ bool Player::CanCompleteQuest(uint32 quest_id)
}
}
- if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL | QUEST_SPECIAL_FLAGS_SPEAKTO))
+ if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL | QUEST_SPECIAL_FLAGS_CAST | QUEST_SPECIAL_FLAGS_SPEAKTO))
{
for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; i++)
{
@@ -15159,7 +15159,7 @@ void Player::AddQuest(Quest const* quest, Object* questGiver)
questStatusData.ItemCount[i] = 0;
}
- if (quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL | QUEST_SPECIAL_FLAGS_SPEAKTO))
+ if (quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL | QUEST_SPECIAL_FLAGS_CAST | QUEST_SPECIAL_FLAGS_SPEAKTO))
{
for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
questStatusData.CreatureOrGOCount[i] = 0;
@@ -16359,7 +16359,7 @@ void Player::KilledMonsterCredit(uint32 entry, uint64 guid /*= 0*/)
QuestStatusData& q_status = m_QuestStatus[questid];
if (q_status.Status == QUEST_STATUS_INCOMPLETE && (!GetGroup() || !GetGroup()->isRaidGroup() || qInfo->IsAllowedInRaid(GetMap()->GetDifficulty())))
{
- if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL))
+ if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL) /*&& !qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_CAST)*/)
{
for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j)
{
@@ -16450,7 +16450,7 @@ void Player::KillCreditGO(uint32 entry, uint64 guid)
if (q_status.Status == QUEST_STATUS_INCOMPLETE)
{
- if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL))
+ if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_CAST) /*&& !qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL)*/)
{
for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j)
{
@@ -16504,7 +16504,7 @@ void Player::TalkedToCreature(uint32 entry, uint64 guid)
if (q_status.Status == QUEST_STATUS_INCOMPLETE)
{
- if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL | QUEST_SPECIAL_FLAGS_SPEAKTO))
+ if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_KILL | QUEST_SPECIAL_FLAGS_CAST | QUEST_SPECIAL_FLAGS_SPEAKTO))
{
for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j)
{
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 1cd6125cc95..81a07e2620d 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -3627,12 +3627,12 @@ void ObjectMgr::LoadQuests()
}
}
- if (qinfo->Flags & QUEST_SPECIAL_FLAGS_MONTHLY)
+ if (qinfo->SpecialFlags & QUEST_SPECIAL_FLAGS_MONTHLY)
{
- if (!(qinfo->Flags & QUEST_SPECIAL_FLAGS_REPEATABLE))
+ if (!(qinfo->SpecialFlags & QUEST_SPECIAL_FLAGS_REPEATABLE))
{
TC_LOG_ERROR(LOG_FILTER_SQL, "Monthly quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId());
- qinfo->Flags |= QUEST_SPECIAL_FLAGS_REPEATABLE;
+ qinfo->SpecialFlags |= QUEST_SPECIAL_FLAGS_REPEATABLE;
}
}
@@ -3699,13 +3699,13 @@ void ObjectMgr::LoadQuests()
}
// RequiredRaces, can be 0/RACEMASK_ALL_PLAYABLE to allow any race
if (qinfo->RequiredRaces)
- {
+ {
if (!(qinfo->RequiredRaces & RACEMASK_ALL_PLAYABLE))
{
TC_LOG_ERROR(LOG_FILTER_SQL, "Quest %u does not contain any playable races in `RequiredRaces` (%u), value set to 0 (all races).", qinfo->GetQuestId(), qinfo->RequiredRaces);
qinfo->RequiredRaces = 0;
}
- }
+ }
// RequiredSkillId, can be 0
if (qinfo->RequiredSkillId)
{
@@ -3917,7 +3917,7 @@ void ObjectMgr::LoadQuests()
{
// In fact SpeakTo and Kill are quite same: either you can speak to mob:SpeakTo or you can't:Kill/Cast
- qinfo->SetSpecialFlag(QUEST_SPECIAL_FLAGS_KILL | QUEST_SPECIAL_FLAGS_SPEAKTO);
+ qinfo->SetSpecialFlag(QUEST_SPECIAL_FLAGS_KILL | QUEST_SPECIAL_FLAGS_CAST | QUEST_SPECIAL_FLAGS_SPEAKTO);
if (!qinfo->RequiredNpcOrGoCount[j])
{
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 1cf197aeb69..341a1a89403 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1279,6 +1279,7 @@ void WorldSession::HandleCharRenameOpcode(WorldPacket& recvData)
void WorldSession::HandleChangePlayerNameOpcodeCallBack(PreparedQueryResult result, std::string const& newName)
{
+ AntiDOS.AllowOpcode(CMSG_CHAR_ENUM, true);
if (!result)
{
WorldPacket data(SMSG_CHAR_RENAME, 1);
@@ -1528,6 +1529,9 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_AT_LOGIN);
stmt->setUInt32(0, GUID_LOPART(guid));
+ // TODO: Make async with callback
+ // TODO 2: Allow opcode at end of callback
+ AntiDOS.AllowOpcode(CMSG_CHAR_ENUM, true);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
@@ -1781,6 +1785,8 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
uint8 playerClass = nameData->m_class;
uint8 level = nameData->m_level;
+ // TO Do: Make async and allow opcode on callback
+ AntiDOS.AllowOpcode(CMSG_CHAR_ENUM, true);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_AT_LOGIN_TITLES);
stmt->setUInt32(0, lowGuid);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
diff --git a/src/server/game/Movement/Spline/Spline.h b/src/server/game/Movement/Spline/Spline.h
index 42090cae71b..d4b100ee46e 100644
--- a/src/server/game/Movement/Spline/Spline.h
+++ b/src/server/game/Movement/Spline/Spline.h
@@ -21,6 +21,7 @@
#include "MovementTypedefs.h"
#include <G3D/Vector3.h>
+#include <limits>
namespace Movement {
@@ -184,6 +185,9 @@ public:
while (i < index_hi)
{
new_length = cacher(*this, i);
+ // length overflowed, assign to max positive value
+ if (new_length < 0)
+ new_length = std::numeric_limits<length_type>::max();
lengths[++i] = new_length;
ASSERT(prev_length <= new_length);
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index 9f374dec8e4..d377aa0a197 100644
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -72,7 +72,6 @@ Quest::Quest(Field* questRecord)
RewardReputationMask = questRecord[46].GetUInt8();
QuestGiverPortrait = questRecord[47].GetUInt32();
QuestTurnInPortrait = questRecord[48].GetUInt32();
-
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewardItemId[i] = questRecord[49+i].GetUInt32();
@@ -168,37 +167,36 @@ Quest::Quest(Field* questRecord)
if (SpecialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT)
Flags |= QUEST_FLAGS_AUTO_ACCEPT;
- m_reqItemsCount = 0;
- m_reqNpcOrGoCount = 0;
- m_rewItemsCount = 0;
- m_rewChoiceItemsCount = 0;
- m_rewCurrencyCount = 0;
- m_reqCurrencyCount = 0;
+ _reqItemsCount = 0;
+ _reqNpcOrGoCount = 0;
+ _rewItemsCount = 0;
+ _rewChoiceItemsCount = 0;
+ _rewCurrencyCount = 0;
+ _reqCurrencyCount = 0;
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
if (RequiredItemId[i])
- ++m_reqItemsCount;
+ ++_reqItemsCount;
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
if (RequiredNpcOrGo[i])
- ++m_reqNpcOrGoCount;
+ ++_reqNpcOrGoCount;
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
if (RewardItemId[i])
- ++m_rewItemsCount;
+ ++_rewItemsCount;
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
if (RewardChoiceItemId[i])
- ++m_rewChoiceItemsCount;
+ ++_rewChoiceItemsCount;
for (int i = 0; i < QUEST_REWARD_CURRENCY_COUNT; ++i)
if (RewardCurrencyId[i])
- ++m_rewCurrencyCount;
+ ++_rewCurrencyCount;
for (int i = 0; i < QUEST_REQUIRED_CURRENCY_COUNT; ++i)
if (RequiredCurrencyId[i])
- ++m_reqCurrencyCount;
-
+ ++_reqCurrencyCount;
}
uint32 Quest::XPValue(Player* player) const
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h
index ee7c47ded91..599780d5cbe 100644
--- a/src/server/game/Quests/QuestDef.h
+++ b/src/server/game/Quests/QuestDef.h
@@ -160,14 +160,15 @@ enum QuestSpecialFlags
{
QUEST_SPECIAL_FLAGS_NONE = 0x000,
// Trinity flags for set SpecialFlags in DB if required but used only at server
- QUEST_SPECIAL_FLAGS_REPEATABLE = 0x001,
- QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT = 0x002, // if required area explore, spell SPELL_EFFECT_QUEST_COMPLETE casting, table `*_script` command SCRIPT_COMMAND_QUEST_EXPLORED use, set from script)
- QUEST_SPECIAL_FLAGS_AUTO_ACCEPT = 0x004, // quest is to be auto-accepted.
- QUEST_SPECIAL_FLAGS_DF_QUEST = 0x008, // quest is used by Dungeon Finder.
- QUEST_SPECIAL_FLAGS_MONTHLY = 0x010, // quest is reset at the begining of the month
+ QUEST_SPECIAL_FLAGS_REPEATABLE = 0x001, // Set by 1 in SpecialFlags from DB
+ QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT = 0x002, // Set by 2 in SpecialFlags from DB (if required area explore, spell SPELL_EFFECT_QUEST_COMPLETE casting, table `FECT_QUEST_COMPLETE casting, table `*_script` command SCRIPT_COMMAND_QUEST_EXPLORED use, set from script)
+ QUEST_SPECIAL_FLAGS_AUTO_ACCEPT = 0x004, // Set by 4 in SpecialFlags in DB if the quest is to be auto-accepted.
+ QUEST_SPECIAL_FLAGS_DF_QUEST = 0x008, // Set by 8 in SpecialFlags in DB if the quest is used by Dungeon Finder.
+ QUEST_SPECIAL_FLAGS_MONTHLY = 0x010, // Set by 16 in SpecialFlags in DB if the quest is reset at the begining of the month
+ QUEST_SPECIAL_FLAGS_CAST = 0x020, // Set by 32 in SpecialFlags in DB if the quest requires RequiredOrNpcGo killcredit but NOT kill (a spell cast)
// room for more custom flags
- QUEST_SPECIAL_FLAGS_DB_ALLOWED = QUEST_SPECIAL_FLAGS_REPEATABLE | QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT | QUEST_SPECIAL_FLAGS_AUTO_ACCEPT | QUEST_SPECIAL_FLAGS_DF_QUEST | QUEST_SPECIAL_FLAGS_MONTHLY,
+ QUEST_SPECIAL_FLAGS_DB_ALLOWED = QUEST_SPECIAL_FLAGS_REPEATABLE | QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT | QUEST_SPECIAL_FLAGS_AUTO_ACCEPT | QUEST_SPECIAL_FLAGS_DF_QUEST | QUEST_SPECIAL_FLAGS_MONTHLY | QUEST_SPECIAL_FLAGS_CAST,
QUEST_SPECIAL_FLAGS_DELIVER = 0x080, // Internal flag computed only
QUEST_SPECIAL_FLAGS_SPEAKTO = 0x100, // Internal flag computed only
@@ -286,7 +287,7 @@ class Quest
uint32 GetQuestTurnInPortrait() const { return QuestTurnInPortrait; }
bool IsDaily() const { return Flags & QUEST_FLAGS_DAILY; }
bool IsWeekly() const { return Flags & QUEST_FLAGS_WEEKLY; }
- bool IsMonthly() const { return Flags & QUEST_SPECIAL_FLAGS_MONTHLY; }
+ bool IsMonthly() const { return SpecialFlags & QUEST_SPECIAL_FLAGS_MONTHLY; }
bool IsSeasonal() const { return (ZoneOrSort == -QUEST_SORT_SEASONAL || ZoneOrSort == -QUEST_SORT_SPECIAL || ZoneOrSort == -QUEST_SORT_LUNAR_FESTIVAL || ZoneOrSort == -QUEST_SORT_MIDSUMMER || ZoneOrSort == -QUEST_SORT_BREWFEST || ZoneOrSort == -QUEST_SORT_LOVE_IS_IN_THE_AIR || ZoneOrSort == -QUEST_SORT_NOBLEGARDEN) && !IsRepeatable(); }
bool IsDailyOrWeekly() const { return Flags & (QUEST_FLAGS_DAILY | QUEST_FLAGS_WEEKLY); }
bool IsRaidQuest(Difficulty difficulty) const;
@@ -319,12 +320,12 @@ class Quest
uint32 RequiredCurrencyId[QUEST_REQUIRED_CURRENCY_COUNT];
uint32 RequiredCurrencyCount[QUEST_REQUIRED_CURRENCY_COUNT];
- uint32 GetReqItemsCount() const { return m_reqItemsCount; }
- uint32 GetReqCreatureOrGOcount() const { return m_reqNpcOrGoCount; }
- uint32 GetRewChoiceItemsCount() const { return m_rewChoiceItemsCount; }
- uint32 GetRewItemsCount() const { return m_rewItemsCount; }
- uint32 GetRewCurrencyCount() const { return m_rewCurrencyCount; }
- uint32 GetReqCurrencyCount() const { return m_reqCurrencyCount; }
+ uint32 GetReqItemsCount() const { return _reqItemsCount; }
+ uint32 GetReqCreatureOrGOcount() const { return _reqNpcOrGoCount; }
+ uint32 GetRewChoiceItemsCount() const { return _rewChoiceItemsCount; }
+ uint32 GetRewItemsCount() const { return _rewItemsCount; }
+ uint32 GetRewCurrencyCount() const { return _rewCurrencyCount; }
+ uint32 GetReqCurrencyCount() const { return _reqCurrencyCount; }
void BuildExtraQuestInfo(WorldPacket& data, Player* player) const;
@@ -335,12 +336,12 @@ class Quest
// cached data
private:
- uint32 m_reqItemsCount;
- uint32 m_reqNpcOrGoCount;
- uint32 m_rewChoiceItemsCount;
- uint32 m_rewItemsCount;
- uint32 m_rewCurrencyCount;
- uint32 m_reqCurrencyCount;
+ uint32 _reqItemsCount;
+ uint32 _reqNpcOrGoCount;
+ uint32 _rewChoiceItemsCount;
+ uint32 _rewItemsCount;
+ uint32 _rewCurrencyCount;
+ uint32 _reqCurrencyCount;
// table data
protected:
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index cc6a584847d..db7e8b35f2f 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -898,6 +898,9 @@ void Spell::EffectForceCast(SpellEffIndex effIndex)
case 52349: // Overtake
unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &damage, NULL, NULL, true, NULL, NULL, m_originalCasterGUID);
return;
+ case 72299: // Malleable Goo Summon Trigger
+ unitTarget->CastSpell(unitTarget, spellInfo->Id, true, NULL, NULL, m_originalCasterGUID);
+ return;
}
}