diff options
| author | Shauren <shauren.trinity@gmail.com> | 2018-06-23 21:31:09 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-01-09 17:35:18 +0100 |
| commit | 50cfeb9aa406b9f81a6aa51dcd87201e5f3bae1e (patch) | |
| tree | 5f47b715128418cc91091711f0358e5c2dea961f /src/server/game | |
| parent | 61532e9816f750ae1690f8d5fca92525d6297ab6 (diff) | |
Core/Misc: Improved ip2location code and set it to disabled by default
(cherry picked from commit 0ead73516adfeaff96292685592085e20737d535)
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 3f45e40a62a..36608a4a075 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -743,8 +743,8 @@ void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<WorldPackets::Auth:: return; } - if (IpLocationRecord* location = sIPLocation->GetData(address)) - _ipCountry = location->country_code; + if (IpLocationRecord const* location = sIPLocation->GetLocationRecord(address)) + _ipCountry = location->CountryCode; ///- Re-check ip locking (same check as in auth). if (account.BattleNet.IsLockedToIP) |
