diff options
| author | jackpoz <giacomopoz@gmail.com> | 2015-07-19 19:06:55 +0200 |
|---|---|---|
| committer | DDuarte <dnpd.dd@gmail.com> | 2015-07-20 01:11:55 +0100 |
| commit | 87a5ba09e5e471b6d771a7c38c34cf7877cb7dbc (patch) | |
| tree | 2cdc9fcf802a69aebcae487c6c838c10284305d3 /src/server/game | |
| parent | 31f1169f8a60737a06dc8558c1208ca69fee7553 (diff) | |
Core/Collision: Fix race conditions in vmaps
Fix a race condition in VMapManager2 happening whenever a map was unloaded. GridUnload enabled was required to trigger the race condition.
(cherry picked from commit ca7f31c6cdceb7e2921d5d83e1ae22ccb247988d)
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/World/World.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 7746607d9e6..948729c6d70 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1471,6 +1471,16 @@ void World::SetInitialWorldSettings() sSpellMgr->LoadPetFamilySpellsStore(); + if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager())) + { + std::vector<uint32> mapIds; + for (uint32 mapId = 0; mapId < sMapStore.GetNumRows(); mapId++) + if (sMapStore.LookupEntry(mapId)) + mapIds.push_back(mapId); + + vmmgr2->InitializeThreadUnsafe(mapIds); + } + TC_LOG_INFO("server.loading", "Loading SpellInfo store..."); sSpellMgr->LoadSpellInfoStore(); |
