diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-20 18:22:33 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-20 18:23:34 +0200 |
| commit | a86f818fe18e89629e7bcdbd95c4c88b87ad3d2f (patch) | |
| tree | e759cfde98035299e59ddb34180fb0077dee3e59 /src/server/game | |
| parent | 7e0b8d69d644bfe44c9e2673d774bfd21db8f83e (diff) | |
Core/Spells: Update/Convert warrior state "Victory Rush" for 4.3.4
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 957d2f5fd91..72e44e49abc 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5468,16 +5468,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } case SPELLFAMILY_WARRIOR: { - switch (dummySpell->Id) - { - // Victorious - case 32216: - { - RemoveAura(dummySpell->Id); - return false; - } - } - // Retaliation if (dummySpell->SpellFamilyFlags[1] & 0x8) { |
