diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 957d2f5fd91..72e44e49abc 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5468,16 +5468,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } case SPELLFAMILY_WARRIOR: { - switch (dummySpell->Id) - { - // Victorious - case 32216: - { - RemoveAura(dummySpell->Id); - return false; - } - } - // Retaliation if (dummySpell->SpellFamilyFlags[1] & 0x8) { |
