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authorShauren <shauren.trinity@gmail.com>2025-07-11 17:47:14 +0200
committerShauren <shauren.trinity@gmail.com>2025-07-11 17:47:14 +0200
commitfbbcc3167053950d2000cd88bb7d98266491768f (patch)
tree170a59a57cf001b16b8e4545d6deda486220dd05 /src/server/game
parentcbb532e4bec11d59f2072441a43b7c797de6d16d (diff)
Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standard container naming
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp6
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp2
-rw-r--r--src/server/game/Maps/Map.cpp8
-rw-r--r--src/server/game/Maps/Map.h2
4 files changed, 7 insertions, 11 deletions
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index d5b9c11c4f0..56982dc1a1d 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -712,11 +712,7 @@ void Transport::UpdatePassengerPositions(PassengerSet const& passengers)
void Transport::BuildUpdate(UpdateDataMapType& data_map)
{
- Map::PlayerList const& players = GetMap()->GetPlayers();
- if (players.isEmpty())
- return;
-
- for (MapReference const& playerReference : players)
+ for (MapReference const& playerReference : GetMap()->GetPlayers())
if (playerReference.GetSource()->InSamePhase(this))
BuildFieldsUpdate(playerReference.GetSource(), data_map);
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index afa4ff1dea2..589c1b4075d 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -232,7 +232,7 @@ void PersonalPhaseGridLoader::Load(uint32 phaseId)
template<class T>
void ObjectGridUnloader::Visit(GridRefManager<T> &m)
{
- while (!m.isEmpty())
+ while (!m.empty())
{
T *obj = m.getFirst()->GetSource();
//Some creatures may summon other temp summons in CleanupsBeforeDelete()
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 290bd2f73f9..d8cee631e65 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -811,7 +811,7 @@ void Map::Update(uint32 t_diff)
MoveAllGameObjectsInMoveList();
MoveAllAreaTriggersInMoveList();
- if (!m_mapRefManager.isEmpty() || !m_activeNonPlayers.empty())
+ if (!m_mapRefManager.empty() || !m_activeNonPlayers.empty())
ProcessRelocationNotifies(t_diff);
sScriptMgr->OnMapUpdate(this, t_diff);
@@ -3946,7 +3946,7 @@ void Map::SetZoneMusic(uint32 zoneId, uint32 musicId)
_zoneDynamicInfo[zoneId].MusicId = musicId;
Map::PlayerList const& players = GetPlayers();
- if (!players.isEmpty())
+ if (!players.empty())
{
WorldPackets::Misc::PlayMusic playMusic(musicId);
playMusic.Write();
@@ -3997,7 +3997,7 @@ void Map::SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity)
info.Intensity = intensity;
Map::PlayerList const& players = GetPlayers();
- if (!players.isEmpty())
+ if (!players.empty())
{
WorldPackets::Misc::Weather weather(weatherId, intensity);
weather.Write();
@@ -4028,7 +4028,7 @@ void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrid
}
Map::PlayerList const& players = GetPlayers();
- if (!players.isEmpty())
+ if (!players.empty())
{
WorldPackets::Misc::OverrideLight overrideLight;
overrideLight.AreaLightID = areaLightId;
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index af10a1850a8..9468e5d73ec 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -388,7 +388,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
bool isCellMarked(uint32 pCellId) { return marked_cells.test(pCellId); }
void markCell(uint32 pCellId) { marked_cells.set(pCellId); }
- bool HavePlayers() const { return !m_mapRefManager.isEmpty(); }
+ bool HavePlayers() const { return !m_mapRefManager.empty(); }
uint32 GetPlayersCountExceptGMs() const;
bool ActiveObjectsNearGrid(NGridType const& ngrid) const;