diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-10-06 00:30:47 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-10-06 00:30:47 +0200 |
| commit | 63def8aa3291d0a6e5f83b289ad12c4c8a3cebd9 (patch) | |
| tree | cfb5fe68515b5421c0719430f3689733bde20429 /src/server/ipc | |
| parent | 2c828a47a5aa03c850f0a0fdf7c2100771f69ef8 (diff) | |
Core/Battle.net:
* Changed packet structures to mirror client names
* Simplified ToString Building
* Removed deprecated structures
World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
Diffstat (limited to 'src/server/ipc')
| -rw-r--r-- | src/server/ipc/CMakeLists.txt | 3 | ||||
| -rw-r--r-- | src/server/ipc/Commands.cpp | 20 | ||||
| -rw-r--r-- | src/server/ipc/Commands.h | 53 |
3 files changed, 37 insertions, 39 deletions
diff --git a/src/server/ipc/CMakeLists.txt b/src/server/ipc/CMakeLists.txt index e9f38f20c17..7f4541ab91b 100644 --- a/src/server/ipc/CMakeLists.txt +++ b/src/server/ipc/CMakeLists.txt @@ -19,7 +19,8 @@ set(ipc_SRCS include_directories( ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/dep/zmqpp - ${CMAKE_SOURCE_DIR}/src/common/ + ${CMAKE_SOURCE_DIR}/src/common + ${CMAKE_SOURCE_DIR}/src/server/shared ${ZMQ_INCLUDE_DIR} ) diff --git a/src/server/ipc/Commands.cpp b/src/server/ipc/Commands.cpp index e08943030f7..777bf3932ae 100644 --- a/src/server/ipc/Commands.cpp +++ b/src/server/ipc/Commands.cpp @@ -18,7 +18,7 @@ #include "Commands.h" #include <zmqpp/message.hpp> -zmqpp::message& operator>>(zmqpp::message& msg, IPCHeader& header) +zmqpp::message& operator>>(zmqpp::message& msg, IPC::Header& header) { msg >> header.Channel; msg >> header.Command; @@ -28,19 +28,19 @@ zmqpp::message& operator>>(zmqpp::message& msg, IPCHeader& header) zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::RealmHandle& realm) { msg >> realm.Region; - msg >> realm.Battlegroup; - msg >> realm.Index; + msg >> realm.Site; + msg >> realm.Realm; return msg; } -zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::Header& header) +zmqpp::message& operator>>(zmqpp::message& msg, IPC::BattlenetComm::Header& header) { msg >> header.Ipc; msg >> header.Realm; return msg; } -zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::ToonHandle& toonHandle) +zmqpp::message& operator>>(zmqpp::message& msg, IPC::BattlenetComm::ToonHandle& toonHandle) { msg >> toonHandle.AccountId; msg >> toonHandle.GameAccountId; @@ -49,7 +49,7 @@ zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::ToonHandle& toonHandl return msg; } -zmqpp::message& operator<<(zmqpp::message& msg, IPCHeader const& header) +zmqpp::message& operator<<(zmqpp::message& msg, IPC::Header const& header) { msg << header.Channel; msg << header.Command; @@ -59,19 +59,19 @@ zmqpp::message& operator<<(zmqpp::message& msg, IPCHeader const& header) zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::RealmHandle const& realm) { msg << realm.Region; - msg << realm.Battlegroup; - msg << realm.Index; + msg << realm.Site; + msg << realm.Realm; return msg; } -zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::Header const& header) +zmqpp::message& operator<<(zmqpp::message& msg, IPC::BattlenetComm::Header const& header) { msg << header.Ipc; msg << header.Realm; return msg; } -zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::ToonHandle const& toonHandle) +zmqpp::message& operator<<(zmqpp::message& msg, IPC::BattlenetComm::ToonHandle const& toonHandle) { msg << toonHandle.AccountId; msg << toonHandle.GameAccountId; diff --git a/src/server/ipc/Commands.h b/src/server/ipc/Commands.h index b594090b0f8..174b5b10795 100644 --- a/src/server/ipc/Commands.h +++ b/src/server/ipc/Commands.h @@ -19,6 +19,7 @@ #define _COMMANDS_H #include "Define.h" +#include "Realm/Realm.h" #include <string> enum Channels @@ -35,34 +36,30 @@ enum BnetCommands IPC_BNET_MAX_COMMAND }; -struct IPCHeader +namespace IPC { - uint8 Channel; - uint8 Command; -}; - -namespace Battlenet -{ - struct RealmHandle - { - uint8 Region; - uint8 Battlegroup; - uint32 Index; - }; - struct Header { - IPCHeader Ipc; - RealmHandle Realm; + uint8 Channel; + uint8 Command; }; - struct ToonHandle + namespace BattlenetComm { - uint32 AccountId; - uint32 GameAccountId; - uint64 Guid; - std::string Name; - }; + struct Header + { + IPC::Header Ipc; + Battlenet::RealmHandle Realm; + }; + + struct ToonHandle + { + uint32 AccountId; + uint32 GameAccountId; + uint64 Guid; + std::string Name; + }; + } } namespace zmqpp @@ -70,14 +67,14 @@ namespace zmqpp class message; } -zmqpp::message& operator>>(zmqpp::message& msg, IPCHeader& header); +zmqpp::message& operator>>(zmqpp::message& msg, IPC::Header& header); zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::RealmHandle& realm); -zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::Header& header); -zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::ToonHandle& toonHandle); +zmqpp::message& operator>>(zmqpp::message& msg, IPC::BattlenetComm::Header& header); +zmqpp::message& operator>>(zmqpp::message& msg, IPC::BattlenetComm::ToonHandle& toonHandle); -zmqpp::message& operator<<(zmqpp::message& msg, IPCHeader const& header); +zmqpp::message& operator<<(zmqpp::message& msg, IPC::Header const& header); zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::RealmHandle const& realm); -zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::Header const& header); -zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::ToonHandle const& toonHandle); +zmqpp::message& operator<<(zmqpp::message& msg, IPC::BattlenetComm::Header const& header); +zmqpp::message& operator<<(zmqpp::message& msg, IPC::BattlenetComm::ToonHandle const& toonHandle); #endif // _COMMANDS_H |
