diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-06-13 16:36:03 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-06-13 16:36:03 +0200 |
| commit | 36332d2463cdb98171878ab8c836a875fe3493cc (patch) | |
| tree | 1d48b25f397963cbaa6ed08235d83f030f57de0a /src/server/scripts/Battlegrounds/IsleOfConquest | |
| parent | a4206da069ea55d96c6f4e12fff157f22f01a594 (diff) | |
Core/Misc: Remove a bunch of code from headers
Diffstat (limited to 'src/server/scripts/Battlegrounds/IsleOfConquest')
| -rw-r--r-- | src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp b/src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp index 5d55df8d6b7..fb48e239129 100644 --- a/src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp +++ b/src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp @@ -339,7 +339,7 @@ struct battleground_isle_of_conquest : BattlegroundScript { BattlegroundScript::OnStart(); - auto gameobjectAction = [&](GuidVector const& guids, std::function<void(GameObject*)> const& action) -> void + auto gameobjectAction = [&]<std::invocable<GameObject*> Action>(GuidVector const& guids, Action const& action) -> void { for (ObjectGuid const& guid : guids) if (GameObject* gameObject = battlegroundMap->GetGameObject(guid)) |
