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-rw-r--r--src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp b/src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp
index 5d55df8d6b7..fb48e239129 100644
--- a/src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp
+++ b/src/server/scripts/Battlegrounds/IsleOfConquest/battleground_isle_of_conquest.cpp
@@ -339,7 +339,7 @@ struct battleground_isle_of_conquest : BattlegroundScript
{
BattlegroundScript::OnStart();
- auto gameobjectAction = [&](GuidVector const& guids, std::function<void(GameObject*)> const& action) -> void
+ auto gameobjectAction = [&]<std::invocable<GameObject*> Action>(GuidVector const& guids, Action const& action) -> void
{
for (ObjectGuid const& guid : guids)
if (GameObject* gameObject = battlegroundMap->GetGameObject(guid))