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authorTreeston <treeston.mmoc@gmail.com>2018-05-04 21:56:48 +0200
committerTreeston <treeston.mmoc@gmail.com>2018-05-04 21:57:18 +0200
commit1d27f83bda1053578911f53b6231bcb96c9b7b1e (patch)
treed048deac8badc0060162c8764197795e5105fe33 /src/server/scripts/Commands
parentd9a2177e9cc1115b0d830bd0a76ac0eec9878e05 (diff)
Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word. Corrected to "fixate".
fd33b1c follow-up
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 66efcadfb50..90785c53017 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -885,7 +885,7 @@ public:
handler->PSendSysMessage("%s (GUID %u, SpawnID %u) is not engaged, but still has a threat list? Well, here it is:", target->GetName().c_str(), target->GetGUID().GetCounter(), target->GetTypeId() == TYPEID_UNIT ? target->ToCreature()->GetSpawnId() : 0);
count = 0;
- Unit* fixtateVictim = mgr.GetFixtateTarget();
+ Unit* fixateVictim = mgr.GetFixateTarget();
for (ThreatReference const* ref : mgr.GetSortedThreatList())
{
Unit* unit = ref->GetVictim();
@@ -902,8 +902,8 @@ public:
onlineStr = "";
}
char const* tauntStr;
- if (unit == fixtateVictim)
- tauntStr = " [FIXTATE]";
+ if (unit == fixateVictim)
+ tauntStr = " [FIXATE]";
else
switch (ref->GetTauntState())
{