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author | jackpoz <giacomopoz@gmail.com> | 2021-01-23 15:54:25 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-06 01:23:14 +0100 |
commit | 4e3d23188e02d2c79f09460590d0f43a5f81a982 (patch) | |
tree | fded73b1c2a04a8bbfb9274a96c5954ecd65c698 /src/server/scripts/Commands | |
parent | 42c52538cd005c4816820738e771413140917c20 (diff) |
Scripts/Commands: Improve ".debug objectcount"
Include the number of SetActive objects in ".debug objectcount" command
(cherry picked from commit d0231c5a8fdea9704be442cbd8840079caf47a6d)
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 9039b1e3fbb..5fc4e46895e 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1688,10 +1688,11 @@ public: static void HandleDebugObjectCountMap(ChatHandler* handler, Map* map) { - handler->PSendSysMessage("Map Id: %u Name: '%s' Instance Id: %u Creatures: " UI64FMTD " GameObjects: " UI64FMTD, + handler->PSendSysMessage("Map Id: %u Name: '%s' Instance Id: %u Creatures: " UI64FMTD " GameObjects: " UI64FMTD " SetActive Objects: " UI64FMTD, map->GetId(), map->GetMapName(), map->GetInstanceId(), uint64(map->GetObjectsStore().Size<Creature>()), - uint64(map->GetObjectsStore().Size<GameObject>())); + uint64(map->GetObjectsStore().Size<GameObject>()), + uint64(map->GetActiveNonPlayersCount())); CreatureCountWorker worker; TypeContainerVisitor<CreatureCountWorker, MapStoredObjectTypesContainer> visitor(worker); |