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-rw-r--r--src/server/scripts/Commands/cs_debug.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 9039b1e3fbb..5fc4e46895e 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1688,10 +1688,11 @@ public:
static void HandleDebugObjectCountMap(ChatHandler* handler, Map* map)
{
- handler->PSendSysMessage("Map Id: %u Name: '%s' Instance Id: %u Creatures: " UI64FMTD " GameObjects: " UI64FMTD,
+ handler->PSendSysMessage("Map Id: %u Name: '%s' Instance Id: %u Creatures: " UI64FMTD " GameObjects: " UI64FMTD " SetActive Objects: " UI64FMTD,
map->GetId(), map->GetMapName(), map->GetInstanceId(),
uint64(map->GetObjectsStore().Size<Creature>()),
- uint64(map->GetObjectsStore().Size<GameObject>()));
+ uint64(map->GetObjectsStore().Size<GameObject>()),
+ uint64(map->GetActiveNonPlayersCount()));
CreatureCountWorker worker;
TypeContainerVisitor<CreatureCountWorker, MapStoredObjectTypesContainer> visitor(worker);