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authorMachiavelli <machiavelli.trinity@gmail.com>2011-02-20 21:19:32 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2011-02-20 21:19:32 +0100
commit5236bf45118a405a48faee44890f704a2e2fc6dd (patch)
tree4fc731823100928f59f37ec61422749898bdeb8f /src/server/scripts/Commands
parentc1445cd475f280f3307299c6b33373dc57dc77df (diff)
Fix build with scripts included
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index 1f4db905e7f..56bee295fae 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -159,7 +159,7 @@ public:
{
uint32 value = atoi((char*)spawntimeSecs);
pGameObj->SetRespawnTime(value);
- //sLog->OutDebug(LOG_FILTER_TSCR, "*** spawntimeSecs: %d", value);
+ //sLog->outDebug(LOG_FILTER_TSCR, "*** spawntimeSecs: %d", value);
}
// fill the gameobject data and save to the db