diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2017-08-06 16:07:15 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2017-08-06 16:07:30 +0200 |
| commit | 184c45cfe0fbe4f3e4fb701f0f99994df98bdc8a (patch) | |
| tree | 97f7e52a1ac5d720007540d9508be2bc9dabcfa7 /src/server/scripts/EasternKingdoms/AlteracValley | |
| parent | dbda060ae7a31135044495470e46276dad0bcc0e (diff) | |
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
- Rename JustRespawned to JustAppeared, which better matches its behavior anyway.
- Properly invoke JustAppeared for new (re-)spawns - fixes #20111.
- Fix Thaddius script to work with dynamic_spawning (mostly unrelated to the above) - Feugen/Stalagg should really be a summon group, but I don't have time to fix that right now.
- Fix default value for DynamicEscortNPC to match worldserver.conf.dist.
Diffstat (limited to 'src/server/scripts/EasternKingdoms/AlteracValley')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp index f0edc7af0c7..b58fc0b8d8e 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp @@ -107,7 +107,7 @@ class npc_av_marshal_or_warmaster : public CreatureScript events.ScheduleEvent(EVENT_CHECK_RESET, 5000); } - void JustRespawned() override + void JustAppeared() override { Reset(); } diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp index cf034ed0ece..ed97d7670a1 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp @@ -71,7 +71,7 @@ public: events.ScheduleEvent(EVENT_RANDOM_YELL, urand(20 * IN_MILLISECONDS, 30 * IN_MILLISECONDS)); //20 to 30 seconds } - void JustRespawned() override + void JustAppeared() override { Reset(); Talk(SAY_RESPAWN); |
