index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-24T16:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
scripts
/
EasternKingdoms
/
AlteracValley
Age
Commit message (
Expand
)
Author
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-02-23
Core/Battlegrounds: Move some areatrigger handling to scripts (#29700)
Jeremy
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2024-01-01
Core/Battlegrounds: Rework Alterac Valley (#29530)
Jeremy
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-09
Scripts/Alterac: Update remaining scripts to new model (#26469)
offl
2022-01-24
Scripts/AV: Update Vanndar's script to use TaskScheduler
Carbenium
2022-01-23
Scripts/EasternKingdoms: Use std::chrono::duration overloads of EventMap (#25...
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2020-08-22
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Treeston
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-25
Misc: More cleanup
Aokromes
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-02-19
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...
treeston
2017-01-01
Update copyright note for 2017
vincent-michael
2016-03-22
Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)
treeston
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-11
Scripts/Misc: some small changes after recent commits
MitchesD
2014-09-11
Scripts/AV: Drekthar updated to EventMaps
Nyeriah
2014-09-10
Scripts/AV: Captain Galvangar updated to EventMaps
Nyeriah
2014-09-07
Core: Remove whitespace (again, again, ...)
Vincent-Michael
2014-09-07
Core/Misc: Meh some white lines, an addition to last sql's comment and a spot...
Nyeriah
2014-09-07
Scripts/AV: Balinda Stonehearth
Nyeriah
2014-08-31
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-30
Core/Battleground/AV: convert trinity_strings to proper creature_text
joschiwald
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-05-15
Fix various warnings. The core, the scripts and the tools now compile without...
Praetonus
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-03-22
Core/Misc: Fix some static analysis issues
jackpoz
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-08
Core/Misc: Fix some static analysis issues
jackpoz
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-09-03
Core/Misc: Fixed some more issues found by code analysis tools.
Sebastian Valle
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-04
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Vincent-Michael
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-11
Core: Some function renaming.
Malcrom
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-23
Core/DB: Convert 14 more scripts to creature text
Gacko
2012-11-09
Core/Scripts: Cleanup alterac_valley.cpp.
Warpten
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
[next]