diff options
| author | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
|---|---|---|
| committer | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
| commit | f91ee24184dffcd686d60dd07a1d19da3f5da818 (patch) | |
| tree | 83d06dd9c18ca0d69c35e0937c14bdd83c3c98d9 /src/server/scripts/EasternKingdoms/BlackwingLair | |
| parent | 3ddc1cc4c40b757dd42b781552b483a047a6df64 (diff) | |
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
Diffstat (limited to 'src/server/scripts/EasternKingdoms/BlackwingLair')
9 files changed, 33 insertions, 33 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp index 4e69f1a7e42..c9b5a172c65 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp @@ -38,9 +38,9 @@ class boss_broodlord : public CreatureScript public: boss_broodlord() : CreatureScript("boss_broodlord") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_broodlordAI (pCreature); + return new boss_broodlordAI (creature); } struct boss_broodlordAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp index 8d95df9c949..1a6072c1d3a 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp @@ -64,9 +64,9 @@ class boss_chromaggus : public CreatureScript public: boss_chromaggus() : CreatureScript("boss_chromaggus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_chromaggusAI (pCreature); + return new boss_chromaggusAI (creature); } struct boss_chromaggusAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp index 653da086b68..4c57c4336d9 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp @@ -35,9 +35,9 @@ class boss_ebonroc : public CreatureScript public: boss_ebonroc() : CreatureScript("boss_ebonroc") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ebonrocAI (pCreature); + return new boss_ebonrocAI (creature); } struct boss_ebonrocAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp index f27d190b7a0..9d53a7a0a95 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp @@ -34,9 +34,9 @@ class boss_firemaw : public CreatureScript public: boss_firemaw() : CreatureScript("boss_firemaw") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_firemawAI (pCreature); + return new boss_firemawAI (creature); } struct boss_firemawAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp index 279b99c1163..4e44a70475f 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp @@ -36,9 +36,9 @@ class boss_flamegor : public CreatureScript public: boss_flamegor() : CreatureScript("boss_flamegor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_flamegorAI (pCreature); + return new boss_flamegorAI (creature); } struct boss_flamegorAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp index bb122b173fe..89298862688 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp @@ -65,9 +65,9 @@ class boss_nefarian : public CreatureScript public: boss_nefarian() : CreatureScript("boss_nefarian") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_nefarianAI (pCreature); + return new boss_nefarianAI (creature); } struct boss_nefarianAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp index 4303e53199a..effcb5293dd 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp @@ -42,9 +42,9 @@ class boss_razorgore : public CreatureScript public: boss_razorgore() : CreatureScript("boss_razorgore") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_razorgoreAI (pCreature); + return new boss_razorgoreAI (creature); } struct boss_razorgoreAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp index 0f34e0b2b34..46be0b9921b 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp @@ -45,38 +45,38 @@ class boss_vaelastrasz : public CreatureScript public: boss_vaelastrasz() : CreatureScript("boss_vaelastrasz") { } - void SendDefaultMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendDefaultMenu(Player* pPlayer, Creature* creature, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) //Fight time { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(boss_vaelastrasz::boss_vaelAI, pCreature->AI())->BeginSpeech(pPlayer); + CAST_AI(boss_vaelastrasz::boss_vaelAI, creature->AI())->BeginSpeech(pPlayer); } } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiSender == GOSSIP_SENDER_MAIN) - SendDefaultMenu(pPlayer, pCreature, uiAction); + SendDefaultMenu(pPlayer, creature, uiAction); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_vaelAI (pCreature); + return new boss_vaelAI (creature); } struct boss_vaelAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index d13e5db8238..b82ea5710c5 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -74,38 +74,38 @@ class boss_victor_nefarius : public CreatureScript public: boss_victor_nefarius() : CreatureScript("boss_victor_nefarius") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(7198, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7198, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(7199, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7199, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->CLOSE_GOSSIP_MENU(); - DoScriptText(SAY_GAMESBEGIN_1, pCreature); - CAST_AI(boss_victor_nefarius::boss_victor_nefariusAI, pCreature->AI())->BeginEvent(pPlayer); + DoScriptText(SAY_GAMESBEGIN_1, creature); + CAST_AI(boss_victor_nefarius::boss_victor_nefariusAI, creature->AI())->BeginEvent(pPlayer); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1 , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(7134, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7134, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_victor_nefariusAI (pCreature); + return new boss_victor_nefariusAI (creature); } struct boss_victor_nefariusAI : public ScriptedAI |
