diff options
author | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
---|---|---|
committer | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
commit | f91ee24184dffcd686d60dd07a1d19da3f5da818 (patch) | |
tree | 83d06dd9c18ca0d69c35e0937c14bdd83c3c98d9 | |
parent | 3ddc1cc4c40b757dd42b781552b483a047a6df64 (diff) |
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
345 files changed, 3642 insertions, 3642 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 48f91d9ec30..6e4c99f1de9 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -135,21 +135,21 @@ public: return true; } - Creature* pCreature = new Creature; - if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o)) + Creature* creature = new Creature; + if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o)) { - delete pCreature; + delete creature; return false; } - pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); + creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); - uint32 db_guid = pCreature->GetDBTableGUIDLow(); + uint32 db_guid = creature->GetDBTableGUIDLow(); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); - pCreature->LoadFromDB(db_guid, map); + creature->LoadFromDB(db_guid, map); - map->Add(pCreature); + map->Add(creature); sObjectMgr->AddCreatureToGrid(db_guid, sObjectMgr->GetCreatureData(db_guid)); return true; } @@ -217,15 +217,15 @@ public: uint32 lowguid = atoi((char*)guid_str); - Creature* pCreature = NULL; + Creature* creature = NULL; /* FIXME: impossible without entry if (lowguid) - pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT)); + creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT)); */ // attempt check creature existence by DB data - if (!pCreature) + if (!creature) { CreatureData const* data = sObjectMgr->GetCreatureData(lowguid); if (!data) @@ -238,7 +238,7 @@ public: else { // obtain real GUID for DB operations - lowguid = pCreature->GetDBTableGUIDLow(); + lowguid = creature->GetDBTableGUIDLow(); } int wait = wait_str ? atoi(wait_str) : 0; @@ -252,16 +252,16 @@ public: // update movement type WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE, lowguid); - if (pCreature && pCreature->GetWaypointPath()) + if (creature && creature->GetWaypointPath()) { - pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); - pCreature->GetMotionMaster()->Initialize(); - if (pCreature->isAlive()) // dead creature will reset movement generator at respawn + creature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); + creature->GetMotionMaster()->Initialize(); + if (creature->isAlive()) // dead creature will reset movement generator at respawn { - pCreature->setDeathState(JUST_DIED); - pCreature->Respawn(true); + creature->setDeathState(JUST_DIED); + creature->Respawn(true); } - pCreature->SaveToDB(); + creature->SaveToDB(); } handler->SendSysMessage(LANG_WAYPOINT_ADDED); @@ -322,29 +322,29 @@ public: return false; } - Creature* pCreature = handler->getSelectedCreature(); - if (!pCreature) + Creature* creature = handler->getSelectedCreature(); + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - if (pCreature->isPet()) + if (creature->isPet()) { - if (((Pet*)pCreature)->getPetType() == HUNTER_PET) + if (((Pet*)creature)->getPetType() == HUNTER_PET) { - pCreature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, sObjectMgr->GetXPForLevel(lvl)/4); - pCreature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); + creature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, sObjectMgr->GetXPForLevel(lvl)/4); + creature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); } - ((Pet*)pCreature)->GivePetLevel(lvl); + ((Pet*)creature)->GivePetLevel(lvl); } else { - pCreature->SetMaxHealth(100 + 30*lvl); - pCreature->SetHealth(100 + 30*lvl); - pCreature->SetLevel(lvl); - pCreature->SaveToDB(); + creature->SetMaxHealth(100 + 30*lvl); + creature->SetHealth(100 + 30*lvl); + creature->SetLevel(lvl); + creature->SaveToDB(); } return true; @@ -439,28 +439,28 @@ public: return false; } - Creature* pCreature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); - if (!pCreature) + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - pCreature->setFaction(factionId); + creature->setFaction(factionId); // faction is set in creature_template - not inside creature // update in memory - if (CreatureTemplate const *cinfo = pCreature->GetCreatureInfo()) + if (CreatureTemplate const *cinfo = creature->GetCreatureInfo()) { const_cast<CreatureTemplate*>(cinfo)->faction_A = factionId; const_cast<CreatureTemplate*>(cinfo)->faction_H = factionId; } // and DB - WorldDatabase.PExecute("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, pCreature->GetEntry()); + WorldDatabase.PExecute("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, creature->GetEntry()); return true; } @@ -473,18 +473,18 @@ public: uint32 npcFlags = (uint32) atoi((char*)args); - Creature* pCreature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); - if (!pCreature) + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - pCreature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags); + creature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags); - WorldDatabase.PExecute("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, pCreature->GetEntry()); + WorldDatabase.PExecute("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, creature->GetEntry()); handler->SendSysMessage(LANG_VALUE_SAVED_REJOIN); @@ -563,9 +563,9 @@ public: { uint32 lowguid = 0; - Creature* pCreature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); - if (!pCreature) + if (!creature) { // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r char* cId = handler->extractKeyFromLink((char*)args, "Hcreature"); @@ -576,11 +576,11 @@ public: /* FIXME: impossible without entry if (lowguid) - pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT)); + creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT)); */ // Attempting creature load from DB data - if (!pCreature) + if (!creature) { CreatureData const* data = sObjectMgr->GetCreatureData(lowguid); if (!data) @@ -601,12 +601,12 @@ public: } else { - lowguid = pCreature->GetDBTableGUIDLow(); + lowguid = creature->GetDBTableGUIDLow(); } } else { - lowguid = pCreature->GetDBTableGUIDLow(); + lowguid = creature->GetDBTableGUIDLow(); } float x = handler->GetSession()->GetPlayer()->GetPositionX(); @@ -614,21 +614,21 @@ public: float z = handler->GetSession()->GetPlayer()->GetPositionZ(); float o = handler->GetSession()->GetPlayer()->GetOrientation(); - if (pCreature) + if (creature) { - if (CreatureData const* data = sObjectMgr->GetCreatureData(pCreature->GetDBTableGUIDLow())) + if (CreatureData const* data = sObjectMgr->GetCreatureData(creature->GetDBTableGUIDLow())) { const_cast<CreatureData*>(data)->posX = x; const_cast<CreatureData*>(data)->posY = y; const_cast<CreatureData*>(data)->posZ = z; const_cast<CreatureData*>(data)->orientation = o; } - pCreature->GetMap()->CreatureRelocation(pCreature, x, y, z, o); - pCreature->GetMotionMaster()->Initialize(); - if (pCreature->isAlive()) // dead creature will reset movement generator at respawn + creature->GetMap()->CreatureRelocation(creature, x, y, z, o); + creature->GetMotionMaster()->Initialize(); + if (creature->isAlive()) // dead creature will reset movement generator at respawn { - pCreature->setDeathState(JUST_DIED); - pCreature->Respawn(); + creature->setDeathState(JUST_DIED); + creature->Respawn(); } } @@ -667,19 +667,19 @@ public: uint32 displayId = (uint32) atoi((char*)args); - Creature* pCreature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); - if (!pCreature || pCreature->isPet()) + if (!creature || creature->isPet()) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - pCreature->SetDisplayId(displayId); - pCreature->SetNativeDisplayId(displayId); + creature->SetDisplayId(displayId); + creature->SetNativeDisplayId(displayId); - pCreature->SaveToDB(); + creature->SaveToDB(); return true; } @@ -718,7 +718,7 @@ public: return false; uint32 lowguid = 0; - Creature* pCreature = NULL; + Creature* creature = NULL; if (dontdel_str) { @@ -752,10 +752,10 @@ public: if (!type_str) // case .setmovetype $move_type (with selected creature) { type_str = guid_str; - pCreature = handler->getSelectedCreature(); - if (!pCreature || pCreature->isPet()) + creature = handler->getSelectedCreature(); + if (!creature || creature->isPet()) return false; - lowguid = pCreature->GetDBTableGUIDLow(); + lowguid = creature->GetDBTableGUIDLow(); } else // case .setmovetype #creature_guid $move_type (with selected creature) { @@ -763,11 +763,11 @@ public: /* impossible without entry if (lowguid) - pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT)); + creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT)); */ // attempt check creature existence by DB data - if (!pCreature) + if (!creature) { CreatureData const* data = sObjectMgr->GetCreatureData(lowguid); if (!data) @@ -779,12 +779,12 @@ public: } else { - lowguid = pCreature->GetDBTableGUIDLow(); + lowguid = creature->GetDBTableGUIDLow(); } } // now lowguid is low guid really existed creature - // and pCreature point (maybe) to this creature or NULL + // and creature point (maybe) to this creature or NULL MovementGeneratorType move_type; @@ -803,20 +803,20 @@ public: //if (doNotDelete == false) // WaypointMgr.DeletePath(lowguid); - if (pCreature) + if (creature) { // update movement type if (doNotDelete == false) - pCreature->LoadPath(0); + creature->LoadPath(0); - pCreature->SetDefaultMovementType(move_type); - pCreature->GetMotionMaster()->Initialize(); - if (pCreature->isAlive()) // dead creature will reset movement generator at respawn + creature->SetDefaultMovementType(move_type); + creature->GetMotionMaster()->Initialize(); + if (creature->isAlive()) // dead creature will reset movement generator at respawn { - pCreature->setDeathState(JUST_DIED); - pCreature->Respawn(); + creature->setDeathState(JUST_DIED); + creature->Respawn(); } - pCreature->SaveToDB(); + creature->SaveToDB(); } if (doNotDelete == false) { @@ -845,18 +845,18 @@ public: return false; } - Creature* pCreature = handler->getSelectedCreature(); - if (!pCreature) + Creature* creature = handler->getSelectedCreature(); + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - pCreature->SetPhaseMask(phasemask, true); + creature->SetPhaseMask(phasemask, true); - if (!pCreature->isPet()) - pCreature->SaveToDB(); + if (!creature->isPet()) + creature->SaveToDB(); return true; } @@ -878,21 +878,21 @@ public: if (option >0.0f) mtype = RANDOM_MOTION_TYPE; - Creature* pCreature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); uint32 u_guidlow = 0; - if (pCreature) - u_guidlow = pCreature->GetDBTableGUIDLow(); + if (creature) + u_guidlow = creature->GetDBTableGUIDLow(); else return false; - pCreature->SetRespawnRadius((float)option); - pCreature->SetDefaultMovementType(mtype); - pCreature->GetMotionMaster()->Initialize(); - if (pCreature->isAlive()) // dead creature will reset movement generator at respawn + creature->SetRespawnRadius((float)option); + creature->SetDefaultMovementType(mtype); + creature->GetMotionMaster()->Initialize(); + if (creature->isAlive()) // dead creature will reset movement generator at respawn { - pCreature->setDeathState(JUST_DIED); - pCreature->Respawn(); + creature->setDeathState(JUST_DIED); + creature->Respawn(); } WorldDatabase.PExecute("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u", option, mtype, u_guidlow); @@ -920,16 +920,16 @@ public: return false; } - Creature* pCreature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); uint32 u_guidlow = 0; - if (pCreature) - u_guidlow = pCreature->GetDBTableGUIDLow(); + if (creature) + u_guidlow = creature->GetDBTableGUIDLow(); else return false; WorldDatabase.PExecute("UPDATE creature SET spawntimesecs=%i WHERE guid=%u", i_stime, u_guidlow); - pCreature->SetRespawnDelay((uint32)i_stime); + creature->SetRespawnDelay((uint32)i_stime); handler->PSendSysMessage(LANG_COMMAND_SPAWNTIME, i_stime); return true; @@ -940,23 +940,23 @@ public: if (!*args) return false; - Creature* pCreature = handler->getSelectedCreature(); - if (!pCreature) + Creature* creature = handler->getSelectedCreature(); + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - pCreature->MonsterSay(args, LANG_UNIVERSAL, 0); + creature->MonsterSay(args, LANG_UNIVERSAL, 0); // make some emotes char lastchar = args[strlen(args) - 1]; switch(lastchar) { - case '?': pCreature->HandleEmoteCommand(EMOTE_ONESHOT_QUESTION); break; - case '!': pCreature->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break; - default: pCreature->HandleEmoteCommand(EMOTE_ONESHOT_TALK); break; + case '?': creature->HandleEmoteCommand(EMOTE_ONESHOT_QUESTION); break; + case '!': creature->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break; + default: creature->HandleEmoteCommand(EMOTE_ONESHOT_TALK); break; } return true; @@ -968,16 +968,16 @@ public: if (!*args) return false; - Creature* pCreature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); - if (!pCreature) + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - pCreature->MonsterTextEmote(args, 0); + creature->MonsterTextEmote(args, 0); return true; } @@ -1030,9 +1030,9 @@ public: char* text = strtok(NULL, ""); uint64 guid = handler->GetSession()->GetPlayer()->GetSelection(); - Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(guid); + Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(guid); - if (!pCreature || !receiver_str || !text) + if (!creature || !receiver_str || !text) { return false; } @@ -1043,7 +1043,7 @@ public: if (handler->HasLowerSecurity(sObjectMgr->GetPlayer(receiver_guid), 0)) return false; - pCreature->MonsterWhisper(text, receiver_guid); + creature->MonsterWhisper(text, receiver_guid); return true; } @@ -1053,18 +1053,18 @@ public: if (!*args) return false; - Creature* pCreature = handler->getSelectedCreature(); - if (!pCreature) + Creature* creature = handler->getSelectedCreature(); + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - pCreature->MonsterYell(args, LANG_UNIVERSAL, 0); + creature->MonsterYell(args, LANG_UNIVERSAL, 0); // make an emote - pCreature->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT); + creature->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT); return true; } @@ -1162,19 +1162,19 @@ public: return false; uint32 leaderGUID = (uint32) atoi((char*)args); - Creature* pCreature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); - if (!pCreature || !pCreature->GetDBTableGUIDLow()) + if (!creature || !creature->GetDBTableGUIDLow()) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - uint32 lowguid = pCreature->GetDBTableGUIDLow(); - if (pCreature->GetFormation()) + uint32 lowguid = creature->GetDBTableGUIDLow(); + if (creature->GetFormation()) { - handler->PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormation()->GetId()); + handler->PSendSysMessage("Selected creature is already member of group %u", creature->GetFormation()->GetId()); return false; } @@ -1185,13 +1185,13 @@ public: FormationInfo *group_member; group_member = new FormationInfo; - group_member->follow_angle = (pCreature->GetAngle(chr) - chr->GetOrientation()) * 180 / M_PI; - group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(), int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(), int(2))); + group_member->follow_angle = (creature->GetAngle(chr) - chr->GetOrientation()) * 180 / M_PI; + group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - creature->GetPositionX(), int(2))+pow(chr->GetPositionY() - creature->GetPositionY(), int(2))); group_member->leaderGUID = leaderGUID; group_member->groupAI = 0; CreatureGroupMap[lowguid] = group_member; - pCreature->SearchFormation(); + creature->SearchFormation(); WorldDatabase.PExecute("INSERT INTO creature_formations (leaderGUID, memberGUID, dist, angle, groupAI) VALUES ('%u', '%u', '%f', '%f', '%u')", leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI); @@ -1208,30 +1208,30 @@ public: uint32 linkguid = (uint32) atoi((char*)args); - Creature* pCreature = handler->getSelectedCreature(); + Creature* creature = handler->getSelectedCreature(); - if (!pCreature) + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } - if (!pCreature->GetDBTableGUIDLow()) + if (!creature->GetDBTableGUIDLow()) { - handler->PSendSysMessage("Selected creature %u isn't in creature table", pCreature->GetGUIDLow()); + handler->PSendSysMessage("Selected creature %u isn't in creature table", creature->GetGUIDLow()); handler->SetSentErrorMessage(true); return false; } - if (!sObjectMgr->SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid)) + if (!sObjectMgr->SetCreatureLinkedRespawn(creature->GetDBTableGUIDLow(), linkguid)) { handler->PSendSysMessage("Selected creature can't link with guid '%u'", linkguid); handler->SetSentErrorMessage(true); return false; } - handler->PSendSysMessage("LinkGUID '%u' added to creature with DBTableGUID: '%u'", linkguid, pCreature->GetDBTableGUIDLow()); + handler->PSendSysMessage("LinkGUID '%u' added to creature with DBTableGUID: '%u'", linkguid, creature->GetDBTableGUIDLow()); return true; } @@ -1248,9 +1248,9 @@ public: return true; } - Creature* pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid); + Creature* creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid); - if (!pCreature) + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); return true; @@ -1275,15 +1275,15 @@ public: switch(SlotID) { case 1: - pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, ItemID); + creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, ItemID); added = true; break; case 2: - pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01, ItemID); + creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01, ItemID); added = true; break; case 3: - pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02, ItemID); + creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02, ItemID); added = true; break; default: @@ -1333,19 +1333,19 @@ public: return true; } - Creature* pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid); + Creature* creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid); - if (!pCreature) + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); return true; } - pCreature->SetName(args); - uint32 idname = sObjectMgr->AddCreatureTemplate(pCreature->GetName()); - pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); + creature->SetName(args); + uint32 idname = sObjectMgr->AddCreatureTemplate(creature->GetName()); + creature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); - pCreature->SaveToDB(); + creature->SaveToDB(); */ return true; @@ -1380,18 +1380,18 @@ public: return true; } - Creature* pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid); + Creature* creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid); - if (!pCreature) + if (!creature) { handler->SendSysMessage(LANG_SELECT_CREATURE); return true; } - uint32 idname = sObjectMgr->AddCreatureSubName(pCreature->GetName(), args, pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID)); - pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); + uint32 idname = sObjectMgr->AddCreatureSubName(creature->GetName(), args, creature->GetUInt32Value(UNIT_FIELD_DISPLAYID)); + creature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); - pCreature->SaveToDB(); + creature->SaveToDB(); */ return true; } diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index 1da11795742..4dbc47de4ce 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -740,9 +740,9 @@ public: { Field *fields = result2->Fetch(); uint32 wpguid = fields[0].GetUInt32(); - Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); + Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); - if (!pCreature) + if (!creature) { handler->PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid); hasError = true; @@ -750,9 +750,9 @@ public: } else { - pCreature->CombatStop(); - pCreature->DeleteFromDB(); - pCreature->AddObjectToRemoveList(); + creature->CombatStop(); + creature->DeleteFromDB(); + creature->AddObjectToRemoveList(); } } @@ -831,22 +831,22 @@ public: float o = chr->GetOrientation(); Map *map = chr->GetMap(); - Creature* pCreature = new Creature; - if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) + Creature* creature = new Creature; + if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); - delete pCreature; + delete creature; return false; } - pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); - pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); - map->Add(pCreature); + creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); + creature->LoadFromDB(creature->GetDBTableGUIDLow(), map); + map->Add(creature); if (target) { - pCreature->SetDisplayId(target->GetDisplayId()); - pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); + creature->SetDisplayId(target->GetDisplayId()); + creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); } return true; @@ -879,22 +879,22 @@ public: float o = chr->GetOrientation(); Map *map = chr->GetMap(); - Creature* pCreature = new Creature; - if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) + Creature* creature = new Creature; + if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); - delete pCreature; + delete creature; return false; } - pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); - pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); - map->Add(pCreature); + creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); + creature->LoadFromDB(creature->GetDBTableGUIDLow(), map); + map->Add(creature); if (target) { - pCreature->SetDisplayId(target->GetDisplayId()); - pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); + creature->SetDisplayId(target->GetDisplayId()); + creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); } return true; @@ -914,8 +914,8 @@ public: { Field *fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); - Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(guid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); - if (!pCreature) + Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(guid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); + if (!creature) { handler->PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid); hasError = true; @@ -923,9 +923,9 @@ public: } else { - pCreature->CombatStop(); - pCreature->DeleteFromDB(); - pCreature->AddObjectToRemoveList(); + creature->CombatStop(); + creature->DeleteFromDB(); + creature->AddObjectToRemoveList(); } } while (result->NextRow()); diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index 9cfd1e60b2b..0f91a74de16 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -143,9 +143,9 @@ class npc_grimstone : public CreatureScript public: npc_grimstone() : CreatureScript("npc_grimstone") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_grimstoneAI(pCreature); + return new npc_grimstoneAI(creature); } struct npc_grimstoneAI : public npc_escortAI @@ -384,9 +384,9 @@ class mob_phalanx : public CreatureScript public: mob_phalanx() : CreatureScript("mob_phalanx") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_phalanxAI (pCreature); + return new mob_phalanxAI (creature); } struct mob_phalanxAI : public ScriptedAI @@ -467,43 +467,43 @@ class npc_kharan_mighthammer : public CreatureScript public: npc_kharan_mighthammer() : CreatureScript("npc_kharan_mighthammer") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(2475, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2475, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(2476, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2476, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(2477, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2477, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(2478, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2478, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(2479, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2479, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7); - pPlayer->SEND_GOSSIP_MENU(2480, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2480, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8); - pPlayer->SEND_GOSSIP_MENU(2481, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2481, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+8: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9); - pPlayer->SEND_GOSSIP_MENU(2482, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2482, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+9: pPlayer->CLOSE_GOSSIP_MENU(); @@ -516,10 +516,10 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_4001) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); @@ -528,9 +528,9 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); if (pPlayer->GetTeam() == HORDE) - pPlayer->SEND_GOSSIP_MENU(2473, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2473, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(2474, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2474, creature->GetGUID()); return true; } @@ -565,7 +565,7 @@ class npc_lokhtos_darkbargainer : public CreatureScript public: npc_lokhtos_darkbargainer() : CreatureScript("npc_lokhtos_darkbargainer") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) @@ -574,17 +574,17 @@ public: pPlayer->CastSpell(pPlayer, SPELL_CREATE_THORIUM_BROTHERHOOD_CONTRACT_DND, false); } if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetReputationRank(59) >= REP_FRIENDLY) + if (creature->isVendor() && pPlayer->GetReputationRank(59) >= REP_FRIENDLY) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_ITEM_SHOW_ACCESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (pPlayer->GetQuestRewardStatus(QUEST_A_BINDING_CONTRACT) != 1 && @@ -595,9 +595,9 @@ public: } if (pPlayer->GetReputationRank(59) < REP_FRIENDLY) - pPlayer->SEND_GOSSIP_MENU(3673, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3673, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(3677, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3677, creature->GetGUID()); return true; } @@ -622,9 +622,9 @@ class npc_dughal_stormwing : public CreatureScript public: npc_dughal_stormwing() : CreatureScript("npc_dughal_stormwing") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - npc_dughal_stormwingAI* dughal_stormwingAI = new npc_dughal_stormwingAI(pCreature); + npc_dughal_stormwingAI* dughal_stormwingAI = new npc_dughal_stormwingAI(creature); dughal_stormwingAI->AddWaypoint(0, 280.42f, -82.86f, -77.12f, 0); dughal_stormwingAI->AddWaypoint(1, 287.64f, -87.01f, -76.79f, 0); @@ -633,25 +633,25 @@ public: return dughal_stormwingAI; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_escort::npc_escortAI, (pCreature->AI()))->Start(false, true, pPlayer->GetGUID()); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(false, true, pPlayer->GetGUID()); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_JAIL_BREAK) == QUEST_STATUS_INCOMPLETE && pInstance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DUGHAL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(2846, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2846, creature->GetGUID()); } return true; } @@ -733,9 +733,9 @@ class npc_marshal_windsor : public CreatureScript public: npc_marshal_windsor() : CreatureScript("npc_marshal_windsor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - npc_marshal_windsorAI* marshal_windsorAI = new npc_marshal_windsorAI(pCreature); + npc_marshal_windsorAI* marshal_windsorAI = new npc_marshal_windsorAI(creature); marshal_windsorAI->AddWaypoint(0, 316.336f, -225.528f, -77.7258f, 7000); marshal_windsorAI->AddWaypoint(1, 316.336f, -225.528f, -77.7258f, 2000); @@ -761,15 +761,15 @@ public: return marshal_windsorAI; } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest) { if (quest->GetQuestId() == 4322) {PlayerStart = player; if (pInstance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) { - CAST_AI(npc_escort::npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID()); + CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID()); pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS); - pCreature->setFaction(11); + creature->setFaction(11); } } @@ -907,9 +907,9 @@ class npc_marshal_reginald_windsor : public CreatureScript public: npc_marshal_reginald_windsor() : CreatureScript("npc_marshal_reginald_windsor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - npc_marshal_reginald_windsorAI* marshal_reginald_windsorAI = new npc_marshal_reginald_windsorAI(pCreature); + npc_marshal_reginald_windsorAI* marshal_reginald_windsorAI = new npc_marshal_reginald_windsorAI(creature); marshal_reginald_windsorAI->AddWaypoint(0, 403.61f, -52.71f, -63.92f, 4000); marshal_reginald_windsorAI->AddWaypoint(1, 403.61f, -52.71f, -63.92f, 4000); @@ -1110,9 +1110,9 @@ class npc_tobias_seecher : public CreatureScript public: npc_tobias_seecher() : CreatureScript("npc_tobias_seecher") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - npc_tobias_seecherAI* tobias_seecherAI = new npc_tobias_seecherAI(pCreature); + npc_tobias_seecherAI* tobias_seecherAI = new npc_tobias_seecherAI(creature); tobias_seecherAI->AddWaypoint(0, 549.21f, -281.07f, -75.27f); tobias_seecherAI->AddWaypoint(1, 554.39f, -267.39f, -73.68f); @@ -1123,25 +1123,25 @@ public: return tobias_seecherAI; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_escort::npc_escortAI, (pCreature->AI()))->Start(false, true, pPlayer->GetGUID()); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(false, true, pPlayer->GetGUID()); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); pInstance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_IN_PROGRESS); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_JAIL_BREAK) == QUEST_STATUS_INCOMPLETE && pInstance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Get out of here, Tobias, you're free!", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(2847, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2847, creature->GetGUID()); } return true; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp index faaf94dbc65..ad663415cbe 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp @@ -35,9 +35,9 @@ class boss_ambassador_flamelash : public CreatureScript public: boss_ambassador_flamelash() : CreatureScript("boss_ambassador_flamelash") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ambassador_flamelashAI (pCreature); + return new boss_ambassador_flamelashAI (creature); } struct boss_ambassador_flamelashAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp index 0186abdf600..e97a0fd4ab4 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp @@ -39,9 +39,9 @@ class boss_anubshiah : public CreatureScript public: boss_anubshiah() : CreatureScript("boss_anubshiah") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_anubshiahAI (pCreature); + return new boss_anubshiahAI (creature); } struct boss_anubshiahAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp index fed30b98056..ac5c0b70fd4 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp @@ -42,9 +42,9 @@ class boss_emperor_dagran_thaurissan : public CreatureScript public: boss_emperor_dagran_thaurissan() : CreatureScript("boss_emperor_dagran_thaurissan") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_draganthaurissanAI (pCreature); + return new boss_draganthaurissanAI (creature); } struct boss_draganthaurissanAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp index 65d1d78b30e..9b290b2e352 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp @@ -37,9 +37,9 @@ class boss_general_angerforge : public CreatureScript public: boss_general_angerforge() : CreatureScript("boss_general_angerforge") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_general_angerforgeAI (pCreature); + return new boss_general_angerforgeAI (creature); } struct boss_general_angerforgeAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp index 6e5f597ce45..c82c5f82965 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp @@ -36,9 +36,9 @@ class boss_gorosh_the_dervish : public CreatureScript public: boss_gorosh_the_dervish() : CreatureScript("boss_gorosh_the_dervish") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_gorosh_the_dervishAI (pCreature); + return new boss_gorosh_the_dervishAI (creature); } struct boss_gorosh_the_dervishAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp index 60d6b017ac8..e8b794a2edb 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp @@ -36,9 +36,9 @@ class boss_grizzle : public CreatureScript public: boss_grizzle() : CreatureScript("boss_grizzle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_grizzleAI (pCreature); + return new boss_grizzleAI (creature); } struct boss_grizzleAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp index 7909d9e6e39..ab6a2918ad4 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp @@ -38,9 +38,9 @@ class boss_high_interrogator_gerstahn : public CreatureScript public: boss_high_interrogator_gerstahn() : CreatureScript("boss_high_interrogator_gerstahn") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_high_interrogator_gerstahnAI (pCreature); + return new boss_high_interrogator_gerstahnAI (creature); } struct boss_high_interrogator_gerstahnAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp index ce1cee169d7..2fc97caa3dd 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp @@ -41,9 +41,9 @@ class boss_magmus : public CreatureScript public: boss_magmus() : CreatureScript("boss_magmus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_magmusAI (pCreature); + return new boss_magmusAI (creature); } struct boss_magmusAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp index 79fc21e6164..ac05f8d86bb 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp @@ -40,9 +40,9 @@ class boss_moira_bronzebeard : public CreatureScript public: boss_moira_bronzebeard() : CreatureScript("boss_moira_bronzebeard") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_moira_bronzebeardAI (pCreature); + return new boss_moira_bronzebeardAI (creature); } struct boss_moira_bronzebeardAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp index a29156785e0..4029724432f 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp @@ -52,26 +52,26 @@ class boss_gloomrel : public CreatureScript public: boss_gloomrel() : CreatureScript("boss_gloomrel") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); - pPlayer->SEND_GOSSIP_MENU(2606, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2606, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+11: pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, SPELL_LEARN_SMELT, false); + creature->CastSpell(pPlayer, SPELL_LEARN_SMELT, false); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22); - pPlayer->SEND_GOSSIP_MENU(2604, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2604, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+22: pPlayer->CLOSE_GOSSIP_MENU(); - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { //are 5 minutes expected? go template may have data to despawn when used at quest pInstance->DoRespawnGameObject(pInstance->GetData64(DATA_GO_CHALICE), MINUTE*5); @@ -81,7 +81,7 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestRewardStatus(QUEST_SPECTRAL_CHALICE) == 1 && pPlayer->GetSkillValue(SKILL_MINING) >= DATA_SKILLPOINT_MIN && !pPlayer->HasSpell(SPELL_SMELT_DARK_IRON)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); @@ -89,7 +89,7 @@ public: if (pPlayer->GetQuestRewardStatus(QUEST_SPECTRAL_CHALICE) == 0 && pPlayer->GetSkillValue(SKILL_MINING) >= DATA_SKILLPOINT_MIN) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TRIBUTE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -112,22 +112,22 @@ class boss_doomrel : public CreatureScript public: boss_doomrel() : CreatureScript("boss_doomrel") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_DOOMREL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(2605, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2605, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->CLOSE_GOSSIP_MENU(); //start event here - pCreature->setFaction(FACTION_HOSTILE); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - pCreature->AI()->AttackStart(pPlayer); - InstanceScript* pInstance = pCreature->GetInstanceScript(); + creature->setFaction(FACTION_HOSTILE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->AI()->AttackStart(pPlayer); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance) pInstance->SetData64(DATA_EVENSTARTER, pPlayer->GetGUID()); break; @@ -135,17 +135,17 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_CHALLENGE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(2601, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2601, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_doomrelAI (pCreature); + return new boss_doomrelAI (creature); } struct boss_doomrelAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp index 4e69f1a7e42..c9b5a172c65 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp @@ -38,9 +38,9 @@ class boss_broodlord : public CreatureScript public: boss_broodlord() : CreatureScript("boss_broodlord") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_broodlordAI (pCreature); + return new boss_broodlordAI (creature); } struct boss_broodlordAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp index 8d95df9c949..1a6072c1d3a 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp @@ -64,9 +64,9 @@ class boss_chromaggus : public CreatureScript public: boss_chromaggus() : CreatureScript("boss_chromaggus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_chromaggusAI (pCreature); + return new boss_chromaggusAI (creature); } struct boss_chromaggusAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp index 653da086b68..4c57c4336d9 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp @@ -35,9 +35,9 @@ class boss_ebonroc : public CreatureScript public: boss_ebonroc() : CreatureScript("boss_ebonroc") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ebonrocAI (pCreature); + return new boss_ebonrocAI (creature); } struct boss_ebonrocAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp index f27d190b7a0..9d53a7a0a95 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp @@ -34,9 +34,9 @@ class boss_firemaw : public CreatureScript public: boss_firemaw() : CreatureScript("boss_firemaw") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_firemawAI (pCreature); + return new boss_firemawAI (creature); } struct boss_firemawAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp index 279b99c1163..4e44a70475f 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp @@ -36,9 +36,9 @@ class boss_flamegor : public CreatureScript public: boss_flamegor() : CreatureScript("boss_flamegor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_flamegorAI (pCreature); + return new boss_flamegorAI (creature); } struct boss_flamegorAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp index bb122b173fe..89298862688 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp @@ -65,9 +65,9 @@ class boss_nefarian : public CreatureScript public: boss_nefarian() : CreatureScript("boss_nefarian") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_nefarianAI (pCreature); + return new boss_nefarianAI (creature); } struct boss_nefarianAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp index 4303e53199a..effcb5293dd 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp @@ -42,9 +42,9 @@ class boss_razorgore : public CreatureScript public: boss_razorgore() : CreatureScript("boss_razorgore") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_razorgoreAI (pCreature); + return new boss_razorgoreAI (creature); } struct boss_razorgoreAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp index 0f34e0b2b34..46be0b9921b 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp @@ -45,38 +45,38 @@ class boss_vaelastrasz : public CreatureScript public: boss_vaelastrasz() : CreatureScript("boss_vaelastrasz") { } - void SendDefaultMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendDefaultMenu(Player* pPlayer, Creature* creature, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) //Fight time { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(boss_vaelastrasz::boss_vaelAI, pCreature->AI())->BeginSpeech(pPlayer); + CAST_AI(boss_vaelastrasz::boss_vaelAI, creature->AI())->BeginSpeech(pPlayer); } } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiSender == GOSSIP_SENDER_MAIN) - SendDefaultMenu(pPlayer, pCreature, uiAction); + SendDefaultMenu(pPlayer, creature, uiAction); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_vaelAI (pCreature); + return new boss_vaelAI (creature); } struct boss_vaelAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index d13e5db8238..b82ea5710c5 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -74,38 +74,38 @@ class boss_victor_nefarius : public CreatureScript public: boss_victor_nefarius() : CreatureScript("boss_victor_nefarius") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(7198, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7198, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(7199, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7199, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->CLOSE_GOSSIP_MENU(); - DoScriptText(SAY_GAMESBEGIN_1, pCreature); - CAST_AI(boss_victor_nefarius::boss_victor_nefariusAI, pCreature->AI())->BeginEvent(pPlayer); + DoScriptText(SAY_GAMESBEGIN_1, creature); + CAST_AI(boss_victor_nefarius::boss_victor_nefariusAI, creature->AI())->BeginEvent(pPlayer); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1 , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(7134, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7134, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_victor_nefariusAI (pCreature); + return new boss_victor_nefariusAI (creature); } struct boss_victor_nefariusAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp index 2a7ca7ff872..c0be771ce4b 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp @@ -42,16 +42,16 @@ class boss_mr_smite : public CreatureScript public: boss_mr_smite() : CreatureScript("boss_mr_smite") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_mr_smiteAI (pCreature); + return new boss_mr_smiteAI (creature); } struct boss_mr_smiteAI : public ScriptedAI { - boss_mr_smiteAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_mr_smiteAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index 9b43dc457a9..8e7011a7b4f 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -90,45 +90,45 @@ class npc_blastmaster_emi_shortfuse : public CreatureScript public: npc_blastmaster_emi_shortfuse() : CreatureScript("npc_blastmaster_emi_shortfuse") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_blastmaster_emi_shortfuseAI(pCreature); + return new npc_blastmaster_emi_shortfuseAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { - if (npc_escortAI* pEscortAI = CAST_AI(npc_blastmaster_emi_shortfuse::npc_blastmaster_emi_shortfuseAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_blastmaster_emi_shortfuse::npc_blastmaster_emi_shortfuseAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); - pCreature->setFaction(pPlayer->getFaction()); - pCreature->AI()->SetData(1, 0); + creature->setFaction(pPlayer->getFaction()); + creature->AI()->SetData(1, 0); pPlayer->CLOSE_GOSSIP_MENU(); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance && pInstance->GetData(TYPE_EVENT) == NOT_STARTED) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_EMI, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_EMI, creature->GetGUID()); return true; } struct npc_blastmaster_emi_shortfuseAI : public npc_escortAI { - npc_blastmaster_emi_shortfuseAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_blastmaster_emi_shortfuseAI(Creature* creature) : npc_escortAI(creature) { - pInstance = pCreature->GetInstanceScript(); - pCreature->RestoreFaction(); + pInstance = creature->GetInstanceScript(); + creature->RestoreFaction(); Reset(); } @@ -548,14 +548,14 @@ class boss_grubbis : public CreatureScript public: boss_grubbis() : CreatureScript("boss_grubbis") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_grubbisAI(pCreature); + return new boss_grubbisAI(creature); } struct boss_grubbisAI : public ScriptedAI { - boss_grubbisAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_grubbisAI(Creature* creature) : ScriptedAI(creature) { SetDataSummoner(); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp index 56e28dbdcc2..65a122798fe 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp @@ -48,9 +48,9 @@ class boss_curator : public CreatureScript public: boss_curator() : CreatureScript("boss_curator") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_curatorAI (pCreature); + return new boss_curatorAI (creature); } struct boss_curatorAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp index 39c210e7395..cdf63ee0edc 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp @@ -44,9 +44,9 @@ class boss_maiden_of_virtue : public CreatureScript public: boss_maiden_of_virtue() : CreatureScript("boss_maiden_of_virtue") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_maiden_of_virtueAI (pCreature); + return new boss_maiden_of_virtueAI (creature); } struct boss_maiden_of_virtueAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index adde1d9bf4a..283cbb7fdf7 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -51,9 +51,9 @@ class boss_attumen : public CreatureScript public: boss_attumen() : CreatureScript("boss_attumen") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_attumenAI (pCreature); + return new boss_attumenAI (creature); } struct boss_attumenAI : public ScriptedAI @@ -112,9 +112,9 @@ class boss_midnight : public CreatureScript public: boss_midnight() : CreatureScript("boss_midnight") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_midnightAI(pCreature); + return new boss_midnightAI(creature); } struct boss_midnightAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 4fbf14be475..ff80d63e0de 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -65,9 +65,9 @@ class boss_moroes : public CreatureScript public: boss_moroes() : CreatureScript("boss_moroes") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_moroesAI (pCreature); + return new boss_moroesAI (creature); } struct boss_moroesAI : public ScriptedAI @@ -155,7 +155,7 @@ public: DeSpawnAdds(); if (isAddlistEmpty()) { - Creature* pCreature = NULL; + Creature* creature = NULL; std::vector<uint32> AddList; for (uint8 i = 0; i < 6; ++i) @@ -169,10 +169,10 @@ public: { uint32 entry = *itr; - pCreature = me->SummonCreature(entry, Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); - if (pCreature) + creature = me->SummonCreature(entry, Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); + if (creature) { - AddGUID[i] = pCreature->GetGUID(); + AddGUID[i] = creature->GetGUID(); AddId[i] = entry; } ++i; @@ -181,10 +181,10 @@ public: { for (uint8 i = 0; i < 4; ++i) { - Creature* pCreature = me->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); - if (pCreature) + Creature* creature = me->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); + if (creature) { - AddGUID[i] = pCreature->GetGUID(); + AddGUID[i] = creature->GetGUID(); } } } @@ -409,9 +409,9 @@ class boss_baroness_dorothea_millstipe : public CreatureScript public: boss_baroness_dorothea_millstipe() : CreatureScript("boss_baroness_dorothea_millstipe") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_baroness_dorothea_millstipeAI (pCreature); + return new boss_baroness_dorothea_millstipeAI (creature); } struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI @@ -473,9 +473,9 @@ class boss_baron_rafe_dreuger : public CreatureScript public: boss_baron_rafe_dreuger() : CreatureScript("boss_baron_rafe_dreuger") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_baron_rafe_dreugerAI (pCreature); + return new boss_baron_rafe_dreugerAI (creature); } struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI @@ -531,9 +531,9 @@ class boss_lady_catriona_von_indi : public CreatureScript public: boss_lady_catriona_von_indi() : CreatureScript("boss_lady_catriona_von_indi") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lady_catriona_von_indiAI (pCreature); + return new boss_lady_catriona_von_indiAI (creature); } struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI @@ -602,9 +602,9 @@ class boss_lady_keira_berrybuck : public CreatureScript public: boss_lady_keira_berrybuck() : CreatureScript("boss_lady_keira_berrybuck") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lady_keira_berrybuckAI (pCreature); + return new boss_lady_keira_berrybuckAI (creature); } struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI @@ -677,9 +677,9 @@ class boss_lord_robin_daris : public CreatureScript public: boss_lord_robin_daris() : CreatureScript("boss_lord_robin_daris") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lord_robin_darisAI (pCreature); + return new boss_lord_robin_darisAI (creature); } struct boss_lord_robin_darisAI : public boss_moroes_guestAI @@ -734,9 +734,9 @@ class boss_lord_crispin_ference : public CreatureScript public: boss_lord_crispin_ference() : CreatureScript("boss_lord_crispin_ference") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lord_crispin_ferenceAI (pCreature); + return new boss_lord_crispin_ferenceAI (creature); } struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index efc4a2d3442..1e06cdf1eb4 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -63,9 +63,9 @@ class boss_netherspite : public CreatureScript public: boss_netherspite() : CreatureScript("boss_netherspite") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_netherspiteAI(pCreature); + return new boss_netherspiteAI(creature); } struct boss_netherspiteAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 3e4d92f0e97..5cd9f80217c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -63,9 +63,9 @@ class boss_nightbane : public CreatureScript public: boss_nightbane() : CreatureScript("boss_nightbane") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_nightbaneAI (pCreature); + return new boss_nightbaneAI (creature); } struct boss_nightbaneAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index daad47b6106..24352f93027 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -101,9 +101,9 @@ class netherspite_infernal : public CreatureScript public: netherspite_infernal() : CreatureScript("netherspite_infernal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new netherspite_infernalAI (pCreature); + return new netherspite_infernalAI (creature); } struct netherspite_infernalAI : public ScriptedAI @@ -176,9 +176,9 @@ class boss_malchezaar : public CreatureScript public: boss_malchezaar() : CreatureScript("boss_malchezaar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_malchezaarAI (pCreature); + return new boss_malchezaarAI (creature); } struct boss_malchezaarAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 537af931b08..1a5382356ff 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -86,9 +86,9 @@ class boss_shade_of_aran : public CreatureScript public: boss_shade_of_aran() : CreatureScript("boss_shade_of_aran") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_aranAI (pCreature); + return new boss_aranAI (creature); } struct boss_aranAI : public ScriptedAI @@ -516,9 +516,9 @@ class mob_aran_elemental : public CreatureScript public: mob_aran_elemental() : CreatureScript("mob_aran_elemental") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new water_elementalAI (pCreature); + return new water_elementalAI (creature); } struct water_elementalAI : public ScriptedAI @@ -555,10 +555,10 @@ class mob_shadow_of_aran : public CreatureScript public: mob_shadow_of_aran() : CreatureScript("mob_shadow_of_aran") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - sLog->outString("TSCR: Convert simpleAI script for Creature Entry %u to ACID", pCreature->GetEntry()); - SimpleAI* ai = new SimpleAI (pCreature); + sLog->outString("TSCR: Convert simpleAI script for Creature Entry %u to ACID", creature->GetEntry()); + SimpleAI* ai = new SimpleAI (creature); ai->Spell[0].Enabled = true; ai->Spell[0].Spell_Id = SPELL_SHADOW_PYRO; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 93eaf7098c2..477dcf0f7bf 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -61,9 +61,9 @@ class mob_kilrek : public CreatureScript public: mob_kilrek() : CreatureScript("mob_kilrek") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_kilrekAI (pCreature); + return new mob_kilrekAI (creature); } struct mob_kilrekAI : public ScriptedAI @@ -133,9 +133,9 @@ class mob_demon_chain : public CreatureScript public: mob_demon_chain() : CreatureScript("mob_demon_chain") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_demon_chainAI(pCreature); + return new mob_demon_chainAI(creature); } struct mob_demon_chainAI : public ScriptedAI @@ -171,9 +171,9 @@ class mob_fiendish_portal : public CreatureScript public: mob_fiendish_portal() : CreatureScript("mob_fiendish_portal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_fiendish_portalAI (pCreature); + return new mob_fiendish_portalAI (creature); } struct mob_fiendish_portalAI : public PassiveAI @@ -208,9 +208,9 @@ class mob_fiendish_imp : public CreatureScript public: mob_fiendish_imp() : CreatureScript("mob_fiendish_imp") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_fiendish_impAI (pCreature); + return new mob_fiendish_impAI (creature); } struct mob_fiendish_impAI : public ScriptedAI @@ -251,9 +251,9 @@ class boss_terestian_illhoof : public CreatureScript public: boss_terestian_illhoof() : CreatureScript("boss_terestian_illhoof") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_terestianAI (pCreature); + return new boss_terestianAI (creature); } struct boss_terestianAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 5feb1ff924e..8d6944b0531 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -88,16 +88,16 @@ EndScriptData */ #define CREATURE_CYCLONE 18412 #define CREATURE_CRONE 18168 -void SummonCroneIfReady(InstanceScript* pInstance, Creature* pCreature) +void SummonCroneIfReady(InstanceScript* pInstance, Creature* creature) { pInstance->SetData(DATA_OPERA_OZ_DEATHCOUNT, SPECIAL); // Increment DeathCount if (pInstance->GetData(DATA_OPERA_OZ_DEATHCOUNT) == 4) { - if (Creature* pCrone = pCreature->SummonCreature(CREATURE_CRONE, -10891.96f, -1755.95f, pCreature->GetPositionZ(), 4.64f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) + if (Creature* pCrone = creature->SummonCreature(CREATURE_CRONE, -10891.96f, -1755.95f, creature->GetPositionZ(), 4.64f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) { - if (pCreature->getVictim()) - pCrone->AI()->AttackStart(pCreature->getVictim()); + if (creature->getVictim()) + pCrone->AI()->AttackStart(creature->getVictim()); } } }; @@ -107,9 +107,9 @@ class boss_dorothee : public CreatureScript public: boss_dorothee() : CreatureScript("boss_dorothee") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_dorotheeAI(pCreature); + return new boss_dorotheeAI(creature); } struct boss_dorotheeAI : public ScriptedAI @@ -222,9 +222,9 @@ class mob_tito : public CreatureScript public: mob_tito() : CreatureScript("mob_tito") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_titoAI(pCreature); + return new mob_titoAI(creature); } struct mob_titoAI : public ScriptedAI @@ -289,9 +289,9 @@ class boss_strawman : public CreatureScript public: boss_strawman() : CreatureScript("boss_strawman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_strawmanAI(pCreature); + return new boss_strawmanAI(creature); } struct boss_strawmanAI : public ScriptedAI @@ -404,9 +404,9 @@ class boss_tinhead : public CreatureScript public: boss_tinhead() : CreatureScript("boss_tinhead") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_tinheadAI(pCreature); + return new boss_tinheadAI(creature); } struct boss_tinheadAI : public ScriptedAI @@ -514,9 +514,9 @@ class boss_roar : public CreatureScript public: boss_roar() : CreatureScript("boss_roar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_roarAI(pCreature); + return new boss_roarAI(creature); } struct boss_roarAI : public ScriptedAI @@ -623,9 +623,9 @@ class boss_crone : public CreatureScript public: boss_crone() : CreatureScript("boss_crone") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_croneAI(pCreature); + return new boss_croneAI(creature); } struct boss_croneAI : public ScriptedAI @@ -705,9 +705,9 @@ class mob_cyclone : public CreatureScript public: mob_cyclone() : CreatureScript("mob_cyclone") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_cycloneAI(pCreature); + return new mob_cycloneAI(creature); } struct mob_cycloneAI : public ScriptedAI @@ -769,24 +769,24 @@ class npc_grandmother : public CreatureScript public: npc_grandmother() : CreatureScript("npc_grandmother") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { - if (Creature* pBigBadWolf = pCreature->SummonCreature(CREATURE_BIG_BAD_WOLF, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) + if (Creature* pBigBadWolf = creature->SummonCreature(CREATURE_BIG_BAD_WOLF, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) pBigBadWolf->AI()->AttackStart(pPlayer); - pCreature->DespawnOrUnsummon(); + creature->DespawnOrUnsummon(); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GRANDMA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(8990, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8990, creature->GetGUID()); return true; } @@ -798,9 +798,9 @@ class boss_bigbadwolf : public CreatureScript public: boss_bigbadwolf() : CreatureScript("boss_bigbadwolf") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_bigbadwolfAI(pCreature); + return new boss_bigbadwolfAI(creature); } struct boss_bigbadwolfAI : public ScriptedAI @@ -966,15 +966,15 @@ enum RAJPhase PHASE_BOTH = 2, }; -void PretendToDie(Creature* pCreature) +void PretendToDie(Creature* creature) { - pCreature->InterruptNonMeleeSpells(true); - pCreature->RemoveAllAuras(); - pCreature->SetHealth(0); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->GetMotionMaster()->MovementExpired(false); - pCreature->GetMotionMaster()->MoveIdle(); - pCreature->SetStandState(UNIT_STAND_STATE_DEAD); + creature->InterruptNonMeleeSpells(true); + creature->RemoveAllAuras(); + creature->SetHealth(0); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->GetMotionMaster()->MovementExpired(false); + creature->GetMotionMaster()->MoveIdle(); + creature->SetStandState(UNIT_STAND_STATE_DEAD); }; void Resurrect(Creature* pTarget) @@ -997,9 +997,9 @@ class boss_julianne : public CreatureScript public: boss_julianne() : CreatureScript("boss_julianne") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_julianneAI(pCreature); + return new boss_julianneAI(creature); } struct boss_julianneAI : public ScriptedAI @@ -1120,9 +1120,9 @@ class boss_romulo : public CreatureScript public: boss_romulo() : CreatureScript("boss_romulo") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_romuloAI(pCreature); + return new boss_romuloAI(creature); } struct boss_romuloAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 9d643667e7b..a4c9d6f1b9c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -252,11 +252,11 @@ public: uint32 entry = ((uint32)Spawns[index][0]); float PosX = Spawns[index][1]; - if (Creature* pCreature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) + if (Creature* creature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) { // In case database has bad flags - pCreature->SetUInt32Value(UNIT_FIELD_FLAGS, 0); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->SetUInt32Value(UNIT_FIELD_FLAGS, 0); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } } @@ -324,16 +324,16 @@ public: } }; - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, pCreature->AI()); + npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI()); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(8971, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8971, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->CLOSE_GOSSIP_MENU(); @@ -359,9 +359,9 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { // Check for death of Moroes and if opera event is not done already if (pInstance->GetData(TYPE_MOROES) == DONE && pInstance->GetData(TYPE_OPERA) != DONE) @@ -375,25 +375,25 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); } - if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, pCreature->AI())) + if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI())) { if (!pBarnesAI->RaidWiped) - pPlayer->SEND_GOSSIP_MENU(8970, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8970, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(8975, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8975, creature->GetGUID()); return true; } } } - pPlayer->SEND_GOSSIP_MENU(8978, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8978, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_barnesAI(pCreature); + return new npc_barnesAI(creature); } }; @@ -414,7 +414,7 @@ class npc_berthold : public CreatureScript public: npc_berthold() : CreatureScript("npc_berthold") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) @@ -424,16 +424,16 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { // Check if Shade of Aran event is done if (pInstance->GetData(TYPE_ARAN) == DONE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -467,9 +467,9 @@ class npc_image_of_medivh : public CreatureScript public: npc_image_of_medivh() : CreatureScript("npc_image_of_medivh") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_image_of_medivhAI(pCreature); + return new npc_image_of_medivhAI(creature); } struct npc_image_of_medivhAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 1e2177cab74..bcd355873bf 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -92,9 +92,9 @@ class boss_priestess_delrissa : public CreatureScript public: boss_priestess_delrissa() : CreatureScript("boss_priestess_delrissa") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_priestess_delrissaAI(pCreature); + return new boss_priestess_delrissaAI(creature); } struct boss_priestess_delrissaAI : public ScriptedAI @@ -486,9 +486,9 @@ class boss_kagani_nightstrike : public CreatureScript public: boss_kagani_nightstrike() : CreatureScript("boss_kagani_nightstrike") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kagani_nightstrikeAI(pCreature); + return new boss_kagani_nightstrikeAI(creature); } struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI @@ -591,9 +591,9 @@ class boss_ellris_duskhallow : public CreatureScript public: boss_ellris_duskhallow() : CreatureScript("boss_ellris_duskhallow") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ellris_duskhallowAI(pCreature); + return new boss_ellris_duskhallowAI(creature); } struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI @@ -683,9 +683,9 @@ class boss_eramas_brightblaze : public CreatureScript public: boss_eramas_brightblaze() : CreatureScript("boss_eramas_brightblaze") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_eramas_brightblazeAI(pCreature); + return new boss_eramas_brightblazeAI(creature); } struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI @@ -745,9 +745,9 @@ class boss_yazzai : public CreatureScript public: boss_yazzai() : CreatureScript("boss_yazzai") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_yazzaiAI(pCreature); + return new boss_yazzaiAI(creature); } struct boss_yazzaiAI : public boss_priestess_lackey_commonAI @@ -876,9 +876,9 @@ class boss_warlord_salaris : public CreatureScript public: boss_warlord_salaris() : CreatureScript("boss_warlord_salaris") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_warlord_salarisAI(pCreature); + return new boss_warlord_salarisAI(creature); } struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI @@ -997,9 +997,9 @@ class boss_garaxxas : public CreatureScript public: boss_garaxxas() : CreatureScript("boss_garaxxas") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_garaxxasAI(pCreature); + return new boss_garaxxasAI(creature); } struct boss_garaxxasAI : public boss_priestess_lackey_commonAI @@ -1117,9 +1117,9 @@ class boss_apoko : public CreatureScript public: boss_apoko() : CreatureScript("boss_apoko") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_apokoAI(pCreature); + return new boss_apokoAI(creature); } struct boss_apokoAI : public boss_priestess_lackey_commonAI @@ -1216,9 +1216,9 @@ class boss_zelfan : public CreatureScript public: boss_zelfan() : CreatureScript("boss_zelfan") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_zelfanAI(pCreature); + return new boss_zelfanAI(creature); } struct boss_zelfanAI : public boss_priestess_lackey_commonAI @@ -1302,9 +1302,9 @@ class mob_high_explosive_sheep : public CreatureScript public: mob_high_explosive_sheep() : CreatureScript("mob_high_explosive_sheep") { } - //CreatureAI* GetAI(Creature* pCreature) const + //CreatureAI* GetAI(Creature* creature) const //{ - // return new mob_high_explosive_sheepAI (pCreature); + // return new mob_high_explosive_sheepAI (creature); //}; }; */ diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 025c121a178..8b68330717f 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -56,9 +56,9 @@ class boss_selin_fireheart : public CreatureScript public: boss_selin_fireheart() : CreatureScript("boss_selin_fireheart") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_selin_fireheartAI (pCreature); + return new boss_selin_fireheartAI (creature); }; struct boss_selin_fireheartAI : public ScriptedAI @@ -326,9 +326,9 @@ class mob_fel_crystal : public CreatureScript public: mob_fel_crystal() : CreatureScript("mob_fel_crystal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_crystalAI (pCreature); + return new mob_fel_crystalAI (creature); }; struct mob_fel_crystalAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index ad3b6896968..b742e9702b5 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -64,9 +64,9 @@ class boss_vexallus : public CreatureScript public: boss_vexallus() : CreatureScript("boss_vexallus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_vexallusAI (pCreature); + return new boss_vexallusAI (creature); }; struct boss_vexallusAI : public ScriptedAI @@ -199,9 +199,9 @@ class mob_pure_energy : public CreatureScript public: mob_pure_energy() : CreatureScript("mob_pure_energy") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_pure_energyAI (pCreature); + return new mob_pure_energyAI (creature); }; struct mob_pure_energyAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp index d6fed004baa..f9ba0d7a4a2 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp @@ -56,54 +56,54 @@ class npc_kalecgos : public CreatureScript public: npc_kalecgos() : CreatureScript("npc_kalecgos") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(12500, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(12500, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(12502, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(12502, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(12606, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(12606, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(12607, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(12607, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: - pPlayer->SEND_GOSSIP_MENU(12608, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(12608, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(12498, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(12498, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kalecgosAI(pCreature); + return new npc_kalecgosAI(creature); } struct npc_kalecgosAI : public ScriptedAI { - npc_kalecgosAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_kalecgosAI(Creature* creature) : ScriptedAI(creature) {} uint32 m_uiTransformTimer; diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp index 6c3e7f7d4f6..72f89c4f47d 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp @@ -52,7 +52,7 @@ class boss_baron_geddon : public CreatureScript struct boss_baron_geddonAI : public BossAI { - boss_baron_geddonAI(Creature* pCreature) : BossAI(pCreature, BOSS_BARON_GEDDON) + boss_baron_geddonAI(Creature* creature) : BossAI(creature, BOSS_BARON_GEDDON) { } @@ -110,9 +110,9 @@ class boss_baron_geddon : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_baron_geddonAI (pCreature); + return new boss_baron_geddonAI (creature); } }; diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp index 384599041da..ebc6bcec24f 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp @@ -55,7 +55,7 @@ class boss_magmadar : public CreatureScript struct boss_magmadarAI : public BossAI { - boss_magmadarAI(Creature* pCreature) : BossAI(pCreature, BOSS_MAGMADAR) + boss_magmadarAI(Creature* creature) : BossAI(creature, BOSS_MAGMADAR) { } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp index c7c80015f63..e716e4a7361 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp @@ -76,7 +76,7 @@ class boss_majordomo : public CreatureScript struct boss_majordomoAI : public BossAI { - boss_majordomoAI(Creature* pCreature) : BossAI(pCreature, BOSS_MAJORDOMO_EXECUTUS) + boss_majordomoAI(Creature* creature) : BossAI(creature, BOSS_MAJORDOMO_EXECUTUS) { } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp index 9180edde7a0..3e28382efdf 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp @@ -79,7 +79,7 @@ class boss_ragnaros : public CreatureScript struct boss_ragnarosAI : public BossAI { - boss_ragnarosAI(Creature* pCreature) : BossAI(pCreature, BOSS_RAGNAROS) + boss_ragnarosAI(Creature* creature) : BossAI(creature, BOSS_RAGNAROS) { _introState = 0; me->SetReactState(REACT_PASSIVE); @@ -303,9 +303,9 @@ class boss_ragnaros : public CreatureScript bool _isBanished; }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ragnarosAI(pCreature); + return new boss_ragnarosAI(creature); } }; @@ -339,9 +339,9 @@ class mob_son_of_flame : public CreatureScript InstanceScript* instance; }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_son_of_flameAI(pCreature); + return new mob_son_of_flameAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp index d4f746b0cb3..d082140e34c 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp @@ -46,9 +46,9 @@ class mob_ancient_core_hound : public CreatureScript public: mob_ancient_core_hound() : CreatureScript("mob_ancient_core_hound") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - SimpleAI *ai = new SimpleAI(pCreature); + SimpleAI *ai = new SimpleAI(creature); ai->Spell[0].Enabled = true; ai->Spell[0].Spell_Id = SPELL_CONE_OF_FIRE; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index bc25fe7a753..34a30dd81bf 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -95,9 +95,9 @@ class npc_unworthy_initiate : public CreatureScript public: npc_unworthy_initiate() : CreatureScript("npc_unworthy_initiate") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_unworthy_initiateAI(pCreature); + return new npc_unworthy_initiateAI(creature); } struct npc_unworthy_initiateAI : public ScriptedAI @@ -286,9 +286,9 @@ class npc_unworthy_initiate_anchor : public CreatureScript public: npc_unworthy_initiate_anchor() : CreatureScript("npc_unworthy_initiate_anchor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_unworthy_initiate_anchorAI(pCreature); + return new npc_unworthy_initiate_anchorAI(creature); } struct npc_unworthy_initiate_anchorAI : public PassiveAI @@ -362,58 +362,58 @@ class npc_death_knight_initiate : public CreatureScript public: npc_death_knight_initiate() : CreatureScript("npc_death_knight_initiate") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { pPlayer->CLOSE_GOSSIP_MENU(); - if (pPlayer->isInCombat() || pCreature->isInCombat()) + if (pPlayer->isInCombat() || creature->isInCombat()) return true; - if (npc_death_knight_initiateAI* pInitiateAI = CAST_AI(npc_death_knight_initiate::npc_death_knight_initiateAI, pCreature->AI())) + if (npc_death_knight_initiateAI* pInitiateAI = CAST_AI(npc_death_knight_initiate::npc_death_knight_initiateAI, creature->AI())) { if (pInitiateAI->m_bIsDuelInProgress) return true; } - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15); int32 uiSayId = rand()% (sizeof(m_auiRandomSay)/sizeof(int32)); - DoScriptText(m_auiRandomSay[uiSayId], pCreature, pPlayer); + DoScriptText(m_auiRandomSay[uiSayId], creature, pPlayer); - pPlayer->CastSpell(pCreature, SPELL_DUEL, false); + pPlayer->CastSpell(creature, SPELL_DUEL, false); pPlayer->CastSpell(pPlayer, SPELL_DUEL_FLAG, true); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pPlayer->GetQuestStatus(QUEST_DEATH_CHALLENGE) == QUEST_STATUS_INCOMPLETE && pCreature->IsFullHealth()) + if (pPlayer->GetQuestStatus(QUEST_DEATH_CHALLENGE) == QUEST_STATUS_INCOMPLETE && creature->IsFullHealth()) { if (pPlayer->HealthBelowPct(10)) return true; - if (pPlayer->isInCombat() || pCreature->isInCombat()) + if (pPlayer->isInCombat() || creature->isInCombat()) return true; pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ACCEPT_DUEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_death_knight_initiateAI(pCreature); + return new npc_death_knight_initiateAI(creature); } struct npc_death_knight_initiateAI : public CombatAI { - npc_death_knight_initiateAI(Creature* pCreature) : CombatAI(pCreature) + npc_death_knight_initiateAI(Creature* creature) : CombatAI(creature) { m_bIsDuelInProgress = false; } @@ -524,9 +524,9 @@ class npc_dark_rider_of_acherus : public CreatureScript public: npc_dark_rider_of_acherus() : CreatureScript("npc_dark_rider_of_acherus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_dark_rider_of_acherusAI(pCreature); + return new npc_dark_rider_of_acherusAI(creature); } struct npc_dark_rider_of_acherusAI : public ScriptedAI @@ -616,9 +616,9 @@ class npc_salanar_the_horseman : public CreatureScript public: npc_salanar_the_horseman() : CreatureScript("npc_salanar_the_horseman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_salanar_the_horsemanAI(pCreature); + return new npc_salanar_the_horsemanAI(creature); } struct npc_salanar_the_horsemanAI : public ScriptedAI @@ -685,9 +685,9 @@ class npc_ros_dark_rider : public CreatureScript public: npc_ros_dark_rider() : CreatureScript("npc_ros_dark_rider") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ros_dark_riderAI(pCreature); + return new npc_ros_dark_riderAI(creature); } struct npc_ros_dark_riderAI : public ScriptedAI @@ -736,9 +736,9 @@ class npc_dkc1_gothik : public CreatureScript public: npc_dkc1_gothik() : CreatureScript("npc_dkc1_gothik") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_dkc1_gothikAI(pCreature); + return new npc_dkc1_gothikAI(creature); } struct npc_dkc1_gothikAI : public ScriptedAI @@ -778,9 +778,9 @@ class npc_scarlet_ghoul : public CreatureScript public: npc_scarlet_ghoul() : CreatureScript("npc_scarlet_ghoul") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_scarlet_ghoulAI(pCreature); + return new npc_scarlet_ghoulAI(creature); } struct npc_scarlet_ghoulAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 50f761b4fa7..b68a7a5d777 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -49,14 +49,14 @@ class npc_crusade_persuaded : public CreatureScript public: npc_crusade_persuaded() : CreatureScript("npc_crusade_persuaded") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_crusade_persuadedAI (pCreature); + return new npc_crusade_persuadedAI (creature); } struct npc_crusade_persuadedAI : public ScriptedAI { - npc_crusade_persuadedAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_crusade_persuadedAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiSpeech_timer; uint32 uiSpeech_counter; @@ -177,26 +177,26 @@ class npc_koltira_deathweaver : public CreatureScript public: npc_koltira_deathweaver() : CreatureScript("npc_koltira_deathweaver") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_BREAKOUT) { - pCreature->SetStandState(UNIT_STAND_STATE_STAND); + creature->SetStandState(UNIT_STAND_STATE_STAND); - if (npc_escortAI* pEscortAI = CAST_AI(npc_koltira_deathweaver::npc_koltira_deathweaverAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_koltira_deathweaver::npc_koltira_deathweaverAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_koltira_deathweaverAI(pCreature); + return new npc_koltira_deathweaverAI(creature); } struct npc_koltira_deathweaverAI : public npc_escortAI { - npc_koltira_deathweaverAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_koltira_deathweaverAI(Creature* creature) : npc_escortAI(creature) { me->SetReactState(REACT_DEFENSIVE); } @@ -356,14 +356,14 @@ class mob_scarlet_courier : public CreatureScript public: mob_scarlet_courier() : CreatureScript("mob_scarlet_courier") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_scarlet_courierAI (pCreature); + return new mob_scarlet_courierAI (creature); } struct mob_scarlet_courierAI : public ScriptedAI { - mob_scarlet_courierAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiStage; uint32 uiStage_timer; @@ -450,14 +450,14 @@ class mob_high_inquisitor_valroth : public CreatureScript public: mob_high_inquisitor_valroth() : CreatureScript("mob_high_inquisitor_valroth") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_high_inquisitor_valrothAI (pCreature); + return new mob_high_inquisitor_valrothAI (creature); } struct mob_high_inquisitor_valrothAI : public ScriptedAI { - mob_high_inquisitor_valrothAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiRenew_timer; uint32 uiInquisitor_Penance_timer; @@ -586,14 +586,14 @@ class npc_a_special_surprise : public CreatureScript public: npc_a_special_surprise() : CreatureScript("npc_a_special_surprise") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_a_special_surpriseAI(pCreature); + return new npc_a_special_surpriseAI(creature); } struct npc_a_special_surpriseAI : public ScriptedAI { - npc_a_special_surpriseAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_a_special_surpriseAI(Creature* creature) : ScriptedAI(creature) {} uint32 ExecuteSpeech_Timer; uint32 ExecuteSpeech_Counter; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 04d8244ffc7..ca0c19e7032 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -287,41 +287,41 @@ class npc_highlord_darion_mograine : public CreatureScript public: npc_highlord_darion_mograine() : CreatureScript("npc_highlord_darion_mograine") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_highlord_darion_mograine::npc_highlord_darion_mograineAI, pCreature->AI())->uiStep = 1; - CAST_AI(npc_highlord_darion_mograine::npc_highlord_darion_mograineAI, pCreature->AI())->Start(true, false, pPlayer->GetGUID()); + CAST_AI(npc_highlord_darion_mograine::npc_highlord_darion_mograineAI, creature->AI())->uiStep = 1; + CAST_AI(npc_highlord_darion_mograine::npc_highlord_darion_mograineAI, creature->AI())->Start(true, false, pPlayer->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(12801) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(0, "I am ready.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_highlord_darion_mograineAI(pCreature); + return new npc_highlord_darion_mograineAI(creature); } struct npc_highlord_darion_mograineAI : public npc_escortAI { - npc_highlord_darion_mograineAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_highlord_darion_mograineAI(Creature* creature) : npc_escortAI(creature) { Reset(); } @@ -1671,14 +1671,14 @@ class npc_the_lich_king_tirion_dawn : public CreatureScript public: npc_the_lich_king_tirion_dawn() : CreatureScript("npc_the_lich_king_tirion_dawn") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_the_lich_king_tirion_dawnAI (pCreature); + return new npc_the_lich_king_tirion_dawnAI (creature); } struct npc_the_lich_king_tirion_dawnAI : public ScriptedAI { - npc_the_lich_king_tirion_dawnAI(Creature* pCreature) : ScriptedAI(pCreature) { Reset(); } + npc_the_lich_king_tirion_dawnAI(Creature* creature) : ScriptedAI(creature) { Reset(); } void Reset() {} void AttackStart(Unit* /*who*/) {} // very sample, just don't make them aggreesive void UpdateAI(const uint32 /*diff*/) {} diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp index 2bea5547a4d..e6cd684de6c 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp @@ -28,9 +28,9 @@ class npc_valkyr_battle_maiden : public CreatureScript public: npc_valkyr_battle_maiden() : CreatureScript("npc_valkyr_battle_maiden") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_valkyr_battle_maidenAI (pCreature); + return new npc_valkyr_battle_maidenAI (creature); } struct npc_valkyr_battle_maidenAI : public PassiveAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp index 3ac8928f7b8..408aa8f5c8f 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp @@ -42,9 +42,9 @@ class boss_arcanist_doan : public CreatureScript public: boss_arcanist_doan() : CreatureScript("boss_arcanist_doan") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_arcanist_doanAI (pCreature); + return new boss_arcanist_doanAI (creature); } struct boss_arcanist_doanAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp index 04e525a3985..83a5b5808f4 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp @@ -34,9 +34,9 @@ class boss_azshir_the_sleepless : public CreatureScript public: boss_azshir_the_sleepless() : CreatureScript("boss_azshir_the_sleepless") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_azshir_the_sleeplessAI (pCreature); + return new boss_azshir_the_sleeplessAI (creature); } struct boss_azshir_the_sleeplessAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp index 852b21de423..16875dce85f 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp @@ -42,9 +42,9 @@ class boss_bloodmage_thalnos : public CreatureScript public: boss_bloodmage_thalnos() : CreatureScript("boss_bloodmage_thalnos") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_bloodmage_thalnosAI (pCreature); + return new boss_bloodmage_thalnosAI (creature); } struct boss_bloodmage_thalnosAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index cf785a64301..13196ddea04 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -133,9 +133,9 @@ class mob_wisp_invis : public CreatureScript public: mob_wisp_invis() : CreatureScript("mob_wisp_invis") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_wisp_invisAI (pCreature); + return new mob_wisp_invisAI (creature); } struct mob_wisp_invisAI : public ScriptedAI @@ -220,9 +220,9 @@ class mob_head : public CreatureScript public: mob_head() : CreatureScript("mob_head") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_headAI (pCreature); + return new mob_headAI (creature); } struct mob_headAI : public ScriptedAI @@ -359,9 +359,9 @@ class boss_headless_horseman : public CreatureScript public: boss_headless_horseman() : CreatureScript("boss_headless_horseman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_headless_horsemanAI (pCreature); + return new boss_headless_horsemanAI (creature); } struct boss_headless_horsemanAI : public ScriptedAI @@ -748,9 +748,9 @@ class mob_pulsing_pumpkin : public CreatureScript public: mob_pulsing_pumpkin() : CreatureScript("mob_pulsing_pumpkin") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_pulsing_pumpkinAI (pCreature); + return new mob_pulsing_pumpkinAI (creature); } struct mob_pulsing_pumpkinAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 6950f312f90..bb2fea6a1a7 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -45,9 +45,9 @@ class boss_herod : public CreatureScript public: boss_herod() : CreatureScript("boss_herod") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_herodAI(pCreature); + return new boss_herodAI(creature); } struct boss_herodAI : public ScriptedAI @@ -123,9 +123,9 @@ class mob_scarlet_trainee : public CreatureScript public: mob_scarlet_trainee() : CreatureScript("mob_scarlet_trainee") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_scarlet_traineeAI(pCreature); + return new mob_scarlet_traineeAI(creature); } struct mob_scarlet_traineeAI : public npc_escortAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp index ddbbd43b1d0..665cfa54f1e 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp @@ -40,9 +40,9 @@ class boss_high_inquisitor_fairbanks : public CreatureScript public: boss_high_inquisitor_fairbanks() : CreatureScript("boss_high_inquisitor_fairbanks") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_high_inquisitor_fairbanksAI (pCreature); + return new boss_high_inquisitor_fairbanksAI (creature); } struct boss_high_inquisitor_fairbanksAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp index 351b0681423..8b0f793d2df 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp @@ -37,9 +37,9 @@ class boss_houndmaster_loksey : public CreatureScript public: boss_houndmaster_loksey() : CreatureScript("boss_houndmaster_loksey") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_houndmaster_lokseyAI (pCreature); + return new boss_houndmaster_lokseyAI (creature); } struct boss_houndmaster_lokseyAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp index d369cd8b247..bb857f8362b 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp @@ -42,9 +42,9 @@ class boss_interrogator_vishas : public CreatureScript public: boss_interrogator_vishas() : CreatureScript("boss_interrogator_vishas") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_interrogator_vishasAI (pCreature); + return new boss_interrogator_vishasAI (creature); } struct boss_interrogator_vishasAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index fd44a9bfe54..647ebdda0fe 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -58,16 +58,16 @@ class boss_scarlet_commander_mograine : public CreatureScript public: boss_scarlet_commander_mograine() : CreatureScript("boss_scarlet_commander_mograine") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_scarlet_commander_mograineAI (pCreature); + return new boss_scarlet_commander_mograineAI (creature); } struct boss_scarlet_commander_mograineAI : public ScriptedAI { - boss_scarlet_commander_mograineAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_scarlet_commander_mograineAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -223,16 +223,16 @@ class boss_high_inquisitor_whitemane : public CreatureScript public: boss_high_inquisitor_whitemane() : CreatureScript("boss_high_inquisitor_whitemane") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_high_inquisitor_whitemaneAI (pCreature); + return new boss_high_inquisitor_whitemaneAI (creature); } struct boss_high_inquisitor_whitemaneAI : public ScriptedAI { - boss_high_inquisitor_whitemaneAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_high_inquisitor_whitemaneAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); } InstanceScript* m_pInstance; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp index 5b025a7c579..7ee479727ed 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp @@ -35,9 +35,9 @@ class boss_scorn : public CreatureScript public: boss_scorn() : CreatureScript("boss_scorn") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_scornAI (pCreature); + return new boss_scornAI (creature); } struct boss_scornAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index 96ebeef1a0e..34988e063ff 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -55,9 +55,9 @@ class boss_darkmaster_gandling : public CreatureScript public: boss_darkmaster_gandling() : CreatureScript("boss_darkmaster_gandling") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_darkmaster_gandlingAI (pCreature); + return new boss_darkmaster_gandlingAI (creature); } struct boss_darkmaster_gandlingAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp index e11ed41024b..4c66c129893 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp @@ -30,9 +30,9 @@ class boss_death_knight_darkreaver : public CreatureScript public: boss_death_knight_darkreaver() : CreatureScript("boss_death_knight_darkreaver") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_death_knight_darkreaverAI (pCreature); + return new boss_death_knight_darkreaverAI (creature); } struct boss_death_knight_darkreaverAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp index a11e37d4321..c1cb60f6761 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp @@ -38,9 +38,9 @@ class boss_doctor_theolen_krastinov : public CreatureScript public: boss_doctor_theolen_krastinov() : CreatureScript("boss_doctor_theolen_krastinov") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_theolenkrastinovAI (pCreature); + return new boss_theolenkrastinovAI (creature); } struct boss_theolenkrastinovAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp index 858a829854b..dcd8e4940a1 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp @@ -36,9 +36,9 @@ class boss_illucia_barov : public CreatureScript public: boss_illucia_barov() : CreatureScript("boss_illucia_barov") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_illuciabarovAI (pCreature); + return new boss_illuciabarovAI (creature); } struct boss_illuciabarovAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp index 24e064a5752..9ca1a12bb02 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp @@ -37,9 +37,9 @@ class boss_instructor_malicia : public CreatureScript public: boss_instructor_malicia() : CreatureScript("boss_instructor_malicia") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_instructormaliciaAI (pCreature); + return new boss_instructormaliciaAI (creature); } struct boss_instructormaliciaAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index 26b944fc7a5..f485b81072f 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -36,9 +36,9 @@ class boss_jandice_barov : public CreatureScript public: boss_jandice_barov() : CreatureScript("boss_jandice_barov") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_jandicebarovAI (pCreature); + return new boss_jandicebarovAI (creature); } struct boss_jandicebarovAI : public ScriptedAI @@ -158,9 +158,9 @@ class mob_illusionofjandicebarov : public CreatureScript public: mob_illusionofjandicebarov() : CreatureScript("mob_illusionofjandicebarov") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_illusionofjandicebarovAI (pCreature); + return new mob_illusionofjandicebarovAI (creature); } struct mob_illusionofjandicebarovAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp index 311a32d9a54..72685d29181 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp @@ -33,9 +33,9 @@ class boss_kormok : public CreatureScript public: boss_kormok() : CreatureScript("boss_kormok") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kormokAI (pCreature); + return new boss_kormokAI (creature); } struct boss_kormokAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp index c2875fbedc5..ae2550886b9 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp @@ -34,9 +34,9 @@ class boss_lord_alexei_barov : public CreatureScript public: boss_lord_alexei_barov() : CreatureScript("boss_lord_alexei_barov") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lordalexeibarovAI (pCreature); + return new boss_lordalexeibarovAI (creature); } struct boss_lordalexeibarovAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp index 6f7814e3481..d23eee99bb9 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp @@ -36,9 +36,9 @@ class boss_lorekeeper_polkelt : public CreatureScript public: boss_lorekeeper_polkelt() : CreatureScript("boss_lorekeeper_polkelt") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lorekeeperpolkeltAI (pCreature); + return new boss_lorekeeperpolkeltAI (creature); } struct boss_lorekeeperpolkeltAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp index 75ac2ac8e6b..026bbbae5b1 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp @@ -37,9 +37,9 @@ class boss_boss_ras_frostwhisper : public CreatureScript public: boss_boss_ras_frostwhisper() : CreatureScript("boss_boss_ras_frostwhisper") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_rasfrostAI (pCreature); + return new boss_rasfrostAI (creature); } struct boss_rasfrostAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp index 3afe86dc9c9..e69fa65a00e 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp @@ -36,9 +36,9 @@ class boss_the_ravenian : public CreatureScript public: boss_the_ravenian() : CreatureScript("boss_the_ravenian") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_theravenianAI (pCreature); + return new boss_theravenianAI (creature); } struct boss_theravenianAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp index 5c8bd795669..3512e4cd1cf 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp @@ -38,9 +38,9 @@ class boss_vectus : public CreatureScript public: boss_vectus() : CreatureScript("boss_vectus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_vectusAI (pCreature); + return new boss_vectusAI (creature); } struct boss_vectusAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index 0a003e39fdb..5cd30dea384 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -58,32 +58,32 @@ class npc_shadowfang_prisoner : public CreatureScript public: npc_shadowfang_prisoner() : CreatureScript("npc_shadowfang_prisoner") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_shadowfang_prisonerAI(pCreature); + return new npc_shadowfang_prisonerAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - if (npc_escortAI* pEscortAI = CAST_AI(npc_shadowfang_prisoner::npc_shadowfang_prisonerAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_shadowfang_prisoner::npc_shadowfang_prisonerAI, creature->AI())) pEscortAI->Start(false, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance && pInstance->GetData(TYPE_FREE_NPC) != DONE && pInstance->GetData(TYPE_RETHILGORE) == DONE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DOOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -146,16 +146,16 @@ class npc_arugal_voidwalker : public CreatureScript public: npc_arugal_voidwalker() : CreatureScript("npc_arugal_voidwalker") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_arugal_voidwalkerAI(pCreature); + return new npc_arugal_voidwalkerAI(creature); } struct npc_arugal_voidwalkerAI : public ScriptedAI { - npc_arugal_voidwalkerAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_arugal_voidwalkerAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index 5165291ce4c..b3885f796fe 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -82,9 +82,9 @@ class boss_baron_rivendare : public CreatureScript public: boss_baron_rivendare() : CreatureScript("boss_baron_rivendare") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_baron_rivendareAI (pCreature); + return new boss_baron_rivendareAI (creature); } struct boss_baron_rivendareAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp index 85818ecbe69..58e8a0813ed 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp @@ -36,9 +36,9 @@ class boss_baroness_anastari : public CreatureScript public: boss_baroness_anastari() : CreatureScript("boss_baroness_anastari") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_baroness_anastariAI (pCreature); + return new boss_baroness_anastariAI (creature); } struct boss_baroness_anastariAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp index 57293f18641..edf291a7c0e 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp @@ -81,9 +81,9 @@ class boss_cannon_master_willey : public CreatureScript public: boss_cannon_master_willey() : CreatureScript("boss_cannon_master_willey") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_cannon_master_willeyAI (pCreature); + return new boss_cannon_master_willeyAI (creature); } struct boss_cannon_master_willeyAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp index f6a6639264b..c1033a2fdb9 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp @@ -70,9 +70,9 @@ class boss_dathrohan_balnazzar : public CreatureScript public: boss_dathrohan_balnazzar() : CreatureScript("boss_dathrohan_balnazzar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_dathrohan_balnazzarAI (pCreature); + return new boss_dathrohan_balnazzarAI (creature); } struct boss_dathrohan_balnazzarAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp index 1388547c26b..1a4acf9be7e 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp @@ -39,9 +39,9 @@ class boss_magistrate_barthilas : public CreatureScript public: boss_magistrate_barthilas() : CreatureScript("boss_magistrate_barthilas") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_magistrate_barthilasAI (pCreature); + return new boss_magistrate_barthilasAI (creature); } struct boss_magistrate_barthilasAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp index 8056a1d13bd..521348dd0db 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp @@ -36,9 +36,9 @@ class boss_maleki_the_pallid : public CreatureScript public: boss_maleki_the_pallid() : CreatureScript("boss_maleki_the_pallid") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_maleki_the_pallidAI (pCreature); + return new boss_maleki_the_pallidAI (creature); } struct boss_maleki_the_pallidAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp index 6e18eda0768..963149022c8 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp @@ -36,9 +36,9 @@ class boss_nerubenkan : public CreatureScript public: boss_nerubenkan() : CreatureScript("boss_nerubenkan") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_nerubenkanAI (pCreature); + return new boss_nerubenkanAI (creature); } struct boss_nerubenkanAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp index 2427cac6bcb..fac45e5ffaa 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp @@ -47,9 +47,9 @@ class boss_silver_hand_bosses : public CreatureScript public: boss_silver_hand_bosses() : CreatureScript("boss_silver_hand_bosses") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_silver_hand_bossesAI (pCreature); + return new boss_silver_hand_bossesAI (creature); } struct boss_silver_hand_bossesAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp index 43aaccbeda6..f6d6ae377e4 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp @@ -41,9 +41,9 @@ class boss_postmaster_malown : public CreatureScript public: boss_postmaster_malown() : CreatureScript("boss_postmaster_malown") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_postmaster_malownAI (pCreature); + return new boss_postmaster_malownAI (creature); } struct boss_postmaster_malownAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp index b53c77acac5..aa9ba7b74b3 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp @@ -36,9 +36,9 @@ class boss_ramstein_the_gorger : public CreatureScript public: boss_ramstein_the_gorger() : CreatureScript("boss_ramstein_the_gorger") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ramstein_the_gorgerAI (pCreature); + return new boss_ramstein_the_gorgerAI (creature); } struct boss_ramstein_the_gorgerAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp index 7637d9bf60b..96e313dc6a2 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp @@ -34,9 +34,9 @@ class boss_timmy_the_cruel : public CreatureScript public: boss_timmy_the_cruel() : CreatureScript("boss_timmy_the_cruel") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_timmy_the_cruelAI (pCreature); + return new boss_timmy_the_cruelAI (creature); } struct boss_timmy_the_cruelAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index 01535bbae55..af7ebb1c919 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -92,9 +92,9 @@ class mob_freed_soul : public CreatureScript public: mob_freed_soul() : CreatureScript("mob_freed_soul") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_freed_soulAI (pCreature); + return new mob_freed_soulAI (creature); } struct mob_freed_soulAI : public ScriptedAI @@ -126,9 +126,9 @@ class mob_restless_soul : public CreatureScript public: mob_restless_soul() : CreatureScript("mob_restless_soul") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_restless_soulAI (pCreature); + return new mob_restless_soulAI (creature); } struct mob_restless_soulAI : public ScriptedAI @@ -204,9 +204,9 @@ class mobs_spectral_ghostly_citizen : public CreatureScript public: mobs_spectral_ghostly_citizen() : CreatureScript("mobs_spectral_ghostly_citizen") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mobs_spectral_ghostly_citizenAI (pCreature); + return new mobs_spectral_ghostly_citizenAI (creature); } struct mobs_spectral_ghostly_citizenAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index 2903fb34c53..9ad5faff5b6 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -71,9 +71,9 @@ class boss_brutallus : public CreatureScript public: boss_brutallus() : CreatureScript("boss_brutallus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_brutallusAI (pCreature); + return new boss_brutallusAI (creature); } struct boss_brutallusAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index e1b2f087462..64bcf1b3ec4 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -90,9 +90,9 @@ class boss_sacrolash : public CreatureScript public: boss_sacrolash() : CreatureScript("boss_sacrolash") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_sacrolashAI (pCreature); + return new boss_sacrolashAI (creature); }; struct boss_sacrolashAI : public ScriptedAI @@ -348,9 +348,9 @@ class boss_alythess : public CreatureScript public: boss_alythess() : CreatureScript("boss_alythess") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_alythessAI (pCreature); + return new boss_alythessAI (creature); }; struct boss_alythessAI : public Scripted_NoMovementAI @@ -678,9 +678,9 @@ class mob_shadow_image : public CreatureScript public: mob_shadow_image() : CreatureScript("mob_shadow_image") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_shadow_imageAI (pCreature); + return new mob_shadow_imageAI (creature); }; struct mob_shadow_imageAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index e7e9d95e19a..efa8a341b81 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -108,9 +108,9 @@ class boss_felmyst : public CreatureScript public: boss_felmyst() : CreatureScript("boss_felmyst") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_felmystAI(pCreature); + return new boss_felmystAI(creature); } struct boss_felmystAI : public ScriptedAI @@ -527,9 +527,9 @@ class mob_felmyst_vapor : public CreatureScript public: mob_felmyst_vapor() : CreatureScript("mob_felmyst_vapor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_felmyst_vaporAI(pCreature); + return new mob_felmyst_vaporAI(creature); } struct mob_felmyst_vaporAI : public ScriptedAI @@ -560,9 +560,9 @@ class mob_felmyst_trail : public CreatureScript public: mob_felmyst_trail() : CreatureScript("mob_felmyst_trail") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_felmyst_trailAI(pCreature); + return new mob_felmyst_trailAI(creature); } struct mob_felmyst_trailAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index 7bea5943981..976433e69a9 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -108,9 +108,9 @@ class boss_kalecgos : public CreatureScript public: boss_kalecgos() : CreatureScript("boss_kalecgos") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kalecgosAI (pCreature); + return new boss_kalecgosAI (creature); } struct boss_kalecgosAI : public ScriptedAI @@ -441,9 +441,9 @@ class boss_kalec : public CreatureScript public: boss_kalec() : CreatureScript("boss_kalec") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kalecAI (pCreature); + return new boss_kalecAI (creature); } struct boss_kalecAI : public ScriptedAI @@ -571,9 +571,9 @@ class boss_sathrovarr : public CreatureScript public: boss_sathrovarr() : CreatureScript("boss_sathrovarr") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_sathrovarrAI (pCreature); + return new boss_sathrovarrAI (creature); } struct boss_sathrovarrAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 8588c81ecd6..6c120ee8590 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -210,7 +210,7 @@ float ShieldOrbLocations[4][2]= struct Speech { int32 textid; - uint32 pCreature, timer; + uint32 creature, timer; }; // Timers @@ -244,9 +244,9 @@ class boss_kalecgos_kj : public CreatureScript public: boss_kalecgos_kj() : CreatureScript("boss_kalecgos_kj") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kalecgos_kjAI (pCreature); + return new boss_kalecgos_kjAI (creature); } struct boss_kalecgos_kjAI : public ScriptedAI @@ -399,9 +399,9 @@ class mob_kiljaeden_controller : public CreatureScript public: mob_kiljaeden_controller() : CreatureScript("mob_kiljaeden_controller") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_kiljaeden_controllerAI (pCreature); + return new mob_kiljaeden_controllerAI (creature); } struct mob_kiljaeden_controllerAI : public Scripted_NoMovementAI @@ -499,9 +499,9 @@ class boss_kiljaeden : public CreatureScript public: boss_kiljaeden() : CreatureScript("boss_kiljaeden") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kiljaedenAI (pCreature); + return new boss_kiljaedenAI (creature); } struct boss_kiljaedenAI : public Scripted_NoMovementAI @@ -723,7 +723,7 @@ public: { SpeechTimer = 0; if (pInstance) - if (Creature* pSpeechCreature = Unit::GetCreature(*me, pInstance->GetData64(Speeches[speechCount].pCreature))) + if (Creature* pSpeechCreature = Unit::GetCreature(*me, pInstance->GetData64(Speeches[speechCount].creature))) DoScriptText(Speeches[speechCount].textid, pSpeechCreature); if (speechCount == 12) if (Creature* pAnveena = Unit::GetCreature(*me, pInstance->GetData64(DATA_ANVEENA))) @@ -913,9 +913,9 @@ class mob_hand_of_the_deceiver : public CreatureScript public: mob_hand_of_the_deceiver() : CreatureScript("mob_hand_of_the_deceiver") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_hand_of_the_deceiverAI (pCreature); + return new mob_hand_of_the_deceiverAI (creature); } struct mob_hand_of_the_deceiverAI : public ScriptedAI @@ -1014,9 +1014,9 @@ class mob_felfire_portal : public CreatureScript public: mob_felfire_portal() : CreatureScript("mob_felfire_portal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_felfire_portalAI (pCreature); + return new mob_felfire_portalAI (creature); } struct mob_felfire_portalAI : public Scripted_NoMovementAI @@ -1059,9 +1059,9 @@ class mob_volatile_felfire_fiend : public CreatureScript public: mob_volatile_felfire_fiend() : CreatureScript("mob_volatile_felfire_fiend") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_volatile_felfire_fiendAI (pCreature); + return new mob_volatile_felfire_fiendAI (creature); } struct mob_volatile_felfire_fiendAI : public ScriptedAI @@ -1117,9 +1117,9 @@ class mob_armageddon : public CreatureScript public: mob_armageddon() : CreatureScript("mob_armageddon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_armageddonAI (pCreature); + return new mob_armageddonAI (creature); } struct mob_armageddonAI : public Scripted_NoMovementAI @@ -1172,9 +1172,9 @@ class mob_shield_orb : public CreatureScript public: mob_shield_orb() : CreatureScript("mob_shield_orb") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_shield_orbAI (pCreature); + return new mob_shield_orbAI (creature); } struct mob_shield_orbAI : public ScriptedAI @@ -1260,9 +1260,9 @@ class mob_sinster_reflection : public CreatureScript public: mob_sinster_reflection() : CreatureScript("mob_sinster_reflection") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_sinster_reflectionAI (pCreature); + return new mob_sinster_reflectionAI (creature); } struct mob_sinster_reflectionAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 5f95128b64a..cc9cb6bfa35 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -106,9 +106,9 @@ class boss_entropius : public CreatureScript public: boss_entropius() : CreatureScript("boss_entropius") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_entropiusAI (pCreature); + return new boss_entropiusAI (creature); } struct boss_entropiusAI : public ScriptedAI @@ -206,9 +206,9 @@ class boss_muru : public CreatureScript public: boss_muru() : CreatureScript("boss_muru") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_muruAI (pCreature); + return new boss_muruAI (creature); } struct boss_muruAI : public Scripted_NoMovementAI @@ -371,9 +371,9 @@ class npc_muru_portal : public CreatureScript public: npc_muru_portal() : CreatureScript("npc_muru_portal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_muru_portalAI (pCreature); + return new npc_muru_portalAI (creature); } struct npc_muru_portalAI : public Scripted_NoMovementAI @@ -455,9 +455,9 @@ class npc_dark_fiend : public CreatureScript public: npc_dark_fiend() : CreatureScript("npc_dark_fiend") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_dark_fiendAI (pCreature); + return new npc_dark_fiendAI (creature); } struct npc_dark_fiendAI : public ScriptedAI @@ -518,9 +518,9 @@ class npc_void_sentinel : public CreatureScript public: npc_void_sentinel() : CreatureScript("npc_void_sentinel") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_void_sentinelAI (pCreature); + return new npc_void_sentinelAI (creature); } struct npc_void_sentinelAI : public ScriptedAI @@ -574,9 +574,9 @@ class npc_blackhole : public CreatureScript public: npc_blackhole() : CreatureScript("npc_blackhole") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_blackholeAI (pCreature); + return new npc_blackholeAI (creature); } struct npc_blackholeAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index 16eabd71512..6be9082be70 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -63,7 +63,7 @@ class boss_archaedas : public CreatureScript struct boss_archaedasAI : public ScriptedAI { - boss_archaedasAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_archaedasAI(Creature* creature) : ScriptedAI(creature) { pInstance = me->GetInstanceScript(); } @@ -331,7 +331,7 @@ class mob_stonekeepers : public CreatureScript struct mob_stonekeepersAI : public ScriptedAI { - mob_stonekeepersAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_stonekeepersAI(Creature* creature) : ScriptedAI(creature) { pInstance = me->GetInstanceScript(); } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index f3cc42fcf47..89c35cf6e71 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -42,7 +42,7 @@ class boss_ironaya : public CreatureScript struct boss_ironayaAI : public ScriptedAI { - boss_ironayaAI(Creature* pCreature) : ScriptedAI(pCreature) {} + boss_ironayaAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiArcingTimer; bool bHasCastedWstomp; diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index efb14fc8c49..0a7127772e3 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -53,7 +53,7 @@ class mob_jadespine_basilisk : public CreatureScript struct mob_jadespine_basiliskAI : public ScriptedAI { - mob_jadespine_basiliskAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiCslumberTimer; @@ -173,80 +173,80 @@ class npc_lore_keeper_of_norgannon : public CreatureScript { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(2278) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KEEPER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(1079, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1079, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(1080, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1080, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(1081, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1081, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(1082, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1082, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(1083, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1083, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(1084, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1084, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7); - pPlayer->SEND_GOSSIP_MENU(1085, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1085, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8); - pPlayer->SEND_GOSSIP_MENU(1086, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1086, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+8: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9); - pPlayer->SEND_GOSSIP_MENU(1087, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1087, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+9: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10); - pPlayer->SEND_GOSSIP_MENU(1088, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1088, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+10: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+11); - pPlayer->SEND_GOSSIP_MENU(1089, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1089, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+11: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+12); - pPlayer->SEND_GOSSIP_MENU(1090, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1090, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+12: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+13); - pPlayer->SEND_GOSSIP_MENU(1091, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1091, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+13: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+14); - pPlayer->SEND_GOSSIP_MENU(1092, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1092, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+14: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+15); - pPlayer->SEND_GOSSIP_MENU(1093, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1093, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+15: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+16); - pPlayer->SEND_GOSSIP_MENU(1094, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1094, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+16: pPlayer->CLOSE_GOSSIP_MENU(); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index 495365067e9..06fc731b4ba 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -370,12 +370,12 @@ class boss_akilzon : public CreatureScript if (z > 95) z = 95.0f - urand(0, 5); } - Creature* pCreature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); - if (pCreature) + Creature* creature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + if (creature) { - pCreature->AddThreat(me->getVictim(), 1.0f); - pCreature->AI()->AttackStart(me->getVictim()); - BirdGUIDs[i] = pCreature->GetGUID(); + creature->AddThreat(me->getVictim(), 1.0f); + creature->AI()->AttackStart(me->getVictim()); + BirdGUIDs[i] = creature->GetGUID(); } } } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 3f574f5da43..eabbab45a6d 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -325,18 +325,18 @@ class boss_hexlord_malacrass : public CreatureScript { for (uint8 i = 0; i < 4; ++i) { - Creature* pCreature = (Unit::GetCreature((*me), AddGUID[i])); - if (!pCreature || !pCreature->isAlive()) + Creature* creature = (Unit::GetCreature((*me), AddGUID[i])); + if (!creature || !creature->isAlive()) { - if (pCreature) pCreature->setDeathState(DEAD); - pCreature = me->SummonCreature(AddEntry[i], Pos_X[i], POS_Y, POS_Z, ORIENT, TEMPSUMMON_DEAD_DESPAWN, 0); - if (pCreature) AddGUID[i] = pCreature->GetGUID(); + if (creature) creature->setDeathState(DEAD); + creature = me->SummonCreature(AddEntry[i], Pos_X[i], POS_Y, POS_Z, ORIENT, TEMPSUMMON_DEAD_DESPAWN, 0); + if (creature) AddGUID[i] = creature->GetGUID(); } else { - pCreature->AI()->EnterEvadeMode(); - pCreature->GetMap()->CreatureRelocation(me, Pos_X[i], POS_Y, POS_Z, ORIENT); - pCreature->StopMoving(); + creature->AI()->EnterEvadeMode(); + creature->GetMap()->CreatureRelocation(me, Pos_X[i], POS_Y, POS_Z, ORIENT); + creature->StopMoving(); } } } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index b2746305366..f6cba9fea79 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -296,16 +296,16 @@ class boss_zuljin : public CreatureScript void SpawnAdds() { - Creature* pCreature = NULL; + Creature* creature = NULL; for (uint8 i = 0; i < 4; ++i) { - pCreature = me->SummonCreature(SpiritInfo[i].entry, SpiritInfo[i].x, SpiritInfo[i].y, SpiritInfo[i].z, SpiritInfo[i].orient, TEMPSUMMON_DEAD_DESPAWN, 0); - if (pCreature) + creature = me->SummonCreature(SpiritInfo[i].entry, SpiritInfo[i].x, SpiritInfo[i].y, SpiritInfo[i].z, SpiritInfo[i].orient, TEMPSUMMON_DEAD_DESPAWN, 0); + if (creature) { - pCreature->CastSpell(pCreature, SPELL_SPIRIT_AURA, true); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - SpiritGUID[i] = pCreature->GetGUID(); + creature->CastSpell(creature, SPELL_SPIRIT_AURA, true); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + SpiritGUID[i] = creature->GetGUID(); } } } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index b7de5302fd9..cc037ff403d 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -150,36 +150,36 @@ class npc_zulaman_hostage : public CreatureScript return new npc_zulaman_hostageAI(creature); } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HOSTAGE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) pPlayer->CLOSE_GOSSIP_MENU(); - if (!pCreature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP)) + if (!creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP)) return true; - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance) { //uint8 progress = pInstance->GetData(DATA_CHESTLOOTED); pInstance->SetData(DATA_CHESTLOOTED, 0); float x, y, z; - pCreature->GetPosition(x, y, z); - uint32 entry = pCreature->GetEntry(); + creature->GetPosition(x, y, z); + uint32 entry = creature->GetEntry(); for (uint8 i = 0; i < 4; ++i) { if (HostageEntry[i] == entry) { - pCreature->SummonGameObject(ChestEntry[i], x-2, y, z, 0, 0, 0, 0, 0, 0); + creature->SummonGameObject(ChestEntry[i], x-2, y, z, 0, 0, 0, 0, 0, 0); break; } } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 6f86b9677a3..33e2786433c 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -59,9 +59,9 @@ class boss_arlokk : public CreatureScript struct boss_arlokkAI : public ScriptedAI { - boss_arlokkAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_arlokkAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); } InstanceScript* m_pInstance; diff --git a/src/server/scripts/EasternKingdoms/blasted_lands.cpp b/src/server/scripts/EasternKingdoms/blasted_lands.cpp index 8cd3237360d..cf4043a61fa 100644 --- a/src/server/scripts/EasternKingdoms/blasted_lands.cpp +++ b/src/server/scripts/EasternKingdoms/blasted_lands.cpp @@ -45,24 +45,24 @@ class npc_deathly_usher : public CreatureScript public: npc_deathly_usher() : CreatureScript("npc_deathly_usher") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, SPELL_TELEPORT_SINGLE, true); + creature->CastSpell(pPlayer, SPELL_TELEPORT_SINGLE, true); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(3628) == QUEST_STATUS_INCOMPLETE && pPlayer->HasItemCount(10757, 1)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_USHER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -88,49 +88,49 @@ class npc_fallen_hero_of_horde : public CreatureScript public: npc_fallen_hero_of_horde() : CreatureScript("npc_fallen_hero_of_horde") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); - pPlayer->SEND_GOSSIP_MENU(1392, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1392, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+11: - pPlayer->SEND_GOSSIP_MENU(1411, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1411, creature->GetGUID()); if (pPlayer->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE) pPlayer->AreaExploredOrEventHappens(2784); if (pPlayer->GetTeam() == ALLIANCE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(1411, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1411, creature->GetGUID()); } break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21); - pPlayer->SEND_GOSSIP_MENU(1451, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1451, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+21: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22); - pPlayer->SEND_GOSSIP_MENU(1452, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1452, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+22: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23); - pPlayer->SEND_GOSSIP_MENU(1453, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1453, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+23: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24); - pPlayer->SEND_GOSSIP_MENU(1454, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1454, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+24: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 25); - pPlayer->SEND_GOSSIP_MENU(1455, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1455, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+25: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 26); - pPlayer->SEND_GOSSIP_MENU(1456, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1456, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+26: pPlayer->CLOSE_GOSSIP_MENU(); @@ -140,10 +140,10 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); @@ -154,7 +154,7 @@ public: if (pPlayer->GetQuestStatus(2801) == QUEST_STATUS_INCOMPLETE && pPlayer->GetTeam() == ALLIANCE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } diff --git a/src/server/scripts/EasternKingdoms/boss_kruul.cpp b/src/server/scripts/EasternKingdoms/boss_kruul.cpp index 1cc110d3eb7..7b328f57fc8 100644 --- a/src/server/scripts/EasternKingdoms/boss_kruul.cpp +++ b/src/server/scripts/EasternKingdoms/boss_kruul.cpp @@ -38,9 +38,9 @@ class boss_kruul : public CreatureScript public: boss_kruul() : CreatureScript("boss_kruul") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kruulAI (pCreature); + return new boss_kruulAI (creature); } struct boss_kruulAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/burning_steppes.cpp b/src/server/scripts/EasternKingdoms/burning_steppes.cpp index 6e517937cb0..43d35631b45 100644 --- a/src/server/scripts/EasternKingdoms/burning_steppes.cpp +++ b/src/server/scripts/EasternKingdoms/burning_steppes.cpp @@ -51,54 +51,54 @@ class npc_ragged_john : public CreatureScript public: npc_ragged_john() : CreatureScript("npc_ragged_john") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(2714, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2714, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(2715, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2715, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(2716, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2716, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(2717, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2717, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(2718, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2718, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); - pPlayer->SEND_GOSSIP_MENU(2719, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2719, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); - pPlayer->SEND_GOSSIP_MENU(2720, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2720, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8); - pPlayer->SEND_GOSSIP_MENU(2721, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2721, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+8: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9); - pPlayer->SEND_GOSSIP_MENU(2722, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2722, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+9: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10); - pPlayer->SEND_GOSSIP_MENU(2723, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2723, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+10: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); - pPlayer->SEND_GOSSIP_MENU(2725, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2725, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+11: pPlayer->CLOSE_GOSSIP_MENU(); @@ -108,21 +108,21 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(4224) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(2713, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2713, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ragged_johnAI (pCreature); + return new npc_ragged_johnAI (creature); } struct npc_ragged_johnAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/duskwood.cpp b/src/server/scripts/EasternKingdoms/duskwood.cpp index 9e2fd198df2..65c2c9abce0 100644 --- a/src/server/scripts/EasternKingdoms/duskwood.cpp +++ b/src/server/scripts/EasternKingdoms/duskwood.cpp @@ -68,9 +68,9 @@ class boss_twilight_corrupter : public CreatureScript public: boss_twilight_corrupter() : CreatureScript("boss_twilight_corrupter") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_twilight_corrupterAI (pCreature); + return new boss_twilight_corrupterAI (creature); } struct boss_twilight_corrupterAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp index ce07f3bbd7a..ab31ebcba6a 100644 --- a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp @@ -41,9 +41,9 @@ class mobs_ghoul_flayer : public CreatureScript public: mobs_ghoul_flayer() : CreatureScript("mobs_ghoul_flayer") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mobs_ghoul_flayerAI (pCreature); + return new mobs_ghoul_flayerAI (creature); } struct mobs_ghoul_flayerAI : public ScriptedAI @@ -72,23 +72,23 @@ class npc_augustus_the_touched : public CreatureScript public: npc_augustus_the_touched() : CreatureScript("npc_augustus_the_touched") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(6164)) + if (creature->isVendor() && pPlayer->GetQuestRewardStatus(6164)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -105,17 +105,17 @@ class npc_darrowshire_spirit : public CreatureScript public: npc_darrowshire_spirit() : CreatureScript("npc_darrowshire_spirit") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - pPlayer->SEND_GOSSIP_MENU(3873, pCreature->GetGUID()); - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + pPlayer->SEND_GOSSIP_MENU(3873, creature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_darrowshire_spiritAI (pCreature); + return new npc_darrowshire_spiritAI (creature); } struct npc_darrowshire_spiritAI : public ScriptedAI @@ -148,22 +148,22 @@ class npc_tirion_fordring : public CreatureScript public: npc_tirion_fordring() : CreatureScript("npc_tirion_fordring") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(4493, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4493, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(4494, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4494, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(4495, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4495, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->CLOSE_GOSSIP_MENU(); @@ -173,15 +173,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(5742) == QUEST_STATUS_INCOMPLETE && pPlayer->getStandState() == UNIT_STAND_STATE_SIT) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp index aaf226474e1..271a08c6f10 100644 --- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp @@ -53,36 +53,36 @@ class npc_prospector_anvilward : public CreatureScript public: npc_prospector_anvilward() : CreatureScript("npc_prospector_anvilward") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(8240, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8240, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->CLOSE_GOSSIP_MENU(); - if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_anvilward::npc_prospector_anvilwardAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_anvilward::npc_prospector_anvilwardAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_THE_DWARVEN_SPY) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(8239, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8239, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_prospector_anvilwardAI(pCreature); + return new npc_prospector_anvilwardAI(creature); } struct npc_prospector_anvilwardAI : public npc_escortAI @@ -184,14 +184,14 @@ class npc_second_trial_paladin : public CreatureScript public: npc_second_trial_paladin() : CreatureScript("npc_second_trial_paladin") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_secondTrialAI (pCreature); + return new npc_secondTrialAI (creature); } struct npc_secondTrialAI : public ScriptedAI { - npc_secondTrialAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_secondTrialAI(Creature* creature) : ScriptedAI(creature) {} uint32 timer; uint8 questPhase; @@ -346,35 +346,35 @@ class npc_second_trial_controller : public CreatureScript public: npc_second_trial_controller() : CreatureScript("npc_second_trial_controller") { } - bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, Quest const *quest) { // One Player exclusive quest, wait for user go activation if (quest->GetQuestId() == QUEST_SECOND_TRIAL) - CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, pCreature->AI())->questPhase = 1; + CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, creature->AI())->questPhase = 1; return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { // quest only available if not already started // Quest_template flag is set to : QUEST_FLAGS_EVENT // Escort quests or any other event-driven quests. If player in party, all players that can accept this quest will receive confirmation box to accept quest. // !not sure if this really works! - if (CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, pCreature->AI())->questPhase == 0) + if (CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, creature->AI())->questPhase == 0) { - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - pPlayer->SendPreparedQuest(pCreature->GetGUID()); + pPlayer->PrepareQuestMenu(creature->GetGUID()); + pPlayer->SendPreparedQuest(creature->GetGUID()); } - pPlayer->SEND_GOSSIP_MENU(pCreature->GetEntry(), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(creature->GetEntry(), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new master_kelerun_bloodmournAI (pCreature); + return new master_kelerun_bloodmournAI (creature); } struct master_kelerun_bloodmournAI : public ScriptedAI @@ -508,8 +508,8 @@ public: bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO) { // find spawn :: master_kelerun_bloodmourn - if (Creature* pCreature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f)) - CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, pCreature->AI())->StartEvent(); + if (Creature* creature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f)) + CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, creature->AI())->StartEvent(); return true; } @@ -529,19 +529,19 @@ class npc_apprentice_mirveda : public CreatureScript public: npc_apprentice_mirveda() : CreatureScript("npc_apprentice_mirveda") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_UNEXPECTED_RESULT) { - CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, pCreature->AI())->Summon = true; - CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID(); + CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, creature->AI())->Summon = true; + CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, creature->AI())->PlayerGUID = pPlayer->GetGUID(); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_apprentice_mirvedaAI (pCreature); + return new npc_apprentice_mirvedaAI (creature); } struct npc_apprentice_mirvedaAI : public ScriptedAI @@ -630,9 +630,9 @@ class npc_infused_crystal : public CreatureScript public: npc_infused_crystal() : CreatureScript("npc_infused_crystal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_infused_crystalAI (pCreature); + return new npc_infused_crystalAI (creature); } struct npc_infused_crystalAI : public Scripted_NoMovementAI diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp index 290d2f1b5ee..5d2104475e3 100644 --- a/src/server/scripts/EasternKingdoms/ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp @@ -44,7 +44,7 @@ class npc_blood_knight_dawnstar : public CreatureScript public: npc_blood_knight_dawnstar() : CreatureScript("npc_blood_knight_dawnstar") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -60,12 +60,12 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(24226, 1, true)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_BKD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -83,26 +83,26 @@ class npc_budd_nedreck : public CreatureScript public: npc_budd_nedreck() : CreatureScript("npc_budd_nedreck") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 42540, false); + creature->CastSpell(pPlayer, 42540, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(11166) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -117,25 +117,25 @@ class npc_rathis_tomber : public CreatureScript public: npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(9152)) + if (creature->isVendor() && pPlayer->GetQuestRewardStatus(9152)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(8432, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8432, creature->GetGUID()); }else - pPlayer->SEND_GOSSIP_MENU(8431, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8431, creature->GetGUID()); return true; } @@ -234,21 +234,21 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS) { - pCreature->setFaction(113); + creature->setFaction(113); - if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ranger_lilathaAI(pCreature); + return new npc_ranger_lilathaAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp index 75cf7d481a8..24e250562f6 100644 --- a/src/server/scripts/EasternKingdoms/hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp @@ -57,33 +57,33 @@ class npc_00x09hl : public CreatureScript public: npc_00x09hl() : CreatureScript("npc_00x09hl") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_RESQUE_OOX_09) { - pCreature->SetStandState(UNIT_STAND_STATE_STAND); + creature->SetStandState(UNIT_STAND_STATE_STAND); if (pPlayer->GetTeam() == ALLIANCE) - pCreature->setFaction(FACTION_ESCORTEE_A); + creature->setFaction(FACTION_ESCORTEE_A); else if (pPlayer->GetTeam() == HORDE) - pCreature->setFaction(FACTION_ESCORTEE_H); + creature->setFaction(FACTION_ESCORTEE_H); - DoScriptText(SAY_OOX_START, pCreature, pPlayer); + DoScriptText(SAY_OOX_START, creature, pPlayer); - if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, pCreature->AI())) + if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_00x09hlAI(pCreature); + return new npc_00x09hlAI(creature); } struct npc_00x09hlAI : public npc_escortAI { - npc_00x09hlAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -191,27 +191,27 @@ class npc_rinji : public CreatureScript public: npc_rinji() : CreatureScript("npc_rinji") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_RINJI_TRAPPED) { - if (GameObject* pGo = pCreature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE)) + if (GameObject* pGo = creature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE)) pGo->UseDoorOrButton(); - if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, pCreature->AI())) + if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_rinjiAI(pCreature); + return new npc_rinjiAI(creature); } struct npc_rinjiAI : public npc_escortAI { - npc_rinjiAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_rinjiAI(Creature* creature) : npc_escortAI(creature) { m_bIsByOutrunner = false; m_iSpawnId = 0; diff --git a/src/server/scripts/EasternKingdoms/ironforge.cpp b/src/server/scripts/EasternKingdoms/ironforge.cpp index 0c55076c3f2..b121c266733 100644 --- a/src/server/scripts/EasternKingdoms/ironforge.cpp +++ b/src/server/scripts/EasternKingdoms/ironforge.cpp @@ -44,26 +44,26 @@ class npc_royal_historian_archesonus : public CreatureScript public: npc_royal_historian_archesonus() : CreatureScript("npc_royal_historian_archesonus") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(2236, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2236, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(2237, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2237, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(2238, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2238, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(2239, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2239, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->CLOSE_GOSSIP_MENU(); @@ -73,18 +73,18 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(3702) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(2235, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2235, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } diff --git a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp index 31512dc6a37..7dc32e22e56 100644 --- a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp @@ -44,9 +44,9 @@ class npc_converted_sentry : public CreatureScript public: npc_converted_sentry() : CreatureScript("npc_converted_sentry") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_converted_sentryAI (pCreature); + return new npc_converted_sentryAI (creature); } struct npc_converted_sentryAI : public ScriptedAI @@ -102,9 +102,9 @@ class npc_greengill_slave : public CreatureScript public: npc_greengill_slave() : CreatureScript("npc_greengill_slave") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_greengill_slaveAI(pCreature); + return new npc_greengill_slaveAI(creature); } struct npc_greengill_slaveAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/loch_modan.cpp b/src/server/scripts/EasternKingdoms/loch_modan.cpp index 3ea335e83b8..d9d4dbe5e31 100644 --- a/src/server/scripts/EasternKingdoms/loch_modan.cpp +++ b/src/server/scripts/EasternKingdoms/loch_modan.cpp @@ -47,34 +47,34 @@ class npc_mountaineer_pebblebitty : public CreatureScript public: npc_mountaineer_pebblebitty() : CreatureScript("npc_mountaineer_pebblebitty") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(1833, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1833, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(1834, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1834, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(1835, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1835, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(1836, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1836, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); - pPlayer->SEND_GOSSIP_MENU(1837, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1837, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); - pPlayer->SEND_GOSSIP_MENU(1838, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1838, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: pPlayer->CLOSE_GOSSIP_MENU(); @@ -83,15 +83,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (!pPlayer->GetQuestRewardStatus(3181) == 1) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } diff --git a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp index f104d104583..28badc9d384 100644 --- a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp +++ b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp @@ -43,25 +43,25 @@ class npc_corporal_keeshan : public CreatureScript public: npc_corporal_keeshan() : CreatureScript("npc_corporal_keeshan") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *pQuest) { if (pQuest->GetQuestId() == QUEST_MISSING_IN_ACTION) { - CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI, pCreature->AI())->Start(true, false, pPlayer->GetGUID(), pQuest); - DoScriptText(SAY_CORPORAL_1, pCreature); + CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI, creature->AI())->Start(true, false, pPlayer->GetGUID(), pQuest); + DoScriptText(SAY_CORPORAL_1, creature); } return false; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_corporal_keeshanAI(pCreature); + return new npc_corporal_keeshanAI(creature); } struct npc_corporal_keeshanAI : public npc_escortAI { - npc_corporal_keeshanAI(Creature* pCreature) : npc_escortAI(pCreature) {} + npc_corporal_keeshanAI(Creature* creature) : npc_escortAI(creature) {} uint32 uiPhase; uint32 uiTimer; diff --git a/src/server/scripts/EasternKingdoms/searing_gorge.cpp b/src/server/scripts/EasternKingdoms/searing_gorge.cpp index c4c9a7d0d07..fc017998c3a 100644 --- a/src/server/scripts/EasternKingdoms/searing_gorge.cpp +++ b/src/server/scripts/EasternKingdoms/searing_gorge.cpp @@ -44,18 +44,18 @@ class npc_kalaran_windblade : public CreatureScript public: npc_kalaran_windblade() : CreatureScript("npc_kalaran_windblade") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KW1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(1954, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1954, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KW2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(1955, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1955, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->CLOSE_GOSSIP_MENU(); @@ -65,15 +65,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(3441) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -91,7 +91,7 @@ class npc_lothos_riftwaker : public CreatureScript public: npc_lothos_riftwaker() : CreatureScript("npc_lothos_riftwaker") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) @@ -103,15 +103,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestRewardStatus(7487) || pPlayer->GetQuestRewardStatus(7848)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_LR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -131,18 +131,18 @@ class npc_zamael_lunthistle : public CreatureScript public: npc_zamael_lunthistle() : CreatureScript("npc_zamael_lunthistle") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_ZL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(1921, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1921, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_ZL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(1922, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1922, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->CLOSE_GOSSIP_MENU(); @@ -152,15 +152,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(3377) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ZL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(1920, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1920, creature->GetGUID()); return true; } diff --git a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp index 36f26a957d1..7fb230dcc07 100644 --- a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp +++ b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp @@ -46,9 +46,9 @@ class npc_blood_knight_stillblade : public CreatureScript public: npc_blood_knight_stillblade() : CreatureScript("npc_blood_knight_stillblade") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_blood_knight_stillbladeAI (pCreature); + return new npc_blood_knight_stillbladeAI (creature); } struct npc_blood_knight_stillbladeAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp index 0d02499d9c0..2e732f3d7a4 100644 --- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp +++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp @@ -44,36 +44,36 @@ class npc_astor_hadren : public CreatureScript public: npc_astor_hadren() : CreatureScript("npc_astor_hadren") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_astor_hadrenAI(pCreature); + return new npc_astor_hadrenAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SAH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(624, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(624, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 2: pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->setFaction(21); + creature->setFaction(21); if (pPlayer) - CAST_AI(npc_astor_hadren::npc_astor_hadrenAI, pCreature->AI())->AttackStart(pPlayer); + CAST_AI(npc_astor_hadren::npc_astor_hadrenAI, creature->AI())->AttackStart(pPlayer); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(1886) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HAH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(623, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(623, creature->GetGUID()); return true; } @@ -174,22 +174,22 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_ESCORTING) { - DoScriptText(SAY_QUESTACCEPT, pCreature, pPlayer); + DoScriptText(SAY_QUESTACCEPT, creature, pPlayer); - if (npc_escortAI* pEscortAI = CAST_AI(npc_deathstalker_erland::npc_deathstalker_erlandAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_deathstalker_erland::npc_deathstalker_erlandAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_deathstalker_erlandAI(pCreature); + return new npc_deathstalker_erlandAI(creature); } }; @@ -225,22 +225,22 @@ class pyrewood_ambush : public CreatureScript public: pyrewood_ambush() : CreatureScript("pyrewood_ambush") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest *pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest *pQuest) { - if (pQuest->GetQuestId() == QUEST_PYREWOOD_AMBUSH && !CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->QuestInProgress) + if (pQuest->GetQuestId() == QUEST_PYREWOOD_AMBUSH && !CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->QuestInProgress) { - CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->QuestInProgress = true; - CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->Phase = 0; - CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->KillCount = 0; - CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID(); + CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->QuestInProgress = true; + CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->Phase = 0; + CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->KillCount = 0; + CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->PlayerGUID = pPlayer->GetGUID(); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new pyrewood_ambushAI (pCreature); + return new pyrewood_ambushAI (creature); } struct pyrewood_ambushAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp index eb52472fafd..4aa3c56438d 100644 --- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp +++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp @@ -48,27 +48,27 @@ class npc_archmage_malin : public CreatureScript public: npc_archmage_malin() : CreatureScript("npc_archmage_malin") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 42711, true); + creature->CastSpell(pPlayer, 42711, true); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(11223) == QUEST_STATUS_COMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MALIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -90,19 +90,19 @@ class npc_bartleby : public CreatureScript public: npc_bartleby() : CreatureScript("npc_bartleby") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest) { if (pQuest->GetQuestId() == QUEST_BEAT) { - pCreature->setFaction(FACTION_ENEMY); - pCreature->AI()->AttackStart(pPlayer); + creature->setFaction(FACTION_ENEMY); + creature->AI()->AttackStart(pPlayer); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_bartlebyAI(pCreature); + return new npc_bartlebyAI(creature); } struct npc_bartlebyAI : public ScriptedAI @@ -162,19 +162,19 @@ class npc_dashel_stonefist : public CreatureScript public: npc_dashel_stonefist() : CreatureScript("npc_dashel_stonefist") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest) { if (pQuest->GetQuestId() == QUEST_MISSING_DIPLO_PT8) { - pCreature->setFaction(FACTION_HOSTILE); - CAST_AI(npc_dashel_stonefist::npc_dashel_stonefistAI, pCreature->AI())->AttackStart(pPlayer); + creature->setFaction(FACTION_HOSTILE); + CAST_AI(npc_dashel_stonefist::npc_dashel_stonefistAI, creature->AI())->AttackStart(pPlayer); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_dashel_stonefistAI(pCreature); + return new npc_dashel_stonefistAI(creature); } struct npc_dashel_stonefistAI : public ScriptedAI @@ -233,22 +233,22 @@ class npc_lady_katrana_prestor : public CreatureScript public: npc_lady_katrana_prestor() : CreatureScript("npc_lady_katrana_prestor") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(2694, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2694, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(2695, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2695, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(2696, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2696, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->CLOSE_GOSSIP_MENU(); @@ -258,15 +258,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(4185) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(2693, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2693, creature->GetGUID()); return true; } @@ -299,16 +299,16 @@ class npc_lord_gregor_lescovar : public CreatureScript public: npc_lord_gregor_lescovar() : CreatureScript("npc_lord_gregor_lescovar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_lord_gregor_lescovarAI(pCreature); + return new npc_lord_gregor_lescovarAI(creature); } struct npc_lord_gregor_lescovarAI : public npc_escortAI { - npc_lord_gregor_lescovarAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_lord_gregor_lescovarAI(Creature* creature) : npc_escortAI(creature) { - pCreature->RestoreFaction(); + creature->RestoreFaction(); } uint32 uiTimer; @@ -455,14 +455,14 @@ class npc_marzon_silent_blade : public CreatureScript public: npc_marzon_silent_blade() : CreatureScript("npc_marzon_silent_blade") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_marzon_silent_bladeAI(pCreature); + return new npc_marzon_silent_bladeAI(creature); } struct npc_marzon_silent_bladeAI : public ScriptedAI { - npc_marzon_silent_bladeAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_marzon_silent_bladeAI(Creature* creature) : ScriptedAI(creature) { me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING); } @@ -557,14 +557,14 @@ class npc_tyrion_spybot : public CreatureScript public: npc_tyrion_spybot() : CreatureScript("npc_tyrion_spybot") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_tyrion_spybotAI(pCreature); + return new npc_tyrion_spybotAI(creature); } struct npc_tyrion_spybotAI : public npc_escortAI { - npc_tyrion_spybotAI(Creature* pCreature) : npc_escortAI(pCreature) {} + npc_tyrion_spybotAI(Creature* creature) : npc_escortAI(creature) {} uint32 uiTimer; uint32 uiPhase; @@ -696,11 +696,11 @@ class npc_tyrion : public CreatureScript public: npc_tyrion() : CreatureScript("npc_tyrion") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *pQuest) { if (pQuest->GetQuestId() == QUEST_THE_ATTACK) { - if (Creature* pSpybot = pCreature->FindNearestCreature(NPC_TYRION_SPYBOT, 5.0f, true)) + if (Creature* pSpybot = creature->FindNearestCreature(NPC_TYRION_SPYBOT, 5.0f, true)) { CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->Start(false, false, pPlayer->GetGUID()); CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->SetMaxPlayerDistance(200.0f); diff --git a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp index 73b24bd81a8..39c4b650f9a 100644 --- a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp +++ b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp @@ -38,9 +38,9 @@ class mob_yenniku : public CreatureScript public: mob_yenniku() : CreatureScript("mob_yenniku") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_yennikuAI (pCreature); + return new mob_yennikuAI (creature); } struct mob_yennikuAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp index 67f2bd2c7e8..5b5cdecb0c9 100644 --- a/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp +++ b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp @@ -44,25 +44,25 @@ public: npc_galen_goodward() : CreatureScript("npc_galen_goodward") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest) { if (quest->GetQuestId() == QUEST_GALENS_ESCAPE) { - CAST_AI(npc_galen_goodward::npc_galen_goodwardAI, pCreature->AI())->Start(false, false, pPlayer->GetGUID()); - pCreature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE); - DoScriptText(SAY_QUEST_ACCEPTED, pCreature); + CAST_AI(npc_galen_goodward::npc_galen_goodwardAI, creature->AI())->Start(false, false, pPlayer->GetGUID()); + creature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE); + DoScriptText(SAY_QUEST_ACCEPTED, creature); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_galen_goodwardAI(pCreature); + return new npc_galen_goodwardAI(creature); } struct npc_galen_goodwardAI : public npc_escortAI { - npc_galen_goodwardAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_galen_goodwardAI(Creature* creature) : npc_escortAI(creature) { m_uiGalensCageGUID = 0; Reset(); diff --git a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp index 8d81fbc3bd8..0fea2593576 100644 --- a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp +++ b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp @@ -48,25 +48,25 @@ class npc_calvin_montague : public CreatureScript public: npc_calvin_montague() : CreatureScript("npc_calvin_montague") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest) { if (pQuest->GetQuestId() == QUEST_590) { - pCreature->setFaction(FACTION_HOSTILE); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - CAST_AI(npc_calvin_montague::npc_calvin_montagueAI, pCreature->AI())->AttackStart(pPlayer); + creature->setFaction(FACTION_HOSTILE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + CAST_AI(npc_calvin_montague::npc_calvin_montagueAI, creature->AI())->AttackStart(pPlayer); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_calvin_montagueAI (pCreature); + return new npc_calvin_montagueAI (creature); } struct npc_calvin_montagueAI : public ScriptedAI { - npc_calvin_montagueAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_calvin_montagueAI(Creature* creature) : ScriptedAI(creature) { } uint32 m_uiPhase; uint32 m_uiPhaseTimer; diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp index 78ac16227e3..cc3a6781cd3 100644 --- a/src/server/scripts/EasternKingdoms/undercity.cpp +++ b/src/server/scripts/EasternKingdoms/undercity.cpp @@ -66,24 +66,24 @@ class npc_lady_sylvanas_windrunner : public CreatureScript public: npc_lady_sylvanas_windrunner() : CreatureScript("npc_lady_sylvanas_windrunner") { } - bool OnQuestReward(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest, uint32 /*slot*/) + bool OnQuestReward(Player* /*pPlayer*/, Creature* creature, const Quest *_Quest, uint32 /*slot*/) { if (_Quest->GetQuestId() == QUEST_JOURNEY_TO_UNDERCITY) { - CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, pCreature->AI())->LamentEvent = true; - CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, pCreature->AI())->DoPlaySoundToSet(pCreature, SOUND_CREDIT); - pCreature->CastSpell(pCreature, SPELL_SYLVANAS_CAST, false); + CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->LamentEvent = true; + CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->DoPlaySoundToSet(creature, SOUND_CREDIT); + creature->CastSpell(creature, SPELL_SYLVANAS_CAST, false); for (uint8 i = 0; i < 4; ++i) - pCreature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); + creature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_lady_sylvanas_windrunnerAI (pCreature); + return new npc_lady_sylvanas_windrunnerAI (creature); } struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI @@ -155,9 +155,9 @@ class npc_highborne_lamenter : public CreatureScript public: npc_highborne_lamenter() : CreatureScript("npc_highborne_lamenter") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_highborne_lamenterAI (pCreature); + return new npc_highborne_lamenterAI (creature); } struct npc_highborne_lamenterAI : public ScriptedAI @@ -219,13 +219,13 @@ class npc_parqual_fintallas : public CreatureScript public: npc_parqual_fintallas() : CreatureScript("npc_parqual_fintallas") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, SPELL_MARK_OF_SHAME, false); + creature->CastSpell(pPlayer, SPELL_MARK_OF_SHAME, false); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { @@ -235,20 +235,20 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasAura(SPELL_MARK_OF_SHAME)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(5822, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5822, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(5821, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5821, creature->GetGUID()); return true; } diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp index 91fc1ee1076..8a70bccef00 100644 --- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp @@ -49,43 +49,43 @@ class npcs_dithers_and_arbington : public CreatureScript public: npcs_dithers_and_arbington() : CreatureScript("npcs_dithers_and_arbington") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(3980, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3980, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(3981, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3981, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(3982, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3982, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(3983, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3983, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 17529, false); + creature->CastSpell(pPlayer, 17529, false); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - if (pCreature->isVendor()) + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (pPlayer->GetQuestRewardStatus(5237) || pPlayer->GetQuestRewardStatus(5238)) @@ -94,9 +94,9 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(3985, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3985, creature->GetGUID()); }else - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -121,7 +121,7 @@ class npc_myranda_the_hag : public CreatureScript public: npc_myranda_the_hag() : CreatureScript("npc_myranda_the_hag") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) @@ -132,20 +132,20 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_SUBTERFUGE) == QUEST_STATUS_COMPLETE && !pPlayer->GetQuestRewardStatus(QUEST_IN_DREAMS) && !pPlayer->HasAura(SPELL_SCARLET_ILLUSION)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ILLUSION, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(4773, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4773, creature->GetGUID()); return true; } else - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -161,9 +161,9 @@ class npc_the_scourge_cauldron : public CreatureScript public: npc_the_scourge_cauldron() : CreatureScript("npc_the_scourge_cauldron") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_the_scourge_cauldronAI (pCreature); + return new npc_the_scourge_cauldronAI (creature); } struct npc_the_scourge_cauldronAI : public ScriptedAI @@ -246,9 +246,9 @@ class npc_andorhal_tower : public CreatureScript public: npc_andorhal_tower() : CreatureScript("npc_andorhal_tower") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_andorhal_towerAI (pCreature); + return new npc_andorhal_towerAI (creature); } struct npc_andorhal_towerAI : public Scripted_NoMovementAI @@ -293,23 +293,23 @@ class npc_anchorite_truuen : public CreatureScript public: npc_anchorite_truuen() : CreatureScript("npc_anchorite_truuen") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest) { - npc_escortAI* pEscortAI = CAST_AI(npc_anchorite_truuen::npc_anchorite_truuenAI, pCreature->AI()); + npc_escortAI* pEscortAI = CAST_AI(npc_anchorite_truuen::npc_anchorite_truuenAI, creature->AI()); if (quest->GetQuestId() == QUEST_TOMB_LIGHTBRINGER) pEscortAI->Start(true, true, pPlayer->GetGUID()); return false; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_anchorite_truuenAI(pCreature); + return new npc_anchorite_truuenAI(creature); } struct npc_anchorite_truuenAI : public npc_escortAI { - npc_anchorite_truuenAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_anchorite_truuenAI(Creature* creature) : npc_escortAI(creature) { } uint32 m_uiChatTimer; diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp index 35e43abe0be..e55c3b430e6 100644 --- a/src/server/scripts/EasternKingdoms/westfall.cpp +++ b/src/server/scripts/EasternKingdoms/westfall.cpp @@ -54,27 +54,27 @@ class npc_daphne_stilwell : public CreatureScript public: npc_daphne_stilwell() : CreatureScript("npc_daphne_stilwell") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_TOME_VALOR) { - DoScriptText(SAY_DS_START, pCreature); + DoScriptText(SAY_DS_START, creature); - if (npc_escortAI* pEscortAI = CAST_AI(npc_daphne_stilwell::npc_daphne_stilwellAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_daphne_stilwell::npc_daphne_stilwellAI, creature->AI())) pEscortAI->Start(true, true, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_daphne_stilwellAI(pCreature); + return new npc_daphne_stilwellAI(creature); } struct npc_daphne_stilwellAI : public npc_escortAI { - npc_daphne_stilwellAI(Creature* pCreature) : npc_escortAI(pCreature) {} + npc_daphne_stilwellAI(Creature* creature) : npc_escortAI(creature) {} uint32 uiWPHolder; uint32 uiShootTimer; @@ -205,22 +205,22 @@ class npc_defias_traitor : public CreatureScript public: npc_defias_traitor() : CreatureScript("npc_defias_traitor") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_DEFIAS_BROTHERHOOD) { - if (npc_escortAI* pEscortAI = CAST_AI(npc_defias_traitor::npc_defias_traitorAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_defias_traitor::npc_defias_traitorAI, creature->AI())) pEscortAI->Start(true, true, pPlayer->GetGUID()); - DoScriptText(SAY_START, pCreature, pPlayer); + DoScriptText(SAY_START, creature, pPlayer); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_defias_traitorAI(pCreature); + return new npc_defias_traitorAI(creature); } struct npc_defias_traitorAI : public npc_escortAI diff --git a/src/server/scripts/EasternKingdoms/wetlands.cpp b/src/server/scripts/EasternKingdoms/wetlands.cpp index b89aa63d166..e1546f1ad22 100644 --- a/src/server/scripts/EasternKingdoms/wetlands.cpp +++ b/src/server/scripts/EasternKingdoms/wetlands.cpp @@ -50,14 +50,14 @@ class npc_tapoke_slim_jahn : public CreatureScript public: npc_tapoke_slim_jahn() : CreatureScript("npc_tapoke_slim_jahn") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_tapoke_slim_jahnAI(pCreature); + return new npc_tapoke_slim_jahnAI(creature); } struct npc_tapoke_slim_jahnAI : public npc_escortAI { - npc_tapoke_slim_jahnAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_tapoke_slim_jahnAI(Creature* creature) : npc_escortAI(creature) { } bool m_bFriendSummoned; @@ -144,11 +144,11 @@ class npc_mikhail : public CreatureScript public: npc_mikhail() : CreatureScript("npc_mikhail") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_MISSING_DIPLO_PT11) { - Creature* pSlim = pCreature->FindNearestCreature(NPC_TAPOKE_SLIM_JAHN, 25.0f); + Creature* pSlim = creature->FindNearestCreature(NPC_TAPOKE_SLIM_JAHN, 25.0f); if (!pSlim) return false; diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp index db5034655d8..b32f5f93c27 100644 --- a/src/server/scripts/Examples/example_creature.cpp +++ b/src/server/scripts/Examples/example_creature.cpp @@ -258,28 +258,28 @@ class example_creature : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new example_creatureAI(pCreature); + return new example_creatureAI(creature); } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); //Set our faction to hostile towards all - pCreature->setFaction(FACTION_WORGEN); - pCreature->AI()->AttackStart(pPlayer); + creature->setFaction(FACTION_WORGEN); + creature->AI()->AttackStart(pPlayer); } return true; diff --git a/src/server/scripts/Examples/example_escort.cpp b/src/server/scripts/Examples/example_escort.cpp index a4300e1a300..9c173f73b95 100644 --- a/src/server/scripts/Examples/example_escort.cpp +++ b/src/server/scripts/Examples/example_escort.cpp @@ -64,7 +64,7 @@ class example_escort : public CreatureScript struct example_escortAI : public npc_escortAI { // CreatureAI functions - example_escortAI(Creature* pCreature) : npc_escortAI(pCreature) { } + example_escortAI(Creature* creature) : npc_escortAI(creature) { } uint32 m_uiDeathCoilTimer; uint32 m_uiChatTimer; @@ -178,29 +178,29 @@ class example_escort : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new example_escortAI(pCreature); + return new example_escortAI(creature); } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); - pPlayer->PrepareGossipMenu(pCreature, 0); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); + pPlayer->PrepareGossipMenu(creature, 0); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SendPreparedGossip(pCreature); + pPlayer->SendPreparedGossip(creature); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - npc_escortAI* pEscortAI = CAST_AI(example_escort::example_escortAI, pCreature->AI()); + npc_escortAI* pEscortAI = CAST_AI(example_escort::example_escortAI, creature->AI()); switch(uiAction) { diff --git a/src/server/scripts/Examples/example_gossip_codebox.cpp b/src/server/scripts/Examples/example_gossip_codebox.cpp index 64e57355bfa..30d9f27f400 100644 --- a/src/server/scripts/Examples/example_gossip_codebox.cpp +++ b/src/server/scripts/Examples/example_gossip_codebox.cpp @@ -48,29 +48,29 @@ class example_gossip_codebox : public CreatureScript { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1, "", 0, true); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->PlayerTalkClass->SendGossipMenu(907, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(907, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { - DoScriptText(SAY_NOT_INTERESTED, pCreature); + DoScriptText(SAY_NOT_INTERESTED, creature); pPlayer->CLOSE_GOSSIP_MENU(); } return true; } - bool OnGossipSelectCode(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction, const char* code) + bool OnGossipSelectCode(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction, const char* code) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiSender == GOSSIP_SENDER_MAIN) @@ -80,13 +80,13 @@ class example_gossip_codebox : public CreatureScript case GOSSIP_ACTION_INFO_DEF+1: if (std::strcmp(code, pPlayer->GetName()) != 0) { - DoScriptText(SAY_WRONG, pCreature); - pCreature->CastSpell(pPlayer, SPELL_POLYMORPH, true); + DoScriptText(SAY_WRONG, creature); + creature->CastSpell(pPlayer, SPELL_POLYMORPH, true); } else { - DoScriptText(SAY_CORRECT, pCreature); - pCreature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD, true); + DoScriptText(SAY_CORRECT, creature); + creature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD, true); } pPlayer->CLOSE_GOSSIP_MENU(); diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index 0a67e7bf310..bbb4d2a2332 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -72,22 +72,22 @@ class npc_blackfathom_deeps_event : public CreatureScript public: npc_blackfathom_deeps_event() : CreatureScript("npc_blackfathom_deeps_event") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_blackfathom_deeps_eventAI (pCreature); + return new npc_blackfathom_deeps_eventAI (creature); } struct npc_blackfathom_deeps_eventAI : public ScriptedAI { - npc_blackfathom_deeps_eventAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_blackfathom_deeps_eventAI(Creature* creature) : ScriptedAI(creature) { - if (pCreature->isSummon()) + if (creature->isSummon()) { - pCreature->SetHomePosition(HomePosition); + creature->SetHomePosition(HomePosition); AttackPlayer(); } - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -201,7 +201,7 @@ class npc_morridune : public CreatureScript public: npc_morridune() : CreatureScript("npc_morridune") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -214,24 +214,24 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MORRIDUNE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_morriduneAI (pCreature); + return new npc_morriduneAI (creature); } struct npc_morriduneAI : public npc_escortAI { - npc_morriduneAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_morriduneAI(Creature* creature) : npc_escortAI(creature) { - DoScriptText(SAY_MORRIDUNE_1, pCreature); + DoScriptText(SAY_MORRIDUNE_1, creature); me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); Start(false, false, 0); } diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp index 8792f07a9b0..5b88ddf63a1 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp @@ -29,9 +29,9 @@ class boss_aku_mai : public CreatureScript public: boss_aku_mai() : CreatureScript("boss_aku_mai") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_aku_maiAI (pCreature); + return new boss_aku_maiAI (creature); } struct boss_aku_maiAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp index 5c854b36086..b8fe114f9df 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp @@ -28,9 +28,9 @@ class boss_gelihast : public CreatureScript public: boss_gelihast() : CreatureScript("boss_gelihast") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_gelihastAI (pCreature); + return new boss_gelihastAI (creature); } struct boss_gelihastAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp index 9f465d89b2a..b39d222b948 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp @@ -37,9 +37,9 @@ class boss_kelris : public CreatureScript public: boss_kelris() : CreatureScript("boss_kelris") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kelrisAI (pCreature); + return new boss_kelrisAI (creature); } struct boss_kelrisAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index 566826e6424..dc8784599de 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -57,9 +57,9 @@ class boss_anetheron : public CreatureScript public: boss_anetheron() : CreatureScript("boss_anetheron") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_anetheronAI (pCreature); + return new boss_anetheronAI (creature); } struct boss_anetheronAI : public hyjal_trashAI @@ -247,9 +247,9 @@ class mob_towering_infernal : public CreatureScript public: mob_towering_infernal() : CreatureScript("mob_towering_infernal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_towering_infernalAI (pCreature); + return new mob_towering_infernalAI (creature); } struct mob_towering_infernalAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index 6cd239baf8a..0a9745123cb 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -79,9 +79,9 @@ class mob_ancient_wisp : public CreatureScript public: mob_ancient_wisp() : CreatureScript("mob_ancient_wisp") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ancient_wispAI(pCreature); + return new mob_ancient_wispAI(creature); } struct mob_ancient_wispAI : public ScriptedAI @@ -135,9 +135,9 @@ class mob_doomfire : public CreatureScript public: mob_doomfire() : CreatureScript("mob_doomfire") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_doomfireAI(pCreature); + return new mob_doomfireAI(creature); } struct mob_doomfireAI : public ScriptedAI @@ -160,9 +160,9 @@ class mob_doomfire_targetting : public CreatureScript public: mob_doomfire_targetting() : CreatureScript("mob_doomfire_targetting") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_doomfire_targettingAI(pCreature); + return new mob_doomfire_targettingAI(creature); } struct mob_doomfire_targettingAI : public ScriptedAI @@ -226,9 +226,9 @@ class boss_archimonde : public CreatureScript public: boss_archimonde() : CreatureScript("boss_archimonde") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_archimondeAI (pCreature); + return new boss_archimondeAI (creature); } struct boss_archimondeAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index 7ba010f384f..7ec1cbed785 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -48,9 +48,9 @@ class boss_azgalor : public CreatureScript public: boss_azgalor() : CreatureScript("boss_azgalor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_azgalorAI (pCreature); + return new boss_azgalorAI (creature); } struct boss_azgalorAI : public hyjal_trashAI @@ -211,9 +211,9 @@ class mob_lesser_doomguard : public CreatureScript public: mob_lesser_doomguard() : CreatureScript("mob_lesser_doomguard") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_lesser_doomguardAI (pCreature); + return new mob_lesser_doomguardAI (creature); } struct mob_lesser_doomguardAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index 15d7cef6e1b..ef6d4a4dcbe 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -45,9 +45,9 @@ class boss_kazrogal : public CreatureScript public: boss_kazrogal() : CreatureScript("boss_kazrogal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kazrogalAI (pCreature); + return new boss_kazrogalAI (creature); } struct boss_kazrogalAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index c1dd57f0144..a40a431a620 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -51,9 +51,9 @@ class boss_rage_winterchill : public CreatureScript public: boss_rage_winterchill() : CreatureScript("boss_rage_winterchill") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_rage_winterchillAI (pCreature); + return new boss_rage_winterchillAI (creature); } struct boss_rage_winterchillAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index 1394ec232fd..106dee3dc79 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -50,10 +50,10 @@ class npc_jaina_proudmoore : public CreatureScript public: npc_jaina_proudmoore() : CreatureScript("npc_jaina_proudmoore") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: @@ -75,9 +75,9 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); if (ai->EventBegun) return false; @@ -93,13 +93,13 @@ public: if (pPlayer->isGameMaster()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - hyjalAI* ai = new hyjalAI(pCreature); + hyjalAI* ai = new hyjalAI(creature); ai->Reset(); ai->EnterEvadeMode(); @@ -126,10 +126,10 @@ class npc_thrall : public CreatureScript public: npc_thrall() : CreatureScript("npc_thrall") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); ai->DeSpawnVeins();//despawn the alliance veins switch(uiAction) { @@ -152,9 +152,9 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); if (ai->EventBegun) return false; @@ -175,13 +175,13 @@ public: if (pPlayer->isGameMaster()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - hyjalAI* ai = new hyjalAI(pCreature); + hyjalAI* ai = new hyjalAI(creature); ai->Reset(); ai->EnterEvadeMode(); @@ -204,15 +204,15 @@ class npc_tyrande_whisperwind : public CreatureScript public: npc_tyrande_whisperwind() : CreatureScript("npc_tyrande_whisperwind") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - hyjalAI* ai = new hyjalAI(pCreature); + hyjalAI* ai = new hyjalAI(creature); ai->Reset(); ai->EnterEvadeMode(); return ai; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) @@ -225,21 +225,21 @@ public: if (item && pPlayer) pPlayer->SendNewItem(item, 1, true, false, true); } - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); - CAST_AI(hyjalAI, pCreature->AI()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); + CAST_AI(hyjalAI, creature->AI()); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI()); + hyjalAI* ai = CAST_AI(hyjalAI, creature->AI()); uint32 AzgalorEvent = ai->GetInstanceData(DATA_AZGALOREVENT); // Only let them get item if Azgalor is dead. if (AzgalorEvent == DONE && !pPlayer->HasItemCount(ITEM_TEAR_OF_GODDESS, 1)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TYRANDE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index f54b3c5a86c..6c73f9698c1 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -449,49 +449,49 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3]) { SpawnLoc[i] = Base[random][i]; } - Creature* pCreature = NULL; + Creature* creature = NULL; switch(entry) { case 17906: //GARGOYLE if (!FirstBossDead && (WaveCount == 1 || WaveCount == 3)) {//summon at tower - pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][1]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); - if (pCreature) - CAST_AI(hyjal_trashAI, pCreature->AI())->useFlyPath = true; + creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][1]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + if (creature) + CAST_AI(hyjal_trashAI, creature->AI())->useFlyPath = true; }else{//summon at gate - pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); } break; case 17907: //FROST_WYRM , if (FirstBossDead && WaveCount == 1) //summon at gate - pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0], SpawnPointSpecial[SPAWN_WYRM_GATE][1], SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0], SpawnPointSpecial[SPAWN_WYRM_GATE][1], SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); else { - pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1], SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); - if (pCreature) - CAST_AI(hyjal_trashAI, pCreature->AI())->useFlyPath = true; + creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1], SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + if (creature) + CAST_AI(hyjal_trashAI, creature->AI())->useFlyPath = true; } break; case 17908: //GIANT_INFERNAL ++InfernalCount; if (InfernalCount > 7) InfernalCount = 0; - pCreature = me->SummonCreature(entry, InfernalPos[InfernalCount][0], InfernalPos[InfernalCount][1], InfernalPos[InfernalCount][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature = me->SummonCreature(entry, InfernalPos[InfernalCount][0], InfernalPos[InfernalCount][1], InfernalPos[InfernalCount][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); break; default: - pCreature = me->SummonCreature(entry, SpawnLoc[0], SpawnLoc[1], SpawnLoc[2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature = me->SummonCreature(entry, SpawnLoc[0], SpawnLoc[1], SpawnLoc[2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); break; } - if (pCreature) + if (creature) { // Increment Enemy Count to be used in World States and instance script ++EnemyCount; - pCreature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); - pCreature->setActive(true); + creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); + creature->setActive(true); switch(entry) { case NECROMANCER: @@ -507,19 +507,19 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3]) case ANETHERON: case KAZROGAL: case AZGALOR: - CAST_AI(hyjal_trashAI, pCreature->AI())->IsEvent = true; + CAST_AI(hyjal_trashAI, creature->AI())->IsEvent = true; break; } if (pInstance) { if (pInstance->GetData(DATA_RAIDDAMAGE) < MINRAIDDAMAGE) - pCreature->SetDisableReputationGain(true);//no repu for solo farming + creature->SetDisableReputationGain(true);//no repu for solo farming } // Check if Creature is a boss. - if (pCreature->isWorldBoss()) + if (creature->isWorldBoss()) { - if (!FirstBossDead) BossGUID[0] = pCreature->GetGUID(); - else BossGUID[1] = pCreature->GetGUID(); + if (!FirstBossDead) BossGUID[0] = creature->GetGUID(); + else BossGUID[1] = creature->GetGUID(); CheckTimer = 5000; } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 718ad8ff51e..972267a4cca 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -518,9 +518,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_giant_infernalAI(pCreature); + return new mob_giant_infernalAI(creature); } }; @@ -532,9 +532,9 @@ class mob_abomination : public CreatureScript public: mob_abomination() : CreatureScript("mob_abomination") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_abominationAI(pCreature); + return new mob_abominationAI(creature); } struct mob_abominationAI : public hyjal_trashAI @@ -633,9 +633,9 @@ class mob_ghoul : public CreatureScript public: mob_ghoul() : CreatureScript("mob_ghoul") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ghoulAI(pCreature); + return new mob_ghoulAI(creature); } struct mob_ghoulAI : public hyjal_trashAI @@ -742,9 +742,9 @@ class mob_necromancer : public CreatureScript public: mob_necromancer() : CreatureScript("mob_necromancer") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_necromancerAI(pCreature); + return new mob_necromancerAI(creature); } struct mob_necromancerAI : public hyjal_trashAI @@ -863,9 +863,9 @@ class mob_banshee : public CreatureScript public: mob_banshee() : CreatureScript("mob_banshee") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_bansheeAI(pCreature); + return new mob_bansheeAI(creature); } struct mob_bansheeAI : public hyjal_trashAI @@ -968,9 +968,9 @@ class mob_crypt_fiend : public CreatureScript public: mob_crypt_fiend() : CreatureScript("mob_crypt_fiend") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_crypt_fiendAI(pCreature); + return new mob_crypt_fiendAI(creature); } struct mob_crypt_fiendAI : public hyjal_trashAI @@ -1060,9 +1060,9 @@ class mob_fel_stalker : public CreatureScript public: mob_fel_stalker() : CreatureScript("mob_fel_stalker") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_stalkerAI(pCreature); + return new mob_fel_stalkerAI(creature); } struct mob_fel_stalkerAI : public hyjal_trashAI @@ -1152,9 +1152,9 @@ class mob_frost_wyrm : public CreatureScript public: mob_frost_wyrm() : CreatureScript("mob_frost_wyrm") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_frost_wyrmAI(pCreature); + return new mob_frost_wyrmAI(creature); } struct mob_frost_wyrmAI : public hyjal_trashAI @@ -1269,9 +1269,9 @@ class mob_gargoyle : public CreatureScript public: mob_gargoyle() : CreatureScript("mob_gargoyle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_gargoyleAI(pCreature); + return new mob_gargoyleAI(creature); } struct mob_gargoyleAI : public hyjal_trashAI @@ -1409,9 +1409,9 @@ class alliance_rifleman : public CreatureScript public: alliance_rifleman() : CreatureScript("alliance_rifleman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new alliance_riflemanAI(pCreature); + return new alliance_riflemanAI(creature); } struct alliance_riflemanAI : public Scripted_NoMovementAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp index e7db72b0a8e..882c7240ae3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp @@ -53,9 +53,9 @@ class boss_epoch : public CreatureScript public: boss_epoch() : CreatureScript("boss_epoch") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_epochAI (pCreature); + return new boss_epochAI (creature); } struct boss_epochAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp index f7c46dc09de..30482d27655 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp @@ -36,9 +36,9 @@ class boss_infinite_corruptor : public CreatureScript public: boss_infinite_corruptor() : CreatureScript("boss_infinite_corruptor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_infinite_corruptorAI(pCreature); + return new boss_infinite_corruptorAI(creature); } struct boss_infinite_corruptorAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp index 89a7643112c..28378daf7ab 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp @@ -69,9 +69,9 @@ class boss_mal_ganis : public CreatureScript public: boss_mal_ganis() : CreatureScript("boss_mal_ganis") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_mal_ganisAI (pCreature); + return new boss_mal_ganisAI (creature); } struct boss_mal_ganisAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp index 29f342dc7e3..9f4f46c2dd3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp @@ -50,9 +50,9 @@ class boss_meathook : public CreatureScript public: boss_meathook() : CreatureScript("boss_meathook") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_meathookAI (pCreature); + return new boss_meathookAI (creature); } struct boss_meathookAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp index 9312762b4f6..46d8936670f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp @@ -59,9 +59,9 @@ class boss_salramm : public CreatureScript public: boss_salramm() : CreatureScript("boss_salramm") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_salrammAI (pCreature); + return new boss_salrammAI (creature); } struct boss_salrammAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index b9c5a71ef8f..16c2d473103 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -231,10 +231,10 @@ class npc_arthas : public CreatureScript public: npc_arthas() : CreatureScript("npc_arthas") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*sender*/, uint32 action) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*sender*/, uint32 action) { pPlayer->PlayerTalkClass->ClearMenus(); - npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, pCreature->AI()); + npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, creature->AI()); if (!pAI) return false; @@ -270,13 +270,13 @@ public: } pPlayer->CLOSE_GOSSIP_MENU(); pAI->SetDespawnAtFar(true); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, pCreature->AI()); + npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, creature->AI()); if (pAI && pAI->bStepping == false) { @@ -288,28 +288,28 @@ public: if (status != QUEST_STATUS_COMPLETE && status != QUEST_STATUS_REWARDED) return false; pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); break; } case 1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_1, creature->GetGUID()); break; case 2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_2, creature->GetGUID()); break; case 3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_3, creature->GetGUID()); break; case 4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_4, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_4, creature->GetGUID()); break; case 5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_5, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_5, creature->GetGUID()); break; default: return false; @@ -318,16 +318,16 @@ public: return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_arthasAI(pCreature); + return new npc_arthasAI(creature); } struct npc_arthasAI : public npc_escortAI { - npc_arthasAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_arthasAI(Creature* creature) : npc_escortAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); Reset(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp index 909c39e3e04..666470617c7 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp @@ -48,9 +48,9 @@ class boss_aeonus : public CreatureScript public: boss_aeonus() : CreatureScript("boss_aeonus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_aeonusAI (pCreature); + return new boss_aeonusAI (creature); } struct boss_aeonusAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp index 2a1487e22e5..2d6256e4666 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp @@ -48,9 +48,9 @@ class boss_chrono_lord_deja : public CreatureScript public: boss_chrono_lord_deja() : CreatureScript("boss_chrono_lord_deja") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_chrono_lord_dejaAI (pCreature); + return new boss_chrono_lord_dejaAI (creature); } struct boss_chrono_lord_dejaAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp index ac227d8f369..d284a115f0c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp @@ -47,9 +47,9 @@ class boss_temporus : public CreatureScript public: boss_temporus() : CreatureScript("boss_temporus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_temporusAI (pCreature); + return new boss_temporusAI (creature); } struct boss_temporusAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp index 2b226639412..522f660b568 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp @@ -61,9 +61,9 @@ class npc_medivh_bm : public CreatureScript public: npc_medivh_bm() : CreatureScript("npc_medivh_bm") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_medivh_bmAI (pCreature); + return new npc_medivh_bmAI (creature); } struct npc_medivh_bmAI : public ScriptedAI @@ -254,9 +254,9 @@ class npc_time_rift : public CreatureScript public: npc_time_rift() : CreatureScript("npc_time_rift") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_time_riftAI (pCreature); + return new npc_time_riftAI (creature); } struct npc_time_riftAI : public ScriptedAI @@ -370,36 +370,36 @@ class npc_saat : public CreatureScript public: npc_saat() : CreatureScript("npc_saat") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, SPELL_CHRONO_BEACON, false); + creature->CastSpell(pPlayer, SPELL_CHRONO_BEACON, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_OPENING_PORTAL) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON, 1)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_OBTAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(10000, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10000, creature->GetGUID()); return true; } else if (pPlayer->GetQuestRewardStatus(QUEST_OPENING_PORTAL) && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON, 1)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_OBTAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(10001, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10001, creature->GetGUID()); return true; } - pPlayer->SEND_GOSSIP_MENU(10002, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10002, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp index 91842f3e8a3..31397ec7ad2 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp @@ -45,9 +45,9 @@ class boss_captain_skarloc : public CreatureScript public: boss_captain_skarloc() : CreatureScript("boss_captain_skarloc") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_captain_skarlocAI (pCreature); + return new boss_captain_skarlocAI (creature); } struct boss_captain_skarlocAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp index bd113e5285d..45d28c6785b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp @@ -47,9 +47,9 @@ class boss_epoch_hunter : public CreatureScript public: boss_epoch_hunter() : CreatureScript("boss_epoch_hunter") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_epoch_hunterAI (pCreature); + return new boss_epoch_hunterAI (creature); } struct boss_epoch_hunterAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp index d9af682df20..0ffc7f283ae 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp @@ -104,9 +104,9 @@ class boss_lieutenant_drake : public CreatureScript public: boss_lieutenant_drake() : CreatureScript("boss_lieutenant_drake") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lieutenant_drakeAI (pCreature); + return new boss_lieutenant_drakeAI (creature); } struct boss_lieutenant_drakeAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index 526e2e91c4c..7cb9541e626 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -51,7 +51,7 @@ class npc_erozion : public CreatureScript public: npc_erozion() : CreatureScript("npc_erozion") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -62,7 +62,7 @@ public: { pPlayer->StoreNewItem(dest, ITEM_ENTRY_BOMBS, true); } - pPlayer->SEND_GOSSIP_MENU(9515, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9515, creature->GetGUID()); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { @@ -71,19 +71,19 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance && pInstance->GetData(TYPE_BARREL_DIVERSION) != DONE && !pPlayer->HasItemCount(ITEM_ENTRY_BOMBS, 1)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_EROZION1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); if (pPlayer->GetQuestStatus(QUEST_ENTRY_RETURN) == QUEST_STATUS_COMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_EROZION2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(9778, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9778, creature->GetGUID()); return true; } @@ -193,15 +193,15 @@ class npc_thrall_old_hillsbrad : public CreatureScript public: npc_thrall_old_hillsbrad() : CreatureScript("npc_thrall_old_hillsbrad") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_thrall_old_hillsbradAI(pCreature); + return new npc_thrall_old_hillsbradAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: @@ -212,69 +212,69 @@ public: pInstance->SetData(TYPE_THRALL_PART1, IN_PROGRESS); } - DoScriptText(SAY_TH_START_EVENT_PART1, pCreature); + DoScriptText(SAY_TH_START_EVENT_PART1, creature); - if (npc_escortAI* pEscortAI = CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, creature->AI())) pEscortAI->Start(true, true, pPlayer->GetGUID()); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(100.0f);//not really needed, because it will not despawn if player is too far - CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtEnd(false); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtFar(false); + CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(100.0f);//not really needed, because it will not despawn if player is too far + CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtEnd(false); + CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtFar(false); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_SKARLOC2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+20); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+20: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, pCreature->GetGUID()); - pCreature->SummonCreature(SKARLOC_MOUNT, 2038.81f, 270.26f, 63.20f, 5.41f, TEMPSUMMON_TIMED_DESPAWN, 12000); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, creature->GetGUID()); + creature->SummonCreature(SKARLOC_MOUNT, 2038.81f, 270.26f, 63.20f, 5.41f, TEMPSUMMON_TIMED_DESPAWN, 12000); if (pInstance) pInstance->SetData(TYPE_THRALL_PART2, IN_PROGRESS); - DoScriptText(SAY_TH_START_EVENT_PART2, pCreature); + DoScriptText(SAY_TH_START_EVENT_PART2, creature); - CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI())->StartWP(); + CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, creature->AI())->StartWP(); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->CLOSE_GOSSIP_MENU(); if (pInstance) pInstance->SetData(TYPE_THRALL_PART3, IN_PROGRESS); - CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI())->StartWP(); + CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, creature->AI())->StartWP(); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) + if (creature->isQuestGiver()) { - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - pPlayer->SendPreparedQuest(pCreature->GetGUID()); + pPlayer->PrepareQuestMenu(creature->GetGUID()); + pPlayer->SendPreparedQuest(creature->GetGUID()); } - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance) { if (pInstance->GetData(TYPE_BARREL_DIVERSION) == DONE && !pInstance->GetData(TYPE_THRALL_EVENT)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_WALKING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START, creature->GetGUID()); } if (pInstance->GetData(TYPE_THRALL_PART1) == DONE && !pInstance->GetData(TYPE_THRALL_PART2)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_SKARLOC1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC1, creature->GetGUID()); } if (pInstance->GetData(TYPE_THRALL_PART2) == DONE && !pInstance->GetData(TYPE_THRALL_PART3)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TARREN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_TARREN, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_TARREN, creature->GetGUID()); } } return true; @@ -576,19 +576,19 @@ class npc_taretha : public CreatureScript public: npc_taretha() : CreatureScript("npc_taretha") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_tarethaAI(pCreature); + return new npc_tarethaAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH2, creature->GetGUID()); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { @@ -598,11 +598,11 @@ public: { pInstance->SetData(TYPE_THRALL_PART4, IN_PROGRESS); if (pInstance->GetData64(DATA_EPOCH) == 0) - pCreature->SummonCreature(ENTRY_EPOCH, 2639.13f, 698.55f, 65.43f, 4.59f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); + creature->SummonCreature(ENTRY_EPOCH, 2639.13f, 698.55f, 65.43f, 4.59f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); if (uint64 ThrallGUID = pInstance->GetData64(DATA_THRALL)) { - Creature* Thrall = (Unit::GetCreature((*pCreature), ThrallGUID)); + Creature* Thrall = (Unit::GetCreature((*creature), ThrallGUID)); if (Thrall) CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, Thrall->AI())->StartWP(); } @@ -611,13 +611,13 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance && pInstance->GetData(TYPE_THRALL_PART3) == DONE && pInstance->GetData(TYPE_THRALL_PART4) == NOT_STARTED) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH1, creature->GetGUID()); } return true; } diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp index cf5df7eaad3..ea70cf6de3f 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp @@ -34,9 +34,9 @@ class celebras_the_cursed : public CreatureScript public: celebras_the_cursed() : CreatureScript("celebras_the_cursed") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new celebras_the_cursedAI (pCreature); + return new celebras_the_cursedAI (creature); } struct celebras_the_cursedAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp index 7a38dd2a84a..1f9dbf75dcf 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp @@ -34,9 +34,9 @@ class boss_landslide : public CreatureScript public: boss_landslide() : CreatureScript("boss_landslide") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_landslideAI (pCreature); + return new boss_landslideAI (creature); } struct boss_landslideAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp index 35192b08f48..ad344ab5347 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp @@ -33,9 +33,9 @@ class boss_noxxion : public CreatureScript public: boss_noxxion() : CreatureScript("boss_noxxion") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_noxxionAI (pCreature); + return new boss_noxxionAI (creature); } struct boss_noxxionAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp index 3e7f6e8da98..f7b98988cd4 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp @@ -35,9 +35,9 @@ class boss_princess_theradras : public CreatureScript public: boss_princess_theradras() : CreatureScript("boss_princess_theradras") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ptheradrasAI (pCreature); + return new boss_ptheradrasAI (creature); } struct boss_ptheradrasAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index 6292e61d329..196cbc218d2 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -105,16 +105,16 @@ class boss_onyxia : public CreatureScript public: boss_onyxia() : CreatureScript("boss_onyxia") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_onyxiaAI (pCreature); + return new boss_onyxiaAI (creature); } struct boss_onyxiaAI : public ScriptedAI { - boss_onyxiaAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + boss_onyxiaAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); Reset(); } diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp index 7deccca4ff0..7ade38dba8e 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp @@ -41,9 +41,9 @@ class boss_amnennar_the_coldbringer : public CreatureScript public: boss_amnennar_the_coldbringer() : CreatureScript("boss_amnennar_the_coldbringer") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_amnennar_the_coldbringerAI (pCreature); + return new boss_amnennar_the_coldbringerAI (creature); } struct boss_amnennar_the_coldbringerAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index cef5058187e..6bfeff5bf3c 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -52,25 +52,25 @@ class npc_henry_stern : public CreatureScript public: npc_henry_stern() : CreatureScript("npc_henry_stern") { } - bool OnGossipSelect (Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect (Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) { pPlayer->CastSpell(pPlayer, SPELL_TEACHING_GOLDTHORN_TEA, true); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_TEA_ANSWER, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_TEA_ANSWER, creature->GetGUID()); } if (uiAction == GOSSIP_ACTION_INFO_DEF + 2) { pPlayer->CastSpell(pPlayer, SPELL_TEACHING_MIGHTY_TROLLS_BLOOD_POTION, true); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_POTION_ANSWER, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_POTION_ANSWER, creature->GetGUID()); } return true; } - bool OnGossipHello (Player* pPlayer, Creature* pCreature) + bool OnGossipHello (Player* pPlayer, Creature* creature) { if (pPlayer->GetBaseSkillValue(SKILL_COOKING) >= 175 && !pPlayer->HasSpell(SPELL_GOLDTHORN_TEA)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); @@ -78,7 +78,7 @@ public: if (pPlayer->GetBaseSkillValue(SKILL_ALCHEMY) >= 180 && !pPlayer->HasSpell(SPELL_MIGHT_TROLLS_BLOOD_POTION)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_POTION, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -119,16 +119,16 @@ class npc_tomb_creature : public CreatureScript public: npc_tomb_creature() : CreatureScript("npc_tomb_creature") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_tomb_creatureAI (pCreature); + return new npc_tomb_creatureAI (creature); } struct npc_tomb_creatureAI : public ScriptedAI { - npc_tomb_creatureAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_tomb_creatureAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp index 01a987e8576..a8b869a9149 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp @@ -51,21 +51,21 @@ class npc_willix : public CreatureScript public: npc_willix() : CreatureScript("npc_willix") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_WILLIX_THE_IMPORTER) { - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID()); - DoScriptText(SAY_READY, pCreature, pPlayer); - pCreature->setFaction(113); + CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID()); + DoScriptText(SAY_READY, creature, pPlayer); + creature->setFaction(113); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_willixAI(pCreature); + return new npc_willixAI(creature); } struct npc_willixAI : public npc_escortAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index 04eda4ac982..b9c6c452fd7 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -42,9 +42,9 @@ class boss_kri : public CreatureScript public: boss_kri() : CreatureScript("boss_kri") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kriAI (pCreature); + return new boss_kriAI (creature); } struct boss_kriAI : public ScriptedAI @@ -139,9 +139,9 @@ class boss_vem : public CreatureScript public: boss_vem() : CreatureScript("boss_vem") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_vemAI (pCreature); + return new boss_vemAI (creature); } struct boss_vemAI : public ScriptedAI @@ -232,9 +232,9 @@ class boss_yauj : public CreatureScript public: boss_yauj() : CreatureScript("boss_yauj") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_yaujAI (pCreature); + return new boss_yaujAI (creature); } struct boss_yaujAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index af3059b0474..ff9a593c08e 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -169,9 +169,9 @@ class boss_eye_of_cthun : public CreatureScript public: boss_eye_of_cthun() : CreatureScript("boss_eye_of_cthun") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new eye_of_cthunAI (pCreature); + return new eye_of_cthunAI (creature); } struct eye_of_cthunAI : public Scripted_NoMovementAI @@ -473,9 +473,9 @@ class boss_cthun : public CreatureScript public: boss_cthun() : CreatureScript("boss_cthun") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new cthunAI (pCreature); + return new cthunAI (creature); } struct cthunAI : public Scripted_NoMovementAI @@ -932,9 +932,9 @@ class mob_eye_tentacle : public CreatureScript public: mob_eye_tentacle() : CreatureScript("mob_eye_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new eye_tentacleAI (pCreature); + return new eye_tentacleAI (creature); } struct eye_tentacleAI : public Scripted_NoMovementAI @@ -1005,9 +1005,9 @@ class mob_claw_tentacle : public CreatureScript public: mob_claw_tentacle() : CreatureScript("mob_claw_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new claw_tentacleAI (pCreature); + return new claw_tentacleAI (creature); } struct claw_tentacleAI : public Scripted_NoMovementAI @@ -1115,9 +1115,9 @@ class mob_giant_claw_tentacle : public CreatureScript public: mob_giant_claw_tentacle() : CreatureScript("mob_giant_claw_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new giant_claw_tentacleAI (pCreature); + return new giant_claw_tentacleAI (creature); } struct giant_claw_tentacleAI : public Scripted_NoMovementAI @@ -1234,9 +1234,9 @@ class mob_giant_eye_tentacle : public CreatureScript public: mob_giant_eye_tentacle() : CreatureScript("mob_giant_eye_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new giant_eye_tentacleAI (pCreature); + return new giant_eye_tentacleAI (creature); } struct giant_eye_tentacleAI : public Scripted_NoMovementAI @@ -1298,9 +1298,9 @@ class mob_giant_flesh_tentacle : public CreatureScript public: mob_giant_flesh_tentacle() : CreatureScript("mob_giant_flesh_tentacle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new flesh_tentacleAI (pCreature); + return new flesh_tentacleAI (creature); } struct flesh_tentacleAI : public Scripted_NoMovementAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp index 73face6f52f..26496020afa 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp @@ -42,9 +42,9 @@ class boss_fankriss : public CreatureScript public: boss_fankriss() : CreatureScript("boss_fankriss") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_fankrissAI (pCreature); + return new boss_fankrissAI (creature); } struct boss_fankrissAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp index a7e42f1397f..4e6dd4d7c32 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp @@ -40,9 +40,9 @@ class boss_huhuran : public CreatureScript public: boss_huhuran() : CreatureScript("boss_huhuran") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_huhuranAI (pCreature); + return new boss_huhuranAI (creature); } struct boss_huhuranAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp index 4b8acdf39f1..220bea8602d 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp @@ -38,9 +38,9 @@ class boss_ouro : public CreatureScript public: boss_ouro() : CreatureScript("boss_ouro") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ouroAI (pCreature); + return new boss_ouroAI (creature); } struct boss_ouroAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp index 9582f90c692..fb16d2b7319 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp @@ -42,9 +42,9 @@ class boss_sartura : public CreatureScript public: boss_sartura() : CreatureScript("boss_sartura") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_sarturaAI (pCreature); + return new boss_sarturaAI (creature); } struct boss_sarturaAI : public ScriptedAI @@ -185,9 +185,9 @@ class mob_sartura_royal_guard : public CreatureScript public: mob_sartura_royal_guard() : CreatureScript("mob_sartura_royal_guard") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_sartura_royal_guardAI (pCreature); + return new mob_sartura_royal_guardAI (creature); } struct mob_sartura_royal_guardAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp index f0b6f4c5a49..8374303bc6e 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp @@ -56,9 +56,9 @@ class boss_skeram : public CreatureScript public: boss_skeram() : CreatureScript("boss_skeram") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_skeramAI (pCreature); + return new boss_skeramAI (creature); } struct boss_skeramAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index a7f7defc558..50da169751b 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -388,9 +388,9 @@ class boss_veknilash : public CreatureScript public: boss_veknilash() : CreatureScript("boss_veknilash") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_veknilashAI (pCreature); + return new boss_veknilashAI (creature); } struct boss_veknilashAI : public boss_twinemperorsAI @@ -474,9 +474,9 @@ class boss_veklor : public CreatureScript public: boss_veklor() : CreatureScript("boss_veklor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_veklorAI (pCreature); + return new boss_veklorAI (creature); } struct boss_veklorAI : public boss_twinemperorsAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp index 449c04b27c6..c1850b4e8ce 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp @@ -60,9 +60,9 @@ class mob_anubisath_sentinel : public CreatureScript public: mob_anubisath_sentinel() : CreatureScript("mob_anubisath_sentinel") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new aqsentinelAI (pCreature); + return new aqsentinelAI (creature); } struct aqsentinelAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp index f0d0a709514..e827de172bd 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp @@ -80,55 +80,55 @@ class npc_disciple_of_naralex : public CreatureScript public: npc_disciple_of_naralex() : CreatureScript("npc_disciple_of_naralex") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_disciple_of_naralexAI(pCreature); + return new npc_disciple_of_naralexAI(creature); } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - InstanceScript *pInstance = pCreature->GetInstanceScript(); + InstanceScript *pInstance = creature->GetInstanceScript(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) { pPlayer->CLOSE_GOSSIP_MENU(); if (pInstance) pInstance->SetData(TYPE_NARALEX_EVENT, IN_PROGRESS); - DoScriptText(SAY_MAKE_PREPARATIONS, pCreature); + DoScriptText(SAY_MAKE_PREPARATIONS, creature); - pCreature->setFaction(250); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->setFaction(250); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, false, pPlayer->GetGUID()); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtFar(false); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtEnd(false); + CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, pPlayer->GetGUID()); + CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtFar(false); + CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtEnd(false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - InstanceScript *pInstance = pCreature->GetInstanceScript(); + InstanceScript *pInstance = creature->GetInstanceScript(); if (pInstance) { - pCreature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD_RANK_2, true); + creature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD_RANK_2, true); if ((pInstance->GetData(TYPE_LORD_COBRAHN) == DONE) && (pInstance->GetData(TYPE_LORD_PYTHAS) == DONE) && (pInstance->GetData(TYPE_LADY_ANACONDRA) == DONE) && (pInstance->GetData(TYPE_LORD_SERPENTIS) == DONE)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NARALEX, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, creature->GetGUID()); if (!pInstance->GetData(TYPE_NARALEX_YELLED)) { - DoScriptText(SAY_AT_LAST, pCreature); + DoScriptText(SAY_AT_LAST, creature); pInstance->SetData(TYPE_NARALEX_YELLED, 1); } } else { - pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, creature->GetGUID()); } } return true; diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index ad784d2afb2..4c0cd97fa8b 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -61,47 +61,47 @@ class npc_sergeant_bly : public CreatureScript public: npc_sergeant_bly() : CreatureScript("npc_sergeant_bly") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_sergeant_bly::npc_sergeant_blyAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID(); - pCreature->AI()->DoAction(0); + CAST_AI(npc_sergeant_bly::npc_sergeant_blyAI, creature->AI())->PlayerGUID = pPlayer->GetGUID(); + creature->AI()->DoAction(0); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { if (pInstance->GetData(EVENT_PYRAMID) == PYRAMID_KILLED_ALL_TROLLS) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BLY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(1517, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1517, creature->GetGUID()); } else if (pInstance->GetData(EVENT_PYRAMID) == PYRAMID_NOT_STARTED) - pPlayer->SEND_GOSSIP_MENU(1515, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1515, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(1516, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1516, creature->GetGUID()); return true; } return false; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_sergeant_blyAI (pCreature); + return new npc_sergeant_blyAI (creature); } struct npc_sergeant_blyAI : public ScriptedAI { - npc_sergeant_blyAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_sergeant_blyAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); postGossipStep = 0; } @@ -258,49 +258,49 @@ class npc_weegli_blastfuse : public CreatureScript public: npc_weegli_blastfuse() : CreatureScript("npc_weegli_blastfuse") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); //here we make him run to door, set the charge and run away off to nowhere - pCreature->AI()->DoAction(0); + creature->AI()->DoAction(0); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { switch (pInstance->GetData(EVENT_PYRAMID)) { case PYRAMID_KILLED_ALL_TROLLS: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_WEEGLI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(1514, pCreature->GetGUID()); //if event can proceed to end + pPlayer->SEND_GOSSIP_MENU(1514, creature->GetGUID()); //if event can proceed to end break; case PYRAMID_NOT_STARTED: - pPlayer->SEND_GOSSIP_MENU(1511, pCreature->GetGUID()); //if event not started + pPlayer->SEND_GOSSIP_MENU(1511, creature->GetGUID()); //if event not started break; default: - pPlayer->SEND_GOSSIP_MENU(1513, pCreature->GetGUID()); //if event are in progress + pPlayer->SEND_GOSSIP_MENU(1513, creature->GetGUID()); //if event are in progress } return true; } return false; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_weegli_blastfuseAI (pCreature); + return new npc_weegli_blastfuseAI (creature); } struct npc_weegli_blastfuseAI : public ScriptedAI { - npc_weegli_blastfuseAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_weegli_blastfuseAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); destroyingDoor=false; Bomb_Timer = 10000; LandMine_Timer = 30000; diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp index a733bbea4c6..67751895ee6 100644 --- a/src/server/scripts/Kalimdor/ashenvale.cpp +++ b/src/server/scripts/Kalimdor/ashenvale.cpp @@ -304,7 +304,7 @@ class npc_muglash : public CreatureScript struct npc_muglashAI : public npc_escortAI { - npc_muglashAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_muglashAI(Creature* creature) : npc_escortAI(creature) { } uint32 m_uiWaveId; uint32 m_uiEventTimer; @@ -427,9 +427,9 @@ class npc_muglash : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_muglashAI(pCreature); + return new npc_muglashAI(creature); } bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp index 4a623625859..6c1fa173605 100644 --- a/src/server/scripts/Kalimdor/azshara.cpp +++ b/src/server/scripts/Kalimdor/azshara.cpp @@ -43,9 +43,9 @@ class mobs_spitelashes : public CreatureScript public: mobs_spitelashes() : CreatureScript("mobs_spitelashes") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mobs_spitelashesAI (pCreature); + return new mobs_spitelashesAI (creature); } struct mobs_spitelashesAI : public ScriptedAI @@ -120,7 +120,7 @@ class npc_loramus_thalipedes : public CreatureScript public: npc_loramus_thalipedes() : CreatureScript("npc_loramus_thalipedes") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) @@ -132,23 +132,23 @@ public: case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21); - pPlayer->SEND_GOSSIP_MENU(1813, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1813, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+21: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22); - pPlayer->SEND_GOSSIP_MENU(1814, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1814, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+22: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23); - pPlayer->SEND_GOSSIP_MENU(1815, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1815, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+23: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24); - pPlayer->SEND_GOSSIP_MENU(1816, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1816, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+24: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 25); - pPlayer->SEND_GOSSIP_MENU(1817, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1817, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+25: pPlayer->CLOSE_GOSSIP_MENU(); @@ -158,10 +158,10 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(2744) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_LT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); @@ -169,7 +169,7 @@ public: if (pPlayer->GetQuestStatus(3141) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_LT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -267,31 +267,31 @@ class mob_rizzle_sprysprocket : public CreatureScript public: mob_rizzle_sprysprocket() : CreatureScript("mob_rizzle_sprysprocket") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1 && pPlayer->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, pCreature->AI())->Must_Die_Timer = 3000; - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, pCreature->AI())->Must_Die = true; + creature->CastSpell(pPlayer, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); + CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die_Timer = 3000; + CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die = true; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(10994) != QUEST_STATUS_INCOMPLETE) return true; pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GET_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(10811, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10811, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_rizzle_sprysprocketAI (pCreature); + return new mob_rizzle_sprysprocketAI (creature); } struct mob_rizzle_sprysprocketAI : public ScriptedAI @@ -463,9 +463,9 @@ class mob_depth_charge : public CreatureScript public: mob_depth_charge() : CreatureScript("mob_depth_charge") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_depth_chargeAI (pCreature); + return new mob_depth_chargeAI (creature); } struct mob_depth_chargeAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp index 0f4eb46dce4..f07500a6320 100644 --- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp @@ -62,9 +62,9 @@ class npc_draenei_survivor : public CreatureScript public: npc_draenei_survivor() : CreatureScript("npc_draenei_survivor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_draenei_survivorAI (pCreature); + return new npc_draenei_survivorAI (creature); } struct npc_draenei_survivorAI : public ScriptedAI @@ -195,30 +195,30 @@ class npc_engineer_spark_overgrind : public CreatureScript public: npc_engineer_spark_overgrind() : CreatureScript("npc_engineer_spark_overgrind") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->setFaction(FACTION_HOSTILE); - CAST_AI(npc_engineer_spark_overgrind::npc_engineer_spark_overgrindAI, pCreature->AI())->AttackStart(pPlayer); + creature->setFaction(FACTION_HOSTILE); + CAST_AI(npc_engineer_spark_overgrind::npc_engineer_spark_overgrindAI, creature->AI())->AttackStart(pPlayer); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_GNOMERCY) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_engineer_spark_overgrindAI (pCreature); + return new npc_engineer_spark_overgrindAI (creature); } struct npc_engineer_spark_overgrindAI : public ScriptedAI @@ -294,9 +294,9 @@ class npc_injured_draenei : public CreatureScript public: npc_injured_draenei() : CreatureScript("npc_injured_draenei") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_injured_draeneiAI (pCreature); + return new npc_injured_draeneiAI (creature); } struct npc_injured_draeneiAI : public ScriptedAI @@ -349,20 +349,20 @@ class npc_magwin : public CreatureScript public: npc_magwin() : CreatureScript("npc_magwin") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_A_CRY_FOR_SAY_HELP) { - pCreature->setFaction(113); - if (npc_escortAI* pEscortAI = CAST_AI(npc_escortAI, pCreature->AI())) + creature->setFaction(113); + if (npc_escortAI* pEscortAI = CAST_AI(npc_escortAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_magwinAI(pCreature); + return new npc_magwinAI(creature); } struct npc_magwinAI : public npc_escortAI @@ -436,9 +436,9 @@ class npc_geezle : public CreatureScript public: npc_geezle() : CreatureScript("npc_geezle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_geezleAI(pCreature); + return new npc_geezleAI(creature); } struct npc_geezleAI : public ScriptedAI @@ -606,9 +606,9 @@ class npc_death_ravager : public CreatureScript public: npc_death_ravager() : CreatureScript("npc_death_ravager") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_death_ravagerAI(pCreature); + return new npc_death_ravagerAI(creature); } struct npc_death_ravagerAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp index 9e52aa5d23f..d7038d181b8 100644 --- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp @@ -42,9 +42,9 @@ class mob_webbed_creature : public CreatureScript public: mob_webbed_creature() : CreatureScript("mob_webbed_creature") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_webbed_creatureAI (pCreature); + return new mob_webbed_creatureAI (creature); } struct mob_webbed_creatureAI : public ScriptedAI @@ -101,48 +101,48 @@ class npc_captured_sunhawk_agent : public CreatureScript public: npc_captured_sunhawk_agent() : CreatureScript("npc_captured_sunhawk_agent") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(9137, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9137, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(9138, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9138, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(9139, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9139, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(9140, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9140, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(9141, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9141, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->CLOSE_GOSSIP_MENU(); - pPlayer->TalkedToCreature(C_SUNHAWK_TRIGGER, pCreature->GetGUID()); + pPlayer->TalkedToCreature(C_SUNHAWK_TRIGGER, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->HasAura(31609) && pPlayer->GetQuestStatus(9756) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_CSA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(9136, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9136, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(9134, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9134, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp index fd720ca86ea..035153e46f7 100644 --- a/src/server/scripts/Kalimdor/boss_azuregos.cpp +++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp @@ -40,9 +40,9 @@ class boss_azuregos : public CreatureScript public: boss_azuregos() : CreatureScript("boss_azuregos") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_azuregosAI (pCreature); + return new boss_azuregosAI (creature); } struct boss_azuregosAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp index 922cf018ac3..739de1b36f6 100644 --- a/src/server/scripts/Kalimdor/darkshore.cpp +++ b/src/server/scripts/Kalimdor/darkshore.cpp @@ -70,14 +70,14 @@ class npc_kerlonian : public CreatureScript public: npc_kerlonian() : CreatureScript("npc_kerlonian") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_SLEEPER_AWAKENED) { - if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, pCreature->AI())) + if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, creature->AI())) { - pCreature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_KER_START, pCreature, pPlayer); + creature->SetStandState(UNIT_STAND_STATE_STAND); + DoScriptText(SAY_KER_START, creature, pPlayer); pKerlonianAI->StartFollow(pPlayer, FACTION_KER_ESCORTEE, pQuest); } } @@ -85,14 +85,14 @@ public: return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kerlonianAI(pCreature); + return new npc_kerlonianAI(creature); } struct npc_kerlonianAI : public FollowerAI { - npc_kerlonianAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_kerlonianAI(Creature* creature) : FollowerAI(creature) { } uint32 m_uiFallAsleepTimer; @@ -209,27 +209,27 @@ class npc_prospector_remtravel : public CreatureScript public: npc_prospector_remtravel() : CreatureScript("npc_prospector_remtravel") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_ABSENT_MINDED_PT2) { - if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID()); - pCreature->setFaction(FACTION_ESCORTEE); + creature->setFaction(FACTION_ESCORTEE); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_prospector_remtravelAI(pCreature); + return new npc_prospector_remtravelAI(creature); } struct npc_prospector_remtravelAI : public npc_escortAI { - npc_prospector_remtravelAI(Creature* pCreature) : npc_escortAI(pCreature) {} + npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) {} void WaypointReached(uint32 i) { @@ -331,16 +331,16 @@ class npc_threshwackonator : public CreatureScript public: npc_threshwackonator() : CreatureScript("npc_threshwackonator") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, pCreature->AI())) + if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, creature->AI())) { - DoScriptText(EMOTE_START, pCreature); + DoScriptText(EMOTE_START, creature); pThreshAI->StartFollow(pPlayer); } } @@ -348,23 +348,23 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_GYROMAST_REV) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_INSERT_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_threshwackonatorAI(pCreature); + return new npc_threshwackonatorAI(creature); } struct npc_threshwackonatorAI : public FollowerAI { - npc_threshwackonatorAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_threshwackonatorAI(Creature* creature) : FollowerAI(creature) { } void Reset() { } diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp index 8c5231f8e8a..e66239383b8 100644 --- a/src/server/scripts/Kalimdor/desolace.cpp +++ b/src/server/scripts/Kalimdor/desolace.cpp @@ -57,43 +57,43 @@ class npc_aged_dying_ancient_kodo : public CreatureScript public: npc_aged_dying_ancient_kodo() : CreatureScript("npc_aged_dying_ancient_kodo") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pPlayer->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && pCreature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) + if (pPlayer->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) { //the expected quest objective - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); pPlayer->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF); - pCreature->GetMotionMaster()->MoveIdle(); + creature->GetMotionMaster()->MoveIdle(); } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool EffectDummyCreature(Unit* pCaster, uint32 spellId, uint32 effIndex, Creature* pCreatureTarget) + bool EffectDummyCreature(Unit* pCaster, uint32 spellId, uint32 effIndex, Creature* creatureTarget) { //always check spellid and effectindex if (spellId == SPELL_KODO_KOMBO_ITEM && effIndex == 0) { //no effect if player/creature already have aura from spells - if (pCaster->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) || pCreatureTarget->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) + if (pCaster->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) || creatureTarget->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) return true; - if (pCreatureTarget->GetEntry() == NPC_AGED_KODO || - pCreatureTarget->GetEntry() == NPC_DYING_KODO || - pCreatureTarget->GetEntry() == NPC_ANCIENT_KODO) + if (creatureTarget->GetEntry() == NPC_AGED_KODO || + creatureTarget->GetEntry() == NPC_DYING_KODO || + creatureTarget->GetEntry() == NPC_ANCIENT_KODO) { pCaster->CastSpell(pCaster, SPELL_KODO_KOMBO_PLAYER_BUFF, true); - pCreatureTarget->UpdateEntry(NPC_TAMED_KODO); - pCreatureTarget->CastSpell(pCreatureTarget, SPELL_KODO_KOMBO_DESPAWN_BUFF, false); + creatureTarget->UpdateEntry(NPC_TAMED_KODO); + creatureTarget->CastSpell(creatureTarget, SPELL_KODO_KOMBO_DESPAWN_BUFF, false); - if (pCreatureTarget->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE) - pCreatureTarget->GetMotionMaster()->MoveIdle(); + if (creatureTarget->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE) + creatureTarget->GetMotionMaster()->MoveIdle(); - pCreatureTarget->GetMotionMaster()->MoveFollow(pCaster, PET_FOLLOW_DIST, pCreatureTarget->GetFollowAngle()); + creatureTarget->GetMotionMaster()->MoveFollow(pCaster, PET_FOLLOW_DIST, creatureTarget->GetFollowAngle()); } //always return true when we are handling this spell and effect @@ -102,14 +102,14 @@ public: return false; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_aged_dying_ancient_kodoAI(pCreature); + return new npc_aged_dying_ancient_kodoAI(creature); } struct npc_aged_dying_ancient_kodoAI : public ScriptedAI { - npc_aged_dying_ancient_kodoAI(Creature* pCreature) : ScriptedAI(pCreature) { Reset(); } + npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { Reset(); } uint32 m_uiDespawnTimer; @@ -197,27 +197,27 @@ class npc_dalinda : public CreatureScript public: npc_dalinda() : CreatureScript("npc_dalinda") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_RETURN_TO_VAHLARRIEL) { - if (npc_escortAI* pEscortAI = CAST_AI(npc_dalinda::npc_dalindaAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_dalinda::npc_dalindaAI, creature->AI())) { pEscortAI->Start(true, false, pPlayer->GetGUID()); - pCreature->setFaction(113); + creature->setFaction(113); } } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_dalindaAI(pCreature); + return new npc_dalindaAI(creature); } struct npc_dalindaAI : public npc_escortAI { - npc_dalindaAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_dalindaAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 i) { diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp index 7b86288d175..e08010d46e5 100644 --- a/src/server/scripts/Kalimdor/durotar.cpp +++ b/src/server/scripts/Kalimdor/durotar.cpp @@ -40,9 +40,9 @@ class npc_lazy_peon : public CreatureScript public: npc_lazy_peon() : CreatureScript("npc_lazy_peon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_lazy_peonAI(pCreature); + return new npc_lazy_peonAI(creature); } struct npc_lazy_peonAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp index 0ab87211957..e00d3c81cd2 100644 --- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp @@ -147,17 +147,17 @@ class npc_deserter_agitator : public CreatureScript public: npc_deserter_agitator() : CreatureScript("npc_deserter_agitator") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_TRAITORS_AMONG_US) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DESERTER, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); @@ -167,18 +167,18 @@ public: switch (urand(0, 1)) { case 0: - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - pCreature->setFaction(14); - pCreature->AI()->AttackStart(pPlayer); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + creature->setFaction(14); + creature->AI()->AttackStart(pPlayer); break; case 1: pPlayer->KilledMonsterCredit(NPC_THERAMORE_DESERTER, 0); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - pCreature->SetSpeed(MOVE_RUN, pCreature->GetSpeedRate(MOVE_RUN), true); - pCreature->setFaction(35); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE); - pCreature->SetReactState(REACT_PASSIVE); - pCreature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + creature->SetSpeed(MOVE_RUN, creature->GetSpeedRate(MOVE_RUN), true); + creature->setFaction(35); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE); + creature->SetReactState(REACT_PASSIVE); + creature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos); break; } } @@ -186,14 +186,14 @@ public: return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_deserter_agitatorAI(pCreature); + return new npc_deserter_agitatorAI(creature); } struct npc_deserter_agitatorAI : public ScriptedAI { - npc_deserter_agitatorAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_deserter_agitatorAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -245,17 +245,17 @@ class npc_theramore_guard : public CreatureScript public: npc_theramore_guard() : CreatureScript("npc_theramore_guard") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); @@ -263,24 +263,24 @@ public: { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0); - DoScriptText(SAY_QUEST1, pCreature); - pCreature->CastSpell(pCreature, SPELL_DOCTORED_LEAFLET, false); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->uiYellTimer = 4000; - CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->bYellTimer = true; + DoScriptText(SAY_QUEST1, creature); + creature->CastSpell(creature, SPELL_DOCTORED_LEAFLET, false); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->uiYellTimer = 4000; + CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->bYellTimer = true; } return true; } - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - return new npc_theramore_guardAI(pCreature); + return new npc_theramore_guardAI(creature); } struct npc_theramore_guardAI : public ScriptedAI { - npc_theramore_guardAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_theramore_guardAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiYellTimer; uint32 uiStep; @@ -337,26 +337,26 @@ class npc_lady_jaina_proudmoore : public CreatureScript public: npc_lady_jaina_proudmoore() : CreatureScript("npc_lady_jaina_proudmoore") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_SENDER_INFO) { - pPlayer->SEND_GOSSIP_MENU(7012, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7012, creature->GetGUID()); pPlayer->CastSpell(pPlayer, SPELL_JAINAS_AUTOGRAPH, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_JAINAS_AUTOGRAPH) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_JAINA, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -377,27 +377,27 @@ class npc_nat_pagle : public CreatureScript public: npc_nat_pagle() : CreatureScript("npc_nat_pagle") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(QUEST_NATS_MEASURING_TAPE)) + if (creature->isVendor() && pPlayer->GetQuestRewardStatus(QUEST_NATS_MEASURING_TAPE)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(7640, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7640, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(7638, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7638, creature->GetGUID()); return true; } @@ -431,22 +431,22 @@ class npc_private_hendel : public CreatureScript public: npc_private_hendel() : CreatureScript("npc_private_hendel") { } - bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_MISSING_DIPLO_PT16) - pCreature->setFaction(FACTION_HOSTILE); + creature->setFaction(FACTION_HOSTILE); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_private_hendelAI(pCreature); + return new npc_private_hendelAI(creature); } struct npc_private_hendelAI : public ScriptedAI { - npc_private_hendelAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_private_hendelAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -498,14 +498,14 @@ class npc_zelfrax : public CreatureScript public: npc_zelfrax() : CreatureScript("npc_zelfrax") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_zelfraxAI(pCreature); + return new npc_zelfraxAI(creature); } struct npc_zelfraxAI : public ScriptedAI { - npc_zelfraxAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_zelfraxAI(Creature* creature) : ScriptedAI(creature) { MoveToDock(); } @@ -583,20 +583,20 @@ class npc_stinky : public CreatureScript public: npc_stinky() : CreatureScript("npc_stinky") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_stinkyAI(pCreature); + return new npc_stinkyAI(creature); } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest) { if (quest->GetQuestId() == QUEST_STINKYS_ESCAPE_H || QUEST_STINKYS_ESCAPE_A) { - if (npc_stinkyAI* pEscortAI = CAST_AI(npc_stinky::npc_stinkyAI, pCreature->AI())) + if (npc_stinkyAI* pEscortAI = CAST_AI(npc_stinky::npc_stinkyAI, creature->AI())) { - pCreature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE); - pCreature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_QUEST_ACCEPTED, pCreature); + creature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE); + creature->SetStandState(UNIT_STAND_STATE_STAND); + DoScriptText(SAY_QUEST_ACCEPTED, creature); pEscortAI->Start(false, false, pPlayer->GetGUID()); } } @@ -605,7 +605,7 @@ public: struct npc_stinkyAI : public npc_escortAI { - npc_stinkyAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_stinkyAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 i) { diff --git a/src/server/scripts/Kalimdor/felwood.cpp b/src/server/scripts/Kalimdor/felwood.cpp index 197a830f0be..0b61ab9cff5 100644 --- a/src/server/scripts/Kalimdor/felwood.cpp +++ b/src/server/scripts/Kalimdor/felwood.cpp @@ -40,34 +40,34 @@ class npcs_riverbreeze_and_silversky : public CreatureScript public: npcs_riverbreeze_and_silversky() : CreatureScript("npcs_riverbreeze_and_silversky") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 15120, false); + creature->CastSpell(pPlayer, 15120, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (eCreature == 9528) { if (pPlayer->GetQuestRewardStatus(4101)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(2848, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2848, creature->GetGUID()); } else if (pPlayer->GetTeam() == HORDE) - pPlayer->SEND_GOSSIP_MENU(2845, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2845, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(2844, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2844, creature->GetGUID()); } if (eCreature == 9529) @@ -75,11 +75,11 @@ public: if (pPlayer->GetQuestRewardStatus(4102)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(2849, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2849, creature->GetGUID()); } else if (pPlayer->GetTeam() == ALLIANCE) - pPlayer->SEND_GOSSIP_MENU(2843, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2843, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(2842, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2842, creature->GetGUID()); } return true; diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp index 1da5b2e57c5..ac7a3f8bf9a 100644 --- a/src/server/scripts/Kalimdor/feralas.cpp +++ b/src/server/scripts/Kalimdor/feralas.cpp @@ -37,28 +37,28 @@ class npc_gregan_brewspewer : public CreatureScript public: npc_gregan_brewspewer() : CreatureScript("npc_gregan_brewspewer") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(2434, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2434, creature->GetGUID()); } if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetQuestStatus(3909) == QUEST_STATUS_INCOMPLETE) + if (creature->isVendor() && pPlayer->GetQuestStatus(3909) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(2433, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2433, creature->GetGUID()); return true; } @@ -94,35 +94,35 @@ class npc_oox22fe : public CreatureScript public: npc_oox22fe() : CreatureScript("npc_oox22fe") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_RESCUE_OOX22FE) { - DoScriptText(SAY_OOX_START, pCreature); + DoScriptText(SAY_OOX_START, creature); //change that the npc is not lying dead on the ground - pCreature->SetStandState(UNIT_STAND_STATE_STAND); + creature->SetStandState(UNIT_STAND_STATE_STAND); if (pPlayer->GetTeam() == ALLIANCE) - pCreature->setFaction(FACTION_ESCORTEE_A); + creature->setFaction(FACTION_ESCORTEE_A); if (pPlayer->GetTeam() == HORDE) - pCreature->setFaction(FACTION_ESCORTEE_H); + creature->setFaction(FACTION_ESCORTEE_H); - if (npc_escortAI* pEscortAI = CAST_AI(npc_oox22fe::npc_oox22feAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_oox22fe::npc_oox22feAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_oox22feAI(pCreature); + return new npc_oox22feAI(creature); } struct npc_oox22feAI : public npc_escortAI { - npc_oox22feAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_oox22feAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 i) { @@ -191,11 +191,11 @@ class npc_screecher_spirit : public CreatureScript public: npc_screecher_spirit() : CreatureScript("npc_screecher_spirit") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - pPlayer->SEND_GOSSIP_MENU(2039, pCreature->GetGUID()); - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + pPlayer->SEND_GOSSIP_MENU(2039, creature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); return true; } diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp index ba19ad20691..614e3d69909 100644 --- a/src/server/scripts/Kalimdor/moonglade.cpp +++ b/src/server/scripts/Kalimdor/moonglade.cpp @@ -54,7 +54,7 @@ class npc_bunthen_plainswind : public CreatureScript public: npc_bunthen_plainswind() : CreatureScript("npc_bunthen_plainswind") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -65,25 +65,25 @@ public: pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_HORDE); break; case GOSSIP_ACTION_INFO_DEF + 2: - pPlayer->SEND_GOSSIP_MENU(5373, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5373, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->SEND_GOSSIP_MENU(5376, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5376, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->getClass() != CLASS_DRUID) - pPlayer->SEND_GOSSIP_MENU(4916, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4916, creature->GetGUID()); else if (pPlayer->GetTeam() != HORDE) { if (pPlayer->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(4917, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4917, creature->GetGUID()); } else if (pPlayer->getClass() == CLASS_DRUID && pPlayer->GetTeam() == HORDE) { @@ -92,7 +92,7 @@ public: if (pPlayer->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(4918, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4918, creature->GetGUID()); } return true; } @@ -113,25 +113,25 @@ class npc_great_bear_spirit : public CreatureScript public: npc_great_bear_spirit() : CreatureScript("npc_great_bear_spirit") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(4721, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4721, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(4733, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4733, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(4734, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4734, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->SEND_GOSSIP_MENU(4735, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4735, creature->GetGUID()); if (pPlayer->GetQuestStatus(5929) == QUEST_STATUS_INCOMPLETE) pPlayer->AreaExploredOrEventHappens(5929); if (pPlayer->GetQuestStatus(5930) == QUEST_STATUS_INCOMPLETE) @@ -141,16 +141,16 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { //ally or horde quest if (pPlayer->GetQuestStatus(5929) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(5930) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(4719, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4719, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(4718, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4718, creature->GetGUID()); return true; } @@ -169,7 +169,7 @@ class npc_silva_filnaveth : public CreatureScript public: npc_silva_filnaveth() : CreatureScript("npc_silva_filnaveth") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -180,25 +180,25 @@ public: pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_ALLY); break; case GOSSIP_ACTION_INFO_DEF + 2: - pPlayer->SEND_GOSSIP_MENU(5374, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5374, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->SEND_GOSSIP_MENU(5375, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5375, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->getClass() != CLASS_DRUID) - pPlayer->SEND_GOSSIP_MENU(4913, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4913, creature->GetGUID()); else if (pPlayer->GetTeam() != ALLIANCE) { if (pPlayer->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(4915, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4915, creature->GetGUID()); } else if (pPlayer->getClass() == CLASS_DRUID && pPlayer->GetTeam() == ALLIANCE) { @@ -207,7 +207,7 @@ public: if (pPlayer->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(4914, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(4914, creature->GetGUID()); } return true; } @@ -288,9 +288,9 @@ class npc_clintar_spirit : public CreatureScript public: npc_clintar_spirit() : CreatureScript("npc_clintar_spirit") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_clintar_spiritAI (pCreature); + return new npc_clintar_spiritAI (creature); } struct npc_clintar_spiritAI : public npc_escortAI @@ -559,11 +559,11 @@ class npc_clintar_dreamwalker : public CreatureScript public: npc_clintar_dreamwalker() : CreatureScript("npc_clintar_dreamwalker") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest) { if (quest->GetQuestId() == 10965) { - Creature* clintar_spirit = pCreature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000); + Creature* clintar_spirit = creature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000); if (clintar_spirit) CAST_AI(npc_clintar_spirit::npc_clintar_spiritAI, clintar_spirit->AI())->StartEvent(pPlayer); } diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp index 90d47180ace..93a4dfe5b54 100644 --- a/src/server/scripts/Kalimdor/mulgore.cpp +++ b/src/server/scripts/Kalimdor/mulgore.cpp @@ -43,24 +43,24 @@ class npc_skorn_whitecloud : public CreatureScript public: npc_skorn_whitecloud() : CreatureScript("npc_skorn_whitecloud") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) - pPlayer->SEND_GOSSIP_MENU(523, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(523, creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (!pPlayer->GetQuestRewardStatus(770)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(522, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(522, creature->GetGUID()); return true; } @@ -89,9 +89,9 @@ class npc_kyle_frenzied : public CreatureScript public: npc_kyle_frenzied() : CreatureScript("npc_kyle_frenzied") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kyle_frenziedAI (pCreature); + return new npc_kyle_frenziedAI (creature); } struct npc_kyle_frenziedAI : public ScriptedAI @@ -262,9 +262,9 @@ class npc_plains_vision : public CreatureScript public: npc_plains_vision() : CreatureScript("npc_plains_vision") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_plains_visionAI (pCreature); + return new npc_plains_visionAI (creature); } struct npc_plains_visionAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/orgrimmar.cpp b/src/server/scripts/Kalimdor/orgrimmar.cpp index 7004bbea2d4..f18e77949e9 100644 --- a/src/server/scripts/Kalimdor/orgrimmar.cpp +++ b/src/server/scripts/Kalimdor/orgrimmar.cpp @@ -44,19 +44,19 @@ class npc_shenthul : public CreatureScript public: npc_shenthul() : CreatureScript("npc_shenthul") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_SHATTERED_SALUTE) { - CAST_AI(npc_shenthul::npc_shenthulAI, pCreature->AI())->CanTalk = true; - CAST_AI(npc_shenthul::npc_shenthulAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID(); + CAST_AI(npc_shenthul::npc_shenthulAI, creature->AI())->CanTalk = true; + CAST_AI(npc_shenthul::npc_shenthulAI, creature->AI())->PlayerGUID = pPlayer->GetGUID(); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_shenthulAI (pCreature); + return new npc_shenthulAI (creature); } struct npc_shenthulAI : public ScriptedAI @@ -149,34 +149,34 @@ class npc_thrall_warchief : public CreatureScript public: npc_thrall_warchief() : CreatureScript("npc_thrall_warchief") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(5733, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5733, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(5734, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5734, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(5735, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5735, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(5736, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5736, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(5737, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5737, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7); - pPlayer->SEND_GOSSIP_MENU(5738, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5738, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: pPlayer->CLOSE_GOSSIP_MENU(); @@ -186,21 +186,21 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_6566) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HTW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_thrall_warchiefAI (pCreature); + return new npc_thrall_warchiefAI (creature); } struct npc_thrall_warchiefAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp index c53e60f9d7d..b846c3d0856 100644 --- a/src/server/scripts/Kalimdor/silithus.cpp +++ b/src/server/scripts/Kalimdor/silithus.cpp @@ -49,37 +49,37 @@ class npc_highlord_demitrian : public CreatureScript public: npc_highlord_demitrian() : CreatureScript("npc_highlord_demitrian") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(6842, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6842, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(6843, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6843, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(6844, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6844, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(6867, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6867, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(6868, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6868, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(6869, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6869, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: - pPlayer->SEND_GOSSIP_MENU(6870, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6870, creature->GetGUID()); ItemPosCountVec dest; uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1); @@ -90,16 +90,16 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(7785) == QUEST_STATUS_NONE && (pPlayer->HasItemCount(18563, 1, false) || pPlayer->HasItemCount(18564, 1, false))) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(6812, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(6812, creature->GetGUID()); return true; } @@ -134,63 +134,63 @@ class npcs_rutgar_and_frankal : public CreatureScript public: npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(7755, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7755, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(7756, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7756, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(7757, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7757, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(7758, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7758, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(7759, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7759, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); - pPlayer->SEND_GOSSIP_MENU(7760, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7760, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 6: - pPlayer->SEND_GOSSIP_MENU(7761, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7761, creature->GetGUID()); //'kill' our trigger to update quest status pPlayer->KilledMonsterCredit(TRIGGER_RUTGAR, 0); break; case GOSSIP_ACTION_INFO_DEF + 9: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); - pPlayer->SEND_GOSSIP_MENU(7762, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7762, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 10: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); - pPlayer->SEND_GOSSIP_MENU(7763, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7763, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 11: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12); - pPlayer->SEND_GOSSIP_MENU(7764, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7764, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 12: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13); - pPlayer->SEND_GOSSIP_MENU(7765, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7765, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 13: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14); - pPlayer->SEND_GOSSIP_MENU(7766, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7766, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 14: - pPlayer->SEND_GOSSIP_MENU(7767, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7767, creature->GetGUID()); //'kill' our trigger to update quest status pPlayer->KilledMonsterCredit(TRIGGER_FRANKAL, 0); break; @@ -198,22 +198,22 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE && - pCreature->GetEntry() == 15170 && + creature->GetEntry() == 15170 && !pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE && - pCreature->GetEntry() == 15171 && + creature->GetEntry() == 15171 && pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9); - pPlayer->SEND_GOSSIP_MENU(7754, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7754, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp index e322baf4186..794a4a73c0b 100644 --- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp +++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp @@ -46,13 +46,13 @@ class npc_braug_dimspirit : public CreatureScript public: npc_braug_dimspirit() : CreatureScript("npc_braug_dimspirit") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 6766, false); + creature->CastSpell(pPlayer, 6766, false); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) @@ -63,10 +63,10 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(6627) == QUEST_STATUS_INCOMPLETE) { @@ -76,10 +76,10 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBD4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBD5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(5820, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5820, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(5819, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5819, creature->GetGUID()); return true; } @@ -145,23 +145,23 @@ public: void Reset(){} }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_PROTECT_KAYA) { - if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); - DoScriptText(SAY_START, pCreature); - pCreature->setFaction(113); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + DoScriptText(SAY_START, creature); + creature->setFaction(113); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kaya_flathoofAI(pCreature); + return new npc_kaya_flathoofAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp index 430a2dcf643..534255672b1 100644 --- a/src/server/scripts/Kalimdor/tanaris.cpp +++ b/src/server/scripts/Kalimdor/tanaris.cpp @@ -51,9 +51,9 @@ class mob_aquementas : public CreatureScript public: mob_aquementas() : CreatureScript("mob_aquementas") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_aquementasAI (pCreature); + return new mob_aquementasAI (creature); } struct mob_aquementasAI : public ScriptedAI @@ -163,9 +163,9 @@ class npc_custodian_of_time : public CreatureScript public: npc_custodian_of_time() : CreatureScript("npc_custodian_of_time") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_custodian_of_timeAI(pCreature); + return new npc_custodian_of_timeAI(creature); } struct npc_custodian_of_timeAI : public npc_escortAI @@ -244,24 +244,24 @@ class npc_marin_noggenfogger : public CreatureScript public: npc_marin_noggenfogger() : CreatureScript("npc_marin_noggenfogger") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(2662)) + if (creature->isVendor() && pPlayer->GetQuestRewardStatus(2662)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -279,7 +279,7 @@ class npc_steward_of_time : public CreatureScript public: npc_steward_of_time() : CreatureScript("npc_steward_of_time") { } - bool OnQuestAccept(Player* pPlayer, Creature* /*pCreature*/, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* /*creature*/, Quest const *quest) { if (quest->GetQuestId() == 10279) //Quest: To The Master's Lair pPlayer->CastSpell(pPlayer, 34891, true); //(Flight through Caverns) @@ -287,7 +287,7 @@ public: return false; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) @@ -296,18 +296,18 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(10279) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestRewardStatus(10279)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(9978, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9978, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(9977, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9977, creature->GetGUID()); return true; } @@ -330,30 +330,30 @@ class npc_stone_watcher_of_norgannon : public CreatureScript public: npc_stone_watcher_of_norgannon() : CreatureScript("npc_stone_watcher_of_norgannon") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(1675, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1675, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(1676, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1676, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(1677, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1677, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(1678, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1678, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(1679, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1679, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->CLOSE_GOSSIP_MENU(); @@ -363,15 +363,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(2954) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(1674, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(1674, creature->GetGUID()); return true; } @@ -403,25 +403,25 @@ class npc_OOX17 : public CreatureScript public: npc_OOX17() : CreatureScript("npc_OOX17") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == Q_OOX17) { - pCreature->setFaction(113); - pCreature->SetFullHealth(); - pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - DoScriptText(SAY_OOX_START, pCreature); + creature->setFaction(113); + creature->SetFullHealth(); + creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + DoScriptText(SAY_OOX_START, creature); - if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_OOX17AI(pCreature); + return new npc_OOX17AI(creature); } struct npc_OOX17AI : public npc_escortAI @@ -506,25 +506,25 @@ class npc_tooga : public CreatureScript public: npc_tooga() : CreatureScript("npc_tooga") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_TOOGA) { - if (npc_toogaAI* pToogaAI = CAST_AI(npc_tooga::npc_toogaAI, pCreature->AI())) + if (npc_toogaAI* pToogaAI = CAST_AI(npc_tooga::npc_toogaAI, creature->AI())) pToogaAI->StartFollow(pPlayer, FACTION_TOOG_ESCORTEE, pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_toogaAI(pCreature); + return new npc_toogaAI(creature); } struct npc_toogaAI : public FollowerAI { - npc_toogaAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_toogaAI(Creature* creature) : FollowerAI(creature) { } uint32 m_uiCheckSpeechTimer; uint32 m_uiPostEventTimer; diff --git a/src/server/scripts/Kalimdor/teldrassil.cpp b/src/server/scripts/Kalimdor/teldrassil.cpp index dc53fbebb70..f2356614aee 100644 --- a/src/server/scripts/Kalimdor/teldrassil.cpp +++ b/src/server/scripts/Kalimdor/teldrassil.cpp @@ -48,25 +48,25 @@ class npc_mist : public CreatureScript public: npc_mist() : CreatureScript("npc_mist") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest) { if (pQuest->GetQuestId() == QUEST_MIST) { - if (npc_mistAI* pMistAI = CAST_AI(npc_mist::npc_mistAI, pCreature->AI())) + if (npc_mistAI* pMistAI = CAST_AI(npc_mist::npc_mistAI, creature->AI())) pMistAI->StartFollow(pPlayer, FACTION_DARNASSUS, pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_mistAI(pCreature); + return new npc_mistAI(creature); } struct npc_mistAI : public FollowerAI { - npc_mistAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_mistAI(Creature* creature) : FollowerAI(creature) { } void Reset() { } diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp index 7fea778a055..ed92eb7f59e 100644 --- a/src/server/scripts/Kalimdor/the_barrens.cpp +++ b/src/server/scripts/Kalimdor/the_barrens.cpp @@ -51,23 +51,23 @@ class npc_beaten_corpse : public CreatureScript public: npc_beaten_corpse() : CreatureScript("npc_beaten_corpse") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF +1) { - pPlayer->SEND_GOSSIP_MENU(3558, pCreature->GetGUID()); - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3558, creature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_COMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CORPSE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(3557, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3557, creature->GetGUID()); return true; } @@ -101,29 +101,29 @@ class npc_gilthares : public CreatureScript public: npc_gilthares() : CreatureScript("npc_gilthares") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_FREE_FROM_HOLD) { - pCreature->setFaction(FACTION_ESCORTEE); - pCreature->SetStandState(UNIT_STAND_STATE_STAND); + creature->setFaction(FACTION_ESCORTEE); + creature->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_GIL_START, pCreature, pPlayer); + DoScriptText(SAY_GIL_START, creature, pPlayer); - if (npc_giltharesAI* pEscortAI = CAST_AI(npc_gilthares::npc_giltharesAI, pCreature->AI())) + if (npc_giltharesAI* pEscortAI = CAST_AI(npc_gilthares::npc_giltharesAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_giltharesAI(pCreature); + return new npc_giltharesAI(creature); } struct npc_giltharesAI : public npc_escortAI { - npc_giltharesAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_giltharesAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -186,26 +186,26 @@ class npc_sputtervalve : public CreatureScript public: npc_sputtervalve() : CreatureScript("npc_sputtervalve") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { - pPlayer->SEND_GOSSIP_MENU(2013, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(2013, creature->GetGUID()); pPlayer->AreaExploredOrEventHappens(6981); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(6981) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SPUTTERVALVE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -227,9 +227,9 @@ class npc_taskmaster_fizzule : public CreatureScript public: npc_taskmaster_fizzule() : CreatureScript("npc_taskmaster_fizzule") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_taskmaster_fizzuleAI(pCreature); + return new npc_taskmaster_fizzuleAI(creature); } struct npc_taskmaster_fizzuleAI : public ScriptedAI @@ -343,9 +343,9 @@ class npc_twiggy_flathead : public CreatureScript public: npc_twiggy_flathead() : CreatureScript("npc_twiggy_flathead") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_twiggy_flatheadAI (pCreature); + return new npc_twiggy_flatheadAI (creature); } struct npc_twiggy_flatheadAI : public ScriptedAI @@ -416,13 +416,13 @@ public: { if (AffrayChallenger[i]) { - Creature* pCreature = Unit::GetCreature((*me), AffrayChallenger[i]); - if (pCreature) { - if (pCreature->isAlive()) + Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]); + if (creature) { + if (creature->isAlive()) { - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->setDeathState(JUST_DIED); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->setDeathState(JUST_DIED); } } } @@ -432,12 +432,12 @@ public: if (BigWill) { - Creature* pCreature = Unit::GetCreature((*me), BigWill); - if (pCreature) { - if (pCreature->isAlive()) { - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->setDeathState(JUST_DIED); + Creature* creature = Unit::GetCreature((*me), BigWill); + if (creature) { + if (creature->isAlive()) { + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->setDeathState(JUST_DIED); } } } @@ -455,14 +455,14 @@ public: for (uint8 i = 0; i < 6; ++i) { - Creature* pCreature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i][0], AffrayChallengerLoc[i][1], AffrayChallengerLoc[i][2], AffrayChallengerLoc[i][3], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); - if (!pCreature) + Creature* creature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i][0], AffrayChallengerLoc[i][1], AffrayChallengerLoc[i][2], AffrayChallengerLoc[i][3], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); + if (!creature) continue; - pCreature->setFaction(35); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pCreature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); - AffrayChallenger[i] = pCreature->GetGUID(); + creature->setFaction(35); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); + AffrayChallenger[i] = creature->GetGUID(); } Wave_Timer = 5000; Challenger_checker = 1000; @@ -477,8 +477,8 @@ public: { if (AffrayChallenger[i]) { - Creature* pCreature = Unit::GetCreature((*me), AffrayChallenger[i]); - if ((!pCreature || (!pCreature->isAlive())) && !Challenger_down[i]) + Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]); + if ((!creature || (!creature->isAlive())) && !Challenger_down[i]) { DoScriptText(SAY_TWIGGY_FLATHEAD_DOWN, me); Challenger_down[i] = true; @@ -493,34 +493,34 @@ public: if (AffrayChallenger[Wave] && Wave < 6 && !EventBigWill) { DoScriptText(SAY_TWIGGY_FLATHEAD_FRAY, me); - Creature* pCreature = Unit::GetCreature((*me), AffrayChallenger[Wave]); - if (pCreature && (pCreature->isAlive())) + Creature* creature = Unit::GetCreature((*me), AffrayChallenger[Wave]); + if (creature && (creature->isAlive())) { - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pCreature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); - pCreature->setFaction(14); - pCreature->AI()->AttackStart(pWarrior); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); + creature->setFaction(14); + creature->AI()->AttackStart(pWarrior); ++Wave; Wave_Timer = 20000; } } else if (Wave >= 6 && !EventBigWill) { - if (Creature* pCreature = me->SummonCreature(NPC_BIG_WILL, -1722, -4341, 6.12f, 6.26f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 480000)) + if (Creature* creature = me->SummonCreature(NPC_BIG_WILL, -1722, -4341, 6.12f, 6.26f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 480000)) { - BigWill = pCreature->GetGUID(); - //pCreature->GetMotionMaster()->MovePoint(0, -1693, -4343, 4.32f); - //pCreature->GetMotionMaster()->MovePoint(1, -1684, -4333, 2.78f); - pCreature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79f); - pCreature->HandleEmoteCommand(EMOTE_STATE_READYUNARMED); + BigWill = creature->GetGUID(); + //creature->GetMotionMaster()->MovePoint(0, -1693, -4343, 4.32f); + //creature->GetMotionMaster()->MovePoint(1, -1684, -4333, 2.78f); + creature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79f); + creature->HandleEmoteCommand(EMOTE_STATE_READYUNARMED); EventBigWill = true; Wave_Timer = 1000; } } else if (Wave >= 6 && EventBigWill && BigWill) { - Creature* pCreature = Unit::GetCreature((*me), BigWill); - if (!pCreature || !pCreature->isAlive()) + Creature* creature = Unit::GetCreature((*me), BigWill); + if (!creature || !creature->isAlive()) { DoScriptText(SAY_TWIGGY_FLATHEAD_OVER, me); EventInProgress = false; @@ -566,7 +566,7 @@ public: struct npc_wizzlecrank_shredderAI : public npc_escortAI { - npc_wizzlecrank_shredderAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_wizzlecrank_shredderAI(Creature* creature) : npc_escortAI(creature) { m_bIsPostEvent = false; m_uiPostEventTimer = 1000; @@ -688,20 +688,20 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_ESCAPE) { - pCreature->setFaction(FACTION_RATCHET); - if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, pCreature->AI())) + creature->setFaction(FACTION_RATCHET); + if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_wizzlecrank_shredderAI(pCreature); + return new npc_wizzlecrank_shredderAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp index 5a4380e0f70..295b1baee09 100644 --- a/src/server/scripts/Kalimdor/thousand_needles.cpp +++ b/src/server/scripts/Kalimdor/thousand_needles.cpp @@ -54,24 +54,24 @@ class npc_kanati : public CreatureScript public: npc_kanati() : CreatureScript("npc_kanati") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_PROTECT_KANATI) { - if (npc_kanatiAI* pEscortAI = CAST_AI(npc_kanati::npc_kanatiAI, pCreature->AI())) + if (npc_kanatiAI* pEscortAI = CAST_AI(npc_kanati::npc_kanatiAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest, true); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kanatiAI(pCreature); + return new npc_kanatiAI(creature); } struct npc_kanatiAI : public npc_escortAI { - npc_kanatiAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_kanatiAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -142,27 +142,27 @@ class npc_lakota_windsong : public CreatureScript public: npc_lakota_windsong() : CreatureScript("npc_lakota_windsong") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_FREE_AT_LAST) { - DoScriptText(SAY_LAKO_START, pCreature, pPlayer); - pCreature->setFaction(FACTION_ESCORTEE_LAKO); + DoScriptText(SAY_LAKO_START, creature, pPlayer); + creature->setFaction(FACTION_ESCORTEE_LAKO); - if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, pCreature->AI())) + if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_lakota_windsongAI(pCreature); + return new npc_lakota_windsongAI(creature); } struct npc_lakota_windsongAI : public npc_escortAI { - npc_lakota_windsongAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_lakota_windsongAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -227,27 +227,27 @@ class npc_paoka_swiftmountain : public CreatureScript public: npc_paoka_swiftmountain() : CreatureScript("npc_paoka_swiftmountain") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_HOMEWARD) { - DoScriptText(SAY_START, pCreature, pPlayer); - pCreature->setFaction(FACTION_ESCORTEE); + DoScriptText(SAY_START, creature, pPlayer); + creature->setFaction(FACTION_ESCORTEE); - if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, pCreature->AI())) + if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_paoka_swiftmountainAI(pCreature); + return new npc_paoka_swiftmountainAI(creature); } struct npc_paoka_swiftmountainAI : public npc_escortAI { - npc_paoka_swiftmountainAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_paoka_swiftmountainAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -299,7 +299,7 @@ class npc_plucky : public CreatureScript public: npc_plucky() : CreatureScript("npc_plucky") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -312,18 +312,18 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_SCOOP) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_P, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(738, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(738, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_pluckyAI(pCreature); + return new npc_pluckyAI(creature); } struct npc_pluckyAI : public ScriptedAI @@ -430,9 +430,9 @@ class npc_enraged_panther : public CreatureScript public: npc_enraged_panther() : CreatureScript("npc_enraged_panther") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_enraged_pantherAI(pCreature); + return new npc_enraged_pantherAI(creature); } struct npc_enraged_pantherAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/thunder_bluff.cpp b/src/server/scripts/Kalimdor/thunder_bluff.cpp index 23ceb40313e..f671f450408 100644 --- a/src/server/scripts/Kalimdor/thunder_bluff.cpp +++ b/src/server/scripts/Kalimdor/thunder_bluff.cpp @@ -42,33 +42,33 @@ class npc_cairne_bloodhoof : public CreatureScript public: npc_cairne_bloodhoof() : CreatureScript("npc_cairne_bloodhoof") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_SENDER_INFO) { pPlayer->CastSpell(pPlayer, 23123, false); - pPlayer->SEND_GOSSIP_MENU(7014, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7014, creature->GetGUID()); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(925) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HCB, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO); - pPlayer->SEND_GOSSIP_MENU(7013, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7013, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_cairne_bloodhoofAI (pCreature); + return new npc_cairne_bloodhoofAI (creature); } struct npc_cairne_bloodhoofAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp index 3abbf92e77e..36e31d8e86e 100644 --- a/src/server/scripts/Kalimdor/ungoro_crater.cpp +++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp @@ -54,22 +54,22 @@ class npc_ame : public CreatureScript public: npc_ame() : CreatureScript("npc_ame") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_CHASING_AME) { - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, false, pPlayer->GetGUID()); - DoScriptText(SAY_READY, pCreature, pPlayer); - pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, pPlayer->GetGUID()); + DoScriptText(SAY_READY, creature, pPlayer); + creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); // Change faction so mobs attack - pCreature->setFaction(113); + creature->setFaction(113); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ameAI(pCreature); + return new npc_ameAI(creature); } struct npc_ameAI : public npc_escortAI @@ -180,13 +180,13 @@ class npc_ringo : public CreatureScript public: npc_ringo() : CreatureScript("npc_ringo") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_A_LITTLE_HELP) { - if (npc_ringoAI* pRingoAI = CAST_AI(npc_ringo::npc_ringoAI, pCreature->AI())) + if (npc_ringoAI* pRingoAI = CAST_AI(npc_ringo::npc_ringoAI, creature->AI())) { - pCreature->SetStandState(UNIT_STAND_STATE_STAND); + creature->SetStandState(UNIT_STAND_STATE_STAND); pRingoAI->StartFollow(pPlayer, FACTION_ESCORTEE, pQuest); } } @@ -194,14 +194,14 @@ public: return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ringoAI(pCreature); + return new npc_ringoAI(creature); } struct npc_ringoAI : public FollowerAI { - npc_ringoAI(Creature* pCreature) : FollowerAI(pCreature) { } + npc_ringoAI(Creature* creature) : FollowerAI(creature) { } uint32 m_uiFaintTimer; uint32 m_uiEndEventProgress; diff --git a/src/server/scripts/Kalimdor/winterspring.cpp b/src/server/scripts/Kalimdor/winterspring.cpp index 7650c20a0a2..389f464e6c9 100644 --- a/src/server/scripts/Kalimdor/winterspring.cpp +++ b/src/server/scripts/Kalimdor/winterspring.cpp @@ -48,30 +48,30 @@ class npc_lorax : public CreatureScript public: npc_lorax() : CreatureScript("npc_lorax") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(3759, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3759, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(3760, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3760, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(3761, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3761, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(3762, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3762, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(3763, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3763, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->CLOSE_GOSSIP_MENU(); @@ -81,15 +81,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(5126) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -105,24 +105,24 @@ class npc_rivern_frostwind : public CreatureScript public: npc_rivern_frostwind() : CreatureScript("npc_rivern_frostwind") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetReputationRank(589) == REP_EXALTED) + if (creature->isVendor() && pPlayer->GetReputationRank(589) == REP_EXALTED) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -140,29 +140,29 @@ class npc_witch_doctor_mauari : public CreatureScript public: npc_witch_doctor_mauari() : CreatureScript("npc_witch_doctor_mauari") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 16351, false); + creature->CastSpell(pPlayer, 16351, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestRewardStatus(975)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HWDM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(3377, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3377, creature->GetGUID()); }else - pPlayer->SEND_GOSSIP_MENU(3375, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(3375, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp index 1800c204e38..7a5db139eb6 100644 --- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp @@ -67,9 +67,9 @@ public: struct boss_volazjAI : public ScriptedAI { - boss_volazjAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + boss_volazjAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript *pInstance; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index cdd2b2e0cde..d43d19fd239 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -216,16 +216,16 @@ class boss_sartharion : public CreatureScript public: boss_sartharion() : CreatureScript("boss_sartharion") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_sartharionAI(pCreature); + return new boss_sartharionAI(creature); } struct boss_sartharionAI : public ScriptedAI { - boss_sartharionAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_sartharionAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -730,9 +730,9 @@ enum VespText //to control each dragons common abilities struct dummy_dragonAI : public ScriptedAI { - dummy_dragonAI(Creature* pCreature) : ScriptedAI(pCreature) + dummy_dragonAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -989,14 +989,14 @@ class mob_tenebron : public CreatureScript public: mob_tenebron() : CreatureScript("mob_tenebron") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_tenebronAI(pCreature); + return new mob_tenebronAI(creature); } struct mob_tenebronAI : public dummy_dragonAI { - mob_tenebronAI(Creature* pCreature) : dummy_dragonAI(pCreature) {} + mob_tenebronAI(Creature* creature) : dummy_dragonAI(creature) {} uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1079,14 +1079,14 @@ class mob_shadron : public CreatureScript public: mob_shadron() : CreatureScript("mob_shadron") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_shadronAI(pCreature); + return new mob_shadronAI(creature); } struct mob_shadronAI : public dummy_dragonAI { - mob_shadronAI(Creature* pCreature) : dummy_dragonAI(pCreature) {} + mob_shadronAI(Creature* creature) : dummy_dragonAI(creature) {} uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1184,14 +1184,14 @@ class mob_vesperon : public CreatureScript public: mob_vesperon() : CreatureScript("mob_vesperon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_vesperonAI(pCreature); + return new mob_vesperonAI(creature); } struct mob_vesperonAI : public dummy_dragonAI { - mob_vesperonAI(Creature* pCreature) : dummy_dragonAI(pCreature) {} + mob_vesperonAI(Creature* creature) : dummy_dragonAI(creature) {} uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1280,16 +1280,16 @@ class mob_acolyte_of_shadron : public CreatureScript public: mob_acolyte_of_shadron() : CreatureScript("mob_acolyte_of_shadron") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_acolyte_of_shadronAI(pCreature); + return new mob_acolyte_of_shadronAI(creature); } struct mob_acolyte_of_shadronAI : public ScriptedAI { - mob_acolyte_of_shadronAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_acolyte_of_shadronAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -1390,16 +1390,16 @@ class mob_acolyte_of_vesperon : public CreatureScript public: mob_acolyte_of_vesperon() : CreatureScript("mob_acolyte_of_vesperon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_acolyte_of_vesperonAI(pCreature); + return new mob_acolyte_of_vesperonAI(creature); } struct mob_acolyte_of_vesperonAI : public ScriptedAI { - mob_acolyte_of_vesperonAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_acolyte_of_vesperonAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -1485,16 +1485,16 @@ class mob_twilight_eggs : public CreatureScript public: mob_twilight_eggs() : CreatureScript("mob_twilight_eggs") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_twilight_eggsAI(pCreature); + return new mob_twilight_eggsAI(creature); } struct mob_twilight_eggsAI : public Scripted_NoMovementAI { - mob_twilight_eggsAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) + mob_twilight_eggsAI(Creature* creature) : Scripted_NoMovementAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } uint32 m_uiFadeArmorTimer; @@ -1555,14 +1555,14 @@ class npc_flame_tsunami : public CreatureScript public: npc_flame_tsunami() : CreatureScript("npc_flame_tsunami") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_flame_tsunamiAI(pCreature); + return new npc_flame_tsunamiAI(creature); } struct npc_flame_tsunamiAI : public ScriptedAI { - npc_flame_tsunamiAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_flame_tsunamiAI(Creature* creature) : ScriptedAI(creature) { me->SetDisplayId(11686); me->AddAura(SPELL_FLAME_TSUNAMI, me); @@ -1607,14 +1607,14 @@ class npc_twilight_fissure : public CreatureScript public: npc_twilight_fissure() : CreatureScript("npc_twilight_fissure") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_twilight_fissureAI(pCreature); + return new npc_twilight_fissureAI(creature); } struct npc_twilight_fissureAI : public Scripted_NoMovementAI { - npc_twilight_fissureAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) + npc_twilight_fissureAI(Creature* creature) : Scripted_NoMovementAI(creature) { Reset(); } @@ -1656,14 +1656,14 @@ class mob_twilight_whelp : public CreatureScript public: mob_twilight_whelp() : CreatureScript("mob_twilight_whelp") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_twilight_whelpAI(pCreature); + return new mob_twilight_whelpAI(creature); } struct mob_twilight_whelpAI : public ScriptedAI { - mob_twilight_whelpAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_twilight_whelpAI(Creature* creature) : ScriptedAI(creature) { Reset(); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index 8ac4fdb899d..90f7c299e93 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -100,11 +100,11 @@ public: boss_eadric() : CreatureScript("boss_eadric") { } struct boss_eadricAI : public ScriptedAI { - boss_eadricAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_eadricAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); - pCreature->SetReactState(REACT_PASSIVE); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + pInstance = creature->GetInstanceScript(); + creature->SetReactState(REACT_PASSIVE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } InstanceScript* pInstance; @@ -192,9 +192,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_eadricAI(pCreature); + return new boss_eadricAI(creature); } }; @@ -205,14 +205,14 @@ public: struct boss_paletressAI : public ScriptedAI { - boss_paletressAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_paletressAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); MemoryGUID = 0; - pCreature->SetReactState(REACT_PASSIVE); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pCreature->RestoreFaction(); + creature->SetReactState(REACT_PASSIVE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->RestoreFaction(); } InstanceScript* pInstance; @@ -352,9 +352,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_paletressAI(pCreature); + return new boss_paletressAI(creature); } }; @@ -365,7 +365,7 @@ public: struct npc_memoryAI : public ScriptedAI { - npc_memoryAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_memoryAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiOldWoundsTimer; uint32 uiShadowPastTimer; @@ -421,9 +421,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_memoryAI(pCreature); + return new npc_memoryAI(creature); } }; @@ -435,9 +435,9 @@ public: // THIS AI NEEDS MORE IMPROVEMENTS struct npc_argent_soldierAI : public npc_escortAI { - npc_argent_soldierAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_argent_soldierAI(Creature* creature) : npc_escortAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); me->SetReactState(REACT_DEFENSIVE); SetDespawnAtEnd(false); uiWaypoint = 0; @@ -537,9 +537,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_argent_soldierAI(pCreature); + return new npc_argent_soldierAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index b5d0c9504ef..5d3a53c4472 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -78,9 +78,9 @@ public: struct boss_black_knightAI : public ScriptedAI { - boss_black_knightAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_black_knightAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -293,9 +293,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_black_knightAI (pCreature); + return new boss_black_knightAI (creature); } }; @@ -306,7 +306,7 @@ public: struct npc_risen_ghoulAI : public ScriptedAI { - npc_risen_ghoulAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_risen_ghoulAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiAttackTimer; @@ -334,9 +334,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_risen_ghoulAI(pCreature); + return new npc_risen_ghoulAI(creature); } }; @@ -347,7 +347,7 @@ public: struct npc_black_knight_skeletal_gryphonAI : public npc_escortAI { - npc_black_knight_skeletal_gryphonAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_black_knight_skeletal_gryphonAI(Creature* creature) : npc_escortAI(creature) { Start(false, true, 0, NULL); } @@ -367,9 +367,9 @@ public: }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_black_knight_skeletal_gryphonAI(pCreature); + return new npc_black_knight_skeletal_gryphonAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index 3b2ba1294f5..2d60f627037 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -151,12 +151,12 @@ public: struct generic_vehicleAI_toc5AI : public npc_escortAI { - generic_vehicleAI_toc5AI(Creature* pCreature) : npc_escortAI(pCreature) + generic_vehicleAI_toc5AI(Creature* creature) : npc_escortAI(creature) { SetDespawnAtEnd(false); uiWaypointPath = 0; - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -294,9 +294,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new generic_vehicleAI_toc5AI(pCreature); + return new generic_vehicleAI_toc5AI(creature); } }; @@ -308,9 +308,9 @@ public: // Marshal Jacob Alerius && Mokra the Skullcrusher || Warrior struct boss_warrior_toc5AI : public ScriptedAI { - boss_warrior_toc5AI(Creature* pCreature) : ScriptedAI(pCreature) + boss_warrior_toc5AI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); bDone = false; bHome = false; @@ -427,9 +427,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_warrior_toc5AI(pCreature); + return new boss_warrior_toc5AI(creature); } }; @@ -441,9 +441,9 @@ public: // Ambrose Boltspark && Eressea Dawnsinger || Mage struct boss_mage_toc5AI : public ScriptedAI { - boss_mage_toc5AI(Creature* pCreature) : ScriptedAI(pCreature) + boss_mage_toc5AI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); bDone = false; bHome = false; @@ -566,9 +566,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_mage_toc5AI(pCreature); + return new boss_mage_toc5AI(creature); } }; @@ -580,9 +580,9 @@ public: // Colosos && Runok Wildmane || Shaman struct boss_shaman_toc5AI : public ScriptedAI { - boss_shaman_toc5AI(Creature* pCreature) : ScriptedAI(pCreature) + boss_shaman_toc5AI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); bDone = false; bHome = false; @@ -713,9 +713,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_shaman_toc5AI(pCreature); + return new boss_shaman_toc5AI(creature); } }; @@ -727,9 +727,9 @@ public: // Jaelyne Evensong && Zul'tore || Hunter struct boss_hunter_toc5AI : public ScriptedAI { - boss_hunter_toc5AI(Creature* pCreature) : ScriptedAI(pCreature) + boss_hunter_toc5AI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); bDone = false; bHome = false; @@ -868,9 +868,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_hunter_toc5AI(pCreature); + return new boss_hunter_toc5AI(creature); } }; @@ -882,9 +882,9 @@ public: // Lana Stouthammer Evensong && Deathstalker Visceri || Rouge struct boss_rouge_toc5AI : public ScriptedAI { - boss_rouge_toc5AI(Creature* pCreature) : ScriptedAI(pCreature) + boss_rouge_toc5AI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); bDone = false; bHome = false; @@ -989,9 +989,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_rouge_toc5AI(pCreature); + return new boss_rouge_toc5AI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp index 44dd6efe712..212e22506d3 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp @@ -48,9 +48,9 @@ public: struct npc_announcer_toc5AI : public ScriptedAI { - npc_announcer_toc5AI(Creature* pCreature) : ScriptedAI(pCreature) + npc_announcer_toc5AI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); uiSummonTimes = 0; uiPosition = 0; @@ -461,14 +461,14 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_announcer_toc5AI(pCreature); + return new npc_announcer_toc5AI(creature); } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance && ((pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE && @@ -486,18 +486,18 @@ public: else if (pInstance) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_announcer_toc5::npc_announcer_toc5AI, pCreature->AI())->StartEncounter(); + CAST_AI(npc_announcer_toc5::npc_announcer_toc5AI, creature->AI())->StartEncounter(); } return true; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 76150269b4e..0be23eb484c 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -127,16 +127,16 @@ class boss_anubarak_trial : public CreatureScript public: boss_anubarak_trial() : CreatureScript("boss_anubarak_trial") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_anubarak_trialAI(pCreature); + return new boss_anubarak_trialAI(creature); }; struct boss_anubarak_trialAI : public ScriptedAI { - boss_anubarak_trialAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + boss_anubarak_trialAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -412,16 +412,16 @@ class mob_swarm_scarab : public CreatureScript public: mob_swarm_scarab() : CreatureScript("mob_swarm_scarab") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_swarm_scarabAI(pCreature); + return new mob_swarm_scarabAI(creature); }; struct mob_swarm_scarabAI : public ScriptedAI { - mob_swarm_scarabAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_swarm_scarabAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -479,16 +479,16 @@ class mob_nerubian_burrower : public CreatureScript public: mob_nerubian_burrower() : CreatureScript("mob_nerubian_burrower") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_nerubian_burrowerAI(pCreature); + return new mob_nerubian_burrowerAI(creature); }; struct mob_nerubian_burrowerAI : public ScriptedAI { - mob_nerubian_burrowerAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_nerubian_burrowerAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -556,14 +556,14 @@ class mob_frost_sphere : public CreatureScript public: mob_frost_sphere() : CreatureScript("mob_frost_sphere") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_frost_sphereAI(pCreature); + return new mob_frost_sphereAI(creature); }; struct mob_frost_sphereAI : public ScriptedAI { - mob_frost_sphereAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_frost_sphereAI(Creature* creature) : ScriptedAI(creature) { } @@ -636,16 +636,16 @@ class mob_anubarak_spike : public CreatureScript public: mob_anubarak_spike() : CreatureScript("mob_anubarak_spike") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_anubarak_spikeAI(pCreature); + return new mob_anubarak_spikeAI(creature); }; struct mob_anubarak_spikeAI : public ScriptedAI { - mob_anubarak_spikeAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_anubarak_spikeAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index e7b633b6dba..667dc70b664 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -55,16 +55,16 @@ class boss_toc_champion_controller : public CreatureScript public: boss_toc_champion_controller() : CreatureScript("boss_toc_champion_controller") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_toc_champion_controllerAI (pCreature); + return new boss_toc_champion_controllerAI (creature); } struct boss_toc_champion_controllerAI : public ScriptedAI { - boss_toc_champion_controllerAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + boss_toc_champion_controllerAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - m_pInstance = (InstanceScript *) pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript *) creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -251,9 +251,9 @@ public: struct boss_faction_championsAI : public ScriptedAI { - boss_faction_championsAI(Creature* pCreature, uint32 aitype) : ScriptedAI(pCreature) + boss_faction_championsAI(Creature* creature, uint32 aitype) : ScriptedAI(creature) { - m_pInstance = (InstanceScript *) pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript *) creature->GetInstanceScript(); mAIType = aitype; } @@ -468,14 +468,14 @@ class mob_toc_druid : public CreatureScript public: mob_toc_druid() : CreatureScript("mob_toc_druid") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_druidAI (pCreature); + return new mob_toc_druidAI (creature); } struct mob_toc_druidAI : public boss_faction_championsAI { - mob_toc_druidAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {} + mob_toc_druidAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} uint32 m_uiNatureGraspTimer; uint32 m_uiTranquilityTimer; @@ -564,14 +564,14 @@ class mob_toc_shaman : public CreatureScript public: mob_toc_shaman() : CreatureScript("mob_toc_shaman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_shamanAI (pCreature); + return new mob_toc_shamanAI (creature); } struct mob_toc_shamanAI : public boss_faction_championsAI { - mob_toc_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {} + mob_toc_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} uint32 m_uiHeroismOrBloodlustTimer; uint32 m_uiHexTimer; @@ -657,14 +657,14 @@ class mob_toc_paladin : public CreatureScript public: mob_toc_paladin() : CreatureScript("mob_toc_paladin") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_paladinAI (pCreature); + return new mob_toc_paladinAI (creature); } struct mob_toc_paladinAI : public boss_faction_championsAI { - mob_toc_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {} + mob_toc_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} uint32 m_uiBubbleTimer; uint32 m_uiHandOfProtectionTimer; @@ -764,14 +764,14 @@ class mob_toc_priest : public CreatureScript public: mob_toc_priest() : CreatureScript("mob_toc_priest") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_priestAI (pCreature); + return new mob_toc_priestAI (creature); } struct mob_toc_priestAI : public boss_faction_championsAI { - mob_toc_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {} + mob_toc_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} uint32 m_uiPsychicScreamTimer; uint32 m_uiCommonTimer; @@ -845,14 +845,14 @@ class mob_toc_shadow_priest : public CreatureScript public: mob_toc_shadow_priest() : CreatureScript("mob_toc_shadow_priest") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_shadow_priestAI (pCreature); + return new mob_toc_shadow_priestAI (creature); } struct mob_toc_shadow_priestAI : public boss_faction_championsAI { - mob_toc_shadow_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {} + mob_toc_shadow_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} uint32 m_uiPsychicScreamTimer; uint32 m_uiDispersionTimer; @@ -958,14 +958,14 @@ class mob_toc_warlock : public CreatureScript public: mob_toc_warlock() : CreatureScript("mob_toc_warlock") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_warlockAI (pCreature); + return new mob_toc_warlockAI (creature); } struct mob_toc_warlockAI : public boss_faction_championsAI { - mob_toc_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {} + mob_toc_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED), Summons(me) {} SummonList Summons; @@ -1065,14 +1065,14 @@ class mob_toc_mage : public CreatureScript public: mob_toc_mage() : CreatureScript("mob_toc_mage") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_mageAI (pCreature); + return new mob_toc_mageAI (creature); } struct mob_toc_mageAI : public boss_faction_championsAI { - mob_toc_mageAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {} + mob_toc_mageAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} uint32 m_uiCounterspellTimer; uint32 m_uiBlinkTimer; @@ -1168,14 +1168,14 @@ class mob_toc_hunter : public CreatureScript public: mob_toc_hunter() : CreatureScript("mob_toc_hunter") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_hunterAI (pCreature); + return new mob_toc_hunterAI (creature); } struct mob_toc_hunterAI : public boss_faction_championsAI { - mob_toc_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {} + mob_toc_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED), Summons(me) {} SummonList Summons; @@ -1284,14 +1284,14 @@ class mob_toc_boomkin : public CreatureScript public: mob_toc_boomkin() : CreatureScript("mob_toc_boomkin") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_boomkinAI (pCreature); + return new mob_toc_boomkinAI (creature); } struct mob_toc_boomkinAI : public boss_faction_championsAI { - mob_toc_boomkinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {} + mob_toc_boomkinAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} uint32 m_uiBarkskinTimer; uint32 m_uiCycloneTimer; @@ -1388,14 +1388,14 @@ class mob_toc_warrior : public CreatureScript public: mob_toc_warrior() : CreatureScript("mob_toc_warrior") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_warriorAI (pCreature); + return new mob_toc_warriorAI (creature); } struct mob_toc_warriorAI : public boss_faction_championsAI { - mob_toc_warriorAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {} + mob_toc_warriorAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} uint32 m_uiBladestormTimer; uint32 m_uiIntimidatingShoutTimer; @@ -1502,14 +1502,14 @@ class mob_toc_dk : public CreatureScript public: mob_toc_dk() : CreatureScript("mob_toc_dk") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_dkAI (pCreature); + return new mob_toc_dkAI (creature); } struct mob_toc_dkAI : public boss_faction_championsAI { - mob_toc_dkAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {} + mob_toc_dkAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} uint32 m_uiIceboundFortitudeTimer; uint32 m_uiChainsOfIceTimer; @@ -1604,14 +1604,14 @@ class mob_toc_rogue : public CreatureScript public: mob_toc_rogue() : CreatureScript("mob_toc_rogue") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_rogueAI (pCreature); + return new mob_toc_rogueAI (creature); } struct mob_toc_rogueAI : public boss_faction_championsAI { - mob_toc_rogueAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {} + mob_toc_rogueAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} uint32 m_uiFanOfKnivesTimer; uint32 m_uiHemorrhageTimer; @@ -1703,14 +1703,14 @@ class mob_toc_enh_shaman : public CreatureScript public: mob_toc_enh_shaman() : CreatureScript("mob_toc_enh_shaman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_enh_shamanAI (pCreature); + return new mob_toc_enh_shamanAI (creature); } struct mob_toc_enh_shamanAI : public boss_faction_championsAI { - mob_toc_enh_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE), Summons(me) {} + mob_toc_enh_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE), Summons(me) {} SummonList Summons; @@ -1837,14 +1837,14 @@ class mob_toc_retro_paladin : public CreatureScript public: mob_toc_retro_paladin() : CreatureScript("mob_toc_retro_paladin") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_retro_paladinAI (pCreature); + return new mob_toc_retro_paladinAI (creature); } struct mob_toc_retro_paladinAI : public boss_faction_championsAI { - mob_toc_retro_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {} + mob_toc_retro_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} uint32 m_uiRepeteanceTimer; uint32 m_uiCrusaderStrikeTimer; @@ -1930,14 +1930,14 @@ class mob_toc_pet_warlock : public CreatureScript public: mob_toc_pet_warlock() : CreatureScript("mob_toc_pet_warlock") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_pet_warlockAI (pCreature); + return new mob_toc_pet_warlockAI (creature); } struct mob_toc_pet_warlockAI : public boss_faction_championsAI { - mob_toc_pet_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {} + mob_toc_pet_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} uint32 m_uiDevourMagicTimer; uint32 m_uiSpellLockTimer; @@ -1981,14 +1981,14 @@ class mob_toc_pet_hunter : public CreatureScript public: mob_toc_pet_hunter() : CreatureScript("mob_toc_pet_hunter") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_pet_hunterAI (pCreature); + return new mob_toc_pet_hunterAI (creature); } struct mob_toc_pet_hunterAI : public boss_faction_championsAI { - mob_toc_pet_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {} + mob_toc_pet_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} uint32 m_uiClawTimer; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 6cdca10dde0..24dbb7fb68c 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -90,16 +90,16 @@ class boss_jaraxxus : public CreatureScript public: boss_jaraxxus() : CreatureScript("boss_jaraxxus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_jaraxxusAI(pCreature); + return new boss_jaraxxusAI(creature); } struct boss_jaraxxusAI : public ScriptedAI { - boss_jaraxxusAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + boss_jaraxxusAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); Reset(); } @@ -252,14 +252,14 @@ class mob_legion_flame : public CreatureScript public: mob_legion_flame() : CreatureScript("mob_legion_flame") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_legion_flameAI(pCreature); + return new mob_legion_flameAI(creature); } struct mob_legion_flameAI : public Scripted_NoMovementAI { - mob_legion_flameAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) + mob_legion_flameAI(Creature* creature) : Scripted_NoMovementAI(creature) { Reset(); } @@ -284,16 +284,16 @@ class mob_infernal_volcano : public CreatureScript public: mob_infernal_volcano() : CreatureScript("mob_infernal_volcano") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_infernal_volcanoAI(pCreature); + return new mob_infernal_volcanoAI(creature); } struct mob_infernal_volcanoAI : public Scripted_NoMovementAI { - mob_infernal_volcanoAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature), Summons(me) + mob_infernal_volcanoAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); Reset(); } @@ -360,16 +360,16 @@ class mob_fel_infernal : public CreatureScript public: mob_fel_infernal() : CreatureScript("mob_fel_infernal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_infernalAI(pCreature); + return new mob_fel_infernalAI(creature); } struct mob_fel_infernalAI : public ScriptedAI { - mob_fel_infernalAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_fel_infernalAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); Reset(); } @@ -414,16 +414,16 @@ class mob_nether_portal : public CreatureScript public: mob_nether_portal() : CreatureScript("mob_nether_portal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_nether_portalAI(pCreature); + return new mob_nether_portalAI(creature); } struct mob_nether_portalAI : public ScriptedAI { - mob_nether_portalAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + mob_nether_portalAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); Reset(); } @@ -484,16 +484,16 @@ class mob_mistress_of_pain : public CreatureScript public: mob_mistress_of_pain() : CreatureScript("mob_mistress_of_pain") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_mistress_of_painAI(pCreature); + return new mob_mistress_of_painAI(creature); } struct mob_mistress_of_painAI : public ScriptedAI { - mob_mistress_of_painAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_mistress_of_painAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); if (m_pInstance) m_pInstance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, INCREASE); Reset(); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 0ff10a55ec9..7a62723753e 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -114,16 +114,16 @@ class boss_gormok : public CreatureScript public: boss_gormok() : CreatureScript("boss_gormok") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_gormokAI(pCreature); + return new boss_gormokAI(creature); } struct boss_gormokAI : public ScriptedAI { - boss_gormokAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + boss_gormokAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -229,16 +229,16 @@ class mob_snobold_vassal : public CreatureScript public: mob_snobold_vassal() : CreatureScript("mob_snobold_vassal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_snobold_vassalAI(pCreature); + return new mob_snobold_vassalAI(creature); } struct mob_snobold_vassalAI : public ScriptedAI { - mob_snobold_vassalAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_snobold_vassalAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); if (m_pInstance) m_pInstance->SetData(DATA_SNOBOLD_COUNT, INCREASE); } @@ -576,7 +576,7 @@ class boss_acidmaw : public CreatureScript struct boss_acidmawAI : public boss_jormungarAI { - boss_acidmawAI(Creature* pCreature) : boss_jormungarAI(pCreature) { } + boss_acidmawAI(Creature* creature) : boss_jormungarAI(creature) { } void Reset() { @@ -608,7 +608,7 @@ public: struct boss_dreadscaleAI : public boss_jormungarAI { - boss_dreadscaleAI(Creature* pCreature) : boss_jormungarAI(pCreature) { } + boss_dreadscaleAI(Creature* creature) : boss_jormungarAI(creature) { } void Reset() { @@ -626,9 +626,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_dreadscaleAI(pCreature); + return new boss_dreadscaleAI(creature); } }; @@ -637,14 +637,14 @@ class mob_slime_pool : public CreatureScript public: mob_slime_pool() : CreatureScript("mob_slime_pool") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_slime_poolAI(pCreature); + return new mob_slime_poolAI(creature); } struct mob_slime_poolAI : public ScriptedAI { - mob_slime_poolAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_slime_poolAI(Creature* creature) : ScriptedAI(creature) { } @@ -672,16 +672,16 @@ class boss_icehowl : public CreatureScript public: boss_icehowl() : CreatureScript("boss_icehowl") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_icehowlAI(pCreature); + return new boss_icehowlAI(creature); } struct boss_icehowlAI : public ScriptedAI { - boss_icehowlAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_icehowlAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 8092715d574..5ea54803327 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -114,9 +114,9 @@ enum Actions struct boss_twin_baseAI : public ScriptedAI { - boss_twin_baseAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + boss_twin_baseAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -436,14 +436,14 @@ class boss_fjola : public CreatureScript public: boss_fjola() : CreatureScript("boss_fjola") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_fjolaAI(pCreature); + return new boss_fjolaAI(creature); } struct boss_fjolaAI : public boss_twin_baseAI { - boss_fjolaAI(Creature* pCreature) : boss_twin_baseAI(pCreature) {} + boss_fjolaAI(Creature* creature) : boss_twin_baseAI(creature) {} void Reset() { boss_twin_baseAI::Reset(); @@ -495,14 +495,14 @@ class boss_eydis : public CreatureScript public: boss_eydis() : CreatureScript("boss_eydis") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_eydisAI(pCreature); + return new boss_eydisAI(creature); } struct boss_eydisAI : public boss_twin_baseAI { - boss_eydisAI(Creature* pCreature) : boss_twin_baseAI(pCreature) {} + boss_eydisAI(Creature* creature) : boss_twin_baseAI(creature) {} void Reset() { boss_twin_baseAI::Reset(); @@ -578,9 +578,9 @@ class mob_essence_of_twin : public CreatureScript struct mob_unleashed_ballAI : public ScriptedAI { - mob_unleashed_ballAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_unleashed_ballAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -630,14 +630,14 @@ class mob_unleashed_dark : public CreatureScript public: mob_unleashed_dark() : CreatureScript("mob_unleashed_dark") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_unleashed_darkAI(pCreature); + return new mob_unleashed_darkAI(creature); } struct mob_unleashed_darkAI : public mob_unleashed_ballAI { - mob_unleashed_darkAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {} + mob_unleashed_darkAI(Creature* creature) : mob_unleashed_ballAI(creature) {} void UpdateAI(const uint32 uiDiff) { @@ -663,14 +663,14 @@ class mob_unleashed_light : public CreatureScript public: mob_unleashed_light() : CreatureScript("mob_unleashed_light") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_unleashed_lightAI(pCreature); + return new mob_unleashed_lightAI(creature); } struct mob_unleashed_lightAI : public mob_unleashed_ballAI { - mob_unleashed_lightAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {} + mob_unleashed_lightAI(Creature* creature) : mob_unleashed_ballAI(creature) {} void UpdateAI(const uint32 uiDiff) { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index a53f9c340ed..3ce934201d8 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -104,9 +104,9 @@ class npc_announcer_toc10 : public CreatureScript struct npc_announcer_toc10AI : public ScriptedAI { - npc_announcer_toc10AI(Creature* pCreature) : ScriptedAI(pCreature) + npc_announcer_toc10AI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -237,9 +237,9 @@ class boss_lich_king_toc : public CreatureScript struct boss_lich_king_tocAI : public ScriptedAI { - boss_lich_king_tocAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_lich_king_tocAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); + m_pInstance = (InstanceScript*)creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -339,9 +339,9 @@ class boss_lich_king_toc : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lich_king_tocAI(pCreature); + return new boss_lich_king_tocAI(creature); } }; @@ -353,7 +353,7 @@ class npc_fizzlebang_toc : public CreatureScript struct npc_fizzlebang_tocAI : public ScriptedAI { - npc_fizzlebang_tocAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + npc_fizzlebang_tocAI(Creature* creature) : ScriptedAI(creature), Summons(me) { m_pInstance = (InstanceScript*)me->GetInstanceScript(); } @@ -506,9 +506,9 @@ class npc_fizzlebang_toc : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_fizzlebang_tocAI(pCreature); + return new npc_fizzlebang_tocAI(creature); } }; @@ -520,7 +520,7 @@ class npc_tirion_toc : public CreatureScript struct npc_tirion_tocAI : public ScriptedAI { - npc_tirion_tocAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_tirion_tocAI(Creature* creature) : ScriptedAI(creature) { m_pInstance = (InstanceScript*)me->GetInstanceScript(); } @@ -820,9 +820,9 @@ class npc_tirion_toc : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_tirion_tocAI(pCreature); + return new npc_tirion_tocAI(creature); } }; @@ -834,7 +834,7 @@ class npc_garrosh_toc : public CreatureScript struct npc_garrosh_tocAI : public ScriptedAI { - npc_garrosh_tocAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_garrosh_tocAI(Creature* creature) : ScriptedAI(creature) { m_pInstance = (InstanceScript*)me->GetInstanceScript(); } @@ -898,9 +898,9 @@ class npc_garrosh_toc : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_garrosh_tocAI(pCreature); + return new npc_garrosh_tocAI(creature); } }; @@ -912,7 +912,7 @@ class npc_varian_toc : public CreatureScript struct npc_varian_tocAI : public ScriptedAI { - npc_varian_tocAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_varian_tocAI(Creature* creature) : ScriptedAI(creature) { m_pInstance = (InstanceScript*)me->GetInstanceScript(); } @@ -976,9 +976,9 @@ class npc_varian_toc : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_varian_tocAI(pCreature); + return new npc_varian_tocAI(creature); } }; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index 3622de4cb66..8c12b1956c3 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -50,14 +50,14 @@ class boss_falric : public CreatureScript public: boss_falric() : CreatureScript("boss_falric") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_falricAI(pCreature); + return new boss_falricAI(creature); } struct boss_falricAI : public boss_horAI { - boss_falricAI(Creature* pCreature) : boss_horAI(pCreature) {} + boss_falricAI(Creature* creature) : boss_horAI(creature) {} uint8 uiHopelessnessCount; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp index a4c4dc36e96..a0557e6e430 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp @@ -50,14 +50,14 @@ class boss_marwyn : public CreatureScript public: boss_marwyn() : CreatureScript("boss_marwyn") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_marwynAI(pCreature); + return new boss_marwynAI(creature); } struct boss_marwynAI : public boss_horAI { - boss_marwynAI(Creature* pCreature) : boss_horAI(pCreature) {} + boss_marwynAI(Creature* creature) : boss_horAI(creature) {} void Reset() { diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index adeb289ad3b..aa7022de2cf 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -157,32 +157,32 @@ private: public: npc_jaina_or_sylvanas_hor(bool isSylvana, const char* name) : CreatureScript(name), m_isSylvana(isSylvana) { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->CLOSE_GOSSIP_MENU(); - if (pCreature->AI()) - pCreature->AI()->DoAction(ACTION_START_INTRO); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + if (creature->AI()) + creature->AI()->DoAction(ACTION_START_INTRO); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->CLOSE_GOSSIP_MENU(); - if (pCreature->AI()) - pCreature->AI()->DoAction(ACTION_SKIP_INTRO); - pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + if (creature->AI()) + creature->AI()->DoAction(ACTION_SKIP_INTRO); + creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); QuestStatus status = pPlayer->GetQuestStatus(m_isSylvana ? QUEST_DELIVRANCE_FROM_THE_PIT_H2 : QUEST_DELIVRANCE_FROM_THE_PIT_A2); if (status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED) @@ -193,19 +193,19 @@ public: if (status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED) pPlayer->ADD_GOSSIP_ITEM( 0, "Dark Lady, I think I hear Arthas coming. Whatever you're going to do, do it quickly.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_jaina_or_sylvanas_horAI(pCreature); + return new npc_jaina_or_sylvanas_horAI(creature); } // AI of Part1: handle the intro till start of gauntlet event. struct npc_jaina_or_sylvanas_horAI : public ScriptedAI { - npc_jaina_or_sylvanas_horAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_jaina_or_sylvanas_horAI(Creature* creature) : ScriptedAI(creature) { pInstance = me->GetInstanceScript(); } @@ -626,9 +626,9 @@ class npc_ghostly_priest : public CreatureScript public: npc_ghostly_priest() : CreatureScript("npc_ghostly_priest") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ghostly_priestAI(pCreature); + return new npc_ghostly_priestAI(creature); } struct npc_ghostly_priestAI: public ScriptedAI @@ -708,9 +708,9 @@ class npc_phantom_mage : public CreatureScript public: npc_phantom_mage() : CreatureScript("npc_phantom_mage") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_phantom_mageAI(pCreature); + return new npc_phantom_mageAI(creature); } struct npc_phantom_mageAI: public ScriptedAI @@ -785,9 +785,9 @@ class npc_phantom_hallucination : public CreatureScript public: npc_phantom_hallucination() : CreatureScript("npc_phantom_hallucination") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_phantom_hallucinationAI(pCreature); + return new npc_phantom_hallucinationAI(creature); } struct npc_phantom_hallucinationAI : public npc_phantom_mage::npc_phantom_mageAI @@ -809,9 +809,9 @@ class npc_shadowy_mercenary : public CreatureScript public: npc_shadowy_mercenary() : CreatureScript("npc_shadowy_mercenary") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_shadowy_mercenaryAI(pCreature); + return new npc_shadowy_mercenaryAI(creature); } struct npc_shadowy_mercenaryAI: public ScriptedAI @@ -880,9 +880,9 @@ class npc_spectral_footman : public CreatureScript public: npc_spectral_footman() : CreatureScript("npc_spectral_footman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_spectral_footmanAI(pCreature); + return new npc_spectral_footmanAI(creature); } struct npc_spectral_footmanAI: public ScriptedAI @@ -945,9 +945,9 @@ class npc_tortured_rifleman : public CreatureScript public: npc_tortured_rifleman() : CreatureScript("npc_tortured_rifleman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_tortured_riflemanAI(pCreature); + return new npc_tortured_riflemanAI(creature); } struct npc_tortured_riflemanAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h index c433ec28cfe..0879ceca9ec 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h @@ -79,7 +79,7 @@ enum Actions // handled the summonList and the notification events to/from the InstanceScript struct boss_horAI : ScriptedAI { - boss_horAI(Creature* pCreature) : ScriptedAI(pCreature), summons(pCreature) + boss_horAI(Creature* creature) : ScriptedAI(creature), summons(creature) { pInstance = me->GetInstanceScript(); } diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index a906fe03d12..79c5e9a8144 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -387,9 +387,9 @@ class npc_living_mojo : public CreatureScript public: npc_living_mojo() : CreatureScript("npc_living_mojo") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_living_mojoAI (pCreature); + return new npc_living_mojoAI (creature); } struct npc_living_mojoAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp index b4f5b9f8865..776640a86fb 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp @@ -34,9 +34,9 @@ class boss_eck : public CreatureScript public: boss_eck() : CreatureScript("boss_eck") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_eckAI (pCreature); + return new boss_eckAI (creature); } struct boss_eckAI : public ScriptedAI @@ -138,9 +138,9 @@ class npc_ruins_dweller : public CreatureScript public: npc_ruins_dweller() : CreatureScript("npc_ruins_dweller") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ruins_dwellerAI (pCreature); + return new npc_ruins_dwellerAI (creature); } struct npc_ruins_dwellerAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp index b20be83b52e..8cbb1ec8d0e 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp @@ -68,9 +68,9 @@ class boss_gal_darah : public CreatureScript public: boss_gal_darah() : CreatureScript("boss_gal_darah") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_gal_darahAI (pCreature); + return new boss_gal_darahAI (creature); } struct boss_gal_darahAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp index eba80c176d3..270829b1bee 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp @@ -50,16 +50,16 @@ class boss_moorabi : public CreatureScript public: boss_moorabi() : CreatureScript("boss_moorabi") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_moorabiAI(pCreature); + return new boss_moorabiAI(creature); } struct boss_moorabiAI : public ScriptedAI { - boss_moorabiAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_moorabiAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 25e13b79dd9..94b5fda5894 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -70,9 +70,9 @@ class boss_slad_ran : public CreatureScript public: boss_slad_ran() : CreatureScript("boss_slad_ran") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_slad_ranAI (pCreature); + return new boss_slad_ranAI (creature); } struct boss_slad_ranAI : public ScriptedAI @@ -195,9 +195,9 @@ class mob_slad_ran_constrictor : public CreatureScript public: mob_slad_ran_constrictor() : CreatureScript("mob_slad_ran_constrictor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_slad_ran_constrictorAI (pCreature); + return new mob_slad_ran_constrictorAI (creature); } struct mob_slad_ran_constrictorAI : public ScriptedAI @@ -232,9 +232,9 @@ class mob_slad_ran_viper : public CreatureScript public: mob_slad_ran_viper() : CreatureScript("mob_slad_ran_viper") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_slad_ran_viperAI (pCreature); + return new mob_slad_ran_viperAI (creature); } struct mob_slad_ran_viperAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp index 488bd83fb26..622add70b17 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp @@ -56,9 +56,9 @@ class boss_anubrekhan : public CreatureScript public: boss_anubrekhan() : CreatureScript("boss_anubrekhan") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_anubrekhanAI (pCreature); + return new boss_anubrekhanAI (creature); } struct boss_anubrekhanAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp index a86f77c14fc..85068c968d9 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp @@ -188,8 +188,8 @@ class mob_faerlina_add : public CreatureScript struct mob_faerlina_addAI : public ScriptedAI { - mob_faerlina_addAI(Creature* pCreature) : ScriptedAI(pCreature), - _instance(pCreature->GetInstanceScript()) + mob_faerlina_addAI(Creature* creature) : ScriptedAI(creature), + _instance(creature->GetInstanceScript()) { } @@ -212,9 +212,9 @@ class mob_faerlina_add : public CreatureScript InstanceScript* const _instance; }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_faerlina_addAI(pCreature); + return new mob_faerlina_addAI(creature); } }; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 99b4aba247f..b6c0f523f3b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -82,9 +82,9 @@ class boss_four_horsemen : public CreatureScript public: boss_four_horsemen() : CreatureScript("boss_four_horsemen") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_four_horsemenAI (pCreature); + return new boss_four_horsemenAI (creature); } struct boss_four_horsemenAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp index cf08338024b..e340e1d213b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp @@ -50,9 +50,9 @@ class boss_gluth : public CreatureScript public: boss_gluth() : CreatureScript("boss_gluth") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_gluthAI (pCreature); + return new boss_gluthAI (creature); } struct boss_gluthAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp index 8b1f52dfb31..4b59ac3fa7c 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp @@ -38,9 +38,9 @@ class boss_grobbulus : public CreatureScript public: boss_grobbulus() : CreatureScript("boss_grobbulus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_grobbulusAI (pCreature); + return new boss_grobbulusAI (creature); } struct boss_grobbulusAI : public BossAI @@ -110,14 +110,14 @@ class npc_grobbulus_poison_cloud : public CreatureScript public: npc_grobbulus_poison_cloud() : CreatureScript("npc_grobbulus_poison_cloud") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_grobbulus_poison_cloudAI(pCreature); + return new npc_grobbulus_poison_cloudAI(creature); } struct npc_grobbulus_poison_cloudAI : public Scripted_NoMovementAI { - npc_grobbulus_poison_cloudAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) + npc_grobbulus_poison_cloudAI(Creature* creature) : Scripted_NoMovementAI(creature) { Reset(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp index 6498e1d5556..4da9e661087 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp @@ -50,9 +50,9 @@ class boss_heigan : public CreatureScript public: boss_heigan() : CreatureScript("boss_heigan") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_heiganAI (pCreature); + return new boss_heiganAI (creature); } struct boss_heiganAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index 31ef9460297..5531b14416c 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -638,9 +638,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kelthuzadAI (pCreature); + return new boss_kelthuzadAI (creature); } }; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp index 8ee21526b7d..8159765d9e9 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp @@ -41,9 +41,9 @@ class boss_loatheb : public CreatureScript public: boss_loatheb() : CreatureScript("boss_loatheb") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_loathebAI (pCreature); + return new boss_loathebAI (creature); } struct boss_loathebAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp index c6a8e45c472..fa978f323b6 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp @@ -61,9 +61,9 @@ class boss_maexxna : public CreatureScript public: boss_maexxna() : CreatureScript("boss_maexxna") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_maexxnaAI (pCreature); + return new boss_maexxnaAI (creature); } struct boss_maexxnaAI : public BossAI @@ -152,9 +152,9 @@ class mob_webwrap : public CreatureScript public: mob_webwrap() : CreatureScript("mob_webwrap") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_webwrapAI (pCreature); + return new mob_webwrapAI (creature); } struct mob_webwrapAI : public NullCreatureAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index 740c477c69a..ca85034d36f 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -68,9 +68,9 @@ class boss_noth : public CreatureScript public: boss_noth() : CreatureScript("boss_noth") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_nothAI (pCreature); + return new boss_nothAI (creature); } struct boss_nothAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index fadc4171ed9..d0d8fa11ae8 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -55,9 +55,9 @@ class boss_patchwerk : public CreatureScript public: boss_patchwerk() : CreatureScript("boss_patchwerk") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_patchwerkAI (pCreature); + return new boss_patchwerkAI (creature); } struct boss_patchwerkAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp index c934334604d..afe0b9929e9 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp @@ -57,9 +57,9 @@ class boss_razuvious : public CreatureScript public: boss_razuvious() : CreatureScript("boss_razuvious") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_razuviousAI (pCreature); + return new boss_razuviousAI (creature); } struct boss_razuviousAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index 825bd74c1e0..d548c30bc5d 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -74,9 +74,9 @@ class boss_sapphiron : public CreatureScript public: boss_sapphiron() : CreatureScript("boss_sapphiron") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_sapphironAI (pCreature); + return new boss_sapphironAI (creature); } struct boss_sapphironAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index 23de7c4afa4..8397d41fd43 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -99,9 +99,9 @@ class boss_thaddius : public CreatureScript public: boss_thaddius() : CreatureScript("boss_thaddius") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_thaddiusAI (pCreature); + return new boss_thaddiusAI (creature); } struct boss_thaddiusAI : public BossAI @@ -259,9 +259,9 @@ class mob_stalagg : public CreatureScript public: mob_stalagg() : CreatureScript("mob_stalagg") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_stalaggAI(pCreature); + return new mob_stalaggAI(creature); } struct mob_stalaggAI : public ScriptedAI @@ -345,9 +345,9 @@ class mob_feugen : public CreatureScript public: mob_feugen() : CreatureScript("mob_feugen") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_feugenAI(pCreature); + return new mob_feugenAI(creature); } struct mob_feugenAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index f65fab3310e..88ccae482e3 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -724,9 +724,9 @@ class npc_portal_eoe: public CreatureScript public: npc_portal_eoe() : CreatureScript("npc_portal_eoe") {} - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_portal_eoeAI(pCreature); + return new npc_portal_eoeAI(creature); } struct npc_portal_eoeAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index adb8e1d1376..439ef7c83d2 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -54,9 +54,9 @@ class boss_keristrasza : public CreatureScript public: boss_keristrasza() : CreatureScript("boss_keristrasza") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_keristraszaAI (pCreature); + return new boss_keristraszaAI (creature); } struct boss_keristraszaAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp index db83efd695e..72ade0857a8 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp @@ -60,9 +60,9 @@ class boss_magus_telestra : public CreatureScript public: boss_magus_telestra() : CreatureScript("boss_magus_telestra") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_magus_telestraAI (pCreature); + return new boss_magus_telestraAI (creature); } struct boss_magus_telestraAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index ef9ccb39a36..aa8fc95ead3 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -54,9 +54,9 @@ class boss_ormorok : public CreatureScript public: boss_ormorok() : CreatureScript("boss_ormorok") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ormorokAI (pCreature); + return new boss_ormorokAI (creature); } struct boss_ormorokAI : public ScriptedAI @@ -227,9 +227,9 @@ class mob_crystal_spike : public CreatureScript public: mob_crystal_spike() : CreatureScript("mob_crystal_spike") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_crystal_spikeAI (pCreature); + return new mob_crystal_spikeAI (creature); } struct mob_crystal_spikeAI : public Scripted_NoMovementAI @@ -270,9 +270,9 @@ class mob_crystalline_tangler : public CreatureScript public: mob_crystalline_tangler() : CreatureScript("mob_crystalline_tangler") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_crystalline_tanglerAI (pCreature); + return new mob_crystalline_tanglerAI (creature); } struct mob_crystalline_tanglerAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp index 0a82eb4d778..0d537955ec5 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp @@ -42,9 +42,9 @@ class boss_commander_kolurg : public CreatureScript public: boss_commander_kolurg() : CreatureScript("boss_commander_kolurg") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_commander_kolurgAI (pCreature); + return new boss_commander_kolurgAI (creature); } struct boss_commander_kolurgAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp index 365db104337..1804c75987f 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp @@ -42,9 +42,9 @@ class boss_commander_stoutbeard : public CreatureScript public: boss_commander_stoutbeard() : CreatureScript("boss_commander_stoutbeard") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_commander_stoutbeardAI (pCreature); + return new boss_commander_stoutbeardAI (creature); } struct boss_commander_stoutbeardAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp index 58203f95a40..e90ca9052f4 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp @@ -156,9 +156,9 @@ class npc_unstable_sphere : public CreatureScript public: npc_unstable_sphere() : CreatureScript("npc_unstable_sphere") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_unstable_sphereAI (pCreature); + return new npc_unstable_sphereAI (creature); } struct npc_unstable_sphereAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp index 3bd8531aa9f..da8a6552ed3 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp @@ -115,9 +115,9 @@ class boss_eregos : public CreatureScript public: boss_eregos() : CreatureScript("boss_eregos") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_eregosAI (pCreature); + return new boss_eregosAI (creature); } struct boss_eregosAI : public BossAI diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index 07188b1a08b..2416078119c 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -91,9 +91,9 @@ class boss_urom : public CreatureScript public: boss_urom() : CreatureScript("boss_urom") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_uromAI (pCreature); + return new boss_uromAI (creature); } struct boss_uromAI : public BossAI diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp index d6c2942d16a..5b5eeaeac7e 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp @@ -55,10 +55,10 @@ class npc_oculus_drake : public CreatureScript public: npc_oculus_drake() : CreatureScript("npc_oculus_drake") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - switch(pCreature->GetEntry()) + switch(creature->GetEntry()) { case NPC_VERDISA: //Verdisa switch(uiAction) @@ -68,12 +68,12 @@ public: { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA1, creature->GetGUID()); } else { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA2, creature->GetGUID()); } break; case GOSSIP_ACTION_INFO_DEF + 2: @@ -86,7 +86,7 @@ public: break; } case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA3, creature->GetGUID()); break; } break; @@ -98,12 +98,12 @@ public: { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ1, creature->GetGUID()); } else { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ2, creature->GetGUID()); } break; case GOSSIP_ACTION_INFO_DEF + 2: @@ -116,7 +116,7 @@ public: break; } case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ3, creature->GetGUID()); break; } break; @@ -128,12 +128,12 @@ public: { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS1, creature->GetGUID()); } else { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS2, creature->GetGUID()); } break; case GOSSIP_ACTION_INFO_DEF + 2: @@ -146,7 +146,7 @@ public: break; } case GOSSIP_ACTION_INFO_DEF + 3: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS3, creature->GetGUID()); break; } break; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp index 36aef9c7100..a36581d9136 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp @@ -86,16 +86,16 @@ class boss_bjarngrim : public CreatureScript public: boss_bjarngrim() : CreatureScript("boss_bjarngrim") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_bjarngrimAI(pCreature); + return new boss_bjarngrimAI(creature); } struct boss_bjarngrimAI : public ScriptedAI { - boss_bjarngrimAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_bjarngrimAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); m_uiStance = STANCE_DEFENSIVE; memset(&m_auiStormforgedLieutenantGUID, 0, sizeof(m_auiStormforgedLieutenantGUID)); } @@ -362,16 +362,16 @@ class mob_stormforged_lieutenant : public CreatureScript public: mob_stormforged_lieutenant() : CreatureScript("mob_stormforged_lieutenant") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_stormforged_lieutenantAI(pCreature); + return new mob_stormforged_lieutenantAI(creature); } struct mob_stormforged_lieutenantAI : public ScriptedAI { - mob_stormforged_lieutenantAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_stormforged_lieutenantAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); } InstanceScript* m_pInstance; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index d10d9946e24..0224571cd68 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -71,16 +71,16 @@ class boss_ionar : public CreatureScript public: boss_ionar() : CreatureScript("boss_ionar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ionarAI(pCreature); + return new boss_ionarAI(creature); } struct boss_ionarAI : public ScriptedAI { - boss_ionarAI(Creature* pCreature) : ScriptedAI(pCreature), lSparkList(pCreature) + boss_ionarAI(Creature* creature) : ScriptedAI(creature), lSparkList(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -301,16 +301,16 @@ class mob_spark_of_ionar : public CreatureScript public: mob_spark_of_ionar() : CreatureScript("mob_spark_of_ionar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_spark_of_ionarAI(pCreature); + return new mob_spark_of_ionarAI(creature); } struct mob_spark_of_ionarAI : public ScriptedAI { - mob_spark_of_ionarAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_spark_of_ionarAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index 011c4c589b5..21493c8eccc 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -63,16 +63,16 @@ class boss_loken : public CreatureScript public: boss_loken() : CreatureScript("boss_loken") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lokenAI(pCreature); + return new boss_lokenAI(creature); } struct boss_lokenAI : public ScriptedAI { - boss_lokenAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_lokenAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); } InstanceScript* m_pInstance; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 0021658eb41..b783f43795e 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -74,16 +74,16 @@ class boss_volkhan : public CreatureScript public: boss_volkhan() : CreatureScript("boss_volkhan") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_volkhanAI(pCreature); + return new boss_volkhanAI(creature); } struct boss_volkhanAI : public ScriptedAI { - boss_volkhanAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_volkhanAI(Creature* creature) : ScriptedAI(creature) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); } InstanceScript* m_pInstance; @@ -348,9 +348,9 @@ public: case 5: // 5 - Spawn the Golems - if (Creature* pCreatureTarget = GetClosestCreatureWithEntry(me, NPC_VOLKHAN_ANVIL, 1000.0f, true)) + if (Creature* creatureTarget = GetClosestCreatureWithEntry(me, NPC_VOLKHAN_ANVIL, 1000.0f, true)) for (uint8 i = 0; i < MAX_GOLEM; ++i) - me->CastSpell(pCreatureTarget, SPELL_SUMMON_MOLTEN_GOLEM, true); + me->CastSpell(creatureTarget, SPELL_SUMMON_MOLTEN_GOLEM, true); m_bIsStriking = true; m_uiSummonPhase = 0; // Reset back to Phase 0 for next time @@ -371,14 +371,14 @@ class mob_molten_golem : public CreatureScript public: mob_molten_golem() : CreatureScript("mob_molten_golem") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_molten_golemAI(pCreature); + return new mob_molten_golemAI(creature); } struct mob_molten_golemAI : public ScriptedAI { - mob_molten_golemAI(Creature* pCreature) : ScriptedAI(pCreature) { } + mob_molten_golemAI(Creature* creature) : ScriptedAI(creature) { } bool m_bIsFrozen; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp index 0ab8eff0d58..93a7848bd6f 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp @@ -54,9 +54,9 @@ class boss_krystallus : public CreatureScript public: boss_krystallus() : CreatureScript("boss_krystallus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_krystallusAI (pCreature); + return new boss_krystallusAI (creature); } struct boss_krystallusAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp index 0fb965bde55..1d01173a6ab 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp @@ -58,9 +58,9 @@ class boss_maiden_of_grief : public CreatureScript public: boss_maiden_of_grief() : CreatureScript("boss_maiden_of_grief") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_maiden_of_griefAI (pCreature); + return new boss_maiden_of_griefAI (creature); } struct boss_maiden_of_griefAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp index 18d336582b6..97af158a357 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp @@ -83,9 +83,9 @@ class boss_sjonnir : public CreatureScript public: boss_sjonnir() : CreatureScript("boss_sjonnir") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_sjonnirAI (pCreature); + return new boss_sjonnirAI (creature); } struct boss_sjonnirAI : public ScriptedAI @@ -251,9 +251,9 @@ class mob_malformed_ooze : public CreatureScript public: mob_malformed_ooze() : CreatureScript("mob_malformed_ooze") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_malformed_oozeAI(pCreature); + return new mob_malformed_oozeAI(creature); } struct mob_malformed_oozeAI : public ScriptedAI @@ -294,9 +294,9 @@ class mob_iron_sludge : public CreatureScript public: mob_iron_sludge() : CreatureScript("mob_iron_sludge") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_iron_sludgeAI(pCreature); + return new mob_iron_sludgeAI(creature); } struct mob_iron_sludgeAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp index 7c73f1900ff..13cb758f155 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp @@ -135,9 +135,9 @@ class mob_tribuna_controller : public CreatureScript public: mob_tribuna_controller() : CreatureScript("mob_tribuna_controller") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_tribuna_controllerAI(pCreature); + return new mob_tribuna_controllerAI(creature); } struct mob_tribuna_controllerAI : public ScriptedAI @@ -268,32 +268,32 @@ class npc_brann_hos : public CreatureScript public: npc_brann_hos() : CreatureScript("npc_brann_hos") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1 || uiAction == GOSSIP_ACTION_INFO_DEF+2) { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_brann_hos::npc_brann_hosAI, pCreature->AI())->StartWP(); + CAST_AI(npc_brann_hos::npc_brann_hosAI, creature->AI())->StartWP(); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_START, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(TEXT_ID_START, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(TEXT_ID_START, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_brann_hosAI(pCreature); + return new npc_brann_hosAI(creature); } struct npc_brann_hosAI : public npc_escortAI @@ -351,12 +351,12 @@ public: switch(uiPointId) { case 7: - if (Creature* pCreature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f)) + if (Creature* creature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f)) { - if (!pCreature->isAlive()) - pCreature->Respawn(); - CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, pCreature->AI())->UpdateFacesList(); - uiControllerGUID = pCreature->GetGUID(); + if (!creature->isAlive()) + creature->Respawn(); + CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, creature->AI())->UpdateFacesList(); + uiControllerGUID = creature->GetGUID(); } break; case 13: diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp index 878f1213571..99bc6f1c4cd 100644 --- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp +++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp @@ -74,9 +74,9 @@ class boss_algalon : public CreatureScript public: boss_algalon() : CreatureScript("boss_algalon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return GetUlduarAI<boss_algalonAI>(pCreature); + return GetUlduarAI<boss_algalonAI>(creature); } struct boss_algalonAI : public ScriptedAI @@ -333,16 +333,16 @@ class mob_collapsing_star : public CreatureScript public: mob_collapsing_star() : CreatureScript("mob_collapsing_star") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_collapsing_starAI(pCreature); + return new mob_collapsing_starAI(creature); } struct mob_collapsing_starAI : public ScriptedAI { - mob_collapsing_starAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_collapsing_starAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp index f45b0815abe..efaeae3fad3 100644 --- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp +++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp @@ -362,9 +362,9 @@ class boss_saronite_animus : public CreatureScript EventMap events; }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_saronite_animusAI(pCreature); + return new boss_saronite_animusAI(creature); } }; diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp index 7a16644099d..0204aaa97d3 100644 --- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp +++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp @@ -46,14 +46,14 @@ class boss_thorim : public CreatureScript public: boss_thorim() : CreatureScript("boss_thorim") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return GetUlduarAI<boss_thorimAI>(pCreature); + return GetUlduarAI<boss_thorimAI>(creature); } struct boss_thorimAI : public BossAI { - boss_thorimAI(Creature* pCreature) : BossAI(pCreature, BOSS_THORIM) + boss_thorimAI(Creature* creature) : BossAI(creature, BOSS_THORIM) { } diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp index 082365565c4..2f2446cb94a 100644 --- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp @@ -181,14 +181,14 @@ class boss_xt002 : public CreatureScript public: boss_xt002() : CreatureScript("boss_xt002") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return GetUlduarAI<boss_xt002_AI>(pCreature); + return GetUlduarAI<boss_xt002_AI>(creature); } struct boss_xt002_AI : public BossAI { - boss_xt002_AI(Creature* pCreature) : BossAI(pCreature, BOSS_XT002) + boss_xt002_AI(Creature* creature) : BossAI(creature, BOSS_XT002) { } @@ -429,16 +429,16 @@ class mob_xt002_heart : public CreatureScript public: mob_xt002_heart() : CreatureScript("mob_xt002_heart") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_xt002_heartAI(pCreature); + return new mob_xt002_heartAI(creature); } struct mob_xt002_heartAI : public ScriptedAI { - mob_xt002_heartAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_xt002_heartAI(Creature* creature) : ScriptedAI(creature) { - _instance = pCreature->GetInstanceScript(); + _instance = creature->GetInstanceScript(); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_PASSIVE); } @@ -473,14 +473,14 @@ class mob_scrapbot : public CreatureScript public: mob_scrapbot() : CreatureScript("mob_scrapbot") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_scrapbotAI(pCreature); + return new mob_scrapbotAI(creature); } struct mob_scrapbotAI : public ScriptedAI { - mob_scrapbotAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_scrapbotAI(Creature* creature) : ScriptedAI(creature) { _instance = me->GetInstanceScript(); } @@ -530,16 +530,16 @@ class mob_pummeller : public CreatureScript public: mob_pummeller() : CreatureScript("mob_pummeller") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_pummellerAI(pCreature); + return new mob_pummellerAI(creature); } struct mob_pummellerAI : public ScriptedAI { - mob_pummellerAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_pummellerAI(Creature* creature) : ScriptedAI(creature) { - _instance = pCreature->GetInstanceScript(); + _instance = creature->GetInstanceScript(); } void Reset() @@ -632,16 +632,16 @@ class mob_boombot : public CreatureScript public: mob_boombot() : CreatureScript("mob_boombot") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_boombotAI(pCreature); + return new mob_boombotAI(creature); } struct mob_boombotAI : public ScriptedAI { - mob_boombotAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_boombotAI(Creature* creature) : ScriptedAI(creature) { - _instance = pCreature->GetInstanceScript(); + _instance = creature->GetInstanceScript(); } void Reset() @@ -711,14 +711,14 @@ class mob_life_spark : public CreatureScript public: mob_life_spark() : CreatureScript("mob_life_spark") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_life_sparkAI(pCreature); + return new mob_life_sparkAI(creature); } struct mob_life_sparkAI : public ScriptedAI { - mob_life_sparkAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_life_sparkAI(Creature* creature) : ScriptedAI(creature) { } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 45445d57bf9..e6a6c27d33b 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -76,9 +76,9 @@ class boss_ingvar_the_plunderer : public CreatureScript public: boss_ingvar_the_plunderer() : CreatureScript("boss_ingvar_the_plunderer") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ingvar_the_plundererAI(pCreature); + return new boss_ingvar_the_plundererAI(creature); } struct boss_ingvar_the_plundererAI : public ScriptedAI @@ -289,9 +289,9 @@ class mob_annhylde_the_caller : public CreatureScript public: mob_annhylde_the_caller() : CreatureScript("mob_annhylde_the_caller") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_annhylde_the_callerAI (pCreature); + return new mob_annhylde_the_callerAI (creature); } struct mob_annhylde_the_callerAI : public ScriptedAI @@ -402,9 +402,9 @@ class mob_ingvar_throw_dummy : public CreatureScript public: mob_ingvar_throw_dummy() : CreatureScript("mob_ingvar_throw_dummy") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ingvar_throw_dummyAI (pCreature); + return new mob_ingvar_throw_dummyAI (creature); } struct mob_ingvar_throw_dummyAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index e2705969544..964a7b3a9cd 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -65,9 +65,9 @@ class mob_frost_tomb : public CreatureScript public: mob_frost_tomb() : CreatureScript("mob_frost_tomb") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_frost_tombAI(pCreature); + return new mob_frost_tombAI(creature); } struct mob_frost_tombAI : public ScriptedAI @@ -117,9 +117,9 @@ class boss_keleseth : public CreatureScript public: boss_keleseth() : CreatureScript("boss_keleseth") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_kelesethAI (pCreature); + return new boss_kelesethAI (creature); } struct boss_kelesethAI : public ScriptedAI @@ -260,9 +260,9 @@ class mob_vrykul_skeleton : public CreatureScript public: mob_vrykul_skeleton() : CreatureScript("mob_vrykul_skeleton") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_vrykul_skeletonAI (pCreature); + return new mob_vrykul_skeletonAI (creature); } struct mob_vrykul_skeletonAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index b5cb5076e5b..34825cec9bf 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -62,9 +62,9 @@ class boss_skarvald_the_constructor : public CreatureScript public: boss_skarvald_the_constructor() : CreatureScript("boss_skarvald_the_constructor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_skarvald_the_constructorAI (pCreature); + return new boss_skarvald_the_constructorAI (creature); } struct boss_skarvald_the_constructorAI : public ScriptedAI @@ -214,9 +214,9 @@ class boss_dalronn_the_controller : public CreatureScript public: boss_dalronn_the_controller() : CreatureScript("boss_dalronn_the_controller") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_dalronn_the_controllerAI (pCreature); + return new boss_dalronn_the_controllerAI (creature); } struct boss_dalronn_the_controllerAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp index a324fd3eedf..cbdb1743e3e 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp @@ -30,9 +30,9 @@ class npc_dragonflayer_forge_master : public CreatureScript public: npc_dragonflayer_forge_master() : CreatureScript("npc_dragonflayer_forge_master") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_dragonflayer_forge_masterAI(pCreature); + return new npc_dragonflayer_forge_masterAI(creature); } struct npc_dragonflayer_forge_masterAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index edc0de10eeb..1d298fd71b9 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -87,9 +87,9 @@ class boss_palehoof : public CreatureScript public: boss_palehoof() : CreatureScript("boss_palehoof") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_palehoofAI (pCreature); + return new boss_palehoofAI (creature); } struct boss_palehoofAI : public ScriptedAI @@ -290,9 +290,9 @@ class mob_ravenous_furbolg : public CreatureScript public: mob_ravenous_furbolg() : CreatureScript("mob_ravenous_furbolg") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ravenous_furbolgAI (pCreature); + return new mob_ravenous_furbolgAI (creature); } struct mob_ravenous_furbolgAI : public ScriptedAI @@ -403,9 +403,9 @@ class mob_frenzied_worgen : public CreatureScript public: mob_frenzied_worgen() : CreatureScript("mob_frenzied_worgen") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_frenzied_worgenAI (pCreature); + return new mob_frenzied_worgenAI (creature); } struct mob_frenzied_worgenAI : public ScriptedAI @@ -519,9 +519,9 @@ class mob_ferocious_rhino : public CreatureScript public: mob_ferocious_rhino() : CreatureScript("mob_ferocious_rhino") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ferocious_rhinoAI (pCreature); + return new mob_ferocious_rhinoAI (creature); } struct mob_ferocious_rhinoAI : public ScriptedAI @@ -639,9 +639,9 @@ class mob_massive_jormungar : public CreatureScript public: mob_massive_jormungar() : CreatureScript("mob_massive_jormungar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_massive_jormungarAI (pCreature); + return new mob_massive_jormungarAI (creature); } struct mob_massive_jormungarAI : public ScriptedAI @@ -745,9 +745,9 @@ class mob_palehoof_orb : public CreatureScript public: mob_palehoof_orb() : CreatureScript("mob_palehoof_orb") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_palehoof_orbAI (pCreature); + return new mob_palehoof_orbAI (creature); } struct mob_palehoof_orbAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 589ceb64fcb..ada806eda84 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -161,9 +161,9 @@ class boss_skadi : public CreatureScript public: boss_skadi() : CreatureScript("boss_skadi") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_skadiAI (pCreature); + return new boss_skadiAI (creature); } struct boss_skadiAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index c7deb9f1a6f..41f2f6d9458 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -89,9 +89,9 @@ class boss_svala : public CreatureScript public: boss_svala() : CreatureScript("boss_svala") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_svalaAI (pCreature); + return new boss_svalaAI (creature); } struct boss_svalaAI : public ScriptedAI @@ -212,9 +212,9 @@ class mob_ritual_channeler : public CreatureScript public: mob_ritual_channeler() : CreatureScript("mob_ritual_channeler") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ritual_channelerAI(pCreature); + return new mob_ritual_channelerAI(creature); } struct mob_ritual_channelerAI : public Scripted_NoMovementAI @@ -251,9 +251,9 @@ class boss_svala_sorrowgrave : public CreatureScript public: boss_svala_sorrowgrave() : CreatureScript("boss_svala_sorrowgrave") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_svala_sorrowgraveAI(pCreature); + return new boss_svala_sorrowgraveAI(creature); } struct boss_svala_sorrowgraveAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp index 100d3496215..85851b673cb 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp @@ -101,9 +101,9 @@ class boss_ymiron : public CreatureScript public: boss_ymiron() : CreatureScript("boss_ymiron") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ymironAI(pCreature); + return new boss_ymironAI(creature); } struct boss_ymironAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp index 0d24b92620e..53f62d3e534 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp @@ -50,9 +50,9 @@ class boss_cyanigosa : public CreatureScript public: boss_cyanigosa() : CreatureScript("boss_cyanigosa") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_cyanigosaAI (pCreature); + return new boss_cyanigosaAI (creature); } struct boss_cyanigosaAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index c621fbc5f1c..4afe6dfe8d8 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -48,9 +48,9 @@ class boss_erekem : public CreatureScript public: boss_erekem() : CreatureScript("boss_erekem") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_erekemAI (pCreature); + return new boss_erekemAI (creature); } struct boss_erekemAI : public ScriptedAI @@ -263,9 +263,9 @@ class mob_erekem_guard : public CreatureScript public: mob_erekem_guard() : CreatureScript("mob_erekem_guard") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_erekem_guardAI (pCreature); + return new mob_erekem_guardAI (creature); } struct mob_erekem_guardAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index f1c72e1becb..e18793ee41b 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -74,16 +74,16 @@ class boss_ichoron : public CreatureScript public: boss_ichoron() : CreatureScript("boss_ichoron") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ichoronAI (pCreature); + return new boss_ichoronAI (creature); } struct boss_ichoronAI : public ScriptedAI { - boss_ichoronAI(Creature* pCreature) : ScriptedAI(pCreature), m_waterElements(pCreature) + boss_ichoronAI(Creature* creature) : ScriptedAI(creature), m_waterElements(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } bool bIsExploded; @@ -336,16 +336,16 @@ class mob_ichor_globule : public CreatureScript public: mob_ichor_globule() : CreatureScript("mob_ichor_globule") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ichor_globuleAI (pCreature); + return new mob_ichor_globuleAI (creature); } struct mob_ichor_globuleAI : public ScriptedAI { - mob_ichor_globuleAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_ichor_globuleAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index 6988f5f0714..ab860434ded 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -34,9 +34,9 @@ class boss_lavanthor : public CreatureScript public: boss_lavanthor() : CreatureScript("boss_lavanthor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lavanthorAI (pCreature); + return new boss_lavanthorAI (creature); } struct boss_lavanthorAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index da0294d7d89..f7f2c5e5478 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -30,9 +30,9 @@ class boss_moragg : public CreatureScript public: boss_moragg() : CreatureScript("boss_moragg") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_moraggAI (pCreature); + return new boss_moraggAI (creature); } struct boss_moraggAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index ff7a67b6a29..6277367d622 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -62,16 +62,16 @@ class boss_xevozz : public CreatureScript public: boss_xevozz() : CreatureScript("boss_xevozz") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_xevozzAI (pCreature); + return new boss_xevozzAI (creature); } struct boss_xevozzAI : public ScriptedAI { - boss_xevozzAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_xevozzAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -229,16 +229,16 @@ class mob_ethereal_sphere : public CreatureScript public: mob_ethereal_sphere() : CreatureScript("mob_ethereal_sphere") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ethereal_sphereAI (pCreature); + return new mob_ethereal_sphereAI (creature); } struct mob_ethereal_sphereAI : public ScriptedAI { - mob_ethereal_sphereAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_ethereal_sphereAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index 1e795e86759..88edcdc36c3 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -54,9 +54,9 @@ class boss_zuramat : public CreatureScript public: boss_zuramat() : CreatureScript("boss_zuramat") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_zuramatAI (pCreature); + return new boss_zuramatAI (creature); } struct boss_zuramatAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index e250cfa399d..6331833bcda 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -253,19 +253,19 @@ class npc_sinclari_vh : public CreatureScript public: npc_sinclari_vh() : CreatureScript("npc_sinclari_vh") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_sinclari_vh::npc_sinclariAI, (pCreature->AI()))->uiPhase = 1; - if (InstanceScript *pInstance = pCreature->GetInstanceScript()) + CAST_AI(npc_sinclari_vh::npc_sinclariAI, (creature->AI()))->uiPhase = 1; + if (InstanceScript *pInstance = creature->GetInstanceScript()) pInstance->SetData(DATA_MAIN_EVENT_PHASE, SPECIAL); break; case GOSSIP_ACTION_INFO_DEF+2: - pPlayer->SEND_GOSSIP_MENU(13854, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(13854, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->NearTeleportTo(playerTeleportPosition.GetPositionX(), playerTeleportPosition.GetPositionY(), playerTeleportPosition.GetPositionZ(), playerTeleportPosition.GetOrientation(), true); @@ -275,9 +275,9 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { switch (pInstance->GetData(DATA_MAIN_EVENT_PHASE)) { @@ -285,29 +285,29 @@ public: case FAIL: // Allow to start event if not started or wiped pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(13853, creature->GetGUID()); break; case IN_PROGRESS: // Allow to teleport inside if event is in progress pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_I_WANT_IN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(13853, creature->GetGUID()); break; default: - pPlayer->SEND_GOSSIP_MENU(13910, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(13910, creature->GetGUID()); } } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_sinclariAI(pCreature); + return new npc_sinclariAI(creature); } struct npc_sinclariAI : public ScriptedAI { - npc_sinclariAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_sinclariAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -419,9 +419,9 @@ class mob_azure_saboteur : public CreatureScript public: mob_azure_saboteur() : CreatureScript("mob_azure_saboteur") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_saboteurAI (pCreature); + return new mob_azure_saboteurAI (creature); } struct mob_azure_saboteurAI : public npc_escortAI @@ -543,9 +543,9 @@ class npc_teleportation_portal_vh : public CreatureScript public: npc_teleportation_portal_vh() : CreatureScript("npc_teleportation_portal_vh") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_teleportation_portalAI(pCreature); + return new npc_teleportation_portalAI(creature); } struct npc_teleportation_portalAI : public ScriptedAI @@ -801,9 +801,9 @@ class mob_azure_invader : public CreatureScript public: mob_azure_invader() : CreatureScript("mob_azure_invader") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_invaderAI (pCreature); + return new mob_azure_invaderAI (creature); } struct mob_azure_invaderAI : public violet_hold_trashAI @@ -879,9 +879,9 @@ class mob_azure_binder : public CreatureScript public: mob_azure_binder() : CreatureScript("mob_azure_binder") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_binderAI (pCreature); + return new mob_azure_binderAI (creature); } struct mob_azure_binderAI : public violet_hold_trashAI @@ -957,9 +957,9 @@ class mob_azure_mage_slayer : public CreatureScript public: mob_azure_mage_slayer() : CreatureScript("mob_azure_mage_slayer") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_mage_slayerAI (pCreature); + return new mob_azure_mage_slayerAI (creature); } struct mob_azure_mage_slayerAI : public violet_hold_trashAI @@ -1017,9 +1017,9 @@ class mob_azure_raider : public CreatureScript public: mob_azure_raider() : CreatureScript("mob_azure_raider") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_raiderAI (pCreature); + return new mob_azure_raiderAI (creature); } struct mob_azure_raiderAI : public violet_hold_trashAI @@ -1069,9 +1069,9 @@ class mob_azure_stalker : public CreatureScript public: mob_azure_stalker() : CreatureScript("mob_azure_stalker") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_stalkerAI (pCreature); + return new mob_azure_stalkerAI (creature); } struct mob_azure_stalkerAI : public violet_hold_trashAI @@ -1201,9 +1201,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_spellbreakerAI (pCreature); + return new mob_azure_spellbreakerAI (creature); } }; @@ -1212,9 +1212,9 @@ class mob_azure_captain : public CreatureScript public: mob_azure_captain() : CreatureScript("mob_azure_captain") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_captainAI (pCreature); + return new mob_azure_captainAI (creature); } struct mob_azure_captainAI : public violet_hold_trashAI @@ -1264,9 +1264,9 @@ class mob_azure_sorceror : public CreatureScript public: mob_azure_sorceror() : CreatureScript("mob_azure_sorceror") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_sorcerorAI (pCreature); + return new mob_azure_sorcerorAI (creature); } struct mob_azure_sorcerorAI : public violet_hold_trashAI diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp index 641301a17d8..e0da10182f9 100644 --- a/src/server/scripts/Northrend/borean_tundra.cpp +++ b/src/server/scripts/Northrend/borean_tundra.cpp @@ -215,20 +215,20 @@ class npc_keristrasza : public CreatureScript public: npc_keristrasza() : CreatureScript("npc_keristrasza") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(11957) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KERI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) @@ -261,19 +261,19 @@ class npc_corastrasza : public CreatureScript public: npc_corastrasza() : CreatureScript("npc_corastrasza") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_ACES_HIGH) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_ACES_HIGH_DAILY) == QUEST_STATUS_INCOMPLETE) //It's the same dragon for both quests. pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_C_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -307,17 +307,17 @@ class npc_iruk : public CreatureScript public: npc_iruk() : CreatureScript("npc_iruk") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_SPIRITS_WATCH_OVER_US) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_I, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_I, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) @@ -397,7 +397,7 @@ public: struct npc_scourge_prisonerAI : public ScriptedAI { - npc_scourge_prisonerAI(Creature* pCreature) : ScriptedAI (pCreature){} + npc_scourge_prisonerAI(Creature* creature) : ScriptedAI (creature){} void Reset() { @@ -439,7 +439,7 @@ public: struct npc_jennyAI : public ScriptedAI { - npc_jennyAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_jennyAI(Creature* creature) : ScriptedAI(creature) {} bool setCrateNumber; @@ -500,7 +500,7 @@ public: struct npc_fezzix_geartwistAI : public ScriptedAI { - npc_fezzix_geartwistAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_fezzix_geartwistAI(Creature* creature) : ScriptedAI(creature) {} void MoveInLineOfSight(Unit* pWho) { @@ -704,7 +704,7 @@ public: struct npc_lurgglbrAI : public npc_escortAI { - npc_lurgglbrAI(Creature* pCreature) : npc_escortAI(pCreature){} + npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){} uint32 IntroTimer; uint32 IntroPhase; @@ -794,28 +794,28 @@ public: return new npc_lurgglbrAI(creature); } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *pQuest) { if (pQuest->GetQuestId() == QUEST_ESCAPE_WINTERFIN_CAVERNS) { - if (GameObject* pGo = pCreature->FindNearestGameObject(GO_CAGE, 5.0f)) + if (GameObject* pGo = creature->FindNearestGameObject(GO_CAGE, 5.0f)) { pGo->SetRespawnTime(0); pGo->SetGoType(GAMEOBJECT_TYPE_BUTTON); pGo->UseDoorOrButton(20); } - if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); switch (pPlayer->GetTeam()) { case ALLIANCE: - pCreature->setFaction(FACTION_ESCORTEE_A); + creature->setFaction(FACTION_ESCORTEE_A); break; default: case HORDE: - pCreature->setFaction(FACTION_ESCORTEE_H); + creature->setFaction(FACTION_ESCORTEE_H); break; } @@ -978,7 +978,7 @@ public: struct npc_thassarianAI : public npc_escortAI { - npc_thassarianAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_thassarianAI(Creature* creature) : npc_escortAI(creature) { } @@ -1243,27 +1243,27 @@ public: } }; - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pPlayer->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE && pCreature->GetAreaId() == 4128) + if (pPlayer->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE && creature->GetAreaId() == 4128) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_T, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID()); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(200.0f); + CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID()); + CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(200.0f); break; } return true; @@ -1286,7 +1286,7 @@ public: struct npc_image_lich_kingAI : public ScriptedAI { - npc_image_lich_kingAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_image_lich_kingAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { @@ -1321,7 +1321,7 @@ public: struct npc_general_arlosAI : public ScriptedAI { - npc_general_arlosAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_general_arlosAI(Creature* creature) : ScriptedAI(creature) {} void MovementInform(uint32 uiType, uint32 /*uiId*/) { @@ -1359,9 +1359,9 @@ public: struct npc_counselor_talbotAI : public ScriptedAI { - npc_counselor_talbotAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_counselor_talbotAI(Creature* creature) : ScriptedAI(creature) { - pCreature->RestoreFaction(); + creature->RestoreFaction(); } uint64 LeryssaGUID; @@ -1471,13 +1471,13 @@ public: struct npc_leryssaAI : public ScriptedAI { - npc_leryssaAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_leryssaAI(Creature* creature) : ScriptedAI(creature) { bDone = false; Phase = 0; uiPhaseTimer = 0; - pCreature->RemoveStandFlags(UNIT_STAND_STATE_SIT); + creature->RemoveStandFlags(UNIT_STAND_STATE_SIT); } bool bDone; @@ -1606,7 +1606,7 @@ public: struct npc_beryl_sorcererAI : public FollowerAI { - npc_beryl_sorcererAI(Creature* pCreature) : FollowerAI(pCreature) {} + npc_beryl_sorcererAI(Creature* creature) : FollowerAI(creature) {} bool bEnslaved; @@ -1688,7 +1688,7 @@ public: struct npc_imprisoned_beryl_sorcererAI : public ScriptedAI { - npc_imprisoned_beryl_sorcererAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_imprisoned_beryl_sorcererAI(Creature* creature) : ScriptedAI(creature) {} uint64 CasterGUID; @@ -1819,21 +1819,21 @@ class npc_mootoo_the_younger : public CreatureScript public: npc_mootoo_the_younger() : CreatureScript("npc_mootoo_the_younger") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_ESCAPING_THE_MIST) { switch (pPlayer->GetTeam()) { case ALLIANCE: - pCreature->setFaction(FACTION_ESCORTEE_A); + creature->setFaction(FACTION_ESCORTEE_A); break; case HORDE: - pCreature->setFaction(FACTION_ESCORTEE_H); + creature->setFaction(FACTION_ESCORTEE_H); break; } - DoScriptText(SAY_1, pCreature); - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID()); + DoScriptText(SAY_1, creature); + CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID()); } return true; } @@ -1912,21 +1912,21 @@ class npc_bonker_togglevolt : public CreatureScript public: npc_bonker_togglevolt() : CreatureScript("npc_bonker_togglevolt") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_GET_ME_OUTA_HERE) { switch (pPlayer->GetTeam()) { case ALLIANCE: - pCreature->setFaction(FACTION_ESCORTEE_A); + creature->setFaction(FACTION_ESCORTEE_A); break; case HORDE: - pCreature->setFaction(FACTION_ESCORTEE_H); + creature->setFaction(FACTION_ESCORTEE_H); break; } - DoScriptText(SAY_bonker_2, pCreature, pPlayer); - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, true, pPlayer->GetGUID()); + DoScriptText(SAY_bonker_2, creature, pPlayer); + CAST_AI(npc_escortAI, (creature->AI()))->Start(true, true, pPlayer->GetGUID()); } return true; } @@ -2269,7 +2269,7 @@ public: struct npc_warmage_coldarraAI : public Scripted_NoMovementAI { - npc_warmage_coldarraAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature){} + npc_warmage_coldarraAI(Creature* creature) : Scripted_NoMovementAI(creature){} uint32 m_uiTimer; //Timer until recast @@ -2386,10 +2386,10 @@ public: struct npc_hidden_cultistAI : public ScriptedAI { - npc_hidden_cultistAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_hidden_cultistAI(Creature* creature) : ScriptedAI(creature) { - uiEmoteState = pCreature->GetUInt32Value(UNIT_NPC_EMOTESTATE); - uiNpcFlags = pCreature->GetUInt32Value(UNIT_NPC_FLAGS); + uiEmoteState = creature->GetUInt32Value(UNIT_NPC_EMOTESTATE); + uiNpcFlags = creature->GetUInt32Value(UNIT_NPC_FLAGS); } uint32 uiEmoteState; @@ -2507,17 +2507,17 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_hidden_cultistAI(pCreature); + return new npc_hidden_cultistAI(creature); } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { uint32 uiGossipText = 0; const char* charGossipItem; - switch(pCreature->GetEntry()) + switch(creature->GetEntry()) { case NPC_TOM_HEGGER: uiGossipText = GOSSIP_TEXT_TOM_HEGGER; @@ -2539,27 +2539,27 @@ public: if (pPlayer->HasAura(SPELL_RIGHTEOUS_VISION) && pPlayer->GetQuestStatus(QUEST_THE_HUNT_IS_ON) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, charGossipItem, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - if (pCreature->isVendor()) + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(uiGossipText, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(uiGossipText, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->AI()->SetGUID(pPlayer->GetGUID()); - pCreature->AI()->DoAction(1); + creature->AI()->SetGUID(pPlayer->GetGUID()); + creature->AI()->DoAction(1); } if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } diff --git a/src/server/scripts/Northrend/crystalsong_forest.cpp b/src/server/scripts/Northrend/crystalsong_forest.cpp index 8392c57ea26..a35e4781971 100644 --- a/src/server/scripts/Northrend/crystalsong_forest.cpp +++ b/src/server/scripts/Northrend/crystalsong_forest.cpp @@ -49,7 +49,7 @@ public: struct npc_warmage_violetstandAI : public Scripted_NoMovementAI { - npc_warmage_violetstandAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature){} + npc_warmage_violetstandAI(Creature* creature) : Scripted_NoMovementAI(creature){} uint64 uiTargetGUID; diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp index 74f6bbf4f49..e5d5bac1ed6 100644 --- a/src/server/scripts/Northrend/dalaran.cpp +++ b/src/server/scripts/Northrend/dalaran.cpp @@ -48,11 +48,11 @@ public: struct npc_mageguard_dalaranAI : public Scripted_NoMovementAI { - npc_mageguard_dalaranAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) + npc_mageguard_dalaranAI(Creature* creature) : Scripted_NoMovementAI(creature) { - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pCreature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true); - pCreature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true); + creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true); } void Reset(){} @@ -130,9 +130,9 @@ class npc_hira_snowdawn : public CreatureScript public: npc_hira_snowdawn() : CreatureScript("npc_hira_snowdawn") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (!pCreature->isVendor() || !pCreature->isTrainer()) + if (!creature->isVendor() || !creature->isTrainer()) return false; pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_TRAIN_HIRA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); @@ -140,19 +140,19 @@ public: if (pPlayer->getLevel() >= 80 && pPlayer->HasSpell(SPELL_COLD_WEATHER_FLYING)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRAIN) - pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID()); + pPlayer->GetSession()->SendTrainerList(creature->GetGUID()); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp index 69a2bb8bb51..05348f36f19 100644 --- a/src/server/scripts/Northrend/dragonblight.cpp +++ b/src/server/scripts/Northrend/dragonblight.cpp @@ -44,19 +44,19 @@ class npc_alexstrasza_wr_gate : public CreatureScript public: npc_alexstrasza_wr_gate() : CreatureScript("npc_alexstrasza_wr_gate") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_A) || pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_H)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_WHAT_HAPPENED, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp index 4f77010203e..80f150457ff 100644 --- a/src/server/scripts/Northrend/grizzly_hills.cpp +++ b/src/server/scripts/Northrend/grizzly_hills.cpp @@ -61,20 +61,20 @@ class npc_orsonn_and_kodian : public CreatureScript public: npc_orsonn_and_kodian() : CreatureScript("npc_orsonn_and_kodian") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_CHILDREN_OF_URSOC) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_THE_BEAR_GODS_OFFSPRING) == QUEST_STATUS_INCOMPLETE) { - switch(pCreature->GetEntry()) + switch(creature->GetEntry()) { case NPC_ORSONN: if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_ORSONN_CREDIT) || !pPlayer->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_ORSONN_CREDIT)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN1, creature->GetGUID()); return true; } break; @@ -82,42 +82,42 @@ public: if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_KODIAN_CREDIT) || !pPlayer->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_KODIAN_CREDIT)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN1, creature->GetGUID()); return true; } break; } } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN3, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->CLOSE_GOSSIP_MENU(); - pPlayer->TalkedToCreature(NPC_ORSONN_CREDIT, pCreature->GetGUID()); + pPlayer->TalkedToCreature(NPC_ORSONN_CREDIT, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->CLOSE_GOSSIP_MENU(); - pPlayer->TalkedToCreature(NPC_KODIAN_CREDIT, pCreature->GetGUID()); + pPlayer->TalkedToCreature(NPC_KODIAN_CREDIT, creature->GetGUID()); break; } @@ -163,7 +163,7 @@ public: struct npc_emilyAI : public npc_escortAI { - npc_emilyAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_emilyAI(Creature* creature) : npc_escortAI(creature) { } uint32 m_uiChatTimer; @@ -309,17 +309,17 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_PERILOUS_ADVENTURE) { - DoScriptText(SAY_QUEST_ACCEPT, pCreature); - if (Creature* Mrfloppy = GetClosestCreatureWithEntry(pCreature, NPC_MRFLOPPY, 180.0f)) + DoScriptText(SAY_QUEST_ACCEPT, creature); + if (Creature* Mrfloppy = GetClosestCreatureWithEntry(creature, NPC_MRFLOPPY, 180.0f)) { - Mrfloppy->GetMotionMaster()->MoveFollow(pCreature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); + Mrfloppy->GetMotionMaster()->MoveFollow(creature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); } - if (npc_escortAI* pEscortAI = CAST_AI(npc_emily::npc_emilyAI, (pCreature->AI()))) + if (npc_escortAI* pEscortAI = CAST_AI(npc_emily::npc_emilyAI, (creature->AI()))) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; @@ -404,7 +404,7 @@ public: struct npc_outhouse_bunnyAI : public ScriptedAI { - npc_outhouse_bunnyAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_outhouse_bunnyAI(Creature* creature) : ScriptedAI(creature) {} uint8 m_counter; uint8 m_gender; @@ -460,7 +460,7 @@ public: struct npc_tallhorn_stagAI : public ScriptedAI { - npc_tallhorn_stagAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_tallhorn_stagAI(Creature* creature) : ScriptedAI(creature) {} uint8 m_uiPhase; @@ -504,7 +504,7 @@ public: struct npc_amberpine_woodsmanAI : public ScriptedAI { - npc_amberpine_woodsmanAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_amberpine_woodsmanAI(Creature* creature) : ScriptedAI(creature) {} uint8 m_uiPhase; uint32 m_uiTimer; @@ -643,14 +643,14 @@ class npc_lightning_sentry : public CreatureScript public: npc_lightning_sentry() : CreatureScript("npc_lightning_sentry") { } - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - return new npc_lightning_sentryAI(pCreature); + return new npc_lightning_sentryAI(creature); } struct npc_lightning_sentryAI : public ScriptedAI { - npc_lightning_sentryAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_lightning_sentryAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiChargedSentryTotem; @@ -710,14 +710,14 @@ class npc_venture_co_straggler : public CreatureScript public: npc_venture_co_straggler() : CreatureScript("npc_venture_co_straggler") { } - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - return new npc_venture_co_stragglerAI(pCreature); + return new npc_venture_co_stragglerAI(creature); } struct npc_venture_co_stragglerAI : public ScriptedAI { - npc_venture_co_stragglerAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_venture_co_stragglerAI(Creature* creature) : ScriptedAI(creature) { } uint64 uiPlayerGUID; uint32 uiRunAwayTimer; diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp index 4be95efa5c5..0155ba281c5 100644 --- a/src/server/scripts/Northrend/howling_fjord.cpp +++ b/src/server/scripts/Northrend/howling_fjord.cpp @@ -48,27 +48,27 @@ class npc_apothecary_hanes : public CreatureScript public: npc_apothecary_hanes() : CreatureScript("npc_apothecary_hanes") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_TRAIL_OF_FIRE) { switch (pPlayer->GetTeam()) { case ALLIANCE: - pCreature->setFaction(FACTION_ESCORTEE_A); + creature->setFaction(FACTION_ESCORTEE_A); break; case HORDE: - pCreature->setFaction(FACTION_ESCORTEE_H); + creature->setFaction(FACTION_ESCORTEE_H); break; } - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID()); + CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID()); } return true; } struct npc_Apothecary_HanesAI : public npc_escortAI { - npc_Apothecary_HanesAI(Creature* pCreature) : npc_escortAI(pCreature){} + npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){} uint32 PotTimer; void Reset () @@ -169,7 +169,7 @@ public: struct npc_plaguehound_trackerAI : public npc_escortAI { - npc_plaguehound_trackerAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_plaguehound_trackerAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { @@ -225,19 +225,19 @@ class npc_razael_and_lyana : public CreatureScript public: npc_razael_and_lyana() : CreatureScript("npc_razael_and_lyana") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_REPORTS_FROM_THE_FIELD) == QUEST_STATUS_INCOMPLETE) - switch (pCreature->GetEntry()) + switch (creature->GetEntry()) { case NPC_RAZAEL: if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_REPORTS_FROM_THE_FIELD, NPC_RAZAEL)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_RAZAEL_REPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL1, creature->GetGUID()); return true; } break; @@ -245,27 +245,27 @@ public: if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_REPORTS_FROM_THE_FIELD, NPC_LYANA)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LYANA_REPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA1, creature->GetGUID()); return true; } break; } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL2, pCreature->GetGUID()); - pPlayer->TalkedToCreature(NPC_RAZAEL, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL2, creature->GetGUID()); + pPlayer->TalkedToCreature(NPC_RAZAEL, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 2: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA2, pCreature->GetGUID()); - pPlayer->TalkedToCreature(NPC_LYANA, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA2, creature->GetGUID()); + pPlayer->TalkedToCreature(NPC_LYANA, creature->GetGUID()); break; } return true; @@ -294,23 +294,23 @@ class npc_mcgoyver : public CreatureScript public: npc_mcgoyver() : CreatureScript("npc_mcgoyver") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_WE_CAN_REBUILD_IT) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_II, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_MCGOYVER, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_MCGOYVER, creature->GetGUID()); pPlayer->CastSpell(pPlayer, SPELL_CREATURE_DARK_IRON_INGOTS, true); break; case GOSSIP_ACTION_INFO_DEF+2: @@ -348,11 +348,11 @@ class npc_daegarn : public CreatureScript public: npc_daegarn() : CreatureScript("npc_daegarn") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_DEFEAT_AT_RING) { - if (npc_daegarnAI* pDaegarnAI = CAST_AI(npc_daegarn::npc_daegarnAI, pCreature->AI())) + if (npc_daegarnAI* pDaegarnAI = CAST_AI(npc_daegarn::npc_daegarnAI, creature->AI())) pDaegarnAI->StartEvent(pPlayer->GetGUID()); } @@ -362,7 +362,7 @@ public: // TODO: make prisoners help (unclear if summoned or using npc's from surrounding cages (summon inside small cages?)) struct npc_daegarnAI : public ScriptedAI { - npc_daegarnAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_daegarnAI(Creature* creature) : ScriptedAI(creature) { } bool bEventInProgress; uint64 uiPlayerGUID; diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp index bdc1489d610..04b62dc5a3b 100644 --- a/src/server/scripts/Northrend/icecrown.cpp +++ b/src/server/scripts/Northrend/icecrown.cpp @@ -59,50 +59,50 @@ class npc_arete : public CreatureScript public: npc_arete() : CreatureScript("npc_arete") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_THE_STORY_THUS_FAR) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE1, creature->GetGUID()); return true; } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE3, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE4, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE4, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE5, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE5, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE6, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE6, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE7, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE7, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: pPlayer->CLOSE_GOSSIP_MENU(); @@ -128,20 +128,20 @@ class npc_dame_evniki_kapsalis : public CreatureScript public: npc_dame_evniki_kapsalis() : CreatureScript("npc_dame_evniki_kapsalis") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->HasTitle(TITLE_CRUSADER)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } }; @@ -168,7 +168,7 @@ class npc_squire_david : public CreatureScript public: npc_squire_david() : CreatureScript("npc_squire_david") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_H) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_A) == QUEST_STATUS_INCOMPLETE)//We need more info about it. @@ -177,17 +177,17 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SQUIRE_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); } - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_SQUIRE, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_SQUIRE, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f); + creature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f); } return true; } @@ -212,10 +212,10 @@ public: struct npc_argent_valiantAI : public ScriptedAI { - npc_argent_valiantAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_argent_valiantAI(Creature* creature) : ScriptedAI(creature) { - pCreature->GetMotionMaster()->MovePoint(0, 8599.258f, 963.951f, 547.553f); - pCreature->setFaction(35); //wrong faction in db? + creature->GetMotionMaster()->MovePoint(0, 8599.258f, 963.951f, 547.553f); + creature->setFaction(35); //wrong faction in db? } uint32 uiChargeTimer; @@ -295,7 +295,7 @@ public: struct npc_alorah_and_grimminAI : public ScriptedAI { - npc_alorah_and_grimminAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_alorah_and_grimminAI(Creature* creature) : ScriptedAI(creature) {} bool uiCast; @@ -354,7 +354,7 @@ public: struct npc_guardian_pavilionAI : public Scripted_NoMovementAI { - npc_guardian_pavilionAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) {} + npc_guardian_pavilionAI(Creature* creature) : Scripted_NoMovementAI(creature) {} void MoveInLineOfSight(Unit* pWho) { diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp index f7011e00e6a..54d54d5a493 100644 --- a/src/server/scripts/Northrend/isle_of_conquest.cpp +++ b/src/server/scripts/Northrend/isle_of_conquest.cpp @@ -28,7 +28,7 @@ class npc_four_car_garage : public CreatureScript struct npc_four_car_garageAI : public NullCreatureAI { - npc_four_car_garageAI(Creature* pCreature) : NullCreatureAI(pCreature) { } + npc_four_car_garageAI(Creature* creature) : NullCreatureAI(creature) { } void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply) { diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp index 63b89064b4d..3c54b3473b3 100644 --- a/src/server/scripts/Northrend/sholazar_basin.cpp +++ b/src/server/scripts/Northrend/sholazar_basin.cpp @@ -120,44 +120,44 @@ public: } }; - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID()); - CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(35.0f); - pCreature->SetUnitMovementFlags(MOVEMENTFLAG_JUMPING); - DoScriptText(SAY_START_IRO, pCreature); + CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID()); + CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(35.0f); + creature->SetUnitMovementFlags(MOVEMENTFLAG_JUMPING); + DoScriptText(SAY_START_IRO, creature); switch (pPlayer->GetTeam()){ case ALLIANCE: - pCreature->setFaction(FACTION_ESCORTEE_A); + creature->setFaction(FACTION_ESCORTEE_A); break; case HORDE: - pCreature->setFaction(FACTION_ESCORTEE_H); + creature->setFaction(FACTION_ESCORTEE_H); break; } } return true; } - bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, Quest const* /*_Quest*/) + bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, Quest const* /*_Quest*/) { - DoScriptText(SAY_QUEST_ACCEPT_IRO, pCreature); + DoScriptText(SAY_QUEST_ACCEPT_IRO, creature); return false; } @@ -191,36 +191,36 @@ class npc_vekjik : public CreatureScript public: npc_vekjik() : CreatureScript("npc_vekjik") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_MAKING_PEACE) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK1, creature->GetGUID()); return true; } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->CLOSE_GOSSIP_MENU(); - DoScriptText(SAY_TEXTID_VEKJIK1, pCreature, pPlayer); + DoScriptText(SAY_TEXTID_VEKJIK1, creature, pPlayer); pPlayer->AreaExploredOrEventHappens(QUEST_MAKING_PEACE); - pCreature->CastSpell(pPlayer, SPELL_FREANZYHEARTS_FURY, false); + creature->CastSpell(pPlayer, SPELL_FREANZYHEARTS_FURY, false); break; } @@ -252,30 +252,30 @@ class npc_avatar_of_freya : public CreatureScript public: npc_avatar_of_freya() : CreatureScript("npc_avatar_of_freya") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_FREYA_PACT) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR1, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR1, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR2, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR3, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR3, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->CastSpell(pPlayer, SPELL_FREYA_CONVERSATION, true); @@ -297,7 +297,7 @@ public: struct npc_bushwhackerAI : public ScriptedAI { - npc_bushwhackerAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_bushwhackerAI(Creature* creature) : ScriptedAI(creature) { } @@ -356,7 +356,7 @@ public: struct npc_engineer_heliceAI : public npc_escortAI { - npc_engineer_heliceAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_engineer_heliceAI(Creature* creature) : npc_escortAI(creature) { } uint32 m_uiChatTimer; @@ -433,17 +433,17 @@ public: return new npc_engineer_heliceAI(creature); } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_DISASTER) { - if (npc_engineer_heliceAI* pEscortAI = CAST_AI(npc_engineer_helice::npc_engineer_heliceAI, pCreature->AI())) + if (npc_engineer_heliceAI* pEscortAI = CAST_AI(npc_engineer_helice::npc_engineer_heliceAI, creature->AI())) { - pCreature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f); - pCreature->setFaction(113); + creature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f); + creature->setFaction(113); pEscortAI->Start(false, false, pPlayer->GetGUID()); - DoScriptText(SAY_WP_1, pCreature); + DoScriptText(SAY_WP_1, creature); } } return true; @@ -481,7 +481,7 @@ public: struct npc_jungle_punch_targetAI : public ScriptedAI { - npc_jungle_punch_targetAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_jungle_punch_targetAI(Creature* creature) : ScriptedAI(creature) {} uint16 sayTimer; uint8 sayStep; @@ -587,9 +587,9 @@ public: } }; - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - return new npc_jungle_punch_targetAI(pCreature); + return new npc_jungle_punch_targetAI(creature); } }; @@ -624,13 +624,13 @@ class npc_adventurous_dwarf : public CreatureScript public: npc_adventurous_dwarf() : CreatureScript("npc_adventurous_dwarf") { } - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - DoScriptText(SAY_DWARF_OUCH, pCreature); + DoScriptText(SAY_DWARF_OUCH, creature); return NULL; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_12634) != QUEST_STATUS_INCOMPLETE) return false; @@ -644,11 +644,11 @@ public: if (pPlayer->GetItemCount(ITEM_PAPAYA) < 1) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_OPTION_PAPAYA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_MENU_DWARF, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_MENU_DWARF, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); uint32 spellId = 0; @@ -660,8 +660,8 @@ public: } if (spellId) pPlayer->CastSpell(pPlayer, spellId, true); - DoScriptText(SAY_DWARF_HELP, pCreature); - pCreature->DespawnOrUnsummon(); + DoScriptText(SAY_DWARF_HELP, creature); + creature->DespawnOrUnsummon(); return true; } }; diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp index cc5754ffde2..c13ebd935f9 100644 --- a/src/server/scripts/Northrend/storm_peaks.cpp +++ b/src/server/scripts/Northrend/storm_peaks.cpp @@ -38,7 +38,7 @@ public: struct npc_agnetta_tyrsdottarAI : public ScriptedAI { - npc_agnetta_tyrsdottarAI(Creature* pCreature) : ScriptedAI(pCreature) { } + npc_agnetta_tyrsdottarAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -51,24 +51,24 @@ public: return new npc_agnetta_tyrsdottarAI(creature); } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_ITS_THAT_YOUR_GOBLIN) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_AGNETTA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(13691, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(13691, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { - DoScriptText(SAY_AGGRO, pCreature); + DoScriptText(SAY_AGGRO, creature); pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->setFaction(FACTION_HOSTILE_AT1); - pCreature->AI()->AttackStart(pPlayer); + creature->setFaction(FACTION_HOSTILE_AT1); + creature->AI()->AttackStart(pPlayer); } return true; @@ -93,33 +93,33 @@ class npc_frostborn_scout : public CreatureScript public: npc_frostborn_scout() : CreatureScript("npc_frostborn_scout") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_MISSING_SCOUTS) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->PlayerTalkClass->SendGossipMenu(13611, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(13611, creature->GetGUID()); } return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->PlayerTalkClass->SendGossipMenu(13612, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(13612, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->PlayerTalkClass->SendGossipMenu(13613, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(13613, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: - pPlayer->PlayerTalkClass->SendGossipMenu(13614, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(13614, creature->GetGUID()); pPlayer->AreaExploredOrEventHappens(QUEST_MISSING_SCOUTS); break; } @@ -152,35 +152,35 @@ class npc_thorim : public CreatureScript public: npc_thorim() : CreatureScript("npc_thorim") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_SIBLING_RIVALRY) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM1, creature->GetGUID()); return true; } return false; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM3, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM4, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM4, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->CLOSE_GOSSIP_MENU(); @@ -207,7 +207,7 @@ public: struct npc_goblin_prisonerAI : public ScriptedAI { - npc_goblin_prisonerAI(Creature* pCreature) : ScriptedAI (pCreature){} + npc_goblin_prisonerAI(Creature* creature) : ScriptedAI (creature){} void Reset() { @@ -250,7 +250,7 @@ public: struct npc_victorious_challengerAI : public ScriptedAI { - npc_victorious_challengerAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_victorious_challengerAI(Creature* creature) : ScriptedAI(creature) {} uint32 SunderArmorTimer; uint32 RendTimer; @@ -291,29 +291,29 @@ public: }; - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_TAKING_ALL_CHALLENGERS) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_DEFENDING_YOUR_TITLE) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CHALLENGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } return false; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->setFaction(14); - pCreature->AI()->AttackStart(pPlayer); + creature->setFaction(14); + creature->AI()->AttackStart(pPlayer); } return true; @@ -348,36 +348,36 @@ class npc_loklira_crone : public CreatureScript public: npc_loklira_crone() : CreatureScript("npc_loklira_crone") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_HYLDSMEET) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } return false; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK1, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK3, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->CLOSE_GOSSIP_MENU(); @@ -408,7 +408,7 @@ public: struct npc_injured_goblinAI : public npc_escortAI { - npc_injured_goblinAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_injured_goblinAI(Creature* creature) : npc_escortAI(creature) { } void WaypointReached(uint32 i) { @@ -450,38 +450,38 @@ public: return new npc_injured_goblinAI(creature); } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_BITTER_DEPARTURE) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->PlayerTalkClass->SendGossipMenu(9999999, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(9999999, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(999999, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(999999, creature->GetGUID()); return true; } - bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, Quest const *quest) { if (quest->GetQuestId() == QUEST_BITTER_DEPARTURE) - DoScriptText(SAY_QUEST_ACCEPT, pCreature); + DoScriptText(SAY_QUEST_ACCEPT, creature); return false; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - npc_escortAI* pEscortAI = CAST_AI(npc_injured_goblin::npc_injured_goblinAI, pCreature->AI()); + npc_escortAI* pEscortAI = CAST_AI(npc_injured_goblin::npc_injured_goblinAI, creature->AI()); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pEscortAI->Start(true, true, pPlayer->GetGUID()); - pCreature->setFaction(113); + creature->setFaction(113); } return true; } @@ -499,35 +499,35 @@ class npc_roxi_ramrocket : public CreatureScript public: npc_roxi_ramrocket() : CreatureScript("npc_roxi_ramrocket") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { //Quest Menu - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); //Trainer Menu - if( pCreature->isTrainer() ) + if( creature->isTrainer() ) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); //Vendor Menu - if( pCreature->isVendor() ) + if( creature->isVendor() ) if(pPlayer->HasSpell(SPELL_MECHANO_HOG) || pPlayer->HasSpell(SPELL_MEKGINEERS_CHOPPER)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*sender*/, uint32 action) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*sender*/, uint32 action) { pPlayer->PlayerTalkClass->ClearMenus(); switch(action) { case GOSSIP_ACTION_TRAIN: - pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID()); + pPlayer->GetSession()->SendTrainerList(creature->GetGUID()); break; case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; } return true; @@ -555,7 +555,7 @@ public: struct npc_brunnhildar_prisonerAI : public ScriptedAI { - npc_brunnhildar_prisonerAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_brunnhildar_prisonerAI(Creature* creature) : ScriptedAI(creature) {} Unit* drake; uint16 enter_timer; diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp index 0382f30e04f..71b9c0321ab 100644 --- a/src/server/scripts/Northrend/zuldrak.cpp +++ b/src/server/scripts/Northrend/zuldrak.cpp @@ -40,7 +40,7 @@ public: struct npc_drakuru_shacklesAI : public ScriptedAI { - npc_drakuru_shacklesAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_drakuru_shacklesAI(Creature* creature) : ScriptedAI(creature) {} uint64 RageclawGUID; @@ -131,7 +131,7 @@ public: struct npc_captured_rageclawAI : public ScriptedAI { - npc_captured_rageclawAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_captured_rageclawAI(Creature* creature) : ScriptedAI(creature) {} uint32 DespawnTimer; bool Despawn; @@ -207,23 +207,23 @@ class npc_gymer : public CreatureScript public: npc_gymer() : CreatureScript("npc_gymer") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_STORM_KING_VENGEANCE) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_G, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(13640, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(13640, creature->GetGUID()); } return true; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -332,7 +332,7 @@ public: struct npc_gurgthockAI : public ScriptedAI { - npc_gurgthockAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_gurgthockAI(Creature* creature) : ScriptedAI(creature) {} uint64 SummonGUID; uint64 uiPlayerGUID; @@ -495,8 +495,8 @@ public: uiPhase = 0; break; case 11: - if (Creature* pCreature = me->SummonCreature(NPC_STINKBEARD, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000)) - DoScriptText(SAY_STINKBEARD_SPAWN, pCreature); + if (Creature* creature = me->SummonCreature(NPC_STINKBEARD, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000)) + DoScriptText(SAY_STINKBEARD_SPAWN, creature); uiPhase = 0; break; case 12: @@ -517,8 +517,8 @@ public: break; case 14: uiBossRandom = urand(0, 3); - if (Creature* pCreature = me->SummonCreature(Boss[uiBossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000)) - pCreature->AI()->SetData(1, uiBossRandom); + if (Creature* creature = me->SummonCreature(Boss[uiBossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000)) + creature->AI()->SetData(1, uiBossRandom); uiPhase = 0; break; } @@ -527,29 +527,29 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest) { switch (pQuest->GetQuestId()) { case QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON: - pCreature->AI()->SetData(1, pQuest->GetQuestId()); + creature->AI()->SetData(1, pQuest->GetQuestId()); break; case QUEST_AMPHITHEATER_ANGUISH_KORRAK_BLOODRAGER: - pCreature->AI()->SetData(1, pQuest->GetQuestId()); + creature->AI()->SetData(1, pQuest->GetQuestId()); break; case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_2: case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_1: - pCreature->AI()->SetData(1, pQuest->GetQuestId()); + creature->AI()->SetData(1, pQuest->GetQuestId()); break; case QUEST_AMPHITHEATER_ANGUISH_MAGNATAUR: - pCreature->AI()->SetData(1, pQuest->GetQuestId()); + creature->AI()->SetData(1, pQuest->GetQuestId()); break; case QUEST_AMPHITHEATER_ANGUISH_FROM_BEYOND: - pCreature->AI()->SetData(1, pQuest->GetQuestId()); + creature->AI()->SetData(1, pQuest->GetQuestId()); break; } - pCreature->AI()->SetGUID(pPlayer->GetGUID()); + creature->AI()->SetGUID(pPlayer->GetGUID()); return false; } @@ -584,7 +584,7 @@ public: struct npc_orinoko_tuskbreakerAI : public ScriptedAI { - npc_orinoko_tuskbreakerAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_orinoko_tuskbreakerAI(Creature* creature) : ScriptedAI(creature) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); me->SetReactState(REACT_PASSIVE); @@ -721,7 +721,7 @@ public: struct npc_korrak_bloodragerAI : public npc_escortAI { - npc_korrak_bloodragerAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_korrak_bloodragerAI(Creature* creature) : npc_escortAI(creature) { Start(true, true, 0, NULL); SetDespawnAtEnd(false); @@ -818,7 +818,7 @@ public: struct npc_yggdrasAI : public ScriptedAI { - npc_yggdrasAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_yggdrasAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiCleaveTimer; uint32 uiCorrodeFleshTimer; @@ -912,7 +912,7 @@ public: struct npc_stinkbeardAI : public npc_escortAI { - npc_stinkbeardAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_stinkbeardAI(Creature* creature) : npc_escortAI(creature) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); me->SetReactState(REACT_PASSIVE); @@ -1036,7 +1036,7 @@ public: struct npc_elemental_lordAI : public ScriptedAI { - npc_elemental_lordAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_elemental_lordAI(Creature* creature) : ScriptedAI(creature) {} std::list<uint64> SummonList; @@ -1181,7 +1181,7 @@ public: struct npc_fiend_elementalAI : public ScriptedAI { - npc_fiend_elementalAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_fiend_elementalAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiMissleTimer; uint32 uiSpell; @@ -1246,7 +1246,7 @@ public: struct npc_released_offspring_harkoaAI : public ScriptedAI { - npc_released_offspring_harkoaAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_released_offspring_harkoaAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { @@ -1295,7 +1295,7 @@ public: struct npc_crusade_recruitAI : public ScriptedAI { - npc_crusade_recruitAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_crusade_recruitAI(Creature* creature) : ScriptedAI(creature) {} uint8 m_uiPhase; //The current phase we are in uint32 m_uiTimer; //Timer until phase transition @@ -1356,25 +1356,25 @@ public: return new npc_crusade_recruitAI(creature); } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_CRUSADE_TEXT, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_CRUSADE_TEXT, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF +1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, SPELL_QUEST_CREDIT, true); - CAST_AI(npc_crusade_recruit::npc_crusade_recruitAI, (pCreature->AI()))->m_uiPhase = 1; - pCreature->SetInFront(pPlayer); - pCreature->SendMovementFlagUpdate(); + creature->CastSpell(pPlayer, SPELL_QUEST_CREDIT, true); + CAST_AI(npc_crusade_recruit::npc_crusade_recruitAI, (creature->AI()))->m_uiPhase = 1; + creature->SetInFront(pPlayer); + creature->SendMovementFlagUpdate(); } return true; diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index ee052d3bd4f..446783802e2 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -46,9 +46,9 @@ class mob_stolen_soul : public CreatureScript public: mob_stolen_soul() : CreatureScript("mob_stolen_soul") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_stolen_soulAI (pCreature); + return new mob_stolen_soulAI (creature); } struct mob_stolen_soulAI : public ScriptedAI @@ -155,9 +155,9 @@ class boss_exarch_maladaar : public CreatureScript public: boss_exarch_maladaar() : CreatureScript("boss_exarch_maladaar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_exarch_maladaarAI (pCreature); + return new boss_exarch_maladaarAI (creature); } struct boss_exarch_maladaarAI : public ScriptedAI @@ -312,9 +312,9 @@ class mob_avatar_of_martyred : public CreatureScript public: mob_avatar_of_martyred() : CreatureScript("mob_avatar_of_martyred") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_avatar_of_martyredAI (pCreature); + return new mob_avatar_of_martyredAI (creature); } struct mob_avatar_of_martyredAI : public ScriptedAI diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index dc60969a729..d047ccefe46 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -45,9 +45,9 @@ class boss_shirrak_the_dead_watcher : public CreatureScript public: boss_shirrak_the_dead_watcher() : CreatureScript("boss_shirrak_the_dead_watcher") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_shirrak_the_dead_watcherAI (pCreature); + return new boss_shirrak_the_dead_watcherAI (creature); } struct boss_shirrak_the_dead_watcherAI : public ScriptedAI @@ -165,9 +165,9 @@ class mob_focus_fire : public CreatureScript public: mob_focus_fire() : CreatureScript("mob_focus_fire") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_focus_fireAI (pCreature); + return new mob_focus_fireAI (creature); } struct mob_focus_fireAI : public ScriptedAI diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp index e373382504e..77824c72a1c 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp @@ -60,9 +60,9 @@ class boss_nexusprince_shaffar : public CreatureScript public: boss_nexusprince_shaffar() : CreatureScript("boss_nexusprince_shaffar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_nexusprince_shaffarAI (pCreature); + return new boss_nexusprince_shaffarAI (creature); } struct boss_nexusprince_shaffarAI : public ScriptedAI @@ -226,9 +226,9 @@ class mob_ethereal_beacon : public CreatureScript public: mob_ethereal_beacon() : CreatureScript("mob_ethereal_beacon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ethereal_beaconAI (pCreature); + return new mob_ethereal_beaconAI (creature); } struct mob_ethereal_beaconAI : public ScriptedAI @@ -318,9 +318,9 @@ class mob_ethereal_apprentice : public CreatureScript public: mob_ethereal_apprentice() : CreatureScript("mob_ethereal_apprentice") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ethereal_apprenticeAI (pCreature); + return new mob_ethereal_apprenticeAI (creature); } struct mob_ethereal_apprenticeAI : public ScriptedAI diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp index d55a717d831..6bc290f381d 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp @@ -46,9 +46,9 @@ class boss_pandemonius : public CreatureScript public: boss_pandemonius() : CreatureScript("boss_pandemonius") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_pandemoniusAI (pCreature); + return new boss_pandemoniusAI (creature); } struct boss_pandemoniusAI : public ScriptedAI diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp index c7c904e0402..5060e3ea59b 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp @@ -58,9 +58,9 @@ class boss_darkweaver_syth : public CreatureScript public: boss_darkweaver_syth() : CreatureScript("boss_darkweaver_syth") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_darkweaver_sythAI (pCreature); + return new boss_darkweaver_sythAI (creature); } struct boss_darkweaver_sythAI : public ScriptedAI @@ -247,9 +247,9 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_syth_fireAI (pCreature); + return new mob_syth_fireAI (creature); } }; @@ -258,9 +258,9 @@ class mob_syth_arcane : public CreatureScript public: mob_syth_arcane() : CreatureScript("mob_syth_arcane") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_syth_arcaneAI (pCreature); + return new mob_syth_arcaneAI (creature); } struct mob_syth_arcaneAI : public ScriptedAI @@ -312,9 +312,9 @@ class mob_syth_frost : public CreatureScript public: mob_syth_frost() : CreatureScript("mob_syth_frost") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_syth_frostAI (pCreature); + return new mob_syth_frostAI (creature); } struct mob_syth_frostAI : public ScriptedAI @@ -367,9 +367,9 @@ class mob_syth_shadow : public CreatureScript public: mob_syth_shadow() : CreatureScript("mob_syth_shadow") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_syth_shadowAI (pCreature); + return new mob_syth_shadowAI (creature); } struct mob_syth_shadowAI : public ScriptedAI diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp index 29df59cc7cb..1a773d81eef 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp @@ -57,9 +57,9 @@ class boss_talon_king_ikiss : public CreatureScript public: boss_talon_king_ikiss() : CreatureScript("boss_talon_king_ikiss") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_talon_king_ikissAI (pCreature); + return new boss_talon_king_ikissAI (creature); } struct boss_talon_king_ikissAI : public ScriptedAI diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp index 40db25798b3..4c936116c90 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp @@ -49,16 +49,16 @@ class boss_ambassador_hellmaw : public CreatureScript public: boss_ambassador_hellmaw() : CreatureScript("boss_ambassador_hellmaw") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_ambassador_hellmawAI(pCreature); + return new boss_ambassador_hellmawAI(creature); } struct boss_ambassador_hellmawAI : public npc_escortAI { - boss_ambassador_hellmawAI(Creature* pCreature) : npc_escortAI(pCreature) + boss_ambassador_hellmawAI(Creature* creature) : npc_escortAI(creature) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); } InstanceScript* m_pInstance; diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp index 0177a66ca73..68a2ee1a8e7 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp @@ -59,9 +59,9 @@ class boss_blackheart_the_inciter : public CreatureScript public: boss_blackheart_the_inciter() : CreatureScript("boss_blackheart_the_inciter") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_blackheart_the_inciterAI (pCreature); + return new boss_blackheart_the_inciterAI (creature); } struct boss_blackheart_the_inciterAI : public ScriptedAI diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp index becaed6ae6a..c1d63b228cd 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp @@ -67,9 +67,9 @@ class mob_voidtraveler : public CreatureScript public: mob_voidtraveler() : CreatureScript("mob_voidtraveler") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_voidtravelerAI (pCreature); + return new mob_voidtravelerAI (creature); } struct mob_voidtravelerAI : public ScriptedAI @@ -140,9 +140,9 @@ class boss_grandmaster_vorpil : public CreatureScript public: boss_grandmaster_vorpil() : CreatureScript("boss_grandmaster_vorpil") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_grandmaster_vorpilAI (pCreature); + return new boss_grandmaster_vorpilAI (creature); } struct boss_grandmaster_vorpilAI : public ScriptedAI diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp index 08ea0eaeb09..6601e298a01 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp @@ -41,9 +41,9 @@ class boss_murmur : public CreatureScript public: boss_murmur() : CreatureScript("boss_murmur") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_murmurAI (pCreature); + return new boss_murmurAI (creature); } struct boss_murmurAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp index 79367452638..52f83e1500c 100644 --- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp @@ -42,7 +42,7 @@ class npc_spirit_of_olum : public CreatureScript public: npc_spirit_of_olum() : CreatureScript("npc_spirit_of_olum") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) @@ -53,14 +53,14 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - InstanceScript* pInstance = pCreature->GetInstanceScript(); + InstanceScript* pInstance = creature->GetInstanceScript(); if (pInstance && (pInstance->GetData(DATA_SUPREMUSEVENT) >= DONE) && (pInstance->GetData(DATA_HIGHWARLORDNAJENTUSEVENT) >= DONE)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_OLUM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp index b958243e5ec..76eff9fa474 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp @@ -60,9 +60,9 @@ class boss_gurtogg_bloodboil : public CreatureScript public: boss_gurtogg_bloodboil() : CreatureScript("boss_gurtogg_bloodboil") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_gurtogg_bloodboilAI (pCreature); + return new boss_gurtogg_bloodboilAI (creature); } struct boss_gurtogg_bloodboilAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index c0f59817a79..29edd314f4b 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -244,7 +244,7 @@ struct Yells { uint32 sound; std::string text; - uint32 pCreature, timer, emote; + uint32 creature, timer, emote; bool Talk; }; @@ -368,9 +368,9 @@ class mob_flame_of_azzinoth : public CreatureScript public: mob_flame_of_azzinoth() : CreatureScript("mob_flame_of_azzinoth") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new flame_of_azzinothAI (pCreature); + return new flame_of_azzinothAI (creature); } struct flame_of_azzinothAI : public ScriptedAI @@ -460,9 +460,9 @@ class boss_illidan_stormrage : public CreatureScript public: boss_illidan_stormrage() : CreatureScript("boss_illidan_stormrage") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_illidan_stormrageAI (pCreature); + return new boss_illidan_stormrageAI (creature); } struct boss_illidan_stormrageAI : public ScriptedAI @@ -617,22 +617,22 @@ public: { Timer[EVENT_TALK_SEQUENCE] = Conversation[count].timer; - Creature* pCreature = NULL; - if (Conversation[count].pCreature == ILLIDAN_STORMRAGE) - pCreature = me; - else if (Conversation[count].pCreature == AKAMA) - pCreature = (Unit::GetCreature((*me), AkamaGUID)); - else if (Conversation[count].pCreature == MAIEV_SHADOWSONG) - pCreature = (Unit::GetCreature((*me), MaievGUID)); + Creature* creature = NULL; + if (Conversation[count].creature == ILLIDAN_STORMRAGE) + creature = me; + else if (Conversation[count].creature == AKAMA) + creature = (Unit::GetCreature((*me), AkamaGUID)); + else if (Conversation[count].creature == MAIEV_SHADOWSONG) + creature = (Unit::GetCreature((*me), MaievGUID)); - if (pCreature) + if (creature) { if (Conversation[count].emote) - pCreature->HandleEmoteCommand(Conversation[count].emote); // Make the Creature do some animation! + creature->HandleEmoteCommand(Conversation[count].emote); // Make the Creature do some animation! if (Conversation[count].text.size()) - pCreature->MonsterYell(Conversation[count].text.c_str(), LANG_UNIVERSAL, 0); // Have the Creature yell out some text + creature->MonsterYell(Conversation[count].text.c_str(), LANG_UNIVERSAL, 0); // Have the Creature yell out some text if (Conversation[count].sound) - DoPlaySoundToSet(pCreature, Conversation[count].sound); // Play some sound on the creature + DoPlaySoundToSet(creature, Conversation[count].sound); // Play some sound on the creature } } @@ -1150,9 +1150,9 @@ class boss_maiev_shadowsong : public CreatureScript public: boss_maiev_shadowsong() : CreatureScript("boss_maiev_shadowsong") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_maievAI (pCreature); + return new boss_maievAI (creature); } struct boss_maievAI : public ScriptedAI @@ -1800,28 +1800,28 @@ public: } }; - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) // Time to begin the Event { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_akama_illidan::npc_akama_illidanAI, pCreature->AI())->EnterPhase(PHASE_CHANNEL); + CAST_AI(npc_akama_illidan::npc_akama_illidanAI, creature->AI())->EnterPhase(PHASE_CHANNEL); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(10465, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10465, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_akama_illidanAI(pCreature); + return new npc_akama_illidanAI(creature); } }; @@ -2010,9 +2010,9 @@ class mob_cage_trap_trigger : public CreatureScript public: mob_cage_trap_trigger() : CreatureScript("mob_cage_trap_trigger") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new cage_trap_triggerAI (pCreature); + return new cage_trap_triggerAI (creature); } struct cage_trap_triggerAI : public ScriptedAI @@ -2107,9 +2107,9 @@ class mob_shadow_demon : public CreatureScript public: mob_shadow_demon() : CreatureScript("mob_shadow_demon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new shadow_demonAI (pCreature); + return new shadow_demonAI (creature); } struct shadow_demonAI : public ScriptedAI @@ -2158,9 +2158,9 @@ class mob_blade_of_azzinoth : public CreatureScript public: mob_blade_of_azzinoth() : CreatureScript("mob_blade_of_azzinoth") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new blade_of_azzinothAI (pCreature); + return new blade_of_azzinothAI (creature); } struct blade_of_azzinothAI : public NullCreatureAI @@ -2181,9 +2181,9 @@ class mob_parasitic_shadowfiend : public CreatureScript public: mob_parasitic_shadowfiend() : CreatureScript("mob_parasitic_shadowfiend") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_parasitic_shadowfiendAI (pCreature); + return new mob_parasitic_shadowfiendAI (creature); } // Shadowfiends interact with Illidan, setting more targets in Illidan's hashmap diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index 1cfd66bdfd1..0bf3d3f54bb 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -83,9 +83,9 @@ class boss_mother_shahraz : public CreatureScript public: boss_mother_shahraz() : CreatureScript("boss_mother_shahraz") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_shahrazAI (pCreature); + return new boss_shahrazAI (creature); } struct boss_shahrazAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index 18899fc5db8..13a877b91f0 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -106,9 +106,9 @@ class npc_enslaved_soul : public CreatureScript public: npc_enslaved_soul() : CreatureScript("npc_enslaved_soul") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_enslaved_soulAI (pCreature); + return new npc_enslaved_soulAI (creature); } struct npc_enslaved_soulAI : public ScriptedAI @@ -135,9 +135,9 @@ class boss_reliquary_of_souls : public CreatureScript public: boss_reliquary_of_souls() : CreatureScript("boss_reliquary_of_souls") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_reliquary_of_soulsAI (pCreature); + return new boss_reliquary_of_soulsAI (creature); } struct boss_reliquary_of_soulsAI : public ScriptedAI @@ -372,9 +372,9 @@ class boss_essence_of_suffering : public CreatureScript public: boss_essence_of_suffering() : CreatureScript("boss_essence_of_suffering") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_essence_of_sufferingAI (pCreature); + return new boss_essence_of_sufferingAI (creature); } struct boss_essence_of_sufferingAI : public ScriptedAI @@ -497,9 +497,9 @@ class boss_essence_of_desire : public CreatureScript public: boss_essence_of_desire() : CreatureScript("boss_essence_of_desire") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_essence_of_desireAI (pCreature); + return new boss_essence_of_desireAI (creature); } struct boss_essence_of_desireAI : public ScriptedAI @@ -600,9 +600,9 @@ class boss_essence_of_anger : public CreatureScript public: boss_essence_of_anger() : CreatureScript("boss_essence_of_anger") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_essence_of_angerAI (pCreature); + return new boss_essence_of_angerAI (creature); } struct boss_essence_of_angerAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index b935f82c7f5..41e610b5b14 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -114,9 +114,9 @@ class mob_ashtongue_channeler : public CreatureScript public: mob_ashtongue_channeler() : CreatureScript("mob_ashtongue_channeler") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ashtongue_channelerAI (pCreature); + return new mob_ashtongue_channelerAI (creature); } struct mob_ashtongue_channelerAI : public ScriptedAI @@ -140,9 +140,9 @@ class mob_ashtongue_sorcerer : public CreatureScript public: mob_ashtongue_sorcerer() : CreatureScript("mob_ashtongue_sorcerer") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_ashtongue_sorcererAI (pCreature); + return new mob_ashtongue_sorcererAI (creature); } struct mob_ashtongue_sorcererAI : public ScriptedAI @@ -195,9 +195,9 @@ class boss_shade_of_akama : public CreatureScript public: boss_shade_of_akama() : CreatureScript("boss_shade_of_akama") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_shade_of_akamaAI (pCreature); + return new boss_shade_of_akamaAI (creature); } struct boss_shade_of_akamaAI : public ScriptedAI @@ -541,32 +541,32 @@ class npc_akama_shade : public CreatureScript public: npc_akama_shade() : CreatureScript("npc_akama_shade") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) //Fight time { pPlayer->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_akama_shade::npc_akamaAI, pCreature->AI())->BeginEvent(pPlayer); + CAST_AI(npc_akama_shade::npc_akamaAI, creature->AI())->BeginEvent(pPlayer); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->isAlive()) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_akamaAI (pCreature); + return new npc_akamaAI (creature); } struct npc_akamaAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 9863ad9b972..757ce9ba76b 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -58,9 +58,9 @@ class molten_flame : public CreatureScript public: molten_flame() : CreatureScript("molten_flame") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new molten_flameAI (pCreature); + return new molten_flameAI (creature); } struct molten_flameAI : public NullCreatureAI @@ -84,9 +84,9 @@ class boss_supremus : public CreatureScript public: boss_supremus() : CreatureScript("boss_supremus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_supremusAI (pCreature); + return new boss_supremusAI (creature); } struct boss_supremusAI : public ScriptedAI @@ -256,9 +256,9 @@ class npc_volcano : public CreatureScript public: npc_volcano() : CreatureScript("npc_volcano") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_volcanoAI (pCreature); + return new npc_volcanoAI (creature); } struct npc_volcanoAI : public Scripted_NoMovementAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 99ef003b98a..d02f73ff87e 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -56,9 +56,9 @@ class mob_doom_blossom : public CreatureScript public: mob_doom_blossom() : CreatureScript("mob_doom_blossom") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_doom_blossomAI(pCreature); + return new mob_doom_blossomAI(creature); } struct mob_doom_blossomAI : public ScriptedAI @@ -122,9 +122,9 @@ class mob_shadowy_construct : public CreatureScript public: mob_shadowy_construct() : CreatureScript("mob_shadowy_construct") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_shadowy_constructAI(pCreature); + return new mob_shadowy_constructAI(creature); } struct mob_shadowy_constructAI : public ScriptedAI @@ -212,9 +212,9 @@ class boss_teron_gorefiend : public CreatureScript public: boss_teron_gorefiend() : CreatureScript("boss_teron_gorefiend") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_teron_gorefiendAI (pCreature); + return new boss_teron_gorefiendAI (creature); } struct boss_teron_gorefiendAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index 922124a51b5..0b9574cda9c 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -65,9 +65,9 @@ class boss_najentus : public CreatureScript public: boss_najentus() : CreatureScript("boss_najentus") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_najentusAI (pCreature); + return new boss_najentusAI (creature); } struct boss_najentusAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 42b7463b5b0..d82d74339d5 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -210,9 +210,9 @@ class mob_illidari_council : public CreatureScript public: mob_illidari_council() : CreatureScript("mob_illidari_council") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_illidari_councilAI (pCreature); + return new mob_illidari_councilAI (creature); } struct mob_illidari_councilAI : public ScriptedAI @@ -408,7 +408,7 @@ struct boss_illidari_councilAI : public ScriptedAI } DoZoneInCombat(); // Load GUIDs on first aggro because the Creature guids are only set as the creatures are created in world- - // this means that for each pCreature, it will attempt to LoadGUIDs even though some of the other creatures are + // this means that for each creature, it will attempt to LoadGUIDs even though some of the other creatures are // not in world, and thus have no GUID set in the instance data system. Putting it in aggro ensures that all the creatures // have been loaded and have their GUIDs set in the instance data system. if (!LoadedGUIDs) @@ -468,9 +468,9 @@ class boss_gathios_the_shatterer : public CreatureScript public: boss_gathios_the_shatterer() : CreatureScript("boss_gathios_the_shatterer") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_gathios_the_shattererAI (pCreature); + return new boss_gathios_the_shattererAI (creature); } struct boss_gathios_the_shattererAI : public boss_illidari_councilAI @@ -595,9 +595,9 @@ class boss_high_nethermancer_zerevor : public CreatureScript public: boss_high_nethermancer_zerevor() : CreatureScript("boss_high_nethermancer_zerevor") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_high_nethermancer_zerevorAI (pCreature); + return new boss_high_nethermancer_zerevorAI (creature); } struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI @@ -699,9 +699,9 @@ class boss_lady_malande : public CreatureScript public: boss_lady_malande() : CreatureScript("boss_lady_malande") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lady_malandeAI (pCreature); + return new boss_lady_malandeAI (creature); } struct boss_lady_malandeAI : public boss_illidari_councilAI @@ -777,9 +777,9 @@ class boss_veras_darkshadow : public CreatureScript public: boss_veras_darkshadow() : CreatureScript("boss_veras_darkshadow") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_veras_darkshadowAI (pCreature); + return new boss_veras_darkshadowAI (creature); } struct boss_veras_darkshadowAI : public boss_illidari_councilAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index dd81d4d763f..d89afc47f00 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -100,9 +100,9 @@ class boss_fathomlord_karathress : public CreatureScript public: boss_fathomlord_karathress() : CreatureScript("boss_fathomlord_karathress") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_fathomlord_karathressAI (pCreature); + return new boss_fathomlord_karathressAI (creature); } struct boss_fathomlord_karathressAI : public ScriptedAI @@ -310,9 +310,9 @@ class boss_fathomguard_sharkkis : public CreatureScript public: boss_fathomguard_sharkkis() : CreatureScript("boss_fathomguard_sharkkis") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_fathomguard_sharkkisAI (pCreature); + return new boss_fathomguard_sharkkisAI (creature); } struct boss_fathomguard_sharkkisAI : public ScriptedAI @@ -464,9 +464,9 @@ class boss_fathomguard_tidalvess : public CreatureScript public: boss_fathomguard_tidalvess() : CreatureScript("boss_fathomguard_tidalvess") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_fathomguard_tidalvessAI (pCreature); + return new boss_fathomguard_tidalvessAI (creature); } struct boss_fathomguard_tidalvessAI : public ScriptedAI @@ -591,9 +591,9 @@ class boss_fathomguard_caribdis : public CreatureScript public: boss_fathomguard_caribdis() : CreatureScript("boss_fathomguard_caribdis") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_fathomguard_caribdisAI (pCreature); + return new boss_fathomguard_caribdisAI (creature); } struct boss_fathomguard_caribdisAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index f33210ad799..00dd3b1c9fb 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -81,9 +81,9 @@ class boss_hydross_the_unstable : public CreatureScript public: boss_hydross_the_unstable() : CreatureScript("boss_hydross_the_unstable") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_hydross_the_unstableAI (pCreature); + return new boss_hydross_the_unstableAI (creature); } struct boss_hydross_the_unstableAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 0f3cf979e66..64dd359af40 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -138,9 +138,9 @@ class boss_lady_vashj : public CreatureScript public: boss_lady_vashj() : CreatureScript("boss_lady_vashj") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lady_vashjAI (pCreature); + return new boss_lady_vashjAI (creature); } struct boss_lady_vashjAI : public ScriptedAI @@ -404,12 +404,12 @@ public: me->GetMotionMaster()->Clear(); DoTeleportTo(MIDDLE_X, MIDDLE_Y, MIDDLE_Z); - Creature* pCreature; + Creature* creature; for (uint8 i = 0; i < 4; ++i) { - pCreature = me->SummonCreature(SHIED_GENERATOR_CHANNEL, ShieldGeneratorChannelPos[i][0], ShieldGeneratorChannelPos[i][1], ShieldGeneratorChannelPos[i][2], ShieldGeneratorChannelPos[i][3], TEMPSUMMON_CORPSE_DESPAWN, 0); - if (pCreature) - ShieldGeneratorChannel[i] = pCreature->GetGUID(); + creature = me->SummonCreature(SHIED_GENERATOR_CHANNEL, ShieldGeneratorChannelPos[i][0], ShieldGeneratorChannelPos[i][1], ShieldGeneratorChannelPos[i][2], ShieldGeneratorChannelPos[i][3], TEMPSUMMON_CORPSE_DESPAWN, 0); + if (creature) + ShieldGeneratorChannel[i] = creature->GetGUID(); } DoScriptText(SAY_PHASE2, me); } @@ -580,9 +580,9 @@ class mob_enchanted_elemental : public CreatureScript public: mob_enchanted_elemental() : CreatureScript("mob_enchanted_elemental") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_enchanted_elementalAI (pCreature); + return new mob_enchanted_elementalAI (creature); } struct mob_enchanted_elementalAI : public ScriptedAI @@ -682,9 +682,9 @@ class mob_tainted_elemental : public CreatureScript public: mob_tainted_elemental() : CreatureScript("mob_tainted_elemental") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_tainted_elementalAI (pCreature); + return new mob_tainted_elementalAI (creature); } struct mob_tainted_elementalAI : public ScriptedAI @@ -757,9 +757,9 @@ class mob_toxic_sporebat : public CreatureScript public: mob_toxic_sporebat() : CreatureScript("mob_toxic_sporebat") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_toxic_sporebatAI (pCreature); + return new mob_toxic_sporebatAI (creature); } struct mob_toxic_sporebatAI : public ScriptedAI @@ -865,9 +865,9 @@ class mob_coilfang_elite : public CreatureScript public: mob_coilfang_elite() : CreatureScript("mob_coilfang_elite") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - SimpleAI* ai = new SimpleAI (pCreature); + SimpleAI* ai = new SimpleAI (creature); ai->Spell[0].Enabled = true; ai->Spell[0].Spell_Id = 31345; //Cleave @@ -890,9 +890,9 @@ class mob_coilfang_strider : public CreatureScript public: mob_coilfang_strider() : CreatureScript("mob_coilfang_strider") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - SimpleAI* ai = new SimpleAI (pCreature); + SimpleAI* ai = new SimpleAI (creature); ai->Spell[0].Enabled = true; ai->Spell[0].Spell_Id = 41374; //Mind Blast @@ -915,9 +915,9 @@ class mob_shield_generator_channel : public CreatureScript public: mob_shield_generator_channel() : CreatureScript("mob_shield_generator_channel") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_shield_generator_channelAI (pCreature); + return new mob_shield_generator_channelAI (creature); } struct mob_shield_generator_channelAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index be35d848b30..0a8f4ff574e 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -72,9 +72,9 @@ class mob_inner_demon : public CreatureScript public: mob_inner_demon() : CreatureScript("mob_inner_demon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_inner_demonAI (pCreature); + return new mob_inner_demonAI (creature); } struct mob_inner_demonAI : public ScriptedAI @@ -163,9 +163,9 @@ class boss_leotheras_the_blind : public CreatureScript public: boss_leotheras_the_blind() : CreatureScript("boss_leotheras_the_blind") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_leotheras_the_blindAI (pCreature); + return new boss_leotheras_the_blindAI (creature); } struct boss_leotheras_the_blindAI : public ScriptedAI @@ -335,10 +335,10 @@ public: if (InnderDemon[i]) { //delete creature - Creature* pCreature = Unit::GetCreature((*me), InnderDemon[i]); - if (pCreature && pCreature->isAlive()) + Creature* creature = Unit::GetCreature((*me), InnderDemon[i]); + if (creature && creature->isAlive()) { - pCreature->DespawnOrUnsummon(); + creature->DespawnOrUnsummon(); } InnderDemon[i] = 0; } @@ -593,9 +593,9 @@ class boss_leotheras_the_blind_demonform : public CreatureScript public: boss_leotheras_the_blind_demonform() : CreatureScript("boss_leotheras_the_blind_demonform") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_leotheras_the_blind_demonformAI (pCreature); + return new boss_leotheras_the_blind_demonformAI (creature); } struct boss_leotheras_the_blind_demonformAI : public ScriptedAI @@ -666,9 +666,9 @@ class mob_greyheart_spellbinder : public CreatureScript public: mob_greyheart_spellbinder() : CreatureScript("mob_greyheart_spellbinder") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_greyheart_spellbinderAI (pCreature); + return new mob_greyheart_spellbinderAI (creature); } struct mob_greyheart_spellbinderAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index d4593e6118c..52055a5ef3a 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -71,9 +71,9 @@ class boss_the_lurker_below : public CreatureScript public: boss_the_lurker_below() : CreatureScript("boss_the_lurker_below") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_the_lurker_belowAI (pCreature); + return new boss_the_lurker_belowAI (creature); } struct boss_the_lurker_belowAI : public Scripted_NoMovementAI @@ -375,9 +375,9 @@ class mob_coilfang_guardian : public CreatureScript public: mob_coilfang_guardian() : CreatureScript("mob_coilfang_guardian") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - SimpleAI* ai = new SimpleAI (pCreature); + SimpleAI* ai = new SimpleAI (creature); ai->Spell[0].Enabled = true; ai->Spell[0].Spell_Id = SPELL_ARCINGSMASH; @@ -401,9 +401,9 @@ class mob_coilfang_ambusher : public CreatureScript public: mob_coilfang_ambusher() : CreatureScript("mob_coilfang_ambusher") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_coilfang_ambusherAI (pCreature); + return new mob_coilfang_ambusherAI (creature); } struct mob_coilfang_ambusherAI : public Scripted_NoMovementAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index f1c0fb98bee..9077fe7756f 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -82,9 +82,9 @@ class boss_morogrim_tidewalker : public CreatureScript public: boss_morogrim_tidewalker() : CreatureScript("boss_morogrim_tidewalker") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_morogrim_tidewalkerAI (pCreature); + return new boss_morogrim_tidewalkerAI (creature); } struct boss_morogrim_tidewalkerAI : public ScriptedAI @@ -289,9 +289,9 @@ class mob_water_globule : public CreatureScript public: mob_water_globule() : CreatureScript("mob_water_globule") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_water_globuleAI (pCreature); + return new mob_water_globuleAI (creature); } struct mob_water_globuleAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index 622c8705551..7c651742c3e 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -51,9 +51,9 @@ class boss_hydromancer_thespia : public CreatureScript public: boss_hydromancer_thespia() : CreatureScript("boss_hydromancer_thespia") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_thespiaAI (pCreature); + return new boss_thespiaAI (creature); } struct boss_thespiaAI : public ScriptedAI @@ -151,9 +151,9 @@ class mob_coilfang_waterelemental : public CreatureScript public: mob_coilfang_waterelemental() : CreatureScript("mob_coilfang_waterelemental") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_coilfang_waterelementalAI (pCreature); + return new mob_coilfang_waterelementalAI (creature); } struct mob_coilfang_waterelementalAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 556a0310f38..f8f059afff4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -53,9 +53,9 @@ class boss_mekgineer_steamrigger : public CreatureScript public: boss_mekgineer_steamrigger() : CreatureScript("boss_mekgineer_steamrigger") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_mekgineer_steamriggerAI (pCreature); + return new boss_mekgineer_steamriggerAI (creature); } struct boss_mekgineer_steamriggerAI : public ScriptedAI @@ -197,9 +197,9 @@ class mob_steamrigger_mechanic : public CreatureScript public: mob_steamrigger_mechanic() : CreatureScript("mob_steamrigger_mechanic") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_steamrigger_mechanicAI (pCreature); + return new mob_steamrigger_mechanicAI (creature); } struct mob_steamrigger_mechanicAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp index d29fa5fbec4..1893dd689f4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp @@ -47,9 +47,9 @@ class mob_naga_distiller : public CreatureScript public: mob_naga_distiller() : CreatureScript("mob_naga_distiller") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_naga_distillerAI (pCreature); + return new mob_naga_distillerAI (creature); } struct mob_naga_distillerAI : public ScriptedAI @@ -105,9 +105,9 @@ class boss_warlord_kalithresh : public CreatureScript public: boss_warlord_kalithresh() : CreatureScript("boss_warlord_kalithresh") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_warlord_kalithreshAI (pCreature); + return new boss_warlord_kalithreshAI (creature); } struct boss_warlord_kalithreshAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp index f39e1e35bb7..0dd05d9e03a 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp @@ -33,9 +33,9 @@ class boss_hungarfen : public CreatureScript public: boss_hungarfen() : CreatureScript("boss_hungarfen") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_hungarfenAI (pCreature); + return new boss_hungarfenAI (creature); } struct boss_hungarfenAI : public ScriptedAI @@ -105,9 +105,9 @@ class mob_underbog_mushroom : public CreatureScript public: mob_underbog_mushroom() : CreatureScript("mob_underbog_mushroom") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_underbog_mushroomAI (pCreature); + return new mob_underbog_mushroomAI (creature); } struct mob_underbog_mushroomAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp index 5899de455b9..63379918fb7 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp @@ -40,9 +40,9 @@ class boss_the_black_stalker : public CreatureScript public: boss_the_black_stalker() : CreatureScript("boss_the_black_stalker") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_the_black_stalkerAI (pCreature); + return new boss_the_black_stalkerAI (creature); } struct boss_the_black_stalkerAI : public ScriptedAI diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 1ea7b0ad91e..a2d409e7b35 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -59,9 +59,9 @@ class boss_gruul : public CreatureScript public: boss_gruul() : CreatureScript("boss_gruul") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_gruulAI (pCreature); + return new boss_gruulAI (creature); } struct boss_gruulAI : public ScriptedAI diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp index dc44a455c34..ac96dc5186f 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp @@ -111,9 +111,9 @@ class boss_high_king_maulgar : public CreatureScript public: boss_high_king_maulgar() : CreatureScript("boss_high_king_maulgar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_high_king_maulgarAI (pCreature); + return new boss_high_king_maulgarAI (creature); } struct boss_high_king_maulgarAI : public ScriptedAI @@ -149,16 +149,16 @@ public: Phase2 = false; - Creature* pCreature = NULL; + Creature* creature = NULL; for (uint8 i = 0; i < 4; ++i) { if (Council[i]) { - pCreature = (Unit::GetCreature((*me), Council[i])); - if (pCreature && !pCreature->isAlive()) + creature = (Unit::GetCreature((*me), Council[i])); + if (creature && !creature->isAlive()) { - pCreature->Respawn(); - pCreature->AI()->EnterEvadeMode(); + creature->Respawn(); + creature->AI()->EnterEvadeMode(); } } } @@ -310,9 +310,9 @@ class boss_olm_the_summoner : public CreatureScript public: boss_olm_the_summoner() : CreatureScript("boss_olm_the_summoner") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_olm_the_summonerAI (pCreature); + return new boss_olm_the_summonerAI (creature); } struct boss_olm_the_summonerAI : public ScriptedAI @@ -438,9 +438,9 @@ class boss_kiggler_the_crazed : public CreatureScript public: boss_kiggler_the_crazed() : CreatureScript("boss_kiggler_the_crazed") { } - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - return new boss_kiggler_the_crazedAI (pCreature); + return new boss_kiggler_the_crazedAI (creature); } struct boss_kiggler_the_crazedAI : public ScriptedAI @@ -560,9 +560,9 @@ class boss_blindeye_the_seer : public CreatureScript public: boss_blindeye_the_seer() : CreatureScript("boss_blindeye_the_seer") { } - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - return new boss_blindeye_the_seerAI (pCreature); + return new boss_blindeye_the_seerAI (creature); } struct boss_blindeye_the_seerAI : public ScriptedAI @@ -670,9 +670,9 @@ class boss_krosh_firehand : public CreatureScript public: boss_krosh_firehand() : CreatureScript("boss_krosh_firehand") { } - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - return new boss_krosh_firehandAI (pCreature); + return new boss_krosh_firehandAI (creature); } struct boss_krosh_firehandAI : public ScriptedAI diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index f290c0f8125..832417fbeb2 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -48,9 +48,9 @@ class boss_broggok : public CreatureScript struct boss_broggokAI : public ScriptedAI { - boss_broggokAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_broggokAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index 7953ac48fc7..b5f75d8e537 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -78,9 +78,9 @@ class boss_kelidan_the_breaker : public CreatureScript struct boss_kelidan_the_breakerAI : public ScriptedAI { - boss_kelidan_the_breakerAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_kelidan_the_breakerAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); for (uint8 i=0; i<5; ++i) Channelers[i] = 0; } @@ -298,7 +298,7 @@ class mob_shadowmoon_channeler : public CreatureScript struct mob_shadowmoon_channelerAI : public ScriptedAI { - mob_shadowmoon_channelerAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature) { } diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp index a457d06809a..c28c48295c5 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp @@ -52,9 +52,9 @@ class boss_the_maker : public CreatureScript struct boss_the_makerAI : public ScriptedAI { - boss_the_makerAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_the_makerAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp index 17a2ab8d8d7..f7746db3ed1 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp @@ -60,7 +60,7 @@ class boss_omor_the_unscarred : public CreatureScript struct boss_omor_the_unscarredAI : public ScriptedAI { - boss_omor_the_unscarredAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_omor_the_unscarredAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 88997f8aad9..3096471df0e 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -82,7 +82,7 @@ class boss_nazan : public CreatureScript struct boss_nazanAI : public ScriptedAI { - boss_nazanAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_nazanAI(Creature* creature) : ScriptedAI(creature) { VazrudenGUID = 0; flight = true; @@ -210,7 +210,7 @@ class boss_vazruden : public CreatureScript } struct boss_vazrudenAI : public ScriptedAI { - boss_vazrudenAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_vazrudenAI(Creature* creature) : ScriptedAI(creature) { } @@ -289,7 +289,7 @@ class boss_vazruden_the_herald : public CreatureScript struct boss_vazruden_the_heraldAI : public ScriptedAI { - boss_vazruden_the_heraldAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_vazruden_the_heraldAI(Creature* creature) : ScriptedAI(creature) { summoned = false; sentryDown = false; @@ -469,7 +469,7 @@ class mob_hellfire_sentry : public CreatureScript } struct mob_hellfire_sentryAI : public ScriptedAI { - mob_hellfire_sentryAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_hellfire_sentryAI(Creature* creature) : ScriptedAI(creature) {} uint32 KidneyShot_Timer; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp index 97d57f10ad5..28127d88b9a 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp @@ -57,7 +57,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript struct boss_watchkeeper_gargolmarAI : public ScriptedAI { - boss_watchkeeper_gargolmarAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_watchkeeper_gargolmarAI(Creature* creature) : ScriptedAI(creature) { } diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index 09f0001aa82..a7368c434da 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -109,7 +109,7 @@ class mob_abyssal : public CreatureScript struct mob_abyssalAI : public ScriptedAI { - mob_abyssalAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_abyssalAI(Creature* creature) : ScriptedAI(creature) { trigger = 0; Despawn_Timer = 60000; @@ -215,9 +215,9 @@ class boss_magtheridon : public CreatureScript struct boss_magtheridonAI : public ScriptedAI { - boss_magtheridonAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_magtheridonAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10); me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10); @@ -495,9 +495,9 @@ class mob_hellfire_channeler : public CreatureScript struct mob_hellfire_channelerAI : public ScriptedAI { - mob_hellfire_channelerAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_hellfire_channelerAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index 72bb21e6b89..1808a4ce73f 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -89,9 +89,9 @@ class boss_grand_warlock_nethekurse : public CreatureScript struct boss_grand_warlock_nethekurseAI : public ScriptedAI { - boss_grand_warlock_nethekurseAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_grand_warlock_nethekurseAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -318,9 +318,9 @@ class mob_fel_orc_convert : public CreatureScript struct mob_fel_orc_convertAI : public ScriptedAI { - mob_fel_orc_convertAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_fel_orc_convertAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -401,7 +401,7 @@ class mob_lesser_shadow_fissure : public CreatureScript struct mob_lesser_shadow_fissureAI : public ScriptedAI { - mob_lesser_shadow_fissureAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { } void MoveInLineOfSight(Unit* /*who*/) {} @@ -409,9 +409,9 @@ class mob_lesser_shadow_fissure : public CreatureScript void EnterCombat(Unit* /*who*/) {} }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_lesser_shadow_fissureAI (pCreature); + return new mob_lesser_shadow_fissureAI (creature); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index 5d3fe13757f..537ddcbdb10 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -112,7 +112,7 @@ class mob_omrogg_heads : public CreatureScript struct mob_omrogg_headsAI : public ScriptedAI { - mob_omrogg_headsAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_omrogg_headsAI(Creature* creature) : ScriptedAI(creature) {} bool DeathYell; uint32 Death_Timer; @@ -160,11 +160,11 @@ class boss_warbringer_omrogg : public CreatureScript struct boss_warbringer_omroggAI : public ScriptedAI { - boss_warbringer_omroggAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_warbringer_omroggAI(Creature* creature) : ScriptedAI(creature) { LeftHeadGUID = 0; RightHeadGUID = 0; - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -414,9 +414,9 @@ class boss_warbringer_omrogg : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_warbringer_omroggAI (pCreature); + return new boss_warbringer_omroggAI (creature); } }; void AddSC_boss_warbringer_omrogg() diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index a3cac32c06f..5b91bb8e9e6 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -70,7 +70,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript struct boss_warchief_kargath_bladefistAI : public ScriptedAI { - boss_warchief_kargath_bladefistAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_warchief_kargath_bladefistAI(Creature* creature) : ScriptedAI(creature) { } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 67b67f61742..f57d28978f1 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -80,10 +80,10 @@ class boss_alar : public CreatureScript } struct boss_alarAI : public ScriptedAI { - boss_alarAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_alarAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); - DefaultMoveSpeedRate = pCreature->GetSpeedRate(MOVE_RUN); + pInstance = creature->GetInstanceScript(); + DefaultMoveSpeedRate = creature->GetSpeedRate(MOVE_RUN); } InstanceScript *pInstance; @@ -467,11 +467,11 @@ class mob_ember_of_alar : public CreatureScript struct mob_ember_of_alarAI : public ScriptedAI { - mob_ember_of_alarAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_ember_of_alarAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); - pCreature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING); - pCreature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); + pInstance = creature->GetInstanceScript(); + creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING); + creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); } InstanceScript *pInstance; @@ -546,7 +546,7 @@ class mob_flame_patch_alar : public CreatureScript struct mob_flame_patch_alarAI : public ScriptedAI { - mob_flame_patch_alarAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) {} void Reset() {} void EnterCombat(Unit* /*who*/) {} void AttackStart(Unit* /*who*/) {} diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index b14803a9214..a87d87767c0 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -83,12 +83,12 @@ class boss_high_astromancer_solarian : public CreatureScript struct boss_high_astromancer_solarianAI : public ScriptedAI { - boss_high_astromancer_solarianAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me) + boss_high_astromancer_solarianAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); - defaultarmor = pCreature->GetArmor(); - defaultsize = pCreature->GetFloatValue(OBJECT_FIELD_SCALE_X); + defaultarmor = creature->GetArmor(); + defaultsize = creature->GetFloatValue(OBJECT_FIELD_SCALE_X); } InstanceScript *pInstance; @@ -417,9 +417,9 @@ class mob_solarium_priest : public CreatureScript struct mob_solarium_priestAI : public ScriptedAI { - mob_solarium_priestAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_solarium_priestAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript *pInstance; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index a2d0fbd5ba7..0b94e4ad13e 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -145,9 +145,9 @@ const float afGravityPos[3] = {795.0f, 0.0f, 70.0f}; //Base AI for Advisors struct advisorbase_ai : public ScriptedAI { - advisorbase_ai(Creature* pCreature) : ScriptedAI(pCreature) + advisorbase_ai(Creature* creature) : ScriptedAI(creature) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); m_bDoubled_Health = false; } @@ -278,9 +278,9 @@ class boss_kaelthas : public CreatureScript //Kael'thas AI struct boss_kaelthasAI : public ScriptedAI { - boss_kaelthasAI(Creature* pCreature) : ScriptedAI(pCreature), summons(me) + boss_kaelthasAI(Creature* creature) : ScriptedAI(creature), summons(me) { - m_pInstance = pCreature->GetInstanceScript(); + m_pInstance = creature->GetInstanceScript(); memset(&m_auiAdvisorGuid, 0, sizeof(m_auiAdvisorGuid)); } @@ -343,12 +343,12 @@ class boss_kaelthas : public CreatureScript { for (uint8 i = 0; i < MAX_ADVISORS; ++i) { - if (Creature* pCreature = Unit::GetCreature((*me), m_auiAdvisorGuid[i])) + if (Creature* creature = Unit::GetCreature((*me), m_auiAdvisorGuid[i])) { - pCreature->Respawn(); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - pCreature->setFaction(me->getFaction()); - pCreature->AI()->EnterEvadeMode(); + creature->Respawn(); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->setFaction(me->getFaction()); + creature->AI()->EnterEvadeMode(); } } } @@ -1016,7 +1016,7 @@ class boss_thaladred_the_darkener : public CreatureScript } struct boss_thaladred_the_darkenerAI : public advisorbase_ai { - boss_thaladred_the_darkenerAI(Creature* pCreature) : advisorbase_ai(pCreature) {} + boss_thaladred_the_darkenerAI(Creature* creature) : advisorbase_ai(creature) {} uint32 Gaze_Timer; uint32 Silence_Timer; @@ -1114,7 +1114,7 @@ class boss_lord_sanguinar : public CreatureScript } struct boss_lord_sanguinarAI : public advisorbase_ai { - boss_lord_sanguinarAI(Creature* pCreature) : advisorbase_ai(pCreature) {} + boss_lord_sanguinarAI(Creature* creature) : advisorbase_ai(creature) {} uint32 Fear_Timer; @@ -1181,7 +1181,7 @@ class boss_grand_astromancer_capernian : public CreatureScript } struct boss_grand_astromancer_capernianAI : public advisorbase_ai { - boss_grand_astromancer_capernianAI(Creature* pCreature) : advisorbase_ai(pCreature) {} + boss_grand_astromancer_capernianAI(Creature* creature) : advisorbase_ai(creature) {} uint32 Fireball_Timer; uint32 Conflagration_Timer; @@ -1326,7 +1326,7 @@ class boss_master_engineer_telonicus : public CreatureScript } struct boss_master_engineer_telonicusAI : public advisorbase_ai { - boss_master_engineer_telonicusAI(Creature* pCreature) : advisorbase_ai(pCreature) {} + boss_master_engineer_telonicusAI(Creature* creature) : advisorbase_ai(creature) {} uint32 Bomb_Timer; uint32 RemoteToy_Timer; @@ -1409,7 +1409,7 @@ class mob_kael_flamestrike : public CreatureScript } struct mob_kael_flamestrikeAI : public Scripted_NoMovementAI { - mob_kael_flamestrikeAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) {} + mob_kael_flamestrikeAI(Creature* creature) : Scripted_NoMovementAI(creature) {} uint32 Timer; bool Casting; @@ -1473,7 +1473,7 @@ class mob_phoenix_tk : public CreatureScript } struct mob_phoenix_tkAI : public ScriptedAI { - mob_phoenix_tkAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_phoenix_tkAI(Creature* creature) : ScriptedAI(creature) {} uint32 Cycle_Timer; @@ -1527,7 +1527,7 @@ class mob_phoenix_egg_tk : public CreatureScript } struct mob_phoenix_egg_tkAI : public ScriptedAI { - mob_phoenix_egg_tkAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature) {} uint32 Rebirth_Timer; @@ -1571,9 +1571,9 @@ class mob_phoenix_egg_tk : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_phoenix_egg_tkAI(pCreature); + return new mob_phoenix_egg_tkAI(creature); } }; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index a16f2d16cfe..94ea9e0fd68 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -53,9 +53,9 @@ class boss_void_reaver : public CreatureScript struct boss_void_reaverAI : public ScriptedAI { - boss_void_reaverAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_void_reaverAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp index 12f95fdb4aa..e54e55789ae 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp @@ -46,7 +46,7 @@ class mob_crystalcore_devastator : public CreatureScript } struct mob_crystalcore_devastatorAI : public ScriptedAI { - mob_crystalcore_devastatorAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_crystalcore_devastatorAI(Creature* creature) : ScriptedAI(creature) {} uint32 Knockaway_Timer; uint32 Countercharge_Timer; diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp index b81b74a7fa9..df7f95abe2a 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp @@ -58,7 +58,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript // Gatewatcher Iron-Hand AI struct boss_gatewatcher_iron_handAI : public ScriptedAI { - boss_gatewatcher_iron_handAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_gatewatcher_iron_handAI(Creature* creature) : ScriptedAI(creature) { } diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 8c5abbcadc0..a5ad891012e 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -61,9 +61,9 @@ class boss_nethermancer_sepethrea : public CreatureScript } struct boss_nethermancer_sepethreaAI : public ScriptedAI { - boss_nethermancer_sepethreaAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_nethermancer_sepethreaAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript *pInstance; @@ -183,9 +183,9 @@ class mob_ragin_flames : public CreatureScript struct mob_ragin_flamesAI : public ScriptedAI { - mob_ragin_flamesAI(Creature* pCreature) : ScriptedAI(pCreature) + mob_ragin_flamesAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript *pInstance; diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp index 056b46a38fd..1b2a104dc66 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp @@ -65,7 +65,7 @@ class boss_pathaleon_the_calculator : public CreatureScript struct boss_pathaleon_the_calculatorAI : public ScriptedAI { - boss_pathaleon_the_calculatorAI(Creature* pCreature) : ScriptedAI(pCreature), summons(me) + boss_pathaleon_the_calculatorAI(Creature* creature) : ScriptedAI(creature), summons(me) { } @@ -192,9 +192,9 @@ class boss_pathaleon_the_calculator : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_pathaleon_the_calculatorAI (pCreature); + return new boss_pathaleon_the_calculatorAI (creature); } }; @@ -209,7 +209,7 @@ class mob_nether_wraith : public CreatureScript struct mob_nether_wraithAI : public ScriptedAI { - mob_nether_wraithAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_nether_wraithAI(Creature* creature) : ScriptedAI(creature) {} uint32 ArcaneMissiles_Timer; uint32 Detonation_Timer; @@ -267,9 +267,9 @@ class mob_nether_wraith : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_nether_wraithAI (pCreature); + return new mob_nether_wraithAI (creature); } }; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 2d2ac51a317..8e6c0b830e6 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -76,9 +76,9 @@ class npc_millhouse_manastorm : public CreatureScript } struct npc_millhouse_manastormAI : public ScriptedAI { - npc_millhouse_manastormAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_millhouse_manastormAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -280,9 +280,9 @@ class npc_warden_mellichar : public CreatureScript } struct npc_warden_mellicharAI : public ScriptedAI { - npc_warden_mellicharAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_warden_mellicharAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); } InstanceScript* pInstance; @@ -536,7 +536,7 @@ class mob_zerekethvoidzone : public CreatureScript } struct mob_zerekethvoidzoneAI : public ScriptedAI { - mob_zerekethvoidzoneAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_zerekethvoidzoneAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index b0580df3e42..5fa365ac4ac 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -67,9 +67,9 @@ class boss_harbinger_skyriss : public CreatureScript } struct boss_harbinger_skyrissAI : public ScriptedAI { - boss_harbinger_skyrissAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_harbinger_skyrissAI(Creature* creature) : ScriptedAI(creature) { - pInstance = pCreature->GetInstanceScript(); + pInstance = creature->GetInstanceScript(); Intro = false; } @@ -271,9 +271,9 @@ class boss_harbinger_skyriss : public CreatureScript } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_harbinger_skyrissAI (pCreature); + return new boss_harbinger_skyrissAI (creature); } }; @@ -290,7 +290,7 @@ class boss_harbinger_skyriss_illusion : public CreatureScript } struct boss_harbinger_skyriss_illusionAI : public ScriptedAI { - boss_harbinger_skyriss_illusionAI(Creature* pCreature) : ScriptedAI(pCreature) {} + boss_harbinger_skyriss_illusionAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { } diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp index 3a91b23599a..e130512f08c 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp @@ -59,7 +59,7 @@ class boss_high_botanist_freywinn : public CreatureScript struct boss_high_botanist_freywinnAI : public ScriptedAI { - boss_high_botanist_freywinnAI(Creature* pCreature) : ScriptedAI(pCreature) {} + boss_high_botanist_freywinnAI(Creature* creature) : ScriptedAI(creature) {} std::list<uint64> Adds_List; diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp index e8adc8659c4..872421f7561 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp @@ -60,7 +60,7 @@ class boss_laj : public CreatureScript struct boss_lajAI : public ScriptedAI { - boss_lajAI(Creature* pCreature) : ScriptedAI(pCreature) {} + boss_lajAI(Creature* creature) : ScriptedAI(creature) {} bool CanSummon; uint32 Teleport_Timer; diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index df6da33ad43..1acc75981e0 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -73,7 +73,7 @@ class mob_warp_splinter_treant : public CreatureScript } struct mob_warp_splinter_treantAI : public ScriptedAI { - mob_warp_splinter_treantAI (Creature* pCreature) : ScriptedAI(pCreature) + mob_warp_splinter_treantAI (Creature* creature) : ScriptedAI(creature) { WarpGuid = 0; } @@ -137,10 +137,10 @@ class boss_warp_splinter : public CreatureScript } struct boss_warp_splinterAI : public ScriptedAI { - boss_warp_splinterAI(Creature* pCreature) : ScriptedAI(pCreature) + boss_warp_splinterAI(Creature* creature) : ScriptedAI(creature) { - Treant_Spawn_Pos_X = pCreature->GetPositionX(); - Treant_Spawn_Pos_Y = pCreature->GetPositionY(); + Treant_Spawn_Pos_X = creature->GetPositionX(); + Treant_Spawn_Pos_Y = creature->GetPositionY(); } uint32 War_Stomp_Timer; diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index d23471f596c..c9f2f859e16 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -53,9 +53,9 @@ class mobs_bladespire_ogre : public CreatureScript public: mobs_bladespire_ogre() : CreatureScript("mobs_bladespire_ogre") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mobs_bladespire_ogreAI (pCreature); + return new mobs_bladespire_ogreAI (creature); } struct mobs_bladespire_ogreAI : public ScriptedAI @@ -105,9 +105,9 @@ class mobs_nether_drake : public CreatureScript public: mobs_nether_drake() : CreatureScript("mobs_nether_drake") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mobs_nether_drakeAI (pCreature); + return new mobs_nether_drakeAI (creature); } struct mobs_nether_drakeAI : public ScriptedAI @@ -270,9 +270,9 @@ class npc_daranelle : public CreatureScript public: npc_daranelle() : CreatureScript("npc_daranelle") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_daranelleAI (pCreature); + return new npc_daranelleAI (creature); } struct npc_daranelleAI : public ScriptedAI @@ -312,23 +312,23 @@ class npc_overseer_nuaar : public CreatureScript public: npc_overseer_nuaar() : CreatureScript("npc_overseer_nuaar") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { - pPlayer->SEND_GOSSIP_MENU(10533, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10533, creature->GetGUID()); pPlayer->AreaExploredOrEventHappens(10682); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(10682) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(10532, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10532, creature->GetGUID()); return true; } @@ -347,29 +347,29 @@ class npc_saikkal_the_elder : public CreatureScript public: npc_saikkal_the_elder() : CreatureScript("npc_saikkal_the_elder") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(10795, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10795, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); - pPlayer->SEND_GOSSIP_MENU(10796, pCreature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10796, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(10980) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(10794, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10794, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index 0126bf3eb1b..4c2d1e0ed83 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -59,9 +59,9 @@ class npc_aeranas : public CreatureScript public: npc_aeranas() : CreatureScript("npc_aeranas") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_aeranasAI (pCreature); + return new npc_aeranasAI (creature); } struct npc_aeranasAI : public ScriptedAI @@ -147,21 +147,21 @@ class npc_ancestral_wolf : public CreatureScript public: npc_ancestral_wolf() : CreatureScript("npc_ancestral_wolf") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ancestral_wolfAI(pCreature); + return new npc_ancestral_wolfAI(creature); } struct npc_ancestral_wolfAI : public npc_escortAI { - npc_ancestral_wolfAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_ancestral_wolfAI(Creature* creature) : npc_escortAI(creature) { - if (pCreature->GetOwner() && pCreature->GetOwner()->GetTypeId() == TYPEID_PLAYER) - Start(false, false, pCreature->GetOwner()->GetGUID()); + if (creature->GetOwner() && creature->GetOwner()->GetTypeId() == TYPEID_PLAYER) + Start(false, false, creature->GetOwner()->GetGUID()); else sLog->outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); - pCreature->SetSpeed(MOVE_WALK, 1.5f); + creature->SetSpeed(MOVE_WALK, 1.5f); Reset(); } @@ -234,22 +234,22 @@ class npc_naladu : public CreatureScript public: npc_naladu() : CreatureScript("npc_naladu") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_NALADU_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -274,38 +274,38 @@ class npc_tracy_proudwell : public CreatureScript public: npc_tracy_proudwell() : CreatureScript("npc_tracy_proudwell") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TRACY_PROUDWELL1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TRACY_PROUDWELL1, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor()) + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_REDEEM_MARKS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (pPlayer->GetQuestStatus(QUEST_DIGGING_FOR_PRAYER_BEADS) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -331,34 +331,34 @@ class npc_trollbane : public CreatureScript public: npc_trollbane() : CreatureScript("npc_trollbane") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE1, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE2, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE3, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE3, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -385,23 +385,23 @@ class npc_wounded_blood_elf : public CreatureScript public: npc_wounded_blood_elf() : CreatureScript("npc_wounded_blood_elf") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH) { - if (npc_escortAI* pEscortAI = CAST_AI(npc_wounded_blood_elf::npc_wounded_blood_elfAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_wounded_blood_elf::npc_wounded_blood_elfAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); // Change faction so mobs attack - pCreature->setFaction(775); + creature->setFaction(775); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_wounded_blood_elfAI(pCreature); + return new npc_wounded_blood_elfAI(creature); } struct npc_wounded_blood_elfAI : public npc_escortAI @@ -475,14 +475,14 @@ class npc_fel_guard_hound : public CreatureScript public: npc_fel_guard_hound() : CreatureScript("npc_fel_guard_hound") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_fel_guard_houndAI(pCreature); + return new npc_fel_guard_houndAI(creature); } struct npc_fel_guard_houndAI : public ScriptedAI { - npc_fel_guard_houndAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_fel_guard_houndAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiCheckTimer; uint64 uiHelboarGUID; diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index c9cfc7dc03a..035334e1c6e 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -47,9 +47,9 @@ class mob_shattered_rumbler : public CreatureScript public: mob_shattered_rumbler() : CreatureScript("mob_shattered_rumbler") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_shattered_rumblerAI (pCreature); + return new mob_shattered_rumblerAI (creature); } struct mob_shattered_rumblerAI : public ScriptedAI @@ -107,44 +107,44 @@ class mob_lump : public CreatureScript public: mob_lump() : CreatureScript("mob_lump") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(9353, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9353, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(9354, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9354, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(9355, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9355, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: - pPlayer->SEND_GOSSIP_MENU(9356, pCreature->GetGUID()); - pPlayer->TalkedToCreature(18354, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9356, creature->GetGUID()); + pPlayer->TalkedToCreature(18354, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(9918) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(9352, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9352, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_lumpAI(pCreature); + return new mob_lumpAI(creature); } struct mob_lumpAI : public ScriptedAI @@ -252,9 +252,9 @@ class mob_sunspring_villager : public CreatureScript public: mob_sunspring_villager() : CreatureScript("mob_sunspring_villager") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_sunspring_villagerAI (pCreature); + return new mob_sunspring_villagerAI (creature); } struct mob_sunspring_villagerAI : public ScriptedAI @@ -301,7 +301,7 @@ class npc_altruis_the_sufferer : public CreatureScript public: npc_altruis_the_sufferer() : CreatureScript("npc_altruis_the_sufferer") { } - bool OnQuestAccept(Player* pPlayer, Creature* /*pCreature*/, Quest const* /*quest*/) + bool OnQuestAccept(Player* pPlayer, Creature* /*creature*/, Quest const* /*quest*/) { if (!pPlayer->GetQuestRewardStatus(9991)) //Survey the Land, q-id 9991 { @@ -311,34 +311,34 @@ public: return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+10: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); - pPlayer->SEND_GOSSIP_MENU(9420, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9420, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+11: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12); - pPlayer->SEND_GOSSIP_MENU(9421, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9421, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+12: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13); - pPlayer->SEND_GOSSIP_MENU(9422, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9422, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+13: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14); - pPlayer->SEND_GOSSIP_MENU(9423, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9423, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+14: - pPlayer->SEND_GOSSIP_MENU(9424, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9424, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+20: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21); - pPlayer->SEND_GOSSIP_MENU(9427, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9427, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+21: pPlayer->CLOSE_GOSSIP_MENU(); @@ -347,7 +347,7 @@ public: case GOSSIP_ACTION_INFO_DEF+30: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 31); - pPlayer->SEND_GOSSIP_MENU(384, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(384, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+31: pPlayer->CLOSE_GOSSIP_MENU(); @@ -357,10 +357,10 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); //gossip before obtaining Survey the Land if (pPlayer->GetQuestStatus(9991) == QUEST_STATUS_NONE) @@ -374,7 +374,7 @@ public: if (pPlayer->GetQuestStatus(10646) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+30); - pPlayer->SEND_GOSSIP_MENU(9419, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9419, creature->GetGUID()); return true; } @@ -406,34 +406,34 @@ class npc_greatmother_geyah : public CreatureScript public: npc_greatmother_geyah() : CreatureScript("npc_greatmother_geyah") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 7: pPlayer->AreaExploredOrEventHappens(10044); @@ -442,23 +442,23 @@ public: case GOSSIP_ACTION_INFO_DEF + 10: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 11: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 12: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 13: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 14: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 15); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 15: pPlayer->AreaExploredOrEventHappens(10172); @@ -468,24 +468,24 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(10044) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); } else if (pPlayer->GetQuestStatus(10172) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -510,41 +510,41 @@ class npc_lantresor_of_the_blade : public CreatureScript public: npc_lantresor_of_the_blade() : CreatureScript("npc_lantresor_of_the_blade") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(9362, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9362, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(9363, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9363, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - pPlayer->SEND_GOSSIP_MENU(9364, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9364, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - pPlayer->SEND_GOSSIP_MENU(9365, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9365, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - pPlayer->SEND_GOSSIP_MENU(9366, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9366, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); - pPlayer->SEND_GOSSIP_MENU(9367, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9367, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); - pPlayer->SEND_GOSSIP_MENU(9368, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9368, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: - pPlayer->SEND_GOSSIP_MENU(9369, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9369, creature->GetGUID()); if (pPlayer->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE) pPlayer->AreaExploredOrEventHappens(10107); if (pPlayer->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE) @@ -554,15 +554,15 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HLB, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(9361, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9361, creature->GetGUID()); return true; } @@ -604,35 +604,35 @@ class npc_maghar_captive : public CreatureScript public: npc_maghar_captive() : CreatureScript("npc_maghar_captive") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_TOTEM_KARDASH_H) { - if (npc_maghar_captiveAI* pEscortAI = dynamic_cast<npc_maghar_captiveAI*>(pCreature->AI())) + if (npc_maghar_captiveAI* pEscortAI = dynamic_cast<npc_maghar_captiveAI*>(creature->AI())) { - pCreature->SetStandState(UNIT_STAND_STATE_STAND); - pCreature->setFaction(232); + creature->SetStandState(UNIT_STAND_STATE_STAND); + creature->setFaction(232); pEscortAI->Start(true, false, pPlayer->GetGUID(), pQuest); - DoScriptText(SAY_MAG_START, pCreature); + DoScriptText(SAY_MAG_START, creature); - pCreature->SummonCreature(NPC_MURK_RAIDER, m_afAmbushA[0]+2.5f, m_afAmbushA[1]-2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - pCreature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushA[0]-2.5f, m_afAmbushA[1]+2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - pCreature->SummonCreature(NPC_MURK_BRUTE, m_afAmbushA[0], m_afAmbushA[1], m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + creature->SummonCreature(NPC_MURK_RAIDER, m_afAmbushA[0]+2.5f, m_afAmbushA[1]-2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + creature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushA[0]-2.5f, m_afAmbushA[1]+2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + creature->SummonCreature(NPC_MURK_BRUTE, m_afAmbushA[0], m_afAmbushA[1], m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); } } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_maghar_captiveAI(pCreature); + return new npc_maghar_captiveAI(creature); } struct npc_maghar_captiveAI : public npc_escortAI { - npc_maghar_captiveAI(Creature* pCreature) : npc_escortAI(pCreature) { Reset(); } + npc_maghar_captiveAI(Creature* creature) : npc_escortAI(creature) { Reset(); } uint32 m_uiChainLightningTimer; uint32 m_uiHealTimer; @@ -749,9 +749,9 @@ class npc_creditmarker_visit_with_ancestors : public CreatureScript public: npc_creditmarker_visit_with_ancestors() : CreatureScript("npc_creditmarker_visit_with_ancestors") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_creditmarker_visit_with_ancestorsAI (pCreature); + return new npc_creditmarker_visit_with_ancestorsAI (creature); } struct npc_creditmarker_visit_with_ancestorsAI : public ScriptedAI @@ -797,9 +797,9 @@ class mob_sparrowhawk : public CreatureScript public: mob_sparrowhawk() : CreatureScript("mob_sparrowhawk") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_sparrowhawkAI (pCreature); + return new mob_sparrowhawkAI (creature); } struct mob_sparrowhawkAI : public ScriptedAI diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index d9322384d40..eef1036271d 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -70,9 +70,9 @@ class npc_manaforge_control_console : public CreatureScript public: npc_manaforge_control_console() : CreatureScript("npc_manaforge_control_console") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_manaforge_control_consoleAI (pCreature); + return new npc_manaforge_control_consoleAI (creature); } struct npc_manaforge_control_consoleAI : public ScriptedAI @@ -146,9 +146,9 @@ public: } } - void DoWaveSpawnForCreature(Creature* pCreature) + void DoWaveSpawnForCreature(Creature* creature) { - switch(pCreature->GetEntry()) + switch(creature->GetEntry()) { case ENTRY_BNAAR_C_CONSOLE: if (rand()%2) @@ -200,9 +200,9 @@ public: break; } } - void DoFinalSpawnForCreature(Creature* pCreature) + void DoFinalSpawnForCreature(Creature* creature) { - switch(pCreature->GetEntry()) + switch(creature->GetEntry()) { case ENTRY_BNAAR_C_CONSOLE: add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2946.52f, 4201.42f, 163.47f, 3.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); @@ -388,9 +388,9 @@ class npc_commander_dawnforge : public CreatureScript public: npc_commander_dawnforge() : CreatureScript("npc_commander_dawnforge") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_commander_dawnforgeAI(pCreature); + return new npc_commander_dawnforgeAI(creature); } struct npc_commander_dawnforgeAI : public ScriptedAI @@ -681,35 +681,35 @@ class npc_professor_dabiri : public CreatureScript public: npc_professor_dabiri() : CreatureScript("npc_professor_dabiri") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest) { if (quest->GetQuestId() == QUEST_DIMENSIUS) - DoScriptText(WHISPER_DABIRI, pCreature, pPlayer); + DoScriptText(WHISPER_DABIRI, creature, pPlayer); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { - pCreature->CastSpell(pPlayer, SPELL_PHASE_DISTRUPTOR, false); + creature->CastSpell(pPlayer, SPELL_PHASE_DISTRUPTOR, false); pPlayer->CLOSE_GOSSIP_MENU(); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_ON_NETHERY_WINGS) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(29778, 1)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -742,9 +742,9 @@ class mob_phase_hunter : public CreatureScript public: mob_phase_hunter() : CreatureScript("mob_phase_hunter") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_phase_hunterAI (pCreature); + return new mob_phase_hunterAI (creature); } struct mob_phase_hunterAI : public ScriptedAI @@ -871,20 +871,20 @@ class npc_bessy : public CreatureScript public: npc_bessy() : CreatureScript("npc_bessy") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == Q_ALMABTRIEB) { - pCreature->setFaction(113); - pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID()); + creature->setFaction(113); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_bessyAI(pCreature); + return new npc_bessyAI(creature); } struct npc_bessyAI : public npc_escortAI @@ -958,14 +958,14 @@ class npc_maxx_a_million_escort : public CreatureScript public: npc_maxx_a_million_escort() : CreatureScript("npc_maxx_a_million_escort") { } - CreatureAI *GetAI(Creature* pCreature) const + CreatureAI *GetAI(Creature* creature) const { - return new npc_maxx_a_million_escortAI(pCreature); + return new npc_maxx_a_million_escortAI(creature); } struct npc_maxx_a_million_escortAI : public npc_escortAI { - npc_maxx_a_million_escortAI(Creature* pCreature) : npc_escortAI(pCreature) {} + npc_maxx_a_million_escortAI(Creature* creature) : npc_escortAI(creature) {} bool bTake; uint32 uiTakeTimer; @@ -1034,13 +1034,13 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_MARK_V_IS_ALIVE) { - if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, pCreature->AI())) + if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, creature->AI())) { - pCreature->setFaction(113); + creature->setFaction(113); pEscortAI->Start(false, false, pPlayer->GetGUID()); } } diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index 070b769e8f9..b8a893aeedc 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -68,9 +68,9 @@ class mob_mature_netherwing_drake : public CreatureScript public: mob_mature_netherwing_drake() : CreatureScript("mob_mature_netherwing_drake") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_mature_netherwing_drakeAI(pCreature); + return new mob_mature_netherwing_drakeAI(creature); } struct mob_mature_netherwing_drakeAI : public ScriptedAI @@ -200,9 +200,9 @@ class mob_enslaved_netherwing_drake : public CreatureScript public: mob_enslaved_netherwing_drake() : CreatureScript("mob_enslaved_netherwing_drake") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_enslaved_netherwing_drakeAI(pCreature); + return new mob_enslaved_netherwing_drakeAI(creature); } struct mob_enslaved_netherwing_drakeAI : public ScriptedAI @@ -333,9 +333,9 @@ class mob_dragonmaw_peon : public CreatureScript public: mob_dragonmaw_peon() : CreatureScript("mob_dragonmaw_peon") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_dragonmaw_peonAI(pCreature); + return new mob_dragonmaw_peonAI(creature); } struct mob_dragonmaw_peonAI : public ScriptedAI @@ -413,21 +413,21 @@ class npc_drake_dealer_hurlunk : public CreatureScript public: npc_drake_dealer_hurlunk() : CreatureScript("npc_drake_dealer_hurlunk") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isVendor() && pPlayer->GetReputationRank(1015) == REP_EXALTED) + if (creature->isVendor() && pPlayer->GetReputationRank(1015) == REP_EXALTED) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -446,7 +446,7 @@ class npcs_flanis_swiftwing_and_kagrosh : public CreatureScript public: npcs_flanis_swiftwing_and_kagrosh() : CreatureScript("npcs_flanis_swiftwing_and_kagrosh") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -472,14 +472,14 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(10583) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30658, 1, true)) pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); if (pPlayer->GetQuestStatus(10601) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30659, 1, true)) pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -504,7 +504,7 @@ class npc_murkblood_overseer : public CreatureScript public: npc_murkblood_overseer() : CreatureScript("npc_murkblood_overseer") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) @@ -512,44 +512,44 @@ public: case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); //correct id not known - pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); //correct id not known - pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); //correct id not known - pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); //correct id not known - pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); //correct id not known - pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: //correct id not known - pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID()); - pCreature->CastSpell(pPlayer, 41121, false); + pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID()); + creature->CastSpell(pPlayer, 41121, false); pPlayer->AreaExploredOrEventHappens(QUEST_11082); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_11082) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HMO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID()); return true; } @@ -572,37 +572,37 @@ class npc_oronok_tornheart : public CreatureScript public: npc_oronok_tornheart() : CreatureScript("npc_oronok_tornheart") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(10313, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10313, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(10314, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10314, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(10315, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10315, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(10316, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10316, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(10317, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10317, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(10318, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10318, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->CLOSE_GOSSIP_MENU(); @@ -612,19 +612,19 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - if (pCreature->isVendor()) + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (pPlayer->GetQuestStatus(10519) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(10312, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10312, creature->GetGUID()); }else - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -647,7 +647,7 @@ class npc_karynaku : public CreatureScript public: npc_karynaku() : CreatureScript("npc_karynaku") { } - bool OnQuestAccept(Player* pPlayer, Creature* /*pCreature*/, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* /*creature*/, Quest const* quest) { if (quest->GetQuestId() == QUEST_ALLY_OF_NETHER) pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID); //pPlayer->ActivateTaxiPathTo(649); @@ -698,20 +698,20 @@ class npc_overlord_morghor : public CreatureScript public: npc_overlord_morghor() : CreatureScript("npc_overlord_morghor") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest *_Quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest *_Quest) { if (_Quest->GetQuestId() == QUEST_LORD_ILLIDAN_STORMRAGE) { - CAST_AI(npc_overlord_morghor::npc_overlord_morghorAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID(); - CAST_AI(npc_overlord_morghor::npc_overlord_morghorAI, pCreature->AI())->StartEvent(); + CAST_AI(npc_overlord_morghor::npc_overlord_morghorAI, creature->AI())->PlayerGUID = pPlayer->GetGUID(); + CAST_AI(npc_overlord_morghor::npc_overlord_morghorAI, creature->AI())->StartEvent(); return true; } return false; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_overlord_morghorAI(pCreature); + return new npc_overlord_morghorAI(creature); } struct npc_overlord_morghorAI : public ScriptedAI @@ -914,27 +914,27 @@ class npc_earthmender_wilda : public CreatureScript public: npc_earthmender_wilda() : CreatureScript("npc_earthmender_wilda") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_ESCAPE_COILSCAR) { - DoScriptText(SAY_WIL_START, pCreature, pPlayer); - pCreature->setFaction(FACTION_EARTHEN); + DoScriptText(SAY_WIL_START, creature, pPlayer); + creature->setFaction(FACTION_EARTHEN); - if (npc_earthmender_wildaAI* pEscortAI = CAST_AI(npc_earthmender_wilda::npc_earthmender_wildaAI, pCreature->AI())) + if (npc_earthmender_wildaAI* pEscortAI = CAST_AI(npc_earthmender_wilda::npc_earthmender_wildaAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_earthmender_wildaAI(pCreature); + return new npc_earthmender_wildaAI(creature); } struct npc_earthmender_wildaAI : public npc_escortAI { - npc_earthmender_wildaAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_earthmender_wildaAI(Creature* creature) : npc_escortAI(creature) { } uint32 m_uiHealingTimer; @@ -1081,7 +1081,7 @@ EndContentData */ struct TorlothCinematic { int32 TextId; - uint32 pCreature, Timer; + uint32 creature, Timer; }; // Creature 0 - Torloth, 1 - Illidan @@ -1200,18 +1200,18 @@ public: void HandleAnimation() { - Creature* pCreature = me; + Creature* creature = me; - if (TorlothAnim[AnimationCount].pCreature == 1) + if (TorlothAnim[AnimationCount].creature == 1) { - pCreature = (Unit::GetCreature(*me, LordIllidanGUID)); + creature = (Unit::GetCreature(*me, LordIllidanGUID)); - if (!pCreature) + if (!creature) return; } if (TorlothAnim[AnimationCount].TextId) - DoScriptText(TorlothAnim[AnimationCount].TextId, pCreature); + DoScriptText(TorlothAnim[AnimationCount].TextId, creature); AnimationTimer = TorlothAnim[AnimationCount].Timer; @@ -1728,9 +1728,9 @@ class npc_enraged_spirit : public CreatureScript public: npc_enraged_spirit() : CreatureScript("npc_enraged_spirit") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_enraged_spiritAI(pCreature); + return new npc_enraged_spiritAI(creature); } struct npc_enraged_spiritAI : public ScriptedAI diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp index f7cd1b832aa..cf547ea2c36 100644 --- a/src/server/scripts/Outland/shattrath_city.cpp +++ b/src/server/scripts/Outland/shattrath_city.cpp @@ -55,30 +55,30 @@ class npc_raliq_the_drunk : public CreatureScript public: npc_raliq_the_drunk() : CreatureScript("npc_raliq_the_drunk") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->setFaction(FACTION_HOSTILE_RD); - pCreature->AI()->AttackStart(pPlayer); + creature->setFaction(FACTION_HOSTILE_RD); + creature->AI()->AttackStart(pPlayer); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_RALIQ, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(9440, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9440, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_raliq_the_drunkAI (pCreature); + return new npc_raliq_the_drunkAI (creature); } struct npc_raliq_the_drunkAI : public ScriptedAI @@ -129,25 +129,25 @@ class npc_salsalabim : public CreatureScript public: npc_salsalabim() : CreatureScript("npc_salsalabim") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_10004) == QUEST_STATUS_INCOMPLETE) { - pCreature->setFaction(FACTION_HOSTILE_SA); - pCreature->AI()->AttackStart(pPlayer); + creature->setFaction(FACTION_HOSTILE_SA); + creature->AI()->AttackStart(pPlayer); } else { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_salsalabimAI (pCreature); + return new npc_salsalabimAI (creature); } struct npc_salsalabimAI : public ScriptedAI @@ -206,42 +206,42 @@ class npc_shattrathflaskvendors : public CreatureScript public: npc_shattrathflaskvendors() : CreatureScript("npc_shattrathflaskvendors") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->GetEntry() == 23484) + if (creature->GetEntry() == 23484) { // Aldor vendor - if (pCreature->isVendor() && (pPlayer->GetReputationRank(932) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED)) + if (creature->isVendor() && (pPlayer->GetReputationRank(932) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(11085, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(11085, creature->GetGUID()); } else { - pPlayer->SEND_GOSSIP_MENU(11083, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(11083, creature->GetGUID()); } } - if (pCreature->GetEntry() == 23483) + if (creature->GetEntry() == 23483) { // Scryers vendor - if (pCreature->isVendor() && (pPlayer->GetReputationRank(934) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED)) + if (creature->isVendor() && (pPlayer->GetReputationRank(934) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(11085, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(11085, creature->GetGUID()); } else { - pPlayer->SEND_GOSSIP_MENU(11084, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(11084, creature->GetGUID()); } } @@ -261,7 +261,7 @@ class npc_zephyr : public CreatureScript public: npc_zephyr() : CreatureScript("npc_zephyr") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -270,12 +270,12 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetReputationRank(989) >= REP_REVERED) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HZ, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -313,9 +313,9 @@ class npc_kservant : public CreatureScript public: npc_kservant() : CreatureScript("npc_kservant") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kservantAI(pCreature); + return new npc_kservantAI(creature); } struct npc_kservantAI : public npc_escortAI @@ -543,34 +543,34 @@ public: } }; - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { - CAST_AI(npc_dirty_larry::npc_dirty_larryAI, pCreature->AI())->Event = true; - CAST_AI(npc_dirty_larry::npc_dirty_larryAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID(); + CAST_AI(npc_dirty_larry::npc_dirty_larryAI, creature->AI())->Event = true; + CAST_AI(npc_dirty_larry::npc_dirty_larryAI, creature->AI())->PlayerGUID = pPlayer->GetGUID(); pPlayer->CLOSE_GOSSIP_MENU(); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_WBI) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BOOK, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_dirty_larryAI (pCreature); + return new npc_dirty_larryAI (creature); } }; @@ -587,26 +587,26 @@ class npc_ishanah : public CreatureScript public: npc_ishanah() : CreatureScript("npc_ishanah") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) - pPlayer->SEND_GOSSIP_MENU(9458, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9458, creature->GetGUID()); else if (uiAction == GOSSIP_ACTION_INFO_DEF+2) - pPlayer->SEND_GOSSIP_MENU(9459, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9459, creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, ISANAH_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, ISANAH_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -629,52 +629,52 @@ class npc_khadgar : public CreatureScript public: npc_khadgar() : CreatureScript("npc_khadgar") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(9876, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9876, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->SEND_GOSSIP_MENU(9877, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9877, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - pPlayer->SEND_GOSSIP_MENU(9878, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9878, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(9879, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9879, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(9880, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9880, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7); - pPlayer->SEND_GOSSIP_MENU(9881, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9881, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(9243, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9243, creature->GetGUID()); break; } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (!pPlayer->hasQuest(10211)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(9243, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9243, creature->GetGUID()); return true; } diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp index 74615f3e27e..f807eb0422d 100644 --- a/src/server/scripts/Outland/terokkar_forest.cpp +++ b/src/server/scripts/Outland/terokkar_forest.cpp @@ -55,9 +55,9 @@ class mob_unkor_the_ruthless : public CreatureScript public: mob_unkor_the_ruthless() : CreatureScript("mob_unkor_the_ruthless") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_unkor_the_ruthlessAI (pCreature); + return new mob_unkor_the_ruthlessAI (creature); } struct mob_unkor_the_ruthlessAI : public ScriptedAI @@ -162,9 +162,9 @@ class mob_infested_root_walker : public CreatureScript public: mob_infested_root_walker() : CreatureScript("mob_infested_root_walker") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_infested_root_walkerAI (pCreature); + return new mob_infested_root_walkerAI (creature); } struct mob_infested_root_walkerAI : public ScriptedAI @@ -194,9 +194,9 @@ class npc_skywing : public CreatureScript public: npc_skywing() : CreatureScript("npc_skywing") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_skywingAI(pCreature); + return new npc_skywingAI(creature); } struct npc_skywingAI : public npc_escortAI @@ -257,9 +257,9 @@ class mob_rotting_forest_rager : public CreatureScript public: mob_rotting_forest_rager() : CreatureScript("mob_rotting_forest_rager") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_rotting_forest_ragerAI (pCreature); + return new mob_rotting_forest_ragerAI (creature); } struct mob_rotting_forest_ragerAI : public ScriptedAI @@ -297,9 +297,9 @@ class mob_netherweb_victim : public CreatureScript public: mob_netherweb_victim() : CreatureScript("mob_netherweb_victim") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_netherweb_victimAI (pCreature); + return new mob_netherweb_victimAI (creature); } struct mob_netherweb_victimAI : public ScriptedAI @@ -358,36 +358,36 @@ class npc_floon : public CreatureScript public: npc_floon() : CreatureScript("npc_floon") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(9443, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9443, creature->GetGUID()); } if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->setFaction(FACTION_HOSTILE_FL); - DoScriptText(SAY_FLOON_ATTACK, pCreature, pPlayer); - pCreature->AI()->AttackStart(pPlayer); + creature->setFaction(FACTION_HOSTILE_FL); + DoScriptText(SAY_FLOON_ATTACK, creature, pPlayer); + creature->AI()->AttackStart(pPlayer); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(9442, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9442, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_floonAI (pCreature); + return new npc_floonAI (creature); } struct npc_floonAI : public ScriptedAI @@ -518,19 +518,19 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_EFTW_H || quest->GetQuestId() == QUEST_EFTW_A) { - CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID()); - pCreature->setFaction(113); + CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID()); + creature->setFaction(113); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_isla_starmaneAI(pCreature); + return new npc_isla_starmaneAI(creature); } }; @@ -606,24 +606,24 @@ class npc_slim : public CreatureScript public: npc_slim() : CreatureScript("npc_slim") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isVendor() && pPlayer->GetReputationRank(FACTION_CONSORTIUM) >= REP_FRIENDLY) + if (creature->isVendor() && pPlayer->GetReputationRank(FACTION_CONSORTIUM) >= REP_FRIENDLY) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(9896, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9896, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(9895, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9895, creature->GetGUID()); return true; } @@ -645,24 +645,24 @@ class npc_akuno : public CreatureScript public: npc_akuno() : CreatureScript("npc_akuno") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest) { if (pQuest->GetQuestId() == QUEST_ESCAPING_THE_TOMB) { - if (npc_akunoAI* pEscortAI = CAST_AI(npc_akuno::npc_akunoAI, pCreature->AI())) + if (npc_akunoAI* pEscortAI = CAST_AI(npc_akuno::npc_akunoAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID()); if (pPlayer->GetTeamId() == TEAM_ALLIANCE) - pCreature->setFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE); + creature->setFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE); else - pCreature->setFaction(FACTION_ESCORT_H_NEUTRAL_PASSIVE); + creature->setFaction(FACTION_ESCORT_H_NEUTRAL_PASSIVE); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_akunoAI(pCreature); + return new npc_akunoAI(creature); } struct npc_akunoAI : public npc_escortAI diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp index 3c2f4c991ee..15bae699d4e 100644 --- a/src/server/scripts/Outland/zangarmarsh.cpp +++ b/src/server/scripts/Outland/zangarmarsh.cpp @@ -50,80 +50,80 @@ class npcs_ashyen_and_keleth : public CreatureScript public: npcs_ashyen_and_keleth() : CreatureScript("npcs_ashyen_and_keleth") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetReputationRank(942) > REP_NEUTRAL) { - if (pCreature->GetEntry() == 17900) + if (creature->GetEntry() == 17900) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_ASH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - if (pCreature->GetEntry() == 17901) + if (creature->GetEntry() == 17901) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_KEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { - pCreature->setPowerType(POWER_MANA); - pCreature->SetMaxPower(POWER_MANA, 200); //set a "fake" mana value, we can't depend on database doing it in this case - pCreature->SetPower(POWER_MANA, 200); + creature->setPowerType(POWER_MANA); + creature->SetMaxPower(POWER_MANA, 200); //set a "fake" mana value, we can't depend on database doing it in this case + creature->SetPower(POWER_MANA, 200); - if (pCreature->GetEntry() == 17900) //check which Creature we are dealing with + if (creature->GetEntry() == 17900) //check which Creature we are dealing with { switch (pPlayer->GetReputationRank(942)) { //mark of lore case REP_FRIENDLY: - pCreature->CastSpell(pPlayer, 31808, true); - DoScriptText(GOSSIP_REWARD_BLESS, pCreature); + creature->CastSpell(pPlayer, 31808, true); + DoScriptText(GOSSIP_REWARD_BLESS, creature); break; case REP_HONORED: - pCreature->CastSpell(pPlayer, 31810, true); - DoScriptText(GOSSIP_REWARD_BLESS, pCreature); + creature->CastSpell(pPlayer, 31810, true); + DoScriptText(GOSSIP_REWARD_BLESS, creature); break; case REP_REVERED: - pCreature->CastSpell(pPlayer, 31811, true); - DoScriptText(GOSSIP_REWARD_BLESS, pCreature); + creature->CastSpell(pPlayer, 31811, true); + DoScriptText(GOSSIP_REWARD_BLESS, creature); break; case REP_EXALTED: - pCreature->CastSpell(pPlayer, 31815, true); - DoScriptText(GOSSIP_REWARD_BLESS, pCreature); + creature->CastSpell(pPlayer, 31815, true); + DoScriptText(GOSSIP_REWARD_BLESS, creature); break; default: break; } } - if (pCreature->GetEntry() == 17901) + if (creature->GetEntry() == 17901) { switch (pPlayer->GetReputationRank(942)) //mark of war { case REP_FRIENDLY: - pCreature->CastSpell(pPlayer, 31807, true); - DoScriptText(GOSSIP_REWARD_BLESS, pCreature); + creature->CastSpell(pPlayer, 31807, true); + DoScriptText(GOSSIP_REWARD_BLESS, creature); break; case REP_HONORED: - pCreature->CastSpell(pPlayer, 31812, true); - DoScriptText(GOSSIP_REWARD_BLESS, pCreature); + creature->CastSpell(pPlayer, 31812, true); + DoScriptText(GOSSIP_REWARD_BLESS, creature); break; case REP_REVERED: - pCreature->CastSpell(pPlayer, 31813, true); - DoScriptText(GOSSIP_REWARD_BLESS, pCreature); + creature->CastSpell(pPlayer, 31813, true); + DoScriptText(GOSSIP_REWARD_BLESS, creature); break; case REP_EXALTED: - pCreature->CastSpell(pPlayer, 31814, true); - DoScriptText(GOSSIP_REWARD_BLESS, pCreature); + creature->CastSpell(pPlayer, 31814, true); + DoScriptText(GOSSIP_REWARD_BLESS, creature); break; default: break; } } pPlayer->CLOSE_GOSSIP_MENU(); - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); } return true; } @@ -181,28 +181,28 @@ public: } }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_cooshcooshAI (pCreature); + return new npc_cooshcooshAI (creature); } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_COOSH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(9441, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9441, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->setFaction(FACTION_HOSTILE_CO); - pCreature->AI()->AttackStart(pPlayer); + creature->setFaction(FACTION_HOSTILE_CO); + creature->AI()->AttackStart(pPlayer); } return true; } @@ -221,28 +221,28 @@ class npc_elder_kuruti : public CreatureScript public: npc_elder_kuruti() : CreatureScript("npc_elder_kuruti") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(9803) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(9226, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9226, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(9227, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9227, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(9229, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9229, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 2: { @@ -258,7 +258,7 @@ public: else pPlayer->SendEquipError(msg, NULL, NULL, itemId); } - pPlayer->SEND_GOSSIP_MENU(9231, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9231, creature->GetGUID()); break; } } @@ -274,21 +274,21 @@ class npc_mortog_steamhead : public CreatureScript public: npc_mortog_steamhead() : CreatureScript("npc_mortog_steamhead") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isVendor() && pPlayer->GetReputationRank(942) == REP_EXALTED) + if (creature->isVendor() && pPlayer->GetReputationRank(942) == REP_EXALTED) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } }; @@ -356,21 +356,21 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest) { if (pQuest->GetQuestId() == QUEST_ESCAPE_FROM) { - DoScriptText(SAY_START, pCreature, pPlayer); + DoScriptText(SAY_START, creature, pPlayer); - if (npc_escortAI* pEscortAI = CAST_AI(npc_kayra_longmane::npc_kayra_longmaneAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_kayra_longmane::npc_kayra_longmaneAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_kayra_longmaneAI(pCreature); + return new npc_kayra_longmaneAI(creature); } }; @@ -391,29 +391,29 @@ class npc_timothy_daniels : public CreatureScript public: npc_timothy_daniels() : CreatureScript("npc_timothy_daniels") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor()) + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_POISONS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TIMOTHY_DANIELS_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: - pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TIMOTHY_DANIELS1, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TIMOTHY_DANIELS1, creature->GetGUID()); break; case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; } diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 8a782e4ca2b..2351d73d2a1 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -149,24 +149,24 @@ public: { if (GetCastItem()) if (Player* pCaster = GetCaster()->ToPlayer()) - if (Creature* pCreatureTarget = GetHitCreature()) + if (Creature* creatureTarget = GetHitCreature()) { uint32 uiNewEntry = 0; switch (pCaster->GetTeam()) { case HORDE: - if (pCreatureTarget->GetEntry() == NPC_SICKLY_GAZELLE) + if (creatureTarget->GetEntry() == NPC_SICKLY_GAZELLE) uiNewEntry = NPC_CURED_GAZELLE; break; case ALLIANCE: - if (pCreatureTarget->GetEntry() == NPC_SICKLY_DEER) + if (creatureTarget->GetEntry() == NPC_SICKLY_DEER) uiNewEntry = NPC_CURED_DEER; break; } if (uiNewEntry) { - pCreatureTarget->UpdateEntry(uiNewEntry); - pCreatureTarget->DespawnOrUnsummon(DESPAWN_TIME); + creatureTarget->UpdateEntry(uiNewEntry); + creatureTarget->DespawnOrUnsummon(DESPAWN_TIME); } } } @@ -500,17 +500,17 @@ public: PrepareSpellScript(spell_q12459_seeds_of_natures_wrath_SpellScript) void HandleDummy(SpellEffIndex /*effIndex*/) { - if (Creature* pCreatureTarget = GetHitCreature()) + if (Creature* creatureTarget = GetHitCreature()) { uint32 uiNewEntry = 0; - switch (pCreatureTarget->GetEntry()) + switch (creatureTarget->GetEntry()) { case NPC_REANIMATED_FROSTWYRM: uiNewEntry = NPC_WEAK_REANIMATED_FROSTWYRM; break; case NPC_TURGID: uiNewEntry = NPC_WEAK_TURGID; break; case NPC_DEATHGAZE: uiNewEntry = NPC_WEAK_DEATHGAZE; break; } if (uiNewEntry) - pCreatureTarget->UpdateEntry(uiNewEntry); + creatureTarget->UpdateEntry(uiNewEntry); } } diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index de59cdf8841..48920f2d8b9 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -307,15 +307,15 @@ public: { int Random = rand() % (sizeof(NpcPrisonEntry) / sizeof(uint32)); - if (Creature* pCreature = pPlayer->SummonCreature(NpcPrisonEntry[Random], + if (Creature* creature = pPlayer->SummonCreature(NpcPrisonEntry[Random], pGO->GetPositionX(), pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(pPlayer), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000)) { - if (!pCreature->IsHostileTo(pPlayer)) + if (!creature->IsHostileTo(pPlayer)) { uint32 Spell = 0; - if (FactionTemplateEntry const* pFaction = pCreature->getFactionTemplateEntry()) + if (FactionTemplateEntry const* pFaction = creature->getFactionTemplateEntry()) { switch(pFaction->faction) { @@ -328,9 +328,9 @@ public: } if (Spell) - pCreature->CastSpell(pPlayer, Spell, false); + creature->CastSpell(pPlayer, Spell, false); else - sLog->outError("TSCR: go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", pCreature->GetEntry(), pCreature->getFaction()); + sLog->outError("TSCR: go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->getFaction()); } } } @@ -475,8 +475,8 @@ public: //implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose //pPlayer->CastSpell(pPlayer, SPELL_SUMMON_RIZZLE, false); - if (Creature* pCreature = pPlayer->SummonCreature(NPC_RIZZLE, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0)) - pCreature->CastSpell(pPlayer, SPELL_BLACKJACK, false); + if (Creature* creature = pPlayer->SummonCreature(NPC_RIZZLE, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0)) + creature->CastSpell(pPlayer, SPELL_BLACKJACK, false); return false; } diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp index e22b1d48e4c..b40e73090bf 100644 --- a/src/server/scripts/World/npc_innkeeper.cpp +++ b/src/server/scripts/World/npc_innkeeper.cpp @@ -42,7 +42,7 @@ class npc_innkeeper : public CreatureScript public: npc_innkeeper() : CreatureScript("npc_innkeeper") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED)) { @@ -57,13 +57,13 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, localizedEntry, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID); } - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor()) + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (pCreature->isInnkeeper()) + if (creature->isInnkeeper()) { const char* localizedEntry; switch (pPlayer->GetSession()->GetSessionDbcLocale()) @@ -74,12 +74,12 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_INTERACT_1, localizedEntry, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INN); } - pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID()); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED)) @@ -118,8 +118,8 @@ public: switch (uiAction) { - case GOSSIP_ACTION_TRADE: pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); break; - case GOSSIP_ACTION_INN: pPlayer->SetBindPoint(pCreature->GetGUID()); break; + case GOSSIP_ACTION_TRADE: pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; + case GOSSIP_ACTION_INN: pPlayer->SetBindPoint(creature->GetGUID()); break; } return true; } diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index bf711f97016..e211041b2b7 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -353,16 +353,16 @@ class npc_prof_alchemy : public CreatureScript public: npc_prof_alchemy() : CreatureScript("npc_prof_alchemy") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - if (pCreature->isVendor()) + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (pCreature->isTrainer()) + if (creature->isTrainer()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetBaseSkillValue(SKILL_ALCHEMY) >= 350 && pPlayer->getLevel() > 67) { @@ -392,19 +392,19 @@ public: } } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - void SendActionMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendActionMenu(Player* pPlayer, Creature* creature, uint32 uiAction) { switch(uiAction) { case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; case GOSSIP_ACTION_TRAIN: - pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID()); + pPlayer->GetSession()->SendTrainerList(creature->GetGUID()); break; //Learn Alchemy case GOSSIP_ACTION_INFO_DEF + 1: @@ -413,7 +413,7 @@ public: pPlayer->CastSpell(pPlayer, S_LEARN_TRANSMUTE, true); pPlayer->ModifyMoney(-DoLearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); pPlayer->CLOSE_GOSSIP_MENU(); break; case GOSSIP_ACTION_INFO_DEF + 2: @@ -422,7 +422,7 @@ public: pPlayer->CastSpell(pPlayer, S_LEARN_ELIXIR, true); pPlayer->ModifyMoney(-DoLearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); pPlayer->CLOSE_GOSSIP_MENU(); break; case GOSSIP_ACTION_INFO_DEF + 3: @@ -431,101 +431,101 @@ public: pPlayer->CastSpell(pPlayer, S_LEARN_POTION, true); pPlayer->ModifyMoney(-DoLearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); pPlayer->CLOSE_GOSSIP_MENU(); break; //Unlearn Alchemy case GOSSIP_ACTION_INFO_DEF + 4: if (pPlayer->HasEnoughMoney(DoHighUnlearnCost(pPlayer))) { - pCreature->CastSpell(pPlayer, S_UNLEARN_TRANSMUTE, true); + creature->CastSpell(pPlayer, S_UNLEARN_TRANSMUTE, true); pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); pPlayer->CLOSE_GOSSIP_MENU(); break; case GOSSIP_ACTION_INFO_DEF + 5: if (pPlayer->HasEnoughMoney(DoHighUnlearnCost(pPlayer))) { - pCreature->CastSpell(pPlayer, S_UNLEARN_ELIXIR, true); + creature->CastSpell(pPlayer, S_UNLEARN_ELIXIR, true); pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); pPlayer->CLOSE_GOSSIP_MENU(); break; case GOSSIP_ACTION_INFO_DEF + 6: if (pPlayer->HasEnoughMoney(DoHighUnlearnCost(pPlayer))) { - pCreature->CastSpell(pPlayer, S_UNLEARN_POTION, true); + creature->CastSpell(pPlayer, S_UNLEARN_POTION, true); pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); pPlayer->CLOSE_GOSSIP_MENU(); break; } } - void SendConfirmLearn(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendConfirmLearn(Player* pPlayer, Creature* creature, uint32 uiAction) { if (uiAction) { - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); switch(eCreature) { case 22427: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, uiAction); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 19052: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_ELIXIR, GOSSIP_SENDER_CHECK, uiAction); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 17909: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_POTION, GOSSIP_SENDER_CHECK, uiAction); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; } } } - void SendConfirmUnlearn(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendConfirmUnlearn(Player* pPlayer, Creature* creature, uint32 uiAction) { if (uiAction) { - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); switch(eCreature) { case 22427: //Zarevhi pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer), false); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 19052: //Lorokeem pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELIXIR, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer), false); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 17909: //Lauranna Thar'well pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_POTION, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer), false); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; } } } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiSender) { - case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, pCreature, uiAction); break; + case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, creature, uiAction); break; } return true; } @@ -547,16 +547,16 @@ class npc_prof_blacksmith : public CreatureScript public: npc_prof_blacksmith() : CreatureScript("npc_prof_blacksmith") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - if (pCreature->isVendor()) + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (pCreature->isTrainer()) + if (creature->isTrainer()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); //WEAPONSMITH & ARMORSMITH if (pPlayer->GetBaseSkillValue(SKILL_BLACKSMITHING) >= 225) { @@ -607,19 +607,19 @@ public: } } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - void SendActionMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendActionMenu(Player* pPlayer, Creature* creature, uint32 uiAction) { switch(uiAction) { case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; case GOSSIP_ACTION_TRAIN: - pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID()); + pPlayer->GetSession()->SendTrainerList(creature->GetGUID()); break; //Learn Armor/Weapon case GOSSIP_ACTION_INFO_DEF + 1: @@ -643,7 +643,7 @@ public: if (HasWeaponSub(pPlayer)) { //unknown textID (TALK_MUST_UNLEARN_WEAPON) - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); } else if (EquippedOk(pPlayer, S_UNLEARN_WEAPON)) { @@ -652,10 +652,10 @@ public: pPlayer->CastSpell(pPlayer, S_UNLEARN_WEAPON, true); ProfessionUnlearnSpells(pPlayer, S_UNLEARN_WEAPON); pPlayer->ModifyMoney(-DoLowUnlearnCost(pPlayer)); - pCreature->CastSpell(pPlayer, S_REP_ARMOR, true); + creature->CastSpell(pPlayer, S_REP_ARMOR, true); pPlayer->CLOSE_GOSSIP_MENU(); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else { @@ -671,9 +671,9 @@ public: pPlayer->CastSpell(pPlayer, S_UNLEARN_ARMOR, true); ProfessionUnlearnSpells(pPlayer, S_UNLEARN_ARMOR); pPlayer->ModifyMoney(-DoLowUnlearnCost(pPlayer)); - pCreature->CastSpell(pPlayer, S_REP_WEAPON, true); + creature->CastSpell(pPlayer, S_REP_WEAPON, true); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -701,7 +701,7 @@ public: ProfessionUnlearnSpells(pPlayer, S_UNLEARN_HAMMER); pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -715,7 +715,7 @@ public: ProfessionUnlearnSpells(pPlayer, S_UNLEARN_AXE); pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -729,7 +729,7 @@ public: ProfessionUnlearnSpells(pPlayer, S_UNLEARN_SWORD); pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -737,37 +737,37 @@ public: } } - void SendConfirmLearn(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendConfirmLearn(Player* pPlayer, Creature* creature, uint32 uiAction) { if (uiAction) { - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); switch(eCreature) { case 11191: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction); //unknown textID (TALK_HAMMER_LEARN) - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 11192: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_AXE, GOSSIP_SENDER_CHECK, uiAction); //unknown textID (TALK_AXE_LEARN) - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 11193: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SWORD, GOSSIP_SENDER_CHECK, uiAction); //unknown textID (TALK_SWORD_LEARN) - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; } } } - void SendConfirmUnlearn(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendConfirmUnlearn(Player* pPlayer, Creature* creature, uint32 uiAction) { if (uiAction) { - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); switch(eCreature) { case 11146: //Ironus Coldsteel @@ -776,37 +776,37 @@ public: case 11177: //Okothos Ironrager pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SMITH_SPEC, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ARMORORWEAPON, DoLowUnlearnCost(pPlayer), false); //unknown textID (TALK_UNLEARN_AXEORWEAPON) - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 11191: pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer), false); //unknown textID (TALK_HAMMER_UNLEARN) - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 11192: pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_AXE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer), false); //unknown textID (TALK_AXE_UNLEARN) - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 11193: pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SWORD, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer), false); //unknown textID (TALK_SWORD_UNLEARN) - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; } } } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiSender) { - case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, pCreature, uiAction); break; + case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, creature, uiAction); break; } return true; } @@ -844,7 +844,7 @@ class npc_engineering_tele_trinket : public CreatureScript public: npc_engineering_tele_trinket() : CreatureScript("npc_engineering_tele_trinket") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { uint32 NpcTextId = 0; std::string GossipItem; @@ -852,7 +852,7 @@ public: if (pPlayer->HasSkill(SKILL_ENGINERING)) { - switch(pCreature->GetEntry()) + switch(creature->GetEntry()) { case NPC_ZAP: NpcTextId = 7249; @@ -910,19 +910,19 @@ public: } if (CanLearn) - pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GossipItem, pCreature->GetEntry(), GOSSIP_ACTION_INFO_DEF+1); + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GossipItem, creature->GetEntry(), GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(NpcTextId ? NpcTextId : pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(NpcTextId ? NpcTextId : pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) pPlayer->CLOSE_GOSSIP_MENU(); - if (uiSender != pCreature->GetEntry()) + if (uiSender != creature->GetEntry()) return true; switch(uiSender) @@ -954,16 +954,16 @@ class npc_prof_leather : public CreatureScript public: npc_prof_leather() : CreatureScript("npc_prof_leather") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - if (pCreature->isVendor()) + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (pCreature->isTrainer()) + if (creature->isTrainer()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); if (pPlayer->HasSkill(SKILL_LEATHERWORKING) && pPlayer->GetBaseSkillValue(SKILL_LEATHERWORKING) >= 250 && pPlayer->getLevel() > 49) { @@ -987,19 +987,19 @@ public: } } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - void SendActionMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendActionMenu(Player* pPlayer, Creature* creature, uint32 uiAction) { switch(uiAction) { case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; case GOSSIP_ACTION_TRAIN: - pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID()); + pPlayer->GetSession()->SendTrainerList(creature->GetGUID()); break; //Unlearn Leather case GOSSIP_ACTION_INFO_DEF + 1: @@ -1011,7 +1011,7 @@ public: ProfessionUnlearnSpells(pPlayer, S_UNLEARN_DRAGON); pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -1025,7 +1025,7 @@ public: ProfessionUnlearnSpells(pPlayer, S_UNLEARN_ELEMENTAL); pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -1039,7 +1039,7 @@ public: ProfessionUnlearnSpells(pPlayer, S_UNLEARN_TRIBAL); pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -1047,43 +1047,43 @@ public: } } - void SendConfirmUnlearn(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendConfirmUnlearn(Player* pPlayer, Creature* creature, uint32 uiAction) { if (uiAction) { - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); switch(eCreature) { case 7866: //Peter Galen case 7867: //Thorkaf Dragoneye pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_DRAGON, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer), false); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 7868: //Sarah Tanner case 7869: //Brumn Winterhoof pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELEMENTAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer), false); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 7870: //Caryssia Moonhunter case 7871: //Se'Jib pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRIBAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer), false); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; } } } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiSender) { - case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, pCreature, uiAction); break; + case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, creature, uiAction); break; } return true; } @@ -1105,16 +1105,16 @@ class npc_prof_tailor : public CreatureScript public: npc_prof_tailor() : CreatureScript("npc_prof_tailor") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - if (pCreature->isVendor()) + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (pCreature->isTrainer()) + if (creature->isTrainer()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); //TAILORING SPEC if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING) >= 350 && pPlayer->getLevel() > 59) { @@ -1144,19 +1144,19 @@ public: } } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - void SendActionMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendActionMenu(Player* pPlayer, Creature* creature, uint32 uiAction) { switch(uiAction) { case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; case GOSSIP_ACTION_TRAIN: - pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID()); + pPlayer->GetSession()->SendTrainerList(creature->GetGUID()); break; //Learn Tailor case GOSSIP_ACTION_INFO_DEF + 1: @@ -1165,7 +1165,7 @@ public: pPlayer->CastSpell(pPlayer, S_LEARN_SPELLFIRE, true); pPlayer->ModifyMoney(-DoLearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); pPlayer->CLOSE_GOSSIP_MENU(); break; case GOSSIP_ACTION_INFO_DEF + 2: @@ -1174,7 +1174,7 @@ public: pPlayer->CastSpell(pPlayer, S_LEARN_MOONCLOTH, true); pPlayer->ModifyMoney(-DoLearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); pPlayer->CLOSE_GOSSIP_MENU(); break; case GOSSIP_ACTION_INFO_DEF + 3: @@ -1183,7 +1183,7 @@ public: pPlayer->CastSpell(pPlayer, S_LEARN_SHADOWEAVE, true); pPlayer->ModifyMoney(-DoLearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); pPlayer->CLOSE_GOSSIP_MENU(); break; //Unlearn Tailor @@ -1196,7 +1196,7 @@ public: ProfessionUnlearnSpells(pPlayer, S_UNLEARN_SPELLFIRE); pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -1210,7 +1210,7 @@ public: ProfessionUnlearnSpells(pPlayer, S_UNLEARN_MOONCLOTH); pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -1224,7 +1224,7 @@ public: ProfessionUnlearnSpells(pPlayer, S_UNLEARN_SHADOWEAVE); pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer)); } else - pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0); + pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0); } else pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL); pPlayer->CLOSE_GOSSIP_MENU(); @@ -1232,67 +1232,67 @@ public: } } - void SendConfirmLearn(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendConfirmLearn(Player* pPlayer, Creature* creature, uint32 uiAction) { if (uiAction) { - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); switch(eCreature) { case 22213: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, uiAction); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 22208: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, uiAction); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 22212: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, uiAction); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; } } } - void SendConfirmUnlearn(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendConfirmUnlearn(Player* pPlayer, Creature* creature, uint32 uiAction) { if (uiAction) { - uint32 eCreature = pCreature->GetEntry(); + uint32 eCreature = creature->GetEntry(); switch(eCreature) { case 22213: //Gidge Spellweaver pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer), false); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 22208: //Nasmara Moonsong pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer), false); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; case 22212: //Andrion Darkspinner pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer), false); //unknown textID () - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); break; } } } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiSender) { - case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, pCreature, uiAction); break; - case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, pCreature, uiAction); break; + case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, creature, uiAction); break; + case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, creature, uiAction); break; } return true; } diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp index e5b4a140bb6..b4035d755dd 100644 --- a/src/server/scripts/World/npc_taxi.cpp +++ b/src/server/scripts/World/npc_taxi.cpp @@ -63,12 +63,12 @@ class npc_taxi : public CreatureScript public: npc_taxi() : CreatureScript("npc_taxi") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - switch(pCreature->GetEntry()) + switch(creature->GetEntry()) { case 17435: // Azuremyst Isle - Susurrus if (pPlayer->HasItemCount(23843, 1, true)) @@ -168,7 +168,7 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CRIMSONWING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+25); break; case 26602: - if (pCreature->isTaxi()) + if (creature->isTaxi()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI, GOSSIP_THRICESTAR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 26); if (pPlayer->GetQuestStatus(11692) == QUEST_STATUS_COMPLETE) @@ -182,11 +182,11 @@ public: break; } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -202,7 +202,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF + 2: if (!pPlayer->HasItemCount(25853, 1)) { - pPlayer->SEND_GOSSIP_MENU(9780, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(9780, creature->GetGUID()); } else { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ActivateTaxiPathTo(534); //TaxiPath 534 @@ -302,7 +302,7 @@ public: pPlayer->CastSpell(pPlayer, 42295, true); break; case GOSSIP_ACTION_INFO_DEF + 26: - pPlayer->GetSession()->SendTaxiMenu(pCreature); + pPlayer->GetSession()->SendTaxiMenu(creature); break; case GOSSIP_ACTION_INFO_DEF + 27: pPlayer->CLOSE_GOSSIP_MENU(); diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 0d4d5cb6837..a1620a3975f 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -112,7 +112,7 @@ public: struct npc_air_force_botsAI : public ScriptedAI { - npc_air_force_botsAI(Creature* pCreature) : ScriptedAI(pCreature) + npc_air_force_botsAI(Creature* creature) : ScriptedAI(creature) { m_pSpawnAssoc = NULL; m_uiSpawnedGUID = 0; @@ -122,7 +122,7 @@ public: for (uint8 i=0; i<uiEntryCount; ++i) { - if (m_aSpawnAssociations[i].m_uiThisCreatureEntry == pCreature->GetEntry()) + if (m_aSpawnAssociations[i].m_uiThisCreatureEntry == creature->GetEntry()) { m_pSpawnAssoc = &m_aSpawnAssociations[i]; break; @@ -130,7 +130,7 @@ public: } if (!m_pSpawnAssoc) - sLog->outErrorDb("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", pCreature->GetEntry()); + sLog->outErrorDb("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry()); else { CreatureTemplate const* spawnedTemplate = sObjectMgr->GetCreatureTemplate(m_pSpawnAssoc->m_uiSpawnedCreatureEntry); @@ -166,10 +166,10 @@ public: Creature* GetSummonedGuard() { - Creature* pCreature = Unit::GetCreature(*me, m_uiSpawnedGUID); + Creature* creature = Unit::GetCreature(*me, m_uiSpawnedGUID); - if (pCreature && pCreature->isAlive()) - return pCreature; + if (creature && creature->isAlive()) + return creature; return NULL; } @@ -280,21 +280,21 @@ class npc_lunaclaw_spirit : public CreatureScript public: npc_lunaclaw_spirit() : CreatureScript("npc_lunaclaw_spirit") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(QUEST_BODY_HEART_A) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_BODY_HEART_H) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_GRANT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(TEXT_ID_DEFAULT, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(TEXT_ID_DEFAULT, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { - pPlayer->SEND_GOSSIP_MENU(TEXT_ID_PROGRESS, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(TEXT_ID_PROGRESS, creature->GetGUID()); pPlayer->AreaExploredOrEventHappens(pPlayer->GetTeam() == ALLIANCE ? QUEST_BODY_HEART_A : QUEST_BODY_HEART_H); } return true; @@ -377,18 +377,18 @@ public: return new npc_chicken_cluckAI(creature); } - bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest) + bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, const Quest *_Quest) { if (_Quest->GetQuestId() == QUEST_CLUCK) - CAST_AI(npc_chicken_cluck::npc_chicken_cluckAI, pCreature->AI())->Reset(); + CAST_AI(npc_chicken_cluck::npc_chicken_cluckAI, creature->AI())->Reset(); return true; } - bool OnQuestComplete(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest) + bool OnQuestComplete(Player* /*pPlayer*/, Creature* creature, const Quest *_Quest) { if (_Quest->GetQuestId() == QUEST_CLUCK) - CAST_AI(npc_chicken_cluck::npc_chicken_cluckAI, pCreature->AI())->Reset(); + CAST_AI(npc_chicken_cluck::npc_chicken_cluckAI, creature->AI())->Reset(); return true; } @@ -672,10 +672,10 @@ public: void EnterCombat(Unit* /*who*/){} }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest) { if ((quest->GetQuestId() == 6624) || (quest->GetQuestId() == 6622)) - CAST_AI(npc_doctor::npc_doctorAI, pCreature->AI())->BeginEvent(pPlayer); + CAST_AI(npc_doctor::npc_doctorAI, creature->AI())->BeginEvent(pPlayer); return true; } @@ -1136,20 +1136,20 @@ class npc_kingdom_of_dalaran_quests : public CreatureScript { public: npc_kingdom_of_dalaran_quests() : CreatureScript("npc_kingdom_of_dalaran_quests") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->HasItemCount(ITEM_KT_SIGNET, 1) && (!pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_A) || !pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_H) || !pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_N))) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT_TO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -1170,14 +1170,14 @@ class npc_mount_vendor : public CreatureScript public: npc_mount_vendor() : CreatureScript("npc_mount_vendor") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); bool canBuy; canBuy = false; - uint32 vendor = pCreature->GetEntry(); + uint32 vendor = creature->GetEntry(); uint8 race = pPlayer->getRace(); switch (vendor) @@ -1187,70 +1187,70 @@ public: case 2357: //Merideth Carlson case 4885: //Gregor MacVince if (pPlayer->GetReputationRank(72) != REP_EXALTED && race != RACE_HUMAN) - pPlayer->SEND_GOSSIP_MENU(5855, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5855, creature->GetGUID()); else canBuy = true; break; case 1261: //Veron Amberstill if (pPlayer->GetReputationRank(47) != REP_EXALTED && race != RACE_DWARF) - pPlayer->SEND_GOSSIP_MENU(5856, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5856, creature->GetGUID()); else canBuy = true; break; case 3362: //Ogunaro Wolfrunner if (pPlayer->GetReputationRank(76) != REP_EXALTED && race != RACE_ORC) - pPlayer->SEND_GOSSIP_MENU(5841, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5841, creature->GetGUID()); else canBuy = true; break; case 3685: //Harb Clawhoof if (pPlayer->GetReputationRank(81) != REP_EXALTED && race != RACE_TAUREN) - pPlayer->SEND_GOSSIP_MENU(5843, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5843, creature->GetGUID()); else canBuy = true; break; case 4730: //Lelanai if (pPlayer->GetReputationRank(69) != REP_EXALTED && race != RACE_NIGHTELF) - pPlayer->SEND_GOSSIP_MENU(5844, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5844, creature->GetGUID()); else canBuy = true; break; case 4731: //Zachariah Post if (pPlayer->GetReputationRank(68) != REP_EXALTED && race != RACE_UNDEAD_PLAYER) - pPlayer->SEND_GOSSIP_MENU(5840, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5840, creature->GetGUID()); else canBuy = true; break; case 7952: //Zjolnir if (pPlayer->GetReputationRank(530) != REP_EXALTED && race != RACE_TROLL) - pPlayer->SEND_GOSSIP_MENU(5842, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5842, creature->GetGUID()); else canBuy = true; break; case 7955: //Milli Featherwhistle if (pPlayer->GetReputationRank(54) != REP_EXALTED && race != RACE_GNOME) - pPlayer->SEND_GOSSIP_MENU(5857, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5857, creature->GetGUID()); else canBuy = true; break; case 16264: //Winaestra if (pPlayer->GetReputationRank(911) != REP_EXALTED && race != RACE_BLOODELF) - pPlayer->SEND_GOSSIP_MENU(10305, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10305, creature->GetGUID()); else canBuy = true; break; case 17584: //Torallius the Pack Handler if (pPlayer->GetReputationRank(930) != REP_EXALTED && race != RACE_DRAENEI) - pPlayer->SEND_GOSSIP_MENU(10239, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(10239, creature->GetGUID()); else canBuy = true; break; } if (canBuy) { - if (pCreature->isVendor()) + if (creature->isVendor()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); } return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } @@ -1269,31 +1269,31 @@ class npc_rogue_trainer : public CreatureScript public: npc_rogue_trainer() : CreatureScript("npc_rogue_trainer") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isTrainer()) + if (creature->isTrainer()) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); - if (pCreature->isCanTrainingAndResetTalentsOf(pPlayer)) + if (creature->isCanTrainingAndResetTalentsOf(pPlayer)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_HELLO_ROGUE1, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_UNLEARNTALENTS); - if (pPlayer->GetSpecsCount() == 1 && pCreature->isCanTrainingAndResetTalentsOf(pPlayer) && pPlayer->getLevel() >= sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL)) + if (pPlayer->GetSpecsCount() == 1 && creature->isCanTrainingAndResetTalentsOf(pPlayer) && pPlayer->getLevel() >= sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_HELLO_ROGUE3, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_LEARNDUALSPEC); if (pPlayer->getClass() == CLASS_ROGUE && pPlayer->getLevel() >= 24 && !pPlayer->HasItemCount(17126, 1) && !pPlayer->GetQuestRewardStatus(6681)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ROGUE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(5996, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5996, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -1303,11 +1303,11 @@ public: pPlayer->CastSpell(pPlayer, 21100, false); break; case GOSSIP_ACTION_TRAIN: - pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID()); + pPlayer->GetSession()->SendTrainerList(creature->GetGUID()); break; case GOSSIP_OPTION_UNLEARNTALENTS: pPlayer->CLOSE_GOSSIP_MENU(); - pPlayer->SendTalentWipeConfirm(pCreature->GetGUID()); + pPlayer->SendTalentWipeConfirm(creature->GetGUID()); break; case GOSSIP_OPTION_LEARNDUALSPEC: if (pPlayer->GetSpecsCount() == 1 && !(pPlayer->getLevel() < sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL))) @@ -1375,10 +1375,10 @@ class npc_sayge : public CreatureScript public: npc_sayge() : CreatureScript("npc_sayge") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->HasSpellCooldown(SPELL_INT) || pPlayer->HasSpellCooldown(SPELL_ARM) || @@ -1388,17 +1388,17 @@ public: pPlayer->HasSpellCooldown(SPELL_AGI) || pPlayer->HasSpellCooldown(SPELL_STM) || pPlayer->HasSpellCooldown(SPELL_SPI)) - pPlayer->SEND_GOSSIP_MENU(7393, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7393, creature->GetGUID()); else { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_SAYGE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(7339, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7339, creature->GetGUID()); } return true; } - void SendAction(Player* pPlayer, Creature* pCreature, uint32 uiAction) + void SendAction(Player* pPlayer, Creature* creature, uint32 uiAction) { switch(uiAction) { @@ -1407,90 +1407,90 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->SEND_GOSSIP_MENU(7340, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7340, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE5, GOSSIP_SENDER_MAIN+1, GOSSIP_ACTION_INFO_DEF); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE6, GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE7, GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(7341, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7341, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE8, GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE9, GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE10, GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(7361, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7361, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE11, GOSSIP_SENDER_MAIN+6, GOSSIP_ACTION_INFO_DEF); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE12, GOSSIP_SENDER_MAIN+7, GOSSIP_ACTION_INFO_DEF); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE13, GOSSIP_SENDER_MAIN+8, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(7362, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7362, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE14, GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE15, GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE16, GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(7363, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7363, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE17, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - pPlayer->SEND_GOSSIP_MENU(7364, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(7364, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: - pCreature->CastSpell(pPlayer, SPELL_FORTUNE, false); - pPlayer->SEND_GOSSIP_MENU(7365, pCreature->GetGUID()); + creature->CastSpell(pPlayer, SPELL_FORTUNE, false); + pPlayer->SEND_GOSSIP_MENU(7365, creature->GetGUID()); break; } } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiSender) { case GOSSIP_SENDER_MAIN: - SendAction(pPlayer, pCreature, uiAction); + SendAction(pPlayer, creature, uiAction); break; case GOSSIP_SENDER_MAIN+1: - pCreature->CastSpell(pPlayer, SPELL_DMG, false); + creature->CastSpell(pPlayer, SPELL_DMG, false); pPlayer->AddSpellCooldown(SPELL_DMG, 0, time(NULL) + 7200); - SendAction(pPlayer, pCreature, uiAction); + SendAction(pPlayer, creature, uiAction); break; case GOSSIP_SENDER_MAIN+2: - pCreature->CastSpell(pPlayer, SPELL_RES, false); + creature->CastSpell(pPlayer, SPELL_RES, false); pPlayer->AddSpellCooldown(SPELL_RES, 0, time(NULL) + 7200); - SendAction(pPlayer, pCreature, uiAction); + SendAction(pPlayer, creature, uiAction); break; case GOSSIP_SENDER_MAIN+3: - pCreature->CastSpell(pPlayer, SPELL_ARM, false); + creature->CastSpell(pPlayer, SPELL_ARM, false); pPlayer->AddSpellCooldown(SPELL_ARM, 0, time(NULL) + 7200); - SendAction(pPlayer, pCreature, uiAction); + SendAction(pPlayer, creature, uiAction); break; case GOSSIP_SENDER_MAIN+4: - pCreature->CastSpell(pPlayer, SPELL_SPI, false); + creature->CastSpell(pPlayer, SPELL_SPI, false); pPlayer->AddSpellCooldown(SPELL_SPI, 0, time(NULL) + 7200); - SendAction(pPlayer, pCreature, uiAction); + SendAction(pPlayer, creature, uiAction); break; case GOSSIP_SENDER_MAIN+5: - pCreature->CastSpell(pPlayer, SPELL_INT, false); + creature->CastSpell(pPlayer, SPELL_INT, false); pPlayer->AddSpellCooldown(SPELL_INT, 0, time(NULL) + 7200); - SendAction(pPlayer, pCreature, uiAction); + SendAction(pPlayer, creature, uiAction); break; case GOSSIP_SENDER_MAIN+6: - pCreature->CastSpell(pPlayer, SPELL_STM, false); + creature->CastSpell(pPlayer, SPELL_STM, false); pPlayer->AddSpellCooldown(SPELL_STM, 0, time(NULL) + 7200); - SendAction(pPlayer, pCreature, uiAction); + SendAction(pPlayer, creature, uiAction); break; case GOSSIP_SENDER_MAIN+7: - pCreature->CastSpell(pPlayer, SPELL_STR, false); + creature->CastSpell(pPlayer, SPELL_STR, false); pPlayer->AddSpellCooldown(SPELL_STR, 0, time(NULL) + 7200); - SendAction(pPlayer, pCreature, uiAction); + SendAction(pPlayer, creature, uiAction); break; case GOSSIP_SENDER_MAIN+8: - pCreature->CastSpell(pPlayer, SPELL_AGI, false); + creature->CastSpell(pPlayer, SPELL_AGI, false); pPlayer->AddSpellCooldown(SPELL_AGI, 0, time(NULL) + 7200); - SendAction(pPlayer, pCreature, uiAction); + SendAction(pPlayer, creature, uiAction); break; } return true; @@ -2011,9 +2011,9 @@ public: struct npc_training_dummyAI : Scripted_NoMovementAI { - npc_training_dummyAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) + npc_training_dummyAI(Creature* creature) : Scripted_NoMovementAI(creature) { - uiEntry = pCreature->GetEntry(); + uiEntry = creature->GetEntry(); } uint32 uiEntry; @@ -2079,9 +2079,9 @@ public: void MoveInLineOfSight(Unit* /*who*/){return;} }; - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_training_dummyAI(pCreature); + return new npc_training_dummyAI(creature); } }; @@ -2098,7 +2098,7 @@ public: struct npc_shadowfiendAI : public ScriptedAI { - npc_shadowfiendAI(Creature* pCreature) : ScriptedAI(pCreature) {} + npc_shadowfiendAI(Creature* creature) : ScriptedAI(creature) {} void DamageTaken(Unit* /*pKiller*/, uint32 &damage) { @@ -2148,11 +2148,11 @@ class npc_wormhole : public CreatureScript public: npc_wormhole() : CreatureScript("npc_wormhole") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isSummon()) + if (creature->isSummon()) { - if (pPlayer == pCreature->ToTempSummon()->GetSummoner()) + if (pPlayer == creature->ToTempSummon()->GetSummoner()) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); @@ -2160,13 +2160,13 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_WORMHOLE, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_WORMHOLE, creature->GetGUID()); } } return true; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); bool roll = urand(0, 1); @@ -2222,10 +2222,10 @@ class npc_pet_trainer : public CreatureScript public: npc_pet_trainer() : CreatureScript("npc_pet_trainer") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->getClass() == CLASS_HUNTER) { @@ -2233,25 +2233,25 @@ public: if (pPlayer->GetPet() && pPlayer->GetPet()->getPetType() == HUNTER_PET) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_PET2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_ISHUNTER, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_ISHUNTER, creature->GetGUID()); return true; } - pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_NOTHUNTER, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_NOTHUNTER, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: - pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_PETINFO, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_PETINFO, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF + 2: { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_PET_CONFIRM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_CONFIRM, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_CONFIRM, creature->GetGUID()); } break; case GOSSIP_ACTION_INFO_DEF + 3: @@ -2307,7 +2307,7 @@ class npc_locksmith : public CreatureScript public: npc_locksmith() : CreatureScript("npc_locksmith") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { // Arcatraz Key if (pPlayer->GetQuestRewardStatus(QUEST_HOW_TO_BRAKE_IN_TO_THE_ARCATRAZ) && !pPlayer->HasItemCount(ITEM_ARCATRAZ_KEY, 1, true)) @@ -2335,12 +2335,12 @@ public: if (pPlayer->GetQuestRewardStatus(QUEST_CONTAINMENT) && !pPlayer->HasItemCount(ITEM_VIOLET_HOLD_KEY, 1, true)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_VIOLET_HOLD_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF +6); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) @@ -2431,7 +2431,7 @@ class npc_tabard_vendor : public CreatureScript public: npc_tabard_vendor() : CreatureScript("npc_tabard_vendor") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { bool m_bLostBloodKnight = false; bool m_bLostHand = false; @@ -2491,21 +2491,21 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7); } - pPlayer->SEND_GOSSIP_MENU(13583, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(13583, creature->GetGUID()); } else - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch(uiAction) { case GOSSIP_ACTION_TRADE: - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->CLOSE_GOSSIP_MENU(); @@ -2554,15 +2554,15 @@ class npc_experience : public CreatureScript public: npc_experience() : CreatureScript("npc_experience") { } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_XP_OFF, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_XP_ON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_EXP, pCreature->GetGUID()); + pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_EXP, creature->GetGUID()); return true; } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); bool noXPGain = pPlayer->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN); |