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authorclick <click@gonnamakeyou.com>2011-07-02 22:18:03 +0200
committerclick <click@gonnamakeyou.com>2011-07-02 22:18:03 +0200
commitf91ee24184dffcd686d60dd07a1d19da3f5da818 (patch)
tree83d06dd9c18ca0d69c35e0937c14bdd83c3c98d9
parent3ddc1cc4c40b757dd42b781552b483a047a6df64 (diff)
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp272
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp52
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp94
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp34
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp42
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp74
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp56
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp36
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp38
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/blasted_lands.cpp36
-rw-r--r--src/server/scripts/EasternKingdoms/boss_kruul.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/burning_steppes.cpp36
-rw-r--r--src/server/scripts/EasternKingdoms/duskwood.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp46
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp56
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp44
-rw-r--r--src/server/scripts/EasternKingdoms/hinterlands.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/ironforge.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/loch_modan.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/redridge_mountains.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/searing_gorge.cpp38
-rw-r--r--src/server/scripts/EasternKingdoms/silvermoon_city.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/silverpine_forest.cpp42
-rw-r--r--src/server/scripts/EasternKingdoms/stormwind_city.cpp72
-rw-r--r--src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/tirisfal_glades.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/undercity.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/western_plaguelands.cpp56
-rw-r--r--src/server/scripts/EasternKingdoms/westfall.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/wetlands.cpp10
-rw-r--r--src/server/scripts/Examples/example_creature.cpp14
-rw-r--r--src/server/scripts/Examples/example_escort.cpp18
-rw-r--r--src/server/scripts/Examples/example_gossip_codebox.cpp18
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp26
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp4
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp4
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp16
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp44
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp38
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp40
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp30
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp24
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp80
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp4
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp8
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp18
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp12
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp12
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp28
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp4
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp32
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp46
-rw-r--r--src/server/scripts/Kalimdor/ashenvale.cpp6
-rw-r--r--src/server/scripts/Kalimdor/azshara.cpp44
-rw-r--r--src/server/scripts/Kalimdor/azuremyst_isle.cpp40
-rw-r--r--src/server/scripts/Kalimdor/bloodmyst_isle.cpp24
-rw-r--r--src/server/scripts/Kalimdor/boss_azuregos.cpp4
-rw-r--r--src/server/scripts/Kalimdor/darkshore.cpp42
-rw-r--r--src/server/scripts/Kalimdor/desolace.cpp48
-rw-r--r--src/server/scripts/Kalimdor/durotar.cpp4
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp112
-rw-r--r--src/server/scripts/Kalimdor/felwood.cpp24
-rw-r--r--src/server/scripts/Kalimdor/feralas.cpp42
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp52
-rw-r--r--src/server/scripts/Kalimdor/mulgore.cpp20
-rw-r--r--src/server/scripts/Kalimdor/orgrimmar.cpp36
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp64
-rw-r--r--src/server/scripts/Kalimdor/stonetalon_mountains.cpp28
-rw-r--r--src/server/scripts/Kalimdor/tanaris.cpp84
-rw-r--r--src/server/scripts/Kalimdor/teldrassil.cpp10
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp130
-rw-r--r--src/server/scripts/Kalimdor/thousand_needles.cpp52
-rw-r--r--src/server/scripts/Kalimdor/thunder_bluff.cpp16
-rw-r--r--src/server/scripts/Kalimdor/ungoro_crater.cpp26
-rw-r--r--src/server/scripts/Kalimdor/winterspring.cpp48
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp72
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp40
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp20
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp48
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp18
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp38
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp108
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp46
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp38
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp32
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp36
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp52
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp4
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_eck.cpp8
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp4
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp8
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp12
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp8
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-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp12
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp12
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp22
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp18
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp30
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp42
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp12
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp12
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp24
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp12
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp16
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp16
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp66
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp126
-rw-r--r--src/server/scripts/Northrend/crystalsong_forest.cpp2
-rw-r--r--src/server/scripts/Northrend/dalaran.cpp20
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp10
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp56
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp50
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp50
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp2
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp92
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp118
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp70
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp12
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp8
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp12
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp20
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp8
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp8
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp64
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp20
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp24
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp12
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp12
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp22
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp16
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp36
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp22
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp12
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp8
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp8
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp8
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp8
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp8
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp4
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_gruul.cpp4
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp30
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp14
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp36
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp8
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp32
-rw-r--r--src/server/scripts/Outland/hellfire_peninsula.cpp78
-rw-r--r--src/server/scripts/Outland/nagrand.cpp146
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp60
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp118
-rw-r--r--src/server/scripts/Outland/shattrath_city.cpp118
-rw-r--r--src/server/scripts/Outland/terokkar_forest.cpp72
-rw-r--r--src/server/scripts/Outland/zangarmarsh.cpp116
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp16
-rw-r--r--src/server/scripts/World/go_scripts.cpp14
-rw-r--r--src/server/scripts/World/npc_innkeeper.cpp20
-rw-r--r--src/server/scripts/World/npc_professions.cpp254
-rw-r--r--src/server/scripts/World/npc_taxi.cpp18
-rw-r--r--src/server/scripts/World/npcs_special.cpp222
345 files changed, 3642 insertions, 3642 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 48f91d9ec30..6e4c99f1de9 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -135,21 +135,21 @@ public:
return true;
}
- Creature* pCreature = new Creature;
- if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o))
+ Creature* creature = new Creature;
+ if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o))
{
- delete pCreature;
+ delete creature;
return false;
}
- pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
+ creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
- uint32 db_guid = pCreature->GetDBTableGUIDLow();
+ uint32 db_guid = creature->GetDBTableGUIDLow();
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
- pCreature->LoadFromDB(db_guid, map);
+ creature->LoadFromDB(db_guid, map);
- map->Add(pCreature);
+ map->Add(creature);
sObjectMgr->AddCreatureToGrid(db_guid, sObjectMgr->GetCreatureData(db_guid));
return true;
}
@@ -217,15 +217,15 @@ public:
uint32 lowguid = atoi((char*)guid_str);
- Creature* pCreature = NULL;
+ Creature* creature = NULL;
/* FIXME: impossible without entry
if (lowguid)
- pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
+ creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
*/
// attempt check creature existence by DB data
- if (!pCreature)
+ if (!creature)
{
CreatureData const* data = sObjectMgr->GetCreatureData(lowguid);
if (!data)
@@ -238,7 +238,7 @@ public:
else
{
// obtain real GUID for DB operations
- lowguid = pCreature->GetDBTableGUIDLow();
+ lowguid = creature->GetDBTableGUIDLow();
}
int wait = wait_str ? atoi(wait_str) : 0;
@@ -252,16 +252,16 @@ public:
// update movement type
WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE, lowguid);
- if (pCreature && pCreature->GetWaypointPath())
+ if (creature && creature->GetWaypointPath())
{
- pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
- pCreature->GetMotionMaster()->Initialize();
- if (pCreature->isAlive()) // dead creature will reset movement generator at respawn
+ creature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
+ creature->GetMotionMaster()->Initialize();
+ if (creature->isAlive()) // dead creature will reset movement generator at respawn
{
- pCreature->setDeathState(JUST_DIED);
- pCreature->Respawn(true);
+ creature->setDeathState(JUST_DIED);
+ creature->Respawn(true);
}
- pCreature->SaveToDB();
+ creature->SaveToDB();
}
handler->SendSysMessage(LANG_WAYPOINT_ADDED);
@@ -322,29 +322,29 @@ public:
return false;
}
- Creature* pCreature = handler->getSelectedCreature();
- if (!pCreature)
+ Creature* creature = handler->getSelectedCreature();
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- if (pCreature->isPet())
+ if (creature->isPet())
{
- if (((Pet*)pCreature)->getPetType() == HUNTER_PET)
+ if (((Pet*)creature)->getPetType() == HUNTER_PET)
{
- pCreature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, sObjectMgr->GetXPForLevel(lvl)/4);
- pCreature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
+ creature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, sObjectMgr->GetXPForLevel(lvl)/4);
+ creature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
}
- ((Pet*)pCreature)->GivePetLevel(lvl);
+ ((Pet*)creature)->GivePetLevel(lvl);
}
else
{
- pCreature->SetMaxHealth(100 + 30*lvl);
- pCreature->SetHealth(100 + 30*lvl);
- pCreature->SetLevel(lvl);
- pCreature->SaveToDB();
+ creature->SetMaxHealth(100 + 30*lvl);
+ creature->SetHealth(100 + 30*lvl);
+ creature->SetLevel(lvl);
+ creature->SaveToDB();
}
return true;
@@ -439,28 +439,28 @@ public:
return false;
}
- Creature* pCreature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
- if (!pCreature)
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- pCreature->setFaction(factionId);
+ creature->setFaction(factionId);
// faction is set in creature_template - not inside creature
// update in memory
- if (CreatureTemplate const *cinfo = pCreature->GetCreatureInfo())
+ if (CreatureTemplate const *cinfo = creature->GetCreatureInfo())
{
const_cast<CreatureTemplate*>(cinfo)->faction_A = factionId;
const_cast<CreatureTemplate*>(cinfo)->faction_H = factionId;
}
// and DB
- WorldDatabase.PExecute("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, pCreature->GetEntry());
+ WorldDatabase.PExecute("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, creature->GetEntry());
return true;
}
@@ -473,18 +473,18 @@ public:
uint32 npcFlags = (uint32) atoi((char*)args);
- Creature* pCreature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
- if (!pCreature)
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- pCreature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags);
+ creature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags);
- WorldDatabase.PExecute("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, pCreature->GetEntry());
+ WorldDatabase.PExecute("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, creature->GetEntry());
handler->SendSysMessage(LANG_VALUE_SAVED_REJOIN);
@@ -563,9 +563,9 @@ public:
{
uint32 lowguid = 0;
- Creature* pCreature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
- if (!pCreature)
+ if (!creature)
{
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
char* cId = handler->extractKeyFromLink((char*)args, "Hcreature");
@@ -576,11 +576,11 @@ public:
/* FIXME: impossible without entry
if (lowguid)
- pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
+ creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
*/
// Attempting creature load from DB data
- if (!pCreature)
+ if (!creature)
{
CreatureData const* data = sObjectMgr->GetCreatureData(lowguid);
if (!data)
@@ -601,12 +601,12 @@ public:
}
else
{
- lowguid = pCreature->GetDBTableGUIDLow();
+ lowguid = creature->GetDBTableGUIDLow();
}
}
else
{
- lowguid = pCreature->GetDBTableGUIDLow();
+ lowguid = creature->GetDBTableGUIDLow();
}
float x = handler->GetSession()->GetPlayer()->GetPositionX();
@@ -614,21 +614,21 @@ public:
float z = handler->GetSession()->GetPlayer()->GetPositionZ();
float o = handler->GetSession()->GetPlayer()->GetOrientation();
- if (pCreature)
+ if (creature)
{
- if (CreatureData const* data = sObjectMgr->GetCreatureData(pCreature->GetDBTableGUIDLow()))
+ if (CreatureData const* data = sObjectMgr->GetCreatureData(creature->GetDBTableGUIDLow()))
{
const_cast<CreatureData*>(data)->posX = x;
const_cast<CreatureData*>(data)->posY = y;
const_cast<CreatureData*>(data)->posZ = z;
const_cast<CreatureData*>(data)->orientation = o;
}
- pCreature->GetMap()->CreatureRelocation(pCreature, x, y, z, o);
- pCreature->GetMotionMaster()->Initialize();
- if (pCreature->isAlive()) // dead creature will reset movement generator at respawn
+ creature->GetMap()->CreatureRelocation(creature, x, y, z, o);
+ creature->GetMotionMaster()->Initialize();
+ if (creature->isAlive()) // dead creature will reset movement generator at respawn
{
- pCreature->setDeathState(JUST_DIED);
- pCreature->Respawn();
+ creature->setDeathState(JUST_DIED);
+ creature->Respawn();
}
}
@@ -667,19 +667,19 @@ public:
uint32 displayId = (uint32) atoi((char*)args);
- Creature* pCreature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
- if (!pCreature || pCreature->isPet())
+ if (!creature || creature->isPet())
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- pCreature->SetDisplayId(displayId);
- pCreature->SetNativeDisplayId(displayId);
+ creature->SetDisplayId(displayId);
+ creature->SetNativeDisplayId(displayId);
- pCreature->SaveToDB();
+ creature->SaveToDB();
return true;
}
@@ -718,7 +718,7 @@ public:
return false;
uint32 lowguid = 0;
- Creature* pCreature = NULL;
+ Creature* creature = NULL;
if (dontdel_str)
{
@@ -752,10 +752,10 @@ public:
if (!type_str) // case .setmovetype $move_type (with selected creature)
{
type_str = guid_str;
- pCreature = handler->getSelectedCreature();
- if (!pCreature || pCreature->isPet())
+ creature = handler->getSelectedCreature();
+ if (!creature || creature->isPet())
return false;
- lowguid = pCreature->GetDBTableGUIDLow();
+ lowguid = creature->GetDBTableGUIDLow();
}
else // case .setmovetype #creature_guid $move_type (with selected creature)
{
@@ -763,11 +763,11 @@ public:
/* impossible without entry
if (lowguid)
- pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
+ creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
*/
// attempt check creature existence by DB data
- if (!pCreature)
+ if (!creature)
{
CreatureData const* data = sObjectMgr->GetCreatureData(lowguid);
if (!data)
@@ -779,12 +779,12 @@ public:
}
else
{
- lowguid = pCreature->GetDBTableGUIDLow();
+ lowguid = creature->GetDBTableGUIDLow();
}
}
// now lowguid is low guid really existed creature
- // and pCreature point (maybe) to this creature or NULL
+ // and creature point (maybe) to this creature or NULL
MovementGeneratorType move_type;
@@ -803,20 +803,20 @@ public:
//if (doNotDelete == false)
// WaypointMgr.DeletePath(lowguid);
- if (pCreature)
+ if (creature)
{
// update movement type
if (doNotDelete == false)
- pCreature->LoadPath(0);
+ creature->LoadPath(0);
- pCreature->SetDefaultMovementType(move_type);
- pCreature->GetMotionMaster()->Initialize();
- if (pCreature->isAlive()) // dead creature will reset movement generator at respawn
+ creature->SetDefaultMovementType(move_type);
+ creature->GetMotionMaster()->Initialize();
+ if (creature->isAlive()) // dead creature will reset movement generator at respawn
{
- pCreature->setDeathState(JUST_DIED);
- pCreature->Respawn();
+ creature->setDeathState(JUST_DIED);
+ creature->Respawn();
}
- pCreature->SaveToDB();
+ creature->SaveToDB();
}
if (doNotDelete == false)
{
@@ -845,18 +845,18 @@ public:
return false;
}
- Creature* pCreature = handler->getSelectedCreature();
- if (!pCreature)
+ Creature* creature = handler->getSelectedCreature();
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- pCreature->SetPhaseMask(phasemask, true);
+ creature->SetPhaseMask(phasemask, true);
- if (!pCreature->isPet())
- pCreature->SaveToDB();
+ if (!creature->isPet())
+ creature->SaveToDB();
return true;
}
@@ -878,21 +878,21 @@ public:
if (option >0.0f)
mtype = RANDOM_MOTION_TYPE;
- Creature* pCreature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
uint32 u_guidlow = 0;
- if (pCreature)
- u_guidlow = pCreature->GetDBTableGUIDLow();
+ if (creature)
+ u_guidlow = creature->GetDBTableGUIDLow();
else
return false;
- pCreature->SetRespawnRadius((float)option);
- pCreature->SetDefaultMovementType(mtype);
- pCreature->GetMotionMaster()->Initialize();
- if (pCreature->isAlive()) // dead creature will reset movement generator at respawn
+ creature->SetRespawnRadius((float)option);
+ creature->SetDefaultMovementType(mtype);
+ creature->GetMotionMaster()->Initialize();
+ if (creature->isAlive()) // dead creature will reset movement generator at respawn
{
- pCreature->setDeathState(JUST_DIED);
- pCreature->Respawn();
+ creature->setDeathState(JUST_DIED);
+ creature->Respawn();
}
WorldDatabase.PExecute("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u", option, mtype, u_guidlow);
@@ -920,16 +920,16 @@ public:
return false;
}
- Creature* pCreature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
uint32 u_guidlow = 0;
- if (pCreature)
- u_guidlow = pCreature->GetDBTableGUIDLow();
+ if (creature)
+ u_guidlow = creature->GetDBTableGUIDLow();
else
return false;
WorldDatabase.PExecute("UPDATE creature SET spawntimesecs=%i WHERE guid=%u", i_stime, u_guidlow);
- pCreature->SetRespawnDelay((uint32)i_stime);
+ creature->SetRespawnDelay((uint32)i_stime);
handler->PSendSysMessage(LANG_COMMAND_SPAWNTIME, i_stime);
return true;
@@ -940,23 +940,23 @@ public:
if (!*args)
return false;
- Creature* pCreature = handler->getSelectedCreature();
- if (!pCreature)
+ Creature* creature = handler->getSelectedCreature();
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- pCreature->MonsterSay(args, LANG_UNIVERSAL, 0);
+ creature->MonsterSay(args, LANG_UNIVERSAL, 0);
// make some emotes
char lastchar = args[strlen(args) - 1];
switch(lastchar)
{
- case '?': pCreature->HandleEmoteCommand(EMOTE_ONESHOT_QUESTION); break;
- case '!': pCreature->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break;
- default: pCreature->HandleEmoteCommand(EMOTE_ONESHOT_TALK); break;
+ case '?': creature->HandleEmoteCommand(EMOTE_ONESHOT_QUESTION); break;
+ case '!': creature->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break;
+ default: creature->HandleEmoteCommand(EMOTE_ONESHOT_TALK); break;
}
return true;
@@ -968,16 +968,16 @@ public:
if (!*args)
return false;
- Creature* pCreature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
- if (!pCreature)
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- pCreature->MonsterTextEmote(args, 0);
+ creature->MonsterTextEmote(args, 0);
return true;
}
@@ -1030,9 +1030,9 @@ public:
char* text = strtok(NULL, "");
uint64 guid = handler->GetSession()->GetPlayer()->GetSelection();
- Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(guid);
+ Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(guid);
- if (!pCreature || !receiver_str || !text)
+ if (!creature || !receiver_str || !text)
{
return false;
}
@@ -1043,7 +1043,7 @@ public:
if (handler->HasLowerSecurity(sObjectMgr->GetPlayer(receiver_guid), 0))
return false;
- pCreature->MonsterWhisper(text, receiver_guid);
+ creature->MonsterWhisper(text, receiver_guid);
return true;
}
@@ -1053,18 +1053,18 @@ public:
if (!*args)
return false;
- Creature* pCreature = handler->getSelectedCreature();
- if (!pCreature)
+ Creature* creature = handler->getSelectedCreature();
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- pCreature->MonsterYell(args, LANG_UNIVERSAL, 0);
+ creature->MonsterYell(args, LANG_UNIVERSAL, 0);
// make an emote
- pCreature->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT);
+ creature->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT);
return true;
}
@@ -1162,19 +1162,19 @@ public:
return false;
uint32 leaderGUID = (uint32) atoi((char*)args);
- Creature* pCreature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
- if (!pCreature || !pCreature->GetDBTableGUIDLow())
+ if (!creature || !creature->GetDBTableGUIDLow())
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- uint32 lowguid = pCreature->GetDBTableGUIDLow();
- if (pCreature->GetFormation())
+ uint32 lowguid = creature->GetDBTableGUIDLow();
+ if (creature->GetFormation())
{
- handler->PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormation()->GetId());
+ handler->PSendSysMessage("Selected creature is already member of group %u", creature->GetFormation()->GetId());
return false;
}
@@ -1185,13 +1185,13 @@ public:
FormationInfo *group_member;
group_member = new FormationInfo;
- group_member->follow_angle = (pCreature->GetAngle(chr) - chr->GetOrientation()) * 180 / M_PI;
- group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(), int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(), int(2)));
+ group_member->follow_angle = (creature->GetAngle(chr) - chr->GetOrientation()) * 180 / M_PI;
+ group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - creature->GetPositionX(), int(2))+pow(chr->GetPositionY() - creature->GetPositionY(), int(2)));
group_member->leaderGUID = leaderGUID;
group_member->groupAI = 0;
CreatureGroupMap[lowguid] = group_member;
- pCreature->SearchFormation();
+ creature->SearchFormation();
WorldDatabase.PExecute("INSERT INTO creature_formations (leaderGUID, memberGUID, dist, angle, groupAI) VALUES ('%u', '%u', '%f', '%f', '%u')",
leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI);
@@ -1208,30 +1208,30 @@ public:
uint32 linkguid = (uint32) atoi((char*)args);
- Creature* pCreature = handler->getSelectedCreature();
+ Creature* creature = handler->getSelectedCreature();
- if (!pCreature)
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
- if (!pCreature->GetDBTableGUIDLow())
+ if (!creature->GetDBTableGUIDLow())
{
- handler->PSendSysMessage("Selected creature %u isn't in creature table", pCreature->GetGUIDLow());
+ handler->PSendSysMessage("Selected creature %u isn't in creature table", creature->GetGUIDLow());
handler->SetSentErrorMessage(true);
return false;
}
- if (!sObjectMgr->SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid))
+ if (!sObjectMgr->SetCreatureLinkedRespawn(creature->GetDBTableGUIDLow(), linkguid))
{
handler->PSendSysMessage("Selected creature can't link with guid '%u'", linkguid);
handler->SetSentErrorMessage(true);
return false;
}
- handler->PSendSysMessage("LinkGUID '%u' added to creature with DBTableGUID: '%u'", linkguid, pCreature->GetDBTableGUIDLow());
+ handler->PSendSysMessage("LinkGUID '%u' added to creature with DBTableGUID: '%u'", linkguid, creature->GetDBTableGUIDLow());
return true;
}
@@ -1248,9 +1248,9 @@ public:
return true;
}
- Creature* pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid);
+ Creature* creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid);
- if (!pCreature)
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
return true;
@@ -1275,15 +1275,15 @@ public:
switch(SlotID)
{
case 1:
- pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, ItemID);
+ creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, ItemID);
added = true;
break;
case 2:
- pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01, ItemID);
+ creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01, ItemID);
added = true;
break;
case 3:
- pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02, ItemID);
+ creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02, ItemID);
added = true;
break;
default:
@@ -1333,19 +1333,19 @@ public:
return true;
}
- Creature* pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid);
+ Creature* creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid);
- if (!pCreature)
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
return true;
}
- pCreature->SetName(args);
- uint32 idname = sObjectMgr->AddCreatureTemplate(pCreature->GetName());
- pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname);
+ creature->SetName(args);
+ uint32 idname = sObjectMgr->AddCreatureTemplate(creature->GetName());
+ creature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname);
- pCreature->SaveToDB();
+ creature->SaveToDB();
*/
return true;
@@ -1380,18 +1380,18 @@ public:
return true;
}
- Creature* pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid);
+ Creature* creature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), guid);
- if (!pCreature)
+ if (!creature)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
return true;
}
- uint32 idname = sObjectMgr->AddCreatureSubName(pCreature->GetName(), args, pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID));
- pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname);
+ uint32 idname = sObjectMgr->AddCreatureSubName(creature->GetName(), args, creature->GetUInt32Value(UNIT_FIELD_DISPLAYID));
+ creature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname);
- pCreature->SaveToDB();
+ creature->SaveToDB();
*/
return true;
}
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index 1da11795742..4dbc47de4ce 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -740,9 +740,9 @@ public:
{
Field *fields = result2->Fetch();
uint32 wpguid = fields[0].GetUInt32();
- Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
+ Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
- if (!pCreature)
+ if (!creature)
{
handler->PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid);
hasError = true;
@@ -750,9 +750,9 @@ public:
}
else
{
- pCreature->CombatStop();
- pCreature->DeleteFromDB();
- pCreature->AddObjectToRemoveList();
+ creature->CombatStop();
+ creature->DeleteFromDB();
+ creature->AddObjectToRemoveList();
}
}
@@ -831,22 +831,22 @@ public:
float o = chr->GetOrientation();
Map *map = chr->GetMap();
- Creature* pCreature = new Creature;
- if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
+ Creature* creature = new Creature;
+ if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
{
handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
- delete pCreature;
+ delete creature;
return false;
}
- pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
- pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map);
- map->Add(pCreature);
+ creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
+ creature->LoadFromDB(creature->GetDBTableGUIDLow(), map);
+ map->Add(creature);
if (target)
{
- pCreature->SetDisplayId(target->GetDisplayId());
- pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
+ creature->SetDisplayId(target->GetDisplayId());
+ creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
}
return true;
@@ -879,22 +879,22 @@ public:
float o = chr->GetOrientation();
Map *map = chr->GetMap();
- Creature* pCreature = new Creature;
- if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
+ Creature* creature = new Creature;
+ if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
{
handler->PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id);
- delete pCreature;
+ delete creature;
return false;
}
- pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
- pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map);
- map->Add(pCreature);
+ creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
+ creature->LoadFromDB(creature->GetDBTableGUIDLow(), map);
+ map->Add(creature);
if (target)
{
- pCreature->SetDisplayId(target->GetDisplayId());
- pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
+ creature->SetDisplayId(target->GetDisplayId());
+ creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
}
return true;
@@ -914,8 +914,8 @@ public:
{
Field *fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
- Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(guid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
- if (!pCreature)
+ Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(guid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
+ if (!creature)
{
handler->PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid);
hasError = true;
@@ -923,9 +923,9 @@ public:
}
else
{
- pCreature->CombatStop();
- pCreature->DeleteFromDB();
- pCreature->AddObjectToRemoveList();
+ creature->CombatStop();
+ creature->DeleteFromDB();
+ creature->AddObjectToRemoveList();
}
}
while (result->NextRow());
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 9cfd1e60b2b..0f91a74de16 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -143,9 +143,9 @@ class npc_grimstone : public CreatureScript
public:
npc_grimstone() : CreatureScript("npc_grimstone") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_grimstoneAI(pCreature);
+ return new npc_grimstoneAI(creature);
}
struct npc_grimstoneAI : public npc_escortAI
@@ -384,9 +384,9 @@ class mob_phalanx : public CreatureScript
public:
mob_phalanx() : CreatureScript("mob_phalanx") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_phalanxAI (pCreature);
+ return new mob_phalanxAI (creature);
}
struct mob_phalanxAI : public ScriptedAI
@@ -467,43 +467,43 @@ class npc_kharan_mighthammer : public CreatureScript
public:
npc_kharan_mighthammer() : CreatureScript("npc_kharan_mighthammer") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(2475, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2475, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(2476, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2476, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(2477, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2477, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(2478, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2478, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(2479, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2479, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
- pPlayer->SEND_GOSSIP_MENU(2480, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2480, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
- pPlayer->SEND_GOSSIP_MENU(2481, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2481, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+8:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
- pPlayer->SEND_GOSSIP_MENU(2482, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2482, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+9:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -516,10 +516,10 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_4001) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -528,9 +528,9 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
if (pPlayer->GetTeam() == HORDE)
- pPlayer->SEND_GOSSIP_MENU(2473, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2473, creature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(2474, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2474, creature->GetGUID());
return true;
}
@@ -565,7 +565,7 @@ class npc_lokhtos_darkbargainer : public CreatureScript
public:
npc_lokhtos_darkbargainer() : CreatureScript("npc_lokhtos_darkbargainer") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
@@ -574,17 +574,17 @@ public:
pPlayer->CastSpell(pPlayer, SPELL_CREATE_THORIUM_BROTHERHOOD_CONTRACT_DND, false);
}
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor() && pPlayer->GetReputationRank(59) >= REP_FRIENDLY)
+ if (creature->isVendor() && pPlayer->GetReputationRank(59) >= REP_FRIENDLY)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_ITEM_SHOW_ACCESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
if (pPlayer->GetQuestRewardStatus(QUEST_A_BINDING_CONTRACT) != 1 &&
@@ -595,9 +595,9 @@ public:
}
if (pPlayer->GetReputationRank(59) < REP_FRIENDLY)
- pPlayer->SEND_GOSSIP_MENU(3673, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3673, creature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(3677, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3677, creature->GetGUID());
return true;
}
@@ -622,9 +622,9 @@ class npc_dughal_stormwing : public CreatureScript
public:
npc_dughal_stormwing() : CreatureScript("npc_dughal_stormwing") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- npc_dughal_stormwingAI* dughal_stormwingAI = new npc_dughal_stormwingAI(pCreature);
+ npc_dughal_stormwingAI* dughal_stormwingAI = new npc_dughal_stormwingAI(creature);
dughal_stormwingAI->AddWaypoint(0, 280.42f, -82.86f, -77.12f, 0);
dughal_stormwingAI->AddWaypoint(1, 287.64f, -87.01f, -76.79f, 0);
@@ -633,25 +633,25 @@ public:
return dughal_stormwingAI;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_escort::npc_escortAI, (pCreature->AI()))->Start(false, true, pPlayer->GetGUID());
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(false, true, pPlayer->GetGUID());
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_JAIL_BREAK) == QUEST_STATUS_INCOMPLETE && pInstance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DUGHAL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2846, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2846, creature->GetGUID());
}
return true;
}
@@ -733,9 +733,9 @@ class npc_marshal_windsor : public CreatureScript
public:
npc_marshal_windsor() : CreatureScript("npc_marshal_windsor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- npc_marshal_windsorAI* marshal_windsorAI = new npc_marshal_windsorAI(pCreature);
+ npc_marshal_windsorAI* marshal_windsorAI = new npc_marshal_windsorAI(creature);
marshal_windsorAI->AddWaypoint(0, 316.336f, -225.528f, -77.7258f, 7000);
marshal_windsorAI->AddWaypoint(1, 316.336f, -225.528f, -77.7258f, 2000);
@@ -761,15 +761,15 @@ public:
return marshal_windsorAI;
}
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest)
{
if (quest->GetQuestId() == 4322)
{PlayerStart = player;
if (pInstance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED)
{
- CAST_AI(npc_escort::npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS);
- pCreature->setFaction(11);
+ creature->setFaction(11);
}
}
@@ -907,9 +907,9 @@ class npc_marshal_reginald_windsor : public CreatureScript
public:
npc_marshal_reginald_windsor() : CreatureScript("npc_marshal_reginald_windsor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- npc_marshal_reginald_windsorAI* marshal_reginald_windsorAI = new npc_marshal_reginald_windsorAI(pCreature);
+ npc_marshal_reginald_windsorAI* marshal_reginald_windsorAI = new npc_marshal_reginald_windsorAI(creature);
marshal_reginald_windsorAI->AddWaypoint(0, 403.61f, -52.71f, -63.92f, 4000);
marshal_reginald_windsorAI->AddWaypoint(1, 403.61f, -52.71f, -63.92f, 4000);
@@ -1110,9 +1110,9 @@ class npc_tobias_seecher : public CreatureScript
public:
npc_tobias_seecher() : CreatureScript("npc_tobias_seecher") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- npc_tobias_seecherAI* tobias_seecherAI = new npc_tobias_seecherAI(pCreature);
+ npc_tobias_seecherAI* tobias_seecherAI = new npc_tobias_seecherAI(creature);
tobias_seecherAI->AddWaypoint(0, 549.21f, -281.07f, -75.27f);
tobias_seecherAI->AddWaypoint(1, 554.39f, -267.39f, -73.68f);
@@ -1123,25 +1123,25 @@ public:
return tobias_seecherAI;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_escort::npc_escortAI, (pCreature->AI()))->Start(false, true, pPlayer->GetGUID());
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(false, true, pPlayer->GetGUID());
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
pInstance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_IN_PROGRESS);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_JAIL_BREAK) == QUEST_STATUS_INCOMPLETE && pInstance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Get out of here, Tobias, you're free!", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2847, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2847, creature->GetGUID());
}
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
index faaf94dbc65..ad663415cbe 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
@@ -35,9 +35,9 @@ class boss_ambassador_flamelash : public CreatureScript
public:
boss_ambassador_flamelash() : CreatureScript("boss_ambassador_flamelash") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ambassador_flamelashAI (pCreature);
+ return new boss_ambassador_flamelashAI (creature);
}
struct boss_ambassador_flamelashAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
index 0186abdf600..e97a0fd4ab4 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
@@ -39,9 +39,9 @@ class boss_anubshiah : public CreatureScript
public:
boss_anubshiah() : CreatureScript("boss_anubshiah") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_anubshiahAI (pCreature);
+ return new boss_anubshiahAI (creature);
}
struct boss_anubshiahAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
index fed30b98056..ac5c0b70fd4 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
@@ -42,9 +42,9 @@ class boss_emperor_dagran_thaurissan : public CreatureScript
public:
boss_emperor_dagran_thaurissan() : CreatureScript("boss_emperor_dagran_thaurissan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_draganthaurissanAI (pCreature);
+ return new boss_draganthaurissanAI (creature);
}
struct boss_draganthaurissanAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
index 65d1d78b30e..9b290b2e352 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
@@ -37,9 +37,9 @@ class boss_general_angerforge : public CreatureScript
public:
boss_general_angerforge() : CreatureScript("boss_general_angerforge") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_general_angerforgeAI (pCreature);
+ return new boss_general_angerforgeAI (creature);
}
struct boss_general_angerforgeAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
index 6e5f597ce45..c82c5f82965 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
@@ -36,9 +36,9 @@ class boss_gorosh_the_dervish : public CreatureScript
public:
boss_gorosh_the_dervish() : CreatureScript("boss_gorosh_the_dervish") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gorosh_the_dervishAI (pCreature);
+ return new boss_gorosh_the_dervishAI (creature);
}
struct boss_gorosh_the_dervishAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
index 60d6b017ac8..e8b794a2edb 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
@@ -36,9 +36,9 @@ class boss_grizzle : public CreatureScript
public:
boss_grizzle() : CreatureScript("boss_grizzle") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_grizzleAI (pCreature);
+ return new boss_grizzleAI (creature);
}
struct boss_grizzleAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
index 7909d9e6e39..ab6a2918ad4 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
@@ -38,9 +38,9 @@ class boss_high_interrogator_gerstahn : public CreatureScript
public:
boss_high_interrogator_gerstahn() : CreatureScript("boss_high_interrogator_gerstahn") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_high_interrogator_gerstahnAI (pCreature);
+ return new boss_high_interrogator_gerstahnAI (creature);
}
struct boss_high_interrogator_gerstahnAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
index ce1cee169d7..2fc97caa3dd 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
@@ -41,9 +41,9 @@ class boss_magmus : public CreatureScript
public:
boss_magmus() : CreatureScript("boss_magmus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_magmusAI (pCreature);
+ return new boss_magmusAI (creature);
}
struct boss_magmusAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
index 79fc21e6164..ac05f8d86bb 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
@@ -40,9 +40,9 @@ class boss_moira_bronzebeard : public CreatureScript
public:
boss_moira_bronzebeard() : CreatureScript("boss_moira_bronzebeard") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_moira_bronzebeardAI (pCreature);
+ return new boss_moira_bronzebeardAI (creature);
}
struct boss_moira_bronzebeardAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
index a29156785e0..4029724432f 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
@@ -52,26 +52,26 @@ class boss_gloomrel : public CreatureScript
public:
boss_gloomrel() : CreatureScript("boss_gloomrel") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(2606, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2606, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, SPELL_LEARN_SMELT, false);
+ creature->CastSpell(pPlayer, SPELL_LEARN_SMELT, false);
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
- pPlayer->SEND_GOSSIP_MENU(2604, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2604, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+22:
pPlayer->CLOSE_GOSSIP_MENU();
- if (InstanceScript* pInstance = pCreature->GetInstanceScript())
+ if (InstanceScript* pInstance = creature->GetInstanceScript())
{
//are 5 minutes expected? go template may have data to despawn when used at quest
pInstance->DoRespawnGameObject(pInstance->GetData64(DATA_GO_CHALICE), MINUTE*5);
@@ -81,7 +81,7 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestRewardStatus(QUEST_SPECTRAL_CHALICE) == 1 && pPlayer->GetSkillValue(SKILL_MINING) >= DATA_SKILLPOINT_MIN && !pPlayer->HasSpell(SPELL_SMELT_DARK_IRON))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -89,7 +89,7 @@ public:
if (pPlayer->GetQuestRewardStatus(QUEST_SPECTRAL_CHALICE) == 0 && pPlayer->GetSkillValue(SKILL_MINING) >= DATA_SKILLPOINT_MIN)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TRIBUTE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -112,22 +112,22 @@ class boss_doomrel : public CreatureScript
public:
boss_doomrel() : CreatureScript("boss_doomrel") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_DOOMREL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(2605, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2605, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
//start event here
- pCreature->setFaction(FACTION_HOSTILE);
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
- pCreature->AI()->AttackStart(pPlayer);
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ creature->setFaction(FACTION_HOSTILE);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ creature->AI()->AttackStart(pPlayer);
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance)
pInstance->SetData64(DATA_EVENSTARTER, pPlayer->GetGUID());
break;
@@ -135,17 +135,17 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_CHALLENGE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2601, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2601, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_doomrelAI (pCreature);
+ return new boss_doomrelAI (creature);
}
struct boss_doomrelAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
index 4e69f1a7e42..c9b5a172c65 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
@@ -38,9 +38,9 @@ class boss_broodlord : public CreatureScript
public:
boss_broodlord() : CreatureScript("boss_broodlord") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_broodlordAI (pCreature);
+ return new boss_broodlordAI (creature);
}
struct boss_broodlordAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
index 8d95df9c949..1a6072c1d3a 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
@@ -64,9 +64,9 @@ class boss_chromaggus : public CreatureScript
public:
boss_chromaggus() : CreatureScript("boss_chromaggus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_chromaggusAI (pCreature);
+ return new boss_chromaggusAI (creature);
}
struct boss_chromaggusAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
index 653da086b68..4c57c4336d9 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
@@ -35,9 +35,9 @@ class boss_ebonroc : public CreatureScript
public:
boss_ebonroc() : CreatureScript("boss_ebonroc") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ebonrocAI (pCreature);
+ return new boss_ebonrocAI (creature);
}
struct boss_ebonrocAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
index f27d190b7a0..9d53a7a0a95 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
@@ -34,9 +34,9 @@ class boss_firemaw : public CreatureScript
public:
boss_firemaw() : CreatureScript("boss_firemaw") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_firemawAI (pCreature);
+ return new boss_firemawAI (creature);
}
struct boss_firemawAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
index 279b99c1163..4e44a70475f 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
@@ -36,9 +36,9 @@ class boss_flamegor : public CreatureScript
public:
boss_flamegor() : CreatureScript("boss_flamegor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_flamegorAI (pCreature);
+ return new boss_flamegorAI (creature);
}
struct boss_flamegorAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
index bb122b173fe..89298862688 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
@@ -65,9 +65,9 @@ class boss_nefarian : public CreatureScript
public:
boss_nefarian() : CreatureScript("boss_nefarian") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_nefarianAI (pCreature);
+ return new boss_nefarianAI (creature);
}
struct boss_nefarianAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
index 4303e53199a..effcb5293dd 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
@@ -42,9 +42,9 @@ class boss_razorgore : public CreatureScript
public:
boss_razorgore() : CreatureScript("boss_razorgore") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_razorgoreAI (pCreature);
+ return new boss_razorgoreAI (creature);
}
struct boss_razorgoreAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
index 0f34e0b2b34..46be0b9921b 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
@@ -45,38 +45,38 @@ class boss_vaelastrasz : public CreatureScript
public:
boss_vaelastrasz() : CreatureScript("boss_vaelastrasz") { }
- void SendDefaultMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendDefaultMenu(Player* pPlayer, Creature* creature, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(boss_vaelastrasz::boss_vaelAI, pCreature->AI())->BeginSpeech(pPlayer);
+ CAST_AI(boss_vaelastrasz::boss_vaelAI, creature->AI())->BeginSpeech(pPlayer);
}
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiSender == GOSSIP_SENDER_MAIN)
- SendDefaultMenu(pPlayer, pCreature, uiAction);
+ SendDefaultMenu(pPlayer, creature, uiAction);
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_vaelAI (pCreature);
+ return new boss_vaelAI (creature);
}
struct boss_vaelAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
index d13e5db8238..b82ea5710c5 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
@@ -74,38 +74,38 @@ class boss_victor_nefarius : public CreatureScript
public:
boss_victor_nefarius() : CreatureScript("boss_victor_nefarius") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(7198, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7198, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(7199, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7199, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
- DoScriptText(SAY_GAMESBEGIN_1, pCreature);
- CAST_AI(boss_victor_nefarius::boss_victor_nefariusAI, pCreature->AI())->BeginEvent(pPlayer);
+ DoScriptText(SAY_GAMESBEGIN_1, creature);
+ CAST_AI(boss_victor_nefarius::boss_victor_nefariusAI, creature->AI())->BeginEvent(pPlayer);
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1 , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(7134, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7134, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_victor_nefariusAI (pCreature);
+ return new boss_victor_nefariusAI (creature);
}
struct boss_victor_nefariusAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index 2a7ca7ff872..c0be771ce4b 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -42,16 +42,16 @@ class boss_mr_smite : public CreatureScript
public:
boss_mr_smite() : CreatureScript("boss_mr_smite") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_mr_smiteAI (pCreature);
+ return new boss_mr_smiteAI (creature);
}
struct boss_mr_smiteAI : public ScriptedAI
{
- boss_mr_smiteAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_mr_smiteAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index 9b43dc457a9..8e7011a7b4f 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -90,45 +90,45 @@ class npc_blastmaster_emi_shortfuse : public CreatureScript
public:
npc_blastmaster_emi_shortfuse() : CreatureScript("npc_blastmaster_emi_shortfuse") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_blastmaster_emi_shortfuseAI(pCreature);
+ return new npc_blastmaster_emi_shortfuseAI(creature);
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- if (npc_escortAI* pEscortAI = CAST_AI(npc_blastmaster_emi_shortfuse::npc_blastmaster_emi_shortfuseAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_blastmaster_emi_shortfuse::npc_blastmaster_emi_shortfuseAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
- pCreature->setFaction(pPlayer->getFaction());
- pCreature->AI()->SetData(1, 0);
+ creature->setFaction(pPlayer->getFaction());
+ creature->AI()->SetData(1, 0);
pPlayer->CLOSE_GOSSIP_MENU();
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance && pInstance->GetData(TYPE_EVENT) == NOT_STARTED)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_EMI, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_EMI, creature->GetGUID());
return true;
}
struct npc_blastmaster_emi_shortfuseAI : public npc_escortAI
{
- npc_blastmaster_emi_shortfuseAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_blastmaster_emi_shortfuseAI(Creature* creature) : npc_escortAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
- pCreature->RestoreFaction();
+ pInstance = creature->GetInstanceScript();
+ creature->RestoreFaction();
Reset();
}
@@ -548,14 +548,14 @@ class boss_grubbis : public CreatureScript
public:
boss_grubbis() : CreatureScript("boss_grubbis") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_grubbisAI(pCreature);
+ return new boss_grubbisAI(creature);
}
struct boss_grubbisAI : public ScriptedAI
{
- boss_grubbisAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_grubbisAI(Creature* creature) : ScriptedAI(creature)
{
SetDataSummoner();
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
index 56e28dbdcc2..65a122798fe 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
@@ -48,9 +48,9 @@ class boss_curator : public CreatureScript
public:
boss_curator() : CreatureScript("boss_curator") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_curatorAI (pCreature);
+ return new boss_curatorAI (creature);
}
struct boss_curatorAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
index 39c210e7395..cdf63ee0edc 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
@@ -44,9 +44,9 @@ class boss_maiden_of_virtue : public CreatureScript
public:
boss_maiden_of_virtue() : CreatureScript("boss_maiden_of_virtue") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_maiden_of_virtueAI (pCreature);
+ return new boss_maiden_of_virtueAI (creature);
}
struct boss_maiden_of_virtueAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index adde1d9bf4a..283cbb7fdf7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -51,9 +51,9 @@ class boss_attumen : public CreatureScript
public:
boss_attumen() : CreatureScript("boss_attumen") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_attumenAI (pCreature);
+ return new boss_attumenAI (creature);
}
struct boss_attumenAI : public ScriptedAI
@@ -112,9 +112,9 @@ class boss_midnight : public CreatureScript
public:
boss_midnight() : CreatureScript("boss_midnight") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_midnightAI(pCreature);
+ return new boss_midnightAI(creature);
}
struct boss_midnightAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index 4fbf14be475..ff80d63e0de 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -65,9 +65,9 @@ class boss_moroes : public CreatureScript
public:
boss_moroes() : CreatureScript("boss_moroes") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_moroesAI (pCreature);
+ return new boss_moroesAI (creature);
}
struct boss_moroesAI : public ScriptedAI
@@ -155,7 +155,7 @@ public:
DeSpawnAdds();
if (isAddlistEmpty())
{
- Creature* pCreature = NULL;
+ Creature* creature = NULL;
std::vector<uint32> AddList;
for (uint8 i = 0; i < 6; ++i)
@@ -169,10 +169,10 @@ public:
{
uint32 entry = *itr;
- pCreature = me->SummonCreature(entry, Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
- if (pCreature)
+ creature = me->SummonCreature(entry, Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ if (creature)
{
- AddGUID[i] = pCreature->GetGUID();
+ AddGUID[i] = creature->GetGUID();
AddId[i] = entry;
}
++i;
@@ -181,10 +181,10 @@ public:
{
for (uint8 i = 0; i < 4; ++i)
{
- Creature* pCreature = me->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
- if (pCreature)
+ Creature* creature = me->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ if (creature)
{
- AddGUID[i] = pCreature->GetGUID();
+ AddGUID[i] = creature->GetGUID();
}
}
}
@@ -409,9 +409,9 @@ class boss_baroness_dorothea_millstipe : public CreatureScript
public:
boss_baroness_dorothea_millstipe() : CreatureScript("boss_baroness_dorothea_millstipe") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_baroness_dorothea_millstipeAI (pCreature);
+ return new boss_baroness_dorothea_millstipeAI (creature);
}
struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI
@@ -473,9 +473,9 @@ class boss_baron_rafe_dreuger : public CreatureScript
public:
boss_baron_rafe_dreuger() : CreatureScript("boss_baron_rafe_dreuger") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_baron_rafe_dreugerAI (pCreature);
+ return new boss_baron_rafe_dreugerAI (creature);
}
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
@@ -531,9 +531,9 @@ class boss_lady_catriona_von_indi : public CreatureScript
public:
boss_lady_catriona_von_indi() : CreatureScript("boss_lady_catriona_von_indi") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lady_catriona_von_indiAI (pCreature);
+ return new boss_lady_catriona_von_indiAI (creature);
}
struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI
@@ -602,9 +602,9 @@ class boss_lady_keira_berrybuck : public CreatureScript
public:
boss_lady_keira_berrybuck() : CreatureScript("boss_lady_keira_berrybuck") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lady_keira_berrybuckAI (pCreature);
+ return new boss_lady_keira_berrybuckAI (creature);
}
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
@@ -677,9 +677,9 @@ class boss_lord_robin_daris : public CreatureScript
public:
boss_lord_robin_daris() : CreatureScript("boss_lord_robin_daris") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lord_robin_darisAI (pCreature);
+ return new boss_lord_robin_darisAI (creature);
}
struct boss_lord_robin_darisAI : public boss_moroes_guestAI
@@ -734,9 +734,9 @@ class boss_lord_crispin_ference : public CreatureScript
public:
boss_lord_crispin_ference() : CreatureScript("boss_lord_crispin_ference") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lord_crispin_ferenceAI (pCreature);
+ return new boss_lord_crispin_ferenceAI (creature);
}
struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
index efc4a2d3442..1e06cdf1eb4 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
@@ -63,9 +63,9 @@ class boss_netherspite : public CreatureScript
public:
boss_netherspite() : CreatureScript("boss_netherspite") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_netherspiteAI(pCreature);
+ return new boss_netherspiteAI(creature);
}
struct boss_netherspiteAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index 3e4d92f0e97..5cd9f80217c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -63,9 +63,9 @@ class boss_nightbane : public CreatureScript
public:
boss_nightbane() : CreatureScript("boss_nightbane") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_nightbaneAI (pCreature);
+ return new boss_nightbaneAI (creature);
}
struct boss_nightbaneAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index daad47b6106..24352f93027 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -101,9 +101,9 @@ class netherspite_infernal : public CreatureScript
public:
netherspite_infernal() : CreatureScript("netherspite_infernal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new netherspite_infernalAI (pCreature);
+ return new netherspite_infernalAI (creature);
}
struct netherspite_infernalAI : public ScriptedAI
@@ -176,9 +176,9 @@ class boss_malchezaar : public CreatureScript
public:
boss_malchezaar() : CreatureScript("boss_malchezaar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_malchezaarAI (pCreature);
+ return new boss_malchezaarAI (creature);
}
struct boss_malchezaarAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 537af931b08..1a5382356ff 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -86,9 +86,9 @@ class boss_shade_of_aran : public CreatureScript
public:
boss_shade_of_aran() : CreatureScript("boss_shade_of_aran") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_aranAI (pCreature);
+ return new boss_aranAI (creature);
}
struct boss_aranAI : public ScriptedAI
@@ -516,9 +516,9 @@ class mob_aran_elemental : public CreatureScript
public:
mob_aran_elemental() : CreatureScript("mob_aran_elemental") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new water_elementalAI (pCreature);
+ return new water_elementalAI (creature);
}
struct water_elementalAI : public ScriptedAI
@@ -555,10 +555,10 @@ class mob_shadow_of_aran : public CreatureScript
public:
mob_shadow_of_aran() : CreatureScript("mob_shadow_of_aran") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- sLog->outString("TSCR: Convert simpleAI script for Creature Entry %u to ACID", pCreature->GetEntry());
- SimpleAI* ai = new SimpleAI (pCreature);
+ sLog->outString("TSCR: Convert simpleAI script for Creature Entry %u to ACID", creature->GetEntry());
+ SimpleAI* ai = new SimpleAI (creature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = SPELL_SHADOW_PYRO;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index 93eaf7098c2..477dcf0f7bf 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -61,9 +61,9 @@ class mob_kilrek : public CreatureScript
public:
mob_kilrek() : CreatureScript("mob_kilrek") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_kilrekAI (pCreature);
+ return new mob_kilrekAI (creature);
}
struct mob_kilrekAI : public ScriptedAI
@@ -133,9 +133,9 @@ class mob_demon_chain : public CreatureScript
public:
mob_demon_chain() : CreatureScript("mob_demon_chain") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_demon_chainAI(pCreature);
+ return new mob_demon_chainAI(creature);
}
struct mob_demon_chainAI : public ScriptedAI
@@ -171,9 +171,9 @@ class mob_fiendish_portal : public CreatureScript
public:
mob_fiendish_portal() : CreatureScript("mob_fiendish_portal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fiendish_portalAI (pCreature);
+ return new mob_fiendish_portalAI (creature);
}
struct mob_fiendish_portalAI : public PassiveAI
@@ -208,9 +208,9 @@ class mob_fiendish_imp : public CreatureScript
public:
mob_fiendish_imp() : CreatureScript("mob_fiendish_imp") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fiendish_impAI (pCreature);
+ return new mob_fiendish_impAI (creature);
}
struct mob_fiendish_impAI : public ScriptedAI
@@ -251,9 +251,9 @@ class boss_terestian_illhoof : public CreatureScript
public:
boss_terestian_illhoof() : CreatureScript("boss_terestian_illhoof") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_terestianAI (pCreature);
+ return new boss_terestianAI (creature);
}
struct boss_terestianAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 5feb1ff924e..8d6944b0531 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -88,16 +88,16 @@ EndScriptData */
#define CREATURE_CYCLONE 18412
#define CREATURE_CRONE 18168
-void SummonCroneIfReady(InstanceScript* pInstance, Creature* pCreature)
+void SummonCroneIfReady(InstanceScript* pInstance, Creature* creature)
{
pInstance->SetData(DATA_OPERA_OZ_DEATHCOUNT, SPECIAL); // Increment DeathCount
if (pInstance->GetData(DATA_OPERA_OZ_DEATHCOUNT) == 4)
{
- if (Creature* pCrone = pCreature->SummonCreature(CREATURE_CRONE, -10891.96f, -1755.95f, pCreature->GetPositionZ(), 4.64f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
+ if (Creature* pCrone = creature->SummonCreature(CREATURE_CRONE, -10891.96f, -1755.95f, creature->GetPositionZ(), 4.64f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
{
- if (pCreature->getVictim())
- pCrone->AI()->AttackStart(pCreature->getVictim());
+ if (creature->getVictim())
+ pCrone->AI()->AttackStart(creature->getVictim());
}
}
};
@@ -107,9 +107,9 @@ class boss_dorothee : public CreatureScript
public:
boss_dorothee() : CreatureScript("boss_dorothee") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_dorotheeAI(pCreature);
+ return new boss_dorotheeAI(creature);
}
struct boss_dorotheeAI : public ScriptedAI
@@ -222,9 +222,9 @@ class mob_tito : public CreatureScript
public:
mob_tito() : CreatureScript("mob_tito") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_titoAI(pCreature);
+ return new mob_titoAI(creature);
}
struct mob_titoAI : public ScriptedAI
@@ -289,9 +289,9 @@ class boss_strawman : public CreatureScript
public:
boss_strawman() : CreatureScript("boss_strawman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_strawmanAI(pCreature);
+ return new boss_strawmanAI(creature);
}
struct boss_strawmanAI : public ScriptedAI
@@ -404,9 +404,9 @@ class boss_tinhead : public CreatureScript
public:
boss_tinhead() : CreatureScript("boss_tinhead") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_tinheadAI(pCreature);
+ return new boss_tinheadAI(creature);
}
struct boss_tinheadAI : public ScriptedAI
@@ -514,9 +514,9 @@ class boss_roar : public CreatureScript
public:
boss_roar() : CreatureScript("boss_roar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_roarAI(pCreature);
+ return new boss_roarAI(creature);
}
struct boss_roarAI : public ScriptedAI
@@ -623,9 +623,9 @@ class boss_crone : public CreatureScript
public:
boss_crone() : CreatureScript("boss_crone") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_croneAI(pCreature);
+ return new boss_croneAI(creature);
}
struct boss_croneAI : public ScriptedAI
@@ -705,9 +705,9 @@ class mob_cyclone : public CreatureScript
public:
mob_cyclone() : CreatureScript("mob_cyclone") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_cycloneAI(pCreature);
+ return new mob_cycloneAI(creature);
}
struct mob_cycloneAI : public ScriptedAI
@@ -769,24 +769,24 @@ class npc_grandmother : public CreatureScript
public:
npc_grandmother() : CreatureScript("npc_grandmother") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
- if (Creature* pBigBadWolf = pCreature->SummonCreature(CREATURE_BIG_BAD_WOLF, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
+ if (Creature* pBigBadWolf = creature->SummonCreature(CREATURE_BIG_BAD_WOLF, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
pBigBadWolf->AI()->AttackStart(pPlayer);
- pCreature->DespawnOrUnsummon();
+ creature->DespawnOrUnsummon();
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GRANDMA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(8990, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8990, creature->GetGUID());
return true;
}
@@ -798,9 +798,9 @@ class boss_bigbadwolf : public CreatureScript
public:
boss_bigbadwolf() : CreatureScript("boss_bigbadwolf") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_bigbadwolfAI(pCreature);
+ return new boss_bigbadwolfAI(creature);
}
struct boss_bigbadwolfAI : public ScriptedAI
@@ -966,15 +966,15 @@ enum RAJPhase
PHASE_BOTH = 2,
};
-void PretendToDie(Creature* pCreature)
+void PretendToDie(Creature* creature)
{
- pCreature->InterruptNonMeleeSpells(true);
- pCreature->RemoveAllAuras();
- pCreature->SetHealth(0);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- pCreature->GetMotionMaster()->MovementExpired(false);
- pCreature->GetMotionMaster()->MoveIdle();
- pCreature->SetStandState(UNIT_STAND_STATE_DEAD);
+ creature->InterruptNonMeleeSpells(true);
+ creature->RemoveAllAuras();
+ creature->SetHealth(0);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->GetMotionMaster()->MovementExpired(false);
+ creature->GetMotionMaster()->MoveIdle();
+ creature->SetStandState(UNIT_STAND_STATE_DEAD);
};
void Resurrect(Creature* pTarget)
@@ -997,9 +997,9 @@ class boss_julianne : public CreatureScript
public:
boss_julianne() : CreatureScript("boss_julianne") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_julianneAI(pCreature);
+ return new boss_julianneAI(creature);
}
struct boss_julianneAI : public ScriptedAI
@@ -1120,9 +1120,9 @@ class boss_romulo : public CreatureScript
public:
boss_romulo() : CreatureScript("boss_romulo") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_romuloAI(pCreature);
+ return new boss_romuloAI(creature);
}
struct boss_romuloAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index 9d643667e7b..a4c9d6f1b9c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -252,11 +252,11 @@ public:
uint32 entry = ((uint32)Spawns[index][0]);
float PosX = Spawns[index][1];
- if (Creature* pCreature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
+ if (Creature* creature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
{
// In case database has bad flags
- pCreature->SetUInt32Value(UNIT_FIELD_FLAGS, 0);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->SetUInt32Value(UNIT_FIELD_FLAGS, 0);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -324,16 +324,16 @@ public:
}
};
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, pCreature->AI());
+ npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI());
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(8971, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8971, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -359,9 +359,9 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (InstanceScript* pInstance = pCreature->GetInstanceScript())
+ if (InstanceScript* pInstance = creature->GetInstanceScript())
{
// Check for death of Moroes and if opera event is not done already
if (pInstance->GetData(TYPE_MOROES) == DONE && pInstance->GetData(TYPE_OPERA) != DONE)
@@ -375,25 +375,25 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
}
- if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, pCreature->AI()))
+ if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI()))
{
if (!pBarnesAI->RaidWiped)
- pPlayer->SEND_GOSSIP_MENU(8970, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8970, creature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(8975, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8975, creature->GetGUID());
return true;
}
}
}
- pPlayer->SEND_GOSSIP_MENU(8978, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8978, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_barnesAI(pCreature);
+ return new npc_barnesAI(creature);
}
};
@@ -414,7 +414,7 @@ class npc_berthold : public CreatureScript
public:
npc_berthold() : CreatureScript("npc_berthold") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
@@ -424,16 +424,16 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (InstanceScript* pInstance = pCreature->GetInstanceScript())
+ if (InstanceScript* pInstance = creature->GetInstanceScript())
{
// Check if Shade of Aran event is done
if (pInstance->GetData(TYPE_ARAN) == DONE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -467,9 +467,9 @@ class npc_image_of_medivh : public CreatureScript
public:
npc_image_of_medivh() : CreatureScript("npc_image_of_medivh") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_image_of_medivhAI(pCreature);
+ return new npc_image_of_medivhAI(creature);
}
struct npc_image_of_medivhAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index 1e2177cab74..bcd355873bf 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -92,9 +92,9 @@ class boss_priestess_delrissa : public CreatureScript
public:
boss_priestess_delrissa() : CreatureScript("boss_priestess_delrissa") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_priestess_delrissaAI(pCreature);
+ return new boss_priestess_delrissaAI(creature);
}
struct boss_priestess_delrissaAI : public ScriptedAI
@@ -486,9 +486,9 @@ class boss_kagani_nightstrike : public CreatureScript
public:
boss_kagani_nightstrike() : CreatureScript("boss_kagani_nightstrike") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kagani_nightstrikeAI(pCreature);
+ return new boss_kagani_nightstrikeAI(creature);
}
struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI
@@ -591,9 +591,9 @@ class boss_ellris_duskhallow : public CreatureScript
public:
boss_ellris_duskhallow() : CreatureScript("boss_ellris_duskhallow") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ellris_duskhallowAI(pCreature);
+ return new boss_ellris_duskhallowAI(creature);
}
struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
@@ -683,9 +683,9 @@ class boss_eramas_brightblaze : public CreatureScript
public:
boss_eramas_brightblaze() : CreatureScript("boss_eramas_brightblaze") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_eramas_brightblazeAI(pCreature);
+ return new boss_eramas_brightblazeAI(creature);
}
struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI
@@ -745,9 +745,9 @@ class boss_yazzai : public CreatureScript
public:
boss_yazzai() : CreatureScript("boss_yazzai") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_yazzaiAI(pCreature);
+ return new boss_yazzaiAI(creature);
}
struct boss_yazzaiAI : public boss_priestess_lackey_commonAI
@@ -876,9 +876,9 @@ class boss_warlord_salaris : public CreatureScript
public:
boss_warlord_salaris() : CreatureScript("boss_warlord_salaris") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_warlord_salarisAI(pCreature);
+ return new boss_warlord_salarisAI(creature);
}
struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI
@@ -997,9 +997,9 @@ class boss_garaxxas : public CreatureScript
public:
boss_garaxxas() : CreatureScript("boss_garaxxas") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_garaxxasAI(pCreature);
+ return new boss_garaxxasAI(creature);
}
struct boss_garaxxasAI : public boss_priestess_lackey_commonAI
@@ -1117,9 +1117,9 @@ class boss_apoko : public CreatureScript
public:
boss_apoko() : CreatureScript("boss_apoko") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_apokoAI(pCreature);
+ return new boss_apokoAI(creature);
}
struct boss_apokoAI : public boss_priestess_lackey_commonAI
@@ -1216,9 +1216,9 @@ class boss_zelfan : public CreatureScript
public:
boss_zelfan() : CreatureScript("boss_zelfan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_zelfanAI(pCreature);
+ return new boss_zelfanAI(creature);
}
struct boss_zelfanAI : public boss_priestess_lackey_commonAI
@@ -1302,9 +1302,9 @@ class mob_high_explosive_sheep : public CreatureScript
public:
mob_high_explosive_sheep() : CreatureScript("mob_high_explosive_sheep") { }
- //CreatureAI* GetAI(Creature* pCreature) const
+ //CreatureAI* GetAI(Creature* creature) const
//{
- // return new mob_high_explosive_sheepAI (pCreature);
+ // return new mob_high_explosive_sheepAI (creature);
//};
};
*/
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index 025c121a178..8b68330717f 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -56,9 +56,9 @@ class boss_selin_fireheart : public CreatureScript
public:
boss_selin_fireheart() : CreatureScript("boss_selin_fireheart") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_selin_fireheartAI (pCreature);
+ return new boss_selin_fireheartAI (creature);
};
struct boss_selin_fireheartAI : public ScriptedAI
@@ -326,9 +326,9 @@ class mob_fel_crystal : public CreatureScript
public:
mob_fel_crystal() : CreatureScript("mob_fel_crystal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fel_crystalAI (pCreature);
+ return new mob_fel_crystalAI (creature);
};
struct mob_fel_crystalAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
index ad3b6896968..b742e9702b5 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
@@ -64,9 +64,9 @@ class boss_vexallus : public CreatureScript
public:
boss_vexallus() : CreatureScript("boss_vexallus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_vexallusAI (pCreature);
+ return new boss_vexallusAI (creature);
};
struct boss_vexallusAI : public ScriptedAI
@@ -199,9 +199,9 @@ class mob_pure_energy : public CreatureScript
public:
mob_pure_energy() : CreatureScript("mob_pure_energy") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_pure_energyAI (pCreature);
+ return new mob_pure_energyAI (creature);
};
struct mob_pure_energyAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
index d6fed004baa..f9ba0d7a4a2 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
@@ -56,54 +56,54 @@ class npc_kalecgos : public CreatureScript
public:
npc_kalecgos() : CreatureScript("npc_kalecgos") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(12500, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12500, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(12502, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12502, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(12606, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12606, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(12607, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12607, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
- pPlayer->SEND_GOSSIP_MENU(12608, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12608, creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(12498, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12498, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_kalecgosAI(pCreature);
+ return new npc_kalecgosAI(creature);
}
struct npc_kalecgosAI : public ScriptedAI
{
- npc_kalecgosAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_kalecgosAI(Creature* creature) : ScriptedAI(creature) {}
uint32 m_uiTransformTimer;
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp
index 6c3e7f7d4f6..72f89c4f47d 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp
@@ -52,7 +52,7 @@ class boss_baron_geddon : public CreatureScript
struct boss_baron_geddonAI : public BossAI
{
- boss_baron_geddonAI(Creature* pCreature) : BossAI(pCreature, BOSS_BARON_GEDDON)
+ boss_baron_geddonAI(Creature* creature) : BossAI(creature, BOSS_BARON_GEDDON)
{
}
@@ -110,9 +110,9 @@ class boss_baron_geddon : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_baron_geddonAI (pCreature);
+ return new boss_baron_geddonAI (creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp
index 384599041da..ebc6bcec24f 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp
@@ -55,7 +55,7 @@ class boss_magmadar : public CreatureScript
struct boss_magmadarAI : public BossAI
{
- boss_magmadarAI(Creature* pCreature) : BossAI(pCreature, BOSS_MAGMADAR)
+ boss_magmadarAI(Creature* creature) : BossAI(creature, BOSS_MAGMADAR)
{
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
index c7c80015f63..e716e4a7361 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
@@ -76,7 +76,7 @@ class boss_majordomo : public CreatureScript
struct boss_majordomoAI : public BossAI
{
- boss_majordomoAI(Creature* pCreature) : BossAI(pCreature, BOSS_MAJORDOMO_EXECUTUS)
+ boss_majordomoAI(Creature* creature) : BossAI(creature, BOSS_MAJORDOMO_EXECUTUS)
{
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
index 9180edde7a0..3e28382efdf 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
@@ -79,7 +79,7 @@ class boss_ragnaros : public CreatureScript
struct boss_ragnarosAI : public BossAI
{
- boss_ragnarosAI(Creature* pCreature) : BossAI(pCreature, BOSS_RAGNAROS)
+ boss_ragnarosAI(Creature* creature) : BossAI(creature, BOSS_RAGNAROS)
{
_introState = 0;
me->SetReactState(REACT_PASSIVE);
@@ -303,9 +303,9 @@ class boss_ragnaros : public CreatureScript
bool _isBanished;
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ragnarosAI(pCreature);
+ return new boss_ragnarosAI(creature);
}
};
@@ -339,9 +339,9 @@ class mob_son_of_flame : public CreatureScript
InstanceScript* instance;
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_son_of_flameAI(pCreature);
+ return new mob_son_of_flameAI(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp
index d4f746b0cb3..d082140e34c 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp
@@ -46,9 +46,9 @@ class mob_ancient_core_hound : public CreatureScript
public:
mob_ancient_core_hound() : CreatureScript("mob_ancient_core_hound") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- SimpleAI *ai = new SimpleAI(pCreature);
+ SimpleAI *ai = new SimpleAI(creature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = SPELL_CONE_OF_FIRE;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index bc25fe7a753..34a30dd81bf 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -95,9 +95,9 @@ class npc_unworthy_initiate : public CreatureScript
public:
npc_unworthy_initiate() : CreatureScript("npc_unworthy_initiate") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_unworthy_initiateAI(pCreature);
+ return new npc_unworthy_initiateAI(creature);
}
struct npc_unworthy_initiateAI : public ScriptedAI
@@ -286,9 +286,9 @@ class npc_unworthy_initiate_anchor : public CreatureScript
public:
npc_unworthy_initiate_anchor() : CreatureScript("npc_unworthy_initiate_anchor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_unworthy_initiate_anchorAI(pCreature);
+ return new npc_unworthy_initiate_anchorAI(creature);
}
struct npc_unworthy_initiate_anchorAI : public PassiveAI
@@ -362,58 +362,58 @@ class npc_death_knight_initiate : public CreatureScript
public:
npc_death_knight_initiate() : CreatureScript("npc_death_knight_initiate") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- if (pPlayer->isInCombat() || pCreature->isInCombat())
+ if (pPlayer->isInCombat() || creature->isInCombat())
return true;
- if (npc_death_knight_initiateAI* pInitiateAI = CAST_AI(npc_death_knight_initiate::npc_death_knight_initiateAI, pCreature->AI()))
+ if (npc_death_knight_initiateAI* pInitiateAI = CAST_AI(npc_death_knight_initiate::npc_death_knight_initiateAI, creature->AI()))
{
if (pInitiateAI->m_bIsDuelInProgress)
return true;
}
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15);
int32 uiSayId = rand()% (sizeof(m_auiRandomSay)/sizeof(int32));
- DoScriptText(m_auiRandomSay[uiSayId], pCreature, pPlayer);
+ DoScriptText(m_auiRandomSay[uiSayId], creature, pPlayer);
- pPlayer->CastSpell(pCreature, SPELL_DUEL, false);
+ pPlayer->CastSpell(creature, SPELL_DUEL, false);
pPlayer->CastSpell(pPlayer, SPELL_DUEL_FLAG, true);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pPlayer->GetQuestStatus(QUEST_DEATH_CHALLENGE) == QUEST_STATUS_INCOMPLETE && pCreature->IsFullHealth())
+ if (pPlayer->GetQuestStatus(QUEST_DEATH_CHALLENGE) == QUEST_STATUS_INCOMPLETE && creature->IsFullHealth())
{
if (pPlayer->HealthBelowPct(10))
return true;
- if (pPlayer->isInCombat() || pCreature->isInCombat())
+ if (pPlayer->isInCombat() || creature->isInCombat())
return true;
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ACCEPT_DUEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_death_knight_initiateAI(pCreature);
+ return new npc_death_knight_initiateAI(creature);
}
struct npc_death_knight_initiateAI : public CombatAI
{
- npc_death_knight_initiateAI(Creature* pCreature) : CombatAI(pCreature)
+ npc_death_knight_initiateAI(Creature* creature) : CombatAI(creature)
{
m_bIsDuelInProgress = false;
}
@@ -524,9 +524,9 @@ class npc_dark_rider_of_acherus : public CreatureScript
public:
npc_dark_rider_of_acherus() : CreatureScript("npc_dark_rider_of_acherus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_dark_rider_of_acherusAI(pCreature);
+ return new npc_dark_rider_of_acherusAI(creature);
}
struct npc_dark_rider_of_acherusAI : public ScriptedAI
@@ -616,9 +616,9 @@ class npc_salanar_the_horseman : public CreatureScript
public:
npc_salanar_the_horseman() : CreatureScript("npc_salanar_the_horseman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_salanar_the_horsemanAI(pCreature);
+ return new npc_salanar_the_horsemanAI(creature);
}
struct npc_salanar_the_horsemanAI : public ScriptedAI
@@ -685,9 +685,9 @@ class npc_ros_dark_rider : public CreatureScript
public:
npc_ros_dark_rider() : CreatureScript("npc_ros_dark_rider") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ros_dark_riderAI(pCreature);
+ return new npc_ros_dark_riderAI(creature);
}
struct npc_ros_dark_riderAI : public ScriptedAI
@@ -736,9 +736,9 @@ class npc_dkc1_gothik : public CreatureScript
public:
npc_dkc1_gothik() : CreatureScript("npc_dkc1_gothik") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_dkc1_gothikAI(pCreature);
+ return new npc_dkc1_gothikAI(creature);
}
struct npc_dkc1_gothikAI : public ScriptedAI
@@ -778,9 +778,9 @@ class npc_scarlet_ghoul : public CreatureScript
public:
npc_scarlet_ghoul() : CreatureScript("npc_scarlet_ghoul") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_scarlet_ghoulAI(pCreature);
+ return new npc_scarlet_ghoulAI(creature);
}
struct npc_scarlet_ghoulAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index 50f761b4fa7..b68a7a5d777 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -49,14 +49,14 @@ class npc_crusade_persuaded : public CreatureScript
public:
npc_crusade_persuaded() : CreatureScript("npc_crusade_persuaded") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_crusade_persuadedAI (pCreature);
+ return new npc_crusade_persuadedAI (creature);
}
struct npc_crusade_persuadedAI : public ScriptedAI
{
- npc_crusade_persuadedAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_crusade_persuadedAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiSpeech_timer;
uint32 uiSpeech_counter;
@@ -177,26 +177,26 @@ class npc_koltira_deathweaver : public CreatureScript
public:
npc_koltira_deathweaver() : CreatureScript("npc_koltira_deathweaver") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_BREAKOUT)
{
- pCreature->SetStandState(UNIT_STAND_STATE_STAND);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_koltira_deathweaver::npc_koltira_deathweaverAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_koltira_deathweaver::npc_koltira_deathweaverAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_koltira_deathweaverAI(pCreature);
+ return new npc_koltira_deathweaverAI(creature);
}
struct npc_koltira_deathweaverAI : public npc_escortAI
{
- npc_koltira_deathweaverAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_koltira_deathweaverAI(Creature* creature) : npc_escortAI(creature)
{
me->SetReactState(REACT_DEFENSIVE);
}
@@ -356,14 +356,14 @@ class mob_scarlet_courier : public CreatureScript
public:
mob_scarlet_courier() : CreatureScript("mob_scarlet_courier") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_scarlet_courierAI (pCreature);
+ return new mob_scarlet_courierAI (creature);
}
struct mob_scarlet_courierAI : public ScriptedAI
{
- mob_scarlet_courierAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiStage;
uint32 uiStage_timer;
@@ -450,14 +450,14 @@ class mob_high_inquisitor_valroth : public CreatureScript
public:
mob_high_inquisitor_valroth() : CreatureScript("mob_high_inquisitor_valroth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_high_inquisitor_valrothAI (pCreature);
+ return new mob_high_inquisitor_valrothAI (creature);
}
struct mob_high_inquisitor_valrothAI : public ScriptedAI
{
- mob_high_inquisitor_valrothAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiRenew_timer;
uint32 uiInquisitor_Penance_timer;
@@ -586,14 +586,14 @@ class npc_a_special_surprise : public CreatureScript
public:
npc_a_special_surprise() : CreatureScript("npc_a_special_surprise") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_a_special_surpriseAI(pCreature);
+ return new npc_a_special_surpriseAI(creature);
}
struct npc_a_special_surpriseAI : public ScriptedAI
{
- npc_a_special_surpriseAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_a_special_surpriseAI(Creature* creature) : ScriptedAI(creature) {}
uint32 ExecuteSpeech_Timer;
uint32 ExecuteSpeech_Counter;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 04d8244ffc7..ca0c19e7032 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -287,41 +287,41 @@ class npc_highlord_darion_mograine : public CreatureScript
public:
npc_highlord_darion_mograine() : CreatureScript("npc_highlord_darion_mograine") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_highlord_darion_mograine::npc_highlord_darion_mograineAI, pCreature->AI())->uiStep = 1;
- CAST_AI(npc_highlord_darion_mograine::npc_highlord_darion_mograineAI, pCreature->AI())->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_highlord_darion_mograine::npc_highlord_darion_mograineAI, creature->AI())->uiStep = 1;
+ CAST_AI(npc_highlord_darion_mograine::npc_highlord_darion_mograineAI, creature->AI())->Start(true, false, pPlayer->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(12801) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(0, "I am ready.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_highlord_darion_mograineAI(pCreature);
+ return new npc_highlord_darion_mograineAI(creature);
}
struct npc_highlord_darion_mograineAI : public npc_escortAI
{
- npc_highlord_darion_mograineAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_highlord_darion_mograineAI(Creature* creature) : npc_escortAI(creature)
{
Reset();
}
@@ -1671,14 +1671,14 @@ class npc_the_lich_king_tirion_dawn : public CreatureScript
public:
npc_the_lich_king_tirion_dawn() : CreatureScript("npc_the_lich_king_tirion_dawn") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_the_lich_king_tirion_dawnAI (pCreature);
+ return new npc_the_lich_king_tirion_dawnAI (creature);
}
struct npc_the_lich_king_tirion_dawnAI : public ScriptedAI
{
- npc_the_lich_king_tirion_dawnAI(Creature* pCreature) : ScriptedAI(pCreature) { Reset(); }
+ npc_the_lich_king_tirion_dawnAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
void Reset() {}
void AttackStart(Unit* /*who*/) {} // very sample, just don't make them aggreesive
void UpdateAI(const uint32 /*diff*/) {}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index 2bea5547a4d..e6cd684de6c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -28,9 +28,9 @@ class npc_valkyr_battle_maiden : public CreatureScript
public:
npc_valkyr_battle_maiden() : CreatureScript("npc_valkyr_battle_maiden") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_valkyr_battle_maidenAI (pCreature);
+ return new npc_valkyr_battle_maidenAI (creature);
}
struct npc_valkyr_battle_maidenAI : public PassiveAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index 3ac8928f7b8..408aa8f5c8f 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -42,9 +42,9 @@ class boss_arcanist_doan : public CreatureScript
public:
boss_arcanist_doan() : CreatureScript("boss_arcanist_doan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_arcanist_doanAI (pCreature);
+ return new boss_arcanist_doanAI (creature);
}
struct boss_arcanist_doanAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index 04e525a3985..83a5b5808f4 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -34,9 +34,9 @@ class boss_azshir_the_sleepless : public CreatureScript
public:
boss_azshir_the_sleepless() : CreatureScript("boss_azshir_the_sleepless") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_azshir_the_sleeplessAI (pCreature);
+ return new boss_azshir_the_sleeplessAI (creature);
}
struct boss_azshir_the_sleeplessAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
index 852b21de423..16875dce85f 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
@@ -42,9 +42,9 @@ class boss_bloodmage_thalnos : public CreatureScript
public:
boss_bloodmage_thalnos() : CreatureScript("boss_bloodmage_thalnos") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_bloodmage_thalnosAI (pCreature);
+ return new boss_bloodmage_thalnosAI (creature);
}
struct boss_bloodmage_thalnosAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index cf785a64301..13196ddea04 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -133,9 +133,9 @@ class mob_wisp_invis : public CreatureScript
public:
mob_wisp_invis() : CreatureScript("mob_wisp_invis") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_wisp_invisAI (pCreature);
+ return new mob_wisp_invisAI (creature);
}
struct mob_wisp_invisAI : public ScriptedAI
@@ -220,9 +220,9 @@ class mob_head : public CreatureScript
public:
mob_head() : CreatureScript("mob_head") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_headAI (pCreature);
+ return new mob_headAI (creature);
}
struct mob_headAI : public ScriptedAI
@@ -359,9 +359,9 @@ class boss_headless_horseman : public CreatureScript
public:
boss_headless_horseman() : CreatureScript("boss_headless_horseman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_headless_horsemanAI (pCreature);
+ return new boss_headless_horsemanAI (creature);
}
struct boss_headless_horsemanAI : public ScriptedAI
@@ -748,9 +748,9 @@ class mob_pulsing_pumpkin : public CreatureScript
public:
mob_pulsing_pumpkin() : CreatureScript("mob_pulsing_pumpkin") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_pulsing_pumpkinAI (pCreature);
+ return new mob_pulsing_pumpkinAI (creature);
}
struct mob_pulsing_pumpkinAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 6950f312f90..bb2fea6a1a7 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -45,9 +45,9 @@ class boss_herod : public CreatureScript
public:
boss_herod() : CreatureScript("boss_herod") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_herodAI(pCreature);
+ return new boss_herodAI(creature);
}
struct boss_herodAI : public ScriptedAI
@@ -123,9 +123,9 @@ class mob_scarlet_trainee : public CreatureScript
public:
mob_scarlet_trainee() : CreatureScript("mob_scarlet_trainee") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_scarlet_traineeAI(pCreature);
+ return new mob_scarlet_traineeAI(creature);
}
struct mob_scarlet_traineeAI : public npc_escortAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
index ddbbd43b1d0..665cfa54f1e 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
@@ -40,9 +40,9 @@ class boss_high_inquisitor_fairbanks : public CreatureScript
public:
boss_high_inquisitor_fairbanks() : CreatureScript("boss_high_inquisitor_fairbanks") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_high_inquisitor_fairbanksAI (pCreature);
+ return new boss_high_inquisitor_fairbanksAI (creature);
}
struct boss_high_inquisitor_fairbanksAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
index 351b0681423..8b0f793d2df 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
@@ -37,9 +37,9 @@ class boss_houndmaster_loksey : public CreatureScript
public:
boss_houndmaster_loksey() : CreatureScript("boss_houndmaster_loksey") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_houndmaster_lokseyAI (pCreature);
+ return new boss_houndmaster_lokseyAI (creature);
}
struct boss_houndmaster_lokseyAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index d369cd8b247..bb857f8362b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -42,9 +42,9 @@ class boss_interrogator_vishas : public CreatureScript
public:
boss_interrogator_vishas() : CreatureScript("boss_interrogator_vishas") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_interrogator_vishasAI (pCreature);
+ return new boss_interrogator_vishasAI (creature);
}
struct boss_interrogator_vishasAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index fd44a9bfe54..647ebdda0fe 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -58,16 +58,16 @@ class boss_scarlet_commander_mograine : public CreatureScript
public:
boss_scarlet_commander_mograine() : CreatureScript("boss_scarlet_commander_mograine") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_scarlet_commander_mograineAI (pCreature);
+ return new boss_scarlet_commander_mograineAI (creature);
}
struct boss_scarlet_commander_mograineAI : public ScriptedAI
{
- boss_scarlet_commander_mograineAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_scarlet_commander_mograineAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -223,16 +223,16 @@ class boss_high_inquisitor_whitemane : public CreatureScript
public:
boss_high_inquisitor_whitemane() : CreatureScript("boss_high_inquisitor_whitemane") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_high_inquisitor_whitemaneAI (pCreature);
+ return new boss_high_inquisitor_whitemaneAI (creature);
}
struct boss_high_inquisitor_whitemaneAI : public ScriptedAI
{
- boss_high_inquisitor_whitemaneAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_high_inquisitor_whitemaneAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
index 5b025a7c579..7ee479727ed 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
@@ -35,9 +35,9 @@ class boss_scorn : public CreatureScript
public:
boss_scorn() : CreatureScript("boss_scorn") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_scornAI (pCreature);
+ return new boss_scornAI (creature);
}
struct boss_scornAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index 96ebeef1a0e..34988e063ff 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -55,9 +55,9 @@ class boss_darkmaster_gandling : public CreatureScript
public:
boss_darkmaster_gandling() : CreatureScript("boss_darkmaster_gandling") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_darkmaster_gandlingAI (pCreature);
+ return new boss_darkmaster_gandlingAI (creature);
}
struct boss_darkmaster_gandlingAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp
index e11ed41024b..4c66c129893 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp
@@ -30,9 +30,9 @@ class boss_death_knight_darkreaver : public CreatureScript
public:
boss_death_knight_darkreaver() : CreatureScript("boss_death_knight_darkreaver") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_death_knight_darkreaverAI (pCreature);
+ return new boss_death_knight_darkreaverAI (creature);
}
struct boss_death_knight_darkreaverAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
index a11e37d4321..c1cb60f6761 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
@@ -38,9 +38,9 @@ class boss_doctor_theolen_krastinov : public CreatureScript
public:
boss_doctor_theolen_krastinov() : CreatureScript("boss_doctor_theolen_krastinov") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_theolenkrastinovAI (pCreature);
+ return new boss_theolenkrastinovAI (creature);
}
struct boss_theolenkrastinovAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
index 858a829854b..dcd8e4940a1 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
@@ -36,9 +36,9 @@ class boss_illucia_barov : public CreatureScript
public:
boss_illucia_barov() : CreatureScript("boss_illucia_barov") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_illuciabarovAI (pCreature);
+ return new boss_illuciabarovAI (creature);
}
struct boss_illuciabarovAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
index 24e064a5752..9ca1a12bb02 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
@@ -37,9 +37,9 @@ class boss_instructor_malicia : public CreatureScript
public:
boss_instructor_malicia() : CreatureScript("boss_instructor_malicia") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_instructormaliciaAI (pCreature);
+ return new boss_instructormaliciaAI (creature);
}
struct boss_instructormaliciaAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
index 26b944fc7a5..f485b81072f 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
@@ -36,9 +36,9 @@ class boss_jandice_barov : public CreatureScript
public:
boss_jandice_barov() : CreatureScript("boss_jandice_barov") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_jandicebarovAI (pCreature);
+ return new boss_jandicebarovAI (creature);
}
struct boss_jandicebarovAI : public ScriptedAI
@@ -158,9 +158,9 @@ class mob_illusionofjandicebarov : public CreatureScript
public:
mob_illusionofjandicebarov() : CreatureScript("mob_illusionofjandicebarov") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_illusionofjandicebarovAI (pCreature);
+ return new mob_illusionofjandicebarovAI (creature);
}
struct mob_illusionofjandicebarovAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
index 311a32d9a54..72685d29181 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
@@ -33,9 +33,9 @@ class boss_kormok : public CreatureScript
public:
boss_kormok() : CreatureScript("boss_kormok") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kormokAI (pCreature);
+ return new boss_kormokAI (creature);
}
struct boss_kormokAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
index c2875fbedc5..ae2550886b9 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
@@ -34,9 +34,9 @@ class boss_lord_alexei_barov : public CreatureScript
public:
boss_lord_alexei_barov() : CreatureScript("boss_lord_alexei_barov") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lordalexeibarovAI (pCreature);
+ return new boss_lordalexeibarovAI (creature);
}
struct boss_lordalexeibarovAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
index 6f7814e3481..d23eee99bb9 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
@@ -36,9 +36,9 @@ class boss_lorekeeper_polkelt : public CreatureScript
public:
boss_lorekeeper_polkelt() : CreatureScript("boss_lorekeeper_polkelt") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lorekeeperpolkeltAI (pCreature);
+ return new boss_lorekeeperpolkeltAI (creature);
}
struct boss_lorekeeperpolkeltAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
index 75ac2ac8e6b..026bbbae5b1 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
@@ -37,9 +37,9 @@ class boss_boss_ras_frostwhisper : public CreatureScript
public:
boss_boss_ras_frostwhisper() : CreatureScript("boss_boss_ras_frostwhisper") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_rasfrostAI (pCreature);
+ return new boss_rasfrostAI (creature);
}
struct boss_rasfrostAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
index 3afe86dc9c9..e69fa65a00e 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
@@ -36,9 +36,9 @@ class boss_the_ravenian : public CreatureScript
public:
boss_the_ravenian() : CreatureScript("boss_the_ravenian") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_theravenianAI (pCreature);
+ return new boss_theravenianAI (creature);
}
struct boss_theravenianAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp
index 5c8bd795669..3512e4cd1cf 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp
@@ -38,9 +38,9 @@ class boss_vectus : public CreatureScript
public:
boss_vectus() : CreatureScript("boss_vectus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_vectusAI (pCreature);
+ return new boss_vectusAI (creature);
}
struct boss_vectusAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 0a003e39fdb..5cd30dea384 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -58,32 +58,32 @@ class npc_shadowfang_prisoner : public CreatureScript
public:
npc_shadowfang_prisoner() : CreatureScript("npc_shadowfang_prisoner") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_shadowfang_prisonerAI(pCreature);
+ return new npc_shadowfang_prisonerAI(creature);
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- if (npc_escortAI* pEscortAI = CAST_AI(npc_shadowfang_prisoner::npc_shadowfang_prisonerAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_shadowfang_prisoner::npc_shadowfang_prisonerAI, creature->AI()))
pEscortAI->Start(false, false);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance && pInstance->GetData(TYPE_FREE_NPC) != DONE && pInstance->GetData(TYPE_RETHILGORE) == DONE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DOOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -146,16 +146,16 @@ class npc_arugal_voidwalker : public CreatureScript
public:
npc_arugal_voidwalker() : CreatureScript("npc_arugal_voidwalker") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_arugal_voidwalkerAI(pCreature);
+ return new npc_arugal_voidwalkerAI(creature);
}
struct npc_arugal_voidwalkerAI : public ScriptedAI
{
- npc_arugal_voidwalkerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_arugal_voidwalkerAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
index 5165291ce4c..b3885f796fe 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
@@ -82,9 +82,9 @@ class boss_baron_rivendare : public CreatureScript
public:
boss_baron_rivendare() : CreatureScript("boss_baron_rivendare") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_baron_rivendareAI (pCreature);
+ return new boss_baron_rivendareAI (creature);
}
struct boss_baron_rivendareAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
index 85818ecbe69..58e8a0813ed 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
@@ -36,9 +36,9 @@ class boss_baroness_anastari : public CreatureScript
public:
boss_baroness_anastari() : CreatureScript("boss_baroness_anastari") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_baroness_anastariAI (pCreature);
+ return new boss_baroness_anastariAI (creature);
}
struct boss_baroness_anastariAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
index 57293f18641..edf291a7c0e 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
@@ -81,9 +81,9 @@ class boss_cannon_master_willey : public CreatureScript
public:
boss_cannon_master_willey() : CreatureScript("boss_cannon_master_willey") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_cannon_master_willeyAI (pCreature);
+ return new boss_cannon_master_willeyAI (creature);
}
struct boss_cannon_master_willeyAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
index f6a6639264b..c1033a2fdb9 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
@@ -70,9 +70,9 @@ class boss_dathrohan_balnazzar : public CreatureScript
public:
boss_dathrohan_balnazzar() : CreatureScript("boss_dathrohan_balnazzar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_dathrohan_balnazzarAI (pCreature);
+ return new boss_dathrohan_balnazzarAI (creature);
}
struct boss_dathrohan_balnazzarAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp
index 1388547c26b..1a4acf9be7e 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp
@@ -39,9 +39,9 @@ class boss_magistrate_barthilas : public CreatureScript
public:
boss_magistrate_barthilas() : CreatureScript("boss_magistrate_barthilas") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_magistrate_barthilasAI (pCreature);
+ return new boss_magistrate_barthilasAI (creature);
}
struct boss_magistrate_barthilasAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
index 8056a1d13bd..521348dd0db 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
@@ -36,9 +36,9 @@ class boss_maleki_the_pallid : public CreatureScript
public:
boss_maleki_the_pallid() : CreatureScript("boss_maleki_the_pallid") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_maleki_the_pallidAI (pCreature);
+ return new boss_maleki_the_pallidAI (creature);
}
struct boss_maleki_the_pallidAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
index 6e18eda0768..963149022c8 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
@@ -36,9 +36,9 @@ class boss_nerubenkan : public CreatureScript
public:
boss_nerubenkan() : CreatureScript("boss_nerubenkan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_nerubenkanAI (pCreature);
+ return new boss_nerubenkanAI (creature);
}
struct boss_nerubenkanAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
index 2427cac6bcb..fac45e5ffaa 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
@@ -47,9 +47,9 @@ class boss_silver_hand_bosses : public CreatureScript
public:
boss_silver_hand_bosses() : CreatureScript("boss_silver_hand_bosses") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_silver_hand_bossesAI (pCreature);
+ return new boss_silver_hand_bossesAI (creature);
}
struct boss_silver_hand_bossesAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
index 43aaccbeda6..f6d6ae377e4 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
@@ -41,9 +41,9 @@ class boss_postmaster_malown : public CreatureScript
public:
boss_postmaster_malown() : CreatureScript("boss_postmaster_malown") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_postmaster_malownAI (pCreature);
+ return new boss_postmaster_malownAI (creature);
}
struct boss_postmaster_malownAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
index b53c77acac5..aa9ba7b74b3 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
@@ -36,9 +36,9 @@ class boss_ramstein_the_gorger : public CreatureScript
public:
boss_ramstein_the_gorger() : CreatureScript("boss_ramstein_the_gorger") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ramstein_the_gorgerAI (pCreature);
+ return new boss_ramstein_the_gorgerAI (creature);
}
struct boss_ramstein_the_gorgerAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
index 7637d9bf60b..96e313dc6a2 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
@@ -34,9 +34,9 @@ class boss_timmy_the_cruel : public CreatureScript
public:
boss_timmy_the_cruel() : CreatureScript("boss_timmy_the_cruel") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_timmy_the_cruelAI (pCreature);
+ return new boss_timmy_the_cruelAI (creature);
}
struct boss_timmy_the_cruelAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index 01535bbae55..af7ebb1c919 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -92,9 +92,9 @@ class mob_freed_soul : public CreatureScript
public:
mob_freed_soul() : CreatureScript("mob_freed_soul") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_freed_soulAI (pCreature);
+ return new mob_freed_soulAI (creature);
}
struct mob_freed_soulAI : public ScriptedAI
@@ -126,9 +126,9 @@ class mob_restless_soul : public CreatureScript
public:
mob_restless_soul() : CreatureScript("mob_restless_soul") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_restless_soulAI (pCreature);
+ return new mob_restless_soulAI (creature);
}
struct mob_restless_soulAI : public ScriptedAI
@@ -204,9 +204,9 @@ class mobs_spectral_ghostly_citizen : public CreatureScript
public:
mobs_spectral_ghostly_citizen() : CreatureScript("mobs_spectral_ghostly_citizen") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mobs_spectral_ghostly_citizenAI (pCreature);
+ return new mobs_spectral_ghostly_citizenAI (creature);
}
struct mobs_spectral_ghostly_citizenAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
index 2903fb34c53..9ad5faff5b6 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
@@ -71,9 +71,9 @@ class boss_brutallus : public CreatureScript
public:
boss_brutallus() : CreatureScript("boss_brutallus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_brutallusAI (pCreature);
+ return new boss_brutallusAI (creature);
}
struct boss_brutallusAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index e1b2f087462..64bcf1b3ec4 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -90,9 +90,9 @@ class boss_sacrolash : public CreatureScript
public:
boss_sacrolash() : CreatureScript("boss_sacrolash") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_sacrolashAI (pCreature);
+ return new boss_sacrolashAI (creature);
};
struct boss_sacrolashAI : public ScriptedAI
@@ -348,9 +348,9 @@ class boss_alythess : public CreatureScript
public:
boss_alythess() : CreatureScript("boss_alythess") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_alythessAI (pCreature);
+ return new boss_alythessAI (creature);
};
struct boss_alythessAI : public Scripted_NoMovementAI
@@ -678,9 +678,9 @@ class mob_shadow_image : public CreatureScript
public:
mob_shadow_image() : CreatureScript("mob_shadow_image") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shadow_imageAI (pCreature);
+ return new mob_shadow_imageAI (creature);
};
struct mob_shadow_imageAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index e7e9d95e19a..efa8a341b81 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -108,9 +108,9 @@ class boss_felmyst : public CreatureScript
public:
boss_felmyst() : CreatureScript("boss_felmyst") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_felmystAI(pCreature);
+ return new boss_felmystAI(creature);
}
struct boss_felmystAI : public ScriptedAI
@@ -527,9 +527,9 @@ class mob_felmyst_vapor : public CreatureScript
public:
mob_felmyst_vapor() : CreatureScript("mob_felmyst_vapor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_felmyst_vaporAI(pCreature);
+ return new mob_felmyst_vaporAI(creature);
}
struct mob_felmyst_vaporAI : public ScriptedAI
@@ -560,9 +560,9 @@ class mob_felmyst_trail : public CreatureScript
public:
mob_felmyst_trail() : CreatureScript("mob_felmyst_trail") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_felmyst_trailAI(pCreature);
+ return new mob_felmyst_trailAI(creature);
}
struct mob_felmyst_trailAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 7bea5943981..976433e69a9 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -108,9 +108,9 @@ class boss_kalecgos : public CreatureScript
public:
boss_kalecgos() : CreatureScript("boss_kalecgos") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kalecgosAI (pCreature);
+ return new boss_kalecgosAI (creature);
}
struct boss_kalecgosAI : public ScriptedAI
@@ -441,9 +441,9 @@ class boss_kalec : public CreatureScript
public:
boss_kalec() : CreatureScript("boss_kalec") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kalecAI (pCreature);
+ return new boss_kalecAI (creature);
}
struct boss_kalecAI : public ScriptedAI
@@ -571,9 +571,9 @@ class boss_sathrovarr : public CreatureScript
public:
boss_sathrovarr() : CreatureScript("boss_sathrovarr") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_sathrovarrAI (pCreature);
+ return new boss_sathrovarrAI (creature);
}
struct boss_sathrovarrAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index 8588c81ecd6..6c120ee8590 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -210,7 +210,7 @@ float ShieldOrbLocations[4][2]=
struct Speech
{
int32 textid;
- uint32 pCreature, timer;
+ uint32 creature, timer;
};
// Timers
@@ -244,9 +244,9 @@ class boss_kalecgos_kj : public CreatureScript
public:
boss_kalecgos_kj() : CreatureScript("boss_kalecgos_kj") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kalecgos_kjAI (pCreature);
+ return new boss_kalecgos_kjAI (creature);
}
struct boss_kalecgos_kjAI : public ScriptedAI
@@ -399,9 +399,9 @@ class mob_kiljaeden_controller : public CreatureScript
public:
mob_kiljaeden_controller() : CreatureScript("mob_kiljaeden_controller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_kiljaeden_controllerAI (pCreature);
+ return new mob_kiljaeden_controllerAI (creature);
}
struct mob_kiljaeden_controllerAI : public Scripted_NoMovementAI
@@ -499,9 +499,9 @@ class boss_kiljaeden : public CreatureScript
public:
boss_kiljaeden() : CreatureScript("boss_kiljaeden") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kiljaedenAI (pCreature);
+ return new boss_kiljaedenAI (creature);
}
struct boss_kiljaedenAI : public Scripted_NoMovementAI
@@ -723,7 +723,7 @@ public:
{
SpeechTimer = 0;
if (pInstance)
- if (Creature* pSpeechCreature = Unit::GetCreature(*me, pInstance->GetData64(Speeches[speechCount].pCreature)))
+ if (Creature* pSpeechCreature = Unit::GetCreature(*me, pInstance->GetData64(Speeches[speechCount].creature)))
DoScriptText(Speeches[speechCount].textid, pSpeechCreature);
if (speechCount == 12)
if (Creature* pAnveena = Unit::GetCreature(*me, pInstance->GetData64(DATA_ANVEENA)))
@@ -913,9 +913,9 @@ class mob_hand_of_the_deceiver : public CreatureScript
public:
mob_hand_of_the_deceiver() : CreatureScript("mob_hand_of_the_deceiver") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_hand_of_the_deceiverAI (pCreature);
+ return new mob_hand_of_the_deceiverAI (creature);
}
struct mob_hand_of_the_deceiverAI : public ScriptedAI
@@ -1014,9 +1014,9 @@ class mob_felfire_portal : public CreatureScript
public:
mob_felfire_portal() : CreatureScript("mob_felfire_portal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_felfire_portalAI (pCreature);
+ return new mob_felfire_portalAI (creature);
}
struct mob_felfire_portalAI : public Scripted_NoMovementAI
@@ -1059,9 +1059,9 @@ class mob_volatile_felfire_fiend : public CreatureScript
public:
mob_volatile_felfire_fiend() : CreatureScript("mob_volatile_felfire_fiend") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_volatile_felfire_fiendAI (pCreature);
+ return new mob_volatile_felfire_fiendAI (creature);
}
struct mob_volatile_felfire_fiendAI : public ScriptedAI
@@ -1117,9 +1117,9 @@ class mob_armageddon : public CreatureScript
public:
mob_armageddon() : CreatureScript("mob_armageddon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_armageddonAI (pCreature);
+ return new mob_armageddonAI (creature);
}
struct mob_armageddonAI : public Scripted_NoMovementAI
@@ -1172,9 +1172,9 @@ class mob_shield_orb : public CreatureScript
public:
mob_shield_orb() : CreatureScript("mob_shield_orb") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shield_orbAI (pCreature);
+ return new mob_shield_orbAI (creature);
}
struct mob_shield_orbAI : public ScriptedAI
@@ -1260,9 +1260,9 @@ class mob_sinster_reflection : public CreatureScript
public:
mob_sinster_reflection() : CreatureScript("mob_sinster_reflection") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_sinster_reflectionAI (pCreature);
+ return new mob_sinster_reflectionAI (creature);
}
struct mob_sinster_reflectionAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 5f95128b64a..cc9cb6bfa35 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -106,9 +106,9 @@ class boss_entropius : public CreatureScript
public:
boss_entropius() : CreatureScript("boss_entropius") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_entropiusAI (pCreature);
+ return new boss_entropiusAI (creature);
}
struct boss_entropiusAI : public ScriptedAI
@@ -206,9 +206,9 @@ class boss_muru : public CreatureScript
public:
boss_muru() : CreatureScript("boss_muru") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_muruAI (pCreature);
+ return new boss_muruAI (creature);
}
struct boss_muruAI : public Scripted_NoMovementAI
@@ -371,9 +371,9 @@ class npc_muru_portal : public CreatureScript
public:
npc_muru_portal() : CreatureScript("npc_muru_portal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_muru_portalAI (pCreature);
+ return new npc_muru_portalAI (creature);
}
struct npc_muru_portalAI : public Scripted_NoMovementAI
@@ -455,9 +455,9 @@ class npc_dark_fiend : public CreatureScript
public:
npc_dark_fiend() : CreatureScript("npc_dark_fiend") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_dark_fiendAI (pCreature);
+ return new npc_dark_fiendAI (creature);
}
struct npc_dark_fiendAI : public ScriptedAI
@@ -518,9 +518,9 @@ class npc_void_sentinel : public CreatureScript
public:
npc_void_sentinel() : CreatureScript("npc_void_sentinel") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_void_sentinelAI (pCreature);
+ return new npc_void_sentinelAI (creature);
}
struct npc_void_sentinelAI : public ScriptedAI
@@ -574,9 +574,9 @@ class npc_blackhole : public CreatureScript
public:
npc_blackhole() : CreatureScript("npc_blackhole") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_blackholeAI (pCreature);
+ return new npc_blackholeAI (creature);
}
struct npc_blackholeAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 16eabd71512..6be9082be70 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -63,7 +63,7 @@ class boss_archaedas : public CreatureScript
struct boss_archaedasAI : public ScriptedAI
{
- boss_archaedasAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_archaedasAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = me->GetInstanceScript();
}
@@ -331,7 +331,7 @@ class mob_stonekeepers : public CreatureScript
struct mob_stonekeepersAI : public ScriptedAI
{
- mob_stonekeepersAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_stonekeepersAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = me->GetInstanceScript();
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
index f3cc42fcf47..89c35cf6e71 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
@@ -42,7 +42,7 @@ class boss_ironaya : public CreatureScript
struct boss_ironayaAI : public ScriptedAI
{
- boss_ironayaAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ boss_ironayaAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiArcingTimer;
bool bHasCastedWstomp;
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
index efb14fc8c49..0a7127772e3 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
@@ -53,7 +53,7 @@ class mob_jadespine_basilisk : public CreatureScript
struct mob_jadespine_basiliskAI : public ScriptedAI
{
- mob_jadespine_basiliskAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiCslumberTimer;
@@ -173,80 +173,80 @@ class npc_lore_keeper_of_norgannon : public CreatureScript
{
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(2278) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KEEPER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(1079, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1079, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(1080, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1080, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(1081, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1081, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(1082, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1082, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(1083, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1083, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(1084, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1084, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
- pPlayer->SEND_GOSSIP_MENU(1085, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1085, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
- pPlayer->SEND_GOSSIP_MENU(1086, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1086, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+8:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
- pPlayer->SEND_GOSSIP_MENU(1087, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1087, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+9:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
- pPlayer->SEND_GOSSIP_MENU(1088, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1088, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+11);
- pPlayer->SEND_GOSSIP_MENU(1089, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1089, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+12);
- pPlayer->SEND_GOSSIP_MENU(1090, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1090, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+13);
- pPlayer->SEND_GOSSIP_MENU(1091, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1091, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+14);
- pPlayer->SEND_GOSSIP_MENU(1092, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1092, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+14:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+15);
- pPlayer->SEND_GOSSIP_MENU(1093, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1093, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+15:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+16);
- pPlayer->SEND_GOSSIP_MENU(1094, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1094, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+16:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 495365067e9..06fc731b4ba 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -370,12 +370,12 @@ class boss_akilzon : public CreatureScript
if (z > 95)
z = 95.0f - urand(0, 5);
}
- Creature* pCreature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
- if (pCreature)
+ Creature* creature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ if (creature)
{
- pCreature->AddThreat(me->getVictim(), 1.0f);
- pCreature->AI()->AttackStart(me->getVictim());
- BirdGUIDs[i] = pCreature->GetGUID();
+ creature->AddThreat(me->getVictim(), 1.0f);
+ creature->AI()->AttackStart(me->getVictim());
+ BirdGUIDs[i] = creature->GetGUID();
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 3f574f5da43..eabbab45a6d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -325,18 +325,18 @@ class boss_hexlord_malacrass : public CreatureScript
{
for (uint8 i = 0; i < 4; ++i)
{
- Creature* pCreature = (Unit::GetCreature((*me), AddGUID[i]));
- if (!pCreature || !pCreature->isAlive())
+ Creature* creature = (Unit::GetCreature((*me), AddGUID[i]));
+ if (!creature || !creature->isAlive())
{
- if (pCreature) pCreature->setDeathState(DEAD);
- pCreature = me->SummonCreature(AddEntry[i], Pos_X[i], POS_Y, POS_Z, ORIENT, TEMPSUMMON_DEAD_DESPAWN, 0);
- if (pCreature) AddGUID[i] = pCreature->GetGUID();
+ if (creature) creature->setDeathState(DEAD);
+ creature = me->SummonCreature(AddEntry[i], Pos_X[i], POS_Y, POS_Z, ORIENT, TEMPSUMMON_DEAD_DESPAWN, 0);
+ if (creature) AddGUID[i] = creature->GetGUID();
}
else
{
- pCreature->AI()->EnterEvadeMode();
- pCreature->GetMap()->CreatureRelocation(me, Pos_X[i], POS_Y, POS_Z, ORIENT);
- pCreature->StopMoving();
+ creature->AI()->EnterEvadeMode();
+ creature->GetMap()->CreatureRelocation(me, Pos_X[i], POS_Y, POS_Z, ORIENT);
+ creature->StopMoving();
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index b2746305366..f6cba9fea79 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -296,16 +296,16 @@ class boss_zuljin : public CreatureScript
void SpawnAdds()
{
- Creature* pCreature = NULL;
+ Creature* creature = NULL;
for (uint8 i = 0; i < 4; ++i)
{
- pCreature = me->SummonCreature(SpiritInfo[i].entry, SpiritInfo[i].x, SpiritInfo[i].y, SpiritInfo[i].z, SpiritInfo[i].orient, TEMPSUMMON_DEAD_DESPAWN, 0);
- if (pCreature)
+ creature = me->SummonCreature(SpiritInfo[i].entry, SpiritInfo[i].x, SpiritInfo[i].y, SpiritInfo[i].z, SpiritInfo[i].orient, TEMPSUMMON_DEAD_DESPAWN, 0);
+ if (creature)
{
- pCreature->CastSpell(pCreature, SPELL_SPIRIT_AURA, true);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- SpiritGUID[i] = pCreature->GetGUID();
+ creature->CastSpell(creature, SPELL_SPIRIT_AURA, true);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ SpiritGUID[i] = creature->GetGUID();
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index b7de5302fd9..cc037ff403d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -150,36 +150,36 @@ class npc_zulaman_hostage : public CreatureScript
return new npc_zulaman_hostageAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HOSTAGE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CLOSE_GOSSIP_MENU();
- if (!pCreature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
+ if (!creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
return true;
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance)
{
//uint8 progress = pInstance->GetData(DATA_CHESTLOOTED);
pInstance->SetData(DATA_CHESTLOOTED, 0);
float x, y, z;
- pCreature->GetPosition(x, y, z);
- uint32 entry = pCreature->GetEntry();
+ creature->GetPosition(x, y, z);
+ uint32 entry = creature->GetEntry();
for (uint8 i = 0; i < 4; ++i)
{
if (HostageEntry[i] == entry)
{
- pCreature->SummonGameObject(ChestEntry[i], x-2, y, z, 0, 0, 0, 0, 0, 0);
+ creature->SummonGameObject(ChestEntry[i], x-2, y, z, 0, 0, 0, 0, 0, 0);
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
index 6f86b9677a3..33e2786433c 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
@@ -59,9 +59,9 @@ class boss_arlokk : public CreatureScript
struct boss_arlokkAI : public ScriptedAI
{
- boss_arlokkAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_arlokkAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/EasternKingdoms/blasted_lands.cpp b/src/server/scripts/EasternKingdoms/blasted_lands.cpp
index 8cd3237360d..cf4043a61fa 100644
--- a/src/server/scripts/EasternKingdoms/blasted_lands.cpp
+++ b/src/server/scripts/EasternKingdoms/blasted_lands.cpp
@@ -45,24 +45,24 @@ class npc_deathly_usher : public CreatureScript
public:
npc_deathly_usher() : CreatureScript("npc_deathly_usher") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, SPELL_TELEPORT_SINGLE, true);
+ creature->CastSpell(pPlayer, SPELL_TELEPORT_SINGLE, true);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(3628) == QUEST_STATUS_INCOMPLETE && pPlayer->HasItemCount(10757, 1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_USHER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -88,49 +88,49 @@ class npc_fallen_hero_of_horde : public CreatureScript
public:
npc_fallen_hero_of_horde() : CreatureScript("npc_fallen_hero_of_horde") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(1392, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1392, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
- pPlayer->SEND_GOSSIP_MENU(1411, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1411, creature->GetGUID());
if (pPlayer->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(2784);
if (pPlayer->GetTeam() == ALLIANCE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(1411, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1411, creature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
- pPlayer->SEND_GOSSIP_MENU(1451, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1451, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+21:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
- pPlayer->SEND_GOSSIP_MENU(1452, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1452, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+22:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23);
- pPlayer->SEND_GOSSIP_MENU(1453, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1453, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+23:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24);
- pPlayer->SEND_GOSSIP_MENU(1454, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1454, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+24:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 25);
- pPlayer->SEND_GOSSIP_MENU(1455, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1455, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+25:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 26);
- pPlayer->SEND_GOSSIP_MENU(1456, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1456, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+26:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -140,10 +140,10 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -154,7 +154,7 @@ public:
if (pPlayer->GetQuestStatus(2801) == QUEST_STATUS_INCOMPLETE && pPlayer->GetTeam() == ALLIANCE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/boss_kruul.cpp b/src/server/scripts/EasternKingdoms/boss_kruul.cpp
index 1cc110d3eb7..7b328f57fc8 100644
--- a/src/server/scripts/EasternKingdoms/boss_kruul.cpp
+++ b/src/server/scripts/EasternKingdoms/boss_kruul.cpp
@@ -38,9 +38,9 @@ class boss_kruul : public CreatureScript
public:
boss_kruul() : CreatureScript("boss_kruul") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kruulAI (pCreature);
+ return new boss_kruulAI (creature);
}
struct boss_kruulAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/burning_steppes.cpp b/src/server/scripts/EasternKingdoms/burning_steppes.cpp
index 6e517937cb0..43d35631b45 100644
--- a/src/server/scripts/EasternKingdoms/burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/burning_steppes.cpp
@@ -51,54 +51,54 @@ class npc_ragged_john : public CreatureScript
public:
npc_ragged_john() : CreatureScript("npc_ragged_john") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2714, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2714, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(2715, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2715, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(2716, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2716, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(2717, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2717, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(2718, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2718, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(2719, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2719, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(2720, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2720, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8);
- pPlayer->SEND_GOSSIP_MENU(2721, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2721, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+8:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
- pPlayer->SEND_GOSSIP_MENU(2722, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2722, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+9:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
- pPlayer->SEND_GOSSIP_MENU(2723, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2723, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(2725, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2725, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -108,21 +108,21 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(4224) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(2713, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2713, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ragged_johnAI (pCreature);
+ return new npc_ragged_johnAI (creature);
}
struct npc_ragged_johnAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/duskwood.cpp b/src/server/scripts/EasternKingdoms/duskwood.cpp
index 9e2fd198df2..65c2c9abce0 100644
--- a/src/server/scripts/EasternKingdoms/duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/duskwood.cpp
@@ -68,9 +68,9 @@ class boss_twilight_corrupter : public CreatureScript
public:
boss_twilight_corrupter() : CreatureScript("boss_twilight_corrupter") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_twilight_corrupterAI (pCreature);
+ return new boss_twilight_corrupterAI (creature);
}
struct boss_twilight_corrupterAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp
index ce07f3bbd7a..ab31ebcba6a 100644
--- a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp
@@ -41,9 +41,9 @@ class mobs_ghoul_flayer : public CreatureScript
public:
mobs_ghoul_flayer() : CreatureScript("mobs_ghoul_flayer") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mobs_ghoul_flayerAI (pCreature);
+ return new mobs_ghoul_flayerAI (creature);
}
struct mobs_ghoul_flayerAI : public ScriptedAI
@@ -72,23 +72,23 @@ class npc_augustus_the_touched : public CreatureScript
public:
npc_augustus_the_touched() : CreatureScript("npc_augustus_the_touched") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(6164))
+ if (creature->isVendor() && pPlayer->GetQuestRewardStatus(6164))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -105,17 +105,17 @@ class npc_darrowshire_spirit : public CreatureScript
public:
npc_darrowshire_spirit() : CreatureScript("npc_darrowshire_spirit") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- pPlayer->SEND_GOSSIP_MENU(3873, pCreature->GetGUID());
- pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ pPlayer->SEND_GOSSIP_MENU(3873, creature->GetGUID());
+ pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_darrowshire_spiritAI (pCreature);
+ return new npc_darrowshire_spiritAI (creature);
}
struct npc_darrowshire_spiritAI : public ScriptedAI
@@ -148,22 +148,22 @@ class npc_tirion_fordring : public CreatureScript
public:
npc_tirion_fordring() : CreatureScript("npc_tirion_fordring") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(4493, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4493, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(4494, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4494, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(4495, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4495, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -173,15 +173,15 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(5742) == QUEST_STATUS_INCOMPLETE && pPlayer->getStandState() == UNIT_STAND_STATE_SIT)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index aaf226474e1..271a08c6f10 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -53,36 +53,36 @@ class npc_prospector_anvilward : public CreatureScript
public:
npc_prospector_anvilward() : CreatureScript("npc_prospector_anvilward") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(8240, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8240, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
- if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_anvilward::npc_prospector_anvilwardAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_anvilward::npc_prospector_anvilwardAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_THE_DWARVEN_SPY) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(8239, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8239, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_prospector_anvilwardAI(pCreature);
+ return new npc_prospector_anvilwardAI(creature);
}
struct npc_prospector_anvilwardAI : public npc_escortAI
@@ -184,14 +184,14 @@ class npc_second_trial_paladin : public CreatureScript
public:
npc_second_trial_paladin() : CreatureScript("npc_second_trial_paladin") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_secondTrialAI (pCreature);
+ return new npc_secondTrialAI (creature);
}
struct npc_secondTrialAI : public ScriptedAI
{
- npc_secondTrialAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_secondTrialAI(Creature* creature) : ScriptedAI(creature) {}
uint32 timer;
uint8 questPhase;
@@ -346,35 +346,35 @@ class npc_second_trial_controller : public CreatureScript
public:
npc_second_trial_controller() : CreatureScript("npc_second_trial_controller") { }
- bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, Quest const *quest)
{
// One Player exclusive quest, wait for user go activation
if (quest->GetQuestId() == QUEST_SECOND_TRIAL)
- CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, pCreature->AI())->questPhase = 1;
+ CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, creature->AI())->questPhase = 1;
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
// quest only available if not already started
// Quest_template flag is set to : QUEST_FLAGS_EVENT
// Escort quests or any other event-driven quests. If player in party, all players that can accept this quest will receive confirmation box to accept quest.
// !not sure if this really works!
- if (CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, pCreature->AI())->questPhase == 0)
+ if (CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, creature->AI())->questPhase == 0)
{
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- pPlayer->SendPreparedQuest(pCreature->GetGUID());
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
+ pPlayer->SendPreparedQuest(creature->GetGUID());
}
- pPlayer->SEND_GOSSIP_MENU(pCreature->GetEntry(), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(creature->GetEntry(), creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new master_kelerun_bloodmournAI (pCreature);
+ return new master_kelerun_bloodmournAI (creature);
}
struct master_kelerun_bloodmournAI : public ScriptedAI
@@ -508,8 +508,8 @@ public:
bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGO)
{
// find spawn :: master_kelerun_bloodmourn
- if (Creature* pCreature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
- CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, pCreature->AI())->StartEvent();
+ if (Creature* creature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
+ CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, creature->AI())->StartEvent();
return true;
}
@@ -529,19 +529,19 @@ class npc_apprentice_mirveda : public CreatureScript
public:
npc_apprentice_mirveda() : CreatureScript("npc_apprentice_mirveda") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_UNEXPECTED_RESULT)
{
- CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, pCreature->AI())->Summon = true;
- CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID();
+ CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, creature->AI())->Summon = true;
+ CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, creature->AI())->PlayerGUID = pPlayer->GetGUID();
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_apprentice_mirvedaAI (pCreature);
+ return new npc_apprentice_mirvedaAI (creature);
}
struct npc_apprentice_mirvedaAI : public ScriptedAI
@@ -630,9 +630,9 @@ class npc_infused_crystal : public CreatureScript
public:
npc_infused_crystal() : CreatureScript("npc_infused_crystal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_infused_crystalAI (pCreature);
+ return new npc_infused_crystalAI (creature);
}
struct npc_infused_crystalAI : public Scripted_NoMovementAI
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index 290d2f1b5ee..5d2104475e3 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -44,7 +44,7 @@ class npc_blood_knight_dawnstar : public CreatureScript
public:
npc_blood_knight_dawnstar() : CreatureScript("npc_blood_knight_dawnstar") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -60,12 +60,12 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(24226, 1, true))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_BKD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -83,26 +83,26 @@ class npc_budd_nedreck : public CreatureScript
public:
npc_budd_nedreck() : CreatureScript("npc_budd_nedreck") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, 42540, false);
+ creature->CastSpell(pPlayer, 42540, false);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(11166) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -117,25 +117,25 @@ class npc_rathis_tomber : public CreatureScript
public:
npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(9152))
+ if (creature->isVendor() && pPlayer->GetQuestRewardStatus(9152))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(8432, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8432, creature->GetGUID());
}else
- pPlayer->SEND_GOSSIP_MENU(8431, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8431, creature->GetGUID());
return true;
}
@@ -234,21 +234,21 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS)
{
- pCreature->setFaction(113);
+ creature->setFaction(113);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ranger_lilathaAI(pCreature);
+ return new npc_ranger_lilathaAI(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp
index 75cf7d481a8..24e250562f6 100644
--- a/src/server/scripts/EasternKingdoms/hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp
@@ -57,33 +57,33 @@ class npc_00x09hl : public CreatureScript
public:
npc_00x09hl() : CreatureScript("npc_00x09hl") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_RESQUE_OOX_09)
{
- pCreature->SetStandState(UNIT_STAND_STATE_STAND);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
if (pPlayer->GetTeam() == ALLIANCE)
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
else if (pPlayer->GetTeam() == HORDE)
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
- DoScriptText(SAY_OOX_START, pCreature, pPlayer);
+ DoScriptText(SAY_OOX_START, creature, pPlayer);
- if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, pCreature->AI()))
+ if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_00x09hlAI(pCreature);
+ return new npc_00x09hlAI(creature);
}
struct npc_00x09hlAI : public npc_escortAI
{
- npc_00x09hlAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { }
void Reset() { }
@@ -191,27 +191,27 @@ class npc_rinji : public CreatureScript
public:
npc_rinji() : CreatureScript("npc_rinji") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_RINJI_TRAPPED)
{
- if (GameObject* pGo = pCreature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE))
+ if (GameObject* pGo = creature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE))
pGo->UseDoorOrButton();
- if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, pCreature->AI()))
+ if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_rinjiAI(pCreature);
+ return new npc_rinjiAI(creature);
}
struct npc_rinjiAI : public npc_escortAI
{
- npc_rinjiAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_rinjiAI(Creature* creature) : npc_escortAI(creature)
{
m_bIsByOutrunner = false;
m_iSpawnId = 0;
diff --git a/src/server/scripts/EasternKingdoms/ironforge.cpp b/src/server/scripts/EasternKingdoms/ironforge.cpp
index 0c55076c3f2..b121c266733 100644
--- a/src/server/scripts/EasternKingdoms/ironforge.cpp
+++ b/src/server/scripts/EasternKingdoms/ironforge.cpp
@@ -44,26 +44,26 @@ class npc_royal_historian_archesonus : public CreatureScript
public:
npc_royal_historian_archesonus() : CreatureScript("npc_royal_historian_archesonus") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2236, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2236, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(2237, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2237, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(2238, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2238, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(2239, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2239, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -73,18 +73,18 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(3702) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(2235, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2235, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
index 31512dc6a37..7dc32e22e56 100644
--- a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
+++ b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
@@ -44,9 +44,9 @@ class npc_converted_sentry : public CreatureScript
public:
npc_converted_sentry() : CreatureScript("npc_converted_sentry") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_converted_sentryAI (pCreature);
+ return new npc_converted_sentryAI (creature);
}
struct npc_converted_sentryAI : public ScriptedAI
@@ -102,9 +102,9 @@ class npc_greengill_slave : public CreatureScript
public:
npc_greengill_slave() : CreatureScript("npc_greengill_slave") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_greengill_slaveAI(pCreature);
+ return new npc_greengill_slaveAI(creature);
}
struct npc_greengill_slaveAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/loch_modan.cpp b/src/server/scripts/EasternKingdoms/loch_modan.cpp
index 3ea335e83b8..d9d4dbe5e31 100644
--- a/src/server/scripts/EasternKingdoms/loch_modan.cpp
+++ b/src/server/scripts/EasternKingdoms/loch_modan.cpp
@@ -47,34 +47,34 @@ class npc_mountaineer_pebblebitty : public CreatureScript
public:
npc_mountaineer_pebblebitty() : CreatureScript("npc_mountaineer_pebblebitty") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(1833, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1833, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(1834, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1834, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(1835, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1835, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(1836, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1836, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(1837, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1837, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(1838, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1838, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -83,15 +83,15 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (!pPlayer->GetQuestRewardStatus(3181) == 1)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
index f104d104583..28badc9d384 100644
--- a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
+++ b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
@@ -43,25 +43,25 @@ class npc_corporal_keeshan : public CreatureScript
public:
npc_corporal_keeshan() : CreatureScript("npc_corporal_keeshan") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *pQuest)
{
if (pQuest->GetQuestId() == QUEST_MISSING_IN_ACTION)
{
- CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI, pCreature->AI())->Start(true, false, pPlayer->GetGUID(), pQuest);
- DoScriptText(SAY_CORPORAL_1, pCreature);
+ CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI, creature->AI())->Start(true, false, pPlayer->GetGUID(), pQuest);
+ DoScriptText(SAY_CORPORAL_1, creature);
}
return false;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_corporal_keeshanAI(pCreature);
+ return new npc_corporal_keeshanAI(creature);
}
struct npc_corporal_keeshanAI : public npc_escortAI
{
- npc_corporal_keeshanAI(Creature* pCreature) : npc_escortAI(pCreature) {}
+ npc_corporal_keeshanAI(Creature* creature) : npc_escortAI(creature) {}
uint32 uiPhase;
uint32 uiTimer;
diff --git a/src/server/scripts/EasternKingdoms/searing_gorge.cpp b/src/server/scripts/EasternKingdoms/searing_gorge.cpp
index c4c9a7d0d07..fc017998c3a 100644
--- a/src/server/scripts/EasternKingdoms/searing_gorge.cpp
+++ b/src/server/scripts/EasternKingdoms/searing_gorge.cpp
@@ -44,18 +44,18 @@ class npc_kalaran_windblade : public CreatureScript
public:
npc_kalaran_windblade() : CreatureScript("npc_kalaran_windblade") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KW1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(1954, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1954, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KW2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(1955, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1955, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -65,15 +65,15 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(3441) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -91,7 +91,7 @@ class npc_lothos_riftwaker : public CreatureScript
public:
npc_lothos_riftwaker() : CreatureScript("npc_lothos_riftwaker") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
@@ -103,15 +103,15 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestRewardStatus(7487) || pPlayer->GetQuestRewardStatus(7848))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_LR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -131,18 +131,18 @@ class npc_zamael_lunthistle : public CreatureScript
public:
npc_zamael_lunthistle() : CreatureScript("npc_zamael_lunthistle") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_ZL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(1921, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1921, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_ZL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(1922, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1922, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -152,15 +152,15 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(3377) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ZL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(1920, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1920, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
index 36f26a957d1..7fb230dcc07 100644
--- a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
+++ b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
@@ -46,9 +46,9 @@ class npc_blood_knight_stillblade : public CreatureScript
public:
npc_blood_knight_stillblade() : CreatureScript("npc_blood_knight_stillblade") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_blood_knight_stillbladeAI (pCreature);
+ return new npc_blood_knight_stillbladeAI (creature);
}
struct npc_blood_knight_stillbladeAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
index 0d02499d9c0..2e732f3d7a4 100644
--- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
@@ -44,36 +44,36 @@ class npc_astor_hadren : public CreatureScript
public:
npc_astor_hadren() : CreatureScript("npc_astor_hadren") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_astor_hadrenAI(pCreature);
+ return new npc_astor_hadrenAI(creature);
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SAH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(624, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(624, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->setFaction(21);
+ creature->setFaction(21);
if (pPlayer)
- CAST_AI(npc_astor_hadren::npc_astor_hadrenAI, pCreature->AI())->AttackStart(pPlayer);
+ CAST_AI(npc_astor_hadren::npc_astor_hadrenAI, creature->AI())->AttackStart(pPlayer);
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(1886) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HAH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(623, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(623, creature->GetGUID());
return true;
}
@@ -174,22 +174,22 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_ESCORTING)
{
- DoScriptText(SAY_QUESTACCEPT, pCreature, pPlayer);
+ DoScriptText(SAY_QUESTACCEPT, creature, pPlayer);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_deathstalker_erland::npc_deathstalker_erlandAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_deathstalker_erland::npc_deathstalker_erlandAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_deathstalker_erlandAI(pCreature);
+ return new npc_deathstalker_erlandAI(creature);
}
};
@@ -225,22 +225,22 @@ class pyrewood_ambush : public CreatureScript
public:
pyrewood_ambush() : CreatureScript("pyrewood_ambush") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest *pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest *pQuest)
{
- if (pQuest->GetQuestId() == QUEST_PYREWOOD_AMBUSH && !CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->QuestInProgress)
+ if (pQuest->GetQuestId() == QUEST_PYREWOOD_AMBUSH && !CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->QuestInProgress)
{
- CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->QuestInProgress = true;
- CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->Phase = 0;
- CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->KillCount = 0;
- CAST_AI(pyrewood_ambush::pyrewood_ambushAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID();
+ CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->QuestInProgress = true;
+ CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->Phase = 0;
+ CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->KillCount = 0;
+ CAST_AI(pyrewood_ambush::pyrewood_ambushAI, creature->AI())->PlayerGUID = pPlayer->GetGUID();
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new pyrewood_ambushAI (pCreature);
+ return new pyrewood_ambushAI (creature);
}
struct pyrewood_ambushAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
index eb52472fafd..4aa3c56438d 100644
--- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
@@ -48,27 +48,27 @@ class npc_archmage_malin : public CreatureScript
public:
npc_archmage_malin() : CreatureScript("npc_archmage_malin") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, 42711, true);
+ creature->CastSpell(pPlayer, 42711, true);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(11223) == QUEST_STATUS_COMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MALIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -90,19 +90,19 @@ class npc_bartleby : public CreatureScript
public:
npc_bartleby() : CreatureScript("npc_bartleby") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest)
{
if (pQuest->GetQuestId() == QUEST_BEAT)
{
- pCreature->setFaction(FACTION_ENEMY);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(FACTION_ENEMY);
+ creature->AI()->AttackStart(pPlayer);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_bartlebyAI(pCreature);
+ return new npc_bartlebyAI(creature);
}
struct npc_bartlebyAI : public ScriptedAI
@@ -162,19 +162,19 @@ class npc_dashel_stonefist : public CreatureScript
public:
npc_dashel_stonefist() : CreatureScript("npc_dashel_stonefist") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest)
{
if (pQuest->GetQuestId() == QUEST_MISSING_DIPLO_PT8)
{
- pCreature->setFaction(FACTION_HOSTILE);
- CAST_AI(npc_dashel_stonefist::npc_dashel_stonefistAI, pCreature->AI())->AttackStart(pPlayer);
+ creature->setFaction(FACTION_HOSTILE);
+ CAST_AI(npc_dashel_stonefist::npc_dashel_stonefistAI, creature->AI())->AttackStart(pPlayer);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_dashel_stonefistAI(pCreature);
+ return new npc_dashel_stonefistAI(creature);
}
struct npc_dashel_stonefistAI : public ScriptedAI
@@ -233,22 +233,22 @@ class npc_lady_katrana_prestor : public CreatureScript
public:
npc_lady_katrana_prestor() : CreatureScript("npc_lady_katrana_prestor") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2694, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2694, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(2695, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2695, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(2696, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2696, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -258,15 +258,15 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(4185) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(2693, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2693, creature->GetGUID());
return true;
}
@@ -299,16 +299,16 @@ class npc_lord_gregor_lescovar : public CreatureScript
public:
npc_lord_gregor_lescovar() : CreatureScript("npc_lord_gregor_lescovar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_lord_gregor_lescovarAI(pCreature);
+ return new npc_lord_gregor_lescovarAI(creature);
}
struct npc_lord_gregor_lescovarAI : public npc_escortAI
{
- npc_lord_gregor_lescovarAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_lord_gregor_lescovarAI(Creature* creature) : npc_escortAI(creature)
{
- pCreature->RestoreFaction();
+ creature->RestoreFaction();
}
uint32 uiTimer;
@@ -455,14 +455,14 @@ class npc_marzon_silent_blade : public CreatureScript
public:
npc_marzon_silent_blade() : CreatureScript("npc_marzon_silent_blade") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_marzon_silent_bladeAI(pCreature);
+ return new npc_marzon_silent_bladeAI(creature);
}
struct npc_marzon_silent_bladeAI : public ScriptedAI
{
- npc_marzon_silent_bladeAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_marzon_silent_bladeAI(Creature* creature) : ScriptedAI(creature)
{
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
}
@@ -557,14 +557,14 @@ class npc_tyrion_spybot : public CreatureScript
public:
npc_tyrion_spybot() : CreatureScript("npc_tyrion_spybot") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_tyrion_spybotAI(pCreature);
+ return new npc_tyrion_spybotAI(creature);
}
struct npc_tyrion_spybotAI : public npc_escortAI
{
- npc_tyrion_spybotAI(Creature* pCreature) : npc_escortAI(pCreature) {}
+ npc_tyrion_spybotAI(Creature* creature) : npc_escortAI(creature) {}
uint32 uiTimer;
uint32 uiPhase;
@@ -696,11 +696,11 @@ class npc_tyrion : public CreatureScript
public:
npc_tyrion() : CreatureScript("npc_tyrion") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *pQuest)
{
if (pQuest->GetQuestId() == QUEST_THE_ATTACK)
{
- if (Creature* pSpybot = pCreature->FindNearestCreature(NPC_TYRION_SPYBOT, 5.0f, true))
+ if (Creature* pSpybot = creature->FindNearestCreature(NPC_TYRION_SPYBOT, 5.0f, true))
{
CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->Start(false, false, pPlayer->GetGUID());
CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->SetMaxPlayerDistance(200.0f);
diff --git a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp
index 73b24bd81a8..39c4b650f9a 100644
--- a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp
+++ b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp
@@ -38,9 +38,9 @@ class mob_yenniku : public CreatureScript
public:
mob_yenniku() : CreatureScript("mob_yenniku") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_yennikuAI (pCreature);
+ return new mob_yennikuAI (creature);
}
struct mob_yennikuAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp
index 67f2bd2c7e8..5b5cdecb0c9 100644
--- a/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp
+++ b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp
@@ -44,25 +44,25 @@ public:
npc_galen_goodward() : CreatureScript("npc_galen_goodward") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest)
{
if (quest->GetQuestId() == QUEST_GALENS_ESCAPE)
{
- CAST_AI(npc_galen_goodward::npc_galen_goodwardAI, pCreature->AI())->Start(false, false, pPlayer->GetGUID());
- pCreature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE);
- DoScriptText(SAY_QUEST_ACCEPTED, pCreature);
+ CAST_AI(npc_galen_goodward::npc_galen_goodwardAI, creature->AI())->Start(false, false, pPlayer->GetGUID());
+ creature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE);
+ DoScriptText(SAY_QUEST_ACCEPTED, creature);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_galen_goodwardAI(pCreature);
+ return new npc_galen_goodwardAI(creature);
}
struct npc_galen_goodwardAI : public npc_escortAI
{
- npc_galen_goodwardAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_galen_goodwardAI(Creature* creature) : npc_escortAI(creature)
{
m_uiGalensCageGUID = 0;
Reset();
diff --git a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
index 8d81fbc3bd8..0fea2593576 100644
--- a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
+++ b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
@@ -48,25 +48,25 @@ class npc_calvin_montague : public CreatureScript
public:
npc_calvin_montague() : CreatureScript("npc_calvin_montague") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest)
{
if (pQuest->GetQuestId() == QUEST_590)
{
- pCreature->setFaction(FACTION_HOSTILE);
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
- CAST_AI(npc_calvin_montague::npc_calvin_montagueAI, pCreature->AI())->AttackStart(pPlayer);
+ creature->setFaction(FACTION_HOSTILE);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ CAST_AI(npc_calvin_montague::npc_calvin_montagueAI, creature->AI())->AttackStart(pPlayer);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_calvin_montagueAI (pCreature);
+ return new npc_calvin_montagueAI (creature);
}
struct npc_calvin_montagueAI : public ScriptedAI
{
- npc_calvin_montagueAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_calvin_montagueAI(Creature* creature) : ScriptedAI(creature) { }
uint32 m_uiPhase;
uint32 m_uiPhaseTimer;
diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp
index 78ac16227e3..cc3a6781cd3 100644
--- a/src/server/scripts/EasternKingdoms/undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/undercity.cpp
@@ -66,24 +66,24 @@ class npc_lady_sylvanas_windrunner : public CreatureScript
public:
npc_lady_sylvanas_windrunner() : CreatureScript("npc_lady_sylvanas_windrunner") { }
- bool OnQuestReward(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest, uint32 /*slot*/)
+ bool OnQuestReward(Player* /*pPlayer*/, Creature* creature, const Quest *_Quest, uint32 /*slot*/)
{
if (_Quest->GetQuestId() == QUEST_JOURNEY_TO_UNDERCITY)
{
- CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, pCreature->AI())->LamentEvent = true;
- CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, pCreature->AI())->DoPlaySoundToSet(pCreature, SOUND_CREDIT);
- pCreature->CastSpell(pCreature, SPELL_SYLVANAS_CAST, false);
+ CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->LamentEvent = true;
+ CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->DoPlaySoundToSet(creature, SOUND_CREDIT);
+ creature->CastSpell(creature, SPELL_SYLVANAS_CAST, false);
for (uint8 i = 0; i < 4; ++i)
- pCreature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000);
+ creature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_lady_sylvanas_windrunnerAI (pCreature);
+ return new npc_lady_sylvanas_windrunnerAI (creature);
}
struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI
@@ -155,9 +155,9 @@ class npc_highborne_lamenter : public CreatureScript
public:
npc_highborne_lamenter() : CreatureScript("npc_highborne_lamenter") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_highborne_lamenterAI (pCreature);
+ return new npc_highborne_lamenterAI (creature);
}
struct npc_highborne_lamenterAI : public ScriptedAI
@@ -219,13 +219,13 @@ class npc_parqual_fintallas : public CreatureScript
public:
npc_parqual_fintallas() : CreatureScript("npc_parqual_fintallas") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, SPELL_MARK_OF_SHAME, false);
+ creature->CastSpell(pPlayer, SPELL_MARK_OF_SHAME, false);
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
@@ -235,20 +235,20 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasAura(SPELL_MARK_OF_SHAME))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(5822, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5822, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(5821, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5821, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
index 91fc1ee1076..8a70bccef00 100644
--- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
@@ -49,43 +49,43 @@ class npcs_dithers_and_arbington : public CreatureScript
public:
npcs_dithers_and_arbington() : CreatureScript("npcs_dithers_and_arbington") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(3980, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3980, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(3981, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3981, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(3982, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3982, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(3983, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3983, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, 17529, false);
+ creature->CastSpell(pPlayer, 17529, false);
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (pCreature->isVendor())
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
if (pPlayer->GetQuestRewardStatus(5237) || pPlayer->GetQuestRewardStatus(5238))
@@ -94,9 +94,9 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(3985, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3985, creature->GetGUID());
}else
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -121,7 +121,7 @@ class npc_myranda_the_hag : public CreatureScript
public:
npc_myranda_the_hag() : CreatureScript("npc_myranda_the_hag") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
@@ -132,20 +132,20 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_SUBTERFUGE) == QUEST_STATUS_COMPLETE &&
!pPlayer->GetQuestRewardStatus(QUEST_IN_DREAMS) && !pPlayer->HasAura(SPELL_SCARLET_ILLUSION))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ILLUSION, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(4773, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4773, creature->GetGUID());
return true;
}
else
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -161,9 +161,9 @@ class npc_the_scourge_cauldron : public CreatureScript
public:
npc_the_scourge_cauldron() : CreatureScript("npc_the_scourge_cauldron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_the_scourge_cauldronAI (pCreature);
+ return new npc_the_scourge_cauldronAI (creature);
}
struct npc_the_scourge_cauldronAI : public ScriptedAI
@@ -246,9 +246,9 @@ class npc_andorhal_tower : public CreatureScript
public:
npc_andorhal_tower() : CreatureScript("npc_andorhal_tower") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_andorhal_towerAI (pCreature);
+ return new npc_andorhal_towerAI (creature);
}
struct npc_andorhal_towerAI : public Scripted_NoMovementAI
@@ -293,23 +293,23 @@ class npc_anchorite_truuen : public CreatureScript
public:
npc_anchorite_truuen() : CreatureScript("npc_anchorite_truuen") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest)
{
- npc_escortAI* pEscortAI = CAST_AI(npc_anchorite_truuen::npc_anchorite_truuenAI, pCreature->AI());
+ npc_escortAI* pEscortAI = CAST_AI(npc_anchorite_truuen::npc_anchorite_truuenAI, creature->AI());
if (quest->GetQuestId() == QUEST_TOMB_LIGHTBRINGER)
pEscortAI->Start(true, true, pPlayer->GetGUID());
return false;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_anchorite_truuenAI(pCreature);
+ return new npc_anchorite_truuenAI(creature);
}
struct npc_anchorite_truuenAI : public npc_escortAI
{
- npc_anchorite_truuenAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_anchorite_truuenAI(Creature* creature) : npc_escortAI(creature) { }
uint32 m_uiChatTimer;
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp
index 35e43abe0be..e55c3b430e6 100644
--- a/src/server/scripts/EasternKingdoms/westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/westfall.cpp
@@ -54,27 +54,27 @@ class npc_daphne_stilwell : public CreatureScript
public:
npc_daphne_stilwell() : CreatureScript("npc_daphne_stilwell") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_TOME_VALOR)
{
- DoScriptText(SAY_DS_START, pCreature);
+ DoScriptText(SAY_DS_START, creature);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_daphne_stilwell::npc_daphne_stilwellAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_daphne_stilwell::npc_daphne_stilwellAI, creature->AI()))
pEscortAI->Start(true, true, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_daphne_stilwellAI(pCreature);
+ return new npc_daphne_stilwellAI(creature);
}
struct npc_daphne_stilwellAI : public npc_escortAI
{
- npc_daphne_stilwellAI(Creature* pCreature) : npc_escortAI(pCreature) {}
+ npc_daphne_stilwellAI(Creature* creature) : npc_escortAI(creature) {}
uint32 uiWPHolder;
uint32 uiShootTimer;
@@ -205,22 +205,22 @@ class npc_defias_traitor : public CreatureScript
public:
npc_defias_traitor() : CreatureScript("npc_defias_traitor") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_DEFIAS_BROTHERHOOD)
{
- if (npc_escortAI* pEscortAI = CAST_AI(npc_defias_traitor::npc_defias_traitorAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_defias_traitor::npc_defias_traitorAI, creature->AI()))
pEscortAI->Start(true, true, pPlayer->GetGUID());
- DoScriptText(SAY_START, pCreature, pPlayer);
+ DoScriptText(SAY_START, creature, pPlayer);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_defias_traitorAI(pCreature);
+ return new npc_defias_traitorAI(creature);
}
struct npc_defias_traitorAI : public npc_escortAI
diff --git a/src/server/scripts/EasternKingdoms/wetlands.cpp b/src/server/scripts/EasternKingdoms/wetlands.cpp
index b89aa63d166..e1546f1ad22 100644
--- a/src/server/scripts/EasternKingdoms/wetlands.cpp
+++ b/src/server/scripts/EasternKingdoms/wetlands.cpp
@@ -50,14 +50,14 @@ class npc_tapoke_slim_jahn : public CreatureScript
public:
npc_tapoke_slim_jahn() : CreatureScript("npc_tapoke_slim_jahn") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_tapoke_slim_jahnAI(pCreature);
+ return new npc_tapoke_slim_jahnAI(creature);
}
struct npc_tapoke_slim_jahnAI : public npc_escortAI
{
- npc_tapoke_slim_jahnAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_tapoke_slim_jahnAI(Creature* creature) : npc_escortAI(creature) { }
bool m_bFriendSummoned;
@@ -144,11 +144,11 @@ class npc_mikhail : public CreatureScript
public:
npc_mikhail() : CreatureScript("npc_mikhail") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_MISSING_DIPLO_PT11)
{
- Creature* pSlim = pCreature->FindNearestCreature(NPC_TAPOKE_SLIM_JAHN, 25.0f);
+ Creature* pSlim = creature->FindNearestCreature(NPC_TAPOKE_SLIM_JAHN, 25.0f);
if (!pSlim)
return false;
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp
index db5034655d8..b32f5f93c27 100644
--- a/src/server/scripts/Examples/example_creature.cpp
+++ b/src/server/scripts/Examples/example_creature.cpp
@@ -258,28 +258,28 @@ class example_creature : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new example_creatureAI(pCreature);
+ return new example_creatureAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
//Set our faction to hostile towards all
- pCreature->setFaction(FACTION_WORGEN);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(FACTION_WORGEN);
+ creature->AI()->AttackStart(pPlayer);
}
return true;
diff --git a/src/server/scripts/Examples/example_escort.cpp b/src/server/scripts/Examples/example_escort.cpp
index a4300e1a300..9c173f73b95 100644
--- a/src/server/scripts/Examples/example_escort.cpp
+++ b/src/server/scripts/Examples/example_escort.cpp
@@ -64,7 +64,7 @@ class example_escort : public CreatureScript
struct example_escortAI : public npc_escortAI
{
// CreatureAI functions
- example_escortAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ example_escortAI(Creature* creature) : npc_escortAI(creature) { }
uint32 m_uiDeathCoilTimer;
uint32 m_uiChatTimer;
@@ -178,29 +178,29 @@ class example_escort : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new example_escortAI(pCreature);
+ return new example_escortAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
- pPlayer->PrepareGossipMenu(pCreature, 0);
+ pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
+ pPlayer->PrepareGossipMenu(creature, 0);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SendPreparedGossip(pCreature);
+ pPlayer->SendPreparedGossip(creature);
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- npc_escortAI* pEscortAI = CAST_AI(example_escort::example_escortAI, pCreature->AI());
+ npc_escortAI* pEscortAI = CAST_AI(example_escort::example_escortAI, creature->AI());
switch(uiAction)
{
diff --git a/src/server/scripts/Examples/example_gossip_codebox.cpp b/src/server/scripts/Examples/example_gossip_codebox.cpp
index 64e57355bfa..30d9f27f400 100644
--- a/src/server/scripts/Examples/example_gossip_codebox.cpp
+++ b/src/server/scripts/Examples/example_gossip_codebox.cpp
@@ -48,29 +48,29 @@ class example_gossip_codebox : public CreatureScript
{
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1, "", 0, true);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->PlayerTalkClass->SendGossipMenu(907, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(907, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
- DoScriptText(SAY_NOT_INTERESTED, pCreature);
+ DoScriptText(SAY_NOT_INTERESTED, creature);
pPlayer->CLOSE_GOSSIP_MENU();
}
return true;
}
- bool OnGossipSelectCode(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction, const char* code)
+ bool OnGossipSelectCode(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction, const char* code)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiSender == GOSSIP_SENDER_MAIN)
@@ -80,13 +80,13 @@ class example_gossip_codebox : public CreatureScript
case GOSSIP_ACTION_INFO_DEF+1:
if (std::strcmp(code, pPlayer->GetName()) != 0)
{
- DoScriptText(SAY_WRONG, pCreature);
- pCreature->CastSpell(pPlayer, SPELL_POLYMORPH, true);
+ DoScriptText(SAY_WRONG, creature);
+ creature->CastSpell(pPlayer, SPELL_POLYMORPH, true);
}
else
{
- DoScriptText(SAY_CORRECT, pCreature);
- pCreature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD, true);
+ DoScriptText(SAY_CORRECT, creature);
+ creature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD, true);
}
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index 0a67e7bf310..bbb4d2a2332 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -72,22 +72,22 @@ class npc_blackfathom_deeps_event : public CreatureScript
public:
npc_blackfathom_deeps_event() : CreatureScript("npc_blackfathom_deeps_event") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_blackfathom_deeps_eventAI (pCreature);
+ return new npc_blackfathom_deeps_eventAI (creature);
}
struct npc_blackfathom_deeps_eventAI : public ScriptedAI
{
- npc_blackfathom_deeps_eventAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_blackfathom_deeps_eventAI(Creature* creature) : ScriptedAI(creature)
{
- if (pCreature->isSummon())
+ if (creature->isSummon())
{
- pCreature->SetHomePosition(HomePosition);
+ creature->SetHomePosition(HomePosition);
AttackPlayer();
}
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -201,7 +201,7 @@ class npc_morridune : public CreatureScript
public:
npc_morridune() : CreatureScript("npc_morridune") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
@@ -214,24 +214,24 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MORRIDUNE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_morriduneAI (pCreature);
+ return new npc_morriduneAI (creature);
}
struct npc_morriduneAI : public npc_escortAI
{
- npc_morriduneAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_morriduneAI(Creature* creature) : npc_escortAI(creature)
{
- DoScriptText(SAY_MORRIDUNE_1, pCreature);
+ DoScriptText(SAY_MORRIDUNE_1, creature);
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
Start(false, false, 0);
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
index 8792f07a9b0..5b88ddf63a1 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
@@ -29,9 +29,9 @@ class boss_aku_mai : public CreatureScript
public:
boss_aku_mai() : CreatureScript("boss_aku_mai") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_aku_maiAI (pCreature);
+ return new boss_aku_maiAI (creature);
}
struct boss_aku_maiAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
index 5c854b36086..b8fe114f9df 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
@@ -28,9 +28,9 @@ class boss_gelihast : public CreatureScript
public:
boss_gelihast() : CreatureScript("boss_gelihast") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gelihastAI (pCreature);
+ return new boss_gelihastAI (creature);
}
struct boss_gelihastAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
index 9f465d89b2a..b39d222b948 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
@@ -37,9 +37,9 @@ class boss_kelris : public CreatureScript
public:
boss_kelris() : CreatureScript("boss_kelris") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kelrisAI (pCreature);
+ return new boss_kelrisAI (creature);
}
struct boss_kelrisAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
index 566826e6424..dc8784599de 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
@@ -57,9 +57,9 @@ class boss_anetheron : public CreatureScript
public:
boss_anetheron() : CreatureScript("boss_anetheron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_anetheronAI (pCreature);
+ return new boss_anetheronAI (creature);
}
struct boss_anetheronAI : public hyjal_trashAI
@@ -247,9 +247,9 @@ class mob_towering_infernal : public CreatureScript
public:
mob_towering_infernal() : CreatureScript("mob_towering_infernal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_towering_infernalAI (pCreature);
+ return new mob_towering_infernalAI (creature);
}
struct mob_towering_infernalAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 6cd239baf8a..0a9745123cb 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -79,9 +79,9 @@ class mob_ancient_wisp : public CreatureScript
public:
mob_ancient_wisp() : CreatureScript("mob_ancient_wisp") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ancient_wispAI(pCreature);
+ return new mob_ancient_wispAI(creature);
}
struct mob_ancient_wispAI : public ScriptedAI
@@ -135,9 +135,9 @@ class mob_doomfire : public CreatureScript
public:
mob_doomfire() : CreatureScript("mob_doomfire") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_doomfireAI(pCreature);
+ return new mob_doomfireAI(creature);
}
struct mob_doomfireAI : public ScriptedAI
@@ -160,9 +160,9 @@ class mob_doomfire_targetting : public CreatureScript
public:
mob_doomfire_targetting() : CreatureScript("mob_doomfire_targetting") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_doomfire_targettingAI(pCreature);
+ return new mob_doomfire_targettingAI(creature);
}
struct mob_doomfire_targettingAI : public ScriptedAI
@@ -226,9 +226,9 @@ class boss_archimonde : public CreatureScript
public:
boss_archimonde() : CreatureScript("boss_archimonde") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_archimondeAI (pCreature);
+ return new boss_archimondeAI (creature);
}
struct boss_archimondeAI : public hyjal_trashAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
index 7ba010f384f..7ec1cbed785 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
@@ -48,9 +48,9 @@ class boss_azgalor : public CreatureScript
public:
boss_azgalor() : CreatureScript("boss_azgalor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_azgalorAI (pCreature);
+ return new boss_azgalorAI (creature);
}
struct boss_azgalorAI : public hyjal_trashAI
@@ -211,9 +211,9 @@ class mob_lesser_doomguard : public CreatureScript
public:
mob_lesser_doomguard() : CreatureScript("mob_lesser_doomguard") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_lesser_doomguardAI (pCreature);
+ return new mob_lesser_doomguardAI (creature);
}
struct mob_lesser_doomguardAI : public hyjal_trashAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
index 15d7cef6e1b..ef6d4a4dcbe 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
@@ -45,9 +45,9 @@ class boss_kazrogal : public CreatureScript
public:
boss_kazrogal() : CreatureScript("boss_kazrogal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kazrogalAI (pCreature);
+ return new boss_kazrogalAI (creature);
}
struct boss_kazrogalAI : public hyjal_trashAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
index c1dd57f0144..a40a431a620 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
@@ -51,9 +51,9 @@ class boss_rage_winterchill : public CreatureScript
public:
boss_rage_winterchill() : CreatureScript("boss_rage_winterchill") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_rage_winterchillAI (pCreature);
+ return new boss_rage_winterchillAI (creature);
}
struct boss_rage_winterchillAI : public hyjal_trashAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
index 1394ec232fd..106dee3dc79 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
@@ -50,10 +50,10 @@ class npc_jaina_proudmoore : public CreatureScript
public:
npc_jaina_proudmoore() : CreatureScript("npc_jaina_proudmoore") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -75,9 +75,9 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
if (ai->EventBegun)
return false;
@@ -93,13 +93,13 @@ public:
if (pPlayer->isGameMaster())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- hyjalAI* ai = new hyjalAI(pCreature);
+ hyjalAI* ai = new hyjalAI(creature);
ai->Reset();
ai->EnterEvadeMode();
@@ -126,10 +126,10 @@ class npc_thrall : public CreatureScript
public:
npc_thrall() : CreatureScript("npc_thrall") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
ai->DeSpawnVeins();//despawn the alliance veins
switch(uiAction)
{
@@ -152,9 +152,9 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
if (ai->EventBegun)
return false;
@@ -175,13 +175,13 @@ public:
if (pPlayer->isGameMaster())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- hyjalAI* ai = new hyjalAI(pCreature);
+ hyjalAI* ai = new hyjalAI(creature);
ai->Reset();
ai->EnterEvadeMode();
@@ -204,15 +204,15 @@ class npc_tyrande_whisperwind : public CreatureScript
public:
npc_tyrande_whisperwind() : CreatureScript("npc_tyrande_whisperwind") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- hyjalAI* ai = new hyjalAI(pCreature);
+ hyjalAI* ai = new hyjalAI(creature);
ai->Reset();
ai->EnterEvadeMode();
return ai;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
@@ -225,21 +225,21 @@ public:
if (item && pPlayer)
pPlayer->SendNewItem(item, 1, true, false, true);
}
- pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
- CAST_AI(hyjalAI, pCreature->AI());
+ pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID());
+ CAST_AI(hyjalAI, creature->AI());
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
uint32 AzgalorEvent = ai->GetInstanceData(DATA_AZGALOREVENT);
// Only let them get item if Azgalor is dead.
if (AzgalorEvent == DONE && !pPlayer->HasItemCount(ITEM_TEAR_OF_GODDESS, 1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TYRANDE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index f54b3c5a86c..6c73f9698c1 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -449,49 +449,49 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
{
SpawnLoc[i] = Base[random][i];
}
- Creature* pCreature = NULL;
+ Creature* creature = NULL;
switch(entry)
{
case 17906: //GARGOYLE
if (!FirstBossDead && (WaveCount == 1 || WaveCount == 3))
{//summon at tower
- pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][1]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
- if (pCreature)
- CAST_AI(hyjal_trashAI, pCreature->AI())->useFlyPath = true;
+ creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][1]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ if (creature)
+ CAST_AI(hyjal_trashAI, creature->AI())->useFlyPath = true;
}else{//summon at gate
- pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
}
break;
case 17907: //FROST_WYRM ,
if (FirstBossDead && WaveCount == 1) //summon at gate
- pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0], SpawnPointSpecial[SPAWN_WYRM_GATE][1], SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0], SpawnPointSpecial[SPAWN_WYRM_GATE][1], SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
else
{
- pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1], SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
- if (pCreature)
- CAST_AI(hyjal_trashAI, pCreature->AI())->useFlyPath = true;
+ creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1], SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ if (creature)
+ CAST_AI(hyjal_trashAI, creature->AI())->useFlyPath = true;
}
break;
case 17908: //GIANT_INFERNAL
++InfernalCount;
if (InfernalCount > 7)
InfernalCount = 0;
- pCreature = me->SummonCreature(entry, InfernalPos[InfernalCount][0], InfernalPos[InfernalCount][1], InfernalPos[InfernalCount][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ creature = me->SummonCreature(entry, InfernalPos[InfernalCount][0], InfernalPos[InfernalCount][1], InfernalPos[InfernalCount][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
break;
default:
- pCreature = me->SummonCreature(entry, SpawnLoc[0], SpawnLoc[1], SpawnLoc[2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ creature = me->SummonCreature(entry, SpawnLoc[0], SpawnLoc[1], SpawnLoc[2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
break;
}
- if (pCreature)
+ if (creature)
{
// Increment Enemy Count to be used in World States and instance script
++EnemyCount;
- pCreature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pCreature->setActive(true);
+ creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
+ creature->setActive(true);
switch(entry)
{
case NECROMANCER:
@@ -507,19 +507,19 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
case ANETHERON:
case KAZROGAL:
case AZGALOR:
- CAST_AI(hyjal_trashAI, pCreature->AI())->IsEvent = true;
+ CAST_AI(hyjal_trashAI, creature->AI())->IsEvent = true;
break;
}
if (pInstance)
{
if (pInstance->GetData(DATA_RAIDDAMAGE) < MINRAIDDAMAGE)
- pCreature->SetDisableReputationGain(true);//no repu for solo farming
+ creature->SetDisableReputationGain(true);//no repu for solo farming
}
// Check if Creature is a boss.
- if (pCreature->isWorldBoss())
+ if (creature->isWorldBoss())
{
- if (!FirstBossDead) BossGUID[0] = pCreature->GetGUID();
- else BossGUID[1] = pCreature->GetGUID();
+ if (!FirstBossDead) BossGUID[0] = creature->GetGUID();
+ else BossGUID[1] = creature->GetGUID();
CheckTimer = 5000;
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 718ad8ff51e..972267a4cca 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -518,9 +518,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_giant_infernalAI(pCreature);
+ return new mob_giant_infernalAI(creature);
}
};
@@ -532,9 +532,9 @@ class mob_abomination : public CreatureScript
public:
mob_abomination() : CreatureScript("mob_abomination") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_abominationAI(pCreature);
+ return new mob_abominationAI(creature);
}
struct mob_abominationAI : public hyjal_trashAI
@@ -633,9 +633,9 @@ class mob_ghoul : public CreatureScript
public:
mob_ghoul() : CreatureScript("mob_ghoul") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ghoulAI(pCreature);
+ return new mob_ghoulAI(creature);
}
struct mob_ghoulAI : public hyjal_trashAI
@@ -742,9 +742,9 @@ class mob_necromancer : public CreatureScript
public:
mob_necromancer() : CreatureScript("mob_necromancer") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_necromancerAI(pCreature);
+ return new mob_necromancerAI(creature);
}
struct mob_necromancerAI : public hyjal_trashAI
@@ -863,9 +863,9 @@ class mob_banshee : public CreatureScript
public:
mob_banshee() : CreatureScript("mob_banshee") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_bansheeAI(pCreature);
+ return new mob_bansheeAI(creature);
}
struct mob_bansheeAI : public hyjal_trashAI
@@ -968,9 +968,9 @@ class mob_crypt_fiend : public CreatureScript
public:
mob_crypt_fiend() : CreatureScript("mob_crypt_fiend") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_crypt_fiendAI(pCreature);
+ return new mob_crypt_fiendAI(creature);
}
struct mob_crypt_fiendAI : public hyjal_trashAI
@@ -1060,9 +1060,9 @@ class mob_fel_stalker : public CreatureScript
public:
mob_fel_stalker() : CreatureScript("mob_fel_stalker") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fel_stalkerAI(pCreature);
+ return new mob_fel_stalkerAI(creature);
}
struct mob_fel_stalkerAI : public hyjal_trashAI
@@ -1152,9 +1152,9 @@ class mob_frost_wyrm : public CreatureScript
public:
mob_frost_wyrm() : CreatureScript("mob_frost_wyrm") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_frost_wyrmAI(pCreature);
+ return new mob_frost_wyrmAI(creature);
}
struct mob_frost_wyrmAI : public hyjal_trashAI
@@ -1269,9 +1269,9 @@ class mob_gargoyle : public CreatureScript
public:
mob_gargoyle() : CreatureScript("mob_gargoyle") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_gargoyleAI(pCreature);
+ return new mob_gargoyleAI(creature);
}
struct mob_gargoyleAI : public hyjal_trashAI
@@ -1409,9 +1409,9 @@ class alliance_rifleman : public CreatureScript
public:
alliance_rifleman() : CreatureScript("alliance_rifleman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new alliance_riflemanAI(pCreature);
+ return new alliance_riflemanAI(creature);
}
struct alliance_riflemanAI : public Scripted_NoMovementAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
index e7db72b0a8e..882c7240ae3 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
@@ -53,9 +53,9 @@ class boss_epoch : public CreatureScript
public:
boss_epoch() : CreatureScript("boss_epoch") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_epochAI (pCreature);
+ return new boss_epochAI (creature);
}
struct boss_epochAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp
index f7c46dc09de..30482d27655 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp
@@ -36,9 +36,9 @@ class boss_infinite_corruptor : public CreatureScript
public:
boss_infinite_corruptor() : CreatureScript("boss_infinite_corruptor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_infinite_corruptorAI(pCreature);
+ return new boss_infinite_corruptorAI(creature);
}
struct boss_infinite_corruptorAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index 89a7643112c..28378daf7ab 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -69,9 +69,9 @@ class boss_mal_ganis : public CreatureScript
public:
boss_mal_ganis() : CreatureScript("boss_mal_ganis") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_mal_ganisAI (pCreature);
+ return new boss_mal_ganisAI (creature);
}
struct boss_mal_ganisAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
index 29f342dc7e3..9f4f46c2dd3 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
@@ -50,9 +50,9 @@ class boss_meathook : public CreatureScript
public:
boss_meathook() : CreatureScript("boss_meathook") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_meathookAI (pCreature);
+ return new boss_meathookAI (creature);
}
struct boss_meathookAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
index 9312762b4f6..46d8936670f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
@@ -59,9 +59,9 @@ class boss_salramm : public CreatureScript
public:
boss_salramm() : CreatureScript("boss_salramm") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_salrammAI (pCreature);
+ return new boss_salrammAI (creature);
}
struct boss_salrammAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index b9c5a71ef8f..16c2d473103 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -231,10 +231,10 @@ class npc_arthas : public CreatureScript
public:
npc_arthas() : CreatureScript("npc_arthas") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*sender*/, uint32 action)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*sender*/, uint32 action)
{
pPlayer->PlayerTalkClass->ClearMenus();
- npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, pCreature->AI());
+ npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, creature->AI());
if (!pAI)
return false;
@@ -270,13 +270,13 @@ public:
}
pPlayer->CLOSE_GOSSIP_MENU();
pAI->SetDespawnAtFar(true);
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, pCreature->AI());
+ npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, creature->AI());
if (pAI && pAI->bStepping == false)
{
@@ -288,28 +288,28 @@ public:
if (status != QUEST_STATUS_COMPLETE && status != QUEST_STATUS_REWARDED)
return false;
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID());
break;
}
case 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_1, creature->GetGUID());
break;
case 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_2, creature->GetGUID());
break;
case 3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_3, creature->GetGUID());
break;
case 4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_4, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_4, creature->GetGUID());
break;
case 5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ARTHAS_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_5, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_MENU_ARTHAS_5, creature->GetGUID());
break;
default:
return false;
@@ -318,16 +318,16 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_arthasAI(pCreature);
+ return new npc_arthasAI(creature);
}
struct npc_arthasAI : public npc_escortAI
{
- npc_arthasAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_arthasAI(Creature* creature) : npc_escortAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
Reset();
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
index 909c39e3e04..666470617c7 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
@@ -48,9 +48,9 @@ class boss_aeonus : public CreatureScript
public:
boss_aeonus() : CreatureScript("boss_aeonus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_aeonusAI (pCreature);
+ return new boss_aeonusAI (creature);
}
struct boss_aeonusAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
index 2a1487e22e5..2d6256e4666 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
@@ -48,9 +48,9 @@ class boss_chrono_lord_deja : public CreatureScript
public:
boss_chrono_lord_deja() : CreatureScript("boss_chrono_lord_deja") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_chrono_lord_dejaAI (pCreature);
+ return new boss_chrono_lord_dejaAI (creature);
}
struct boss_chrono_lord_dejaAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
index ac227d8f369..d284a115f0c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
@@ -47,9 +47,9 @@ class boss_temporus : public CreatureScript
public:
boss_temporus() : CreatureScript("boss_temporus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_temporusAI (pCreature);
+ return new boss_temporusAI (creature);
}
struct boss_temporusAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
index 2b226639412..522f660b568 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
@@ -61,9 +61,9 @@ class npc_medivh_bm : public CreatureScript
public:
npc_medivh_bm() : CreatureScript("npc_medivh_bm") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_medivh_bmAI (pCreature);
+ return new npc_medivh_bmAI (creature);
}
struct npc_medivh_bmAI : public ScriptedAI
@@ -254,9 +254,9 @@ class npc_time_rift : public CreatureScript
public:
npc_time_rift() : CreatureScript("npc_time_rift") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_time_riftAI (pCreature);
+ return new npc_time_riftAI (creature);
}
struct npc_time_riftAI : public ScriptedAI
@@ -370,36 +370,36 @@ class npc_saat : public CreatureScript
public:
npc_saat() : CreatureScript("npc_saat") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, SPELL_CHRONO_BEACON, false);
+ creature->CastSpell(pPlayer, SPELL_CHRONO_BEACON, false);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_OPENING_PORTAL) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON, 1))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_OBTAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10000, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10000, creature->GetGUID());
return true;
}
else if (pPlayer->GetQuestRewardStatus(QUEST_OPENING_PORTAL) && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON, 1))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_OBTAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10001, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10001, creature->GetGUID());
return true;
}
- pPlayer->SEND_GOSSIP_MENU(10002, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10002, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
index 91842f3e8a3..31397ec7ad2 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
@@ -45,9 +45,9 @@ class boss_captain_skarloc : public CreatureScript
public:
boss_captain_skarloc() : CreatureScript("boss_captain_skarloc") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_captain_skarlocAI (pCreature);
+ return new boss_captain_skarlocAI (creature);
}
struct boss_captain_skarlocAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
index bd113e5285d..45d28c6785b 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
@@ -47,9 +47,9 @@ class boss_epoch_hunter : public CreatureScript
public:
boss_epoch_hunter() : CreatureScript("boss_epoch_hunter") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_epoch_hunterAI (pCreature);
+ return new boss_epoch_hunterAI (creature);
}
struct boss_epoch_hunterAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
index d9af682df20..0ffc7f283ae 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
@@ -104,9 +104,9 @@ class boss_lieutenant_drake : public CreatureScript
public:
boss_lieutenant_drake() : CreatureScript("boss_lieutenant_drake") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lieutenant_drakeAI (pCreature);
+ return new boss_lieutenant_drakeAI (creature);
}
struct boss_lieutenant_drakeAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index 526e2e91c4c..7cb9541e626 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -51,7 +51,7 @@ class npc_erozion : public CreatureScript
public:
npc_erozion() : CreatureScript("npc_erozion") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -62,7 +62,7 @@ public:
{
pPlayer->StoreNewItem(dest, ITEM_ENTRY_BOMBS, true);
}
- pPlayer->SEND_GOSSIP_MENU(9515, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9515, creature->GetGUID());
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
@@ -71,19 +71,19 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance && pInstance->GetData(TYPE_BARREL_DIVERSION) != DONE && !pPlayer->HasItemCount(ITEM_ENTRY_BOMBS, 1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_EROZION1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
if (pPlayer->GetQuestStatus(QUEST_ENTRY_RETURN) == QUEST_STATUS_COMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_EROZION2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(9778, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9778, creature->GetGUID());
return true;
}
@@ -193,15 +193,15 @@ class npc_thrall_old_hillsbrad : public CreatureScript
public:
npc_thrall_old_hillsbrad() : CreatureScript("npc_thrall_old_hillsbrad") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_thrall_old_hillsbradAI(pCreature);
+ return new npc_thrall_old_hillsbradAI(creature);
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
@@ -212,69 +212,69 @@ public:
pInstance->SetData(TYPE_THRALL_PART1, IN_PROGRESS);
}
- DoScriptText(SAY_TH_START_EVENT_PART1, pCreature);
+ DoScriptText(SAY_TH_START_EVENT_PART1, creature);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, creature->AI()))
pEscortAI->Start(true, true, pPlayer->GetGUID());
- CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(100.0f);//not really needed, because it will not despawn if player is too far
- CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtEnd(false);
- CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtFar(false);
+ CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(100.0f);//not really needed, because it will not despawn if player is too far
+ CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtEnd(false);
+ CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtFar(false);
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_SKARLOC2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+20);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+20:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, pCreature->GetGUID());
- pCreature->SummonCreature(SKARLOC_MOUNT, 2038.81f, 270.26f, 63.20f, 5.41f, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, creature->GetGUID());
+ creature->SummonCreature(SKARLOC_MOUNT, 2038.81f, 270.26f, 63.20f, 5.41f, TEMPSUMMON_TIMED_DESPAWN, 12000);
if (pInstance)
pInstance->SetData(TYPE_THRALL_PART2, IN_PROGRESS);
- DoScriptText(SAY_TH_START_EVENT_PART2, pCreature);
+ DoScriptText(SAY_TH_START_EVENT_PART2, creature);
- CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI())->StartWP();
+ CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, creature->AI())->StartWP();
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
if (pInstance)
pInstance->SetData(TYPE_THRALL_PART3, IN_PROGRESS);
- CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI())->StartWP();
+ CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, creature->AI())->StartWP();
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
+ if (creature->isQuestGiver())
{
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- pPlayer->SendPreparedQuest(pCreature->GetGUID());
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
+ pPlayer->SendPreparedQuest(creature->GetGUID());
}
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance)
{
if (pInstance->GetData(TYPE_BARREL_DIVERSION) == DONE && !pInstance->GetData(TYPE_THRALL_EVENT))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_WALKING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START, creature->GetGUID());
}
if (pInstance->GetData(TYPE_THRALL_PART1) == DONE && !pInstance->GetData(TYPE_THRALL_PART2))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_SKARLOC1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC1, creature->GetGUID());
}
if (pInstance->GetData(TYPE_THRALL_PART2) == DONE && !pInstance->GetData(TYPE_THRALL_PART3))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TARREN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_TARREN, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_TARREN, creature->GetGUID());
}
}
return true;
@@ -576,19 +576,19 @@ class npc_taretha : public CreatureScript
public:
npc_taretha() : CreatureScript("npc_taretha") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_tarethaAI(pCreature);
+ return new npc_tarethaAI(creature);
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH2, creature->GetGUID());
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
@@ -598,11 +598,11 @@ public:
{
pInstance->SetData(TYPE_THRALL_PART4, IN_PROGRESS);
if (pInstance->GetData64(DATA_EPOCH) == 0)
- pCreature->SummonCreature(ENTRY_EPOCH, 2639.13f, 698.55f, 65.43f, 4.59f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ creature->SummonCreature(ENTRY_EPOCH, 2639.13f, 698.55f, 65.43f, 4.59f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
if (uint64 ThrallGUID = pInstance->GetData64(DATA_THRALL))
{
- Creature* Thrall = (Unit::GetCreature((*pCreature), ThrallGUID));
+ Creature* Thrall = (Unit::GetCreature((*creature), ThrallGUID));
if (Thrall)
CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, Thrall->AI())->StartWP();
}
@@ -611,13 +611,13 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance && pInstance->GetData(TYPE_THRALL_PART3) == DONE && pInstance->GetData(TYPE_THRALL_PART4) == NOT_STARTED)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH1, creature->GetGUID());
}
return true;
}
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
index cf5df7eaad3..ea70cf6de3f 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
@@ -34,9 +34,9 @@ class celebras_the_cursed : public CreatureScript
public:
celebras_the_cursed() : CreatureScript("celebras_the_cursed") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new celebras_the_cursedAI (pCreature);
+ return new celebras_the_cursedAI (creature);
}
struct celebras_the_cursedAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
index 7a38dd2a84a..1f9dbf75dcf 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
@@ -34,9 +34,9 @@ class boss_landslide : public CreatureScript
public:
boss_landslide() : CreatureScript("boss_landslide") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_landslideAI (pCreature);
+ return new boss_landslideAI (creature);
}
struct boss_landslideAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
index 35192b08f48..ad344ab5347 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
@@ -33,9 +33,9 @@ class boss_noxxion : public CreatureScript
public:
boss_noxxion() : CreatureScript("boss_noxxion") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_noxxionAI (pCreature);
+ return new boss_noxxionAI (creature);
}
struct boss_noxxionAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
index 3e7f6e8da98..f7b98988cd4 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
@@ -35,9 +35,9 @@ class boss_princess_theradras : public CreatureScript
public:
boss_princess_theradras() : CreatureScript("boss_princess_theradras") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ptheradrasAI (pCreature);
+ return new boss_ptheradrasAI (creature);
}
struct boss_ptheradrasAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 6292e61d329..196cbc218d2 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -105,16 +105,16 @@ class boss_onyxia : public CreatureScript
public:
boss_onyxia() : CreatureScript("boss_onyxia") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_onyxiaAI (pCreature);
+ return new boss_onyxiaAI (creature);
}
struct boss_onyxiaAI : public ScriptedAI
{
- boss_onyxiaAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_onyxiaAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
Reset();
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
index 7deccca4ff0..7ade38dba8e 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
@@ -41,9 +41,9 @@ class boss_amnennar_the_coldbringer : public CreatureScript
public:
boss_amnennar_the_coldbringer() : CreatureScript("boss_amnennar_the_coldbringer") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_amnennar_the_coldbringerAI (pCreature);
+ return new boss_amnennar_the_coldbringerAI (creature);
}
struct boss_amnennar_the_coldbringerAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index cef5058187e..6bfeff5bf3c 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -52,25 +52,25 @@ class npc_henry_stern : public CreatureScript
public:
npc_henry_stern() : CreatureScript("npc_henry_stern") { }
- bool OnGossipSelect (Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect (Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->CastSpell(pPlayer, SPELL_TEACHING_GOLDTHORN_TEA, true);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_TEA_ANSWER, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_TEA_ANSWER, creature->GetGUID());
}
if (uiAction == GOSSIP_ACTION_INFO_DEF + 2)
{
pPlayer->CastSpell(pPlayer, SPELL_TEACHING_MIGHTY_TROLLS_BLOOD_POTION, true);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_POTION_ANSWER, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXT_POTION_ANSWER, creature->GetGUID());
}
return true;
}
- bool OnGossipHello (Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello (Player* pPlayer, Creature* creature)
{
if (pPlayer->GetBaseSkillValue(SKILL_COOKING) >= 175 && !pPlayer->HasSpell(SPELL_GOLDTHORN_TEA))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -78,7 +78,7 @@ public:
if (pPlayer->GetBaseSkillValue(SKILL_ALCHEMY) >= 180 && !pPlayer->HasSpell(SPELL_MIGHT_TROLLS_BLOOD_POTION))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_POTION, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -119,16 +119,16 @@ class npc_tomb_creature : public CreatureScript
public:
npc_tomb_creature() : CreatureScript("npc_tomb_creature") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_tomb_creatureAI (pCreature);
+ return new npc_tomb_creatureAI (creature);
}
struct npc_tomb_creatureAI : public ScriptedAI
{
- npc_tomb_creatureAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_tomb_creatureAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
index 01a987e8576..a8b869a9149 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
@@ -51,21 +51,21 @@ class npc_willix : public CreatureScript
public:
npc_willix() : CreatureScript("npc_willix") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_WILLIX_THE_IMPORTER)
{
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
- DoScriptText(SAY_READY, pCreature, pPlayer);
- pCreature->setFaction(113);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
+ DoScriptText(SAY_READY, creature, pPlayer);
+ creature->setFaction(113);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_willixAI(pCreature);
+ return new npc_willixAI(creature);
}
struct npc_willixAI : public npc_escortAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
index 04eda4ac982..b9c6c452fd7 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
@@ -42,9 +42,9 @@ class boss_kri : public CreatureScript
public:
boss_kri() : CreatureScript("boss_kri") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kriAI (pCreature);
+ return new boss_kriAI (creature);
}
struct boss_kriAI : public ScriptedAI
@@ -139,9 +139,9 @@ class boss_vem : public CreatureScript
public:
boss_vem() : CreatureScript("boss_vem") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_vemAI (pCreature);
+ return new boss_vemAI (creature);
}
struct boss_vemAI : public ScriptedAI
@@ -232,9 +232,9 @@ class boss_yauj : public CreatureScript
public:
boss_yauj() : CreatureScript("boss_yauj") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_yaujAI (pCreature);
+ return new boss_yaujAI (creature);
}
struct boss_yaujAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index af3059b0474..ff9a593c08e 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -169,9 +169,9 @@ class boss_eye_of_cthun : public CreatureScript
public:
boss_eye_of_cthun() : CreatureScript("boss_eye_of_cthun") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new eye_of_cthunAI (pCreature);
+ return new eye_of_cthunAI (creature);
}
struct eye_of_cthunAI : public Scripted_NoMovementAI
@@ -473,9 +473,9 @@ class boss_cthun : public CreatureScript
public:
boss_cthun() : CreatureScript("boss_cthun") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new cthunAI (pCreature);
+ return new cthunAI (creature);
}
struct cthunAI : public Scripted_NoMovementAI
@@ -932,9 +932,9 @@ class mob_eye_tentacle : public CreatureScript
public:
mob_eye_tentacle() : CreatureScript("mob_eye_tentacle") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new eye_tentacleAI (pCreature);
+ return new eye_tentacleAI (creature);
}
struct eye_tentacleAI : public Scripted_NoMovementAI
@@ -1005,9 +1005,9 @@ class mob_claw_tentacle : public CreatureScript
public:
mob_claw_tentacle() : CreatureScript("mob_claw_tentacle") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new claw_tentacleAI (pCreature);
+ return new claw_tentacleAI (creature);
}
struct claw_tentacleAI : public Scripted_NoMovementAI
@@ -1115,9 +1115,9 @@ class mob_giant_claw_tentacle : public CreatureScript
public:
mob_giant_claw_tentacle() : CreatureScript("mob_giant_claw_tentacle") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new giant_claw_tentacleAI (pCreature);
+ return new giant_claw_tentacleAI (creature);
}
struct giant_claw_tentacleAI : public Scripted_NoMovementAI
@@ -1234,9 +1234,9 @@ class mob_giant_eye_tentacle : public CreatureScript
public:
mob_giant_eye_tentacle() : CreatureScript("mob_giant_eye_tentacle") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new giant_eye_tentacleAI (pCreature);
+ return new giant_eye_tentacleAI (creature);
}
struct giant_eye_tentacleAI : public Scripted_NoMovementAI
@@ -1298,9 +1298,9 @@ class mob_giant_flesh_tentacle : public CreatureScript
public:
mob_giant_flesh_tentacle() : CreatureScript("mob_giant_flesh_tentacle") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new flesh_tentacleAI (pCreature);
+ return new flesh_tentacleAI (creature);
}
struct flesh_tentacleAI : public Scripted_NoMovementAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
index 73face6f52f..26496020afa 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
@@ -42,9 +42,9 @@ class boss_fankriss : public CreatureScript
public:
boss_fankriss() : CreatureScript("boss_fankriss") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_fankrissAI (pCreature);
+ return new boss_fankrissAI (creature);
}
struct boss_fankrissAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
index a7e42f1397f..4e6dd4d7c32 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
@@ -40,9 +40,9 @@ class boss_huhuran : public CreatureScript
public:
boss_huhuran() : CreatureScript("boss_huhuran") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_huhuranAI (pCreature);
+ return new boss_huhuranAI (creature);
}
struct boss_huhuranAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
index 4b8acdf39f1..220bea8602d 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
@@ -38,9 +38,9 @@ class boss_ouro : public CreatureScript
public:
boss_ouro() : CreatureScript("boss_ouro") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ouroAI (pCreature);
+ return new boss_ouroAI (creature);
}
struct boss_ouroAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
index 9582f90c692..fb16d2b7319 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
@@ -42,9 +42,9 @@ class boss_sartura : public CreatureScript
public:
boss_sartura() : CreatureScript("boss_sartura") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_sarturaAI (pCreature);
+ return new boss_sarturaAI (creature);
}
struct boss_sarturaAI : public ScriptedAI
@@ -185,9 +185,9 @@ class mob_sartura_royal_guard : public CreatureScript
public:
mob_sartura_royal_guard() : CreatureScript("mob_sartura_royal_guard") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_sartura_royal_guardAI (pCreature);
+ return new mob_sartura_royal_guardAI (creature);
}
struct mob_sartura_royal_guardAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
index f0b6f4c5a49..8374303bc6e 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
@@ -56,9 +56,9 @@ class boss_skeram : public CreatureScript
public:
boss_skeram() : CreatureScript("boss_skeram") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_skeramAI (pCreature);
+ return new boss_skeramAI (creature);
}
struct boss_skeramAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index a7f7defc558..50da169751b 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -388,9 +388,9 @@ class boss_veknilash : public CreatureScript
public:
boss_veknilash() : CreatureScript("boss_veknilash") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_veknilashAI (pCreature);
+ return new boss_veknilashAI (creature);
}
struct boss_veknilashAI : public boss_twinemperorsAI
@@ -474,9 +474,9 @@ class boss_veklor : public CreatureScript
public:
boss_veklor() : CreatureScript("boss_veklor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_veklorAI (pCreature);
+ return new boss_veklorAI (creature);
}
struct boss_veklorAI : public boss_twinemperorsAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
index 449c04b27c6..c1850b4e8ce 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
@@ -60,9 +60,9 @@ class mob_anubisath_sentinel : public CreatureScript
public:
mob_anubisath_sentinel() : CreatureScript("mob_anubisath_sentinel") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new aqsentinelAI (pCreature);
+ return new aqsentinelAI (creature);
}
struct aqsentinelAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index f0d0a709514..e827de172bd 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -80,55 +80,55 @@ class npc_disciple_of_naralex : public CreatureScript
public:
npc_disciple_of_naralex() : CreatureScript("npc_disciple_of_naralex") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_disciple_of_naralexAI(pCreature);
+ return new npc_disciple_of_naralexAI(creature);
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- InstanceScript *pInstance = pCreature->GetInstanceScript();
+ InstanceScript *pInstance = creature->GetInstanceScript();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->CLOSE_GOSSIP_MENU();
if (pInstance)
pInstance->SetData(TYPE_NARALEX_EVENT, IN_PROGRESS);
- DoScriptText(SAY_MAKE_PREPARATIONS, pCreature);
+ DoScriptText(SAY_MAKE_PREPARATIONS, creature);
- pCreature->setFaction(250);
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ creature->setFaction(250);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, false, pPlayer->GetGUID());
- CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtFar(false);
- CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtEnd(false);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtFar(false);
+ CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtEnd(false);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- InstanceScript *pInstance = pCreature->GetInstanceScript();
+ InstanceScript *pInstance = creature->GetInstanceScript();
if (pInstance)
{
- pCreature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD_RANK_2, true);
+ creature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD_RANK_2, true);
if ((pInstance->GetData(TYPE_LORD_COBRAHN) == DONE) && (pInstance->GetData(TYPE_LORD_PYTHAS) == DONE) &&
(pInstance->GetData(TYPE_LADY_ANACONDRA) == DONE) && (pInstance->GetData(TYPE_LORD_SERPENTIS) == DONE))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NARALEX, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, creature->GetGUID());
if (!pInstance->GetData(TYPE_NARALEX_YELLED))
{
- DoScriptText(SAY_AT_LAST, pCreature);
+ DoScriptText(SAY_AT_LAST, creature);
pInstance->SetData(TYPE_NARALEX_YELLED, 1);
}
}
else
{
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, creature->GetGUID());
}
}
return true;
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index ad784d2afb2..4c0cd97fa8b 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -61,47 +61,47 @@ class npc_sergeant_bly : public CreatureScript
public:
npc_sergeant_bly() : CreatureScript("npc_sergeant_bly") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_sergeant_bly::npc_sergeant_blyAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID();
- pCreature->AI()->DoAction(0);
+ CAST_AI(npc_sergeant_bly::npc_sergeant_blyAI, creature->AI())->PlayerGUID = pPlayer->GetGUID();
+ creature->AI()->DoAction(0);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (InstanceScript* pInstance = pCreature->GetInstanceScript())
+ if (InstanceScript* pInstance = creature->GetInstanceScript())
{
if (pInstance->GetData(EVENT_PYRAMID) == PYRAMID_KILLED_ALL_TROLLS)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BLY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(1517, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1517, creature->GetGUID());
}
else
if (pInstance->GetData(EVENT_PYRAMID) == PYRAMID_NOT_STARTED)
- pPlayer->SEND_GOSSIP_MENU(1515, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1515, creature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(1516, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1516, creature->GetGUID());
return true;
}
return false;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_sergeant_blyAI (pCreature);
+ return new npc_sergeant_blyAI (creature);
}
struct npc_sergeant_blyAI : public ScriptedAI
{
- npc_sergeant_blyAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_sergeant_blyAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
postGossipStep = 0;
}
@@ -258,49 +258,49 @@ class npc_weegli_blastfuse : public CreatureScript
public:
npc_weegli_blastfuse() : CreatureScript("npc_weegli_blastfuse") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
//here we make him run to door, set the charge and run away off to nowhere
- pCreature->AI()->DoAction(0);
+ creature->AI()->DoAction(0);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (InstanceScript* pInstance = pCreature->GetInstanceScript())
+ if (InstanceScript* pInstance = creature->GetInstanceScript())
{
switch (pInstance->GetData(EVENT_PYRAMID))
{
case PYRAMID_KILLED_ALL_TROLLS:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_WEEGLI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(1514, pCreature->GetGUID()); //if event can proceed to end
+ pPlayer->SEND_GOSSIP_MENU(1514, creature->GetGUID()); //if event can proceed to end
break;
case PYRAMID_NOT_STARTED:
- pPlayer->SEND_GOSSIP_MENU(1511, pCreature->GetGUID()); //if event not started
+ pPlayer->SEND_GOSSIP_MENU(1511, creature->GetGUID()); //if event not started
break;
default:
- pPlayer->SEND_GOSSIP_MENU(1513, pCreature->GetGUID()); //if event are in progress
+ pPlayer->SEND_GOSSIP_MENU(1513, creature->GetGUID()); //if event are in progress
}
return true;
}
return false;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_weegli_blastfuseAI (pCreature);
+ return new npc_weegli_blastfuseAI (creature);
}
struct npc_weegli_blastfuseAI : public ScriptedAI
{
- npc_weegli_blastfuseAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_weegli_blastfuseAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
destroyingDoor=false;
Bomb_Timer = 10000;
LandMine_Timer = 30000;
diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp
index a733bbea4c6..67751895ee6 100644
--- a/src/server/scripts/Kalimdor/ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/ashenvale.cpp
@@ -304,7 +304,7 @@ class npc_muglash : public CreatureScript
struct npc_muglashAI : public npc_escortAI
{
- npc_muglashAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_muglashAI(Creature* creature) : npc_escortAI(creature) { }
uint32 m_uiWaveId;
uint32 m_uiEventTimer;
@@ -427,9 +427,9 @@ class npc_muglash : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_muglashAI(pCreature);
+ return new npc_muglashAI(creature);
}
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp
index 4a623625859..6c1fa173605 100644
--- a/src/server/scripts/Kalimdor/azshara.cpp
+++ b/src/server/scripts/Kalimdor/azshara.cpp
@@ -43,9 +43,9 @@ class mobs_spitelashes : public CreatureScript
public:
mobs_spitelashes() : CreatureScript("mobs_spitelashes") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mobs_spitelashesAI (pCreature);
+ return new mobs_spitelashesAI (creature);
}
struct mobs_spitelashesAI : public ScriptedAI
@@ -120,7 +120,7 @@ class npc_loramus_thalipedes : public CreatureScript
public:
npc_loramus_thalipedes() : CreatureScript("npc_loramus_thalipedes") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
@@ -132,23 +132,23 @@ public:
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
- pPlayer->SEND_GOSSIP_MENU(1813, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1813, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+21:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
- pPlayer->SEND_GOSSIP_MENU(1814, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1814, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+22:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23);
- pPlayer->SEND_GOSSIP_MENU(1815, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1815, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+23:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24);
- pPlayer->SEND_GOSSIP_MENU(1816, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1816, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+24:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_LT5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 25);
- pPlayer->SEND_GOSSIP_MENU(1817, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1817, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+25:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -158,10 +158,10 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(2744) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_LT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -169,7 +169,7 @@ public:
if (pPlayer->GetQuestStatus(3141) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_LT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -267,31 +267,31 @@ class mob_rizzle_sprysprocket : public CreatureScript
public:
mob_rizzle_sprysprocket() : CreatureScript("mob_rizzle_sprysprocket") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1 && pPlayer->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
- CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, pCreature->AI())->Must_Die_Timer = 3000;
- CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, pCreature->AI())->Must_Die = true;
+ creature->CastSpell(pPlayer, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
+ CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die_Timer = 3000;
+ CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die = true;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(10994) != QUEST_STATUS_INCOMPLETE)
return true;
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GET_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(10811, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10811, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_rizzle_sprysprocketAI (pCreature);
+ return new mob_rizzle_sprysprocketAI (creature);
}
struct mob_rizzle_sprysprocketAI : public ScriptedAI
@@ -463,9 +463,9 @@ class mob_depth_charge : public CreatureScript
public:
mob_depth_charge() : CreatureScript("mob_depth_charge") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_depth_chargeAI (pCreature);
+ return new mob_depth_chargeAI (creature);
}
struct mob_depth_chargeAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
index 0f4eb46dce4..f07500a6320 100644
--- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
@@ -62,9 +62,9 @@ class npc_draenei_survivor : public CreatureScript
public:
npc_draenei_survivor() : CreatureScript("npc_draenei_survivor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_draenei_survivorAI (pCreature);
+ return new npc_draenei_survivorAI (creature);
}
struct npc_draenei_survivorAI : public ScriptedAI
@@ -195,30 +195,30 @@ class npc_engineer_spark_overgrind : public CreatureScript
public:
npc_engineer_spark_overgrind() : CreatureScript("npc_engineer_spark_overgrind") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->setFaction(FACTION_HOSTILE);
- CAST_AI(npc_engineer_spark_overgrind::npc_engineer_spark_overgrindAI, pCreature->AI())->AttackStart(pPlayer);
+ creature->setFaction(FACTION_HOSTILE);
+ CAST_AI(npc_engineer_spark_overgrind::npc_engineer_spark_overgrindAI, creature->AI())->AttackStart(pPlayer);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_GNOMERCY) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_engineer_spark_overgrindAI (pCreature);
+ return new npc_engineer_spark_overgrindAI (creature);
}
struct npc_engineer_spark_overgrindAI : public ScriptedAI
@@ -294,9 +294,9 @@ class npc_injured_draenei : public CreatureScript
public:
npc_injured_draenei() : CreatureScript("npc_injured_draenei") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_injured_draeneiAI (pCreature);
+ return new npc_injured_draeneiAI (creature);
}
struct npc_injured_draeneiAI : public ScriptedAI
@@ -349,20 +349,20 @@ class npc_magwin : public CreatureScript
public:
npc_magwin() : CreatureScript("npc_magwin") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_A_CRY_FOR_SAY_HELP)
{
- pCreature->setFaction(113);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_escortAI, pCreature->AI()))
+ creature->setFaction(113);
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_escortAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_magwinAI(pCreature);
+ return new npc_magwinAI(creature);
}
struct npc_magwinAI : public npc_escortAI
@@ -436,9 +436,9 @@ class npc_geezle : public CreatureScript
public:
npc_geezle() : CreatureScript("npc_geezle") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_geezleAI(pCreature);
+ return new npc_geezleAI(creature);
}
struct npc_geezleAI : public ScriptedAI
@@ -606,9 +606,9 @@ class npc_death_ravager : public CreatureScript
public:
npc_death_ravager() : CreatureScript("npc_death_ravager") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_death_ravagerAI(pCreature);
+ return new npc_death_ravagerAI(creature);
}
struct npc_death_ravagerAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
index 9e52aa5d23f..d7038d181b8 100644
--- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
@@ -42,9 +42,9 @@ class mob_webbed_creature : public CreatureScript
public:
mob_webbed_creature() : CreatureScript("mob_webbed_creature") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_webbed_creatureAI (pCreature);
+ return new mob_webbed_creatureAI (creature);
}
struct mob_webbed_creatureAI : public ScriptedAI
@@ -101,48 +101,48 @@ class npc_captured_sunhawk_agent : public CreatureScript
public:
npc_captured_sunhawk_agent() : CreatureScript("npc_captured_sunhawk_agent") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(9137, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9137, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(9138, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9138, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(9139, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9139, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(9140, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9140, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(9141, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9141, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->TalkedToCreature(C_SUNHAWK_TRIGGER, pCreature->GetGUID());
+ pPlayer->TalkedToCreature(C_SUNHAWK_TRIGGER, creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->HasAura(31609) && pPlayer->GetQuestStatus(9756) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_CSA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(9136, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9136, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(9134, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9134, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp
index fd720ca86ea..035153e46f7 100644
--- a/src/server/scripts/Kalimdor/boss_azuregos.cpp
+++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp
@@ -40,9 +40,9 @@ class boss_azuregos : public CreatureScript
public:
boss_azuregos() : CreatureScript("boss_azuregos") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_azuregosAI (pCreature);
+ return new boss_azuregosAI (creature);
}
struct boss_azuregosAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp
index 922cf018ac3..739de1b36f6 100644
--- a/src/server/scripts/Kalimdor/darkshore.cpp
+++ b/src/server/scripts/Kalimdor/darkshore.cpp
@@ -70,14 +70,14 @@ class npc_kerlonian : public CreatureScript
public:
npc_kerlonian() : CreatureScript("npc_kerlonian") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_SLEEPER_AWAKENED)
{
- if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, pCreature->AI()))
+ if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, creature->AI()))
{
- pCreature->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(SAY_KER_START, pCreature, pPlayer);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
+ DoScriptText(SAY_KER_START, creature, pPlayer);
pKerlonianAI->StartFollow(pPlayer, FACTION_KER_ESCORTEE, pQuest);
}
}
@@ -85,14 +85,14 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_kerlonianAI(pCreature);
+ return new npc_kerlonianAI(creature);
}
struct npc_kerlonianAI : public FollowerAI
{
- npc_kerlonianAI(Creature* pCreature) : FollowerAI(pCreature) { }
+ npc_kerlonianAI(Creature* creature) : FollowerAI(creature) { }
uint32 m_uiFallAsleepTimer;
@@ -209,27 +209,27 @@ class npc_prospector_remtravel : public CreatureScript
public:
npc_prospector_remtravel() : CreatureScript("npc_prospector_remtravel") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_ABSENT_MINDED_PT2)
{
- if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID());
- pCreature->setFaction(FACTION_ESCORTEE);
+ creature->setFaction(FACTION_ESCORTEE);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_prospector_remtravelAI(pCreature);
+ return new npc_prospector_remtravelAI(creature);
}
struct npc_prospector_remtravelAI : public npc_escortAI
{
- npc_prospector_remtravelAI(Creature* pCreature) : npc_escortAI(pCreature) {}
+ npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) {}
void WaypointReached(uint32 i)
{
@@ -331,16 +331,16 @@ class npc_threshwackonator : public CreatureScript
public:
npc_threshwackonator() : CreatureScript("npc_threshwackonator") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, pCreature->AI()))
+ if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, creature->AI()))
{
- DoScriptText(EMOTE_START, pCreature);
+ DoScriptText(EMOTE_START, creature);
pThreshAI->StartFollow(pPlayer);
}
}
@@ -348,23 +348,23 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_GYROMAST_REV) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_INSERT_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_threshwackonatorAI(pCreature);
+ return new npc_threshwackonatorAI(creature);
}
struct npc_threshwackonatorAI : public FollowerAI
{
- npc_threshwackonatorAI(Creature* pCreature) : FollowerAI(pCreature) { }
+ npc_threshwackonatorAI(Creature* creature) : FollowerAI(creature) { }
void Reset() { }
diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp
index 8c5231f8e8a..e66239383b8 100644
--- a/src/server/scripts/Kalimdor/desolace.cpp
+++ b/src/server/scripts/Kalimdor/desolace.cpp
@@ -57,43 +57,43 @@ class npc_aged_dying_ancient_kodo : public CreatureScript
public:
npc_aged_dying_ancient_kodo() : CreatureScript("npc_aged_dying_ancient_kodo") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pPlayer->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && pCreature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
+ if (pPlayer->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
{
//the expected quest objective
- pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
pPlayer->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF);
- pCreature->GetMotionMaster()->MoveIdle();
+ creature->GetMotionMaster()->MoveIdle();
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool EffectDummyCreature(Unit* pCaster, uint32 spellId, uint32 effIndex, Creature* pCreatureTarget)
+ bool EffectDummyCreature(Unit* pCaster, uint32 spellId, uint32 effIndex, Creature* creatureTarget)
{
//always check spellid and effectindex
if (spellId == SPELL_KODO_KOMBO_ITEM && effIndex == 0)
{
//no effect if player/creature already have aura from spells
- if (pCaster->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) || pCreatureTarget->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
+ if (pCaster->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) || creatureTarget->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
return true;
- if (pCreatureTarget->GetEntry() == NPC_AGED_KODO ||
- pCreatureTarget->GetEntry() == NPC_DYING_KODO ||
- pCreatureTarget->GetEntry() == NPC_ANCIENT_KODO)
+ if (creatureTarget->GetEntry() == NPC_AGED_KODO ||
+ creatureTarget->GetEntry() == NPC_DYING_KODO ||
+ creatureTarget->GetEntry() == NPC_ANCIENT_KODO)
{
pCaster->CastSpell(pCaster, SPELL_KODO_KOMBO_PLAYER_BUFF, true);
- pCreatureTarget->UpdateEntry(NPC_TAMED_KODO);
- pCreatureTarget->CastSpell(pCreatureTarget, SPELL_KODO_KOMBO_DESPAWN_BUFF, false);
+ creatureTarget->UpdateEntry(NPC_TAMED_KODO);
+ creatureTarget->CastSpell(creatureTarget, SPELL_KODO_KOMBO_DESPAWN_BUFF, false);
- if (pCreatureTarget->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE)
- pCreatureTarget->GetMotionMaster()->MoveIdle();
+ if (creatureTarget->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE)
+ creatureTarget->GetMotionMaster()->MoveIdle();
- pCreatureTarget->GetMotionMaster()->MoveFollow(pCaster, PET_FOLLOW_DIST, pCreatureTarget->GetFollowAngle());
+ creatureTarget->GetMotionMaster()->MoveFollow(pCaster, PET_FOLLOW_DIST, creatureTarget->GetFollowAngle());
}
//always return true when we are handling this spell and effect
@@ -102,14 +102,14 @@ public:
return false;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_aged_dying_ancient_kodoAI(pCreature);
+ return new npc_aged_dying_ancient_kodoAI(creature);
}
struct npc_aged_dying_ancient_kodoAI : public ScriptedAI
{
- npc_aged_dying_ancient_kodoAI(Creature* pCreature) : ScriptedAI(pCreature) { Reset(); }
+ npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
uint32 m_uiDespawnTimer;
@@ -197,27 +197,27 @@ class npc_dalinda : public CreatureScript
public:
npc_dalinda() : CreatureScript("npc_dalinda") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_RETURN_TO_VAHLARRIEL)
{
- if (npc_escortAI* pEscortAI = CAST_AI(npc_dalinda::npc_dalindaAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_dalinda::npc_dalindaAI, creature->AI()))
{
pEscortAI->Start(true, false, pPlayer->GetGUID());
- pCreature->setFaction(113);
+ creature->setFaction(113);
}
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_dalindaAI(pCreature);
+ return new npc_dalindaAI(creature);
}
struct npc_dalindaAI : public npc_escortAI
{
- npc_dalindaAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_dalindaAI(Creature* creature) : npc_escortAI(creature) { }
void WaypointReached(uint32 i)
{
diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp
index 7b86288d175..e08010d46e5 100644
--- a/src/server/scripts/Kalimdor/durotar.cpp
+++ b/src/server/scripts/Kalimdor/durotar.cpp
@@ -40,9 +40,9 @@ class npc_lazy_peon : public CreatureScript
public:
npc_lazy_peon() : CreatureScript("npc_lazy_peon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_lazy_peonAI(pCreature);
+ return new npc_lazy_peonAI(creature);
}
struct npc_lazy_peonAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index 0ab87211957..e00d3c81cd2 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -147,17 +147,17 @@ class npc_deserter_agitator : public CreatureScript
public:
npc_deserter_agitator() : CreatureScript("npc_deserter_agitator") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_TRAITORS_AMONG_US) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DESERTER, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
@@ -167,18 +167,18 @@ public:
switch (urand(0, 1))
{
case 0:
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pCreature->setFaction(14);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->setFaction(14);
+ creature->AI()->AttackStart(pPlayer);
break;
case 1:
pPlayer->KilledMonsterCredit(NPC_THERAMORE_DESERTER, 0);
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pCreature->SetSpeed(MOVE_RUN, pCreature->GetSpeedRate(MOVE_RUN), true);
- pCreature->setFaction(35);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE);
- pCreature->SetReactState(REACT_PASSIVE);
- pCreature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos);
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->SetSpeed(MOVE_RUN, creature->GetSpeedRate(MOVE_RUN), true);
+ creature->setFaction(35);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE);
+ creature->SetReactState(REACT_PASSIVE);
+ creature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos);
break;
}
}
@@ -186,14 +186,14 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_deserter_agitatorAI(pCreature);
+ return new npc_deserter_agitatorAI(creature);
}
struct npc_deserter_agitatorAI : public ScriptedAI
{
- npc_deserter_agitatorAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_deserter_agitatorAI(Creature* creature) : ScriptedAI(creature) { }
void Reset()
{
@@ -245,17 +245,17 @@ class npc_theramore_guard : public CreatureScript
public:
npc_theramore_guard() : CreatureScript("npc_theramore_guard") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
@@ -263,24 +263,24 @@ public:
{
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0);
- DoScriptText(SAY_QUEST1, pCreature);
- pCreature->CastSpell(pCreature, SPELL_DOCTORED_LEAFLET, false);
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->uiYellTimer = 4000;
- CAST_AI(npc_theramore_guard::npc_theramore_guardAI, pCreature->AI())->bYellTimer = true;
+ DoScriptText(SAY_QUEST1, creature);
+ creature->CastSpell(creature, SPELL_DOCTORED_LEAFLET, false);
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->uiYellTimer = 4000;
+ CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->bYellTimer = true;
}
return true;
}
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new npc_theramore_guardAI(pCreature);
+ return new npc_theramore_guardAI(creature);
}
struct npc_theramore_guardAI : public ScriptedAI
{
- npc_theramore_guardAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_theramore_guardAI(Creature* creature) : ScriptedAI(creature) { }
uint32 uiYellTimer;
uint32 uiStep;
@@ -337,26 +337,26 @@ class npc_lady_jaina_proudmoore : public CreatureScript
public:
npc_lady_jaina_proudmoore() : CreatureScript("npc_lady_jaina_proudmoore") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_SENDER_INFO)
{
- pPlayer->SEND_GOSSIP_MENU(7012, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7012, creature->GetGUID());
pPlayer->CastSpell(pPlayer, SPELL_JAINAS_AUTOGRAPH, false);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_JAINAS_AUTOGRAPH) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_JAINA, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -377,27 +377,27 @@ class npc_nat_pagle : public CreatureScript
public:
npc_nat_pagle() : CreatureScript("npc_nat_pagle") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(QUEST_NATS_MEASURING_TAPE))
+ if (creature->isVendor() && pPlayer->GetQuestRewardStatus(QUEST_NATS_MEASURING_TAPE))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(7640, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7640, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(7638, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7638, creature->GetGUID());
return true;
}
@@ -431,22 +431,22 @@ class npc_private_hendel : public CreatureScript
public:
npc_private_hendel() : CreatureScript("npc_private_hendel") { }
- bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_MISSING_DIPLO_PT16)
- pCreature->setFaction(FACTION_HOSTILE);
+ creature->setFaction(FACTION_HOSTILE);
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_private_hendelAI(pCreature);
+ return new npc_private_hendelAI(creature);
}
struct npc_private_hendelAI : public ScriptedAI
{
- npc_private_hendelAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_private_hendelAI(Creature* creature) : ScriptedAI(creature) { }
void Reset()
{
@@ -498,14 +498,14 @@ class npc_zelfrax : public CreatureScript
public:
npc_zelfrax() : CreatureScript("npc_zelfrax") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_zelfraxAI(pCreature);
+ return new npc_zelfraxAI(creature);
}
struct npc_zelfraxAI : public ScriptedAI
{
- npc_zelfraxAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_zelfraxAI(Creature* creature) : ScriptedAI(creature)
{
MoveToDock();
}
@@ -583,20 +583,20 @@ class npc_stinky : public CreatureScript
public:
npc_stinky() : CreatureScript("npc_stinky") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_stinkyAI(pCreature);
+ return new npc_stinkyAI(creature);
}
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest)
{
if (quest->GetQuestId() == QUEST_STINKYS_ESCAPE_H || QUEST_STINKYS_ESCAPE_A)
{
- if (npc_stinkyAI* pEscortAI = CAST_AI(npc_stinky::npc_stinkyAI, pCreature->AI()))
+ if (npc_stinkyAI* pEscortAI = CAST_AI(npc_stinky::npc_stinkyAI, creature->AI()))
{
- pCreature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE);
- pCreature->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(SAY_QUEST_ACCEPTED, pCreature);
+ creature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
+ DoScriptText(SAY_QUEST_ACCEPTED, creature);
pEscortAI->Start(false, false, pPlayer->GetGUID());
}
}
@@ -605,7 +605,7 @@ public:
struct npc_stinkyAI : public npc_escortAI
{
- npc_stinkyAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_stinkyAI(Creature* creature) : npc_escortAI(creature) { }
void WaypointReached(uint32 i)
{
diff --git a/src/server/scripts/Kalimdor/felwood.cpp b/src/server/scripts/Kalimdor/felwood.cpp
index 197a830f0be..0b61ab9cff5 100644
--- a/src/server/scripts/Kalimdor/felwood.cpp
+++ b/src/server/scripts/Kalimdor/felwood.cpp
@@ -40,34 +40,34 @@ class npcs_riverbreeze_and_silversky : public CreatureScript
public:
npcs_riverbreeze_and_silversky() : CreatureScript("npcs_riverbreeze_and_silversky") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, 15120, false);
+ creature->CastSpell(pPlayer, 15120, false);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (eCreature == 9528)
{
if (pPlayer->GetQuestRewardStatus(4101))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(2848, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2848, creature->GetGUID());
} else if (pPlayer->GetTeam() == HORDE)
- pPlayer->SEND_GOSSIP_MENU(2845, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2845, creature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(2844, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2844, creature->GetGUID());
}
if (eCreature == 9529)
@@ -75,11 +75,11 @@ public:
if (pPlayer->GetQuestRewardStatus(4102))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(2849, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2849, creature->GetGUID());
} else if (pPlayer->GetTeam() == ALLIANCE)
- pPlayer->SEND_GOSSIP_MENU(2843, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2843, creature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(2842, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2842, creature->GetGUID());
}
return true;
diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp
index 1da5b2e57c5..ac7a3f8bf9a 100644
--- a/src/server/scripts/Kalimdor/feralas.cpp
+++ b/src/server/scripts/Kalimdor/feralas.cpp
@@ -37,28 +37,28 @@ class npc_gregan_brewspewer : public CreatureScript
public:
npc_gregan_brewspewer() : CreatureScript("npc_gregan_brewspewer") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(2434, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2434, creature->GetGUID());
}
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor() && pPlayer->GetQuestStatus(3909) == QUEST_STATUS_INCOMPLETE)
+ if (creature->isVendor() && pPlayer->GetQuestStatus(3909) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(2433, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2433, creature->GetGUID());
return true;
}
@@ -94,35 +94,35 @@ class npc_oox22fe : public CreatureScript
public:
npc_oox22fe() : CreatureScript("npc_oox22fe") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_RESCUE_OOX22FE)
{
- DoScriptText(SAY_OOX_START, pCreature);
+ DoScriptText(SAY_OOX_START, creature);
//change that the npc is not lying dead on the ground
- pCreature->SetStandState(UNIT_STAND_STATE_STAND);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
if (pPlayer->GetTeam() == ALLIANCE)
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
if (pPlayer->GetTeam() == HORDE)
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_oox22fe::npc_oox22feAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_oox22fe::npc_oox22feAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_oox22feAI(pCreature);
+ return new npc_oox22feAI(creature);
}
struct npc_oox22feAI : public npc_escortAI
{
- npc_oox22feAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_oox22feAI(Creature* creature) : npc_escortAI(creature) { }
void WaypointReached(uint32 i)
{
@@ -191,11 +191,11 @@ class npc_screecher_spirit : public CreatureScript
public:
npc_screecher_spirit() : CreatureScript("npc_screecher_spirit") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- pPlayer->SEND_GOSSIP_MENU(2039, pCreature->GetGUID());
- pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ pPlayer->SEND_GOSSIP_MENU(2039, creature->GetGUID());
+ pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
return true;
}
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index ba19ad20691..614e3d69909 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -54,7 +54,7 @@ class npc_bunthen_plainswind : public CreatureScript
public:
npc_bunthen_plainswind() : CreatureScript("npc_bunthen_plainswind") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
@@ -65,25 +65,25 @@ public:
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_HORDE);
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- pPlayer->SEND_GOSSIP_MENU(5373, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5373, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(5376, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5376, creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->getClass() != CLASS_DRUID)
- pPlayer->SEND_GOSSIP_MENU(4916, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4916, creature->GetGUID());
else if (pPlayer->GetTeam() != HORDE)
{
if (pPlayer->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(4917, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4917, creature->GetGUID());
}
else if (pPlayer->getClass() == CLASS_DRUID && pPlayer->GetTeam() == HORDE)
{
@@ -92,7 +92,7 @@ public:
if (pPlayer->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(4918, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4918, creature->GetGUID());
}
return true;
}
@@ -113,25 +113,25 @@ class npc_great_bear_spirit : public CreatureScript
public:
npc_great_bear_spirit() : CreatureScript("npc_great_bear_spirit") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(4721, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4721, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(4733, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4733, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(4734, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4734, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(4735, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4735, creature->GetGUID());
if (pPlayer->GetQuestStatus(5929) == QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(5929);
if (pPlayer->GetQuestStatus(5930) == QUEST_STATUS_INCOMPLETE)
@@ -141,16 +141,16 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
//ally or horde quest
if (pPlayer->GetQuestStatus(5929) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(5930) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(4719, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4719, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(4718, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4718, creature->GetGUID());
return true;
}
@@ -169,7 +169,7 @@ class npc_silva_filnaveth : public CreatureScript
public:
npc_silva_filnaveth() : CreatureScript("npc_silva_filnaveth") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
@@ -180,25 +180,25 @@ public:
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_ALLY);
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- pPlayer->SEND_GOSSIP_MENU(5374, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5374, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(5375, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5375, creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->getClass() != CLASS_DRUID)
- pPlayer->SEND_GOSSIP_MENU(4913, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4913, creature->GetGUID());
else if (pPlayer->GetTeam() != ALLIANCE)
{
if (pPlayer->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(4915, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4915, creature->GetGUID());
}
else if (pPlayer->getClass() == CLASS_DRUID && pPlayer->GetTeam() == ALLIANCE)
{
@@ -207,7 +207,7 @@ public:
if (pPlayer->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(4914, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4914, creature->GetGUID());
}
return true;
}
@@ -288,9 +288,9 @@ class npc_clintar_spirit : public CreatureScript
public:
npc_clintar_spirit() : CreatureScript("npc_clintar_spirit") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_clintar_spiritAI (pCreature);
+ return new npc_clintar_spiritAI (creature);
}
struct npc_clintar_spiritAI : public npc_escortAI
@@ -559,11 +559,11 @@ class npc_clintar_dreamwalker : public CreatureScript
public:
npc_clintar_dreamwalker() : CreatureScript("npc_clintar_dreamwalker") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest)
{
if (quest->GetQuestId() == 10965)
{
- Creature* clintar_spirit = pCreature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000);
+ Creature* clintar_spirit = creature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000);
if (clintar_spirit)
CAST_AI(npc_clintar_spirit::npc_clintar_spiritAI, clintar_spirit->AI())->StartEvent(pPlayer);
}
diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp
index 90d47180ace..93a4dfe5b54 100644
--- a/src/server/scripts/Kalimdor/mulgore.cpp
+++ b/src/server/scripts/Kalimdor/mulgore.cpp
@@ -43,24 +43,24 @@ class npc_skorn_whitecloud : public CreatureScript
public:
npc_skorn_whitecloud() : CreatureScript("npc_skorn_whitecloud") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
- pPlayer->SEND_GOSSIP_MENU(523, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(523, creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (!pPlayer->GetQuestRewardStatus(770))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(522, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(522, creature->GetGUID());
return true;
}
@@ -89,9 +89,9 @@ class npc_kyle_frenzied : public CreatureScript
public:
npc_kyle_frenzied() : CreatureScript("npc_kyle_frenzied") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_kyle_frenziedAI (pCreature);
+ return new npc_kyle_frenziedAI (creature);
}
struct npc_kyle_frenziedAI : public ScriptedAI
@@ -262,9 +262,9 @@ class npc_plains_vision : public CreatureScript
public:
npc_plains_vision() : CreatureScript("npc_plains_vision") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_plains_visionAI (pCreature);
+ return new npc_plains_visionAI (creature);
}
struct npc_plains_visionAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/orgrimmar.cpp b/src/server/scripts/Kalimdor/orgrimmar.cpp
index 7004bbea2d4..f18e77949e9 100644
--- a/src/server/scripts/Kalimdor/orgrimmar.cpp
+++ b/src/server/scripts/Kalimdor/orgrimmar.cpp
@@ -44,19 +44,19 @@ class npc_shenthul : public CreatureScript
public:
npc_shenthul() : CreatureScript("npc_shenthul") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_SHATTERED_SALUTE)
{
- CAST_AI(npc_shenthul::npc_shenthulAI, pCreature->AI())->CanTalk = true;
- CAST_AI(npc_shenthul::npc_shenthulAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID();
+ CAST_AI(npc_shenthul::npc_shenthulAI, creature->AI())->CanTalk = true;
+ CAST_AI(npc_shenthul::npc_shenthulAI, creature->AI())->PlayerGUID = pPlayer->GetGUID();
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_shenthulAI (pCreature);
+ return new npc_shenthulAI (creature);
}
struct npc_shenthulAI : public ScriptedAI
@@ -149,34 +149,34 @@ class npc_thrall_warchief : public CreatureScript
public:
npc_thrall_warchief() : CreatureScript("npc_thrall_warchief") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(5733, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5733, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(5734, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5734, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(5735, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5735, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(5736, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5736, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(5737, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5737, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
- pPlayer->SEND_GOSSIP_MENU(5738, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5738, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -186,21 +186,21 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_6566) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HTW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_thrall_warchiefAI (pCreature);
+ return new npc_thrall_warchiefAI (creature);
}
struct npc_thrall_warchiefAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index c53e60f9d7d..b846c3d0856 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -49,37 +49,37 @@ class npc_highlord_demitrian : public CreatureScript
public:
npc_highlord_demitrian() : CreatureScript("npc_highlord_demitrian") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(6842, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6842, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(6843, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6843, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(6844, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6844, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(6867, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6867, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(6868, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6868, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(6869, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6869, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
- pPlayer->SEND_GOSSIP_MENU(6870, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6870, creature->GetGUID());
ItemPosCountVec dest;
uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1);
@@ -90,16 +90,16 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(7785) == QUEST_STATUS_NONE &&
(pPlayer->HasItemCount(18563, 1, false) || pPlayer->HasItemCount(18564, 1, false)))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(6812, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6812, creature->GetGUID());
return true;
}
@@ -134,63 +134,63 @@ class npcs_rutgar_and_frankal : public CreatureScript
public:
npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(7755, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7755, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(7756, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7756, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(7757, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7757, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(7758, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7758, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(7759, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7759, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(7760, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7760, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
- pPlayer->SEND_GOSSIP_MENU(7761, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7761, creature->GetGUID());
//'kill' our trigger to update quest status
pPlayer->KilledMonsterCredit(TRIGGER_RUTGAR, 0);
break;
case GOSSIP_ACTION_INFO_DEF + 9:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(7762, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7762, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(7763, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7763, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(7764, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7764, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(7765, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7765, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
- pPlayer->SEND_GOSSIP_MENU(7766, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7766, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 14:
- pPlayer->SEND_GOSSIP_MENU(7767, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7767, creature->GetGUID());
//'kill' our trigger to update quest status
pPlayer->KilledMonsterCredit(TRIGGER_FRANKAL, 0);
break;
@@ -198,22 +198,22 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
- pCreature->GetEntry() == 15170 &&
+ creature->GetEntry() == 15170 &&
!pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
- pCreature->GetEntry() == 15171 &&
+ creature->GetEntry() == 15171 &&
pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
- pPlayer->SEND_GOSSIP_MENU(7754, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7754, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
index e322baf4186..794a4a73c0b 100644
--- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
+++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
@@ -46,13 +46,13 @@ class npc_braug_dimspirit : public CreatureScript
public:
npc_braug_dimspirit() : CreatureScript("npc_braug_dimspirit") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, 6766, false);
+ creature->CastSpell(pPlayer, 6766, false);
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
@@ -63,10 +63,10 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(6627) == QUEST_STATUS_INCOMPLETE)
{
@@ -76,10 +76,10 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBD4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBD5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(5820, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5820, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(5819, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5819, creature->GetGUID());
return true;
}
@@ -145,23 +145,23 @@ public:
void Reset(){}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_PROTECT_KAYA)
{
- if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
- DoScriptText(SAY_START, pCreature);
- pCreature->setFaction(113);
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ DoScriptText(SAY_START, creature);
+ creature->setFaction(113);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_kaya_flathoofAI(pCreature);
+ return new npc_kaya_flathoofAI(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp
index 430a2dcf643..534255672b1 100644
--- a/src/server/scripts/Kalimdor/tanaris.cpp
+++ b/src/server/scripts/Kalimdor/tanaris.cpp
@@ -51,9 +51,9 @@ class mob_aquementas : public CreatureScript
public:
mob_aquementas() : CreatureScript("mob_aquementas") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_aquementasAI (pCreature);
+ return new mob_aquementasAI (creature);
}
struct mob_aquementasAI : public ScriptedAI
@@ -163,9 +163,9 @@ class npc_custodian_of_time : public CreatureScript
public:
npc_custodian_of_time() : CreatureScript("npc_custodian_of_time") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_custodian_of_timeAI(pCreature);
+ return new npc_custodian_of_timeAI(creature);
}
struct npc_custodian_of_timeAI : public npc_escortAI
@@ -244,24 +244,24 @@ class npc_marin_noggenfogger : public CreatureScript
public:
npc_marin_noggenfogger() : CreatureScript("npc_marin_noggenfogger") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(2662))
+ if (creature->isVendor() && pPlayer->GetQuestRewardStatus(2662))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -279,7 +279,7 @@ class npc_steward_of_time : public CreatureScript
public:
npc_steward_of_time() : CreatureScript("npc_steward_of_time") { }
- bool OnQuestAccept(Player* pPlayer, Creature* /*pCreature*/, Quest const *quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* /*creature*/, Quest const *quest)
{
if (quest->GetQuestId() == 10279) //Quest: To The Master's Lair
pPlayer->CastSpell(pPlayer, 34891, true); //(Flight through Caverns)
@@ -287,7 +287,7 @@ public:
return false;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
@@ -296,18 +296,18 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(10279) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestRewardStatus(10279))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9978, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9978, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(9977, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9977, creature->GetGUID());
return true;
}
@@ -330,30 +330,30 @@ class npc_stone_watcher_of_norgannon : public CreatureScript
public:
npc_stone_watcher_of_norgannon() : CreatureScript("npc_stone_watcher_of_norgannon") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(1675, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1675, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(1676, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1676, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(1677, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1677, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(1678, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1678, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(1679, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1679, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -363,15 +363,15 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(2954) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(1674, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1674, creature->GetGUID());
return true;
}
@@ -403,25 +403,25 @@ class npc_OOX17 : public CreatureScript
public:
npc_OOX17() : CreatureScript("npc_OOX17") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == Q_OOX17)
{
- pCreature->setFaction(113);
- pCreature->SetFullHealth();
- pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
- DoScriptText(SAY_OOX_START, pCreature);
+ creature->setFaction(113);
+ creature->SetFullHealth();
+ creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ DoScriptText(SAY_OOX_START, creature);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_OOX17AI(pCreature);
+ return new npc_OOX17AI(creature);
}
struct npc_OOX17AI : public npc_escortAI
@@ -506,25 +506,25 @@ class npc_tooga : public CreatureScript
public:
npc_tooga() : CreatureScript("npc_tooga") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_TOOGA)
{
- if (npc_toogaAI* pToogaAI = CAST_AI(npc_tooga::npc_toogaAI, pCreature->AI()))
+ if (npc_toogaAI* pToogaAI = CAST_AI(npc_tooga::npc_toogaAI, creature->AI()))
pToogaAI->StartFollow(pPlayer, FACTION_TOOG_ESCORTEE, pQuest);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_toogaAI(pCreature);
+ return new npc_toogaAI(creature);
}
struct npc_toogaAI : public FollowerAI
{
- npc_toogaAI(Creature* pCreature) : FollowerAI(pCreature) { }
+ npc_toogaAI(Creature* creature) : FollowerAI(creature) { }
uint32 m_uiCheckSpeechTimer;
uint32 m_uiPostEventTimer;
diff --git a/src/server/scripts/Kalimdor/teldrassil.cpp b/src/server/scripts/Kalimdor/teldrassil.cpp
index dc53fbebb70..f2356614aee 100644
--- a/src/server/scripts/Kalimdor/teldrassil.cpp
+++ b/src/server/scripts/Kalimdor/teldrassil.cpp
@@ -48,25 +48,25 @@ class npc_mist : public CreatureScript
public:
npc_mist() : CreatureScript("npc_mist") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest)
{
if (pQuest->GetQuestId() == QUEST_MIST)
{
- if (npc_mistAI* pMistAI = CAST_AI(npc_mist::npc_mistAI, pCreature->AI()))
+ if (npc_mistAI* pMistAI = CAST_AI(npc_mist::npc_mistAI, creature->AI()))
pMistAI->StartFollow(pPlayer, FACTION_DARNASSUS, pQuest);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_mistAI(pCreature);
+ return new npc_mistAI(creature);
}
struct npc_mistAI : public FollowerAI
{
- npc_mistAI(Creature* pCreature) : FollowerAI(pCreature) { }
+ npc_mistAI(Creature* creature) : FollowerAI(creature) { }
void Reset() { }
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index 7fea778a055..ed92eb7f59e 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -51,23 +51,23 @@ class npc_beaten_corpse : public CreatureScript
public:
npc_beaten_corpse() : CreatureScript("npc_beaten_corpse") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
{
- pPlayer->SEND_GOSSIP_MENU(3558, pCreature->GetGUID());
- pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3558, creature->GetGUID());
+ pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_COMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CORPSE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(3557, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3557, creature->GetGUID());
return true;
}
@@ -101,29 +101,29 @@ class npc_gilthares : public CreatureScript
public:
npc_gilthares() : CreatureScript("npc_gilthares") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_FREE_FROM_HOLD)
{
- pCreature->setFaction(FACTION_ESCORTEE);
- pCreature->SetStandState(UNIT_STAND_STATE_STAND);
+ creature->setFaction(FACTION_ESCORTEE);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(SAY_GIL_START, pCreature, pPlayer);
+ DoScriptText(SAY_GIL_START, creature, pPlayer);
- if (npc_giltharesAI* pEscortAI = CAST_AI(npc_gilthares::npc_giltharesAI, pCreature->AI()))
+ if (npc_giltharesAI* pEscortAI = CAST_AI(npc_gilthares::npc_giltharesAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_giltharesAI(pCreature);
+ return new npc_giltharesAI(creature);
}
struct npc_giltharesAI : public npc_escortAI
{
- npc_giltharesAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_giltharesAI(Creature* creature) : npc_escortAI(creature) { }
void Reset() { }
@@ -186,26 +186,26 @@ class npc_sputtervalve : public CreatureScript
public:
npc_sputtervalve() : CreatureScript("npc_sputtervalve") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
- pPlayer->SEND_GOSSIP_MENU(2013, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2013, creature->GetGUID());
pPlayer->AreaExploredOrEventHappens(6981);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(6981) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SPUTTERVALVE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -227,9 +227,9 @@ class npc_taskmaster_fizzule : public CreatureScript
public:
npc_taskmaster_fizzule() : CreatureScript("npc_taskmaster_fizzule") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_taskmaster_fizzuleAI(pCreature);
+ return new npc_taskmaster_fizzuleAI(creature);
}
struct npc_taskmaster_fizzuleAI : public ScriptedAI
@@ -343,9 +343,9 @@ class npc_twiggy_flathead : public CreatureScript
public:
npc_twiggy_flathead() : CreatureScript("npc_twiggy_flathead") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_twiggy_flatheadAI (pCreature);
+ return new npc_twiggy_flatheadAI (creature);
}
struct npc_twiggy_flatheadAI : public ScriptedAI
@@ -416,13 +416,13 @@ public:
{
if (AffrayChallenger[i])
{
- Creature* pCreature = Unit::GetCreature((*me), AffrayChallenger[i]);
- if (pCreature) {
- if (pCreature->isAlive())
+ Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]);
+ if (creature) {
+ if (creature->isAlive())
{
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- pCreature->setDeathState(JUST_DIED);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->setDeathState(JUST_DIED);
}
}
}
@@ -432,12 +432,12 @@ public:
if (BigWill)
{
- Creature* pCreature = Unit::GetCreature((*me), BigWill);
- if (pCreature) {
- if (pCreature->isAlive()) {
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- pCreature->setDeathState(JUST_DIED);
+ Creature* creature = Unit::GetCreature((*me), BigWill);
+ if (creature) {
+ if (creature->isAlive()) {
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->setDeathState(JUST_DIED);
}
}
}
@@ -455,14 +455,14 @@ public:
for (uint8 i = 0; i < 6; ++i)
{
- Creature* pCreature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i][0], AffrayChallengerLoc[i][1], AffrayChallengerLoc[i][2], AffrayChallengerLoc[i][3], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
- if (!pCreature)
+ Creature* creature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i][0], AffrayChallengerLoc[i][1], AffrayChallengerLoc[i][2], AffrayChallengerLoc[i][3], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
+ if (!creature)
continue;
- pCreature->setFaction(35);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pCreature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
- AffrayChallenger[i] = pCreature->GetGUID();
+ creature->setFaction(35);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
+ AffrayChallenger[i] = creature->GetGUID();
}
Wave_Timer = 5000;
Challenger_checker = 1000;
@@ -477,8 +477,8 @@ public:
{
if (AffrayChallenger[i])
{
- Creature* pCreature = Unit::GetCreature((*me), AffrayChallenger[i]);
- if ((!pCreature || (!pCreature->isAlive())) && !Challenger_down[i])
+ Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]);
+ if ((!creature || (!creature->isAlive())) && !Challenger_down[i])
{
DoScriptText(SAY_TWIGGY_FLATHEAD_DOWN, me);
Challenger_down[i] = true;
@@ -493,34 +493,34 @@ public:
if (AffrayChallenger[Wave] && Wave < 6 && !EventBigWill)
{
DoScriptText(SAY_TWIGGY_FLATHEAD_FRAY, me);
- Creature* pCreature = Unit::GetCreature((*me), AffrayChallenger[Wave]);
- if (pCreature && (pCreature->isAlive()))
+ Creature* creature = Unit::GetCreature((*me), AffrayChallenger[Wave]);
+ if (creature && (creature->isAlive()))
{
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pCreature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
- pCreature->setFaction(14);
- pCreature->AI()->AttackStart(pWarrior);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
+ creature->setFaction(14);
+ creature->AI()->AttackStart(pWarrior);
++Wave;
Wave_Timer = 20000;
}
}
else if (Wave >= 6 && !EventBigWill) {
- if (Creature* pCreature = me->SummonCreature(NPC_BIG_WILL, -1722, -4341, 6.12f, 6.26f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 480000))
+ if (Creature* creature = me->SummonCreature(NPC_BIG_WILL, -1722, -4341, 6.12f, 6.26f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 480000))
{
- BigWill = pCreature->GetGUID();
- //pCreature->GetMotionMaster()->MovePoint(0, -1693, -4343, 4.32f);
- //pCreature->GetMotionMaster()->MovePoint(1, -1684, -4333, 2.78f);
- pCreature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79f);
- pCreature->HandleEmoteCommand(EMOTE_STATE_READYUNARMED);
+ BigWill = creature->GetGUID();
+ //creature->GetMotionMaster()->MovePoint(0, -1693, -4343, 4.32f);
+ //creature->GetMotionMaster()->MovePoint(1, -1684, -4333, 2.78f);
+ creature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79f);
+ creature->HandleEmoteCommand(EMOTE_STATE_READYUNARMED);
EventBigWill = true;
Wave_Timer = 1000;
}
}
else if (Wave >= 6 && EventBigWill && BigWill)
{
- Creature* pCreature = Unit::GetCreature((*me), BigWill);
- if (!pCreature || !pCreature->isAlive())
+ Creature* creature = Unit::GetCreature((*me), BigWill);
+ if (!creature || !creature->isAlive())
{
DoScriptText(SAY_TWIGGY_FLATHEAD_OVER, me);
EventInProgress = false;
@@ -566,7 +566,7 @@ public:
struct npc_wizzlecrank_shredderAI : public npc_escortAI
{
- npc_wizzlecrank_shredderAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_wizzlecrank_shredderAI(Creature* creature) : npc_escortAI(creature)
{
m_bIsPostEvent = false;
m_uiPostEventTimer = 1000;
@@ -688,20 +688,20 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_ESCAPE)
{
- pCreature->setFaction(FACTION_RATCHET);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, pCreature->AI()))
+ creature->setFaction(FACTION_RATCHET);
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_wizzlecrank_shredderAI(pCreature);
+ return new npc_wizzlecrank_shredderAI(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp
index 5a4380e0f70..295b1baee09 100644
--- a/src/server/scripts/Kalimdor/thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/thousand_needles.cpp
@@ -54,24 +54,24 @@ class npc_kanati : public CreatureScript
public:
npc_kanati() : CreatureScript("npc_kanati") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_PROTECT_KANATI)
{
- if (npc_kanatiAI* pEscortAI = CAST_AI(npc_kanati::npc_kanatiAI, pCreature->AI()))
+ if (npc_kanatiAI* pEscortAI = CAST_AI(npc_kanati::npc_kanatiAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest, true);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_kanatiAI(pCreature);
+ return new npc_kanatiAI(creature);
}
struct npc_kanatiAI : public npc_escortAI
{
- npc_kanatiAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_kanatiAI(Creature* creature) : npc_escortAI(creature) { }
void Reset() { }
@@ -142,27 +142,27 @@ class npc_lakota_windsong : public CreatureScript
public:
npc_lakota_windsong() : CreatureScript("npc_lakota_windsong") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_FREE_AT_LAST)
{
- DoScriptText(SAY_LAKO_START, pCreature, pPlayer);
- pCreature->setFaction(FACTION_ESCORTEE_LAKO);
+ DoScriptText(SAY_LAKO_START, creature, pPlayer);
+ creature->setFaction(FACTION_ESCORTEE_LAKO);
- if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, pCreature->AI()))
+ if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_lakota_windsongAI(pCreature);
+ return new npc_lakota_windsongAI(creature);
}
struct npc_lakota_windsongAI : public npc_escortAI
{
- npc_lakota_windsongAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_lakota_windsongAI(Creature* creature) : npc_escortAI(creature) { }
void Reset() { }
@@ -227,27 +227,27 @@ class npc_paoka_swiftmountain : public CreatureScript
public:
npc_paoka_swiftmountain() : CreatureScript("npc_paoka_swiftmountain") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_HOMEWARD)
{
- DoScriptText(SAY_START, pCreature, pPlayer);
- pCreature->setFaction(FACTION_ESCORTEE);
+ DoScriptText(SAY_START, creature, pPlayer);
+ creature->setFaction(FACTION_ESCORTEE);
- if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, pCreature->AI()))
+ if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_paoka_swiftmountainAI(pCreature);
+ return new npc_paoka_swiftmountainAI(creature);
}
struct npc_paoka_swiftmountainAI : public npc_escortAI
{
- npc_paoka_swiftmountainAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_paoka_swiftmountainAI(Creature* creature) : npc_escortAI(creature) { }
void Reset() { }
@@ -299,7 +299,7 @@ class npc_plucky : public CreatureScript
public:
npc_plucky() : CreatureScript("npc_plucky") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
@@ -312,18 +312,18 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_SCOOP) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_P, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(738, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(738, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_pluckyAI(pCreature);
+ return new npc_pluckyAI(creature);
}
struct npc_pluckyAI : public ScriptedAI
@@ -430,9 +430,9 @@ class npc_enraged_panther : public CreatureScript
public:
npc_enraged_panther() : CreatureScript("npc_enraged_panther") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_enraged_pantherAI(pCreature);
+ return new npc_enraged_pantherAI(creature);
}
struct npc_enraged_pantherAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/thunder_bluff.cpp b/src/server/scripts/Kalimdor/thunder_bluff.cpp
index 23ceb40313e..f671f450408 100644
--- a/src/server/scripts/Kalimdor/thunder_bluff.cpp
+++ b/src/server/scripts/Kalimdor/thunder_bluff.cpp
@@ -42,33 +42,33 @@ class npc_cairne_bloodhoof : public CreatureScript
public:
npc_cairne_bloodhoof() : CreatureScript("npc_cairne_bloodhoof") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_SENDER_INFO)
{
pPlayer->CastSpell(pPlayer, 23123, false);
- pPlayer->SEND_GOSSIP_MENU(7014, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7014, creature->GetGUID());
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(925) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HCB, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
- pPlayer->SEND_GOSSIP_MENU(7013, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7013, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_cairne_bloodhoofAI (pCreature);
+ return new npc_cairne_bloodhoofAI (creature);
}
struct npc_cairne_bloodhoofAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp
index 3abbf92e77e..36e31d8e86e 100644
--- a/src/server/scripts/Kalimdor/ungoro_crater.cpp
+++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp
@@ -54,22 +54,22 @@ class npc_ame : public CreatureScript
public:
npc_ame() : CreatureScript("npc_ame") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_CHASING_AME)
{
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, false, pPlayer->GetGUID());
- DoScriptText(SAY_READY, pCreature, pPlayer);
- pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, pPlayer->GetGUID());
+ DoScriptText(SAY_READY, creature, pPlayer);
+ creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
// Change faction so mobs attack
- pCreature->setFaction(113);
+ creature->setFaction(113);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ameAI(pCreature);
+ return new npc_ameAI(creature);
}
struct npc_ameAI : public npc_escortAI
@@ -180,13 +180,13 @@ class npc_ringo : public CreatureScript
public:
npc_ringo() : CreatureScript("npc_ringo") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_A_LITTLE_HELP)
{
- if (npc_ringoAI* pRingoAI = CAST_AI(npc_ringo::npc_ringoAI, pCreature->AI()))
+ if (npc_ringoAI* pRingoAI = CAST_AI(npc_ringo::npc_ringoAI, creature->AI()))
{
- pCreature->SetStandState(UNIT_STAND_STATE_STAND);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
pRingoAI->StartFollow(pPlayer, FACTION_ESCORTEE, pQuest);
}
}
@@ -194,14 +194,14 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ringoAI(pCreature);
+ return new npc_ringoAI(creature);
}
struct npc_ringoAI : public FollowerAI
{
- npc_ringoAI(Creature* pCreature) : FollowerAI(pCreature) { }
+ npc_ringoAI(Creature* creature) : FollowerAI(creature) { }
uint32 m_uiFaintTimer;
uint32 m_uiEndEventProgress;
diff --git a/src/server/scripts/Kalimdor/winterspring.cpp b/src/server/scripts/Kalimdor/winterspring.cpp
index 7650c20a0a2..389f464e6c9 100644
--- a/src/server/scripts/Kalimdor/winterspring.cpp
+++ b/src/server/scripts/Kalimdor/winterspring.cpp
@@ -48,30 +48,30 @@ class npc_lorax : public CreatureScript
public:
npc_lorax() : CreatureScript("npc_lorax") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(3759, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3759, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(3760, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3760, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(3761, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3761, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(3762, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3762, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(3763, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3763, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -81,15 +81,15 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(5126) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -105,24 +105,24 @@ class npc_rivern_frostwind : public CreatureScript
public:
npc_rivern_frostwind() : CreatureScript("npc_rivern_frostwind") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor() && pPlayer->GetReputationRank(589) == REP_EXALTED)
+ if (creature->isVendor() && pPlayer->GetReputationRank(589) == REP_EXALTED)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -140,29 +140,29 @@ class npc_witch_doctor_mauari : public CreatureScript
public:
npc_witch_doctor_mauari() : CreatureScript("npc_witch_doctor_mauari") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, 16351, false);
+ creature->CastSpell(pPlayer, 16351, false);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestRewardStatus(975))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HWDM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(3377, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3377, creature->GetGUID());
}else
- pPlayer->SEND_GOSSIP_MENU(3375, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3375, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
index 1800c204e38..7a5db139eb6 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
@@ -67,9 +67,9 @@ public:
struct boss_volazjAI : public ScriptedAI
{
- boss_volazjAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_volazjAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript *pInstance;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index cdd2b2e0cde..d43d19fd239 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -216,16 +216,16 @@ class boss_sartharion : public CreatureScript
public:
boss_sartharion() : CreatureScript("boss_sartharion") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_sartharionAI(pCreature);
+ return new boss_sartharionAI(creature);
}
struct boss_sartharionAI : public ScriptedAI
{
- boss_sartharionAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_sartharionAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -730,9 +730,9 @@ enum VespText
//to control each dragons common abilities
struct dummy_dragonAI : public ScriptedAI
{
- dummy_dragonAI(Creature* pCreature) : ScriptedAI(pCreature)
+ dummy_dragonAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -989,14 +989,14 @@ class mob_tenebron : public CreatureScript
public:
mob_tenebron() : CreatureScript("mob_tenebron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_tenebronAI(pCreature);
+ return new mob_tenebronAI(creature);
}
struct mob_tenebronAI : public dummy_dragonAI
{
- mob_tenebronAI(Creature* pCreature) : dummy_dragonAI(pCreature) {}
+ mob_tenebronAI(Creature* creature) : dummy_dragonAI(creature) {}
uint32 m_uiShadowBreathTimer;
uint32 m_uiShadowFissureTimer;
@@ -1079,14 +1079,14 @@ class mob_shadron : public CreatureScript
public:
mob_shadron() : CreatureScript("mob_shadron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shadronAI(pCreature);
+ return new mob_shadronAI(creature);
}
struct mob_shadronAI : public dummy_dragonAI
{
- mob_shadronAI(Creature* pCreature) : dummy_dragonAI(pCreature) {}
+ mob_shadronAI(Creature* creature) : dummy_dragonAI(creature) {}
uint32 m_uiShadowBreathTimer;
uint32 m_uiShadowFissureTimer;
@@ -1184,14 +1184,14 @@ class mob_vesperon : public CreatureScript
public:
mob_vesperon() : CreatureScript("mob_vesperon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_vesperonAI(pCreature);
+ return new mob_vesperonAI(creature);
}
struct mob_vesperonAI : public dummy_dragonAI
{
- mob_vesperonAI(Creature* pCreature) : dummy_dragonAI(pCreature) {}
+ mob_vesperonAI(Creature* creature) : dummy_dragonAI(creature) {}
uint32 m_uiShadowBreathTimer;
uint32 m_uiShadowFissureTimer;
@@ -1280,16 +1280,16 @@ class mob_acolyte_of_shadron : public CreatureScript
public:
mob_acolyte_of_shadron() : CreatureScript("mob_acolyte_of_shadron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_acolyte_of_shadronAI(pCreature);
+ return new mob_acolyte_of_shadronAI(creature);
}
struct mob_acolyte_of_shadronAI : public ScriptedAI
{
- mob_acolyte_of_shadronAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_acolyte_of_shadronAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -1390,16 +1390,16 @@ class mob_acolyte_of_vesperon : public CreatureScript
public:
mob_acolyte_of_vesperon() : CreatureScript("mob_acolyte_of_vesperon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_acolyte_of_vesperonAI(pCreature);
+ return new mob_acolyte_of_vesperonAI(creature);
}
struct mob_acolyte_of_vesperonAI : public ScriptedAI
{
- mob_acolyte_of_vesperonAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_acolyte_of_vesperonAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -1485,16 +1485,16 @@ class mob_twilight_eggs : public CreatureScript
public:
mob_twilight_eggs() : CreatureScript("mob_twilight_eggs") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_twilight_eggsAI(pCreature);
+ return new mob_twilight_eggsAI(creature);
}
struct mob_twilight_eggsAI : public Scripted_NoMovementAI
{
- mob_twilight_eggsAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ mob_twilight_eggsAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
uint32 m_uiFadeArmorTimer;
@@ -1555,14 +1555,14 @@ class npc_flame_tsunami : public CreatureScript
public:
npc_flame_tsunami() : CreatureScript("npc_flame_tsunami") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_flame_tsunamiAI(pCreature);
+ return new npc_flame_tsunamiAI(creature);
}
struct npc_flame_tsunamiAI : public ScriptedAI
{
- npc_flame_tsunamiAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_flame_tsunamiAI(Creature* creature) : ScriptedAI(creature)
{
me->SetDisplayId(11686);
me->AddAura(SPELL_FLAME_TSUNAMI, me);
@@ -1607,14 +1607,14 @@ class npc_twilight_fissure : public CreatureScript
public:
npc_twilight_fissure() : CreatureScript("npc_twilight_fissure") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_twilight_fissureAI(pCreature);
+ return new npc_twilight_fissureAI(creature);
}
struct npc_twilight_fissureAI : public Scripted_NoMovementAI
{
- npc_twilight_fissureAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ npc_twilight_fissureAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
Reset();
}
@@ -1656,14 +1656,14 @@ class mob_twilight_whelp : public CreatureScript
public:
mob_twilight_whelp() : CreatureScript("mob_twilight_whelp") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_twilight_whelpAI(pCreature);
+ return new mob_twilight_whelpAI(creature);
}
struct mob_twilight_whelpAI : public ScriptedAI
{
- mob_twilight_whelpAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_twilight_whelpAI(Creature* creature) : ScriptedAI(creature)
{
Reset();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 8ac4fdb899d..90f7c299e93 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -100,11 +100,11 @@ public:
boss_eadric() : CreatureScript("boss_eadric") { }
struct boss_eadricAI : public ScriptedAI
{
- boss_eadricAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_eadricAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
- pCreature->SetReactState(REACT_PASSIVE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ pInstance = creature->GetInstanceScript();
+ creature->SetReactState(REACT_PASSIVE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -192,9 +192,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_eadricAI(pCreature);
+ return new boss_eadricAI(creature);
}
};
@@ -205,14 +205,14 @@ public:
struct boss_paletressAI : public ScriptedAI
{
- boss_paletressAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_paletressAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
MemoryGUID = 0;
- pCreature->SetReactState(REACT_PASSIVE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pCreature->RestoreFaction();
+ creature->SetReactState(REACT_PASSIVE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->RestoreFaction();
}
InstanceScript* pInstance;
@@ -352,9 +352,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_paletressAI(pCreature);
+ return new boss_paletressAI(creature);
}
};
@@ -365,7 +365,7 @@ public:
struct npc_memoryAI : public ScriptedAI
{
- npc_memoryAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_memoryAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiOldWoundsTimer;
uint32 uiShadowPastTimer;
@@ -421,9 +421,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_memoryAI(pCreature);
+ return new npc_memoryAI(creature);
}
};
@@ -435,9 +435,9 @@ public:
// THIS AI NEEDS MORE IMPROVEMENTS
struct npc_argent_soldierAI : public npc_escortAI
{
- npc_argent_soldierAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_argent_soldierAI(Creature* creature) : npc_escortAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
me->SetReactState(REACT_DEFENSIVE);
SetDespawnAtEnd(false);
uiWaypoint = 0;
@@ -537,9 +537,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_argent_soldierAI(pCreature);
+ return new npc_argent_soldierAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index b5d0c9504ef..5d3a53c4472 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -78,9 +78,9 @@ public:
struct boss_black_knightAI : public ScriptedAI
{
- boss_black_knightAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_black_knightAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -293,9 +293,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_black_knightAI (pCreature);
+ return new boss_black_knightAI (creature);
}
};
@@ -306,7 +306,7 @@ public:
struct npc_risen_ghoulAI : public ScriptedAI
{
- npc_risen_ghoulAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_risen_ghoulAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiAttackTimer;
@@ -334,9 +334,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_risen_ghoulAI(pCreature);
+ return new npc_risen_ghoulAI(creature);
}
};
@@ -347,7 +347,7 @@ public:
struct npc_black_knight_skeletal_gryphonAI : public npc_escortAI
{
- npc_black_knight_skeletal_gryphonAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_black_knight_skeletal_gryphonAI(Creature* creature) : npc_escortAI(creature)
{
Start(false, true, 0, NULL);
}
@@ -367,9 +367,9 @@ public:
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_black_knight_skeletal_gryphonAI(pCreature);
+ return new npc_black_knight_skeletal_gryphonAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index 3b2ba1294f5..2d60f627037 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -151,12 +151,12 @@ public:
struct generic_vehicleAI_toc5AI : public npc_escortAI
{
- generic_vehicleAI_toc5AI(Creature* pCreature) : npc_escortAI(pCreature)
+ generic_vehicleAI_toc5AI(Creature* creature) : npc_escortAI(creature)
{
SetDespawnAtEnd(false);
uiWaypointPath = 0;
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -294,9 +294,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new generic_vehicleAI_toc5AI(pCreature);
+ return new generic_vehicleAI_toc5AI(creature);
}
};
@@ -308,9 +308,9 @@ public:
// Marshal Jacob Alerius && Mokra the Skullcrusher || Warrior
struct boss_warrior_toc5AI : public ScriptedAI
{
- boss_warrior_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_warrior_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -427,9 +427,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_warrior_toc5AI(pCreature);
+ return new boss_warrior_toc5AI(creature);
}
};
@@ -441,9 +441,9 @@ public:
// Ambrose Boltspark && Eressea Dawnsinger || Mage
struct boss_mage_toc5AI : public ScriptedAI
{
- boss_mage_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_mage_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -566,9 +566,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_mage_toc5AI(pCreature);
+ return new boss_mage_toc5AI(creature);
}
};
@@ -580,9 +580,9 @@ public:
// Colosos && Runok Wildmane || Shaman
struct boss_shaman_toc5AI : public ScriptedAI
{
- boss_shaman_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_shaman_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -713,9 +713,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_shaman_toc5AI(pCreature);
+ return new boss_shaman_toc5AI(creature);
}
};
@@ -727,9 +727,9 @@ public:
// Jaelyne Evensong && Zul'tore || Hunter
struct boss_hunter_toc5AI : public ScriptedAI
{
- boss_hunter_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_hunter_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -868,9 +868,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_hunter_toc5AI(pCreature);
+ return new boss_hunter_toc5AI(creature);
}
};
@@ -882,9 +882,9 @@ public:
// Lana Stouthammer Evensong && Deathstalker Visceri || Rouge
struct boss_rouge_toc5AI : public ScriptedAI
{
- boss_rouge_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_rouge_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
bDone = false;
bHome = false;
@@ -989,9 +989,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_rouge_toc5AI(pCreature);
+ return new boss_rouge_toc5AI(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index 44dd6efe712..212e22506d3 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -48,9 +48,9 @@ public:
struct npc_announcer_toc5AI : public ScriptedAI
{
- npc_announcer_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_announcer_toc5AI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
uiSummonTimes = 0;
uiPosition = 0;
@@ -461,14 +461,14 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_announcer_toc5AI(pCreature);
+ return new npc_announcer_toc5AI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance &&
((pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE &&
@@ -486,18 +486,18 @@ public:
else if (pInstance)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_announcer_toc5::npc_announcer_toc5AI, pCreature->AI())->StartEncounter();
+ CAST_AI(npc_announcer_toc5::npc_announcer_toc5AI, creature->AI())->StartEncounter();
}
return true;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index 76150269b4e..0be23eb484c 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -127,16 +127,16 @@ class boss_anubarak_trial : public CreatureScript
public:
boss_anubarak_trial() : CreatureScript("boss_anubarak_trial") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_anubarak_trialAI(pCreature);
+ return new boss_anubarak_trialAI(creature);
};
struct boss_anubarak_trialAI : public ScriptedAI
{
- boss_anubarak_trialAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_anubarak_trialAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -412,16 +412,16 @@ class mob_swarm_scarab : public CreatureScript
public:
mob_swarm_scarab() : CreatureScript("mob_swarm_scarab") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_swarm_scarabAI(pCreature);
+ return new mob_swarm_scarabAI(creature);
};
struct mob_swarm_scarabAI : public ScriptedAI
{
- mob_swarm_scarabAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_swarm_scarabAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -479,16 +479,16 @@ class mob_nerubian_burrower : public CreatureScript
public:
mob_nerubian_burrower() : CreatureScript("mob_nerubian_burrower") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_nerubian_burrowerAI(pCreature);
+ return new mob_nerubian_burrowerAI(creature);
};
struct mob_nerubian_burrowerAI : public ScriptedAI
{
- mob_nerubian_burrowerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_nerubian_burrowerAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -556,14 +556,14 @@ class mob_frost_sphere : public CreatureScript
public:
mob_frost_sphere() : CreatureScript("mob_frost_sphere") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_frost_sphereAI(pCreature);
+ return new mob_frost_sphereAI(creature);
};
struct mob_frost_sphereAI : public ScriptedAI
{
- mob_frost_sphereAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_frost_sphereAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -636,16 +636,16 @@ class mob_anubarak_spike : public CreatureScript
public:
mob_anubarak_spike() : CreatureScript("mob_anubarak_spike") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_anubarak_spikeAI(pCreature);
+ return new mob_anubarak_spikeAI(creature);
};
struct mob_anubarak_spikeAI : public ScriptedAI
{
- mob_anubarak_spikeAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_anubarak_spikeAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index e7b633b6dba..667dc70b664 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -55,16 +55,16 @@ class boss_toc_champion_controller : public CreatureScript
public:
boss_toc_champion_controller() : CreatureScript("boss_toc_champion_controller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_toc_champion_controllerAI (pCreature);
+ return new boss_toc_champion_controllerAI (creature);
}
struct boss_toc_champion_controllerAI : public ScriptedAI
{
- boss_toc_champion_controllerAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_toc_champion_controllerAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript *) pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript *) creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -251,9 +251,9 @@ public:
struct boss_faction_championsAI : public ScriptedAI
{
- boss_faction_championsAI(Creature* pCreature, uint32 aitype) : ScriptedAI(pCreature)
+ boss_faction_championsAI(Creature* creature, uint32 aitype) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript *) pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript *) creature->GetInstanceScript();
mAIType = aitype;
}
@@ -468,14 +468,14 @@ class mob_toc_druid : public CreatureScript
public:
mob_toc_druid() : CreatureScript("mob_toc_druid") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_druidAI (pCreature);
+ return new mob_toc_druidAI (creature);
}
struct mob_toc_druidAI : public boss_faction_championsAI
{
- mob_toc_druidAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_druidAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {}
uint32 m_uiNatureGraspTimer;
uint32 m_uiTranquilityTimer;
@@ -564,14 +564,14 @@ class mob_toc_shaman : public CreatureScript
public:
mob_toc_shaman() : CreatureScript("mob_toc_shaman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_shamanAI (pCreature);
+ return new mob_toc_shamanAI (creature);
}
struct mob_toc_shamanAI : public boss_faction_championsAI
{
- mob_toc_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {}
uint32 m_uiHeroismOrBloodlustTimer;
uint32 m_uiHexTimer;
@@ -657,14 +657,14 @@ class mob_toc_paladin : public CreatureScript
public:
mob_toc_paladin() : CreatureScript("mob_toc_paladin") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_paladinAI (pCreature);
+ return new mob_toc_paladinAI (creature);
}
struct mob_toc_paladinAI : public boss_faction_championsAI
{
- mob_toc_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {}
uint32 m_uiBubbleTimer;
uint32 m_uiHandOfProtectionTimer;
@@ -764,14 +764,14 @@ class mob_toc_priest : public CreatureScript
public:
mob_toc_priest() : CreatureScript("mob_toc_priest") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_priestAI (pCreature);
+ return new mob_toc_priestAI (creature);
}
struct mob_toc_priestAI : public boss_faction_championsAI
{
- mob_toc_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {}
+ mob_toc_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {}
uint32 m_uiPsychicScreamTimer;
uint32 m_uiCommonTimer;
@@ -845,14 +845,14 @@ class mob_toc_shadow_priest : public CreatureScript
public:
mob_toc_shadow_priest() : CreatureScript("mob_toc_shadow_priest") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_shadow_priestAI (pCreature);
+ return new mob_toc_shadow_priestAI (creature);
}
struct mob_toc_shadow_priestAI : public boss_faction_championsAI
{
- mob_toc_shadow_priestAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_shadow_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {}
uint32 m_uiPsychicScreamTimer;
uint32 m_uiDispersionTimer;
@@ -958,14 +958,14 @@ class mob_toc_warlock : public CreatureScript
public:
mob_toc_warlock() : CreatureScript("mob_toc_warlock") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_warlockAI (pCreature);
+ return new mob_toc_warlockAI (creature);
}
struct mob_toc_warlockAI : public boss_faction_championsAI
{
- mob_toc_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
+ mob_toc_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED), Summons(me) {}
SummonList Summons;
@@ -1065,14 +1065,14 @@ class mob_toc_mage : public CreatureScript
public:
mob_toc_mage() : CreatureScript("mob_toc_mage") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_mageAI (pCreature);
+ return new mob_toc_mageAI (creature);
}
struct mob_toc_mageAI : public boss_faction_championsAI
{
- mob_toc_mageAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_mageAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {}
uint32 m_uiCounterspellTimer;
uint32 m_uiBlinkTimer;
@@ -1168,14 +1168,14 @@ class mob_toc_hunter : public CreatureScript
public:
mob_toc_hunter() : CreatureScript("mob_toc_hunter") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_hunterAI (pCreature);
+ return new mob_toc_hunterAI (creature);
}
struct mob_toc_hunterAI : public boss_faction_championsAI
{
- mob_toc_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED), Summons(me) {}
+ mob_toc_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED), Summons(me) {}
SummonList Summons;
@@ -1284,14 +1284,14 @@ class mob_toc_boomkin : public CreatureScript
public:
mob_toc_boomkin() : CreatureScript("mob_toc_boomkin") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_boomkinAI (pCreature);
+ return new mob_toc_boomkinAI (creature);
}
struct mob_toc_boomkinAI : public boss_faction_championsAI
{
- mob_toc_boomkinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_RANGED) {}
+ mob_toc_boomkinAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {}
uint32 m_uiBarkskinTimer;
uint32 m_uiCycloneTimer;
@@ -1388,14 +1388,14 @@ class mob_toc_warrior : public CreatureScript
public:
mob_toc_warrior() : CreatureScript("mob_toc_warrior") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_warriorAI (pCreature);
+ return new mob_toc_warriorAI (creature);
}
struct mob_toc_warriorAI : public boss_faction_championsAI
{
- mob_toc_warriorAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_warriorAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {}
uint32 m_uiBladestormTimer;
uint32 m_uiIntimidatingShoutTimer;
@@ -1502,14 +1502,14 @@ class mob_toc_dk : public CreatureScript
public:
mob_toc_dk() : CreatureScript("mob_toc_dk") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_dkAI (pCreature);
+ return new mob_toc_dkAI (creature);
}
struct mob_toc_dkAI : public boss_faction_championsAI
{
- mob_toc_dkAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_dkAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {}
uint32 m_uiIceboundFortitudeTimer;
uint32 m_uiChainsOfIceTimer;
@@ -1604,14 +1604,14 @@ class mob_toc_rogue : public CreatureScript
public:
mob_toc_rogue() : CreatureScript("mob_toc_rogue") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_rogueAI (pCreature);
+ return new mob_toc_rogueAI (creature);
}
struct mob_toc_rogueAI : public boss_faction_championsAI
{
- mob_toc_rogueAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_rogueAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {}
uint32 m_uiFanOfKnivesTimer;
uint32 m_uiHemorrhageTimer;
@@ -1703,14 +1703,14 @@ class mob_toc_enh_shaman : public CreatureScript
public:
mob_toc_enh_shaman() : CreatureScript("mob_toc_enh_shaman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_enh_shamanAI (pCreature);
+ return new mob_toc_enh_shamanAI (creature);
}
struct mob_toc_enh_shamanAI : public boss_faction_championsAI
{
- mob_toc_enh_shamanAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE), Summons(me) {}
+ mob_toc_enh_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE), Summons(me) {}
SummonList Summons;
@@ -1837,14 +1837,14 @@ class mob_toc_retro_paladin : public CreatureScript
public:
mob_toc_retro_paladin() : CreatureScript("mob_toc_retro_paladin") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_retro_paladinAI (pCreature);
+ return new mob_toc_retro_paladinAI (creature);
}
struct mob_toc_retro_paladinAI : public boss_faction_championsAI
{
- mob_toc_retro_paladinAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_MELEE) {}
+ mob_toc_retro_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {}
uint32 m_uiRepeteanceTimer;
uint32 m_uiCrusaderStrikeTimer;
@@ -1930,14 +1930,14 @@ class mob_toc_pet_warlock : public CreatureScript
public:
mob_toc_pet_warlock() : CreatureScript("mob_toc_pet_warlock") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_pet_warlockAI (pCreature);
+ return new mob_toc_pet_warlockAI (creature);
}
struct mob_toc_pet_warlockAI : public boss_faction_championsAI
{
- mob_toc_pet_warlockAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
+ mob_toc_pet_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {}
uint32 m_uiDevourMagicTimer;
uint32 m_uiSpellLockTimer;
@@ -1981,14 +1981,14 @@ class mob_toc_pet_hunter : public CreatureScript
public:
mob_toc_pet_hunter() : CreatureScript("mob_toc_pet_hunter") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toc_pet_hunterAI (pCreature);
+ return new mob_toc_pet_hunterAI (creature);
}
struct mob_toc_pet_hunterAI : public boss_faction_championsAI
{
- mob_toc_pet_hunterAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_PET) {}
+ mob_toc_pet_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {}
uint32 m_uiClawTimer;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 6cdca10dde0..24dbb7fb68c 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -90,16 +90,16 @@ class boss_jaraxxus : public CreatureScript
public:
boss_jaraxxus() : CreatureScript("boss_jaraxxus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_jaraxxusAI(pCreature);
+ return new boss_jaraxxusAI(creature);
}
struct boss_jaraxxusAI : public ScriptedAI
{
- boss_jaraxxusAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_jaraxxusAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
Reset();
}
@@ -252,14 +252,14 @@ class mob_legion_flame : public CreatureScript
public:
mob_legion_flame() : CreatureScript("mob_legion_flame") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_legion_flameAI(pCreature);
+ return new mob_legion_flameAI(creature);
}
struct mob_legion_flameAI : public Scripted_NoMovementAI
{
- mob_legion_flameAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ mob_legion_flameAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
Reset();
}
@@ -284,16 +284,16 @@ class mob_infernal_volcano : public CreatureScript
public:
mob_infernal_volcano() : CreatureScript("mob_infernal_volcano") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_infernal_volcanoAI(pCreature);
+ return new mob_infernal_volcanoAI(creature);
}
struct mob_infernal_volcanoAI : public Scripted_NoMovementAI
{
- mob_infernal_volcanoAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature), Summons(me)
+ mob_infernal_volcanoAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
Reset();
}
@@ -360,16 +360,16 @@ class mob_fel_infernal : public CreatureScript
public:
mob_fel_infernal() : CreatureScript("mob_fel_infernal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fel_infernalAI(pCreature);
+ return new mob_fel_infernalAI(creature);
}
struct mob_fel_infernalAI : public ScriptedAI
{
- mob_fel_infernalAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_fel_infernalAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
Reset();
}
@@ -414,16 +414,16 @@ class mob_nether_portal : public CreatureScript
public:
mob_nether_portal() : CreatureScript("mob_nether_portal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_nether_portalAI(pCreature);
+ return new mob_nether_portalAI(creature);
}
struct mob_nether_portalAI : public ScriptedAI
{
- mob_nether_portalAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ mob_nether_portalAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
Reset();
}
@@ -484,16 +484,16 @@ class mob_mistress_of_pain : public CreatureScript
public:
mob_mistress_of_pain() : CreatureScript("mob_mistress_of_pain") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_mistress_of_painAI(pCreature);
+ return new mob_mistress_of_painAI(creature);
}
struct mob_mistress_of_painAI : public ScriptedAI
{
- mob_mistress_of_painAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_mistress_of_painAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
if (m_pInstance)
m_pInstance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, INCREASE);
Reset();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 0ff10a55ec9..7a62723753e 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -114,16 +114,16 @@ class boss_gormok : public CreatureScript
public:
boss_gormok() : CreatureScript("boss_gormok") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gormokAI(pCreature);
+ return new boss_gormokAI(creature);
}
struct boss_gormokAI : public ScriptedAI
{
- boss_gormokAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_gormokAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -229,16 +229,16 @@ class mob_snobold_vassal : public CreatureScript
public:
mob_snobold_vassal() : CreatureScript("mob_snobold_vassal") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_snobold_vassalAI(pCreature);
+ return new mob_snobold_vassalAI(creature);
}
struct mob_snobold_vassalAI : public ScriptedAI
{
- mob_snobold_vassalAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_snobold_vassalAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
if (m_pInstance)
m_pInstance->SetData(DATA_SNOBOLD_COUNT, INCREASE);
}
@@ -576,7 +576,7 @@ class boss_acidmaw : public CreatureScript
struct boss_acidmawAI : public boss_jormungarAI
{
- boss_acidmawAI(Creature* pCreature) : boss_jormungarAI(pCreature) { }
+ boss_acidmawAI(Creature* creature) : boss_jormungarAI(creature) { }
void Reset()
{
@@ -608,7 +608,7 @@ public:
struct boss_dreadscaleAI : public boss_jormungarAI
{
- boss_dreadscaleAI(Creature* pCreature) : boss_jormungarAI(pCreature) { }
+ boss_dreadscaleAI(Creature* creature) : boss_jormungarAI(creature) { }
void Reset()
{
@@ -626,9 +626,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_dreadscaleAI(pCreature);
+ return new boss_dreadscaleAI(creature);
}
};
@@ -637,14 +637,14 @@ class mob_slime_pool : public CreatureScript
public:
mob_slime_pool() : CreatureScript("mob_slime_pool") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_slime_poolAI(pCreature);
+ return new mob_slime_poolAI(creature);
}
struct mob_slime_poolAI : public ScriptedAI
{
- mob_slime_poolAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_slime_poolAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -672,16 +672,16 @@ class boss_icehowl : public CreatureScript
public:
boss_icehowl() : CreatureScript("boss_icehowl") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_icehowlAI(pCreature);
+ return new boss_icehowlAI(creature);
}
struct boss_icehowlAI : public ScriptedAI
{
- boss_icehowlAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_icehowlAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 8092715d574..5ea54803327 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -114,9 +114,9 @@ enum Actions
struct boss_twin_baseAI : public ScriptedAI
{
- boss_twin_baseAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_twin_baseAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -436,14 +436,14 @@ class boss_fjola : public CreatureScript
public:
boss_fjola() : CreatureScript("boss_fjola") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_fjolaAI(pCreature);
+ return new boss_fjolaAI(creature);
}
struct boss_fjolaAI : public boss_twin_baseAI
{
- boss_fjolaAI(Creature* pCreature) : boss_twin_baseAI(pCreature) {}
+ boss_fjolaAI(Creature* creature) : boss_twin_baseAI(creature) {}
void Reset() {
boss_twin_baseAI::Reset();
@@ -495,14 +495,14 @@ class boss_eydis : public CreatureScript
public:
boss_eydis() : CreatureScript("boss_eydis") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_eydisAI(pCreature);
+ return new boss_eydisAI(creature);
}
struct boss_eydisAI : public boss_twin_baseAI
{
- boss_eydisAI(Creature* pCreature) : boss_twin_baseAI(pCreature) {}
+ boss_eydisAI(Creature* creature) : boss_twin_baseAI(creature) {}
void Reset() {
boss_twin_baseAI::Reset();
@@ -578,9 +578,9 @@ class mob_essence_of_twin : public CreatureScript
struct mob_unleashed_ballAI : public ScriptedAI
{
- mob_unleashed_ballAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_unleashed_ballAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -630,14 +630,14 @@ class mob_unleashed_dark : public CreatureScript
public:
mob_unleashed_dark() : CreatureScript("mob_unleashed_dark") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_unleashed_darkAI(pCreature);
+ return new mob_unleashed_darkAI(creature);
}
struct mob_unleashed_darkAI : public mob_unleashed_ballAI
{
- mob_unleashed_darkAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {}
+ mob_unleashed_darkAI(Creature* creature) : mob_unleashed_ballAI(creature) {}
void UpdateAI(const uint32 uiDiff)
{
@@ -663,14 +663,14 @@ class mob_unleashed_light : public CreatureScript
public:
mob_unleashed_light() : CreatureScript("mob_unleashed_light") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_unleashed_lightAI(pCreature);
+ return new mob_unleashed_lightAI(creature);
}
struct mob_unleashed_lightAI : public mob_unleashed_ballAI
{
- mob_unleashed_lightAI(Creature* pCreature) : mob_unleashed_ballAI(pCreature) {}
+ mob_unleashed_lightAI(Creature* creature) : mob_unleashed_ballAI(creature) {}
void UpdateAI(const uint32 uiDiff)
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index a53f9c340ed..3ce934201d8 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -104,9 +104,9 @@ class npc_announcer_toc10 : public CreatureScript
struct npc_announcer_toc10AI : public ScriptedAI
{
- npc_announcer_toc10AI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_announcer_toc10AI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -237,9 +237,9 @@ class boss_lich_king_toc : public CreatureScript
struct boss_lich_king_tocAI : public ScriptedAI
{
- boss_lich_king_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_lich_king_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = (InstanceScript*)pCreature->GetInstanceScript();
+ m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -339,9 +339,9 @@ class boss_lich_king_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lich_king_tocAI(pCreature);
+ return new boss_lich_king_tocAI(creature);
}
};
@@ -353,7 +353,7 @@ class npc_fizzlebang_toc : public CreatureScript
struct npc_fizzlebang_tocAI : public ScriptedAI
{
- npc_fizzlebang_tocAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ npc_fizzlebang_tocAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
m_pInstance = (InstanceScript*)me->GetInstanceScript();
}
@@ -506,9 +506,9 @@ class npc_fizzlebang_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_fizzlebang_tocAI(pCreature);
+ return new npc_fizzlebang_tocAI(creature);
}
};
@@ -520,7 +520,7 @@ class npc_tirion_toc : public CreatureScript
struct npc_tirion_tocAI : public ScriptedAI
{
- npc_tirion_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_tirion_tocAI(Creature* creature) : ScriptedAI(creature)
{
m_pInstance = (InstanceScript*)me->GetInstanceScript();
}
@@ -820,9 +820,9 @@ class npc_tirion_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_tirion_tocAI(pCreature);
+ return new npc_tirion_tocAI(creature);
}
};
@@ -834,7 +834,7 @@ class npc_garrosh_toc : public CreatureScript
struct npc_garrosh_tocAI : public ScriptedAI
{
- npc_garrosh_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_garrosh_tocAI(Creature* creature) : ScriptedAI(creature)
{
m_pInstance = (InstanceScript*)me->GetInstanceScript();
}
@@ -898,9 +898,9 @@ class npc_garrosh_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_garrosh_tocAI(pCreature);
+ return new npc_garrosh_tocAI(creature);
}
};
@@ -912,7 +912,7 @@ class npc_varian_toc : public CreatureScript
struct npc_varian_tocAI : public ScriptedAI
{
- npc_varian_tocAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_varian_tocAI(Creature* creature) : ScriptedAI(creature)
{
m_pInstance = (InstanceScript*)me->GetInstanceScript();
}
@@ -976,9 +976,9 @@ class npc_varian_toc : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_varian_tocAI(pCreature);
+ return new npc_varian_tocAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
index 3622de4cb66..8c12b1956c3 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
@@ -50,14 +50,14 @@ class boss_falric : public CreatureScript
public:
boss_falric() : CreatureScript("boss_falric") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_falricAI(pCreature);
+ return new boss_falricAI(creature);
}
struct boss_falricAI : public boss_horAI
{
- boss_falricAI(Creature* pCreature) : boss_horAI(pCreature) {}
+ boss_falricAI(Creature* creature) : boss_horAI(creature) {}
uint8 uiHopelessnessCount;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
index a4c4dc36e96..a0557e6e430 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
@@ -50,14 +50,14 @@ class boss_marwyn : public CreatureScript
public:
boss_marwyn() : CreatureScript("boss_marwyn") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_marwynAI(pCreature);
+ return new boss_marwynAI(creature);
}
struct boss_marwynAI : public boss_horAI
{
- boss_marwynAI(Creature* pCreature) : boss_horAI(pCreature) {}
+ boss_marwynAI(Creature* creature) : boss_horAI(creature) {}
void Reset()
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index adeb289ad3b..aa7022de2cf 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -157,32 +157,32 @@ private:
public:
npc_jaina_or_sylvanas_hor(bool isSylvana, const char* name) : CreatureScript(name), m_isSylvana(isSylvana) { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->CLOSE_GOSSIP_MENU();
- if (pCreature->AI())
- pCreature->AI()->DoAction(ACTION_START_INTRO);
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ if (creature->AI())
+ creature->AI()->DoAction(ACTION_START_INTRO);
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
- if (pCreature->AI())
- pCreature->AI()->DoAction(ACTION_SKIP_INTRO);
- pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ if (creature->AI())
+ creature->AI()->DoAction(ACTION_SKIP_INTRO);
+ creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
QuestStatus status = pPlayer->GetQuestStatus(m_isSylvana ? QUEST_DELIVRANCE_FROM_THE_PIT_H2 : QUEST_DELIVRANCE_FROM_THE_PIT_A2);
if (status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED)
@@ -193,19 +193,19 @@ public:
if (status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED)
pPlayer->ADD_GOSSIP_ITEM( 0, "Dark Lady, I think I hear Arthas coming. Whatever you're going to do, do it quickly.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_jaina_or_sylvanas_horAI(pCreature);
+ return new npc_jaina_or_sylvanas_horAI(creature);
}
// AI of Part1: handle the intro till start of gauntlet event.
struct npc_jaina_or_sylvanas_horAI : public ScriptedAI
{
- npc_jaina_or_sylvanas_horAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_jaina_or_sylvanas_horAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = me->GetInstanceScript();
}
@@ -626,9 +626,9 @@ class npc_ghostly_priest : public CreatureScript
public:
npc_ghostly_priest() : CreatureScript("npc_ghostly_priest") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ghostly_priestAI(pCreature);
+ return new npc_ghostly_priestAI(creature);
}
struct npc_ghostly_priestAI: public ScriptedAI
@@ -708,9 +708,9 @@ class npc_phantom_mage : public CreatureScript
public:
npc_phantom_mage() : CreatureScript("npc_phantom_mage") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_phantom_mageAI(pCreature);
+ return new npc_phantom_mageAI(creature);
}
struct npc_phantom_mageAI: public ScriptedAI
@@ -785,9 +785,9 @@ class npc_phantom_hallucination : public CreatureScript
public:
npc_phantom_hallucination() : CreatureScript("npc_phantom_hallucination") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_phantom_hallucinationAI(pCreature);
+ return new npc_phantom_hallucinationAI(creature);
}
struct npc_phantom_hallucinationAI : public npc_phantom_mage::npc_phantom_mageAI
@@ -809,9 +809,9 @@ class npc_shadowy_mercenary : public CreatureScript
public:
npc_shadowy_mercenary() : CreatureScript("npc_shadowy_mercenary") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_shadowy_mercenaryAI(pCreature);
+ return new npc_shadowy_mercenaryAI(creature);
}
struct npc_shadowy_mercenaryAI: public ScriptedAI
@@ -880,9 +880,9 @@ class npc_spectral_footman : public CreatureScript
public:
npc_spectral_footman() : CreatureScript("npc_spectral_footman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_spectral_footmanAI(pCreature);
+ return new npc_spectral_footmanAI(creature);
}
struct npc_spectral_footmanAI: public ScriptedAI
@@ -945,9 +945,9 @@ class npc_tortured_rifleman : public CreatureScript
public:
npc_tortured_rifleman() : CreatureScript("npc_tortured_rifleman") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_tortured_riflemanAI(pCreature);
+ return new npc_tortured_riflemanAI(creature);
}
struct npc_tortured_riflemanAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
index c433ec28cfe..0879ceca9ec 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
@@ -79,7 +79,7 @@ enum Actions
// handled the summonList and the notification events to/from the InstanceScript
struct boss_horAI : ScriptedAI
{
- boss_horAI(Creature* pCreature) : ScriptedAI(pCreature), summons(pCreature)
+ boss_horAI(Creature* creature) : ScriptedAI(creature), summons(creature)
{
pInstance = me->GetInstanceScript();
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index a906fe03d12..79c5e9a8144 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -387,9 +387,9 @@ class npc_living_mojo : public CreatureScript
public:
npc_living_mojo() : CreatureScript("npc_living_mojo") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_living_mojoAI (pCreature);
+ return new npc_living_mojoAI (creature);
}
struct npc_living_mojoAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
index b4f5b9f8865..776640a86fb 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
@@ -34,9 +34,9 @@ class boss_eck : public CreatureScript
public:
boss_eck() : CreatureScript("boss_eck") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_eckAI (pCreature);
+ return new boss_eckAI (creature);
}
struct boss_eckAI : public ScriptedAI
@@ -138,9 +138,9 @@ class npc_ruins_dweller : public CreatureScript
public:
npc_ruins_dweller() : CreatureScript("npc_ruins_dweller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ruins_dwellerAI (pCreature);
+ return new npc_ruins_dwellerAI (creature);
}
struct npc_ruins_dwellerAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
index b20be83b52e..8cbb1ec8d0e 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
@@ -68,9 +68,9 @@ class boss_gal_darah : public CreatureScript
public:
boss_gal_darah() : CreatureScript("boss_gal_darah") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gal_darahAI (pCreature);
+ return new boss_gal_darahAI (creature);
}
struct boss_gal_darahAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
index eba80c176d3..270829b1bee 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
@@ -50,16 +50,16 @@ class boss_moorabi : public CreatureScript
public:
boss_moorabi() : CreatureScript("boss_moorabi") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_moorabiAI(pCreature);
+ return new boss_moorabiAI(creature);
}
struct boss_moorabiAI : public ScriptedAI
{
- boss_moorabiAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_moorabiAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
index 25e13b79dd9..94b5fda5894 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
@@ -70,9 +70,9 @@ class boss_slad_ran : public CreatureScript
public:
boss_slad_ran() : CreatureScript("boss_slad_ran") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_slad_ranAI (pCreature);
+ return new boss_slad_ranAI (creature);
}
struct boss_slad_ranAI : public ScriptedAI
@@ -195,9 +195,9 @@ class mob_slad_ran_constrictor : public CreatureScript
public:
mob_slad_ran_constrictor() : CreatureScript("mob_slad_ran_constrictor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_slad_ran_constrictorAI (pCreature);
+ return new mob_slad_ran_constrictorAI (creature);
}
struct mob_slad_ran_constrictorAI : public ScriptedAI
@@ -232,9 +232,9 @@ class mob_slad_ran_viper : public CreatureScript
public:
mob_slad_ran_viper() : CreatureScript("mob_slad_ran_viper") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_slad_ran_viperAI (pCreature);
+ return new mob_slad_ran_viperAI (creature);
}
struct mob_slad_ran_viperAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 488bd83fb26..622add70b17 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -56,9 +56,9 @@ class boss_anubrekhan : public CreatureScript
public:
boss_anubrekhan() : CreatureScript("boss_anubrekhan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_anubrekhanAI (pCreature);
+ return new boss_anubrekhanAI (creature);
}
struct boss_anubrekhanAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
index a86f77c14fc..85068c968d9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
@@ -188,8 +188,8 @@ class mob_faerlina_add : public CreatureScript
struct mob_faerlina_addAI : public ScriptedAI
{
- mob_faerlina_addAI(Creature* pCreature) : ScriptedAI(pCreature),
- _instance(pCreature->GetInstanceScript())
+ mob_faerlina_addAI(Creature* creature) : ScriptedAI(creature),
+ _instance(creature->GetInstanceScript())
{
}
@@ -212,9 +212,9 @@ class mob_faerlina_add : public CreatureScript
InstanceScript* const _instance;
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_faerlina_addAI(pCreature);
+ return new mob_faerlina_addAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 99b4aba247f..b6c0f523f3b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -82,9 +82,9 @@ class boss_four_horsemen : public CreatureScript
public:
boss_four_horsemen() : CreatureScript("boss_four_horsemen") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_four_horsemenAI (pCreature);
+ return new boss_four_horsemenAI (creature);
}
struct boss_four_horsemenAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index cf08338024b..e340e1d213b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -50,9 +50,9 @@ class boss_gluth : public CreatureScript
public:
boss_gluth() : CreatureScript("boss_gluth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gluthAI (pCreature);
+ return new boss_gluthAI (creature);
}
struct boss_gluthAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index 8b1f52dfb31..4b59ac3fa7c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -38,9 +38,9 @@ class boss_grobbulus : public CreatureScript
public:
boss_grobbulus() : CreatureScript("boss_grobbulus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_grobbulusAI (pCreature);
+ return new boss_grobbulusAI (creature);
}
struct boss_grobbulusAI : public BossAI
@@ -110,14 +110,14 @@ class npc_grobbulus_poison_cloud : public CreatureScript
public:
npc_grobbulus_poison_cloud() : CreatureScript("npc_grobbulus_poison_cloud") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_grobbulus_poison_cloudAI(pCreature);
+ return new npc_grobbulus_poison_cloudAI(creature);
}
struct npc_grobbulus_poison_cloudAI : public Scripted_NoMovementAI
{
- npc_grobbulus_poison_cloudAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ npc_grobbulus_poison_cloudAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
Reset();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 6498e1d5556..4da9e661087 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -50,9 +50,9 @@ class boss_heigan : public CreatureScript
public:
boss_heigan() : CreatureScript("boss_heigan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_heiganAI (pCreature);
+ return new boss_heiganAI (creature);
}
struct boss_heiganAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 31ef9460297..5531b14416c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -638,9 +638,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kelthuzadAI (pCreature);
+ return new boss_kelthuzadAI (creature);
}
};
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index 8ee21526b7d..8159765d9e9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -41,9 +41,9 @@ class boss_loatheb : public CreatureScript
public:
boss_loatheb() : CreatureScript("boss_loatheb") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_loathebAI (pCreature);
+ return new boss_loathebAI (creature);
}
struct boss_loathebAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index c6a8e45c472..fa978f323b6 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -61,9 +61,9 @@ class boss_maexxna : public CreatureScript
public:
boss_maexxna() : CreatureScript("boss_maexxna") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_maexxnaAI (pCreature);
+ return new boss_maexxnaAI (creature);
}
struct boss_maexxnaAI : public BossAI
@@ -152,9 +152,9 @@ class mob_webwrap : public CreatureScript
public:
mob_webwrap() : CreatureScript("mob_webwrap") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_webwrapAI (pCreature);
+ return new mob_webwrapAI (creature);
}
struct mob_webwrapAI : public NullCreatureAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 740c477c69a..ca85034d36f 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -68,9 +68,9 @@ class boss_noth : public CreatureScript
public:
boss_noth() : CreatureScript("boss_noth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_nothAI (pCreature);
+ return new boss_nothAI (creature);
}
struct boss_nothAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index fadc4171ed9..d0d8fa11ae8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -55,9 +55,9 @@ class boss_patchwerk : public CreatureScript
public:
boss_patchwerk() : CreatureScript("boss_patchwerk") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_patchwerkAI (pCreature);
+ return new boss_patchwerkAI (creature);
}
struct boss_patchwerkAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index c934334604d..afe0b9929e9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -57,9 +57,9 @@ class boss_razuvious : public CreatureScript
public:
boss_razuvious() : CreatureScript("boss_razuvious") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_razuviousAI (pCreature);
+ return new boss_razuviousAI (creature);
}
struct boss_razuviousAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 825bd74c1e0..d548c30bc5d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -74,9 +74,9 @@ class boss_sapphiron : public CreatureScript
public:
boss_sapphiron() : CreatureScript("boss_sapphiron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_sapphironAI (pCreature);
+ return new boss_sapphironAI (creature);
}
struct boss_sapphironAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 23de7c4afa4..8397d41fd43 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -99,9 +99,9 @@ class boss_thaddius : public CreatureScript
public:
boss_thaddius() : CreatureScript("boss_thaddius") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_thaddiusAI (pCreature);
+ return new boss_thaddiusAI (creature);
}
struct boss_thaddiusAI : public BossAI
@@ -259,9 +259,9 @@ class mob_stalagg : public CreatureScript
public:
mob_stalagg() : CreatureScript("mob_stalagg") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_stalaggAI(pCreature);
+ return new mob_stalaggAI(creature);
}
struct mob_stalaggAI : public ScriptedAI
@@ -345,9 +345,9 @@ class mob_feugen : public CreatureScript
public:
mob_feugen() : CreatureScript("mob_feugen") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_feugenAI(pCreature);
+ return new mob_feugenAI(creature);
}
struct mob_feugenAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index f65fab3310e..88ccae482e3 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -724,9 +724,9 @@ class npc_portal_eoe: public CreatureScript
public:
npc_portal_eoe() : CreatureScript("npc_portal_eoe") {}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_portal_eoeAI(pCreature);
+ return new npc_portal_eoeAI(creature);
}
struct npc_portal_eoeAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index adb8e1d1376..439ef7c83d2 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -54,9 +54,9 @@ class boss_keristrasza : public CreatureScript
public:
boss_keristrasza() : CreatureScript("boss_keristrasza") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_keristraszaAI (pCreature);
+ return new boss_keristraszaAI (creature);
}
struct boss_keristraszaAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index db83efd695e..72ade0857a8 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -60,9 +60,9 @@ class boss_magus_telestra : public CreatureScript
public:
boss_magus_telestra() : CreatureScript("boss_magus_telestra") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_magus_telestraAI (pCreature);
+ return new boss_magus_telestraAI (creature);
}
struct boss_magus_telestraAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index ef9ccb39a36..aa8fc95ead3 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -54,9 +54,9 @@ class boss_ormorok : public CreatureScript
public:
boss_ormorok() : CreatureScript("boss_ormorok") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ormorokAI (pCreature);
+ return new boss_ormorokAI (creature);
}
struct boss_ormorokAI : public ScriptedAI
@@ -227,9 +227,9 @@ class mob_crystal_spike : public CreatureScript
public:
mob_crystal_spike() : CreatureScript("mob_crystal_spike") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_crystal_spikeAI (pCreature);
+ return new mob_crystal_spikeAI (creature);
}
struct mob_crystal_spikeAI : public Scripted_NoMovementAI
@@ -270,9 +270,9 @@ class mob_crystalline_tangler : public CreatureScript
public:
mob_crystalline_tangler() : CreatureScript("mob_crystalline_tangler") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_crystalline_tanglerAI (pCreature);
+ return new mob_crystalline_tanglerAI (creature);
}
struct mob_crystalline_tanglerAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
index 0a82eb4d778..0d537955ec5 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_kolurg.cpp
@@ -42,9 +42,9 @@ class boss_commander_kolurg : public CreatureScript
public:
boss_commander_kolurg() : CreatureScript("boss_commander_kolurg") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_commander_kolurgAI (pCreature);
+ return new boss_commander_kolurgAI (creature);
}
struct boss_commander_kolurgAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
index 365db104337..1804c75987f 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/commander_stoutbeard.cpp
@@ -42,9 +42,9 @@ class boss_commander_stoutbeard : public CreatureScript
public:
boss_commander_stoutbeard() : CreatureScript("boss_commander_stoutbeard") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_commander_stoutbeardAI (pCreature);
+ return new boss_commander_stoutbeardAI (creature);
}
struct boss_commander_stoutbeardAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
index 58203f95a40..e90ca9052f4 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
@@ -156,9 +156,9 @@ class npc_unstable_sphere : public CreatureScript
public:
npc_unstable_sphere() : CreatureScript("npc_unstable_sphere") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_unstable_sphereAI (pCreature);
+ return new npc_unstable_sphereAI (creature);
}
struct npc_unstable_sphereAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
index 3bd8531aa9f..da8a6552ed3 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
@@ -115,9 +115,9 @@ class boss_eregos : public CreatureScript
public:
boss_eregos() : CreatureScript("boss_eregos") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_eregosAI (pCreature);
+ return new boss_eregosAI (creature);
}
struct boss_eregosAI : public BossAI
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index 07188b1a08b..2416078119c 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -91,9 +91,9 @@ class boss_urom : public CreatureScript
public:
boss_urom() : CreatureScript("boss_urom") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_uromAI (pCreature);
+ return new boss_uromAI (creature);
}
struct boss_uromAI : public BossAI
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index d6c2942d16a..5b5eeaeac7e 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -55,10 +55,10 @@ class npc_oculus_drake : public CreatureScript
public:
npc_oculus_drake() : CreatureScript("npc_oculus_drake") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_VERDISA: //Verdisa
switch(uiAction)
@@ -68,12 +68,12 @@ public:
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA1, creature->GetGUID());
}
else
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA2, creature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -86,7 +86,7 @@ public:
break;
}
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA3, creature->GetGUID());
break;
}
break;
@@ -98,12 +98,12 @@ public:
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ1, creature->GetGUID());
}
else
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ2, creature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -116,7 +116,7 @@ public:
break;
}
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ3, creature->GetGUID());
break;
}
break;
@@ -128,12 +128,12 @@ public:
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS1, creature->GetGUID());
}
else
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS2, creature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -146,7 +146,7 @@ public:
break;
}
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS3, creature->GetGUID());
break;
}
break;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index 36aef9c7100..a36581d9136 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -86,16 +86,16 @@ class boss_bjarngrim : public CreatureScript
public:
boss_bjarngrim() : CreatureScript("boss_bjarngrim") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_bjarngrimAI(pCreature);
+ return new boss_bjarngrimAI(creature);
}
struct boss_bjarngrimAI : public ScriptedAI
{
- boss_bjarngrimAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_bjarngrimAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
m_uiStance = STANCE_DEFENSIVE;
memset(&m_auiStormforgedLieutenantGUID, 0, sizeof(m_auiStormforgedLieutenantGUID));
}
@@ -362,16 +362,16 @@ class mob_stormforged_lieutenant : public CreatureScript
public:
mob_stormforged_lieutenant() : CreatureScript("mob_stormforged_lieutenant") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_stormforged_lieutenantAI(pCreature);
+ return new mob_stormforged_lieutenantAI(creature);
}
struct mob_stormforged_lieutenantAI : public ScriptedAI
{
- mob_stormforged_lieutenantAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_stormforged_lieutenantAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index d10d9946e24..0224571cd68 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -71,16 +71,16 @@ class boss_ionar : public CreatureScript
public:
boss_ionar() : CreatureScript("boss_ionar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ionarAI(pCreature);
+ return new boss_ionarAI(creature);
}
struct boss_ionarAI : public ScriptedAI
{
- boss_ionarAI(Creature* pCreature) : ScriptedAI(pCreature), lSparkList(pCreature)
+ boss_ionarAI(Creature* creature) : ScriptedAI(creature), lSparkList(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -301,16 +301,16 @@ class mob_spark_of_ionar : public CreatureScript
public:
mob_spark_of_ionar() : CreatureScript("mob_spark_of_ionar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_spark_of_ionarAI(pCreature);
+ return new mob_spark_of_ionarAI(creature);
}
struct mob_spark_of_ionarAI : public ScriptedAI
{
- mob_spark_of_ionarAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_spark_of_ionarAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 011c4c589b5..21493c8eccc 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -63,16 +63,16 @@ class boss_loken : public CreatureScript
public:
boss_loken() : CreatureScript("boss_loken") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lokenAI(pCreature);
+ return new boss_lokenAI(creature);
}
struct boss_lokenAI : public ScriptedAI
{
- boss_lokenAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_lokenAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 0021658eb41..b783f43795e 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -74,16 +74,16 @@ class boss_volkhan : public CreatureScript
public:
boss_volkhan() : CreatureScript("boss_volkhan") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_volkhanAI(pCreature);
+ return new boss_volkhanAI(creature);
}
struct boss_volkhanAI : public ScriptedAI
{
- boss_volkhanAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_volkhanAI(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
@@ -348,9 +348,9 @@ public:
case 5:
// 5 - Spawn the Golems
- if (Creature* pCreatureTarget = GetClosestCreatureWithEntry(me, NPC_VOLKHAN_ANVIL, 1000.0f, true))
+ if (Creature* creatureTarget = GetClosestCreatureWithEntry(me, NPC_VOLKHAN_ANVIL, 1000.0f, true))
for (uint8 i = 0; i < MAX_GOLEM; ++i)
- me->CastSpell(pCreatureTarget, SPELL_SUMMON_MOLTEN_GOLEM, true);
+ me->CastSpell(creatureTarget, SPELL_SUMMON_MOLTEN_GOLEM, true);
m_bIsStriking = true;
m_uiSummonPhase = 0; // Reset back to Phase 0 for next time
@@ -371,14 +371,14 @@ class mob_molten_golem : public CreatureScript
public:
mob_molten_golem() : CreatureScript("mob_molten_golem") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_molten_golemAI(pCreature);
+ return new mob_molten_golemAI(creature);
}
struct mob_molten_golemAI : public ScriptedAI
{
- mob_molten_golemAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ mob_molten_golemAI(Creature* creature) : ScriptedAI(creature) { }
bool m_bIsFrozen;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
index 0ab8eff0d58..93a7848bd6f 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
@@ -54,9 +54,9 @@ class boss_krystallus : public CreatureScript
public:
boss_krystallus() : CreatureScript("boss_krystallus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_krystallusAI (pCreature);
+ return new boss_krystallusAI (creature);
}
struct boss_krystallusAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 0fb965bde55..1d01173a6ab 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -58,9 +58,9 @@ class boss_maiden_of_grief : public CreatureScript
public:
boss_maiden_of_grief() : CreatureScript("boss_maiden_of_grief") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_maiden_of_griefAI (pCreature);
+ return new boss_maiden_of_griefAI (creature);
}
struct boss_maiden_of_griefAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index 18d336582b6..97af158a357 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -83,9 +83,9 @@ class boss_sjonnir : public CreatureScript
public:
boss_sjonnir() : CreatureScript("boss_sjonnir") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_sjonnirAI (pCreature);
+ return new boss_sjonnirAI (creature);
}
struct boss_sjonnirAI : public ScriptedAI
@@ -251,9 +251,9 @@ class mob_malformed_ooze : public CreatureScript
public:
mob_malformed_ooze() : CreatureScript("mob_malformed_ooze") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_malformed_oozeAI(pCreature);
+ return new mob_malformed_oozeAI(creature);
}
struct mob_malformed_oozeAI : public ScriptedAI
@@ -294,9 +294,9 @@ class mob_iron_sludge : public CreatureScript
public:
mob_iron_sludge() : CreatureScript("mob_iron_sludge") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_iron_sludgeAI(pCreature);
+ return new mob_iron_sludgeAI(creature);
}
struct mob_iron_sludgeAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 7c73f1900ff..13cb758f155 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -135,9 +135,9 @@ class mob_tribuna_controller : public CreatureScript
public:
mob_tribuna_controller() : CreatureScript("mob_tribuna_controller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_tribuna_controllerAI(pCreature);
+ return new mob_tribuna_controllerAI(creature);
}
struct mob_tribuna_controllerAI : public ScriptedAI
@@ -268,32 +268,32 @@ class npc_brann_hos : public CreatureScript
public:
npc_brann_hos() : CreatureScript("npc_brann_hos") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1 || uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_brann_hos::npc_brann_hosAI, pCreature->AI())->StartWP();
+ CAST_AI(npc_brann_hos::npc_brann_hosAI, creature->AI())->StartWP();
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_START, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(TEXT_ID_START, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(TEXT_ID_START, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_brann_hosAI(pCreature);
+ return new npc_brann_hosAI(creature);
}
struct npc_brann_hosAI : public npc_escortAI
@@ -351,12 +351,12 @@ public:
switch(uiPointId)
{
case 7:
- if (Creature* pCreature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f))
+ if (Creature* creature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f))
{
- if (!pCreature->isAlive())
- pCreature->Respawn();
- CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, pCreature->AI())->UpdateFacesList();
- uiControllerGUID = pCreature->GetGUID();
+ if (!creature->isAlive())
+ creature->Respawn();
+ CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, creature->AI())->UpdateFacesList();
+ uiControllerGUID = creature->GetGUID();
}
break;
case 13:
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
index 878f1213571..99bc6f1c4cd 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
@@ -74,9 +74,9 @@ class boss_algalon : public CreatureScript
public:
boss_algalon() : CreatureScript("boss_algalon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return GetUlduarAI<boss_algalonAI>(pCreature);
+ return GetUlduarAI<boss_algalonAI>(creature);
}
struct boss_algalonAI : public ScriptedAI
@@ -333,16 +333,16 @@ class mob_collapsing_star : public CreatureScript
public:
mob_collapsing_star() : CreatureScript("mob_collapsing_star") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_collapsing_starAI(pCreature);
+ return new mob_collapsing_starAI(creature);
}
struct mob_collapsing_starAI : public ScriptedAI
{
- mob_collapsing_starAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_collapsing_starAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
index f45b0815abe..efaeae3fad3 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
@@ -362,9 +362,9 @@ class boss_saronite_animus : public CreatureScript
EventMap events;
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_saronite_animusAI(pCreature);
+ return new boss_saronite_animusAI(creature);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
index 7a16644099d..0204aaa97d3 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
@@ -46,14 +46,14 @@ class boss_thorim : public CreatureScript
public:
boss_thorim() : CreatureScript("boss_thorim") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return GetUlduarAI<boss_thorimAI>(pCreature);
+ return GetUlduarAI<boss_thorimAI>(creature);
}
struct boss_thorimAI : public BossAI
{
- boss_thorimAI(Creature* pCreature) : BossAI(pCreature, BOSS_THORIM)
+ boss_thorimAI(Creature* creature) : BossAI(creature, BOSS_THORIM)
{
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index 082365565c4..2f2446cb94a 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -181,14 +181,14 @@ class boss_xt002 : public CreatureScript
public:
boss_xt002() : CreatureScript("boss_xt002") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return GetUlduarAI<boss_xt002_AI>(pCreature);
+ return GetUlduarAI<boss_xt002_AI>(creature);
}
struct boss_xt002_AI : public BossAI
{
- boss_xt002_AI(Creature* pCreature) : BossAI(pCreature, BOSS_XT002)
+ boss_xt002_AI(Creature* creature) : BossAI(creature, BOSS_XT002)
{
}
@@ -429,16 +429,16 @@ class mob_xt002_heart : public CreatureScript
public:
mob_xt002_heart() : CreatureScript("mob_xt002_heart") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_xt002_heartAI(pCreature);
+ return new mob_xt002_heartAI(creature);
}
struct mob_xt002_heartAI : public ScriptedAI
{
- mob_xt002_heartAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_xt002_heartAI(Creature* creature) : ScriptedAI(creature)
{
- _instance = pCreature->GetInstanceScript();
+ _instance = creature->GetInstanceScript();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
}
@@ -473,14 +473,14 @@ class mob_scrapbot : public CreatureScript
public:
mob_scrapbot() : CreatureScript("mob_scrapbot") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_scrapbotAI(pCreature);
+ return new mob_scrapbotAI(creature);
}
struct mob_scrapbotAI : public ScriptedAI
{
- mob_scrapbotAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_scrapbotAI(Creature* creature) : ScriptedAI(creature)
{
_instance = me->GetInstanceScript();
}
@@ -530,16 +530,16 @@ class mob_pummeller : public CreatureScript
public:
mob_pummeller() : CreatureScript("mob_pummeller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_pummellerAI(pCreature);
+ return new mob_pummellerAI(creature);
}
struct mob_pummellerAI : public ScriptedAI
{
- mob_pummellerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_pummellerAI(Creature* creature) : ScriptedAI(creature)
{
- _instance = pCreature->GetInstanceScript();
+ _instance = creature->GetInstanceScript();
}
void Reset()
@@ -632,16 +632,16 @@ class mob_boombot : public CreatureScript
public:
mob_boombot() : CreatureScript("mob_boombot") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_boombotAI(pCreature);
+ return new mob_boombotAI(creature);
}
struct mob_boombotAI : public ScriptedAI
{
- mob_boombotAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_boombotAI(Creature* creature) : ScriptedAI(creature)
{
- _instance = pCreature->GetInstanceScript();
+ _instance = creature->GetInstanceScript();
}
void Reset()
@@ -711,14 +711,14 @@ class mob_life_spark : public CreatureScript
public:
mob_life_spark() : CreatureScript("mob_life_spark") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_life_sparkAI(pCreature);
+ return new mob_life_sparkAI(creature);
}
struct mob_life_sparkAI : public ScriptedAI
{
- mob_life_sparkAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_life_sparkAI(Creature* creature) : ScriptedAI(creature)
{
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 45445d57bf9..e6a6c27d33b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -76,9 +76,9 @@ class boss_ingvar_the_plunderer : public CreatureScript
public:
boss_ingvar_the_plunderer() : CreatureScript("boss_ingvar_the_plunderer") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ingvar_the_plundererAI(pCreature);
+ return new boss_ingvar_the_plundererAI(creature);
}
struct boss_ingvar_the_plundererAI : public ScriptedAI
@@ -289,9 +289,9 @@ class mob_annhylde_the_caller : public CreatureScript
public:
mob_annhylde_the_caller() : CreatureScript("mob_annhylde_the_caller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_annhylde_the_callerAI (pCreature);
+ return new mob_annhylde_the_callerAI (creature);
}
struct mob_annhylde_the_callerAI : public ScriptedAI
@@ -402,9 +402,9 @@ class mob_ingvar_throw_dummy : public CreatureScript
public:
mob_ingvar_throw_dummy() : CreatureScript("mob_ingvar_throw_dummy") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ingvar_throw_dummyAI (pCreature);
+ return new mob_ingvar_throw_dummyAI (creature);
}
struct mob_ingvar_throw_dummyAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index e2705969544..964a7b3a9cd 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -65,9 +65,9 @@ class mob_frost_tomb : public CreatureScript
public:
mob_frost_tomb() : CreatureScript("mob_frost_tomb") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_frost_tombAI(pCreature);
+ return new mob_frost_tombAI(creature);
}
struct mob_frost_tombAI : public ScriptedAI
@@ -117,9 +117,9 @@ class boss_keleseth : public CreatureScript
public:
boss_keleseth() : CreatureScript("boss_keleseth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kelesethAI (pCreature);
+ return new boss_kelesethAI (creature);
}
struct boss_kelesethAI : public ScriptedAI
@@ -260,9 +260,9 @@ class mob_vrykul_skeleton : public CreatureScript
public:
mob_vrykul_skeleton() : CreatureScript("mob_vrykul_skeleton") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_vrykul_skeletonAI (pCreature);
+ return new mob_vrykul_skeletonAI (creature);
}
struct mob_vrykul_skeletonAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index b5cb5076e5b..34825cec9bf 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -62,9 +62,9 @@ class boss_skarvald_the_constructor : public CreatureScript
public:
boss_skarvald_the_constructor() : CreatureScript("boss_skarvald_the_constructor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_skarvald_the_constructorAI (pCreature);
+ return new boss_skarvald_the_constructorAI (creature);
}
struct boss_skarvald_the_constructorAI : public ScriptedAI
@@ -214,9 +214,9 @@ class boss_dalronn_the_controller : public CreatureScript
public:
boss_dalronn_the_controller() : CreatureScript("boss_dalronn_the_controller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_dalronn_the_controllerAI (pCreature);
+ return new boss_dalronn_the_controllerAI (creature);
}
struct boss_dalronn_the_controllerAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index a324fd3eedf..cbdb1743e3e 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -30,9 +30,9 @@ class npc_dragonflayer_forge_master : public CreatureScript
public:
npc_dragonflayer_forge_master() : CreatureScript("npc_dragonflayer_forge_master") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_dragonflayer_forge_masterAI(pCreature);
+ return new npc_dragonflayer_forge_masterAI(creature);
}
struct npc_dragonflayer_forge_masterAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index edc0de10eeb..1d298fd71b9 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -87,9 +87,9 @@ class boss_palehoof : public CreatureScript
public:
boss_palehoof() : CreatureScript("boss_palehoof") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_palehoofAI (pCreature);
+ return new boss_palehoofAI (creature);
}
struct boss_palehoofAI : public ScriptedAI
@@ -290,9 +290,9 @@ class mob_ravenous_furbolg : public CreatureScript
public:
mob_ravenous_furbolg() : CreatureScript("mob_ravenous_furbolg") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ravenous_furbolgAI (pCreature);
+ return new mob_ravenous_furbolgAI (creature);
}
struct mob_ravenous_furbolgAI : public ScriptedAI
@@ -403,9 +403,9 @@ class mob_frenzied_worgen : public CreatureScript
public:
mob_frenzied_worgen() : CreatureScript("mob_frenzied_worgen") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_frenzied_worgenAI (pCreature);
+ return new mob_frenzied_worgenAI (creature);
}
struct mob_frenzied_worgenAI : public ScriptedAI
@@ -519,9 +519,9 @@ class mob_ferocious_rhino : public CreatureScript
public:
mob_ferocious_rhino() : CreatureScript("mob_ferocious_rhino") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ferocious_rhinoAI (pCreature);
+ return new mob_ferocious_rhinoAI (creature);
}
struct mob_ferocious_rhinoAI : public ScriptedAI
@@ -639,9 +639,9 @@ class mob_massive_jormungar : public CreatureScript
public:
mob_massive_jormungar() : CreatureScript("mob_massive_jormungar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_massive_jormungarAI (pCreature);
+ return new mob_massive_jormungarAI (creature);
}
struct mob_massive_jormungarAI : public ScriptedAI
@@ -745,9 +745,9 @@ class mob_palehoof_orb : public CreatureScript
public:
mob_palehoof_orb() : CreatureScript("mob_palehoof_orb") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_palehoof_orbAI (pCreature);
+ return new mob_palehoof_orbAI (creature);
}
struct mob_palehoof_orbAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 589ceb64fcb..ada806eda84 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -161,9 +161,9 @@ class boss_skadi : public CreatureScript
public:
boss_skadi() : CreatureScript("boss_skadi") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_skadiAI (pCreature);
+ return new boss_skadiAI (creature);
}
struct boss_skadiAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index c7deb9f1a6f..41f2f6d9458 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -89,9 +89,9 @@ class boss_svala : public CreatureScript
public:
boss_svala() : CreatureScript("boss_svala") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_svalaAI (pCreature);
+ return new boss_svalaAI (creature);
}
struct boss_svalaAI : public ScriptedAI
@@ -212,9 +212,9 @@ class mob_ritual_channeler : public CreatureScript
public:
mob_ritual_channeler() : CreatureScript("mob_ritual_channeler") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ritual_channelerAI(pCreature);
+ return new mob_ritual_channelerAI(creature);
}
struct mob_ritual_channelerAI : public Scripted_NoMovementAI
@@ -251,9 +251,9 @@ class boss_svala_sorrowgrave : public CreatureScript
public:
boss_svala_sorrowgrave() : CreatureScript("boss_svala_sorrowgrave") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_svala_sorrowgraveAI(pCreature);
+ return new boss_svala_sorrowgraveAI(creature);
}
struct boss_svala_sorrowgraveAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index 100d3496215..85851b673cb 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -101,9 +101,9 @@ class boss_ymiron : public CreatureScript
public:
boss_ymiron() : CreatureScript("boss_ymiron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ymironAI(pCreature);
+ return new boss_ymironAI(creature);
}
struct boss_ymironAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 0d24b92620e..53f62d3e534 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -50,9 +50,9 @@ class boss_cyanigosa : public CreatureScript
public:
boss_cyanigosa() : CreatureScript("boss_cyanigosa") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_cyanigosaAI (pCreature);
+ return new boss_cyanigosaAI (creature);
}
struct boss_cyanigosaAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index c621fbc5f1c..4afe6dfe8d8 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -48,9 +48,9 @@ class boss_erekem : public CreatureScript
public:
boss_erekem() : CreatureScript("boss_erekem") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_erekemAI (pCreature);
+ return new boss_erekemAI (creature);
}
struct boss_erekemAI : public ScriptedAI
@@ -263,9 +263,9 @@ class mob_erekem_guard : public CreatureScript
public:
mob_erekem_guard() : CreatureScript("mob_erekem_guard") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_erekem_guardAI (pCreature);
+ return new mob_erekem_guardAI (creature);
}
struct mob_erekem_guardAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index f1c72e1becb..e18793ee41b 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -74,16 +74,16 @@ class boss_ichoron : public CreatureScript
public:
boss_ichoron() : CreatureScript("boss_ichoron") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ichoronAI (pCreature);
+ return new boss_ichoronAI (creature);
}
struct boss_ichoronAI : public ScriptedAI
{
- boss_ichoronAI(Creature* pCreature) : ScriptedAI(pCreature), m_waterElements(pCreature)
+ boss_ichoronAI(Creature* creature) : ScriptedAI(creature), m_waterElements(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
bool bIsExploded;
@@ -336,16 +336,16 @@ class mob_ichor_globule : public CreatureScript
public:
mob_ichor_globule() : CreatureScript("mob_ichor_globule") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ichor_globuleAI (pCreature);
+ return new mob_ichor_globuleAI (creature);
}
struct mob_ichor_globuleAI : public ScriptedAI
{
- mob_ichor_globuleAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_ichor_globuleAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index 6988f5f0714..ab860434ded 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -34,9 +34,9 @@ class boss_lavanthor : public CreatureScript
public:
boss_lavanthor() : CreatureScript("boss_lavanthor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lavanthorAI (pCreature);
+ return new boss_lavanthorAI (creature);
}
struct boss_lavanthorAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index da0294d7d89..f7f2c5e5478 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -30,9 +30,9 @@ class boss_moragg : public CreatureScript
public:
boss_moragg() : CreatureScript("boss_moragg") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_moraggAI (pCreature);
+ return new boss_moraggAI (creature);
}
struct boss_moraggAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index ff7a67b6a29..6277367d622 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -62,16 +62,16 @@ class boss_xevozz : public CreatureScript
public:
boss_xevozz() : CreatureScript("boss_xevozz") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_xevozzAI (pCreature);
+ return new boss_xevozzAI (creature);
}
struct boss_xevozzAI : public ScriptedAI
{
- boss_xevozzAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_xevozzAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -229,16 +229,16 @@ class mob_ethereal_sphere : public CreatureScript
public:
mob_ethereal_sphere() : CreatureScript("mob_ethereal_sphere") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ethereal_sphereAI (pCreature);
+ return new mob_ethereal_sphereAI (creature);
}
struct mob_ethereal_sphereAI : public ScriptedAI
{
- mob_ethereal_sphereAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_ethereal_sphereAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index 1e795e86759..88edcdc36c3 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -54,9 +54,9 @@ class boss_zuramat : public CreatureScript
public:
boss_zuramat() : CreatureScript("boss_zuramat") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_zuramatAI (pCreature);
+ return new boss_zuramatAI (creature);
}
struct boss_zuramatAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index e250cfa399d..6331833bcda 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -253,19 +253,19 @@ class npc_sinclari_vh : public CreatureScript
public:
npc_sinclari_vh() : CreatureScript("npc_sinclari_vh") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_sinclari_vh::npc_sinclariAI, (pCreature->AI()))->uiPhase = 1;
- if (InstanceScript *pInstance = pCreature->GetInstanceScript())
+ CAST_AI(npc_sinclari_vh::npc_sinclariAI, (creature->AI()))->uiPhase = 1;
+ if (InstanceScript *pInstance = creature->GetInstanceScript())
pInstance->SetData(DATA_MAIN_EVENT_PHASE, SPECIAL);
break;
case GOSSIP_ACTION_INFO_DEF+2:
- pPlayer->SEND_GOSSIP_MENU(13854, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13854, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->NearTeleportTo(playerTeleportPosition.GetPositionX(), playerTeleportPosition.GetPositionY(), playerTeleportPosition.GetPositionZ(), playerTeleportPosition.GetOrientation(), true);
@@ -275,9 +275,9 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (InstanceScript* pInstance = pCreature->GetInstanceScript())
+ if (InstanceScript* pInstance = creature->GetInstanceScript())
{
switch (pInstance->GetData(DATA_MAIN_EVENT_PHASE))
{
@@ -285,29 +285,29 @@ public:
case FAIL: // Allow to start event if not started or wiped
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13853, creature->GetGUID());
break;
case IN_PROGRESS: // Allow to teleport inside if event is in progress
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_I_WANT_IN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13853, creature->GetGUID());
break;
default:
- pPlayer->SEND_GOSSIP_MENU(13910, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13910, creature->GetGUID());
}
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_sinclariAI(pCreature);
+ return new npc_sinclariAI(creature);
}
struct npc_sinclariAI : public ScriptedAI
{
- npc_sinclariAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_sinclariAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -419,9 +419,9 @@ class mob_azure_saboteur : public CreatureScript
public:
mob_azure_saboteur() : CreatureScript("mob_azure_saboteur") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_saboteurAI (pCreature);
+ return new mob_azure_saboteurAI (creature);
}
struct mob_azure_saboteurAI : public npc_escortAI
@@ -543,9 +543,9 @@ class npc_teleportation_portal_vh : public CreatureScript
public:
npc_teleportation_portal_vh() : CreatureScript("npc_teleportation_portal_vh") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_teleportation_portalAI(pCreature);
+ return new npc_teleportation_portalAI(creature);
}
struct npc_teleportation_portalAI : public ScriptedAI
@@ -801,9 +801,9 @@ class mob_azure_invader : public CreatureScript
public:
mob_azure_invader() : CreatureScript("mob_azure_invader") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_invaderAI (pCreature);
+ return new mob_azure_invaderAI (creature);
}
struct mob_azure_invaderAI : public violet_hold_trashAI
@@ -879,9 +879,9 @@ class mob_azure_binder : public CreatureScript
public:
mob_azure_binder() : CreatureScript("mob_azure_binder") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_binderAI (pCreature);
+ return new mob_azure_binderAI (creature);
}
struct mob_azure_binderAI : public violet_hold_trashAI
@@ -957,9 +957,9 @@ class mob_azure_mage_slayer : public CreatureScript
public:
mob_azure_mage_slayer() : CreatureScript("mob_azure_mage_slayer") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_mage_slayerAI (pCreature);
+ return new mob_azure_mage_slayerAI (creature);
}
struct mob_azure_mage_slayerAI : public violet_hold_trashAI
@@ -1017,9 +1017,9 @@ class mob_azure_raider : public CreatureScript
public:
mob_azure_raider() : CreatureScript("mob_azure_raider") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_raiderAI (pCreature);
+ return new mob_azure_raiderAI (creature);
}
struct mob_azure_raiderAI : public violet_hold_trashAI
@@ -1069,9 +1069,9 @@ class mob_azure_stalker : public CreatureScript
public:
mob_azure_stalker() : CreatureScript("mob_azure_stalker") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_stalkerAI (pCreature);
+ return new mob_azure_stalkerAI (creature);
}
struct mob_azure_stalkerAI : public violet_hold_trashAI
@@ -1201,9 +1201,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_spellbreakerAI (pCreature);
+ return new mob_azure_spellbreakerAI (creature);
}
};
@@ -1212,9 +1212,9 @@ class mob_azure_captain : public CreatureScript
public:
mob_azure_captain() : CreatureScript("mob_azure_captain") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_captainAI (pCreature);
+ return new mob_azure_captainAI (creature);
}
struct mob_azure_captainAI : public violet_hold_trashAI
@@ -1264,9 +1264,9 @@ class mob_azure_sorceror : public CreatureScript
public:
mob_azure_sorceror() : CreatureScript("mob_azure_sorceror") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_azure_sorcerorAI (pCreature);
+ return new mob_azure_sorcerorAI (creature);
}
struct mob_azure_sorcerorAI : public violet_hold_trashAI
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 641301a17d8..e0da10182f9 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -215,20 +215,20 @@ class npc_keristrasza : public CreatureScript
public:
npc_keristrasza() : CreatureScript("npc_keristrasza") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(11957) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KERI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
@@ -261,19 +261,19 @@ class npc_corastrasza : public CreatureScript
public:
npc_corastrasza() : CreatureScript("npc_corastrasza") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_ACES_HIGH) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_ACES_HIGH_DAILY) == QUEST_STATUS_INCOMPLETE) //It's the same dragon for both quests.
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_C_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -307,17 +307,17 @@ class npc_iruk : public CreatureScript
public:
npc_iruk() : CreatureScript("npc_iruk") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_SPIRITS_WATCH_OVER_US) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_I, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_I, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
@@ -397,7 +397,7 @@ public:
struct npc_scourge_prisonerAI : public ScriptedAI
{
- npc_scourge_prisonerAI(Creature* pCreature) : ScriptedAI (pCreature){}
+ npc_scourge_prisonerAI(Creature* creature) : ScriptedAI (creature){}
void Reset()
{
@@ -439,7 +439,7 @@ public:
struct npc_jennyAI : public ScriptedAI
{
- npc_jennyAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_jennyAI(Creature* creature) : ScriptedAI(creature) {}
bool setCrateNumber;
@@ -500,7 +500,7 @@ public:
struct npc_fezzix_geartwistAI : public ScriptedAI
{
- npc_fezzix_geartwistAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_fezzix_geartwistAI(Creature* creature) : ScriptedAI(creature) {}
void MoveInLineOfSight(Unit* pWho)
{
@@ -704,7 +704,7 @@ public:
struct npc_lurgglbrAI : public npc_escortAI
{
- npc_lurgglbrAI(Creature* pCreature) : npc_escortAI(pCreature){}
+ npc_lurgglbrAI(Creature* creature) : npc_escortAI(creature){}
uint32 IntroTimer;
uint32 IntroPhase;
@@ -794,28 +794,28 @@ public:
return new npc_lurgglbrAI(creature);
}
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *pQuest)
{
if (pQuest->GetQuestId() == QUEST_ESCAPE_WINTERFIN_CAVERNS)
{
- if (GameObject* pGo = pCreature->FindNearestGameObject(GO_CAGE, 5.0f))
+ if (GameObject* pGo = creature->FindNearestGameObject(GO_CAGE, 5.0f))
{
pGo->SetRespawnTime(0);
pGo->SetGoType(GAMEOBJECT_TYPE_BUTTON);
pGo->UseDoorOrButton(20);
}
- if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
switch (pPlayer->GetTeam())
{
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
default:
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
@@ -978,7 +978,7 @@ public:
struct npc_thassarianAI : public npc_escortAI
{
- npc_thassarianAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_thassarianAI(Creature* creature) : npc_escortAI(creature)
{
}
@@ -1243,27 +1243,27 @@ public:
}
};
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pPlayer->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE && pCreature->GetAreaId() == 4128)
+ if (pPlayer->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE && creature->GetAreaId() == 4128)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_T, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
- CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(200.0f);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(200.0f);
break;
}
return true;
@@ -1286,7 +1286,7 @@ public:
struct npc_image_lich_kingAI : public ScriptedAI
{
- npc_image_lich_kingAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_image_lich_kingAI(Creature* creature) : ScriptedAI(creature) {}
void Reset()
{
@@ -1321,7 +1321,7 @@ public:
struct npc_general_arlosAI : public ScriptedAI
{
- npc_general_arlosAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_general_arlosAI(Creature* creature) : ScriptedAI(creature) {}
void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
@@ -1359,9 +1359,9 @@ public:
struct npc_counselor_talbotAI : public ScriptedAI
{
- npc_counselor_talbotAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_counselor_talbotAI(Creature* creature) : ScriptedAI(creature)
{
- pCreature->RestoreFaction();
+ creature->RestoreFaction();
}
uint64 LeryssaGUID;
@@ -1471,13 +1471,13 @@ public:
struct npc_leryssaAI : public ScriptedAI
{
- npc_leryssaAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_leryssaAI(Creature* creature) : ScriptedAI(creature)
{
bDone = false;
Phase = 0;
uiPhaseTimer = 0;
- pCreature->RemoveStandFlags(UNIT_STAND_STATE_SIT);
+ creature->RemoveStandFlags(UNIT_STAND_STATE_SIT);
}
bool bDone;
@@ -1606,7 +1606,7 @@ public:
struct npc_beryl_sorcererAI : public FollowerAI
{
- npc_beryl_sorcererAI(Creature* pCreature) : FollowerAI(pCreature) {}
+ npc_beryl_sorcererAI(Creature* creature) : FollowerAI(creature) {}
bool bEnslaved;
@@ -1688,7 +1688,7 @@ public:
struct npc_imprisoned_beryl_sorcererAI : public ScriptedAI
{
- npc_imprisoned_beryl_sorcererAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_imprisoned_beryl_sorcererAI(Creature* creature) : ScriptedAI(creature) {}
uint64 CasterGUID;
@@ -1819,21 +1819,21 @@ class npc_mootoo_the_younger : public CreatureScript
public:
npc_mootoo_the_younger() : CreatureScript("npc_mootoo_the_younger") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_ESCAPING_THE_MIST)
{
switch (pPlayer->GetTeam())
{
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
- DoScriptText(SAY_1, pCreature);
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
+ DoScriptText(SAY_1, creature);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
}
return true;
}
@@ -1912,21 +1912,21 @@ class npc_bonker_togglevolt : public CreatureScript
public:
npc_bonker_togglevolt() : CreatureScript("npc_bonker_togglevolt") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_GET_ME_OUTA_HERE)
{
switch (pPlayer->GetTeam())
{
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
- DoScriptText(SAY_bonker_2, pCreature, pPlayer);
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, true, pPlayer->GetGUID());
+ DoScriptText(SAY_bonker_2, creature, pPlayer);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, true, pPlayer->GetGUID());
}
return true;
}
@@ -2269,7 +2269,7 @@ public:
struct npc_warmage_coldarraAI : public Scripted_NoMovementAI
{
- npc_warmage_coldarraAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature){}
+ npc_warmage_coldarraAI(Creature* creature) : Scripted_NoMovementAI(creature){}
uint32 m_uiTimer; //Timer until recast
@@ -2386,10 +2386,10 @@ public:
struct npc_hidden_cultistAI : public ScriptedAI
{
- npc_hidden_cultistAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_hidden_cultistAI(Creature* creature) : ScriptedAI(creature)
{
- uiEmoteState = pCreature->GetUInt32Value(UNIT_NPC_EMOTESTATE);
- uiNpcFlags = pCreature->GetUInt32Value(UNIT_NPC_FLAGS);
+ uiEmoteState = creature->GetUInt32Value(UNIT_NPC_EMOTESTATE);
+ uiNpcFlags = creature->GetUInt32Value(UNIT_NPC_FLAGS);
}
uint32 uiEmoteState;
@@ -2507,17 +2507,17 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_hidden_cultistAI(pCreature);
+ return new npc_hidden_cultistAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
uint32 uiGossipText = 0;
const char* charGossipItem;
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_TOM_HEGGER:
uiGossipText = GOSSIP_TEXT_TOM_HEGGER;
@@ -2539,27 +2539,27 @@ public:
if (pPlayer->HasAura(SPELL_RIGHTEOUS_VISION) && pPlayer->GetQuestStatus(QUEST_THE_HUNT_IS_ON) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, charGossipItem, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- if (pCreature->isVendor())
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(uiGossipText, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(uiGossipText, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->AI()->SetGUID(pPlayer->GetGUID());
- pCreature->AI()->DoAction(1);
+ creature->AI()->SetGUID(pPlayer->GetGUID());
+ creature->AI()->DoAction(1);
}
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Northrend/crystalsong_forest.cpp b/src/server/scripts/Northrend/crystalsong_forest.cpp
index 8392c57ea26..a35e4781971 100644
--- a/src/server/scripts/Northrend/crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/crystalsong_forest.cpp
@@ -49,7 +49,7 @@ public:
struct npc_warmage_violetstandAI : public Scripted_NoMovementAI
{
- npc_warmage_violetstandAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature){}
+ npc_warmage_violetstandAI(Creature* creature) : Scripted_NoMovementAI(creature){}
uint64 uiTargetGUID;
diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp
index 74f6bbf4f49..e5d5bac1ed6 100644
--- a/src/server/scripts/Northrend/dalaran.cpp
+++ b/src/server/scripts/Northrend/dalaran.cpp
@@ -48,11 +48,11 @@ public:
struct npc_mageguard_dalaranAI : public Scripted_NoMovementAI
{
- npc_mageguard_dalaranAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ npc_mageguard_dalaranAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pCreature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true);
- pCreature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true);
+ creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
}
void Reset(){}
@@ -130,9 +130,9 @@ class npc_hira_snowdawn : public CreatureScript
public:
npc_hira_snowdawn() : CreatureScript("npc_hira_snowdawn") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (!pCreature->isVendor() || !pCreature->isTrainer())
+ if (!creature->isVendor() || !creature->isTrainer())
return false;
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_TRAIN_HIRA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
@@ -140,19 +140,19 @@ public:
if (pPlayer->getLevel() >= 80 && pPlayer->HasSpell(SPELL_COLD_WEATHER_FLYING))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRAIN)
- pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID());
+ pPlayer->GetSession()->SendTrainerList(creature->GetGUID());
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index 69a2bb8bb51..05348f36f19 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -44,19 +44,19 @@ class npc_alexstrasza_wr_gate : public CreatureScript
public:
npc_alexstrasza_wr_gate() : CreatureScript("npc_alexstrasza_wr_gate") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_A) || pPlayer->GetQuestRewardStatus(QUEST_RETURN_TO_AG_H))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_WHAT_HAPPENED, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 4f77010203e..80f150457ff 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -61,20 +61,20 @@ class npc_orsonn_and_kodian : public CreatureScript
public:
npc_orsonn_and_kodian() : CreatureScript("npc_orsonn_and_kodian") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_CHILDREN_OF_URSOC) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_THE_BEAR_GODS_OFFSPRING) == QUEST_STATUS_INCOMPLETE)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_ORSONN:
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_ORSONN_CREDIT) || !pPlayer->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_ORSONN_CREDIT))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN1, creature->GetGUID());
return true;
}
break;
@@ -82,42 +82,42 @@ public:
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_KODIAN_CREDIT) || !pPlayer->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_KODIAN_CREDIT))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN1, creature->GetGUID());
return true;
}
break;
}
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ORSONN3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->TalkedToCreature(NPC_ORSONN_CREDIT, pCreature->GetGUID());
+ pPlayer->TalkedToCreature(NPC_ORSONN_CREDIT, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_KODIAN2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->TalkedToCreature(NPC_KODIAN_CREDIT, pCreature->GetGUID());
+ pPlayer->TalkedToCreature(NPC_KODIAN_CREDIT, creature->GetGUID());
break;
}
@@ -163,7 +163,7 @@ public:
struct npc_emilyAI : public npc_escortAI
{
- npc_emilyAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_emilyAI(Creature* creature) : npc_escortAI(creature) { }
uint32 m_uiChatTimer;
@@ -309,17 +309,17 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_PERILOUS_ADVENTURE)
{
- DoScriptText(SAY_QUEST_ACCEPT, pCreature);
- if (Creature* Mrfloppy = GetClosestCreatureWithEntry(pCreature, NPC_MRFLOPPY, 180.0f))
+ DoScriptText(SAY_QUEST_ACCEPT, creature);
+ if (Creature* Mrfloppy = GetClosestCreatureWithEntry(creature, NPC_MRFLOPPY, 180.0f))
{
- Mrfloppy->GetMotionMaster()->MoveFollow(pCreature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ Mrfloppy->GetMotionMaster()->MoveFollow(creature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
}
- if (npc_escortAI* pEscortAI = CAST_AI(npc_emily::npc_emilyAI, (pCreature->AI())))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_emily::npc_emilyAI, (creature->AI())))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
return true;
@@ -404,7 +404,7 @@ public:
struct npc_outhouse_bunnyAI : public ScriptedAI
{
- npc_outhouse_bunnyAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_outhouse_bunnyAI(Creature* creature) : ScriptedAI(creature) {}
uint8 m_counter;
uint8 m_gender;
@@ -460,7 +460,7 @@ public:
struct npc_tallhorn_stagAI : public ScriptedAI
{
- npc_tallhorn_stagAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_tallhorn_stagAI(Creature* creature) : ScriptedAI(creature) {}
uint8 m_uiPhase;
@@ -504,7 +504,7 @@ public:
struct npc_amberpine_woodsmanAI : public ScriptedAI
{
- npc_amberpine_woodsmanAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_amberpine_woodsmanAI(Creature* creature) : ScriptedAI(creature) {}
uint8 m_uiPhase;
uint32 m_uiTimer;
@@ -643,14 +643,14 @@ class npc_lightning_sentry : public CreatureScript
public:
npc_lightning_sentry() : CreatureScript("npc_lightning_sentry") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new npc_lightning_sentryAI(pCreature);
+ return new npc_lightning_sentryAI(creature);
}
struct npc_lightning_sentryAI : public ScriptedAI
{
- npc_lightning_sentryAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_lightning_sentryAI(Creature* creature) : ScriptedAI(creature) { }
uint32 uiChargedSentryTotem;
@@ -710,14 +710,14 @@ class npc_venture_co_straggler : public CreatureScript
public:
npc_venture_co_straggler() : CreatureScript("npc_venture_co_straggler") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new npc_venture_co_stragglerAI(pCreature);
+ return new npc_venture_co_stragglerAI(creature);
}
struct npc_venture_co_stragglerAI : public ScriptedAI
{
- npc_venture_co_stragglerAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_venture_co_stragglerAI(Creature* creature) : ScriptedAI(creature) { }
uint64 uiPlayerGUID;
uint32 uiRunAwayTimer;
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index 4be95efa5c5..0155ba281c5 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -48,27 +48,27 @@ class npc_apothecary_hanes : public CreatureScript
public:
npc_apothecary_hanes() : CreatureScript("npc_apothecary_hanes") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_TRAIL_OF_FIRE)
{
switch (pPlayer->GetTeam())
{
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
}
return true;
}
struct npc_Apothecary_HanesAI : public npc_escortAI
{
- npc_Apothecary_HanesAI(Creature* pCreature) : npc_escortAI(pCreature){}
+ npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){}
uint32 PotTimer;
void Reset ()
@@ -169,7 +169,7 @@ public:
struct npc_plaguehound_trackerAI : public npc_escortAI
{
- npc_plaguehound_trackerAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_plaguehound_trackerAI(Creature* creature) : npc_escortAI(creature) { }
void Reset()
{
@@ -225,19 +225,19 @@ class npc_razael_and_lyana : public CreatureScript
public:
npc_razael_and_lyana() : CreatureScript("npc_razael_and_lyana") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_REPORTS_FROM_THE_FIELD) == QUEST_STATUS_INCOMPLETE)
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_RAZAEL:
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_REPORTS_FROM_THE_FIELD, NPC_RAZAEL))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_RAZAEL_REPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL1, creature->GetGUID());
return true;
}
break;
@@ -245,27 +245,27 @@ public:
if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_REPORTS_FROM_THE_FIELD, NPC_LYANA))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LYANA_REPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA1, creature->GetGUID());
return true;
}
break;
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL2, pCreature->GetGUID());
- pPlayer->TalkedToCreature(NPC_RAZAEL, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL2, creature->GetGUID());
+ pPlayer->TalkedToCreature(NPC_RAZAEL, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA2, pCreature->GetGUID());
- pPlayer->TalkedToCreature(NPC_LYANA, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA2, creature->GetGUID());
+ pPlayer->TalkedToCreature(NPC_LYANA, creature->GetGUID());
break;
}
return true;
@@ -294,23 +294,23 @@ class npc_mcgoyver : public CreatureScript
public:
npc_mcgoyver() : CreatureScript("npc_mcgoyver") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_WE_CAN_REBUILD_IT) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_II, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_MCGOYVER, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_MCGOYVER, creature->GetGUID());
pPlayer->CastSpell(pPlayer, SPELL_CREATURE_DARK_IRON_INGOTS, true);
break;
case GOSSIP_ACTION_INFO_DEF+2:
@@ -348,11 +348,11 @@ class npc_daegarn : public CreatureScript
public:
npc_daegarn() : CreatureScript("npc_daegarn") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_DEFEAT_AT_RING)
{
- if (npc_daegarnAI* pDaegarnAI = CAST_AI(npc_daegarn::npc_daegarnAI, pCreature->AI()))
+ if (npc_daegarnAI* pDaegarnAI = CAST_AI(npc_daegarn::npc_daegarnAI, creature->AI()))
pDaegarnAI->StartEvent(pPlayer->GetGUID());
}
@@ -362,7 +362,7 @@ public:
// TODO: make prisoners help (unclear if summoned or using npc's from surrounding cages (summon inside small cages?))
struct npc_daegarnAI : public ScriptedAI
{
- npc_daegarnAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_daegarnAI(Creature* creature) : ScriptedAI(creature) { }
bool bEventInProgress;
uint64 uiPlayerGUID;
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index bdc1489d610..04b62dc5a3b 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -59,50 +59,50 @@ class npc_arete : public CreatureScript
public:
npc_arete() : CreatureScript("npc_arete") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_THE_STORY_THUS_FAR) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE1, creature->GetGUID());
return true;
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE4, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE4, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE5, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE5, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE6, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE6, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE7, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ARETE7, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -128,20 +128,20 @@ class npc_dame_evniki_kapsalis : public CreatureScript
public:
npc_dame_evniki_kapsalis() : CreatureScript("npc_dame_evniki_kapsalis") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->HasTitle(TITLE_CRUSADER))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
};
@@ -168,7 +168,7 @@ class npc_squire_david : public CreatureScript
public:
npc_squire_david() : CreatureScript("npc_squire_david") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_H) == QUEST_STATUS_INCOMPLETE ||
pPlayer->GetQuestStatus(QUEST_THE_ASPIRANT_S_CHALLENGE_A) == QUEST_STATUS_INCOMPLETE)//We need more info about it.
@@ -177,17 +177,17 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SQUIRE_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
}
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_SQUIRE, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_SQUIRE, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f);
+ creature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f);
}
return true;
}
@@ -212,10 +212,10 @@ public:
struct npc_argent_valiantAI : public ScriptedAI
{
- npc_argent_valiantAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_argent_valiantAI(Creature* creature) : ScriptedAI(creature)
{
- pCreature->GetMotionMaster()->MovePoint(0, 8599.258f, 963.951f, 547.553f);
- pCreature->setFaction(35); //wrong faction in db?
+ creature->GetMotionMaster()->MovePoint(0, 8599.258f, 963.951f, 547.553f);
+ creature->setFaction(35); //wrong faction in db?
}
uint32 uiChargeTimer;
@@ -295,7 +295,7 @@ public:
struct npc_alorah_and_grimminAI : public ScriptedAI
{
- npc_alorah_and_grimminAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_alorah_and_grimminAI(Creature* creature) : ScriptedAI(creature) {}
bool uiCast;
@@ -354,7 +354,7 @@ public:
struct npc_guardian_pavilionAI : public Scripted_NoMovementAI
{
- npc_guardian_pavilionAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) {}
+ npc_guardian_pavilionAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
void MoveInLineOfSight(Unit* pWho)
{
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index f7011e00e6a..54d54d5a493 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -28,7 +28,7 @@ class npc_four_car_garage : public CreatureScript
struct npc_four_car_garageAI : public NullCreatureAI
{
- npc_four_car_garageAI(Creature* pCreature) : NullCreatureAI(pCreature) { }
+ npc_four_car_garageAI(Creature* creature) : NullCreatureAI(creature) { }
void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply)
{
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 63b89064b4d..3c54b3473b3 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -120,44 +120,44 @@ public:
}
};
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
- CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(35.0f);
- pCreature->SetUnitMovementFlags(MOVEMENTFLAG_JUMPING);
- DoScriptText(SAY_START_IRO, pCreature);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(35.0f);
+ creature->SetUnitMovementFlags(MOVEMENTFLAG_JUMPING);
+ DoScriptText(SAY_START_IRO, creature);
switch (pPlayer->GetTeam()){
case ALLIANCE:
- pCreature->setFaction(FACTION_ESCORTEE_A);
+ creature->setFaction(FACTION_ESCORTEE_A);
break;
case HORDE:
- pCreature->setFaction(FACTION_ESCORTEE_H);
+ creature->setFaction(FACTION_ESCORTEE_H);
break;
}
}
return true;
}
- bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, Quest const* /*_Quest*/)
+ bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, Quest const* /*_Quest*/)
{
- DoScriptText(SAY_QUEST_ACCEPT_IRO, pCreature);
+ DoScriptText(SAY_QUEST_ACCEPT_IRO, creature);
return false;
}
@@ -191,36 +191,36 @@ class npc_vekjik : public CreatureScript
public:
npc_vekjik() : CreatureScript("npc_vekjik") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_MAKING_PEACE) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK1, creature->GetGUID());
return true;
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VEKJIK2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
- DoScriptText(SAY_TEXTID_VEKJIK1, pCreature, pPlayer);
+ DoScriptText(SAY_TEXTID_VEKJIK1, creature, pPlayer);
pPlayer->AreaExploredOrEventHappens(QUEST_MAKING_PEACE);
- pCreature->CastSpell(pPlayer, SPELL_FREANZYHEARTS_FURY, false);
+ creature->CastSpell(pPlayer, SPELL_FREANZYHEARTS_FURY, false);
break;
}
@@ -252,30 +252,30 @@ class npc_avatar_of_freya : public CreatureScript
public:
npc_avatar_of_freya() : CreatureScript("npc_avatar_of_freya") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_FREYA_PACT) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR1, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR1, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR2, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR3, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CastSpell(pPlayer, SPELL_FREYA_CONVERSATION, true);
@@ -297,7 +297,7 @@ public:
struct npc_bushwhackerAI : public ScriptedAI
{
- npc_bushwhackerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_bushwhackerAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -356,7 +356,7 @@ public:
struct npc_engineer_heliceAI : public npc_escortAI
{
- npc_engineer_heliceAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_engineer_heliceAI(Creature* creature) : npc_escortAI(creature) { }
uint32 m_uiChatTimer;
@@ -433,17 +433,17 @@ public:
return new npc_engineer_heliceAI(creature);
}
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_DISASTER)
{
- if (npc_engineer_heliceAI* pEscortAI = CAST_AI(npc_engineer_helice::npc_engineer_heliceAI, pCreature->AI()))
+ if (npc_engineer_heliceAI* pEscortAI = CAST_AI(npc_engineer_helice::npc_engineer_heliceAI, creature->AI()))
{
- pCreature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f);
- pCreature->setFaction(113);
+ creature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f);
+ creature->setFaction(113);
pEscortAI->Start(false, false, pPlayer->GetGUID());
- DoScriptText(SAY_WP_1, pCreature);
+ DoScriptText(SAY_WP_1, creature);
}
}
return true;
@@ -481,7 +481,7 @@ public:
struct npc_jungle_punch_targetAI : public ScriptedAI
{
- npc_jungle_punch_targetAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_jungle_punch_targetAI(Creature* creature) : ScriptedAI(creature) {}
uint16 sayTimer;
uint8 sayStep;
@@ -587,9 +587,9 @@ public:
}
};
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new npc_jungle_punch_targetAI(pCreature);
+ return new npc_jungle_punch_targetAI(creature);
}
};
@@ -624,13 +624,13 @@ class npc_adventurous_dwarf : public CreatureScript
public:
npc_adventurous_dwarf() : CreatureScript("npc_adventurous_dwarf") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- DoScriptText(SAY_DWARF_OUCH, pCreature);
+ DoScriptText(SAY_DWARF_OUCH, creature);
return NULL;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_12634) != QUEST_STATUS_INCOMPLETE)
return false;
@@ -644,11 +644,11 @@ public:
if (pPlayer->GetItemCount(ITEM_PAPAYA) < 1)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_OPTION_PAPAYA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_MENU_DWARF, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_MENU_DWARF, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
uint32 spellId = 0;
@@ -660,8 +660,8 @@ public:
}
if (spellId)
pPlayer->CastSpell(pPlayer, spellId, true);
- DoScriptText(SAY_DWARF_HELP, pCreature);
- pCreature->DespawnOrUnsummon();
+ DoScriptText(SAY_DWARF_HELP, creature);
+ creature->DespawnOrUnsummon();
return true;
}
};
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index cc5754ffde2..c13ebd935f9 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -38,7 +38,7 @@ public:
struct npc_agnetta_tyrsdottarAI : public ScriptedAI
{
- npc_agnetta_tyrsdottarAI(Creature* pCreature) : ScriptedAI(pCreature) { }
+ npc_agnetta_tyrsdottarAI(Creature* creature) : ScriptedAI(creature) { }
void Reset()
{
@@ -51,24 +51,24 @@ public:
return new npc_agnetta_tyrsdottarAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_ITS_THAT_YOUR_GOBLIN) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_AGNETTA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(13691, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13691, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- DoScriptText(SAY_AGGRO, pCreature);
+ DoScriptText(SAY_AGGRO, creature);
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->setFaction(FACTION_HOSTILE_AT1);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(FACTION_HOSTILE_AT1);
+ creature->AI()->AttackStart(pPlayer);
}
return true;
@@ -93,33 +93,33 @@ class npc_frostborn_scout : public CreatureScript
public:
npc_frostborn_scout() : CreatureScript("npc_frostborn_scout") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_MISSING_SCOUTS) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->PlayerTalkClass->SendGossipMenu(13611, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(13611, creature->GetGUID());
}
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->PlayerTalkClass->SendGossipMenu(13612, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(13612, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->PlayerTalkClass->SendGossipMenu(13613, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(13613, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->PlayerTalkClass->SendGossipMenu(13614, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(13614, creature->GetGUID());
pPlayer->AreaExploredOrEventHappens(QUEST_MISSING_SCOUTS);
break;
}
@@ -152,35 +152,35 @@ class npc_thorim : public CreatureScript
public:
npc_thorim() : CreatureScript("npc_thorim") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_SIBLING_RIVALRY) == QUEST_STATUS_INCOMPLETE) {
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM1, creature->GetGUID());
return true;
}
return false;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM4, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_THORIM4, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -207,7 +207,7 @@ public:
struct npc_goblin_prisonerAI : public ScriptedAI
{
- npc_goblin_prisonerAI(Creature* pCreature) : ScriptedAI (pCreature){}
+ npc_goblin_prisonerAI(Creature* creature) : ScriptedAI (creature){}
void Reset()
{
@@ -250,7 +250,7 @@ public:
struct npc_victorious_challengerAI : public ScriptedAI
{
- npc_victorious_challengerAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_victorious_challengerAI(Creature* creature) : ScriptedAI(creature) {}
uint32 SunderArmorTimer;
uint32 RendTimer;
@@ -291,29 +291,29 @@ public:
};
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_TAKING_ALL_CHALLENGERS) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_DEFENDING_YOUR_TITLE) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CHALLENGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
return false;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->setFaction(14);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(14);
+ creature->AI()->AttackStart(pPlayer);
}
return true;
@@ -348,36 +348,36 @@ class npc_loklira_crone : public CreatureScript
public:
npc_loklira_crone() : CreatureScript("npc_loklira_crone") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_HYLDSMEET) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
return false;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK1, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LOK3, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -408,7 +408,7 @@ public:
struct npc_injured_goblinAI : public npc_escortAI
{
- npc_injured_goblinAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_injured_goblinAI(Creature* creature) : npc_escortAI(creature) { }
void WaypointReached(uint32 i)
{
@@ -450,38 +450,38 @@ public:
return new npc_injured_goblinAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_BITTER_DEPARTURE) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->PlayerTalkClass->SendGossipMenu(9999999, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(9999999, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(999999, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(999999, creature->GetGUID());
return true;
}
- bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, Quest const *quest)
{
if (quest->GetQuestId() == QUEST_BITTER_DEPARTURE)
- DoScriptText(SAY_QUEST_ACCEPT, pCreature);
+ DoScriptText(SAY_QUEST_ACCEPT, creature);
return false;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- npc_escortAI* pEscortAI = CAST_AI(npc_injured_goblin::npc_injured_goblinAI, pCreature->AI());
+ npc_escortAI* pEscortAI = CAST_AI(npc_injured_goblin::npc_injured_goblinAI, creature->AI());
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pEscortAI->Start(true, true, pPlayer->GetGUID());
- pCreature->setFaction(113);
+ creature->setFaction(113);
}
return true;
}
@@ -499,35 +499,35 @@ class npc_roxi_ramrocket : public CreatureScript
public:
npc_roxi_ramrocket() : CreatureScript("npc_roxi_ramrocket") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
//Quest Menu
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
//Trainer Menu
- if( pCreature->isTrainer() )
+ if( creature->isTrainer() )
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
//Vendor Menu
- if( pCreature->isVendor() )
+ if( creature->isVendor() )
if(pPlayer->HasSpell(SPELL_MECHANO_HOG) || pPlayer->HasSpell(SPELL_MEKGINEERS_CHOPPER))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*sender*/, uint32 action)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*sender*/, uint32 action)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(action)
{
case GOSSIP_ACTION_TRAIN:
- pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID());
+ pPlayer->GetSession()->SendTrainerList(creature->GetGUID());
break;
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
}
return true;
@@ -555,7 +555,7 @@ public:
struct npc_brunnhildar_prisonerAI : public ScriptedAI
{
- npc_brunnhildar_prisonerAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_brunnhildar_prisonerAI(Creature* creature) : ScriptedAI(creature) {}
Unit* drake;
uint16 enter_timer;
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 0382f30e04f..71b9c0321ab 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -40,7 +40,7 @@ public:
struct npc_drakuru_shacklesAI : public ScriptedAI
{
- npc_drakuru_shacklesAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_drakuru_shacklesAI(Creature* creature) : ScriptedAI(creature) {}
uint64 RageclawGUID;
@@ -131,7 +131,7 @@ public:
struct npc_captured_rageclawAI : public ScriptedAI
{
- npc_captured_rageclawAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_captured_rageclawAI(Creature* creature) : ScriptedAI(creature) {}
uint32 DespawnTimer;
bool Despawn;
@@ -207,23 +207,23 @@ class npc_gymer : public CreatureScript
public:
npc_gymer() : CreatureScript("npc_gymer") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_STORM_KING_VENGEANCE) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_G, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(13640, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13640, creature->GetGUID());
}
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -332,7 +332,7 @@ public:
struct npc_gurgthockAI : public ScriptedAI
{
- npc_gurgthockAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_gurgthockAI(Creature* creature) : ScriptedAI(creature) {}
uint64 SummonGUID;
uint64 uiPlayerGUID;
@@ -495,8 +495,8 @@ public:
uiPhase = 0;
break;
case 11:
- if (Creature* pCreature = me->SummonCreature(NPC_STINKBEARD, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
- DoScriptText(SAY_STINKBEARD_SPAWN, pCreature);
+ if (Creature* creature = me->SummonCreature(NPC_STINKBEARD, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
+ DoScriptText(SAY_STINKBEARD_SPAWN, creature);
uiPhase = 0;
break;
case 12:
@@ -517,8 +517,8 @@ public:
break;
case 14:
uiBossRandom = urand(0, 3);
- if (Creature* pCreature = me->SummonCreature(Boss[uiBossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000))
- pCreature->AI()->SetData(1, uiBossRandom);
+ if (Creature* creature = me->SummonCreature(Boss[uiBossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000))
+ creature->AI()->SetData(1, uiBossRandom);
uiPhase = 0;
break;
}
@@ -527,29 +527,29 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest)
{
switch (pQuest->GetQuestId())
{
case QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
case QUEST_AMPHITHEATER_ANGUISH_KORRAK_BLOODRAGER:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_2:
case QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_1:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
case QUEST_AMPHITHEATER_ANGUISH_MAGNATAUR:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
case QUEST_AMPHITHEATER_ANGUISH_FROM_BEYOND:
- pCreature->AI()->SetData(1, pQuest->GetQuestId());
+ creature->AI()->SetData(1, pQuest->GetQuestId());
break;
}
- pCreature->AI()->SetGUID(pPlayer->GetGUID());
+ creature->AI()->SetGUID(pPlayer->GetGUID());
return false;
}
@@ -584,7 +584,7 @@ public:
struct npc_orinoko_tuskbreakerAI : public ScriptedAI
{
- npc_orinoko_tuskbreakerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_orinoko_tuskbreakerAI(Creature* creature) : ScriptedAI(creature)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
@@ -721,7 +721,7 @@ public:
struct npc_korrak_bloodragerAI : public npc_escortAI
{
- npc_korrak_bloodragerAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_korrak_bloodragerAI(Creature* creature) : npc_escortAI(creature)
{
Start(true, true, 0, NULL);
SetDespawnAtEnd(false);
@@ -818,7 +818,7 @@ public:
struct npc_yggdrasAI : public ScriptedAI
{
- npc_yggdrasAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_yggdrasAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiCleaveTimer;
uint32 uiCorrodeFleshTimer;
@@ -912,7 +912,7 @@ public:
struct npc_stinkbeardAI : public npc_escortAI
{
- npc_stinkbeardAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_stinkbeardAI(Creature* creature) : npc_escortAI(creature)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
@@ -1036,7 +1036,7 @@ public:
struct npc_elemental_lordAI : public ScriptedAI
{
- npc_elemental_lordAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_elemental_lordAI(Creature* creature) : ScriptedAI(creature) {}
std::list<uint64> SummonList;
@@ -1181,7 +1181,7 @@ public:
struct npc_fiend_elementalAI : public ScriptedAI
{
- npc_fiend_elementalAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_fiend_elementalAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiMissleTimer;
uint32 uiSpell;
@@ -1246,7 +1246,7 @@ public:
struct npc_released_offspring_harkoaAI : public ScriptedAI
{
- npc_released_offspring_harkoaAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_released_offspring_harkoaAI(Creature* creature) : ScriptedAI(creature) {}
void Reset()
{
@@ -1295,7 +1295,7 @@ public:
struct npc_crusade_recruitAI : public ScriptedAI
{
- npc_crusade_recruitAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_crusade_recruitAI(Creature* creature) : ScriptedAI(creature) {}
uint8 m_uiPhase; //The current phase we are in
uint32 m_uiTimer; //Timer until phase transition
@@ -1356,25 +1356,25 @@ public:
return new npc_crusade_recruitAI(creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_CRUSADE_TEXT, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_CRUSADE_TEXT, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, SPELL_QUEST_CREDIT, true);
- CAST_AI(npc_crusade_recruit::npc_crusade_recruitAI, (pCreature->AI()))->m_uiPhase = 1;
- pCreature->SetInFront(pPlayer);
- pCreature->SendMovementFlagUpdate();
+ creature->CastSpell(pPlayer, SPELL_QUEST_CREDIT, true);
+ CAST_AI(npc_crusade_recruit::npc_crusade_recruitAI, (creature->AI()))->m_uiPhase = 1;
+ creature->SetInFront(pPlayer);
+ creature->SendMovementFlagUpdate();
}
return true;
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
index ee052d3bd4f..446783802e2 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
@@ -46,9 +46,9 @@ class mob_stolen_soul : public CreatureScript
public:
mob_stolen_soul() : CreatureScript("mob_stolen_soul") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_stolen_soulAI (pCreature);
+ return new mob_stolen_soulAI (creature);
}
struct mob_stolen_soulAI : public ScriptedAI
@@ -155,9 +155,9 @@ class boss_exarch_maladaar : public CreatureScript
public:
boss_exarch_maladaar() : CreatureScript("boss_exarch_maladaar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_exarch_maladaarAI (pCreature);
+ return new boss_exarch_maladaarAI (creature);
}
struct boss_exarch_maladaarAI : public ScriptedAI
@@ -312,9 +312,9 @@ class mob_avatar_of_martyred : public CreatureScript
public:
mob_avatar_of_martyred() : CreatureScript("mob_avatar_of_martyred") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_avatar_of_martyredAI (pCreature);
+ return new mob_avatar_of_martyredAI (creature);
}
struct mob_avatar_of_martyredAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
index dc60969a729..d047ccefe46 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
@@ -45,9 +45,9 @@ class boss_shirrak_the_dead_watcher : public CreatureScript
public:
boss_shirrak_the_dead_watcher() : CreatureScript("boss_shirrak_the_dead_watcher") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_shirrak_the_dead_watcherAI (pCreature);
+ return new boss_shirrak_the_dead_watcherAI (creature);
}
struct boss_shirrak_the_dead_watcherAI : public ScriptedAI
@@ -165,9 +165,9 @@ class mob_focus_fire : public CreatureScript
public:
mob_focus_fire() : CreatureScript("mob_focus_fire") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_focus_fireAI (pCreature);
+ return new mob_focus_fireAI (creature);
}
struct mob_focus_fireAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
index e373382504e..77824c72a1c 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
@@ -60,9 +60,9 @@ class boss_nexusprince_shaffar : public CreatureScript
public:
boss_nexusprince_shaffar() : CreatureScript("boss_nexusprince_shaffar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_nexusprince_shaffarAI (pCreature);
+ return new boss_nexusprince_shaffarAI (creature);
}
struct boss_nexusprince_shaffarAI : public ScriptedAI
@@ -226,9 +226,9 @@ class mob_ethereal_beacon : public CreatureScript
public:
mob_ethereal_beacon() : CreatureScript("mob_ethereal_beacon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ethereal_beaconAI (pCreature);
+ return new mob_ethereal_beaconAI (creature);
}
struct mob_ethereal_beaconAI : public ScriptedAI
@@ -318,9 +318,9 @@ class mob_ethereal_apprentice : public CreatureScript
public:
mob_ethereal_apprentice() : CreatureScript("mob_ethereal_apprentice") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ethereal_apprenticeAI (pCreature);
+ return new mob_ethereal_apprenticeAI (creature);
}
struct mob_ethereal_apprenticeAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
index d55a717d831..6bc290f381d 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
@@ -46,9 +46,9 @@ class boss_pandemonius : public CreatureScript
public:
boss_pandemonius() : CreatureScript("boss_pandemonius") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_pandemoniusAI (pCreature);
+ return new boss_pandemoniusAI (creature);
}
struct boss_pandemoniusAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
index c7c904e0402..5060e3ea59b 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
@@ -58,9 +58,9 @@ class boss_darkweaver_syth : public CreatureScript
public:
boss_darkweaver_syth() : CreatureScript("boss_darkweaver_syth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_darkweaver_sythAI (pCreature);
+ return new boss_darkweaver_sythAI (creature);
}
struct boss_darkweaver_sythAI : public ScriptedAI
@@ -247,9 +247,9 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_syth_fireAI (pCreature);
+ return new mob_syth_fireAI (creature);
}
};
@@ -258,9 +258,9 @@ class mob_syth_arcane : public CreatureScript
public:
mob_syth_arcane() : CreatureScript("mob_syth_arcane") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_syth_arcaneAI (pCreature);
+ return new mob_syth_arcaneAI (creature);
}
struct mob_syth_arcaneAI : public ScriptedAI
@@ -312,9 +312,9 @@ class mob_syth_frost : public CreatureScript
public:
mob_syth_frost() : CreatureScript("mob_syth_frost") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_syth_frostAI (pCreature);
+ return new mob_syth_frostAI (creature);
}
struct mob_syth_frostAI : public ScriptedAI
@@ -367,9 +367,9 @@ class mob_syth_shadow : public CreatureScript
public:
mob_syth_shadow() : CreatureScript("mob_syth_shadow") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_syth_shadowAI (pCreature);
+ return new mob_syth_shadowAI (creature);
}
struct mob_syth_shadowAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
index 29df59cc7cb..1a773d81eef 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
@@ -57,9 +57,9 @@ class boss_talon_king_ikiss : public CreatureScript
public:
boss_talon_king_ikiss() : CreatureScript("boss_talon_king_ikiss") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_talon_king_ikissAI (pCreature);
+ return new boss_talon_king_ikissAI (creature);
}
struct boss_talon_king_ikissAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
index 40db25798b3..4c936116c90 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
@@ -49,16 +49,16 @@ class boss_ambassador_hellmaw : public CreatureScript
public:
boss_ambassador_hellmaw() : CreatureScript("boss_ambassador_hellmaw") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_ambassador_hellmawAI(pCreature);
+ return new boss_ambassador_hellmawAI(creature);
}
struct boss_ambassador_hellmawAI : public npc_escortAI
{
- boss_ambassador_hellmawAI(Creature* pCreature) : npc_escortAI(pCreature)
+ boss_ambassador_hellmawAI(Creature* creature) : npc_escortAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
}
InstanceScript* m_pInstance;
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
index 0177a66ca73..68a2ee1a8e7 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
@@ -59,9 +59,9 @@ class boss_blackheart_the_inciter : public CreatureScript
public:
boss_blackheart_the_inciter() : CreatureScript("boss_blackheart_the_inciter") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_blackheart_the_inciterAI (pCreature);
+ return new boss_blackheart_the_inciterAI (creature);
}
struct boss_blackheart_the_inciterAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
index becaed6ae6a..c1d63b228cd 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
@@ -67,9 +67,9 @@ class mob_voidtraveler : public CreatureScript
public:
mob_voidtraveler() : CreatureScript("mob_voidtraveler") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_voidtravelerAI (pCreature);
+ return new mob_voidtravelerAI (creature);
}
struct mob_voidtravelerAI : public ScriptedAI
@@ -140,9 +140,9 @@ class boss_grandmaster_vorpil : public CreatureScript
public:
boss_grandmaster_vorpil() : CreatureScript("boss_grandmaster_vorpil") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_grandmaster_vorpilAI (pCreature);
+ return new boss_grandmaster_vorpilAI (creature);
}
struct boss_grandmaster_vorpilAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
index 08ea0eaeb09..6601e298a01 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
@@ -41,9 +41,9 @@ class boss_murmur : public CreatureScript
public:
boss_murmur() : CreatureScript("boss_murmur") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_murmurAI (pCreature);
+ return new boss_murmurAI (creature);
}
struct boss_murmurAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index 79367452638..52f83e1500c 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -42,7 +42,7 @@ class npc_spirit_of_olum : public CreatureScript
public:
npc_spirit_of_olum() : CreatureScript("npc_spirit_of_olum") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
@@ -53,14 +53,14 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- InstanceScript* pInstance = pCreature->GetInstanceScript();
+ InstanceScript* pInstance = creature->GetInstanceScript();
if (pInstance && (pInstance->GetData(DATA_SUPREMUSEVENT) >= DONE) && (pInstance->GetData(DATA_HIGHWARLORDNAJENTUSEVENT) >= DONE))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_OLUM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
index b958243e5ec..76eff9fa474 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
@@ -60,9 +60,9 @@ class boss_gurtogg_bloodboil : public CreatureScript
public:
boss_gurtogg_bloodboil() : CreatureScript("boss_gurtogg_bloodboil") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gurtogg_bloodboilAI (pCreature);
+ return new boss_gurtogg_bloodboilAI (creature);
}
struct boss_gurtogg_bloodboilAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index c0f59817a79..29edd314f4b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -244,7 +244,7 @@ struct Yells
{
uint32 sound;
std::string text;
- uint32 pCreature, timer, emote;
+ uint32 creature, timer, emote;
bool Talk;
};
@@ -368,9 +368,9 @@ class mob_flame_of_azzinoth : public CreatureScript
public:
mob_flame_of_azzinoth() : CreatureScript("mob_flame_of_azzinoth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new flame_of_azzinothAI (pCreature);
+ return new flame_of_azzinothAI (creature);
}
struct flame_of_azzinothAI : public ScriptedAI
@@ -460,9 +460,9 @@ class boss_illidan_stormrage : public CreatureScript
public:
boss_illidan_stormrage() : CreatureScript("boss_illidan_stormrage") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_illidan_stormrageAI (pCreature);
+ return new boss_illidan_stormrageAI (creature);
}
struct boss_illidan_stormrageAI : public ScriptedAI
@@ -617,22 +617,22 @@ public:
{
Timer[EVENT_TALK_SEQUENCE] = Conversation[count].timer;
- Creature* pCreature = NULL;
- if (Conversation[count].pCreature == ILLIDAN_STORMRAGE)
- pCreature = me;
- else if (Conversation[count].pCreature == AKAMA)
- pCreature = (Unit::GetCreature((*me), AkamaGUID));
- else if (Conversation[count].pCreature == MAIEV_SHADOWSONG)
- pCreature = (Unit::GetCreature((*me), MaievGUID));
+ Creature* creature = NULL;
+ if (Conversation[count].creature == ILLIDAN_STORMRAGE)
+ creature = me;
+ else if (Conversation[count].creature == AKAMA)
+ creature = (Unit::GetCreature((*me), AkamaGUID));
+ else if (Conversation[count].creature == MAIEV_SHADOWSONG)
+ creature = (Unit::GetCreature((*me), MaievGUID));
- if (pCreature)
+ if (creature)
{
if (Conversation[count].emote)
- pCreature->HandleEmoteCommand(Conversation[count].emote); // Make the Creature do some animation!
+ creature->HandleEmoteCommand(Conversation[count].emote); // Make the Creature do some animation!
if (Conversation[count].text.size())
- pCreature->MonsterYell(Conversation[count].text.c_str(), LANG_UNIVERSAL, 0); // Have the Creature yell out some text
+ creature->MonsterYell(Conversation[count].text.c_str(), LANG_UNIVERSAL, 0); // Have the Creature yell out some text
if (Conversation[count].sound)
- DoPlaySoundToSet(pCreature, Conversation[count].sound); // Play some sound on the creature
+ DoPlaySoundToSet(creature, Conversation[count].sound); // Play some sound on the creature
}
}
@@ -1150,9 +1150,9 @@ class boss_maiev_shadowsong : public CreatureScript
public:
boss_maiev_shadowsong() : CreatureScript("boss_maiev_shadowsong") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_maievAI (pCreature);
+ return new boss_maievAI (creature);
}
struct boss_maievAI : public ScriptedAI
@@ -1800,28 +1800,28 @@ public:
}
};
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF) // Time to begin the Event
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_akama_illidan::npc_akama_illidanAI, pCreature->AI())->EnterPhase(PHASE_CHANNEL);
+ CAST_AI(npc_akama_illidan::npc_akama_illidanAI, creature->AI())->EnterPhase(PHASE_CHANNEL);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(10465, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10465, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_akama_illidanAI(pCreature);
+ return new npc_akama_illidanAI(creature);
}
};
@@ -2010,9 +2010,9 @@ class mob_cage_trap_trigger : public CreatureScript
public:
mob_cage_trap_trigger() : CreatureScript("mob_cage_trap_trigger") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new cage_trap_triggerAI (pCreature);
+ return new cage_trap_triggerAI (creature);
}
struct cage_trap_triggerAI : public ScriptedAI
@@ -2107,9 +2107,9 @@ class mob_shadow_demon : public CreatureScript
public:
mob_shadow_demon() : CreatureScript("mob_shadow_demon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new shadow_demonAI (pCreature);
+ return new shadow_demonAI (creature);
}
struct shadow_demonAI : public ScriptedAI
@@ -2158,9 +2158,9 @@ class mob_blade_of_azzinoth : public CreatureScript
public:
mob_blade_of_azzinoth() : CreatureScript("mob_blade_of_azzinoth") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new blade_of_azzinothAI (pCreature);
+ return new blade_of_azzinothAI (creature);
}
struct blade_of_azzinothAI : public NullCreatureAI
@@ -2181,9 +2181,9 @@ class mob_parasitic_shadowfiend : public CreatureScript
public:
mob_parasitic_shadowfiend() : CreatureScript("mob_parasitic_shadowfiend") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_parasitic_shadowfiendAI (pCreature);
+ return new mob_parasitic_shadowfiendAI (creature);
}
// Shadowfiends interact with Illidan, setting more targets in Illidan's hashmap
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index 1cfd66bdfd1..0bf3d3f54bb 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -83,9 +83,9 @@ class boss_mother_shahraz : public CreatureScript
public:
boss_mother_shahraz() : CreatureScript("boss_mother_shahraz") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_shahrazAI (pCreature);
+ return new boss_shahrazAI (creature);
}
struct boss_shahrazAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index 18899fc5db8..13a877b91f0 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -106,9 +106,9 @@ class npc_enslaved_soul : public CreatureScript
public:
npc_enslaved_soul() : CreatureScript("npc_enslaved_soul") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_enslaved_soulAI (pCreature);
+ return new npc_enslaved_soulAI (creature);
}
struct npc_enslaved_soulAI : public ScriptedAI
@@ -135,9 +135,9 @@ class boss_reliquary_of_souls : public CreatureScript
public:
boss_reliquary_of_souls() : CreatureScript("boss_reliquary_of_souls") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_reliquary_of_soulsAI (pCreature);
+ return new boss_reliquary_of_soulsAI (creature);
}
struct boss_reliquary_of_soulsAI : public ScriptedAI
@@ -372,9 +372,9 @@ class boss_essence_of_suffering : public CreatureScript
public:
boss_essence_of_suffering() : CreatureScript("boss_essence_of_suffering") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_essence_of_sufferingAI (pCreature);
+ return new boss_essence_of_sufferingAI (creature);
}
struct boss_essence_of_sufferingAI : public ScriptedAI
@@ -497,9 +497,9 @@ class boss_essence_of_desire : public CreatureScript
public:
boss_essence_of_desire() : CreatureScript("boss_essence_of_desire") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_essence_of_desireAI (pCreature);
+ return new boss_essence_of_desireAI (creature);
}
struct boss_essence_of_desireAI : public ScriptedAI
@@ -600,9 +600,9 @@ class boss_essence_of_anger : public CreatureScript
public:
boss_essence_of_anger() : CreatureScript("boss_essence_of_anger") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_essence_of_angerAI (pCreature);
+ return new boss_essence_of_angerAI (creature);
}
struct boss_essence_of_angerAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index b935f82c7f5..41e610b5b14 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -114,9 +114,9 @@ class mob_ashtongue_channeler : public CreatureScript
public:
mob_ashtongue_channeler() : CreatureScript("mob_ashtongue_channeler") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ashtongue_channelerAI (pCreature);
+ return new mob_ashtongue_channelerAI (creature);
}
struct mob_ashtongue_channelerAI : public ScriptedAI
@@ -140,9 +140,9 @@ class mob_ashtongue_sorcerer : public CreatureScript
public:
mob_ashtongue_sorcerer() : CreatureScript("mob_ashtongue_sorcerer") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ashtongue_sorcererAI (pCreature);
+ return new mob_ashtongue_sorcererAI (creature);
}
struct mob_ashtongue_sorcererAI : public ScriptedAI
@@ -195,9 +195,9 @@ class boss_shade_of_akama : public CreatureScript
public:
boss_shade_of_akama() : CreatureScript("boss_shade_of_akama") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_shade_of_akamaAI (pCreature);
+ return new boss_shade_of_akamaAI (creature);
}
struct boss_shade_of_akamaAI : public ScriptedAI
@@ -541,32 +541,32 @@ class npc_akama_shade : public CreatureScript
public:
npc_akama_shade() : CreatureScript("npc_akama_shade") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_akama_shade::npc_akamaAI, pCreature->AI())->BeginEvent(pPlayer);
+ CAST_AI(npc_akama_shade::npc_akamaAI, creature->AI())->BeginEvent(pPlayer);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->isAlive())
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, creature->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_akamaAI (pCreature);
+ return new npc_akamaAI (creature);
}
struct npc_akamaAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index 9863ad9b972..757ce9ba76b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -58,9 +58,9 @@ class molten_flame : public CreatureScript
public:
molten_flame() : CreatureScript("molten_flame") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new molten_flameAI (pCreature);
+ return new molten_flameAI (creature);
}
struct molten_flameAI : public NullCreatureAI
@@ -84,9 +84,9 @@ class boss_supremus : public CreatureScript
public:
boss_supremus() : CreatureScript("boss_supremus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_supremusAI (pCreature);
+ return new boss_supremusAI (creature);
}
struct boss_supremusAI : public ScriptedAI
@@ -256,9 +256,9 @@ class npc_volcano : public CreatureScript
public:
npc_volcano() : CreatureScript("npc_volcano") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_volcanoAI (pCreature);
+ return new npc_volcanoAI (creature);
}
struct npc_volcanoAI : public Scripted_NoMovementAI
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 99ef003b98a..d02f73ff87e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -56,9 +56,9 @@ class mob_doom_blossom : public CreatureScript
public:
mob_doom_blossom() : CreatureScript("mob_doom_blossom") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_doom_blossomAI(pCreature);
+ return new mob_doom_blossomAI(creature);
}
struct mob_doom_blossomAI : public ScriptedAI
@@ -122,9 +122,9 @@ class mob_shadowy_construct : public CreatureScript
public:
mob_shadowy_construct() : CreatureScript("mob_shadowy_construct") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shadowy_constructAI(pCreature);
+ return new mob_shadowy_constructAI(creature);
}
struct mob_shadowy_constructAI : public ScriptedAI
@@ -212,9 +212,9 @@ class boss_teron_gorefiend : public CreatureScript
public:
boss_teron_gorefiend() : CreatureScript("boss_teron_gorefiend") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_teron_gorefiendAI (pCreature);
+ return new boss_teron_gorefiendAI (creature);
}
struct boss_teron_gorefiendAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index 922124a51b5..0b9574cda9c 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -65,9 +65,9 @@ class boss_najentus : public CreatureScript
public:
boss_najentus() : CreatureScript("boss_najentus") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_najentusAI (pCreature);
+ return new boss_najentusAI (creature);
}
struct boss_najentusAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index 42b7463b5b0..d82d74339d5 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -210,9 +210,9 @@ class mob_illidari_council : public CreatureScript
public:
mob_illidari_council() : CreatureScript("mob_illidari_council") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_illidari_councilAI (pCreature);
+ return new mob_illidari_councilAI (creature);
}
struct mob_illidari_councilAI : public ScriptedAI
@@ -408,7 +408,7 @@ struct boss_illidari_councilAI : public ScriptedAI
}
DoZoneInCombat();
// Load GUIDs on first aggro because the Creature guids are only set as the creatures are created in world-
- // this means that for each pCreature, it will attempt to LoadGUIDs even though some of the other creatures are
+ // this means that for each creature, it will attempt to LoadGUIDs even though some of the other creatures are
// not in world, and thus have no GUID set in the instance data system. Putting it in aggro ensures that all the creatures
// have been loaded and have their GUIDs set in the instance data system.
if (!LoadedGUIDs)
@@ -468,9 +468,9 @@ class boss_gathios_the_shatterer : public CreatureScript
public:
boss_gathios_the_shatterer() : CreatureScript("boss_gathios_the_shatterer") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gathios_the_shattererAI (pCreature);
+ return new boss_gathios_the_shattererAI (creature);
}
struct boss_gathios_the_shattererAI : public boss_illidari_councilAI
@@ -595,9 +595,9 @@ class boss_high_nethermancer_zerevor : public CreatureScript
public:
boss_high_nethermancer_zerevor() : CreatureScript("boss_high_nethermancer_zerevor") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_high_nethermancer_zerevorAI (pCreature);
+ return new boss_high_nethermancer_zerevorAI (creature);
}
struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI
@@ -699,9 +699,9 @@ class boss_lady_malande : public CreatureScript
public:
boss_lady_malande() : CreatureScript("boss_lady_malande") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lady_malandeAI (pCreature);
+ return new boss_lady_malandeAI (creature);
}
struct boss_lady_malandeAI : public boss_illidari_councilAI
@@ -777,9 +777,9 @@ class boss_veras_darkshadow : public CreatureScript
public:
boss_veras_darkshadow() : CreatureScript("boss_veras_darkshadow") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_veras_darkshadowAI (pCreature);
+ return new boss_veras_darkshadowAI (creature);
}
struct boss_veras_darkshadowAI : public boss_illidari_councilAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index dd81d4d763f..d89afc47f00 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -100,9 +100,9 @@ class boss_fathomlord_karathress : public CreatureScript
public:
boss_fathomlord_karathress() : CreatureScript("boss_fathomlord_karathress") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_fathomlord_karathressAI (pCreature);
+ return new boss_fathomlord_karathressAI (creature);
}
struct boss_fathomlord_karathressAI : public ScriptedAI
@@ -310,9 +310,9 @@ class boss_fathomguard_sharkkis : public CreatureScript
public:
boss_fathomguard_sharkkis() : CreatureScript("boss_fathomguard_sharkkis") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_fathomguard_sharkkisAI (pCreature);
+ return new boss_fathomguard_sharkkisAI (creature);
}
struct boss_fathomguard_sharkkisAI : public ScriptedAI
@@ -464,9 +464,9 @@ class boss_fathomguard_tidalvess : public CreatureScript
public:
boss_fathomguard_tidalvess() : CreatureScript("boss_fathomguard_tidalvess") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_fathomguard_tidalvessAI (pCreature);
+ return new boss_fathomguard_tidalvessAI (creature);
}
struct boss_fathomguard_tidalvessAI : public ScriptedAI
@@ -591,9 +591,9 @@ class boss_fathomguard_caribdis : public CreatureScript
public:
boss_fathomguard_caribdis() : CreatureScript("boss_fathomguard_caribdis") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_fathomguard_caribdisAI (pCreature);
+ return new boss_fathomguard_caribdisAI (creature);
}
struct boss_fathomguard_caribdisAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index f33210ad799..00dd3b1c9fb 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -81,9 +81,9 @@ class boss_hydross_the_unstable : public CreatureScript
public:
boss_hydross_the_unstable() : CreatureScript("boss_hydross_the_unstable") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_hydross_the_unstableAI (pCreature);
+ return new boss_hydross_the_unstableAI (creature);
}
struct boss_hydross_the_unstableAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 0f3cf979e66..64dd359af40 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -138,9 +138,9 @@ class boss_lady_vashj : public CreatureScript
public:
boss_lady_vashj() : CreatureScript("boss_lady_vashj") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lady_vashjAI (pCreature);
+ return new boss_lady_vashjAI (creature);
}
struct boss_lady_vashjAI : public ScriptedAI
@@ -404,12 +404,12 @@ public:
me->GetMotionMaster()->Clear();
DoTeleportTo(MIDDLE_X, MIDDLE_Y, MIDDLE_Z);
- Creature* pCreature;
+ Creature* creature;
for (uint8 i = 0; i < 4; ++i)
{
- pCreature = me->SummonCreature(SHIED_GENERATOR_CHANNEL, ShieldGeneratorChannelPos[i][0], ShieldGeneratorChannelPos[i][1], ShieldGeneratorChannelPos[i][2], ShieldGeneratorChannelPos[i][3], TEMPSUMMON_CORPSE_DESPAWN, 0);
- if (pCreature)
- ShieldGeneratorChannel[i] = pCreature->GetGUID();
+ creature = me->SummonCreature(SHIED_GENERATOR_CHANNEL, ShieldGeneratorChannelPos[i][0], ShieldGeneratorChannelPos[i][1], ShieldGeneratorChannelPos[i][2], ShieldGeneratorChannelPos[i][3], TEMPSUMMON_CORPSE_DESPAWN, 0);
+ if (creature)
+ ShieldGeneratorChannel[i] = creature->GetGUID();
}
DoScriptText(SAY_PHASE2, me);
}
@@ -580,9 +580,9 @@ class mob_enchanted_elemental : public CreatureScript
public:
mob_enchanted_elemental() : CreatureScript("mob_enchanted_elemental") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_enchanted_elementalAI (pCreature);
+ return new mob_enchanted_elementalAI (creature);
}
struct mob_enchanted_elementalAI : public ScriptedAI
@@ -682,9 +682,9 @@ class mob_tainted_elemental : public CreatureScript
public:
mob_tainted_elemental() : CreatureScript("mob_tainted_elemental") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_tainted_elementalAI (pCreature);
+ return new mob_tainted_elementalAI (creature);
}
struct mob_tainted_elementalAI : public ScriptedAI
@@ -757,9 +757,9 @@ class mob_toxic_sporebat : public CreatureScript
public:
mob_toxic_sporebat() : CreatureScript("mob_toxic_sporebat") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toxic_sporebatAI (pCreature);
+ return new mob_toxic_sporebatAI (creature);
}
struct mob_toxic_sporebatAI : public ScriptedAI
@@ -865,9 +865,9 @@ class mob_coilfang_elite : public CreatureScript
public:
mob_coilfang_elite() : CreatureScript("mob_coilfang_elite") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- SimpleAI* ai = new SimpleAI (pCreature);
+ SimpleAI* ai = new SimpleAI (creature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = 31345; //Cleave
@@ -890,9 +890,9 @@ class mob_coilfang_strider : public CreatureScript
public:
mob_coilfang_strider() : CreatureScript("mob_coilfang_strider") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- SimpleAI* ai = new SimpleAI (pCreature);
+ SimpleAI* ai = new SimpleAI (creature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = 41374; //Mind Blast
@@ -915,9 +915,9 @@ class mob_shield_generator_channel : public CreatureScript
public:
mob_shield_generator_channel() : CreatureScript("mob_shield_generator_channel") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shield_generator_channelAI (pCreature);
+ return new mob_shield_generator_channelAI (creature);
}
struct mob_shield_generator_channelAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index be35d848b30..0a8f4ff574e 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -72,9 +72,9 @@ class mob_inner_demon : public CreatureScript
public:
mob_inner_demon() : CreatureScript("mob_inner_demon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_inner_demonAI (pCreature);
+ return new mob_inner_demonAI (creature);
}
struct mob_inner_demonAI : public ScriptedAI
@@ -163,9 +163,9 @@ class boss_leotheras_the_blind : public CreatureScript
public:
boss_leotheras_the_blind() : CreatureScript("boss_leotheras_the_blind") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_leotheras_the_blindAI (pCreature);
+ return new boss_leotheras_the_blindAI (creature);
}
struct boss_leotheras_the_blindAI : public ScriptedAI
@@ -335,10 +335,10 @@ public:
if (InnderDemon[i])
{
//delete creature
- Creature* pCreature = Unit::GetCreature((*me), InnderDemon[i]);
- if (pCreature && pCreature->isAlive())
+ Creature* creature = Unit::GetCreature((*me), InnderDemon[i]);
+ if (creature && creature->isAlive())
{
- pCreature->DespawnOrUnsummon();
+ creature->DespawnOrUnsummon();
}
InnderDemon[i] = 0;
}
@@ -593,9 +593,9 @@ class boss_leotheras_the_blind_demonform : public CreatureScript
public:
boss_leotheras_the_blind_demonform() : CreatureScript("boss_leotheras_the_blind_demonform") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_leotheras_the_blind_demonformAI (pCreature);
+ return new boss_leotheras_the_blind_demonformAI (creature);
}
struct boss_leotheras_the_blind_demonformAI : public ScriptedAI
@@ -666,9 +666,9 @@ class mob_greyheart_spellbinder : public CreatureScript
public:
mob_greyheart_spellbinder() : CreatureScript("mob_greyheart_spellbinder") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_greyheart_spellbinderAI (pCreature);
+ return new mob_greyheart_spellbinderAI (creature);
}
struct mob_greyheart_spellbinderAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index d4593e6118c..52055a5ef3a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -71,9 +71,9 @@ class boss_the_lurker_below : public CreatureScript
public:
boss_the_lurker_below() : CreatureScript("boss_the_lurker_below") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_the_lurker_belowAI (pCreature);
+ return new boss_the_lurker_belowAI (creature);
}
struct boss_the_lurker_belowAI : public Scripted_NoMovementAI
@@ -375,9 +375,9 @@ class mob_coilfang_guardian : public CreatureScript
public:
mob_coilfang_guardian() : CreatureScript("mob_coilfang_guardian") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- SimpleAI* ai = new SimpleAI (pCreature);
+ SimpleAI* ai = new SimpleAI (creature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = SPELL_ARCINGSMASH;
@@ -401,9 +401,9 @@ class mob_coilfang_ambusher : public CreatureScript
public:
mob_coilfang_ambusher() : CreatureScript("mob_coilfang_ambusher") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_coilfang_ambusherAI (pCreature);
+ return new mob_coilfang_ambusherAI (creature);
}
struct mob_coilfang_ambusherAI : public Scripted_NoMovementAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index f1c0fb98bee..9077fe7756f 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -82,9 +82,9 @@ class boss_morogrim_tidewalker : public CreatureScript
public:
boss_morogrim_tidewalker() : CreatureScript("boss_morogrim_tidewalker") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_morogrim_tidewalkerAI (pCreature);
+ return new boss_morogrim_tidewalkerAI (creature);
}
struct boss_morogrim_tidewalkerAI : public ScriptedAI
@@ -289,9 +289,9 @@ class mob_water_globule : public CreatureScript
public:
mob_water_globule() : CreatureScript("mob_water_globule") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_water_globuleAI (pCreature);
+ return new mob_water_globuleAI (creature);
}
struct mob_water_globuleAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index 622c8705551..7c651742c3e 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -51,9 +51,9 @@ class boss_hydromancer_thespia : public CreatureScript
public:
boss_hydromancer_thespia() : CreatureScript("boss_hydromancer_thespia") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_thespiaAI (pCreature);
+ return new boss_thespiaAI (creature);
}
struct boss_thespiaAI : public ScriptedAI
@@ -151,9 +151,9 @@ class mob_coilfang_waterelemental : public CreatureScript
public:
mob_coilfang_waterelemental() : CreatureScript("mob_coilfang_waterelemental") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_coilfang_waterelementalAI (pCreature);
+ return new mob_coilfang_waterelementalAI (creature);
}
struct mob_coilfang_waterelementalAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index 556a0310f38..f8f059afff4 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -53,9 +53,9 @@ class boss_mekgineer_steamrigger : public CreatureScript
public:
boss_mekgineer_steamrigger() : CreatureScript("boss_mekgineer_steamrigger") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_mekgineer_steamriggerAI (pCreature);
+ return new boss_mekgineer_steamriggerAI (creature);
}
struct boss_mekgineer_steamriggerAI : public ScriptedAI
@@ -197,9 +197,9 @@ class mob_steamrigger_mechanic : public CreatureScript
public:
mob_steamrigger_mechanic() : CreatureScript("mob_steamrigger_mechanic") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_steamrigger_mechanicAI (pCreature);
+ return new mob_steamrigger_mechanicAI (creature);
}
struct mob_steamrigger_mechanicAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index d29fa5fbec4..1893dd689f4 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -47,9 +47,9 @@ class mob_naga_distiller : public CreatureScript
public:
mob_naga_distiller() : CreatureScript("mob_naga_distiller") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_naga_distillerAI (pCreature);
+ return new mob_naga_distillerAI (creature);
}
struct mob_naga_distillerAI : public ScriptedAI
@@ -105,9 +105,9 @@ class boss_warlord_kalithresh : public CreatureScript
public:
boss_warlord_kalithresh() : CreatureScript("boss_warlord_kalithresh") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_warlord_kalithreshAI (pCreature);
+ return new boss_warlord_kalithreshAI (creature);
}
struct boss_warlord_kalithreshAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
index f39e1e35bb7..0dd05d9e03a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
@@ -33,9 +33,9 @@ class boss_hungarfen : public CreatureScript
public:
boss_hungarfen() : CreatureScript("boss_hungarfen") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_hungarfenAI (pCreature);
+ return new boss_hungarfenAI (creature);
}
struct boss_hungarfenAI : public ScriptedAI
@@ -105,9 +105,9 @@ class mob_underbog_mushroom : public CreatureScript
public:
mob_underbog_mushroom() : CreatureScript("mob_underbog_mushroom") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_underbog_mushroomAI (pCreature);
+ return new mob_underbog_mushroomAI (creature);
}
struct mob_underbog_mushroomAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
index 5899de455b9..63379918fb7 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
@@ -40,9 +40,9 @@ class boss_the_black_stalker : public CreatureScript
public:
boss_the_black_stalker() : CreatureScript("boss_the_black_stalker") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_the_black_stalkerAI (pCreature);
+ return new boss_the_black_stalkerAI (creature);
}
struct boss_the_black_stalkerAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
index 1ea7b0ad91e..a2d409e7b35 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
@@ -59,9 +59,9 @@ class boss_gruul : public CreatureScript
public:
boss_gruul() : CreatureScript("boss_gruul") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gruulAI (pCreature);
+ return new boss_gruulAI (creature);
}
struct boss_gruulAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
index dc44a455c34..ac96dc5186f 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
@@ -111,9 +111,9 @@ class boss_high_king_maulgar : public CreatureScript
public:
boss_high_king_maulgar() : CreatureScript("boss_high_king_maulgar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_high_king_maulgarAI (pCreature);
+ return new boss_high_king_maulgarAI (creature);
}
struct boss_high_king_maulgarAI : public ScriptedAI
@@ -149,16 +149,16 @@ public:
Phase2 = false;
- Creature* pCreature = NULL;
+ Creature* creature = NULL;
for (uint8 i = 0; i < 4; ++i)
{
if (Council[i])
{
- pCreature = (Unit::GetCreature((*me), Council[i]));
- if (pCreature && !pCreature->isAlive())
+ creature = (Unit::GetCreature((*me), Council[i]));
+ if (creature && !creature->isAlive())
{
- pCreature->Respawn();
- pCreature->AI()->EnterEvadeMode();
+ creature->Respawn();
+ creature->AI()->EnterEvadeMode();
}
}
}
@@ -310,9 +310,9 @@ class boss_olm_the_summoner : public CreatureScript
public:
boss_olm_the_summoner() : CreatureScript("boss_olm_the_summoner") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_olm_the_summonerAI (pCreature);
+ return new boss_olm_the_summonerAI (creature);
}
struct boss_olm_the_summonerAI : public ScriptedAI
@@ -438,9 +438,9 @@ class boss_kiggler_the_crazed : public CreatureScript
public:
boss_kiggler_the_crazed() : CreatureScript("boss_kiggler_the_crazed") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new boss_kiggler_the_crazedAI (pCreature);
+ return new boss_kiggler_the_crazedAI (creature);
}
struct boss_kiggler_the_crazedAI : public ScriptedAI
@@ -560,9 +560,9 @@ class boss_blindeye_the_seer : public CreatureScript
public:
boss_blindeye_the_seer() : CreatureScript("boss_blindeye_the_seer") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new boss_blindeye_the_seerAI (pCreature);
+ return new boss_blindeye_the_seerAI (creature);
}
struct boss_blindeye_the_seerAI : public ScriptedAI
@@ -670,9 +670,9 @@ class boss_krosh_firehand : public CreatureScript
public:
boss_krosh_firehand() : CreatureScript("boss_krosh_firehand") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new boss_krosh_firehandAI (pCreature);
+ return new boss_krosh_firehandAI (creature);
}
struct boss_krosh_firehandAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index f290c0f8125..832417fbeb2 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -48,9 +48,9 @@ class boss_broggok : public CreatureScript
struct boss_broggokAI : public ScriptedAI
{
- boss_broggokAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_broggokAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index 7953ac48fc7..b5f75d8e537 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -78,9 +78,9 @@ class boss_kelidan_the_breaker : public CreatureScript
struct boss_kelidan_the_breakerAI : public ScriptedAI
{
- boss_kelidan_the_breakerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_kelidan_the_breakerAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
for (uint8 i=0; i<5; ++i)
Channelers[i] = 0;
}
@@ -298,7 +298,7 @@ class mob_shadowmoon_channeler : public CreatureScript
struct mob_shadowmoon_channelerAI : public ScriptedAI
{
- mob_shadowmoon_channelerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature)
{
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
index a457d06809a..c28c48295c5 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
@@ -52,9 +52,9 @@ class boss_the_maker : public CreatureScript
struct boss_the_makerAI : public ScriptedAI
{
- boss_the_makerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_the_makerAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
index 17a2ab8d8d7..f7746db3ed1 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
@@ -60,7 +60,7 @@ class boss_omor_the_unscarred : public CreatureScript
struct boss_omor_the_unscarredAI : public ScriptedAI
{
- boss_omor_the_unscarredAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_omor_the_unscarredAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 88997f8aad9..3096471df0e 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -82,7 +82,7 @@ class boss_nazan : public CreatureScript
struct boss_nazanAI : public ScriptedAI
{
- boss_nazanAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_nazanAI(Creature* creature) : ScriptedAI(creature)
{
VazrudenGUID = 0;
flight = true;
@@ -210,7 +210,7 @@ class boss_vazruden : public CreatureScript
}
struct boss_vazrudenAI : public ScriptedAI
{
- boss_vazrudenAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_vazrudenAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -289,7 +289,7 @@ class boss_vazruden_the_herald : public CreatureScript
struct boss_vazruden_the_heraldAI : public ScriptedAI
{
- boss_vazruden_the_heraldAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_vazruden_the_heraldAI(Creature* creature) : ScriptedAI(creature)
{
summoned = false;
sentryDown = false;
@@ -469,7 +469,7 @@ class mob_hellfire_sentry : public CreatureScript
}
struct mob_hellfire_sentryAI : public ScriptedAI
{
- mob_hellfire_sentryAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_hellfire_sentryAI(Creature* creature) : ScriptedAI(creature) {}
uint32 KidneyShot_Timer;
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
index 97d57f10ad5..28127d88b9a 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
@@ -57,7 +57,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript
struct boss_watchkeeper_gargolmarAI : public ScriptedAI
{
- boss_watchkeeper_gargolmarAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_watchkeeper_gargolmarAI(Creature* creature) : ScriptedAI(creature)
{
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index 09f0001aa82..a7368c434da 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -109,7 +109,7 @@ class mob_abyssal : public CreatureScript
struct mob_abyssalAI : public ScriptedAI
{
- mob_abyssalAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_abyssalAI(Creature* creature) : ScriptedAI(creature)
{
trigger = 0;
Despawn_Timer = 60000;
@@ -215,9 +215,9 @@ class boss_magtheridon : public CreatureScript
struct boss_magtheridonAI : public ScriptedAI
{
- boss_magtheridonAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_magtheridonAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10);
@@ -495,9 +495,9 @@ class mob_hellfire_channeler : public CreatureScript
struct mob_hellfire_channelerAI : public ScriptedAI
{
- mob_hellfire_channelerAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_hellfire_channelerAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 72bb21e6b89..1808a4ce73f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -89,9 +89,9 @@ class boss_grand_warlock_nethekurse : public CreatureScript
struct boss_grand_warlock_nethekurseAI : public ScriptedAI
{
- boss_grand_warlock_nethekurseAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_grand_warlock_nethekurseAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -318,9 +318,9 @@ class mob_fel_orc_convert : public CreatureScript
struct mob_fel_orc_convertAI : public ScriptedAI
{
- mob_fel_orc_convertAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_fel_orc_convertAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -401,7 +401,7 @@ class mob_lesser_shadow_fissure : public CreatureScript
struct mob_lesser_shadow_fissureAI : public ScriptedAI
{
- mob_lesser_shadow_fissureAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() { }
void MoveInLineOfSight(Unit* /*who*/) {}
@@ -409,9 +409,9 @@ class mob_lesser_shadow_fissure : public CreatureScript
void EnterCombat(Unit* /*who*/) {}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_lesser_shadow_fissureAI (pCreature);
+ return new mob_lesser_shadow_fissureAI (creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index 5d3fe13757f..537ddcbdb10 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -112,7 +112,7 @@ class mob_omrogg_heads : public CreatureScript
struct mob_omrogg_headsAI : public ScriptedAI
{
- mob_omrogg_headsAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_omrogg_headsAI(Creature* creature) : ScriptedAI(creature) {}
bool DeathYell;
uint32 Death_Timer;
@@ -160,11 +160,11 @@ class boss_warbringer_omrogg : public CreatureScript
struct boss_warbringer_omroggAI : public ScriptedAI
{
- boss_warbringer_omroggAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_warbringer_omroggAI(Creature* creature) : ScriptedAI(creature)
{
LeftHeadGUID = 0;
RightHeadGUID = 0;
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -414,9 +414,9 @@ class boss_warbringer_omrogg : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_warbringer_omroggAI (pCreature);
+ return new boss_warbringer_omroggAI (creature);
}
};
void AddSC_boss_warbringer_omrogg()
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index a3cac32c06f..5b91bb8e9e6 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -70,7 +70,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
struct boss_warchief_kargath_bladefistAI : public ScriptedAI
{
- boss_warchief_kargath_bladefistAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_warchief_kargath_bladefistAI(Creature* creature) : ScriptedAI(creature)
{
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 67b67f61742..f57d28978f1 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -80,10 +80,10 @@ class boss_alar : public CreatureScript
}
struct boss_alarAI : public ScriptedAI
{
- boss_alarAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_alarAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
- DefaultMoveSpeedRate = pCreature->GetSpeedRate(MOVE_RUN);
+ pInstance = creature->GetInstanceScript();
+ DefaultMoveSpeedRate = creature->GetSpeedRate(MOVE_RUN);
}
InstanceScript *pInstance;
@@ -467,11 +467,11 @@ class mob_ember_of_alar : public CreatureScript
struct mob_ember_of_alarAI : public ScriptedAI
{
- mob_ember_of_alarAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_ember_of_alarAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
- pCreature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
- pCreature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
+ pInstance = creature->GetInstanceScript();
+ creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
+ creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
InstanceScript *pInstance;
@@ -546,7 +546,7 @@ class mob_flame_patch_alar : public CreatureScript
struct mob_flame_patch_alarAI : public ScriptedAI
{
- mob_flame_patch_alarAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
void AttackStart(Unit* /*who*/) {}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index b14803a9214..a87d87767c0 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -83,12 +83,12 @@ class boss_high_astromancer_solarian : public CreatureScript
struct boss_high_astromancer_solarianAI : public ScriptedAI
{
- boss_high_astromancer_solarianAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_high_astromancer_solarianAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
- defaultarmor = pCreature->GetArmor();
- defaultsize = pCreature->GetFloatValue(OBJECT_FIELD_SCALE_X);
+ defaultarmor = creature->GetArmor();
+ defaultsize = creature->GetFloatValue(OBJECT_FIELD_SCALE_X);
}
InstanceScript *pInstance;
@@ -417,9 +417,9 @@ class mob_solarium_priest : public CreatureScript
struct mob_solarium_priestAI : public ScriptedAI
{
- mob_solarium_priestAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_solarium_priestAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript *pInstance;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index a2d0fbd5ba7..0b94e4ad13e 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -145,9 +145,9 @@ const float afGravityPos[3] = {795.0f, 0.0f, 70.0f};
//Base AI for Advisors
struct advisorbase_ai : public ScriptedAI
{
- advisorbase_ai(Creature* pCreature) : ScriptedAI(pCreature)
+ advisorbase_ai(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
m_bDoubled_Health = false;
}
@@ -278,9 +278,9 @@ class boss_kaelthas : public CreatureScript
//Kael'thas AI
struct boss_kaelthasAI : public ScriptedAI
{
- boss_kaelthasAI(Creature* pCreature) : ScriptedAI(pCreature), summons(me)
+ boss_kaelthasAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
- m_pInstance = pCreature->GetInstanceScript();
+ m_pInstance = creature->GetInstanceScript();
memset(&m_auiAdvisorGuid, 0, sizeof(m_auiAdvisorGuid));
}
@@ -343,12 +343,12 @@ class boss_kaelthas : public CreatureScript
{
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
{
- if (Creature* pCreature = Unit::GetCreature((*me), m_auiAdvisorGuid[i]))
+ if (Creature* creature = Unit::GetCreature((*me), m_auiAdvisorGuid[i]))
{
- pCreature->Respawn();
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pCreature->setFaction(me->getFaction());
- pCreature->AI()->EnterEvadeMode();
+ creature->Respawn();
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->setFaction(me->getFaction());
+ creature->AI()->EnterEvadeMode();
}
}
}
@@ -1016,7 +1016,7 @@ class boss_thaladred_the_darkener : public CreatureScript
}
struct boss_thaladred_the_darkenerAI : public advisorbase_ai
{
- boss_thaladred_the_darkenerAI(Creature* pCreature) : advisorbase_ai(pCreature) {}
+ boss_thaladred_the_darkenerAI(Creature* creature) : advisorbase_ai(creature) {}
uint32 Gaze_Timer;
uint32 Silence_Timer;
@@ -1114,7 +1114,7 @@ class boss_lord_sanguinar : public CreatureScript
}
struct boss_lord_sanguinarAI : public advisorbase_ai
{
- boss_lord_sanguinarAI(Creature* pCreature) : advisorbase_ai(pCreature) {}
+ boss_lord_sanguinarAI(Creature* creature) : advisorbase_ai(creature) {}
uint32 Fear_Timer;
@@ -1181,7 +1181,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
}
struct boss_grand_astromancer_capernianAI : public advisorbase_ai
{
- boss_grand_astromancer_capernianAI(Creature* pCreature) : advisorbase_ai(pCreature) {}
+ boss_grand_astromancer_capernianAI(Creature* creature) : advisorbase_ai(creature) {}
uint32 Fireball_Timer;
uint32 Conflagration_Timer;
@@ -1326,7 +1326,7 @@ class boss_master_engineer_telonicus : public CreatureScript
}
struct boss_master_engineer_telonicusAI : public advisorbase_ai
{
- boss_master_engineer_telonicusAI(Creature* pCreature) : advisorbase_ai(pCreature) {}
+ boss_master_engineer_telonicusAI(Creature* creature) : advisorbase_ai(creature) {}
uint32 Bomb_Timer;
uint32 RemoteToy_Timer;
@@ -1409,7 +1409,7 @@ class mob_kael_flamestrike : public CreatureScript
}
struct mob_kael_flamestrikeAI : public Scripted_NoMovementAI
{
- mob_kael_flamestrikeAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) {}
+ mob_kael_flamestrikeAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
uint32 Timer;
bool Casting;
@@ -1473,7 +1473,7 @@ class mob_phoenix_tk : public CreatureScript
}
struct mob_phoenix_tkAI : public ScriptedAI
{
- mob_phoenix_tkAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_phoenix_tkAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Cycle_Timer;
@@ -1527,7 +1527,7 @@ class mob_phoenix_egg_tk : public CreatureScript
}
struct mob_phoenix_egg_tkAI : public ScriptedAI
{
- mob_phoenix_egg_tkAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Rebirth_Timer;
@@ -1571,9 +1571,9 @@ class mob_phoenix_egg_tk : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_phoenix_egg_tkAI(pCreature);
+ return new mob_phoenix_egg_tkAI(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index a16f2d16cfe..94ea9e0fd68 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -53,9 +53,9 @@ class boss_void_reaver : public CreatureScript
struct boss_void_reaverAI : public ScriptedAI
{
- boss_void_reaverAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_void_reaverAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
index 12f95fdb4aa..e54e55789ae 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
@@ -46,7 +46,7 @@ class mob_crystalcore_devastator : public CreatureScript
}
struct mob_crystalcore_devastatorAI : public ScriptedAI
{
- mob_crystalcore_devastatorAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_crystalcore_devastatorAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Knockaway_Timer;
uint32 Countercharge_Timer;
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
index b81b74a7fa9..df7f95abe2a 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
@@ -58,7 +58,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript
// Gatewatcher Iron-Hand AI
struct boss_gatewatcher_iron_handAI : public ScriptedAI
{
- boss_gatewatcher_iron_handAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_gatewatcher_iron_handAI(Creature* creature) : ScriptedAI(creature)
{
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index 8c5abbcadc0..a5ad891012e 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -61,9 +61,9 @@ class boss_nethermancer_sepethrea : public CreatureScript
}
struct boss_nethermancer_sepethreaAI : public ScriptedAI
{
- boss_nethermancer_sepethreaAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_nethermancer_sepethreaAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript *pInstance;
@@ -183,9 +183,9 @@ class mob_ragin_flames : public CreatureScript
struct mob_ragin_flamesAI : public ScriptedAI
{
- mob_ragin_flamesAI(Creature* pCreature) : ScriptedAI(pCreature)
+ mob_ragin_flamesAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript *pInstance;
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
index 056b46a38fd..1b2a104dc66 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
@@ -65,7 +65,7 @@ class boss_pathaleon_the_calculator : public CreatureScript
struct boss_pathaleon_the_calculatorAI : public ScriptedAI
{
- boss_pathaleon_the_calculatorAI(Creature* pCreature) : ScriptedAI(pCreature), summons(me)
+ boss_pathaleon_the_calculatorAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
}
@@ -192,9 +192,9 @@ class boss_pathaleon_the_calculator : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_pathaleon_the_calculatorAI (pCreature);
+ return new boss_pathaleon_the_calculatorAI (creature);
}
};
@@ -209,7 +209,7 @@ class mob_nether_wraith : public CreatureScript
struct mob_nether_wraithAI : public ScriptedAI
{
- mob_nether_wraithAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_nether_wraithAI(Creature* creature) : ScriptedAI(creature) {}
uint32 ArcaneMissiles_Timer;
uint32 Detonation_Timer;
@@ -267,9 +267,9 @@ class mob_nether_wraith : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_nether_wraithAI (pCreature);
+ return new mob_nether_wraithAI (creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 2d2ac51a317..8e6c0b830e6 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -76,9 +76,9 @@ class npc_millhouse_manastorm : public CreatureScript
}
struct npc_millhouse_manastormAI : public ScriptedAI
{
- npc_millhouse_manastormAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_millhouse_manastormAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -280,9 +280,9 @@ class npc_warden_mellichar : public CreatureScript
}
struct npc_warden_mellicharAI : public ScriptedAI
{
- npc_warden_mellicharAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_warden_mellicharAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -536,7 +536,7 @@ class mob_zerekethvoidzone : public CreatureScript
}
struct mob_zerekethvoidzoneAI : public ScriptedAI
{
- mob_zerekethvoidzoneAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ mob_zerekethvoidzoneAI(Creature* creature) : ScriptedAI(creature) {}
void Reset()
{
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index b0580df3e42..5fa365ac4ac 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -67,9 +67,9 @@ class boss_harbinger_skyriss : public CreatureScript
}
struct boss_harbinger_skyrissAI : public ScriptedAI
{
- boss_harbinger_skyrissAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_harbinger_skyrissAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = pCreature->GetInstanceScript();
+ pInstance = creature->GetInstanceScript();
Intro = false;
}
@@ -271,9 +271,9 @@ class boss_harbinger_skyriss : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_harbinger_skyrissAI (pCreature);
+ return new boss_harbinger_skyrissAI (creature);
}
};
@@ -290,7 +290,7 @@ class boss_harbinger_skyriss_illusion : public CreatureScript
}
struct boss_harbinger_skyriss_illusionAI : public ScriptedAI
{
- boss_harbinger_skyriss_illusionAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ boss_harbinger_skyriss_illusionAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() { }
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index 3a91b23599a..e130512f08c 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -59,7 +59,7 @@ class boss_high_botanist_freywinn : public CreatureScript
struct boss_high_botanist_freywinnAI : public ScriptedAI
{
- boss_high_botanist_freywinnAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ boss_high_botanist_freywinnAI(Creature* creature) : ScriptedAI(creature) {}
std::list<uint64> Adds_List;
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
index e8adc8659c4..872421f7561 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
@@ -60,7 +60,7 @@ class boss_laj : public CreatureScript
struct boss_lajAI : public ScriptedAI
{
- boss_lajAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ boss_lajAI(Creature* creature) : ScriptedAI(creature) {}
bool CanSummon;
uint32 Teleport_Timer;
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index df6da33ad43..1acc75981e0 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -73,7 +73,7 @@ class mob_warp_splinter_treant : public CreatureScript
}
struct mob_warp_splinter_treantAI : public ScriptedAI
{
- mob_warp_splinter_treantAI (Creature* pCreature) : ScriptedAI(pCreature)
+ mob_warp_splinter_treantAI (Creature* creature) : ScriptedAI(creature)
{
WarpGuid = 0;
}
@@ -137,10 +137,10 @@ class boss_warp_splinter : public CreatureScript
}
struct boss_warp_splinterAI : public ScriptedAI
{
- boss_warp_splinterAI(Creature* pCreature) : ScriptedAI(pCreature)
+ boss_warp_splinterAI(Creature* creature) : ScriptedAI(creature)
{
- Treant_Spawn_Pos_X = pCreature->GetPositionX();
- Treant_Spawn_Pos_Y = pCreature->GetPositionY();
+ Treant_Spawn_Pos_X = creature->GetPositionX();
+ Treant_Spawn_Pos_Y = creature->GetPositionY();
}
uint32 War_Stomp_Timer;
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index d23471f596c..c9f2f859e16 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -53,9 +53,9 @@ class mobs_bladespire_ogre : public CreatureScript
public:
mobs_bladespire_ogre() : CreatureScript("mobs_bladespire_ogre") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mobs_bladespire_ogreAI (pCreature);
+ return new mobs_bladespire_ogreAI (creature);
}
struct mobs_bladespire_ogreAI : public ScriptedAI
@@ -105,9 +105,9 @@ class mobs_nether_drake : public CreatureScript
public:
mobs_nether_drake() : CreatureScript("mobs_nether_drake") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mobs_nether_drakeAI (pCreature);
+ return new mobs_nether_drakeAI (creature);
}
struct mobs_nether_drakeAI : public ScriptedAI
@@ -270,9 +270,9 @@ class npc_daranelle : public CreatureScript
public:
npc_daranelle() : CreatureScript("npc_daranelle") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_daranelleAI (pCreature);
+ return new npc_daranelleAI (creature);
}
struct npc_daranelleAI : public ScriptedAI
@@ -312,23 +312,23 @@ class npc_overseer_nuaar : public CreatureScript
public:
npc_overseer_nuaar() : CreatureScript("npc_overseer_nuaar") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- pPlayer->SEND_GOSSIP_MENU(10533, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10533, creature->GetGUID());
pPlayer->AreaExploredOrEventHappens(10682);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(10682) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10532, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10532, creature->GetGUID());
return true;
}
@@ -347,29 +347,29 @@ class npc_saikkal_the_elder : public CreatureScript
public:
npc_saikkal_the_elder() : CreatureScript("npc_saikkal_the_elder") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(10795, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10795, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
- pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
- pPlayer->SEND_GOSSIP_MENU(10796, pCreature->GetGUID());
+ pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10796, creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(10980) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10794, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10794, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp
index 0126bf3eb1b..4c2d1e0ed83 100644
--- a/src/server/scripts/Outland/hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/hellfire_peninsula.cpp
@@ -59,9 +59,9 @@ class npc_aeranas : public CreatureScript
public:
npc_aeranas() : CreatureScript("npc_aeranas") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_aeranasAI (pCreature);
+ return new npc_aeranasAI (creature);
}
struct npc_aeranasAI : public ScriptedAI
@@ -147,21 +147,21 @@ class npc_ancestral_wolf : public CreatureScript
public:
npc_ancestral_wolf() : CreatureScript("npc_ancestral_wolf") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ancestral_wolfAI(pCreature);
+ return new npc_ancestral_wolfAI(creature);
}
struct npc_ancestral_wolfAI : public npc_escortAI
{
- npc_ancestral_wolfAI(Creature* pCreature) : npc_escortAI(pCreature)
+ npc_ancestral_wolfAI(Creature* creature) : npc_escortAI(creature)
{
- if (pCreature->GetOwner() && pCreature->GetOwner()->GetTypeId() == TYPEID_PLAYER)
- Start(false, false, pCreature->GetOwner()->GetGUID());
+ if (creature->GetOwner() && creature->GetOwner()->GetTypeId() == TYPEID_PLAYER)
+ Start(false, false, creature->GetOwner()->GetGUID());
else
sLog->outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player.");
- pCreature->SetSpeed(MOVE_WALK, 1.5f);
+ creature->SetSpeed(MOVE_WALK, 1.5f);
Reset();
}
@@ -234,22 +234,22 @@ class npc_naladu : public CreatureScript
public:
npc_naladu() : CreatureScript("npc_naladu") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_NALADU_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -274,38 +274,38 @@ class npc_tracy_proudwell : public CreatureScript
public:
npc_tracy_proudwell() : CreatureScript("npc_tracy_proudwell") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TRACY_PROUDWELL1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TRACY_PROUDWELL1, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor())
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_REDEEM_MARKS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
if (pPlayer->GetQuestStatus(QUEST_DIGGING_FOR_PRAYER_BEADS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -331,34 +331,34 @@ class npc_trollbane : public CreatureScript
public:
npc_trollbane() : CreatureScript("npc_trollbane") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE1, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE2, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE3, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE3, creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -385,23 +385,23 @@ class npc_wounded_blood_elf : public CreatureScript
public:
npc_wounded_blood_elf() : CreatureScript("npc_wounded_blood_elf") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH)
{
- if (npc_escortAI* pEscortAI = CAST_AI(npc_wounded_blood_elf::npc_wounded_blood_elfAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_wounded_blood_elf::npc_wounded_blood_elfAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
// Change faction so mobs attack
- pCreature->setFaction(775);
+ creature->setFaction(775);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_wounded_blood_elfAI(pCreature);
+ return new npc_wounded_blood_elfAI(creature);
}
struct npc_wounded_blood_elfAI : public npc_escortAI
@@ -475,14 +475,14 @@ class npc_fel_guard_hound : public CreatureScript
public:
npc_fel_guard_hound() : CreatureScript("npc_fel_guard_hound") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_fel_guard_houndAI(pCreature);
+ return new npc_fel_guard_houndAI(creature);
}
struct npc_fel_guard_houndAI : public ScriptedAI
{
- npc_fel_guard_houndAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_fel_guard_houndAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiCheckTimer;
uint64 uiHelboarGUID;
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index c9cfc7dc03a..035334e1c6e 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -47,9 +47,9 @@ class mob_shattered_rumbler : public CreatureScript
public:
mob_shattered_rumbler() : CreatureScript("mob_shattered_rumbler") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shattered_rumblerAI (pCreature);
+ return new mob_shattered_rumblerAI (creature);
}
struct mob_shattered_rumblerAI : public ScriptedAI
@@ -107,44 +107,44 @@ class mob_lump : public CreatureScript
public:
mob_lump() : CreatureScript("mob_lump") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9353, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9353, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9354, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9354, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(9355, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9355, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->SEND_GOSSIP_MENU(9356, pCreature->GetGUID());
- pPlayer->TalkedToCreature(18354, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9356, creature->GetGUID());
+ pPlayer->TalkedToCreature(18354, creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(9918) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9352, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9352, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_lumpAI(pCreature);
+ return new mob_lumpAI(creature);
}
struct mob_lumpAI : public ScriptedAI
@@ -252,9 +252,9 @@ class mob_sunspring_villager : public CreatureScript
public:
mob_sunspring_villager() : CreatureScript("mob_sunspring_villager") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_sunspring_villagerAI (pCreature);
+ return new mob_sunspring_villagerAI (creature);
}
struct mob_sunspring_villagerAI : public ScriptedAI
@@ -301,7 +301,7 @@ class npc_altruis_the_sufferer : public CreatureScript
public:
npc_altruis_the_sufferer() : CreatureScript("npc_altruis_the_sufferer") { }
- bool OnQuestAccept(Player* pPlayer, Creature* /*pCreature*/, Quest const* /*quest*/)
+ bool OnQuestAccept(Player* pPlayer, Creature* /*creature*/, Quest const* /*quest*/)
{
if (!pPlayer->GetQuestRewardStatus(9991)) //Survey the Land, q-id 9991
{
@@ -311,34 +311,34 @@ public:
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(9420, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9420, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(9421, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9421, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(9422, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9422, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
- pPlayer->SEND_GOSSIP_MENU(9423, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9423, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+14:
- pPlayer->SEND_GOSSIP_MENU(9424, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9424, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+20:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
- pPlayer->SEND_GOSSIP_MENU(9427, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9427, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+21:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -347,7 +347,7 @@ public:
case GOSSIP_ACTION_INFO_DEF+30:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 31);
- pPlayer->SEND_GOSSIP_MENU(384, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(384, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+31:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -357,10 +357,10 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
//gossip before obtaining Survey the Land
if (pPlayer->GetQuestStatus(9991) == QUEST_STATUS_NONE)
@@ -374,7 +374,7 @@ public:
if (pPlayer->GetQuestStatus(10646) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+30);
- pPlayer->SEND_GOSSIP_MENU(9419, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9419, creature->GetGUID());
return true;
}
@@ -406,34 +406,34 @@ class npc_greatmother_geyah : public CreatureScript
public:
npc_greatmother_geyah() : CreatureScript("npc_greatmother_geyah") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7:
pPlayer->AreaExploredOrEventHappens(10044);
@@ -442,23 +442,23 @@ public:
case GOSSIP_ACTION_INFO_DEF + 10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 14:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 15);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 15:
pPlayer->AreaExploredOrEventHappens(10172);
@@ -468,24 +468,24 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(10044) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
}
else if (pPlayer->GetQuestStatus(10172) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -510,41 +510,41 @@ class npc_lantresor_of_the_blade : public CreatureScript
public:
npc_lantresor_of_the_blade() : CreatureScript("npc_lantresor_of_the_blade") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9362, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9362, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9363, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9363, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(9364, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9364, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(9365, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9365, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(9366, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9366, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(9367, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9367, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(9368, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9368, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
- pPlayer->SEND_GOSSIP_MENU(9369, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9369, creature->GetGUID());
if (pPlayer->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(10107);
if (pPlayer->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
@@ -554,15 +554,15 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HLB, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9361, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9361, creature->GetGUID());
return true;
}
@@ -604,35 +604,35 @@ class npc_maghar_captive : public CreatureScript
public:
npc_maghar_captive() : CreatureScript("npc_maghar_captive") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_TOTEM_KARDASH_H)
{
- if (npc_maghar_captiveAI* pEscortAI = dynamic_cast<npc_maghar_captiveAI*>(pCreature->AI()))
+ if (npc_maghar_captiveAI* pEscortAI = dynamic_cast<npc_maghar_captiveAI*>(creature->AI()))
{
- pCreature->SetStandState(UNIT_STAND_STATE_STAND);
- pCreature->setFaction(232);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
+ creature->setFaction(232);
pEscortAI->Start(true, false, pPlayer->GetGUID(), pQuest);
- DoScriptText(SAY_MAG_START, pCreature);
+ DoScriptText(SAY_MAG_START, creature);
- pCreature->SummonCreature(NPC_MURK_RAIDER, m_afAmbushA[0]+2.5f, m_afAmbushA[1]-2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- pCreature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushA[0]-2.5f, m_afAmbushA[1]+2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- pCreature->SummonCreature(NPC_MURK_BRUTE, m_afAmbushA[0], m_afAmbushA[1], m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ creature->SummonCreature(NPC_MURK_RAIDER, m_afAmbushA[0]+2.5f, m_afAmbushA[1]-2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ creature->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushA[0]-2.5f, m_afAmbushA[1]+2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ creature->SummonCreature(NPC_MURK_BRUTE, m_afAmbushA[0], m_afAmbushA[1], m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
}
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_maghar_captiveAI(pCreature);
+ return new npc_maghar_captiveAI(creature);
}
struct npc_maghar_captiveAI : public npc_escortAI
{
- npc_maghar_captiveAI(Creature* pCreature) : npc_escortAI(pCreature) { Reset(); }
+ npc_maghar_captiveAI(Creature* creature) : npc_escortAI(creature) { Reset(); }
uint32 m_uiChainLightningTimer;
uint32 m_uiHealTimer;
@@ -749,9 +749,9 @@ class npc_creditmarker_visit_with_ancestors : public CreatureScript
public:
npc_creditmarker_visit_with_ancestors() : CreatureScript("npc_creditmarker_visit_with_ancestors") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_creditmarker_visit_with_ancestorsAI (pCreature);
+ return new npc_creditmarker_visit_with_ancestorsAI (creature);
}
struct npc_creditmarker_visit_with_ancestorsAI : public ScriptedAI
@@ -797,9 +797,9 @@ class mob_sparrowhawk : public CreatureScript
public:
mob_sparrowhawk() : CreatureScript("mob_sparrowhawk") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_sparrowhawkAI (pCreature);
+ return new mob_sparrowhawkAI (creature);
}
struct mob_sparrowhawkAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index d9322384d40..eef1036271d 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -70,9 +70,9 @@ class npc_manaforge_control_console : public CreatureScript
public:
npc_manaforge_control_console() : CreatureScript("npc_manaforge_control_console") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_manaforge_control_consoleAI (pCreature);
+ return new npc_manaforge_control_consoleAI (creature);
}
struct npc_manaforge_control_consoleAI : public ScriptedAI
@@ -146,9 +146,9 @@ public:
}
}
- void DoWaveSpawnForCreature(Creature* pCreature)
+ void DoWaveSpawnForCreature(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case ENTRY_BNAAR_C_CONSOLE:
if (rand()%2)
@@ -200,9 +200,9 @@ public:
break;
}
}
- void DoFinalSpawnForCreature(Creature* pCreature)
+ void DoFinalSpawnForCreature(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case ENTRY_BNAAR_C_CONSOLE:
add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2946.52f, 4201.42f, 163.47f, 3.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
@@ -388,9 +388,9 @@ class npc_commander_dawnforge : public CreatureScript
public:
npc_commander_dawnforge() : CreatureScript("npc_commander_dawnforge") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_commander_dawnforgeAI(pCreature);
+ return new npc_commander_dawnforgeAI(creature);
}
struct npc_commander_dawnforgeAI : public ScriptedAI
@@ -681,35 +681,35 @@ class npc_professor_dabiri : public CreatureScript
public:
npc_professor_dabiri() : CreatureScript("npc_professor_dabiri") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest)
{
if (quest->GetQuestId() == QUEST_DIMENSIUS)
- DoScriptText(WHISPER_DABIRI, pCreature, pPlayer);
+ DoScriptText(WHISPER_DABIRI, creature, pPlayer);
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- pCreature->CastSpell(pPlayer, SPELL_PHASE_DISTRUPTOR, false);
+ creature->CastSpell(pPlayer, SPELL_PHASE_DISTRUPTOR, false);
pPlayer->CLOSE_GOSSIP_MENU();
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_ON_NETHERY_WINGS) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(29778, 1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -742,9 +742,9 @@ class mob_phase_hunter : public CreatureScript
public:
mob_phase_hunter() : CreatureScript("mob_phase_hunter") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_phase_hunterAI (pCreature);
+ return new mob_phase_hunterAI (creature);
}
struct mob_phase_hunterAI : public ScriptedAI
@@ -871,20 +871,20 @@ class npc_bessy : public CreatureScript
public:
npc_bessy() : CreatureScript("npc_bessy") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == Q_ALMABTRIEB)
{
- pCreature->setFaction(113);
- pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
+ creature->setFaction(113);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_bessyAI(pCreature);
+ return new npc_bessyAI(creature);
}
struct npc_bessyAI : public npc_escortAI
@@ -958,14 +958,14 @@ class npc_maxx_a_million_escort : public CreatureScript
public:
npc_maxx_a_million_escort() : CreatureScript("npc_maxx_a_million_escort") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new npc_maxx_a_million_escortAI(pCreature);
+ return new npc_maxx_a_million_escortAI(creature);
}
struct npc_maxx_a_million_escortAI : public npc_escortAI
{
- npc_maxx_a_million_escortAI(Creature* pCreature) : npc_escortAI(pCreature) {}
+ npc_maxx_a_million_escortAI(Creature* creature) : npc_escortAI(creature) {}
bool bTake;
uint32 uiTakeTimer;
@@ -1034,13 +1034,13 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_MARK_V_IS_ALIVE)
{
- if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, pCreature->AI()))
+ if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, creature->AI()))
{
- pCreature->setFaction(113);
+ creature->setFaction(113);
pEscortAI->Start(false, false, pPlayer->GetGUID());
}
}
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 070b769e8f9..b8a893aeedc 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -68,9 +68,9 @@ class mob_mature_netherwing_drake : public CreatureScript
public:
mob_mature_netherwing_drake() : CreatureScript("mob_mature_netherwing_drake") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_mature_netherwing_drakeAI(pCreature);
+ return new mob_mature_netherwing_drakeAI(creature);
}
struct mob_mature_netherwing_drakeAI : public ScriptedAI
@@ -200,9 +200,9 @@ class mob_enslaved_netherwing_drake : public CreatureScript
public:
mob_enslaved_netherwing_drake() : CreatureScript("mob_enslaved_netherwing_drake") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_enslaved_netherwing_drakeAI(pCreature);
+ return new mob_enslaved_netherwing_drakeAI(creature);
}
struct mob_enslaved_netherwing_drakeAI : public ScriptedAI
@@ -333,9 +333,9 @@ class mob_dragonmaw_peon : public CreatureScript
public:
mob_dragonmaw_peon() : CreatureScript("mob_dragonmaw_peon") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_dragonmaw_peonAI(pCreature);
+ return new mob_dragonmaw_peonAI(creature);
}
struct mob_dragonmaw_peonAI : public ScriptedAI
@@ -413,21 +413,21 @@ class npc_drake_dealer_hurlunk : public CreatureScript
public:
npc_drake_dealer_hurlunk() : CreatureScript("npc_drake_dealer_hurlunk") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isVendor() && pPlayer->GetReputationRank(1015) == REP_EXALTED)
+ if (creature->isVendor() && pPlayer->GetReputationRank(1015) == REP_EXALTED)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -446,7 +446,7 @@ class npcs_flanis_swiftwing_and_kagrosh : public CreatureScript
public:
npcs_flanis_swiftwing_and_kagrosh() : CreatureScript("npcs_flanis_swiftwing_and_kagrosh") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -472,14 +472,14 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(10583) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30658, 1, true))
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
if (pPlayer->GetQuestStatus(10601) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30659, 1, true))
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -504,7 +504,7 @@ class npc_murkblood_overseer : public CreatureScript
public:
npc_murkblood_overseer() : CreatureScript("npc_murkblood_overseer") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
@@ -512,44 +512,44 @@ public:
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
- pCreature->CastSpell(pPlayer, 41121, false);
+ pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID());
+ creature->CastSpell(pPlayer, 41121, false);
pPlayer->AreaExploredOrEventHappens(QUEST_11082);
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_11082) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HMO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, creature->GetGUID());
return true;
}
@@ -572,37 +572,37 @@ class npc_oronok_tornheart : public CreatureScript
public:
npc_oronok_tornheart() : CreatureScript("npc_oronok_tornheart") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10313, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10313, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(10314, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10314, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(10315, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10315, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(10316, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10316, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(10317, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10317, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(10318, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10318, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -612,19 +612,19 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (pCreature->isVendor())
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
if (pPlayer->GetQuestStatus(10519) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(10312, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10312, creature->GetGUID());
}else
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -647,7 +647,7 @@ class npc_karynaku : public CreatureScript
public:
npc_karynaku() : CreatureScript("npc_karynaku") { }
- bool OnQuestAccept(Player* pPlayer, Creature* /*pCreature*/, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* /*creature*/, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_ALLY_OF_NETHER)
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID); //pPlayer->ActivateTaxiPathTo(649);
@@ -698,20 +698,20 @@ class npc_overlord_morghor : public CreatureScript
public:
npc_overlord_morghor() : CreatureScript("npc_overlord_morghor") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest *_Quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest *_Quest)
{
if (_Quest->GetQuestId() == QUEST_LORD_ILLIDAN_STORMRAGE)
{
- CAST_AI(npc_overlord_morghor::npc_overlord_morghorAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID();
- CAST_AI(npc_overlord_morghor::npc_overlord_morghorAI, pCreature->AI())->StartEvent();
+ CAST_AI(npc_overlord_morghor::npc_overlord_morghorAI, creature->AI())->PlayerGUID = pPlayer->GetGUID();
+ CAST_AI(npc_overlord_morghor::npc_overlord_morghorAI, creature->AI())->StartEvent();
return true;
}
return false;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_overlord_morghorAI(pCreature);
+ return new npc_overlord_morghorAI(creature);
}
struct npc_overlord_morghorAI : public ScriptedAI
@@ -914,27 +914,27 @@ class npc_earthmender_wilda : public CreatureScript
public:
npc_earthmender_wilda() : CreatureScript("npc_earthmender_wilda") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_ESCAPE_COILSCAR)
{
- DoScriptText(SAY_WIL_START, pCreature, pPlayer);
- pCreature->setFaction(FACTION_EARTHEN);
+ DoScriptText(SAY_WIL_START, creature, pPlayer);
+ creature->setFaction(FACTION_EARTHEN);
- if (npc_earthmender_wildaAI* pEscortAI = CAST_AI(npc_earthmender_wilda::npc_earthmender_wildaAI, pCreature->AI()))
+ if (npc_earthmender_wildaAI* pEscortAI = CAST_AI(npc_earthmender_wilda::npc_earthmender_wildaAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_earthmender_wildaAI(pCreature);
+ return new npc_earthmender_wildaAI(creature);
}
struct npc_earthmender_wildaAI : public npc_escortAI
{
- npc_earthmender_wildaAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+ npc_earthmender_wildaAI(Creature* creature) : npc_escortAI(creature) { }
uint32 m_uiHealingTimer;
@@ -1081,7 +1081,7 @@ EndContentData */
struct TorlothCinematic
{
int32 TextId;
- uint32 pCreature, Timer;
+ uint32 creature, Timer;
};
// Creature 0 - Torloth, 1 - Illidan
@@ -1200,18 +1200,18 @@ public:
void HandleAnimation()
{
- Creature* pCreature = me;
+ Creature* creature = me;
- if (TorlothAnim[AnimationCount].pCreature == 1)
+ if (TorlothAnim[AnimationCount].creature == 1)
{
- pCreature = (Unit::GetCreature(*me, LordIllidanGUID));
+ creature = (Unit::GetCreature(*me, LordIllidanGUID));
- if (!pCreature)
+ if (!creature)
return;
}
if (TorlothAnim[AnimationCount].TextId)
- DoScriptText(TorlothAnim[AnimationCount].TextId, pCreature);
+ DoScriptText(TorlothAnim[AnimationCount].TextId, creature);
AnimationTimer = TorlothAnim[AnimationCount].Timer;
@@ -1728,9 +1728,9 @@ class npc_enraged_spirit : public CreatureScript
public:
npc_enraged_spirit() : CreatureScript("npc_enraged_spirit") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_enraged_spiritAI(pCreature);
+ return new npc_enraged_spiritAI(creature);
}
struct npc_enraged_spiritAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp
index f7cd1b832aa..cf547ea2c36 100644
--- a/src/server/scripts/Outland/shattrath_city.cpp
+++ b/src/server/scripts/Outland/shattrath_city.cpp
@@ -55,30 +55,30 @@ class npc_raliq_the_drunk : public CreatureScript
public:
npc_raliq_the_drunk() : CreatureScript("npc_raliq_the_drunk") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->setFaction(FACTION_HOSTILE_RD);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(FACTION_HOSTILE_RD);
+ creature->AI()->AttackStart(pPlayer);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_RALIQ, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(9440, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9440, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_raliq_the_drunkAI (pCreature);
+ return new npc_raliq_the_drunkAI (creature);
}
struct npc_raliq_the_drunkAI : public ScriptedAI
@@ -129,25 +129,25 @@ class npc_salsalabim : public CreatureScript
public:
npc_salsalabim() : CreatureScript("npc_salsalabim") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_10004) == QUEST_STATUS_INCOMPLETE)
{
- pCreature->setFaction(FACTION_HOSTILE_SA);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(FACTION_HOSTILE_SA);
+ creature->AI()->AttackStart(pPlayer);
}
else
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_salsalabimAI (pCreature);
+ return new npc_salsalabimAI (creature);
}
struct npc_salsalabimAI : public ScriptedAI
@@ -206,42 +206,42 @@ class npc_shattrathflaskvendors : public CreatureScript
public:
npc_shattrathflaskvendors() : CreatureScript("npc_shattrathflaskvendors") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->GetEntry() == 23484)
+ if (creature->GetEntry() == 23484)
{
// Aldor vendor
- if (pCreature->isVendor() && (pPlayer->GetReputationRank(932) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED))
+ if (creature->isVendor() && (pPlayer->GetReputationRank(932) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(11085, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(11085, creature->GetGUID());
}
else
{
- pPlayer->SEND_GOSSIP_MENU(11083, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(11083, creature->GetGUID());
}
}
- if (pCreature->GetEntry() == 23483)
+ if (creature->GetEntry() == 23483)
{
// Scryers vendor
- if (pCreature->isVendor() && (pPlayer->GetReputationRank(934) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED))
+ if (creature->isVendor() && (pPlayer->GetReputationRank(934) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(11085, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(11085, creature->GetGUID());
}
else
{
- pPlayer->SEND_GOSSIP_MENU(11084, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(11084, creature->GetGUID());
}
}
@@ -261,7 +261,7 @@ class npc_zephyr : public CreatureScript
public:
npc_zephyr() : CreatureScript("npc_zephyr") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -270,12 +270,12 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetReputationRank(989) >= REP_REVERED)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HZ, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -313,9 +313,9 @@ class npc_kservant : public CreatureScript
public:
npc_kservant() : CreatureScript("npc_kservant") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_kservantAI(pCreature);
+ return new npc_kservantAI(creature);
}
struct npc_kservantAI : public npc_escortAI
@@ -543,34 +543,34 @@ public:
}
};
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- CAST_AI(npc_dirty_larry::npc_dirty_larryAI, pCreature->AI())->Event = true;
- CAST_AI(npc_dirty_larry::npc_dirty_larryAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID();
+ CAST_AI(npc_dirty_larry::npc_dirty_larryAI, creature->AI())->Event = true;
+ CAST_AI(npc_dirty_larry::npc_dirty_larryAI, creature->AI())->PlayerGUID = pPlayer->GetGUID();
pPlayer->CLOSE_GOSSIP_MENU();
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_WBI) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BOOK, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_dirty_larryAI (pCreature);
+ return new npc_dirty_larryAI (creature);
}
};
@@ -587,26 +587,26 @@ class npc_ishanah : public CreatureScript
public:
npc_ishanah() : CreatureScript("npc_ishanah") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
- pPlayer->SEND_GOSSIP_MENU(9458, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9458, creature->GetGUID());
else if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
- pPlayer->SEND_GOSSIP_MENU(9459, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9459, creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, ISANAH_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, ISANAH_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -629,52 +629,52 @@ class npc_khadgar : public CreatureScript
public:
npc_khadgar() : CreatureScript("npc_khadgar") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(9876, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9876, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(9877, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9877, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(9878, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9878, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(9879, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9879, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(9880, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9880, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
- pPlayer->SEND_GOSSIP_MENU(9881, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9881, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(9243, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9243, creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (!pPlayer->hasQuest(10211))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(9243, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9243, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp
index 74615f3e27e..f807eb0422d 100644
--- a/src/server/scripts/Outland/terokkar_forest.cpp
+++ b/src/server/scripts/Outland/terokkar_forest.cpp
@@ -55,9 +55,9 @@ class mob_unkor_the_ruthless : public CreatureScript
public:
mob_unkor_the_ruthless() : CreatureScript("mob_unkor_the_ruthless") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_unkor_the_ruthlessAI (pCreature);
+ return new mob_unkor_the_ruthlessAI (creature);
}
struct mob_unkor_the_ruthlessAI : public ScriptedAI
@@ -162,9 +162,9 @@ class mob_infested_root_walker : public CreatureScript
public:
mob_infested_root_walker() : CreatureScript("mob_infested_root_walker") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_infested_root_walkerAI (pCreature);
+ return new mob_infested_root_walkerAI (creature);
}
struct mob_infested_root_walkerAI : public ScriptedAI
@@ -194,9 +194,9 @@ class npc_skywing : public CreatureScript
public:
npc_skywing() : CreatureScript("npc_skywing") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_skywingAI(pCreature);
+ return new npc_skywingAI(creature);
}
struct npc_skywingAI : public npc_escortAI
@@ -257,9 +257,9 @@ class mob_rotting_forest_rager : public CreatureScript
public:
mob_rotting_forest_rager() : CreatureScript("mob_rotting_forest_rager") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_rotting_forest_ragerAI (pCreature);
+ return new mob_rotting_forest_ragerAI (creature);
}
struct mob_rotting_forest_ragerAI : public ScriptedAI
@@ -297,9 +297,9 @@ class mob_netherweb_victim : public CreatureScript
public:
mob_netherweb_victim() : CreatureScript("mob_netherweb_victim") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_netherweb_victimAI (pCreature);
+ return new mob_netherweb_victimAI (creature);
}
struct mob_netherweb_victimAI : public ScriptedAI
@@ -358,36 +358,36 @@ class npc_floon : public CreatureScript
public:
npc_floon() : CreatureScript("npc_floon") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(9443, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9443, creature->GetGUID());
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->setFaction(FACTION_HOSTILE_FL);
- DoScriptText(SAY_FLOON_ATTACK, pCreature, pPlayer);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(FACTION_HOSTILE_FL);
+ DoScriptText(SAY_FLOON_ATTACK, creature, pPlayer);
+ creature->AI()->AttackStart(pPlayer);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9442, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9442, creature->GetGUID());
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_floonAI (pCreature);
+ return new npc_floonAI (creature);
}
struct npc_floonAI : public ScriptedAI
@@ -518,19 +518,19 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_EFTW_H || quest->GetQuestId() == QUEST_EFTW_A)
{
- CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
- pCreature->setFaction(113);
+ CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, pPlayer->GetGUID());
+ creature->setFaction(113);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_isla_starmaneAI(pCreature);
+ return new npc_isla_starmaneAI(creature);
}
};
@@ -606,24 +606,24 @@ class npc_slim : public CreatureScript
public:
npc_slim() : CreatureScript("npc_slim") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isVendor() && pPlayer->GetReputationRank(FACTION_CONSORTIUM) >= REP_FRIENDLY)
+ if (creature->isVendor() && pPlayer->GetReputationRank(FACTION_CONSORTIUM) >= REP_FRIENDLY)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(9896, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9896, creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(9895, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9895, creature->GetGUID());
return true;
}
@@ -645,24 +645,24 @@ class npc_akuno : public CreatureScript
public:
npc_akuno() : CreatureScript("npc_akuno") { }
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest)
{
if (pQuest->GetQuestId() == QUEST_ESCAPING_THE_TOMB)
{
- if (npc_akunoAI* pEscortAI = CAST_AI(npc_akuno::npc_akunoAI, pCreature->AI()))
+ if (npc_akunoAI* pEscortAI = CAST_AI(npc_akuno::npc_akunoAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID());
if (pPlayer->GetTeamId() == TEAM_ALLIANCE)
- pCreature->setFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE);
+ creature->setFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE);
else
- pCreature->setFaction(FACTION_ESCORT_H_NEUTRAL_PASSIVE);
+ creature->setFaction(FACTION_ESCORT_H_NEUTRAL_PASSIVE);
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_akunoAI(pCreature);
+ return new npc_akunoAI(creature);
}
struct npc_akunoAI : public npc_escortAI
diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp
index 3c2f4c991ee..15bae699d4e 100644
--- a/src/server/scripts/Outland/zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zangarmarsh.cpp
@@ -50,80 +50,80 @@ class npcs_ashyen_and_keleth : public CreatureScript
public:
npcs_ashyen_and_keleth() : CreatureScript("npcs_ashyen_and_keleth") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetReputationRank(942) > REP_NEUTRAL)
{
- if (pCreature->GetEntry() == 17900)
+ if (creature->GetEntry() == 17900)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_ASH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- if (pCreature->GetEntry() == 17901)
+ if (creature->GetEntry() == 17901)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_KEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- pCreature->setPowerType(POWER_MANA);
- pCreature->SetMaxPower(POWER_MANA, 200); //set a "fake" mana value, we can't depend on database doing it in this case
- pCreature->SetPower(POWER_MANA, 200);
+ creature->setPowerType(POWER_MANA);
+ creature->SetMaxPower(POWER_MANA, 200); //set a "fake" mana value, we can't depend on database doing it in this case
+ creature->SetPower(POWER_MANA, 200);
- if (pCreature->GetEntry() == 17900) //check which Creature we are dealing with
+ if (creature->GetEntry() == 17900) //check which Creature we are dealing with
{
switch (pPlayer->GetReputationRank(942))
{ //mark of lore
case REP_FRIENDLY:
- pCreature->CastSpell(pPlayer, 31808, true);
- DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
+ creature->CastSpell(pPlayer, 31808, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, creature);
break;
case REP_HONORED:
- pCreature->CastSpell(pPlayer, 31810, true);
- DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
+ creature->CastSpell(pPlayer, 31810, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, creature);
break;
case REP_REVERED:
- pCreature->CastSpell(pPlayer, 31811, true);
- DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
+ creature->CastSpell(pPlayer, 31811, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, creature);
break;
case REP_EXALTED:
- pCreature->CastSpell(pPlayer, 31815, true);
- DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
+ creature->CastSpell(pPlayer, 31815, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, creature);
break;
default:
break;
}
}
- if (pCreature->GetEntry() == 17901)
+ if (creature->GetEntry() == 17901)
{
switch (pPlayer->GetReputationRank(942)) //mark of war
{
case REP_FRIENDLY:
- pCreature->CastSpell(pPlayer, 31807, true);
- DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
+ creature->CastSpell(pPlayer, 31807, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, creature);
break;
case REP_HONORED:
- pCreature->CastSpell(pPlayer, 31812, true);
- DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
+ creature->CastSpell(pPlayer, 31812, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, creature);
break;
case REP_REVERED:
- pCreature->CastSpell(pPlayer, 31813, true);
- DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
+ creature->CastSpell(pPlayer, 31813, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, creature);
break;
case REP_EXALTED:
- pCreature->CastSpell(pPlayer, 31814, true);
- DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
+ creature->CastSpell(pPlayer, 31814, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, creature);
break;
default:
break;
}
}
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
}
return true;
}
@@ -181,28 +181,28 @@ public:
}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_cooshcooshAI (pCreature);
+ return new npc_cooshcooshAI (creature);
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_COOSH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9441, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9441, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->setFaction(FACTION_HOSTILE_CO);
- pCreature->AI()->AttackStart(pPlayer);
+ creature->setFaction(FACTION_HOSTILE_CO);
+ creature->AI()->AttackStart(pPlayer);
}
return true;
}
@@ -221,28 +221,28 @@ class npc_elder_kuruti : public CreatureScript
public:
npc_elder_kuruti() : CreatureScript("npc_elder_kuruti") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(9803) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9226, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9226, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9227, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9227, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9229, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9229, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
{
@@ -258,7 +258,7 @@ public:
else
pPlayer->SendEquipError(msg, NULL, NULL, itemId);
}
- pPlayer->SEND_GOSSIP_MENU(9231, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9231, creature->GetGUID());
break;
}
}
@@ -274,21 +274,21 @@ class npc_mortog_steamhead : public CreatureScript
public:
npc_mortog_steamhead() : CreatureScript("npc_mortog_steamhead") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isVendor() && pPlayer->GetReputationRank(942) == REP_EXALTED)
+ if (creature->isVendor() && pPlayer->GetReputationRank(942) == REP_EXALTED)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
};
@@ -356,21 +356,21 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* pQuest)
{
if (pQuest->GetQuestId() == QUEST_ESCAPE_FROM)
{
- DoScriptText(SAY_START, pCreature, pPlayer);
+ DoScriptText(SAY_START, creature, pPlayer);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_kayra_longmane::npc_kayra_longmaneAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_kayra_longmane::npc_kayra_longmaneAI, creature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_kayra_longmaneAI(pCreature);
+ return new npc_kayra_longmaneAI(creature);
}
};
@@ -391,29 +391,29 @@ class npc_timothy_daniels : public CreatureScript
public:
npc_timothy_daniels() : CreatureScript("npc_timothy_daniels") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor())
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_POISONS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TIMOTHY_DANIELS_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TIMOTHY_DANIELS1, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TIMOTHY_DANIELS1, creature->GetGUID());
break;
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 8a782e4ca2b..2351d73d2a1 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -149,24 +149,24 @@ public:
{
if (GetCastItem())
if (Player* pCaster = GetCaster()->ToPlayer())
- if (Creature* pCreatureTarget = GetHitCreature())
+ if (Creature* creatureTarget = GetHitCreature())
{
uint32 uiNewEntry = 0;
switch (pCaster->GetTeam())
{
case HORDE:
- if (pCreatureTarget->GetEntry() == NPC_SICKLY_GAZELLE)
+ if (creatureTarget->GetEntry() == NPC_SICKLY_GAZELLE)
uiNewEntry = NPC_CURED_GAZELLE;
break;
case ALLIANCE:
- if (pCreatureTarget->GetEntry() == NPC_SICKLY_DEER)
+ if (creatureTarget->GetEntry() == NPC_SICKLY_DEER)
uiNewEntry = NPC_CURED_DEER;
break;
}
if (uiNewEntry)
{
- pCreatureTarget->UpdateEntry(uiNewEntry);
- pCreatureTarget->DespawnOrUnsummon(DESPAWN_TIME);
+ creatureTarget->UpdateEntry(uiNewEntry);
+ creatureTarget->DespawnOrUnsummon(DESPAWN_TIME);
}
}
}
@@ -500,17 +500,17 @@ public:
PrepareSpellScript(spell_q12459_seeds_of_natures_wrath_SpellScript)
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (Creature* pCreatureTarget = GetHitCreature())
+ if (Creature* creatureTarget = GetHitCreature())
{
uint32 uiNewEntry = 0;
- switch (pCreatureTarget->GetEntry())
+ switch (creatureTarget->GetEntry())
{
case NPC_REANIMATED_FROSTWYRM: uiNewEntry = NPC_WEAK_REANIMATED_FROSTWYRM; break;
case NPC_TURGID: uiNewEntry = NPC_WEAK_TURGID; break;
case NPC_DEATHGAZE: uiNewEntry = NPC_WEAK_DEATHGAZE; break;
}
if (uiNewEntry)
- pCreatureTarget->UpdateEntry(uiNewEntry);
+ creatureTarget->UpdateEntry(uiNewEntry);
}
}
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index de59cdf8841..48920f2d8b9 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -307,15 +307,15 @@ public:
{
int Random = rand() % (sizeof(NpcPrisonEntry) / sizeof(uint32));
- if (Creature* pCreature = pPlayer->SummonCreature(NpcPrisonEntry[Random],
+ if (Creature* creature = pPlayer->SummonCreature(NpcPrisonEntry[Random],
pGO->GetPositionX(), pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(pPlayer),
TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
{
- if (!pCreature->IsHostileTo(pPlayer))
+ if (!creature->IsHostileTo(pPlayer))
{
uint32 Spell = 0;
- if (FactionTemplateEntry const* pFaction = pCreature->getFactionTemplateEntry())
+ if (FactionTemplateEntry const* pFaction = creature->getFactionTemplateEntry())
{
switch(pFaction->faction)
{
@@ -328,9 +328,9 @@ public:
}
if (Spell)
- pCreature->CastSpell(pPlayer, Spell, false);
+ creature->CastSpell(pPlayer, Spell, false);
else
- sLog->outError("TSCR: go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", pCreature->GetEntry(), pCreature->getFaction());
+ sLog->outError("TSCR: go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->getFaction());
}
}
}
@@ -475,8 +475,8 @@ public:
//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
//pPlayer->CastSpell(pPlayer, SPELL_SUMMON_RIZZLE, false);
- if (Creature* pCreature = pPlayer->SummonCreature(NPC_RIZZLE, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0))
- pCreature->CastSpell(pPlayer, SPELL_BLACKJACK, false);
+ if (Creature* creature = pPlayer->SummonCreature(NPC_RIZZLE, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0))
+ creature->CastSpell(pPlayer, SPELL_BLACKJACK, false);
return false;
}
diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp
index e22b1d48e4c..b40e73090bf 100644
--- a/src/server/scripts/World/npc_innkeeper.cpp
+++ b/src/server/scripts/World/npc_innkeeper.cpp
@@ -42,7 +42,7 @@ class npc_innkeeper : public CreatureScript
public:
npc_innkeeper() : CreatureScript("npc_innkeeper") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED))
{
@@ -57,13 +57,13 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, localizedEntry, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID);
}
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor())
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (pCreature->isInnkeeper())
+ if (creature->isInnkeeper())
{
const char* localizedEntry;
switch (pPlayer->GetSession()->GetSessionDbcLocale())
@@ -74,12 +74,12 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_INTERACT_1, localizedEntry, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INN);
}
- pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED))
@@ -118,8 +118,8 @@ public:
switch (uiAction)
{
- case GOSSIP_ACTION_TRADE: pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); break;
- case GOSSIP_ACTION_INN: pPlayer->SetBindPoint(pCreature->GetGUID()); break;
+ case GOSSIP_ACTION_TRADE: pPlayer->GetSession()->SendListInventory(creature->GetGUID()); break;
+ case GOSSIP_ACTION_INN: pPlayer->SetBindPoint(creature->GetGUID()); break;
}
return true;
}
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index bf711f97016..e211041b2b7 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -353,16 +353,16 @@ class npc_prof_alchemy : public CreatureScript
public:
npc_prof_alchemy() : CreatureScript("npc_prof_alchemy") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (pCreature->isVendor())
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (pCreature->isTrainer())
+ if (creature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetBaseSkillValue(SKILL_ALCHEMY) >= 350 && pPlayer->getLevel() > 67)
{
@@ -392,19 +392,19 @@ public:
}
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- void SendActionMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendActionMenu(Player* pPlayer, Creature* creature, uint32 uiAction)
{
switch(uiAction)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID());
+ pPlayer->GetSession()->SendTrainerList(creature->GetGUID());
break;
//Learn Alchemy
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -413,7 +413,7 @@ public:
pPlayer->CastSpell(pPlayer, S_LEARN_TRANSMUTE, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -422,7 +422,7 @@ public:
pPlayer->CastSpell(pPlayer, S_LEARN_ELIXIR, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 3:
@@ -431,101 +431,101 @@ public:
pPlayer->CastSpell(pPlayer, S_LEARN_POTION, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
//Unlearn Alchemy
case GOSSIP_ACTION_INFO_DEF + 4:
if (pPlayer->HasEnoughMoney(DoHighUnlearnCost(pPlayer)))
{
- pCreature->CastSpell(pPlayer, S_UNLEARN_TRANSMUTE, true);
+ creature->CastSpell(pPlayer, S_UNLEARN_TRANSMUTE, true);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 5:
if (pPlayer->HasEnoughMoney(DoHighUnlearnCost(pPlayer)))
{
- pCreature->CastSpell(pPlayer, S_UNLEARN_ELIXIR, true);
+ creature->CastSpell(pPlayer, S_UNLEARN_ELIXIR, true);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 6:
if (pPlayer->HasEnoughMoney(DoHighUnlearnCost(pPlayer)))
{
- pCreature->CastSpell(pPlayer, S_UNLEARN_POTION, true);
+ creature->CastSpell(pPlayer, S_UNLEARN_POTION, true);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
}
}
- void SendConfirmLearn(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendConfirmLearn(Player* pPlayer, Creature* creature, uint32 uiAction)
{
if (uiAction)
{
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
switch(eCreature)
{
case 22427:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, uiAction);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 19052:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_ELIXIR, GOSSIP_SENDER_CHECK, uiAction);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 17909:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_POTION, GOSSIP_SENDER_CHECK, uiAction);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
}
}
}
- void SendConfirmUnlearn(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendConfirmUnlearn(Player* pPlayer, Creature* creature, uint32 uiAction)
{
if (uiAction)
{
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
switch(eCreature)
{
case 22427: //Zarevhi
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 19052: //Lorokeem
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELIXIR, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 17909: //Lauranna Thar'well
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_POTION, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
}
}
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiSender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, pCreature, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, creature, uiAction); break;
}
return true;
}
@@ -547,16 +547,16 @@ class npc_prof_blacksmith : public CreatureScript
public:
npc_prof_blacksmith() : CreatureScript("npc_prof_blacksmith") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (pCreature->isVendor())
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (pCreature->isTrainer())
+ if (creature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
//WEAPONSMITH & ARMORSMITH
if (pPlayer->GetBaseSkillValue(SKILL_BLACKSMITHING) >= 225)
{
@@ -607,19 +607,19 @@ public:
}
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- void SendActionMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendActionMenu(Player* pPlayer, Creature* creature, uint32 uiAction)
{
switch(uiAction)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID());
+ pPlayer->GetSession()->SendTrainerList(creature->GetGUID());
break;
//Learn Armor/Weapon
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -643,7 +643,7 @@ public:
if (HasWeaponSub(pPlayer))
{
//unknown textID (TALK_MUST_UNLEARN_WEAPON)
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
}
else if (EquippedOk(pPlayer, S_UNLEARN_WEAPON))
{
@@ -652,10 +652,10 @@ public:
pPlayer->CastSpell(pPlayer, S_UNLEARN_WEAPON, true);
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_WEAPON);
pPlayer->ModifyMoney(-DoLowUnlearnCost(pPlayer));
- pCreature->CastSpell(pPlayer, S_REP_ARMOR, true);
+ creature->CastSpell(pPlayer, S_REP_ARMOR, true);
pPlayer->CLOSE_GOSSIP_MENU();
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
}
else
{
@@ -671,9 +671,9 @@ public:
pPlayer->CastSpell(pPlayer, S_UNLEARN_ARMOR, true);
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_ARMOR);
pPlayer->ModifyMoney(-DoLowUnlearnCost(pPlayer));
- pCreature->CastSpell(pPlayer, S_REP_WEAPON, true);
+ creature->CastSpell(pPlayer, S_REP_WEAPON, true);
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -701,7 +701,7 @@ public:
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_HAMMER);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -715,7 +715,7 @@ public:
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_AXE);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -729,7 +729,7 @@ public:
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_SWORD);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -737,37 +737,37 @@ public:
}
}
- void SendConfirmLearn(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendConfirmLearn(Player* pPlayer, Creature* creature, uint32 uiAction)
{
if (uiAction)
{
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
switch(eCreature)
{
case 11191:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction);
//unknown textID (TALK_HAMMER_LEARN)
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 11192:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_AXE, GOSSIP_SENDER_CHECK, uiAction);
//unknown textID (TALK_AXE_LEARN)
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 11193:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SWORD, GOSSIP_SENDER_CHECK, uiAction);
//unknown textID (TALK_SWORD_LEARN)
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
}
}
}
- void SendConfirmUnlearn(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendConfirmUnlearn(Player* pPlayer, Creature* creature, uint32 uiAction)
{
if (uiAction)
{
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
switch(eCreature)
{
case 11146: //Ironus Coldsteel
@@ -776,37 +776,37 @@ public:
case 11177: //Okothos Ironrager
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SMITH_SPEC, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ARMORORWEAPON, DoLowUnlearnCost(pPlayer), false);
//unknown textID (TALK_UNLEARN_AXEORWEAPON)
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 11191:
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID (TALK_HAMMER_UNLEARN)
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 11192:
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_AXE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID (TALK_AXE_UNLEARN)
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 11193:
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SWORD, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID (TALK_SWORD_UNLEARN)
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
}
}
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiSender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, pCreature, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, creature, uiAction); break;
}
return true;
}
@@ -844,7 +844,7 @@ class npc_engineering_tele_trinket : public CreatureScript
public:
npc_engineering_tele_trinket() : CreatureScript("npc_engineering_tele_trinket") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
uint32 NpcTextId = 0;
std::string GossipItem;
@@ -852,7 +852,7 @@ public:
if (pPlayer->HasSkill(SKILL_ENGINERING))
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_ZAP:
NpcTextId = 7249;
@@ -910,19 +910,19 @@ public:
}
if (CanLearn)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GossipItem, pCreature->GetEntry(), GOSSIP_ACTION_INFO_DEF+1);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GossipItem, creature->GetEntry(), GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(NpcTextId ? NpcTextId : pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(NpcTextId ? NpcTextId : pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
pPlayer->CLOSE_GOSSIP_MENU();
- if (uiSender != pCreature->GetEntry())
+ if (uiSender != creature->GetEntry())
return true;
switch(uiSender)
@@ -954,16 +954,16 @@ class npc_prof_leather : public CreatureScript
public:
npc_prof_leather() : CreatureScript("npc_prof_leather") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (pCreature->isVendor())
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (pCreature->isTrainer())
+ if (creature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
if (pPlayer->HasSkill(SKILL_LEATHERWORKING) && pPlayer->GetBaseSkillValue(SKILL_LEATHERWORKING) >= 250 && pPlayer->getLevel() > 49)
{
@@ -987,19 +987,19 @@ public:
}
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- void SendActionMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendActionMenu(Player* pPlayer, Creature* creature, uint32 uiAction)
{
switch(uiAction)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID());
+ pPlayer->GetSession()->SendTrainerList(creature->GetGUID());
break;
//Unlearn Leather
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -1011,7 +1011,7 @@ public:
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_DRAGON);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1025,7 +1025,7 @@ public:
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_ELEMENTAL);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1039,7 +1039,7 @@ public:
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_TRIBAL);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1047,43 +1047,43 @@ public:
}
}
- void SendConfirmUnlearn(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendConfirmUnlearn(Player* pPlayer, Creature* creature, uint32 uiAction)
{
if (uiAction)
{
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
switch(eCreature)
{
case 7866: //Peter Galen
case 7867: //Thorkaf Dragoneye
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_DRAGON, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 7868: //Sarah Tanner
case 7869: //Brumn Winterhoof
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELEMENTAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 7870: //Caryssia Moonhunter
case 7871: //Se'Jib
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRIBAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
}
}
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiSender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, pCreature, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, creature, uiAction); break;
}
return true;
}
@@ -1105,16 +1105,16 @@ class npc_prof_tailor : public CreatureScript
public:
npc_prof_tailor() : CreatureScript("npc_prof_tailor") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (pCreature->isVendor())
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (pCreature->isTrainer())
+ if (creature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
//TAILORING SPEC
if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING) >= 350 && pPlayer->getLevel() > 59)
{
@@ -1144,19 +1144,19 @@ public:
}
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- void SendActionMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendActionMenu(Player* pPlayer, Creature* creature, uint32 uiAction)
{
switch(uiAction)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID());
+ pPlayer->GetSession()->SendTrainerList(creature->GetGUID());
break;
//Learn Tailor
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -1165,7 +1165,7 @@ public:
pPlayer->CastSpell(pPlayer, S_LEARN_SPELLFIRE, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -1174,7 +1174,7 @@ public:
pPlayer->CastSpell(pPlayer, S_LEARN_MOONCLOTH, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 3:
@@ -1183,7 +1183,7 @@ public:
pPlayer->CastSpell(pPlayer, S_LEARN_SHADOWEAVE, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
//Unlearn Tailor
@@ -1196,7 +1196,7 @@ public:
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_SPELLFIRE);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1210,7 +1210,7 @@ public:
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_MOONCLOTH);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1224,7 +1224,7 @@ public:
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_SHADOWEAVE);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1232,67 +1232,67 @@ public:
}
}
- void SendConfirmLearn(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendConfirmLearn(Player* pPlayer, Creature* creature, uint32 uiAction)
{
if (uiAction)
{
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
switch(eCreature)
{
case 22213:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, uiAction);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 22208:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, uiAction);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 22212:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, uiAction);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
}
}
}
- void SendConfirmUnlearn(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendConfirmUnlearn(Player* pPlayer, Creature* creature, uint32 uiAction)
{
if (uiAction)
{
- uint32 eCreature = pCreature->GetEntry();
+ uint32 eCreature = creature->GetEntry();
switch(eCreature)
{
case 22213: //Gidge Spellweaver
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 22208: //Nasmara Moonsong
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
case 22212: //Andrion Darkspinner
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
break;
}
}
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiSender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, pCreature, uiAction); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, pCreature, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_LEARN: SendConfirmLearn(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(pPlayer, creature, uiAction); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu(pPlayer, creature, uiAction); break;
}
return true;
}
diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp
index e5b4a140bb6..b4035d755dd 100644
--- a/src/server/scripts/World/npc_taxi.cpp
+++ b/src/server/scripts/World/npc_taxi.cpp
@@ -63,12 +63,12 @@ class npc_taxi : public CreatureScript
public:
npc_taxi() : CreatureScript("npc_taxi") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case 17435: // Azuremyst Isle - Susurrus
if (pPlayer->HasItemCount(23843, 1, true))
@@ -168,7 +168,7 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CRIMSONWING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+25);
break;
case 26602:
- if (pCreature->isTaxi())
+ if (creature->isTaxi())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI, GOSSIP_THRICESTAR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 26);
if (pPlayer->GetQuestStatus(11692) == QUEST_STATUS_COMPLETE)
@@ -182,11 +182,11 @@ public:
break;
}
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
@@ -202,7 +202,7 @@ public:
break;
case GOSSIP_ACTION_INFO_DEF + 2:
if (!pPlayer->HasItemCount(25853, 1)) {
- pPlayer->SEND_GOSSIP_MENU(9780, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9780, creature->GetGUID());
} else {
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->ActivateTaxiPathTo(534); //TaxiPath 534
@@ -302,7 +302,7 @@ public:
pPlayer->CastSpell(pPlayer, 42295, true);
break;
case GOSSIP_ACTION_INFO_DEF + 26:
- pPlayer->GetSession()->SendTaxiMenu(pCreature);
+ pPlayer->GetSession()->SendTaxiMenu(creature);
break;
case GOSSIP_ACTION_INFO_DEF + 27:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 0d4d5cb6837..a1620a3975f 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -112,7 +112,7 @@ public:
struct npc_air_force_botsAI : public ScriptedAI
{
- npc_air_force_botsAI(Creature* pCreature) : ScriptedAI(pCreature)
+ npc_air_force_botsAI(Creature* creature) : ScriptedAI(creature)
{
m_pSpawnAssoc = NULL;
m_uiSpawnedGUID = 0;
@@ -122,7 +122,7 @@ public:
for (uint8 i=0; i<uiEntryCount; ++i)
{
- if (m_aSpawnAssociations[i].m_uiThisCreatureEntry == pCreature->GetEntry())
+ if (m_aSpawnAssociations[i].m_uiThisCreatureEntry == creature->GetEntry())
{
m_pSpawnAssoc = &m_aSpawnAssociations[i];
break;
@@ -130,7 +130,7 @@ public:
}
if (!m_pSpawnAssoc)
- sLog->outErrorDb("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", pCreature->GetEntry());
+ sLog->outErrorDb("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry());
else
{
CreatureTemplate const* spawnedTemplate = sObjectMgr->GetCreatureTemplate(m_pSpawnAssoc->m_uiSpawnedCreatureEntry);
@@ -166,10 +166,10 @@ public:
Creature* GetSummonedGuard()
{
- Creature* pCreature = Unit::GetCreature(*me, m_uiSpawnedGUID);
+ Creature* creature = Unit::GetCreature(*me, m_uiSpawnedGUID);
- if (pCreature && pCreature->isAlive())
- return pCreature;
+ if (creature && creature->isAlive())
+ return creature;
return NULL;
}
@@ -280,21 +280,21 @@ class npc_lunaclaw_spirit : public CreatureScript
public:
npc_lunaclaw_spirit() : CreatureScript("npc_lunaclaw_spirit") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(QUEST_BODY_HEART_A) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_BODY_HEART_H) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_GRANT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(TEXT_ID_DEFAULT, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(TEXT_ID_DEFAULT, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
- pPlayer->SEND_GOSSIP_MENU(TEXT_ID_PROGRESS, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(TEXT_ID_PROGRESS, creature->GetGUID());
pPlayer->AreaExploredOrEventHappens(pPlayer->GetTeam() == ALLIANCE ? QUEST_BODY_HEART_A : QUEST_BODY_HEART_H);
}
return true;
@@ -377,18 +377,18 @@ public:
return new npc_chicken_cluckAI(creature);
}
- bool OnQuestAccept(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest)
+ bool OnQuestAccept(Player* /*pPlayer*/, Creature* creature, const Quest *_Quest)
{
if (_Quest->GetQuestId() == QUEST_CLUCK)
- CAST_AI(npc_chicken_cluck::npc_chicken_cluckAI, pCreature->AI())->Reset();
+ CAST_AI(npc_chicken_cluck::npc_chicken_cluckAI, creature->AI())->Reset();
return true;
}
- bool OnQuestComplete(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest)
+ bool OnQuestComplete(Player* /*pPlayer*/, Creature* creature, const Quest *_Quest)
{
if (_Quest->GetQuestId() == QUEST_CLUCK)
- CAST_AI(npc_chicken_cluck::npc_chicken_cluckAI, pCreature->AI())->Reset();
+ CAST_AI(npc_chicken_cluck::npc_chicken_cluckAI, creature->AI())->Reset();
return true;
}
@@ -672,10 +672,10 @@ public:
void EnterCombat(Unit* /*who*/){}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *quest)
{
if ((quest->GetQuestId() == 6624) || (quest->GetQuestId() == 6622))
- CAST_AI(npc_doctor::npc_doctorAI, pCreature->AI())->BeginEvent(pPlayer);
+ CAST_AI(npc_doctor::npc_doctorAI, creature->AI())->BeginEvent(pPlayer);
return true;
}
@@ -1136,20 +1136,20 @@ class npc_kingdom_of_dalaran_quests : public CreatureScript
{
public:
npc_kingdom_of_dalaran_quests() : CreatureScript("npc_kingdom_of_dalaran_quests") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->HasItemCount(ITEM_KT_SIGNET, 1) && (!pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_A) ||
!pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_H) || !pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_N)))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT_TO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -1170,14 +1170,14 @@ class npc_mount_vendor : public CreatureScript
public:
npc_mount_vendor() : CreatureScript("npc_mount_vendor") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
bool canBuy;
canBuy = false;
- uint32 vendor = pCreature->GetEntry();
+ uint32 vendor = creature->GetEntry();
uint8 race = pPlayer->getRace();
switch (vendor)
@@ -1187,70 +1187,70 @@ public:
case 2357: //Merideth Carlson
case 4885: //Gregor MacVince
if (pPlayer->GetReputationRank(72) != REP_EXALTED && race != RACE_HUMAN)
- pPlayer->SEND_GOSSIP_MENU(5855, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5855, creature->GetGUID());
else canBuy = true;
break;
case 1261: //Veron Amberstill
if (pPlayer->GetReputationRank(47) != REP_EXALTED && race != RACE_DWARF)
- pPlayer->SEND_GOSSIP_MENU(5856, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5856, creature->GetGUID());
else canBuy = true;
break;
case 3362: //Ogunaro Wolfrunner
if (pPlayer->GetReputationRank(76) != REP_EXALTED && race != RACE_ORC)
- pPlayer->SEND_GOSSIP_MENU(5841, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5841, creature->GetGUID());
else canBuy = true;
break;
case 3685: //Harb Clawhoof
if (pPlayer->GetReputationRank(81) != REP_EXALTED && race != RACE_TAUREN)
- pPlayer->SEND_GOSSIP_MENU(5843, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5843, creature->GetGUID());
else canBuy = true;
break;
case 4730: //Lelanai
if (pPlayer->GetReputationRank(69) != REP_EXALTED && race != RACE_NIGHTELF)
- pPlayer->SEND_GOSSIP_MENU(5844, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5844, creature->GetGUID());
else canBuy = true;
break;
case 4731: //Zachariah Post
if (pPlayer->GetReputationRank(68) != REP_EXALTED && race != RACE_UNDEAD_PLAYER)
- pPlayer->SEND_GOSSIP_MENU(5840, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5840, creature->GetGUID());
else canBuy = true;
break;
case 7952: //Zjolnir
if (pPlayer->GetReputationRank(530) != REP_EXALTED && race != RACE_TROLL)
- pPlayer->SEND_GOSSIP_MENU(5842, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5842, creature->GetGUID());
else canBuy = true;
break;
case 7955: //Milli Featherwhistle
if (pPlayer->GetReputationRank(54) != REP_EXALTED && race != RACE_GNOME)
- pPlayer->SEND_GOSSIP_MENU(5857, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5857, creature->GetGUID());
else canBuy = true;
break;
case 16264: //Winaestra
if (pPlayer->GetReputationRank(911) != REP_EXALTED && race != RACE_BLOODELF)
- pPlayer->SEND_GOSSIP_MENU(10305, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10305, creature->GetGUID());
else canBuy = true;
break;
case 17584: //Torallius the Pack Handler
if (pPlayer->GetReputationRank(930) != REP_EXALTED && race != RACE_DRAENEI)
- pPlayer->SEND_GOSSIP_MENU(10239, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10239, creature->GetGUID());
else canBuy = true;
break;
}
if (canBuy)
{
- if (pCreature->isVendor())
+ if (creature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
}
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
@@ -1269,31 +1269,31 @@ class npc_rogue_trainer : public CreatureScript
public:
npc_rogue_trainer() : CreatureScript("npc_rogue_trainer") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isTrainer())
+ if (creature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- if (pCreature->isCanTrainingAndResetTalentsOf(pPlayer))
+ if (creature->isCanTrainingAndResetTalentsOf(pPlayer))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_HELLO_ROGUE1, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_UNLEARNTALENTS);
- if (pPlayer->GetSpecsCount() == 1 && pCreature->isCanTrainingAndResetTalentsOf(pPlayer) && pPlayer->getLevel() >= sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL))
+ if (pPlayer->GetSpecsCount() == 1 && creature->isCanTrainingAndResetTalentsOf(pPlayer) && pPlayer->getLevel() >= sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_HELLO_ROGUE3, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_LEARNDUALSPEC);
if (pPlayer->getClass() == CLASS_ROGUE && pPlayer->getLevel() >= 24 && !pPlayer->HasItemCount(17126, 1) && !pPlayer->GetQuestRewardStatus(6681))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ROGUE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(5996, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5996, creature->GetGUID());
} else
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
@@ -1303,11 +1303,11 @@ public:
pPlayer->CastSpell(pPlayer, 21100, false);
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->GetSession()->SendTrainerList(pCreature->GetGUID());
+ pPlayer->GetSession()->SendTrainerList(creature->GetGUID());
break;
case GOSSIP_OPTION_UNLEARNTALENTS:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->SendTalentWipeConfirm(pCreature->GetGUID());
+ pPlayer->SendTalentWipeConfirm(creature->GetGUID());
break;
case GOSSIP_OPTION_LEARNDUALSPEC:
if (pPlayer->GetSpecsCount() == 1 && !(pPlayer->getLevel() < sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL)))
@@ -1375,10 +1375,10 @@ class npc_sayge : public CreatureScript
public:
npc_sayge() : CreatureScript("npc_sayge") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->HasSpellCooldown(SPELL_INT) ||
pPlayer->HasSpellCooldown(SPELL_ARM) ||
@@ -1388,17 +1388,17 @@ public:
pPlayer->HasSpellCooldown(SPELL_AGI) ||
pPlayer->HasSpellCooldown(SPELL_STM) ||
pPlayer->HasSpellCooldown(SPELL_SPI))
- pPlayer->SEND_GOSSIP_MENU(7393, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7393, creature->GetGUID());
else
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_SAYGE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(7339, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7339, creature->GetGUID());
}
return true;
}
- void SendAction(Player* pPlayer, Creature* pCreature, uint32 uiAction)
+ void SendAction(Player* pPlayer, Creature* creature, uint32 uiAction)
{
switch(uiAction)
{
@@ -1407,90 +1407,90 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(7340, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7340, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE5, GOSSIP_SENDER_MAIN+1, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE6, GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE7, GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(7341, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7341, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE8, GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE9, GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE10, GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(7361, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7361, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE11, GOSSIP_SENDER_MAIN+6, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE12, GOSSIP_SENDER_MAIN+7, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE13, GOSSIP_SENDER_MAIN+8, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(7362, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7362, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE14, GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE15, GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE16, GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(7363, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7363, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE17, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(7364, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7364, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
- pCreature->CastSpell(pPlayer, SPELL_FORTUNE, false);
- pPlayer->SEND_GOSSIP_MENU(7365, pCreature->GetGUID());
+ creature->CastSpell(pPlayer, SPELL_FORTUNE, false);
+ pPlayer->SEND_GOSSIP_MENU(7365, creature->GetGUID());
break;
}
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 uiSender, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiSender)
{
case GOSSIP_SENDER_MAIN:
- SendAction(pPlayer, pCreature, uiAction);
+ SendAction(pPlayer, creature, uiAction);
break;
case GOSSIP_SENDER_MAIN+1:
- pCreature->CastSpell(pPlayer, SPELL_DMG, false);
+ creature->CastSpell(pPlayer, SPELL_DMG, false);
pPlayer->AddSpellCooldown(SPELL_DMG, 0, time(NULL) + 7200);
- SendAction(pPlayer, pCreature, uiAction);
+ SendAction(pPlayer, creature, uiAction);
break;
case GOSSIP_SENDER_MAIN+2:
- pCreature->CastSpell(pPlayer, SPELL_RES, false);
+ creature->CastSpell(pPlayer, SPELL_RES, false);
pPlayer->AddSpellCooldown(SPELL_RES, 0, time(NULL) + 7200);
- SendAction(pPlayer, pCreature, uiAction);
+ SendAction(pPlayer, creature, uiAction);
break;
case GOSSIP_SENDER_MAIN+3:
- pCreature->CastSpell(pPlayer, SPELL_ARM, false);
+ creature->CastSpell(pPlayer, SPELL_ARM, false);
pPlayer->AddSpellCooldown(SPELL_ARM, 0, time(NULL) + 7200);
- SendAction(pPlayer, pCreature, uiAction);
+ SendAction(pPlayer, creature, uiAction);
break;
case GOSSIP_SENDER_MAIN+4:
- pCreature->CastSpell(pPlayer, SPELL_SPI, false);
+ creature->CastSpell(pPlayer, SPELL_SPI, false);
pPlayer->AddSpellCooldown(SPELL_SPI, 0, time(NULL) + 7200);
- SendAction(pPlayer, pCreature, uiAction);
+ SendAction(pPlayer, creature, uiAction);
break;
case GOSSIP_SENDER_MAIN+5:
- pCreature->CastSpell(pPlayer, SPELL_INT, false);
+ creature->CastSpell(pPlayer, SPELL_INT, false);
pPlayer->AddSpellCooldown(SPELL_INT, 0, time(NULL) + 7200);
- SendAction(pPlayer, pCreature, uiAction);
+ SendAction(pPlayer, creature, uiAction);
break;
case GOSSIP_SENDER_MAIN+6:
- pCreature->CastSpell(pPlayer, SPELL_STM, false);
+ creature->CastSpell(pPlayer, SPELL_STM, false);
pPlayer->AddSpellCooldown(SPELL_STM, 0, time(NULL) + 7200);
- SendAction(pPlayer, pCreature, uiAction);
+ SendAction(pPlayer, creature, uiAction);
break;
case GOSSIP_SENDER_MAIN+7:
- pCreature->CastSpell(pPlayer, SPELL_STR, false);
+ creature->CastSpell(pPlayer, SPELL_STR, false);
pPlayer->AddSpellCooldown(SPELL_STR, 0, time(NULL) + 7200);
- SendAction(pPlayer, pCreature, uiAction);
+ SendAction(pPlayer, creature, uiAction);
break;
case GOSSIP_SENDER_MAIN+8:
- pCreature->CastSpell(pPlayer, SPELL_AGI, false);
+ creature->CastSpell(pPlayer, SPELL_AGI, false);
pPlayer->AddSpellCooldown(SPELL_AGI, 0, time(NULL) + 7200);
- SendAction(pPlayer, pCreature, uiAction);
+ SendAction(pPlayer, creature, uiAction);
break;
}
return true;
@@ -2011,9 +2011,9 @@ public:
struct npc_training_dummyAI : Scripted_NoMovementAI
{
- npc_training_dummyAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ npc_training_dummyAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
- uiEntry = pCreature->GetEntry();
+ uiEntry = creature->GetEntry();
}
uint32 uiEntry;
@@ -2079,9 +2079,9 @@ public:
void MoveInLineOfSight(Unit* /*who*/){return;}
};
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_training_dummyAI(pCreature);
+ return new npc_training_dummyAI(creature);
}
};
@@ -2098,7 +2098,7 @@ public:
struct npc_shadowfiendAI : public ScriptedAI
{
- npc_shadowfiendAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ npc_shadowfiendAI(Creature* creature) : ScriptedAI(creature) {}
void DamageTaken(Unit* /*pKiller*/, uint32 &damage)
{
@@ -2148,11 +2148,11 @@ class npc_wormhole : public CreatureScript
public:
npc_wormhole() : CreatureScript("npc_wormhole") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isSummon())
+ if (creature->isSummon())
{
- if (pPlayer == pCreature->ToTempSummon()->GetSummoner())
+ if (pPlayer == creature->ToTempSummon()->GetSummoner())
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -2160,13 +2160,13 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_WORMHOLE, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_WORMHOLE, creature->GetGUID());
}
}
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
bool roll = urand(0, 1);
@@ -2222,10 +2222,10 @@ class npc_pet_trainer : public CreatureScript
public:
npc_pet_trainer() : CreatureScript("npc_pet_trainer") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->getClass() == CLASS_HUNTER)
{
@@ -2233,25 +2233,25 @@ public:
if (pPlayer->GetPet() && pPlayer->GetPet()->getPetType() == HUNTER_PET)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_PET2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_ISHUNTER, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_ISHUNTER, creature->GetGUID());
return true;
}
- pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_NOTHUNTER, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_NOTHUNTER, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_PETINFO, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_PETINFO, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_PET_CONFIRM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_CONFIRM, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(TEXT_CONFIRM, creature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF + 3:
@@ -2307,7 +2307,7 @@ class npc_locksmith : public CreatureScript
public:
npc_locksmith() : CreatureScript("npc_locksmith") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
// Arcatraz Key
if (pPlayer->GetQuestRewardStatus(QUEST_HOW_TO_BRAKE_IN_TO_THE_ARCATRAZ) && !pPlayer->HasItemCount(ITEM_ARCATRAZ_KEY, 1, true))
@@ -2335,12 +2335,12 @@ public:
if (pPlayer->GetQuestRewardStatus(QUEST_CONTAINMENT) && !pPlayer->HasItemCount(ITEM_VIOLET_HOLD_KEY, 1, true))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_VIOLET_HOLD_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF +6);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
@@ -2431,7 +2431,7 @@ class npc_tabard_vendor : public CreatureScript
public:
npc_tabard_vendor() : CreatureScript("npc_tabard_vendor") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
bool m_bLostBloodKnight = false;
bool m_bLostHand = false;
@@ -2491,21 +2491,21 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
}
- pPlayer->SEND_GOSSIP_MENU(13583, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(13583, creature->GetGUID());
}
else
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -2554,15 +2554,15 @@ class npc_experience : public CreatureScript
public:
npc_experience() : CreatureScript("npc_experience") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_XP_OFF, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_XP_ON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_EXP, pCreature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_EXP, creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
bool noXPGain = pPlayer->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN);