diff options
| author | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
|---|---|---|
| committer | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
| commit | f91ee24184dffcd686d60dd07a1d19da3f5da818 (patch) | |
| tree | 83d06dd9c18ca0d69c35e0937c14bdd83c3c98d9 /src/server/scripts/EasternKingdoms/Karazhan | |
| parent | 3ddc1cc4c40b757dd42b781552b483a047a6df64 (diff) | |
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Karazhan')
11 files changed, 111 insertions, 111 deletions
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp index 56e28dbdcc2..65a122798fe 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp @@ -48,9 +48,9 @@ class boss_curator : public CreatureScript public: boss_curator() : CreatureScript("boss_curator") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_curatorAI (pCreature); + return new boss_curatorAI (creature); } struct boss_curatorAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp index 39c210e7395..cdf63ee0edc 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp @@ -44,9 +44,9 @@ class boss_maiden_of_virtue : public CreatureScript public: boss_maiden_of_virtue() : CreatureScript("boss_maiden_of_virtue") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_maiden_of_virtueAI (pCreature); + return new boss_maiden_of_virtueAI (creature); } struct boss_maiden_of_virtueAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index adde1d9bf4a..283cbb7fdf7 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -51,9 +51,9 @@ class boss_attumen : public CreatureScript public: boss_attumen() : CreatureScript("boss_attumen") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_attumenAI (pCreature); + return new boss_attumenAI (creature); } struct boss_attumenAI : public ScriptedAI @@ -112,9 +112,9 @@ class boss_midnight : public CreatureScript public: boss_midnight() : CreatureScript("boss_midnight") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_midnightAI(pCreature); + return new boss_midnightAI(creature); } struct boss_midnightAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 4fbf14be475..ff80d63e0de 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -65,9 +65,9 @@ class boss_moroes : public CreatureScript public: boss_moroes() : CreatureScript("boss_moroes") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_moroesAI (pCreature); + return new boss_moroesAI (creature); } struct boss_moroesAI : public ScriptedAI @@ -155,7 +155,7 @@ public: DeSpawnAdds(); if (isAddlistEmpty()) { - Creature* pCreature = NULL; + Creature* creature = NULL; std::vector<uint32> AddList; for (uint8 i = 0; i < 6; ++i) @@ -169,10 +169,10 @@ public: { uint32 entry = *itr; - pCreature = me->SummonCreature(entry, Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); - if (pCreature) + creature = me->SummonCreature(entry, Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); + if (creature) { - AddGUID[i] = pCreature->GetGUID(); + AddGUID[i] = creature->GetGUID(); AddId[i] = entry; } ++i; @@ -181,10 +181,10 @@ public: { for (uint8 i = 0; i < 4; ++i) { - Creature* pCreature = me->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); - if (pCreature) + Creature* creature = me->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); + if (creature) { - AddGUID[i] = pCreature->GetGUID(); + AddGUID[i] = creature->GetGUID(); } } } @@ -409,9 +409,9 @@ class boss_baroness_dorothea_millstipe : public CreatureScript public: boss_baroness_dorothea_millstipe() : CreatureScript("boss_baroness_dorothea_millstipe") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_baroness_dorothea_millstipeAI (pCreature); + return new boss_baroness_dorothea_millstipeAI (creature); } struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI @@ -473,9 +473,9 @@ class boss_baron_rafe_dreuger : public CreatureScript public: boss_baron_rafe_dreuger() : CreatureScript("boss_baron_rafe_dreuger") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_baron_rafe_dreugerAI (pCreature); + return new boss_baron_rafe_dreugerAI (creature); } struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI @@ -531,9 +531,9 @@ class boss_lady_catriona_von_indi : public CreatureScript public: boss_lady_catriona_von_indi() : CreatureScript("boss_lady_catriona_von_indi") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lady_catriona_von_indiAI (pCreature); + return new boss_lady_catriona_von_indiAI (creature); } struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI @@ -602,9 +602,9 @@ class boss_lady_keira_berrybuck : public CreatureScript public: boss_lady_keira_berrybuck() : CreatureScript("boss_lady_keira_berrybuck") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lady_keira_berrybuckAI (pCreature); + return new boss_lady_keira_berrybuckAI (creature); } struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI @@ -677,9 +677,9 @@ class boss_lord_robin_daris : public CreatureScript public: boss_lord_robin_daris() : CreatureScript("boss_lord_robin_daris") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lord_robin_darisAI (pCreature); + return new boss_lord_robin_darisAI (creature); } struct boss_lord_robin_darisAI : public boss_moroes_guestAI @@ -734,9 +734,9 @@ class boss_lord_crispin_ference : public CreatureScript public: boss_lord_crispin_ference() : CreatureScript("boss_lord_crispin_ference") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_lord_crispin_ferenceAI (pCreature); + return new boss_lord_crispin_ferenceAI (creature); } struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index efc4a2d3442..1e06cdf1eb4 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -63,9 +63,9 @@ class boss_netherspite : public CreatureScript public: boss_netherspite() : CreatureScript("boss_netherspite") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_netherspiteAI(pCreature); + return new boss_netherspiteAI(creature); } struct boss_netherspiteAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 3e4d92f0e97..5cd9f80217c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -63,9 +63,9 @@ class boss_nightbane : public CreatureScript public: boss_nightbane() : CreatureScript("boss_nightbane") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_nightbaneAI (pCreature); + return new boss_nightbaneAI (creature); } struct boss_nightbaneAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index daad47b6106..24352f93027 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -101,9 +101,9 @@ class netherspite_infernal : public CreatureScript public: netherspite_infernal() : CreatureScript("netherspite_infernal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new netherspite_infernalAI (pCreature); + return new netherspite_infernalAI (creature); } struct netherspite_infernalAI : public ScriptedAI @@ -176,9 +176,9 @@ class boss_malchezaar : public CreatureScript public: boss_malchezaar() : CreatureScript("boss_malchezaar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_malchezaarAI (pCreature); + return new boss_malchezaarAI (creature); } struct boss_malchezaarAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 537af931b08..1a5382356ff 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -86,9 +86,9 @@ class boss_shade_of_aran : public CreatureScript public: boss_shade_of_aran() : CreatureScript("boss_shade_of_aran") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_aranAI (pCreature); + return new boss_aranAI (creature); } struct boss_aranAI : public ScriptedAI @@ -516,9 +516,9 @@ class mob_aran_elemental : public CreatureScript public: mob_aran_elemental() : CreatureScript("mob_aran_elemental") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new water_elementalAI (pCreature); + return new water_elementalAI (creature); } struct water_elementalAI : public ScriptedAI @@ -555,10 +555,10 @@ class mob_shadow_of_aran : public CreatureScript public: mob_shadow_of_aran() : CreatureScript("mob_shadow_of_aran") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - sLog->outString("TSCR: Convert simpleAI script for Creature Entry %u to ACID", pCreature->GetEntry()); - SimpleAI* ai = new SimpleAI (pCreature); + sLog->outString("TSCR: Convert simpleAI script for Creature Entry %u to ACID", creature->GetEntry()); + SimpleAI* ai = new SimpleAI (creature); ai->Spell[0].Enabled = true; ai->Spell[0].Spell_Id = SPELL_SHADOW_PYRO; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 93eaf7098c2..477dcf0f7bf 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -61,9 +61,9 @@ class mob_kilrek : public CreatureScript public: mob_kilrek() : CreatureScript("mob_kilrek") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_kilrekAI (pCreature); + return new mob_kilrekAI (creature); } struct mob_kilrekAI : public ScriptedAI @@ -133,9 +133,9 @@ class mob_demon_chain : public CreatureScript public: mob_demon_chain() : CreatureScript("mob_demon_chain") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_demon_chainAI(pCreature); + return new mob_demon_chainAI(creature); } struct mob_demon_chainAI : public ScriptedAI @@ -171,9 +171,9 @@ class mob_fiendish_portal : public CreatureScript public: mob_fiendish_portal() : CreatureScript("mob_fiendish_portal") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_fiendish_portalAI (pCreature); + return new mob_fiendish_portalAI (creature); } struct mob_fiendish_portalAI : public PassiveAI @@ -208,9 +208,9 @@ class mob_fiendish_imp : public CreatureScript public: mob_fiendish_imp() : CreatureScript("mob_fiendish_imp") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_fiendish_impAI (pCreature); + return new mob_fiendish_impAI (creature); } struct mob_fiendish_impAI : public ScriptedAI @@ -251,9 +251,9 @@ class boss_terestian_illhoof : public CreatureScript public: boss_terestian_illhoof() : CreatureScript("boss_terestian_illhoof") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_terestianAI (pCreature); + return new boss_terestianAI (creature); } struct boss_terestianAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 5feb1ff924e..8d6944b0531 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -88,16 +88,16 @@ EndScriptData */ #define CREATURE_CYCLONE 18412 #define CREATURE_CRONE 18168 -void SummonCroneIfReady(InstanceScript* pInstance, Creature* pCreature) +void SummonCroneIfReady(InstanceScript* pInstance, Creature* creature) { pInstance->SetData(DATA_OPERA_OZ_DEATHCOUNT, SPECIAL); // Increment DeathCount if (pInstance->GetData(DATA_OPERA_OZ_DEATHCOUNT) == 4) { - if (Creature* pCrone = pCreature->SummonCreature(CREATURE_CRONE, -10891.96f, -1755.95f, pCreature->GetPositionZ(), 4.64f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) + if (Creature* pCrone = creature->SummonCreature(CREATURE_CRONE, -10891.96f, -1755.95f, creature->GetPositionZ(), 4.64f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) { - if (pCreature->getVictim()) - pCrone->AI()->AttackStart(pCreature->getVictim()); + if (creature->getVictim()) + pCrone->AI()->AttackStart(creature->getVictim()); } } }; @@ -107,9 +107,9 @@ class boss_dorothee : public CreatureScript public: boss_dorothee() : CreatureScript("boss_dorothee") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_dorotheeAI(pCreature); + return new boss_dorotheeAI(creature); } struct boss_dorotheeAI : public ScriptedAI @@ -222,9 +222,9 @@ class mob_tito : public CreatureScript public: mob_tito() : CreatureScript("mob_tito") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_titoAI(pCreature); + return new mob_titoAI(creature); } struct mob_titoAI : public ScriptedAI @@ -289,9 +289,9 @@ class boss_strawman : public CreatureScript public: boss_strawman() : CreatureScript("boss_strawman") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_strawmanAI(pCreature); + return new boss_strawmanAI(creature); } struct boss_strawmanAI : public ScriptedAI @@ -404,9 +404,9 @@ class boss_tinhead : public CreatureScript public: boss_tinhead() : CreatureScript("boss_tinhead") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_tinheadAI(pCreature); + return new boss_tinheadAI(creature); } struct boss_tinheadAI : public ScriptedAI @@ -514,9 +514,9 @@ class boss_roar : public CreatureScript public: boss_roar() : CreatureScript("boss_roar") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_roarAI(pCreature); + return new boss_roarAI(creature); } struct boss_roarAI : public ScriptedAI @@ -623,9 +623,9 @@ class boss_crone : public CreatureScript public: boss_crone() : CreatureScript("boss_crone") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_croneAI(pCreature); + return new boss_croneAI(creature); } struct boss_croneAI : public ScriptedAI @@ -705,9 +705,9 @@ class mob_cyclone : public CreatureScript public: mob_cyclone() : CreatureScript("mob_cyclone") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_cycloneAI(pCreature); + return new mob_cycloneAI(creature); } struct mob_cycloneAI : public ScriptedAI @@ -769,24 +769,24 @@ class npc_grandmother : public CreatureScript public: npc_grandmother() : CreatureScript("npc_grandmother") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { - if (Creature* pBigBadWolf = pCreature->SummonCreature(CREATURE_BIG_BAD_WOLF, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) + if (Creature* pBigBadWolf = creature->SummonCreature(CREATURE_BIG_BAD_WOLF, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) pBigBadWolf->AI()->AttackStart(pPlayer); - pCreature->DespawnOrUnsummon(); + creature->DespawnOrUnsummon(); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GRANDMA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(8990, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8990, creature->GetGUID()); return true; } @@ -798,9 +798,9 @@ class boss_bigbadwolf : public CreatureScript public: boss_bigbadwolf() : CreatureScript("boss_bigbadwolf") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_bigbadwolfAI(pCreature); + return new boss_bigbadwolfAI(creature); } struct boss_bigbadwolfAI : public ScriptedAI @@ -966,15 +966,15 @@ enum RAJPhase PHASE_BOTH = 2, }; -void PretendToDie(Creature* pCreature) +void PretendToDie(Creature* creature) { - pCreature->InterruptNonMeleeSpells(true); - pCreature->RemoveAllAuras(); - pCreature->SetHealth(0); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pCreature->GetMotionMaster()->MovementExpired(false); - pCreature->GetMotionMaster()->MoveIdle(); - pCreature->SetStandState(UNIT_STAND_STATE_DEAD); + creature->InterruptNonMeleeSpells(true); + creature->RemoveAllAuras(); + creature->SetHealth(0); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + creature->GetMotionMaster()->MovementExpired(false); + creature->GetMotionMaster()->MoveIdle(); + creature->SetStandState(UNIT_STAND_STATE_DEAD); }; void Resurrect(Creature* pTarget) @@ -997,9 +997,9 @@ class boss_julianne : public CreatureScript public: boss_julianne() : CreatureScript("boss_julianne") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_julianneAI(pCreature); + return new boss_julianneAI(creature); } struct boss_julianneAI : public ScriptedAI @@ -1120,9 +1120,9 @@ class boss_romulo : public CreatureScript public: boss_romulo() : CreatureScript("boss_romulo") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new boss_romuloAI(pCreature); + return new boss_romuloAI(creature); } struct boss_romuloAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 9d643667e7b..a4c9d6f1b9c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -252,11 +252,11 @@ public: uint32 entry = ((uint32)Spawns[index][0]); float PosX = Spawns[index][1]; - if (Creature* pCreature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) + if (Creature* creature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) { // In case database has bad flags - pCreature->SetUInt32Value(UNIT_FIELD_FLAGS, 0); - pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + creature->SetUInt32Value(UNIT_FIELD_FLAGS, 0); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } } @@ -324,16 +324,16 @@ public: } }; - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); - npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, pCreature->AI()); + npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI()); switch(uiAction) { case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(8971, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8971, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->CLOSE_GOSSIP_MENU(); @@ -359,9 +359,9 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { // Check for death of Moroes and if opera event is not done already if (pInstance->GetData(TYPE_MOROES) == DONE && pInstance->GetData(TYPE_OPERA) != DONE) @@ -375,25 +375,25 @@ public: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); } - if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, pCreature->AI())) + if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI())) { if (!pBarnesAI->RaidWiped) - pPlayer->SEND_GOSSIP_MENU(8970, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8970, creature->GetGUID()); else - pPlayer->SEND_GOSSIP_MENU(8975, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8975, creature->GetGUID()); return true; } } } - pPlayer->SEND_GOSSIP_MENU(8978, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8978, creature->GetGUID()); return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_barnesAI(pCreature); + return new npc_barnesAI(creature); } }; @@ -414,7 +414,7 @@ class npc_berthold : public CreatureScript public: npc_berthold() : CreatureScript("npc_berthold") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) @@ -424,16 +424,16 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (InstanceScript* pInstance = pCreature->GetInstanceScript()) + if (InstanceScript* pInstance = creature->GetInstanceScript()) { // Check if Shade of Aran event is done if (pInstance->GetData(TYPE_ARAN) == DONE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -467,9 +467,9 @@ class npc_image_of_medivh : public CreatureScript public: npc_image_of_medivh() : CreatureScript("npc_image_of_medivh") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_image_of_medivhAI(pCreature); + return new npc_image_of_medivhAI(creature); } struct npc_image_of_medivhAI : public ScriptedAI |
