diff options
| author | Dehravor <dehravor@gmail.com> | 2014-04-29 16:35:11 +0200 |
|---|---|---|
| committer | Dehravor <dehravor@gmail.com> | 2014-04-29 16:35:11 +0200 |
| commit | 24ae6a6802da5fc3f90b075d21cd4275e7138441 (patch) | |
| tree | 3501d986aaf1ec9df27a873a16bf5b3e5dac2225 /src/server/scripts/EasternKingdoms/MagistersTerrace | |
| parent | 414554aefa8af569a96c952dcf36707c9c77c7cb (diff) | |
Core/Misc: Remove obsolete C++11 backward compatibility macros
OVERRIDE, FINAL, DELETE_MEMBER
Diffstat (limited to 'src/server/scripts/EasternKingdoms/MagistersTerrace')
6 files changed, 107 insertions, 107 deletions
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 0601c69e96d..e0c902427c2 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -94,7 +94,7 @@ class boss_felblood_kaelthas : public CreatureScript public: boss_felblood_kaelthas() : CreatureScript("boss_felblood_kaelthas") { } - CreatureAI* GetAI(Creature* c) const OVERRIDE + CreatureAI* GetAI(Creature* c) const override { return GetInstanceAI<boss_felblood_kaelthasAI>(c); } @@ -132,7 +132,7 @@ public: // 1 = Fireball; Summon Phoenix; Flamestrike // 2 = Gravity Lapses - void Reset() OVERRIDE + void Reset() override { /// @todo Timers FireballTimer = 0; @@ -153,7 +153,7 @@ public: instance->SetData(DATA_KAELTHAS_EVENT, NOT_STARTED); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); @@ -164,18 +164,18 @@ public: escapeOrb->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); } - void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE + void DamageTaken(Unit* /*done_by*/, uint32 &damage) override { if (damage > me->GetHealth()) RemoveGravityLapse(); // Remove Gravity Lapse so that players fall to ground if they kill him when in air. } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { instance->SetData(DATA_KAELTHAS_EVENT, IN_PROGRESS); } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (!HasTaunted && me->IsWithinDistInMap(who, 40.0f)) @@ -274,7 +274,7 @@ public: } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { //Return since we have no target if (!UpdateVictim()) @@ -430,7 +430,7 @@ class npc_felkael_flamestrike : public CreatureScript public: npc_felkael_flamestrike() : CreatureScript("npc_felkael_flamestrike") { } - CreatureAI* GetAI(Creature* c) const OVERRIDE + CreatureAI* GetAI(Creature* c) const override { return new npc_felkael_flamestrikeAI(c); } @@ -443,7 +443,7 @@ public: uint32 FlameStrikeTimer; - void Reset() OVERRIDE + void Reset() override { FlameStrikeTimer = 5000; @@ -453,10 +453,10 @@ public: DoCast(me, SPELL_FLAMESTRIKE2, true); } - void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } + void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (FlameStrikeTimer <= diff) { @@ -472,7 +472,7 @@ class npc_felkael_phoenix : public CreatureScript public: npc_felkael_phoenix() : CreatureScript("npc_felkael_phoenix") { } - CreatureAI* GetAI(Creature* c) const OVERRIDE + CreatureAI* GetAI(Creature* c) const override { return GetInstanceAI<npc_felkael_phoenixAI>(c); } @@ -490,7 +490,7 @@ public: bool Rebirth; bool FakeDeath; - void Reset() OVERRIDE + void Reset() override { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE); me->SetDisableGravity(true); @@ -501,9 +501,9 @@ public: FakeDeath = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } - void DamageTaken(Unit* /*killer*/, uint32 &damage) OVERRIDE + void DamageTaken(Unit* /*killer*/, uint32 &damage) override { if (damage < me->GetHealth()) return; @@ -537,12 +537,12 @@ public: } } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { me->SummonCreature(CREATURE_PHOENIX_EGG, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45000); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { //If we are fake death, we cast revbirth and after that we kill the phoenix to spawn the egg. if (FakeDeath) @@ -585,7 +585,7 @@ class npc_felkael_phoenix_egg : public CreatureScript public: npc_felkael_phoenix_egg() : CreatureScript("npc_felkael_phoenix_egg") { } - CreatureAI* GetAI(Creature* c) const OVERRIDE + CreatureAI* GetAI(Creature* c) const override { return new npc_felkael_phoenix_eggAI(c); } @@ -596,16 +596,16 @@ public: uint32 HatchTimer; - void Reset() OVERRIDE + void Reset() override { HatchTimer = 10000; } - void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } + void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (HatchTimer <= diff) { @@ -621,7 +621,7 @@ class npc_arcane_sphere : public CreatureScript public: npc_arcane_sphere() : CreatureScript("npc_arcane_sphere") { } - CreatureAI* GetAI(Creature* c) const OVERRIDE + CreatureAI* GetAI(Creature* c) const override { return new npc_arcane_sphereAI(c); } @@ -633,7 +633,7 @@ public: uint32 DespawnTimer; uint32 ChangeTargetTimer; - void Reset() OVERRIDE + void Reset() override { DespawnTimer = 30000; ChangeTargetTimer = urand(6000, 12000); @@ -644,9 +644,9 @@ public: DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true); } - void EnterCombat(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (DespawnTimer <= diff) me->Kill(me); diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 4bc0ee68cc3..046db7fc654 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -108,7 +108,7 @@ class boss_priestess_delrissa : public CreatureScript public: boss_priestess_delrissa() : CreatureScript("boss_priestess_delrissa") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_priestess_delrissaAI>(creature); } @@ -136,7 +136,7 @@ public: uint32 DispelTimer; uint32 ResetTimer; - void Reset() OVERRIDE + void Reset() override { PlayersKilled = 0; @@ -151,12 +151,12 @@ public: } //this mean she at some point evaded - void JustReachedHome() OVERRIDE + void JustReachedHome() override { instance->SetData(DATA_DELRISSA_EVENT, FAIL); } - void EnterCombat(Unit* who) OVERRIDE + void EnterCombat(Unit* who) override { Talk(SAY_AGGRO); @@ -224,7 +224,7 @@ public: } } - void KilledUnit(Unit* victim) OVERRIDE + void KilledUnit(Unit* victim) override { if (victim->GetTypeId() != TYPEID_PLAYER) return; @@ -235,7 +235,7 @@ public: ++PlayersKilled; } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); @@ -248,7 +248,7 @@ public: } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -365,7 +365,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI bool UsedPotion; - void Reset() OVERRIDE + void Reset() override { UsedPotion = false; @@ -383,7 +383,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI } } - void EnterCombat(Unit* who) OVERRIDE + void EnterCombat(Unit* who) override { if (!who) return; @@ -410,7 +410,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI } } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA)); uint32 uiLackeyDeathCount = instance->GetData(DATA_DELRISSA_DEATH_COUNT); @@ -439,7 +439,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI } } - void KilledUnit(Unit* victim) OVERRIDE + void KilledUnit(Unit* victim) override { if (Creature* Delrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA))) Delrissa->AI()->KilledUnit(victim); @@ -454,7 +454,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UsedPotion && HealthBelowPct(25)) { @@ -485,7 +485,7 @@ class boss_kagani_nightstrike : public CreatureScript public: boss_kagani_nightstrike() : CreatureScript("boss_kagani_nightstrike") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_kagani_nightstrikeAI>(creature); } @@ -502,7 +502,7 @@ public: uint32 Wait_Timer; bool InVanish; - void Reset() OVERRIDE + void Reset() override { Gouge_Timer = 5500; Kick_Timer = 7000; @@ -515,7 +515,7 @@ public: boss_priestess_lackey_commonAI::Reset(); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -589,7 +589,7 @@ class boss_ellris_duskhallow : public CreatureScript public: boss_ellris_duskhallow() : CreatureScript("boss_ellris_duskhallow") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_ellris_duskhallowAI>(creature); } @@ -605,7 +605,7 @@ public: uint32 Curse_of_Agony_Timer; uint32 Fear_Timer; - void Reset() OVERRIDE + void Reset() override { Immolate_Timer = 6000; Shadow_Bolt_Timer = 3000; @@ -616,12 +616,12 @@ public: boss_priestess_lackey_commonAI::Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { DoCast(me, SPELL_SUMMON_IMP); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -680,7 +680,7 @@ class boss_eramas_brightblaze : public CreatureScript public: boss_eramas_brightblaze() : CreatureScript("boss_eramas_brightblaze") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_eramas_brightblazeAI>(creature); } @@ -693,7 +693,7 @@ public: uint32 Knockdown_Timer; uint32 Snap_Kick_Timer; - void Reset() OVERRIDE + void Reset() override { Knockdown_Timer = 6000; Snap_Kick_Timer = 4500; @@ -701,7 +701,7 @@ public: boss_priestess_lackey_commonAI::Reset(); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -741,7 +741,7 @@ class boss_yazzai : public CreatureScript public: boss_yazzai() : CreatureScript("boss_yazzai") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_yazzaiAI>(creature); } @@ -762,7 +762,7 @@ public: uint32 Frostbolt_Timer; uint32 Blink_Timer; - void Reset() OVERRIDE + void Reset() override { HasIceBlocked = false; @@ -778,7 +778,7 @@ public: boss_priestess_lackey_commonAI::Reset(); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -871,7 +871,7 @@ class boss_warlord_salaris : public CreatureScript public: boss_warlord_salaris() : CreatureScript("boss_warlord_salaris") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_warlord_salarisAI>(creature); } @@ -888,7 +888,7 @@ public: uint32 Hamstring_Timer; uint32 Mortal_Strike_Timer; - void Reset() OVERRIDE + void Reset() override { Intercept_Stun_Timer = 500; Disarm_Timer = 6000; @@ -900,12 +900,12 @@ public: boss_priestess_lackey_commonAI::Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { DoCast(me, SPELL_BATTLE_SHOUT); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -991,7 +991,7 @@ class boss_garaxxas : public CreatureScript public: boss_garaxxas() : CreatureScript("boss_garaxxas") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_garaxxasAI>(creature); } @@ -1013,7 +1013,7 @@ public: uint32 Wing_Clip_Timer; uint32 Freezing_Trap_Timer; - void Reset() OVERRIDE + void Reset() override { Aimed_Shot_Timer = 6000; Shoot_Timer = 2500; @@ -1029,12 +1029,12 @@ public: boss_priestess_lackey_commonAI::Reset(); } - void JustSummoned(Creature* summoned) OVERRIDE + void JustSummoned(Creature* summoned) override { m_uiPetGUID = summoned->GetGUID(); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -1102,7 +1102,7 @@ class boss_apoko : public CreatureScript public: boss_apoko() : CreatureScript("boss_apoko") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_apokoAI>(creature); } @@ -1119,7 +1119,7 @@ public: uint32 Healing_Wave_Timer; uint32 Frost_Shock_Timer; - void Reset() OVERRIDE + void Reset() override { Totem_Timer = 2000; Totem_Amount = 1; @@ -1131,7 +1131,7 @@ public: boss_priestess_lackey_commonAI::Reset(); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -1200,7 +1200,7 @@ class boss_zelfan : public CreatureScript public: boss_zelfan() : CreatureScript("boss_zelfan") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_zelfanAI>(creature); } @@ -1216,7 +1216,7 @@ public: uint32 High_Explosive_Sheep_Timer; uint32 Fel_Iron_Bomb_Timer; - void Reset() OVERRIDE + void Reset() override { Goblin_Dragon_Gun_Timer = 20000; Rocket_Launch_Timer = 7000; @@ -1227,7 +1227,7 @@ public: boss_priestess_lackey_commonAI::Reset(); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -1285,7 +1285,7 @@ class npc_high_explosive_sheep : public CreatureScript public: npc_high_explosive_sheep() : CreatureScript("npc_high_explosive_sheep") { } - //CreatureAI* GetAI(Creature* creature) const OVERRIDE + //CreatureAI* GetAI(Creature* creature) const override //{ // return new npc_high_explosive_sheepAI(creature); //}; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 758ecb996f4..74e9321d08c 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -64,7 +64,7 @@ class boss_selin_fireheart : public CreatureScript public: boss_selin_fireheart() : CreatureScript("boss_selin_fireheart") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_selin_fireheartAI>(creature); }; @@ -102,7 +102,7 @@ public: uint64 CrystalGUID; // This will help us create a pointer to the crystal we are draining. We store GUIDs, never units in case unit is deleted/offline (offline if player of course). - void Reset() OVERRIDE + void Reset() override { //for (uint8 i = 0; i < CRYSTALS_NUMBER; ++i) for (std::list<uint64>::const_iterator itr = Crystals.begin(); itr != Crystals.end(); ++itr) @@ -191,18 +191,18 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); instance->SetData(DATA_SELIN_EVENT, IN_PROGRESS); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* /*victim*/) override { Talk(SAY_KILL); } - void MovementInform(uint32 type, uint32 id) OVERRIDE + void MovementInform(uint32 type, uint32 id) override { if (type == POINT_MOTION_TYPE && id == 1) { @@ -224,7 +224,7 @@ public: } } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); @@ -232,7 +232,7 @@ public: ShatterRemainingCrystals(); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -315,7 +315,7 @@ class npc_fel_crystal : public CreatureScript public: npc_fel_crystal() : CreatureScript("npc_fel_crystal") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_fel_crystalAI(creature); }; @@ -324,14 +324,14 @@ public: { npc_fel_crystalAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } + void Reset() override { } + void EnterCombat(Unit* /*who*/) override { } + void AttackStart(Unit* /*who*/) override { } + void MoveInLineOfSight(Unit* /*who*/) override { } - void UpdateAI(uint32 /*diff*/) OVERRIDE { } + void UpdateAI(uint32 /*diff*/) override { } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { if (InstanceScript* instance = me->GetInstanceScript()) { diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index 95bfcb93878..58b9ef12095 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -74,7 +74,7 @@ class boss_vexallus : public CreatureScript public: boss_vexallus() : CreatureScript("boss_vexallus") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_vexallusAI>(creature); }; @@ -94,7 +94,7 @@ public: uint32 IntervalHealthAmount; bool Enraged; - void Reset() OVERRIDE + void Reset() override { summons.DespawnAll(); ChainLightningTimer = 8000; @@ -106,25 +106,25 @@ public: instance->SetData(DATA_VEXALLUS_EVENT, NOT_STARTED); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* /*victim*/) override { Talk(SAY_KILL); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { summons.DespawnAll(); instance->SetData(DATA_VEXALLUS_EVENT, DONE); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); instance->SetData(DATA_VEXALLUS_EVENT, IN_PROGRESS); } - void JustSummoned(Creature* summoned) OVERRIDE + void JustSummoned(Creature* summoned) override { if (Unit* temp = SelectTarget(SELECT_TARGET_RANDOM, 0)) summoned->GetMotionMaster()->MoveFollow(temp, 0, 0); @@ -133,7 +133,7 @@ public: summoned->CastSpell(summoned, SPELL_ENERGY_BOLT, false, 0, 0, me->GetGUID()); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -207,7 +207,7 @@ class npc_pure_energy : public CreatureScript public: npc_pure_energy() : CreatureScript("npc_pure_energy") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_pure_energyAI(creature); }; @@ -219,9 +219,9 @@ public: me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); } - void Reset() OVERRIDE { } + void Reset() override { } - void JustDied(Unit* slayer) OVERRIDE + void JustDied(Unit* slayer) override { if (Unit* temp = me->GetOwner()) { @@ -230,10 +230,10 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } + void MoveInLineOfSight(Unit* /*who*/) override { } - void AttackStart(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) override { } }; }; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp index 5183efea521..daea647609d 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp @@ -81,7 +81,7 @@ public: uint32 StatuesState; uint8 felCristalIndex; - void Initialize() OVERRIDE + void Initialize() override { memset(&Encounter, 0, sizeof(Encounter)); @@ -103,7 +103,7 @@ public: felCristalIndex = 0; } - bool IsEncounterInProgress() const OVERRIDE + bool IsEncounterInProgress() const override { for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) if (Encounter[i] == IN_PROGRESS) @@ -183,7 +183,7 @@ public: SaveToDB(); } - void OnCreatureCreate(Creature* creature) OVERRIDE + void OnCreatureCreate(Creature* creature) override { switch (creature->GetEntry()) { @@ -199,7 +199,7 @@ public: } } - void OnGameObjectCreate(GameObject* go) OVERRIDE + void OnGameObjectCreate(GameObject* go) override { switch (go->GetEntry()) { @@ -230,7 +230,7 @@ public: } } - std::string GetSaveData() OVERRIDE + std::string GetSaveData() override { OUT_SAVE_INST_DATA; @@ -241,7 +241,7 @@ public: return saveStream.str(); } - void Load(const char* str) OVERRIDE + void Load(const char* str) override { if (!str) { @@ -307,7 +307,7 @@ public: } }; - InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE + InstanceScript* GetInstanceScript(InstanceMap* map) const override { return new instance_magisters_terrace_InstanceMapScript(map); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp index ed5d9d4ec6f..28f4800b6cf 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp @@ -68,7 +68,7 @@ class npc_kalecgos : public CreatureScript public: npc_kalecgos() : CreatureScript("npc_kalecgos") { } - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE + bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override { player->PlayerTalkClass->ClearMenus(); switch (action) @@ -97,7 +97,7 @@ public: return true; } - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE + bool OnGossipHello(Player* player, Creature* creature) override { if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); @@ -108,7 +108,7 @@ public: return true; } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_kalecgosAI(creature); } @@ -119,7 +119,7 @@ public: uint32 m_uiTransformTimer; - void Reset() OVERRIDE + void Reset() override { m_uiTransformTimer = 0; @@ -128,7 +128,7 @@ public: me->GetMotionMaster()->MovePoint(POINT_ID_LAND, afKaelLandPoint[0], afKaelLandPoint[1], afKaelLandPoint[2]); } - void MovementInform(uint32 uiType, uint32 uiPointId) OVERRIDE + void MovementInform(uint32 uiType, uint32 uiPointId) override { if (uiType != POINT_MOTION_TYPE) return; @@ -162,7 +162,7 @@ public: } } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 uiDiff) override { if (m_uiTransformTimer) { |
