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path: root/src/server/scripts/EasternKingdoms/MagistersTerrace
AgeCommit message (Expand)Author
2025-05-11Scripts/Misc: Update ScriptPCH content to include most commonly headersShauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-04-08Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...ModoX
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-06-10Scripts/Misc: Load gossip options from DB (#27892)lee
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-25Scripts/Spells: Few fixes to spells with GameObjectActions (#27587)offl
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-02-04Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...Shauren
2022-01-24Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2022-01-24Core/CreatureAI: std::chrono-ify DoSummon* methodsCarbenium
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2022-01-23Scripts/Magisters Terrace: Use std::chrono::duration overloads of EventMap (#...Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2021-12-27Core/ZoneScript: Add "invoker" param to ProcessEvent (#24758)Jeremy
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-11-23Scripts/MGT: Kael'thas intro can now be skipped when not killing the trash pa...Ovah
2021-11-23Core/Misc: Added lambda support to EventProcessorShauren
2021-11-23Scripts/Magister Terrace: Fixed a enum mistakeKeader
2021-11-23Core/Misc: Fixed shaman elementals and magister terrace first boss accessKeader
2021-11-23Scripts/Magister Terrace: Update InstanceScript and more fixesOvah
2021-11-23Scripts/Magister Terrace: Felblood Kaelthas rewriteOvah
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-10-03Core/Gossip: Update GossipOptionIcon enum (#26906)Meji
2021-06-19Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...Keader
2021-06-19Core/Scripts: Fixed possible crashs related with JustDiedKeader
2021-06-19Scripts/Magisters Terrace: Removed not allowed ENSURE_AI call from constructorsirikfoll
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-05-16Core: Combat/threat system rewrite (PR #19930)Treeston
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-03-16Core/Auras: Update AuraState enum and implement missing new onesShauren
2021-02-15Misc: Kill trailing white spacesAokromes
2021-02-06Core/Misc: Fix static analysis issuesjackpoz
2021-02-06Core/Misc: Fix static analysis issuesjackpoz
2021-01-13some more cleanup (cbd025f follow-up)Treeston
2021-01-13Scripts/MagistersTerrace: Fix some crashes in Selin Fireheart. His script is ...Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston