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authorVincent-Michael <Vincent_Michael@gmx.de>2014-04-29 20:14:42 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-04-29 20:14:42 +0200
commit3ce6a9d5cfc723abc16635eaa3e00be29a44aa41 (patch)
tree4a99f7cfeef59c1a339252183ccb5e8cd87225bd /src/server/scripts/EasternKingdoms/ScarletEnclave
parent796b77ca1236a42dbbf9b873ebc4f71d04e53862 (diff)
parentf9a6aa5479dc843f7bb8b58d027b5d6d483d3fd5 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/boss_kruul.cpp src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp src/server/scripts/EasternKingdoms/zone_hinterlands.cpp src/server/scripts/EasternKingdoms/zone_loch_modan.cpp src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/boss_azuregos.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_desolace.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_felwood.cpp src/server/scripts/Kalimdor/zone_feralas.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_mulgore.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/Kalimdor/zone_tanaris.cpp src/server/scripts/Kalimdor/zone_thousand_needles.cpp src/server/scripts/Kalimdor/zone_thunder_bluff.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp src/server/scripts/Northrend/zone_dalaran.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_druid.cpp src/server/scripts/Spells/spell_generic.cpp src/server/scripts/Spells/spell_hunter.cpp src/server/scripts/Spells/spell_item.cpp src/server/scripts/Spells/spell_mage.cpp src/server/scripts/Spells/spell_paladin.cpp src/server/scripts/Spells/spell_priest.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/scripts/Spells/spell_warrior.cpp src/server/scripts/World/item_scripts.cpp
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp82
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp48
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp6
4 files changed, 82 insertions, 82 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index c6f97c12267..8bc136a1a1d 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -92,7 +92,7 @@ class npc_unworthy_initiate : public CreatureScript
public:
npc_unworthy_initiate() : CreatureScript("npc_unworthy_initiate") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_unworthy_initiateAI(creature);
}
@@ -114,7 +114,7 @@ public:
EventMap events;
- void Reset() OVERRIDE
+ void Reset() override
{
anchorGUID = 0;
phase = PHASE_CHAINED;
@@ -125,7 +125,7 @@ public:
me->LoadEquipment(0, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
events.ScheduleEvent(EVENT_ICY_TOUCH, 1000, GCD_CAST);
events.ScheduleEvent(EVENT_PLAGUE_STRIKE, 3000, GCD_CAST);
@@ -133,7 +133,7 @@ public:
events.ScheduleEvent(EVENT_DEATH_COIL, 5000, GCD_CAST);
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type != POINT_MOTION_TYPE)
return;
@@ -166,7 +166,7 @@ public:
Talk(SAY_EVENT_START);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
switch (phase)
{
@@ -281,7 +281,7 @@ class npc_unworthy_initiate_anchor : public CreatureScript
public:
npc_unworthy_initiate_anchor() : CreatureScript("npc_unworthy_initiate_anchor") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_unworthy_initiate_anchorAI(creature);
}
@@ -292,13 +292,13 @@ public:
uint64 prisonerGUID;
- void SetGUID(uint64 guid, int32 /*id*/) OVERRIDE
+ void SetGUID(uint64 guid, int32 /*id*/) override
{
if (!prisonerGUID)
prisonerGUID = guid;
}
- uint64 GetGUID(int32 /*id*/) const OVERRIDE
+ uint64 GetGUID(int32 /*id*/) const override
{
return prisonerGUID;
}
@@ -310,7 +310,7 @@ class go_acherus_soul_prison : public GameObjectScript
public:
go_acherus_soul_prison() : GameObjectScript("go_acherus_soul_prison") { }
- bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* go) override
{
if (Creature* anchor = go->FindNearestCreature(29521, 15))
if (uint64 prisonerGUID = anchor->AI()->GetGUID())
@@ -352,7 +352,7 @@ class npc_death_knight_initiate : public CreatureScript
public:
npc_death_knight_initiate() : CreatureScript("npc_death_knight_initiate") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF)
@@ -379,7 +379,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->GetQuestStatus(QUEST_DEATH_CHALLENGE) == QUEST_STATUS_INCOMPLETE && creature->IsFullHealth())
{
@@ -395,7 +395,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_death_knight_initiateAI(creature);
}
@@ -412,7 +412,7 @@ public:
uint32 m_uiDuelTimer;
bool m_bIsDuelInProgress;
- void Reset() OVERRIDE
+ void Reset() override
{
lose = false;
me->RestoreFaction();
@@ -425,7 +425,7 @@ public:
m_bIsDuelInProgress = false;
}
- void SpellHit(Unit* pCaster, const SpellInfo* pSpell) OVERRIDE
+ void SpellHit(Unit* pCaster, const SpellInfo* pSpell) override
{
if (!m_bIsDuelInProgress && pSpell->Id == SPELL_DUEL)
{
@@ -434,7 +434,7 @@ public:
}
}
- void DamageTaken(Unit* pDoneBy, uint32 &uiDamage) OVERRIDE
+ void DamageTaken(Unit* pDoneBy, uint32 &uiDamage) override
{
if (m_bIsDuelInProgress && pDoneBy->IsControlledByPlayer())
{
@@ -457,7 +457,7 @@ public:
}
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 uiDiff) override
{
if (!UpdateVictim())
{
@@ -520,7 +520,7 @@ class npc_dark_rider_of_acherus : public CreatureScript
{
npc_dark_rider_of_acherusAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
PhaseTimer = 4000;
Phase = 0;
@@ -528,7 +528,7 @@ class npc_dark_rider_of_acherus : public CreatureScript
TargetGUID = 0;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!Intro || !TargetGUID)
return;
@@ -584,7 +584,7 @@ class npc_dark_rider_of_acherus : public CreatureScript
uint64 TargetGUID;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_dark_rider_of_acherusAI(creature);
}
@@ -608,7 +608,7 @@ class npc_salanar_the_horseman : public CreatureScript
public:
npc_salanar_the_horseman() : CreatureScript("npc_salanar_the_horseman") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_salanar_the_horsemanAI(creature);
}
@@ -617,7 +617,7 @@ public:
{
npc_salanar_the_horsemanAI(Creature* creature) : ScriptedAI(creature) { }
- void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE
+ void SpellHit(Unit* caster, const SpellInfo* spell) override
{
if (spell->Id == SPELL_DELIVER_STOLEN_HORSE)
{
@@ -639,7 +639,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
ScriptedAI::MoveInLineOfSight(who);
@@ -680,7 +680,7 @@ class npc_ros_dark_rider : public CreatureScript
public:
npc_ros_dark_rider() : CreatureScript("npc_ros_dark_rider") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_ros_dark_riderAI(creature);
}
@@ -689,12 +689,12 @@ public:
{
npc_ros_dark_riderAI(Creature* creature) : ScriptedAI(creature) { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
me->ExitVehicle();
}
- void Reset() OVERRIDE
+ void Reset() override
{
Creature* deathcharger = me->FindNearestCreature(28782, 30);
if (!deathcharger)
@@ -707,7 +707,7 @@ public:
me->EnterVehicle(deathcharger);
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
Creature* deathcharger = me->FindNearestCreature(28782, 30);
if (!deathcharger)
@@ -735,7 +735,7 @@ class npc_dkc1_gothik : public CreatureScript
public:
npc_dkc1_gothik() : CreatureScript("npc_dkc1_gothik") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_dkc1_gothikAI(creature);
}
@@ -744,7 +744,7 @@ public:
{
npc_dkc1_gothikAI(Creature* creature) : ScriptedAI(creature) { }
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
ScriptedAI::MoveInLineOfSight(who);
@@ -779,7 +779,7 @@ class npc_scarlet_ghoul : public CreatureScript
public:
npc_scarlet_ghoul() : CreatureScript("npc_scarlet_ghoul") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_scarlet_ghoulAI(creature);
}
@@ -815,7 +815,7 @@ public:
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE
+ void UpdateAI(uint32 /*diff*/) override
{
if (!me->IsInCombat())
{
@@ -881,7 +881,7 @@ class npc_scarlet_miner_cart : public CreatureScript
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); // Modelid2 is a horse.
}
- void JustSummoned(Creature* summon) OVERRIDE
+ void JustSummoned(Creature* summon) override
{
if (summon->GetEntry() == NPC_MINER)
{
@@ -890,13 +890,13 @@ class npc_scarlet_miner_cart : public CreatureScript
}
}
- void SummonedCreatureDespawn(Creature* summon) OVERRIDE
+ void SummonedCreatureDespawn(Creature* summon) override
{
if (summon->GetEntry() == NPC_MINER)
_minerGUID = 0;
}
- void DoAction(int32 /*param*/) OVERRIDE
+ void DoAction(int32 /*param*/) override
{
if (Creature* miner = ObjectAccessor::GetCreature(*me, _minerGUID))
{
@@ -910,7 +910,7 @@ class npc_scarlet_miner_cart : public CreatureScript
}
}
- void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply) OVERRIDE
+ void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply) override
{
if (apply)
{
@@ -930,7 +930,7 @@ class npc_scarlet_miner_cart : public CreatureScript
uint64 _playerGUID;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_scarlet_miner_cartAI(creature);
}
@@ -962,14 +962,14 @@ class npc_scarlet_miner : public CreatureScript
uint32 IntroPhase;
uint64 carGUID;
- void Reset() OVERRIDE
+ void Reset() override
{
carGUID = 0;
IntroTimer = 0;
IntroPhase = 0;
}
- void IsSummonedBy(Unit* summoner) OVERRIDE
+ void IsSummonedBy(Unit* summoner) override
{
carGUID = summoner->GetGUID();
}
@@ -1007,14 +1007,14 @@ class npc_scarlet_miner : public CreatureScript
}
}
- void SetGUID(uint64 guid, int32 /*id = 0*/) OVERRIDE
+ void SetGUID(uint64 guid, int32 /*id = 0*/) override
{
InitWaypoint();
Start(false, false, guid);
SetDespawnAtFar(false);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -1041,7 +1041,7 @@ class npc_scarlet_miner : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (IntroPhase)
{
@@ -1068,7 +1068,7 @@ class npc_scarlet_miner : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_scarlet_minerAI(creature);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index 153e995e590..88c30efdf71 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -44,7 +44,7 @@ class npc_crusade_persuaded : public CreatureScript
public:
npc_crusade_persuaded() : CreatureScript("npc_crusade_persuaded") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_crusade_persuadedAI(creature);
}
@@ -57,7 +57,7 @@ public:
uint32 speechCounter;
uint64 playerGUID;
- void Reset() OVERRIDE
+ void Reset() override
{
speechTimer = 0;
speechCounter = 0;
@@ -66,7 +66,7 @@ public:
me->RestoreFaction();
}
- void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE
+ void SpellHit(Unit* caster, const SpellInfo* spell) override
{
if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->IsAlive() && !speechCounter)
{
@@ -90,7 +90,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (speechCounter)
{
@@ -191,7 +191,7 @@ class npc_koltira_deathweaver : public CreatureScript
public:
npc_koltira_deathweaver() : CreatureScript("npc_koltira_deathweaver") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_BREAKOUT)
{
@@ -210,7 +210,7 @@ public:
me->SetReactState(REACT_DEFENSIVE);
}
- void Reset() OVERRIDE
+ void Reset() override
{
if (!HasEscortState(STATE_ESCORT_ESCORTING))
{
@@ -224,7 +224,7 @@ public:
}
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -258,7 +258,7 @@ public:
}
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
if (Player* player = GetPlayerForEscort())
summoned->AI()->AttackStart(player);
@@ -275,7 +275,7 @@ public:
me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1642.329f, -6045.818f, 127.583f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 uiDiff) override
{
npc_escortAI::UpdateAI(uiDiff);
@@ -347,7 +347,7 @@ public:
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_koltira_deathweaverAI(creature);
}
@@ -368,7 +368,7 @@ class npc_scarlet_courier : public CreatureScript
public:
npc_scarlet_courier() : CreatureScript("npc_scarlet_courier") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_scarlet_courierAI(creature);
}
@@ -380,21 +380,21 @@ public:
uint32 uiStage;
uint32 uiStage_timer;
- void Reset() OVERRIDE
+ void Reset() override
{
me->Mount(14338); // not sure about this id
uiStage = 1;
uiStage_timer = 3000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_TREE2);
me->Dismount();
uiStage = 0;
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type != POINT_MOTION_TYPE)
return;
@@ -403,7 +403,7 @@ public:
uiStage = 2;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (uiStage && !me->IsInCombat())
{
@@ -460,7 +460,7 @@ class npc_high_inquisitor_valroth : public CreatureScript
public:
npc_high_inquisitor_valroth() : CreatureScript("npc_high_inquisitor_valroth") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_high_inquisitor_valrothAI(creature);
}
@@ -473,20 +473,20 @@ public:
uint32 uiInquisitor_Penance_timer;
uint32 uiValroth_Smite_timer;
- void Reset() OVERRIDE
+ void Reset() override
{
uiRenew_timer = 1000;
uiInquisitor_Penance_timer = 2000;
uiValroth_Smite_timer = 1000;
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
Talk(SAY_VALROTH_AGGRO);
DoCast(who, SPELL_VALROTH_SMITE);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (uiRenew_timer <= diff)
{
@@ -518,7 +518,7 @@ public:
Talk(SAY_VALROTH_RAND);
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
Talk(SAY_VALROTH_DEATH);
killer->CastSpell(me, SPELL_SUMMON_VALROTH_REMAINS, true);
@@ -596,7 +596,7 @@ class npc_a_special_surprise : public CreatureScript
public:
npc_a_special_surprise() : CreatureScript("npc_a_special_surprise") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_a_special_surpriseAI(creature);
}
@@ -609,7 +609,7 @@ public:
uint32 ExecuteSpeech_Counter;
uint64 PlayerGUID;
- void Reset() OVERRIDE
+ void Reset() override
{
ExecuteSpeech_Timer = 0;
ExecuteSpeech_Counter = 0;
@@ -667,7 +667,7 @@ public:
return false;
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (PlayerGUID || who->GetTypeId() != TYPEID_PLAYER || !who->IsWithinDist(me, INTERACTION_DISTANCE))
@@ -677,7 +677,7 @@ public:
PlayerGUID = who->GetGUID();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (PlayerGUID && !me->GetVictim() && me->IsAlive())
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 75ed7b82406..8d5e10679ec 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -275,7 +275,7 @@ class npc_highlord_darion_mograine : public CreatureScript
public:
npc_highlord_darion_mograine() : CreatureScript("npc_highlord_darion_mograine") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -289,7 +289,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -302,7 +302,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_highlord_darion_mograineAI(creature);
}
@@ -370,7 +370,7 @@ public:
uint64 uiGhoulGUID[ENCOUNTER_GHOUL_NUMBER];
uint64 uiWarriorGUID[ENCOUNTER_WARRIOR_NUMBER];
- void Reset() OVERRIDE
+ void Reset() override
{
if (!HasEscortState(STATE_ESCORT_ESCORTING))
{
@@ -470,7 +470,7 @@ public:
}
}
- void AttackStart(Unit* who) OVERRIDE
+ void AttackStart(Unit* who) override
{
if (!who)
return;
@@ -487,7 +487,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!who)
@@ -503,7 +503,7 @@ public:
SetEscortPaused(bOnHold);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -618,13 +618,13 @@ public:
}
}
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
if (!bIsBattle)//do not reset self if we are in battle
npc_escortAI::EnterEvadeMode();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
@@ -1670,7 +1670,7 @@ class npc_the_lich_king_tirion_dawn : public CreatureScript
public:
npc_the_lich_king_tirion_dawn() : CreatureScript("npc_the_lich_king_tirion_dawn") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_the_lich_king_tirion_dawnAI(creature);
}
@@ -1678,10 +1678,10 @@ public:
struct npc_the_lich_king_tirion_dawnAI : public ScriptedAI
{
npc_the_lich_king_tirion_dawnAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
- void Reset() OVERRIDE { }
- void AttackStart(Unit* /*who*/) { } // very sample, just don't make them aggreesive OVERRIDE
- void UpdateAI(uint32 /*diff*/) OVERRIDE { }
- void JustDied(Unit* /*killer*/) OVERRIDE { }
+ void Reset() override { }
+ void AttackStart(Unit* /*who*/) { } // very sample, just don't make them aggreesive override
+ void UpdateAI(uint32 /*diff*/) override { }
+ void JustDied(Unit* /*killer*/) override { }
};
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
index 4fbcfac08ee..f47a3bc3a86 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
@@ -39,7 +39,7 @@ class npc_valkyr_battle_maiden : public CreatureScript
public:
npc_valkyr_battle_maiden() : CreatureScript("npc_valkyr_battle_maiden") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_valkyr_battle_maidenAI(creature);
}
@@ -52,7 +52,7 @@ public:
float x, y, z;
uint32 phase;
- void Reset() OVERRIDE
+ void Reset() override
{
me->setActive(true);
me->SetVisible(false);
@@ -69,7 +69,7 @@ public:
me->SetPosition(x, y, z, 0.0f);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (FlyBackTimer <= diff)
{