diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2017-04-28 02:24:04 -0300 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2020-04-29 01:36:41 +0200 |
| commit | 93c19c4194b7eb82984bd13349c8ce3953a9ad92 (patch) | |
| tree | af19c0a6cbd385102526ab71a8f29661189ffb6a /src/server/scripts/EasternKingdoms/ScarletEnclave | |
| parent | 57b1d76ad50f39c61423518377e9ed5ecb267f89 (diff) | |
Core/Misc: camelize GetFaction/SetFaction properly
(cherry picked from commit 4c4dca6d694bd1064b403a31a5b1c776a326f3ce)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletEnclave')
3 files changed, 28 insertions, 28 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 257bc278235..89d8c159194 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -128,7 +128,7 @@ public: { Initialize(); events.Reset(); - me->setFaction(7); + me->SetFaction(7); me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_KNEEL); me->LoadEquipment(0, true); @@ -234,7 +234,7 @@ public: wait_timer -= diff; else { - me->setFaction(14); + me->SetFaction(14); me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); phase = PHASE_ATTACKING; @@ -594,7 +594,7 @@ public: { if (m_uiDuelTimer <= uiDiff) { - me->setFaction(FACTION_HOSTILE); + me->SetFaction(FACTION_HOSTILE); if (Unit* unit = ObjectAccessor::GetUnit(*me, m_uiDuelerGUID)) AttackStart(unit); @@ -780,7 +780,7 @@ public: { charmer->RemoveAurasDueToSpell(SPELL_EFFECT_STOLEN_HORSE); caster->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK); - caster->setFaction(35); + caster->SetFaction(35); DoCast(caster, SPELL_CALL_DARK_RIDER, true); if (Creature* Dark_Rider = me->FindNearestCreature(NPC_DARK_RIDER_OF_ACHERUS, 15)) ENSURE_AI(npc_dark_rider_of_acherus::npc_dark_rider_of_acherusAI, Dark_Rider->AI())->InitDespawnHorse(caster); @@ -872,7 +872,7 @@ public: { deathcharger->AddNpcFlag(UNIT_NPC_FLAG_SPELLCLICK); deathcharger->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); - deathcharger->setFaction(2096); + deathcharger->SetFaction(2096); } } }; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 30457fb0de8..2733669aa9d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -87,7 +87,7 @@ public: playerGUID = player->GetGUID(); speechTimer = 1000; speechCounter = 1; - me->setFaction(player->getFaction()); + me->SetFaction(player->GetFaction()); me->CombatStop(true); me->GetMotionMaster()->MoveIdle(); me->SetReactState(REACT_PASSIVE); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 3cc188d9bc0..97c0296df30 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -653,7 +653,7 @@ public: { Unit* temp = me->SummonCreature(NPC_ACHERUS_GHOUL, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->setFaction(2084); + temp->SetFaction(2084); uiGhoulGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -671,7 +671,7 @@ public: { Unit* temp = me->SummonCreature(NPC_RAMPAGING_ABOMINATION, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->setFaction(2084); + temp->SetFaction(2084); uiAbominationGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -689,7 +689,7 @@ public: { Unit* temp = me->SummonCreature(NPC_WARRIOR_OF_THE_FROZEN_WASTES, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->setFaction(2084); + temp->SetFaction(2084); uiWarriorGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -707,7 +707,7 @@ public: { Unit* temp = me->SummonCreature(NPC_FLESH_BEHEMOTH, (me->GetPositionX() - 20) + rand32() % 40, (me->GetPositionY() - 20) + rand32() % 40, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetWalk(false); - temp->setFaction(2084); + temp->SetFaction(2084); uiBehemothGUID[uiSummon_counter] = temp->GetGUID(); ++uiSummon_counter; } @@ -1002,7 +1002,7 @@ public: temp->SetEmoteState(EMOTE_STATE_ATTACK_UNARMED); temp->SetWalk(false); temp->SetSpeedRate(MOVE_RUN, 2.0f); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ); uiDefenderGUID[0] = temp->GetGUID(); @@ -1010,7 +1010,7 @@ public: temp->SetEmoteState(EMOTE_STATE_ATTACK_UNARMED); temp->SetWalk(false); temp->SetSpeedRate(MOVE_RUN, 2.0f); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ); uiEarthshatterGUID[0] = temp->GetGUID(); } @@ -1402,7 +1402,7 @@ public: if (!uiTirionGUID) if (Creature* temp = me->SummonCreature(NPC_HIGHLORD_TIRION_FORDRING, LightofDawnLoc[0].GetPositionWithOffset({ 0.0f, 0.0f, 0.0f, 1.528f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000)) { - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetVirtualItem(0, uint32(EQUIP_UNEQUIP)); temp->AI()->Talk(SAY_LIGHT_OF_DAWN25); uiTirionGUID = temp->GetGUID(); @@ -1440,7 +1440,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[9]); } @@ -1451,7 +1451,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[12]); } @@ -1462,7 +1462,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[15]); } @@ -1474,7 +1474,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[18]); temp->CastSpell(temp, SPELL_THE_LIGHT_OF_DAWN, false); @@ -1489,7 +1489,7 @@ public: temp->DeleteThreatList(); temp->CombatStop(true); temp->AttackStop(); - temp->setFaction(me->getFaction()); + temp->SetFaction(me->GetFaction()); temp->SetWalk(false); temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[20]); temp->CastSpell(temp, SPELL_THE_LIGHT_OF_DAWN, false); @@ -1539,7 +1539,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_ACHERUS_GHOUL, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2084); + temp->SetFaction(2084); uiGhoulGUID[i] = temp->GetGUID(); } } @@ -1549,7 +1549,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_WARRIOR_OF_THE_FROZEN_WASTES, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2084); + temp->SetFaction(2084); uiAbominationGUID[i] = temp->GetGUID(); } } @@ -1559,7 +1559,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_RAMPAGING_ABOMINATION, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2084); + temp->SetFaction(2084); uiWarriorGUID[i] = temp->GetGUID(); } } @@ -1569,7 +1569,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_FLESH_BEHEMOTH, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2084); + temp->SetFaction(2084); uiBehemothGUID[i] = temp->GetGUID(); } } @@ -1581,7 +1581,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_DEFENDER_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiDefenderGUID[i] = temp->GetGUID(); } @@ -1592,7 +1592,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_RIMBLAT_EARTHSHATTER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiEarthshatterGUID[i] = temp->GetGUID(); } @@ -1601,7 +1601,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_KORFAX_CHAMPION_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiKorfaxGUID = temp->GetGUID(); } @@ -1609,7 +1609,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_LORD_MAXWELL_TYROSUS, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiMaxwellGUID = temp->GetGUID(); } @@ -1617,7 +1617,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_COMMANDER_ELIGOR_DAWNBRINGER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiEligorGUID = temp->GetGUID(); } @@ -1625,7 +1625,7 @@ public: if (!temp) { temp = me->SummonCreature(NPC_RAYNE, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); - temp->setFaction(2089); + temp->SetFaction(2089); me->AddThreat(temp, 0.0f); uiRayneGUID = temp->GetGUID(); } |
