diff options
| author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-08-15 15:29:43 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-26 21:46:51 +0100 |
| commit | 2e3c612c808bca7601b32ce5dca28b204e652773 (patch) | |
| tree | 61f88efa0f2bc5781183ad5c8989b508f46b634c /src/server/scripts/EasternKingdoms/ScarletMonastery | |
| parent | 595e89e02bec7300b3dd42afc5899a64f79aecba (diff) | |
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter
* Scripts/HoR: Fix wrong emote during escape event
* Core/Unit: Make improve type safety of HandleEmoteCommand
Change argument type to the expected enum type Emote
* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE
UNIT_NPC_EMOTESTATE is no flag field
(cherry picked from commit 6c7837f947ff4eb5110a116a371daa6f9e2b3bbe)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 841034035bf..eebe379b8c7 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -524,7 +524,7 @@ struct boss_headless_horseman : public ScriptedAI if (Player* player = it->GetSource()) { player->Say(HeadlessHorsemanInitialPlayerTexts[talkContext.GetRepeatCounter()], LANG_UNIVERSAL); - player->HandleEmoteCommand(ANIM_EMOTE_SHOUT); + player->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT); } } |
