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authorPeter Keresztes Schmidt <carbenium@outlook.com>2020-08-15 15:29:43 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-26 21:46:51 +0100
commit2e3c612c808bca7601b32ce5dca28b204e652773 (patch)
tree61f88efa0f2bc5781183ad5c8989b508f46b634c /src/server/scripts/EasternKingdoms
parent595e89e02bec7300b3dd42afc5899a64f79aecba (diff)
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter * Scripts/HoR: Fix wrong emote during escape event * Core/Unit: Make improve type safety of HandleEmoteCommand Change argument type to the expected enum type Emote * Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE UNIT_NPC_EMOTESTATE is no flag field (cherry picked from commit 6c7837f947ff4eb5110a116a371daa6f9e2b3bbe)
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp23
2 files changed, 9 insertions, 16 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 841034035bf..eebe379b8c7 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -524,7 +524,7 @@ struct boss_headless_horseman : public ScriptedAI
if (Player* player = it->GetSource())
{
player->Say(HeadlessHorsemanInitialPlayerTexts[talkContext.GetRepeatCounter()], LANG_UNIVERSAL);
- player->HandleEmoteCommand(ANIM_EMOTE_SHOUT);
+ player->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT);
}
}
diff --git a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
index c59df0ed693..81661015ca5 100644
--- a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
@@ -275,27 +275,20 @@ enum RedridgeCitizen
EVENT_SAY_TEXT = 9, // Used by npc's in Lakeshire Townhall
EVENT_LEAVE_TOWNHALL = 10, // Used by npc's in Lakeshire Townhall
- EMOTE_ONESHOTCHEER = 4,
- EMOTE_ONESHOTROAR = 15,
- EMOTE_ONESHOTSHOT = 22,
- EMOTE_ONESHOTPOINT = 25,
- EMOTE_ONESHOTBATTLEROAR = 53,
- EMOTE_ONESHOTNO = 274,
-
SAY_IN_TOWNHALL = 0, // Used by npc's in Lakeshire Townhall
SAY_LEAVE_TOWNHALL = 1, // Used by npc's in Lakeshire Townhall
SPELL_APPLY_QUEST_INVIS_ZONE_19 = 82099 // Used by npc's in Lakeshire Townhall
};
-const uint32 Emote[6] =
+const Emote EmoteID[6] =
{
- EMOTE_ONESHOTCHEER,
- EMOTE_ONESHOTROAR,
- EMOTE_ONESHOTSHOT,
- EMOTE_ONESHOTPOINT,
- EMOTE_ONESHOTBATTLEROAR,
- EMOTE_ONESHOTNO
+ EMOTE_ONESHOT_CHEER,
+ EMOTE_ONESHOT_ROAR,
+ EMOTE_ONESHOT_SHOUT,
+ EMOTE_ONESHOT_POINT,
+ EMOTE_ONESHOT_BATTLE_ROAR,
+ EMOTE_ONESHOT_NO
};
uint32 const pathSize = 8;
@@ -343,7 +336,7 @@ public:
_events.ScheduleEvent(EVENT_SAY_TEXT, Seconds(5), Seconds(30));
break;
case EVENT_PLAYEMOTE:
- me->HandleEmoteCommand(Emote[urand(0, 5)]);
+ me->HandleEmoteCommand(EmoteID[urand(0, 5)]);
_events.ScheduleEvent(EVENT_PLAYEMOTE, Seconds(10), Seconds(25));
break;
case EVENT_SAY_TEXT: