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| author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-08-15 15:29:43 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-26 21:46:51 +0100 |
| commit | 2e3c612c808bca7601b32ce5dca28b204e652773 (patch) | |
| tree | 61f88efa0f2bc5781183ad5c8989b508f46b634c /src/server/scripts/EasternKingdoms | |
| parent | 595e89e02bec7300b3dd42afc5899a64f79aecba (diff) | |
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter
* Scripts/HoR: Fix wrong emote during escape event
* Core/Unit: Make improve type safety of HandleEmoteCommand
Change argument type to the expected enum type Emote
* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE
UNIT_NPC_EMOTESTATE is no flag field
(cherry picked from commit 6c7837f947ff4eb5110a116a371daa6f9e2b3bbe)
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp | 23 |
2 files changed, 9 insertions, 16 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 841034035bf..eebe379b8c7 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -524,7 +524,7 @@ struct boss_headless_horseman : public ScriptedAI if (Player* player = it->GetSource()) { player->Say(HeadlessHorsemanInitialPlayerTexts[talkContext.GetRepeatCounter()], LANG_UNIVERSAL); - player->HandleEmoteCommand(ANIM_EMOTE_SHOUT); + player->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT); } } diff --git a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp index c59df0ed693..81661015ca5 100644 --- a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp +++ b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp @@ -275,27 +275,20 @@ enum RedridgeCitizen EVENT_SAY_TEXT = 9, // Used by npc's in Lakeshire Townhall EVENT_LEAVE_TOWNHALL = 10, // Used by npc's in Lakeshire Townhall - EMOTE_ONESHOTCHEER = 4, - EMOTE_ONESHOTROAR = 15, - EMOTE_ONESHOTSHOT = 22, - EMOTE_ONESHOTPOINT = 25, - EMOTE_ONESHOTBATTLEROAR = 53, - EMOTE_ONESHOTNO = 274, - SAY_IN_TOWNHALL = 0, // Used by npc's in Lakeshire Townhall SAY_LEAVE_TOWNHALL = 1, // Used by npc's in Lakeshire Townhall SPELL_APPLY_QUEST_INVIS_ZONE_19 = 82099 // Used by npc's in Lakeshire Townhall }; -const uint32 Emote[6] = +const Emote EmoteID[6] = { - EMOTE_ONESHOTCHEER, - EMOTE_ONESHOTROAR, - EMOTE_ONESHOTSHOT, - EMOTE_ONESHOTPOINT, - EMOTE_ONESHOTBATTLEROAR, - EMOTE_ONESHOTNO + EMOTE_ONESHOT_CHEER, + EMOTE_ONESHOT_ROAR, + EMOTE_ONESHOT_SHOUT, + EMOTE_ONESHOT_POINT, + EMOTE_ONESHOT_BATTLE_ROAR, + EMOTE_ONESHOT_NO }; uint32 const pathSize = 8; @@ -343,7 +336,7 @@ public: _events.ScheduleEvent(EVENT_SAY_TEXT, Seconds(5), Seconds(30)); break; case EVENT_PLAYEMOTE: - me->HandleEmoteCommand(Emote[urand(0, 5)]); + me->HandleEmoteCommand(EmoteID[urand(0, 5)]); _events.ScheduleEvent(EVENT_PLAYEMOTE, Seconds(10), Seconds(25)); break; case EVENT_SAY_TEXT: |
