diff options
| author | ModoX <moardox@gmail.com> | 2023-04-05 23:49:46 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-05 23:49:46 +0200 |
| commit | 36044a9470e9c39a71916e908ab6cf4f95677793 (patch) | |
| tree | f3c6997cf2f58c6d2f20e2c074d7ed0a4e2915db /src/server/scripts/EasternKingdoms/ShadowfangKeep | |
| parent | c1c04fe73bfbc232170b4d14b2f84637f3705dc5 (diff) | |
Core/Creature: Added possibility to give creatures multiple gossip menu ids and control them via conditions (#28159)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ShadowfangKeep')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index 4f6dfe7f7d7..992163dfa3a 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -130,7 +130,7 @@ public: bool OnGossipHello(Player* player) override { - uint32 gossipMenuId = Player::GetDefaultGossipMenuForSource(me); + uint32 gossipMenuId = player->GetGossipMenuForSource(me); InitGossipMenuFor(player, gossipMenuId); if (instance->GetData(TYPE_FREE_NPC) != DONE && instance->GetData(TYPE_RETHILGORE) == DONE) AddGossipItemFor(player, gossipMenuId, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); |
