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ShadowfangKeep
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Commit message (
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Author
2025-07-11
Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standa...
Shauren
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-12-22
Scripts/Shadowfang Keep: added definitions for the doors and added a comment ...
Ovahlord
2023-12-22
Scripts/Shadowfang Keep: dropped deprecated scripts and updated instance scri...
Ovahlord
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-04-10
Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)
ModoX
2023-04-05
Core/Creature: Added possibility to give creatures multiple gossip menu ids a...
ModoX
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-13
Scripts/Gossips: Set gossip menu id for scripts that load menu items from dat...
Shauren
2022-10-04
Core/Scripts: Save instance data in JSON format
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-11
Scripts/SFK: Update Apothecary Hummel to new register model (#26685)
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 3
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 1
offl
2022-03-07
Scripts/Misc: Let core take care of Feign Death related flags
offl
2022-03-06
Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_...
Shauren
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-05
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Scripts/ShadowfangKeep: Fixed a crash in spellscript
Keader
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-19
Creature/Script: Add text target for npc_shadowfang_prisoner
Killyana
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-06-19
Core/Scripts: Fixed possible crashs related with JustDied
Keader
2021-06-16
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
ariel-
2021-05-16
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ...
Shauren
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Scripts/Events: Add missing line for "Love is in the air" boss fight (#19521)
TecDian
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-01-02
New Year
Aokromes
2019-08-18
Nopch fix2
Shauren
2019-08-17
Core/Scripts: implement boss Apothecary Hummel ("Love is in the Air" event bo...
Gustavo
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-10
Core/Scripts: Archmage Arugal event script (#17922)
tkrokli
2017-11-25
Misc: More cleanup
Aokromes
2017-05-28
Core/Scripts: Include cleanup
Shauren
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