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| author | ccrs <ccrs@users.noreply.github.com> | 2017-08-12 01:40:25 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-08-12 01:40:25 +0200 |
| commit | 7fff83d67526efff63867d41b9e036a19a9287b3 (patch) | |
| tree | 0462cb16ac0099318ab9ce07dc6cc099e141375e /src/server/scripts/EasternKingdoms/ShadowfangKeep | |
| parent | 00329fe9a505c437af0b7591d8321bf3b77ad7fb (diff) | |
Core/Movement: waypoint movement (#20121)
Following the work done in #19361 this is the cleanup and improvement of the related logic of waypoint management.
Ref 28050f3 #18020
(taking the good parts and ignoring the incomplete work)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ShadowfangKeep')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index f6a5009d112..21585333cbf 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -67,16 +67,16 @@ class npc_shadowfang_prisoner : public CreatureScript public: npc_shadowfang_prisoner() : CreatureScript("npc_shadowfang_prisoner") { } - struct npc_shadowfang_prisonerAI : public npc_escortAI + struct npc_shadowfang_prisonerAI : public EscortAI { - npc_shadowfang_prisonerAI(Creature* creature) : npc_escortAI(creature) + npc_shadowfang_prisonerAI(Creature* creature) : EscortAI(creature) { instance = creature->GetInstanceScript(); } InstanceScript* instance; - void WaypointReached(uint32 waypointId) override + void WaypointReached(uint32 waypointId, uint32 /*pathId*/) override { switch (waypointId) { |
