diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-10-12 00:41:49 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-10-12 00:41:49 +0200 |
| commit | 900a2f6d88f7676f5053da33d80981297b07ccde (patch) | |
| tree | 07e5fd72a7ea1f26999a1743c281fc6d335efac7 /src/server/scripts/EasternKingdoms/ShadowfangKeep | |
| parent | 81bf8de9895e050d5800a8a37316c0e6874b5e40 (diff) | |
Scripts/Gossips: Set gossip menu id for scripts that load menu items from database
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ShadowfangKeep')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index 79fc776c973..2abb36047e6 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -125,8 +125,10 @@ public: bool OnGossipHello(Player* player) override { + uint32 gossipMenuId = Player::GetDefaultGossipMenuForSource(me); + InitGossipMenuFor(player, gossipMenuId); if (instance->GetData(TYPE_FREE_NPC) != DONE && instance->GetData(TYPE_RETHILGORE) == DONE) - AddGossipItemFor(player, Player::GetDefaultGossipMenuForSource(me), 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); + AddGossipItemFor(player, gossipMenuId, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); SendGossipMenuFor(player, player->GetGossipTextId(me), me->GetGUID()); return true; |
