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authorNay <dnpd.dd@gmail.com>2012-08-30 22:44:03 +0100
committerNay <dnpd.dd@gmail.com>2012-08-30 22:44:03 +0100
commitabbb896cfb73017cf1c313d597984a9ce0a9dcab (patch)
tree58cd6165976448c3cdec18c4e4c6381c6bfba936 /src/server/scripts/EasternKingdoms/ShadowfangKeep
parent5f1977cb1d690d2e60a1f5355244ec472e014278 (diff)
Core: Fix many "errors"/warnings and coding style (2)
Scripts; also reverted a change to AuthSocket Errors were found using Cppcheck, open-source static analysis tool
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ShadowfangKeep')
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
index d4c037d45c3..b405f9eba85 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
@@ -240,7 +240,6 @@ public:
return;
Creature* pArchmage = instance->GetCreature(uiArchmageArugalGUID);
- Creature* summon = NULL;
if (!pArchmage || !pArchmage->isAlive())
return;
@@ -252,7 +251,8 @@ public:
switch (uiPhase)
{
case 1:
- summon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000);
+ {
+ Creature* summon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000);
summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
summon->SetReactState(REACT_DEFENSIVE);
summon->CastSpell(summon, SPELL_ASHCROMBE_TELEPORT, true);
@@ -260,13 +260,16 @@ public:
uiTimer = 2000;
uiPhase = 2;
break;
+ }
case 2:
+ {
pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
uiPhase = 0;
break;
+ }
}
} else uiTimer -= uiDiff;