diff options
| author | Dehravor <dehravor@gmail.com> | 2014-04-29 16:35:11 +0200 |
|---|---|---|
| committer | Dehravor <dehravor@gmail.com> | 2014-04-29 16:35:11 +0200 |
| commit | 24ae6a6802da5fc3f90b075d21cd4275e7138441 (patch) | |
| tree | 3501d986aaf1ec9df27a873a16bf5b3e5dac2225 /src/server/scripts/EasternKingdoms/Stratholme | |
| parent | 414554aefa8af569a96c952dcf36707c9c77c7cb (diff) | |
Core/Misc: Remove obsolete C++11 backward compatibility macros
OVERRIDE, FINAL, DELETE_MEMBER
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Stratholme')
13 files changed, 85 insertions, 85 deletions
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index f4663c0f8ec..916d321a7f0 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -66,7 +66,7 @@ class boss_baron_rivendare : public CreatureScript public: boss_baron_rivendare() : CreatureScript("boss_baron_rivendare") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_baron_rivendareAI>(creature); } @@ -86,7 +86,7 @@ public: // uint32 RaiseDead_Timer; uint32 SummonSkeletons_Timer; - void Reset() OVERRIDE + void Reset() override { ShadowBolt_Timer = 5000; Cleave_Timer = 8000; @@ -97,25 +97,25 @@ public: instance->SetData(TYPE_BARON, NOT_STARTED); } - void AttackStart(Unit* who) OVERRIDE + void AttackStart(Unit* who) override { //can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door instance->SetData(TYPE_BARON, IN_PROGRESS); ScriptedAI::AttackStart(who); } - void JustSummoned(Creature* summoned) OVERRIDE + void JustSummoned(Creature* summoned) override { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) summoned->AI()->AttackStart(target); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { instance->SetData(TYPE_BARON, DONE); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp index 6a0794ec586..5f9c5075250 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp @@ -40,7 +40,7 @@ class boss_baroness_anastari : public CreatureScript public: boss_baroness_anastari() : CreatureScript("boss_baroness_anastari") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_baroness_anastariAI>(creature); } @@ -59,7 +59,7 @@ public: uint32 Silence_Timer; //uint32 Possess_Timer; - void Reset() OVERRIDE + void Reset() override { BansheeWail_Timer = 1000; BansheeCurse_Timer = 11000; @@ -67,16 +67,16 @@ public: //Possess_Timer = 35000; } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { instance->SetData(TYPE_BARONESS, IN_PROGRESS); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp index dd5d2f7347c..65b2fb25525 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp @@ -85,7 +85,7 @@ class boss_cannon_master_willey : public CreatureScript public: boss_cannon_master_willey() : CreatureScript("boss_cannon_master_willey") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new boss_cannon_master_willeyAI(creature); } @@ -99,7 +99,7 @@ public: uint32 Shoot_Timer; uint32 SummonRifleman_Timer; - void Reset() OVERRIDE + void Reset() override { Shoot_Timer = 1000; Pummel_Timer = 7000; @@ -107,7 +107,7 @@ public: SummonRifleman_Timer = 15000; } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { me->SummonCreature(11054, ADD_1X, ADD_1Y, ADD_1Z, ADD_1O, TEMPSUMMON_TIMED_DESPAWN, 240000); me->SummonCreature(11054, ADD_2X, ADD_2Y, ADD_2Z, ADD_2O, TEMPSUMMON_TIMED_DESPAWN, 240000); @@ -118,11 +118,11 @@ public: me->SummonCreature(11054, ADD_9X, ADD_9Y, ADD_9Z, ADD_9O, TEMPSUMMON_TIMED_DESPAWN, 240000); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { //Return since we have no target if (!UpdateVictim()) diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp index 44e641bc9b8..f0a8c5c418f 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp @@ -74,7 +74,7 @@ class boss_dathrohan_balnazzar : public CreatureScript public: boss_dathrohan_balnazzar() : CreatureScript("boss_dathrohan_balnazzar") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new boss_dathrohan_balnazzarAI(creature); } @@ -93,7 +93,7 @@ public: uint32 m_uiMindControl_Timer; bool m_bTransformed; - void Reset() OVERRIDE + void Reset() override { m_uiCrusadersHammer_Timer = 8000; m_uiCrusaderStrike_Timer = 12000; @@ -109,7 +109,7 @@ public: me->UpdateEntry(NPC_DATHROHAN); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { static uint32 uiCount = sizeof(m_aSummonPoint)/sizeof(SummonDef); @@ -119,11 +119,11 @@ public: TEMPSUMMON_TIMED_DESPAWN, HOUR*IN_MILLISECONDS); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 uiDiff) override { if (!UpdateVictim()) return; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp index eb552c503eb..8b6f2da87e4 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp @@ -46,7 +46,7 @@ class boss_magistrate_barthilas : public CreatureScript public: boss_magistrate_barthilas() : CreatureScript("boss_magistrate_barthilas") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new boss_magistrate_barthilasAI(creature); } @@ -61,7 +61,7 @@ public: uint32 FuriousAnger_Timer; uint32 AngerCount; - void Reset() OVERRIDE + void Reset() override { DrainingBlow_Timer = 20000; CrowdPummel_Timer = 15000; @@ -75,7 +75,7 @@ public: me->SetDisplayId(MODEL_HUMAN); } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { //nothing to see here yet @@ -83,16 +83,16 @@ public: ScriptedAI::MoveInLineOfSight(who); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { me->SetDisplayId(MODEL_HUMAN); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { //Return since we have no target if (!UpdateVictim()) diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp index ae07d5347b9..5910905b6b5 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp @@ -41,7 +41,7 @@ class boss_maleki_the_pallid : public CreatureScript public: boss_maleki_the_pallid() : CreatureScript("boss_maleki_the_pallid") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_maleki_the_pallidAI>(creature); } @@ -59,23 +59,23 @@ public: uint32 IceTomb_Timer; uint32 DrainLife_Timer; - void Reset() OVERRIDE + void Reset() override { Frostbolt_Timer = 1000; IceTomb_Timer = 16000; DrainLife_Timer = 31000; } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { instance->SetData(TYPE_PALLID, IN_PROGRESS); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { //Return since we have no target if (!UpdateVictim()) diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp index 9bc263f36e7..1b5127a5e1c 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp @@ -40,7 +40,7 @@ class boss_nerubenkan : public CreatureScript public: boss_nerubenkan() : CreatureScript("boss_nerubenkan") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_nerubenkanAI>(creature); } @@ -59,7 +59,7 @@ public: uint32 CryptScarabs_Timer; uint32 RaiseUndeadScarab_Timer; - void Reset() OVERRIDE + void Reset() override { CryptScarabs_Timer = 3000; EncasingWebs_Timer = 7000; @@ -67,11 +67,11 @@ public: RaiseUndeadScarab_Timer = 3000; } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { instance->SetData(TYPE_NERUB, IN_PROGRESS); } @@ -83,7 +83,7 @@ public: pUndeadScarab->AI()->AttackStart(victim); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp index c26754c483b..dfc3e570e1b 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp @@ -56,7 +56,7 @@ class boss_silver_hand_bosses : public CreatureScript public: boss_silver_hand_bosses() : CreatureScript("boss_silver_hand_bosses") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_silver_hand_bossesAI>(creature); } @@ -73,7 +73,7 @@ public: uint32 HolyLight_Timer; uint32 DivineShield_Timer; - void Reset() OVERRIDE + void Reset() override { HolyLight_Timer = 20000; DivineShield_Timer = 20000; @@ -98,11 +98,11 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { } - void JustDied(Unit* killer) OVERRIDE + void JustDied(Unit* killer) override { switch (me->GetEntry()) { @@ -130,7 +130,7 @@ public: } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { //Return since we have no target if (!UpdateVictim()) diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp index 1f6b823de70..9c129984ae4 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp @@ -61,9 +61,9 @@ class boss_postmaster_malown : public CreatureScript { boss_postmaster_malownAI(Creature* creature) : BossAI(creature, TYPE_MALOWN) { } - void Reset() OVERRIDE { } + void Reset() override { } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { events.ScheduleEvent(EVENT_WAILINGDEAD, 19000); // lasts 6 sec events.ScheduleEvent(EVENT_BACKHAND, 8000); // 2 sec stun @@ -72,12 +72,12 @@ class boss_postmaster_malown : public CreatureScript events.ScheduleEvent(EVENT_CALLOFTHEGRAVE, 25000); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* /*victim*/) override { Talk(SAY_KILL); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -124,7 +124,7 @@ class boss_postmaster_malown : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new boss_postmaster_malownAI(creature); } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp index ad4d8787f01..df9b6a04af4 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp @@ -43,7 +43,7 @@ class boss_ramstein_the_gorger : public CreatureScript public: boss_ramstein_the_gorger() : CreatureScript("boss_ramstein_the_gorger") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_ramstein_the_gorgerAI>(creature); } @@ -60,17 +60,17 @@ public: uint32 Trample_Timer; uint32 Knockout_Timer; - void Reset() OVERRIDE + void Reset() override { Trample_Timer = 3000; Knockout_Timer = 12000; } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { for (uint8 i = 0; i < 30; ++i) { @@ -81,7 +81,7 @@ public: instance->SetData(TYPE_RAMSTEIN, DONE); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { //Return since we have no target if (!UpdateVictim()) diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp index f0e3bdf7668..a45b3594da0 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp @@ -41,7 +41,7 @@ class boss_timmy_the_cruel : public CreatureScript public: boss_timmy_the_cruel() : CreatureScript("boss_timmy_the_cruel") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new boss_timmy_the_cruelAI(creature); } @@ -53,13 +53,13 @@ public: uint32 RavenousClaw_Timer; bool HasYelled; - void Reset() OVERRIDE + void Reset() override { RavenousClaw_Timer = 10000; HasYelled = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { if (!HasYelled) { @@ -68,7 +68,7 @@ public: } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { //Return since we have no target if (!UpdateVictim()) diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp index fb9f71a51bc..ecdc66d3e0f 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -72,7 +72,7 @@ class instance_stratholme : public InstanceMapScript std::set<uint64> abomnationGUID; EventMap events; - void Initialize() OVERRIDE + void Initialize() override { for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) EncounterState[i] = NOT_STARTED; @@ -126,7 +126,7 @@ class instance_stratholme : public InstanceMapScript } } - void OnCreatureCreate(Creature* creature) OVERRIDE + void OnCreatureCreate(Creature* creature) override { switch (creature->GetEntry()) { @@ -146,7 +146,7 @@ class instance_stratholme : public InstanceMapScript } } - void OnCreatureRemove(Creature* creature) OVERRIDE + void OnCreatureRemove(Creature* creature) override { switch (creature->GetEntry()) { @@ -160,7 +160,7 @@ class instance_stratholme : public InstanceMapScript } } - void OnGameObjectCreate(GameObject* go) OVERRIDE + void OnGameObjectCreate(GameObject* go) override { switch (go->GetEntry()) { @@ -213,7 +213,7 @@ class instance_stratholme : public InstanceMapScript } } - void SetData(uint32 type, uint32 data) OVERRIDE + void SetData(uint32 type, uint32 data) override { switch (type) { @@ -356,7 +356,7 @@ class instance_stratholme : public InstanceMapScript SaveToDB(); } - std::string GetSaveData() OVERRIDE + std::string GetSaveData() override { OUT_SAVE_INST_DATA; @@ -368,7 +368,7 @@ class instance_stratholme : public InstanceMapScript return saveStream.str(); } - void Load(const char* in) OVERRIDE + void Load(const char* in) override { if (!in) { @@ -393,7 +393,7 @@ class instance_stratholme : public InstanceMapScript OUT_LOAD_INST_DATA_COMPLETE; } - uint32 GetData(uint32 type) const OVERRIDE + uint32 GetData(uint32 type) const override { switch (type) { @@ -417,7 +417,7 @@ class instance_stratholme : public InstanceMapScript return 0; } - uint64 GetData64(uint32 data) const OVERRIDE + uint64 GetData64(uint32 data) const override { switch (data) { @@ -429,7 +429,7 @@ class instance_stratholme : public InstanceMapScript return 0; } - void Update(uint32 diff) OVERRIDE + void Update(uint32 diff) override { events.Update(diff); @@ -460,7 +460,7 @@ class instance_stratholme : public InstanceMapScript } }; - InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE + InstanceScript* GetInstanceScript(InstanceMap* map) const override { return new instance_stratholme_InstanceMapScript(map); } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index 3b622885ce7..9bcf67bce8c 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -46,7 +46,7 @@ class go_gauntlet_gate : public GameObjectScript public: go_gauntlet_gate() : GameObjectScript("go_gauntlet_gate") { } - bool OnGossipHello(Player* player, GameObject* go) OVERRIDE + bool OnGossipHello(Player* player, GameObject* go) override { InstanceScript* instance = go->GetInstanceScript(); @@ -93,7 +93,7 @@ class npc_freed_soul : public CreatureScript public: npc_freed_soul() : CreatureScript("npc_freed_soul") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_freed_soulAI(creature); } @@ -102,12 +102,12 @@ public: { npc_freed_soulAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { Talk(SAY_ZAPPED); } - void EnterCombat(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } }; }; @@ -135,7 +135,7 @@ class npc_restless_soul : public CreatureScript public: npc_restless_soul() : CreatureScript("npc_restless_soul") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_restless_soulAI(creature); } @@ -148,16 +148,16 @@ public: uint32 Die_Timer; bool Tagged; - void Reset() OVERRIDE + void Reset() override { Tagger = 0; Die_Timer = 5000; Tagged = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } - void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE + void SpellHit(Unit* caster, const SpellInfo* spell) override { if (Tagged || spell->Id != SPELL_EGAN_BLASTER) return; @@ -170,18 +170,18 @@ public: Tagger = caster->GetGUID(); } - void JustSummoned(Creature* summoned) OVERRIDE + void JustSummoned(Creature* summoned) override { summoned->CastSpell(summoned, SPELL_SOUL_FREED, false); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { if (Tagged) me->SummonCreature(NPC_FREED, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 300000); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (Tagged) { @@ -217,7 +217,7 @@ class npc_spectral_ghostly_citizen : public CreatureScript public: npc_spectral_ghostly_citizen() : CreatureScript("npc_spectral_ghostly_citizen") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_spectral_ghostly_citizenAI(creature); } @@ -229,21 +229,21 @@ public: uint32 Die_Timer; bool Tagged; - void Reset() OVERRIDE + void Reset() override { Die_Timer = 5000; Tagged = false; } - void EnterCombat(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } - void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE + void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override { if (!Tagged && spell->Id == SPELL_EGAN_BLASTER) Tagged = true; } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { if (Tagged) { @@ -256,7 +256,7 @@ public: } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (Tagged) { @@ -271,7 +271,7 @@ public: DoMeleeAttackIfReady(); } - void ReceiveEmote(Player* player, uint32 emote) OVERRIDE + void ReceiveEmote(Player* player, uint32 emote) override { switch (emote) { |
