diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:40:34 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:40:34 +0200 |
| commit | cbb532e4bec11d59f2072441a43b7c797de6d16d (patch) | |
| tree | 27a0dc63805e527d2f47744963fc2f341493ce27 /src/server/scripts/EasternKingdoms/Stratholme | |
| parent | ae197a62b77cd93799571b16756c372081704929 (diff) | |
Core/Groups: Use iterators instead of raw LinkedListElement to interact with group members
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Stratholme')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index 920d2f1d0b2..43bd93489d4 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -67,10 +67,10 @@ class go_gauntlet_gate : public GameObjectScript if (Group* group = player->GetGroup()) { - for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : group->GetMembers()) { - Player* pGroupie = itr->GetSource(); - if (!pGroupie || !pGroupie->IsInMap(player)) + Player* pGroupie = itr.GetSource(); + if (!pGroupie->IsInMap(player)) continue; if (pGroupie->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE && |
