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authorSpp <spp@jorge.gr>2013-05-13 15:07:36 +0200
committerSpp <spp@jorge.gr>2013-05-13 15:07:36 +0200
commitd1677b2db08f71a5bddedd9659cc5a66f325f47f (patch)
treeafb68e15d84d4e64de9f80b9bbbeb126c4aa8c54 /src/server/scripts/EasternKingdoms/Stratholme
parent243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff)
Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros. Memleak fix
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Stratholme')
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
index c3244c63de6..bd92617fe84 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
@@ -107,7 +107,7 @@ class instance_stratholme : public InstanceMapScript
return true;
}
- sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Cannot open slaugther square yet.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Cannot open slaugther square yet.");
return false;
}
@@ -225,7 +225,7 @@ class instance_stratholme : public InstanceMapScript
break;
EncounterState[0] = data;
events.ScheduleEvent(EVENT_BARON_RUN, 2700000);
- sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Baron run in progress.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Baron run in progress.");
break;
case FAIL:
DoRemoveAurasDueToSpellOnPlayers(SPELL_BARON_ULTIMATUM);
@@ -283,10 +283,10 @@ class instance_stratholme : public InstanceMapScript
//UpdateGoState(ziggurat4GUID, 0, true);
if (Creature* pBaron = instance->GetCreature(baronGUID))
pBaron->SummonCreature(NPC_RAMSTEIN, 4032.84f, -3390.24f, 119.73f, 4.71f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 1800000);
- sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Ramstein spawned.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Ramstein spawned.");
}
else
- sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: %u Abomnation left to kill.", count);
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: %u Abomnation left to kill.", count);
}
if (data == NOT_STARTED)
@@ -295,7 +295,7 @@ class instance_stratholme : public InstanceMapScript
if (data == DONE)
{
events.ScheduleEvent(EVENT_SLAUGHTER_SQUARE, 60000);
- sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Slaugther event will continue in 1 minute.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Slaugther event will continue in 1 minute.");
}
EncounterState[4] = data;
break;
@@ -431,7 +431,7 @@ class instance_stratholme : public InstanceMapScript
case EVENT_BARON_RUN:
if (GetData(TYPE_BARON_RUN) != DONE)
SetData(TYPE_BARON_RUN, FAIL);
- sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Baron run event reached end. Event has state %u.", GetData(TYPE_BARON_RUN));
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Baron run event reached end. Event has state %u.", GetData(TYPE_BARON_RUN));
break;
case EVENT_SLAUGHTER_SQUARE:
if (Creature* baron = instance->GetCreature(baronGUID))
@@ -441,7 +441,7 @@ class instance_stratholme : public InstanceMapScript
HandleGameObject(ziggurat4GUID, true);
HandleGameObject(ziggurat5GUID, true);
- sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Black guard sentries spawned. Opening gates to baron.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "Instance Stratholme: Black guard sentries spawned. Opening gates to baron.");
}
break;
default: