diff options
| author | click <none@none> | 2010-06-07 00:54:06 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-06-07 00:54:06 +0200 |
| commit | dc510c9a143de1977daedea0aefb9589c01adde2 (patch) | |
| tree | 6691fda7c0985077aeb6ff3a93e829447dddd736 /src/server/scripts/EasternKingdoms/Stratholme | |
| parent | ded01bb23c3af75482d206f6ec52eec87009b238 (diff) | |
Some more consistency-renaming of script-zones
--HG--
branch : trunk
rename : src/server/scripts/EasternKingdoms/alterac_valley/alterac_valley.cpp => src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
rename : src/server/scripts/EasternKingdoms/alterac_valley/boss_balinda.cpp => src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
rename : src/server/scripts/EasternKingdoms/alterac_valley/boss_drekthar.cpp => src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
rename : src/server/scripts/EasternKingdoms/alterac_valley/boss_galvangar.cpp => src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp
rename : src/server/scripts/EasternKingdoms/alterac_valley/boss_vanndar.cpp => src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/blackrock_depths.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/blackrock_depths.h => src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.h
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_ambassador_flamelash.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_anubshiah.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_general_angerforge.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_grizzle.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_magmus.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_moira_bronzebeard.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_tomb_of_seven.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_depths/instance_blackrock_depths.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/blackrock_spire.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/blackrock_spire.h => src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_drakkisath.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_gyth.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_halycon.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_highlord_omokk.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_mother_smolderweb.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_quartermaster_zigris.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_rend_blackhand.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_the_beast.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_warmaster_voone.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp
rename : src/server/scripts/EasternKingdoms/blackrock_spire/instance_blackrock_spire.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_chromaggus.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_ebonroc.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_firemaw.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_flamegor.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_nefarian.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_razorgore.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_vaelastrasz.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_victor_nefarius.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
rename : src/server/scripts/EasternKingdoms/blackwing_lair/instance_blackwing_lair.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/instance_blackwing_lair.cpp
rename : src/server/scripts/EasternKingdoms/deadmines/boss_mr_smite.cpp => src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
rename : src/server/scripts/EasternKingdoms/deadmines/deadmines.cpp => src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
rename : src/server/scripts/EasternKingdoms/deadmines/deadmines.h => src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
rename : src/server/scripts/EasternKingdoms/deadmines/instance_deadmines.cpp => src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
rename : src/server/scripts/EasternKingdoms/gnomeregan/gnomeregan.cpp => src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
rename : src/server/scripts/EasternKingdoms/gnomeregan/gnomeregan.h => src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.h
rename : src/server/scripts/EasternKingdoms/gnomeregan/instance_gnomeregan.cpp => src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/boss_curator.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/boss_maiden_of_virtue.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/boss_midnight.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/boss_moroes.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/boss_netherspite.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/boss_nightbane.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/boss_prince_malchezaar.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/boss_shade_of_aran.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/boss_terestian_illhoof.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/bosses_opera.cpp => src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/instance_karazhan.cpp => src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/karazhan.cpp => src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
rename : src/server/scripts/EasternKingdoms/karazhan/karazhan.h => src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
rename : src/server/scripts/EasternKingdoms/magisters_terrace/boss_felblood_kaelthas.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
rename : src/server/scripts/EasternKingdoms/magisters_terrace/boss_priestess_delrissa.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
rename : src/server/scripts/EasternKingdoms/magisters_terrace/boss_selin_fireheart.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
rename : src/server/scripts/EasternKingdoms/magisters_terrace/boss_vexallus.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
rename : src/server/scripts/EasternKingdoms/magisters_terrace/instance_magisters_terrace.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
rename : src/server/scripts/EasternKingdoms/magisters_terrace/magisters_terrace.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
rename : src/server/scripts/EasternKingdoms/magisters_terrace/magisters_terrace.h => src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h
rename : src/server/scripts/EasternKingdoms/molten_core/boss_baron_geddon.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/boss_garr.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/boss_gehennas.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_gehennas.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/boss_golemagg.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/boss_lucifron.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_lucifron.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/boss_magmadar.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/boss_majordomo_executus.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/boss_ragnaros.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/boss_shazzrah.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_shazzrah.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/boss_sulfuron_harbinger.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/instance_molten_core.cpp => src/server/scripts/EasternKingdoms/MoltenCore/instance_molten_core.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/molten_core.cpp => src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp
rename : src/server/scripts/EasternKingdoms/molten_core/molten_core.h => src/server/scripts/EasternKingdoms/MoltenCore/molten_core.h
rename : src/server/scripts/EasternKingdoms/scarlet_enclave/chapter1.cpp => src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_enclave/chapter2.cpp => src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_enclave/chapter5.cpp => src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_enclave/the_scarlet_enclave.cpp => src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_arcanist_doan.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_headless_horseman.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_herod.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_interrogator_vishas.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_scorn.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/instance_scarlet_monastery.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
rename : src/server/scripts/EasternKingdoms/scarlet_monastery/scarlet_monastery.h => src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
rename : src/server/scripts/EasternKingdoms/scholomance/boss_darkmaster_gandling.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_death_knight_darkreaver.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_doctor_theolen_krastinov.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_illucia_barov.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_instructor_malicia.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_jandice_barov.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_kormok.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_lord_alexei_barov.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_lorekeeper_polkelt.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_ras_frostwhisper.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_the_ravenian.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/boss_vectus.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/instance_scholomance.cpp => src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
rename : src/server/scripts/EasternKingdoms/scholomance/scholomance.h => src/server/scripts/EasternKingdoms/Scholomance/scholomance.h
rename : src/server/scripts/EasternKingdoms/shadowfang_keep/instance_shadowfang_keep.cpp => src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
rename : src/server/scripts/EasternKingdoms/shadowfang_keep/shadowfang_keep.cpp => src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
rename : src/server/scripts/EasternKingdoms/shadowfang_keep/shadowfang_keep.h => src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
rename : src/server/scripts/EasternKingdoms/stratholme/boss_baron_rivendare.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_baroness_anastari.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_cannon_master_willey.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_dathrohan_balnazzar.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_magistrate_barthilas.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_maleki_the_pallid.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_nerubenkan.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_order_of_silver_hand.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_postmaster_malown.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_ramstein_the_gorger.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/boss_timmy_the_cruel.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/instance_stratholme.cpp => src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/stratholme.cpp => src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
rename : src/server/scripts/EasternKingdoms/stratholme/stratholme.h => src/server/scripts/EasternKingdoms/Stratholme/stratholme.h
rename : src/server/scripts/EasternKingdoms/sunken_temple/instance_sunken_temple.cpp => src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
rename : src/server/scripts/EasternKingdoms/sunken_temple/sunken_temple.cpp => src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
rename : src/server/scripts/EasternKingdoms/sunken_temple/sunken_temple.h => src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.h
rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_brutallus.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_eredar_twins.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_felmyst.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_kalecgos.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_kiljaeden.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_muru.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
rename : src/server/scripts/EasternKingdoms/sunwell_plateau/instance_sunwell_plateau.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
rename : src/server/scripts/EasternKingdoms/sunwell_plateau/sunwell_plateau.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp
rename : src/server/scripts/EasternKingdoms/sunwell_plateau/sunwell_plateau.h => src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h
rename : src/server/scripts/EasternKingdoms/uldaman/boss_archaedas.cpp => src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
rename : src/server/scripts/EasternKingdoms/uldaman/boss_ironaya.cpp => src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
rename : src/server/scripts/EasternKingdoms/uldaman/instance_uldaman.cpp => src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
rename : src/server/scripts/EasternKingdoms/uldaman/uldaman.cpp => src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
rename : src/server/scripts/EasternKingdoms/zulaman/boss_akilzon.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
rename : src/server/scripts/EasternKingdoms/zulaman/boss_halazzi.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
rename : src/server/scripts/EasternKingdoms/zulaman/boss_hexlord.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
rename : src/server/scripts/EasternKingdoms/zulaman/boss_janalai.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
rename : src/server/scripts/EasternKingdoms/zulaman/boss_nalorakk.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
rename : src/server/scripts/EasternKingdoms/zulaman/boss_zuljin.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
rename : src/server/scripts/EasternKingdoms/zulaman/instance_zulaman.cpp => src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
rename : src/server/scripts/EasternKingdoms/zulaman/zulaman.cpp => src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
rename : src/server/scripts/EasternKingdoms/zulaman/zulaman.h => src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_arlokk.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_gahzranka.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_grilek.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_hakkar.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_hazzarah.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_jeklik.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_jindo.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_mandokir.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_marli.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_renataki.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_thekal.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_venoxis.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/boss_wushoolay.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/instance_zulgurub.cpp => src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
rename : src/server/scripts/EasternKingdoms/zulgurub/zulgurub.h => src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
rename : src/server/scripts/Kalimdor/blackfathom_depths/blackfathom_deeps.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
rename : src/server/scripts/Kalimdor/blackfathom_depths/blackfathom_deeps.h => src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.h
rename : src/server/scripts/Kalimdor/blackfathom_depths/boss_aku_mai.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
rename : src/server/scripts/Kalimdor/blackfathom_depths/boss_gelihast.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
rename : src/server/scripts/Kalimdor/blackfathom_depths/boss_kelris.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
rename : src/server/scripts/Kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_epoch.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_infinite.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_mal_ganis.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_meathook.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_salramm.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/culling_of_stratholme.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/culling_of_stratholme.h
rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/instance_culling_of_stratholme.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/boss_aeonus.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/boss_chrono_lord_deja.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/boss_temporus.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/dark_portal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/dark_portal.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/dark_portal.h => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/dark_portal.h
rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/instance_dark_portal.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_anetheron.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_archimonde.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_azgalor.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_kazrogal.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_rage_winterchill.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjal.h => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal.h
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjalAI.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjalAI.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjalAI.h => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjalAI.h
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal_trash.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjal_trash.h => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal_trash.h
rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/instance_hyjal.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/boss_captain_skarloc.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/boss_epoch_hunter.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/boss_leutenant_drake.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/instance_old_hillsbrad.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/old_hillsbrad.cpp
rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/old_hillsbrad.h
rename : src/server/scripts/Kalimdor/maraudon/boss_celebras_the_cursed.cpp => src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
rename : src/server/scripts/Kalimdor/maraudon/boss_landslide.cpp => src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
rename : src/server/scripts/Kalimdor/maraudon/boss_noxxion.cpp => src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
rename : src/server/scripts/Kalimdor/maraudon/boss_princess_theradras.cpp => src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
rename : src/server/scripts/Kalimdor/onyxias_lair/boss_onyxia.cpp => src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
rename : src/server/scripts/Kalimdor/onyxias_lair/instance_onyxias_lair.cpp => src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
rename : src/server/scripts/Kalimdor/onyxias_lair/onyxias_lair.h => src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
rename : src/server/scripts/Kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp => src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
rename : src/server/scripts/Kalimdor/razorfen_downs/instance_razorfen_downs.cpp => src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
rename : src/server/scripts/Kalimdor/razorfen_downs/razorfen_downs.cpp => src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
rename : src/server/scripts/Kalimdor/razorfen_downs/razorfen_downs.h => src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h
rename : src/server/scripts/Kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp => src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
rename : src/server/scripts/Kalimdor/razorfen_kraul/razorfen_kraul.cpp => src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
rename : src/server/scripts/Kalimdor/razorfen_kraul/razorfen_kraul.h => src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.h
rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_buru.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_moam.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp
rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/ruins_of_ahnqiraj.h
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_cthun.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_ouro.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_sartura.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_skeram.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h => src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h
rename : src/server/scripts/Kalimdor/wailing_caverns/instance_wailing_caverns.cpp => src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp
rename : src/server/scripts/Kalimdor/wailing_caverns/wailing_caverns.cpp => src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
rename : src/server/scripts/Kalimdor/wailing_caverns/wailing_caverns.h => src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.h
rename : src/server/scripts/Kalimdor/zulfarrak/instance_zulfarrak.cpp => src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
rename : src/server/scripts/Kalimdor/zulfarrak/zulfarrak.cpp => src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/ahnkahet.h => src/server/scripts/Northrend/AzjolNerub/ahnkahet/ahnkahet.h
rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp
rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/azjol_nerub.h => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/azjol_nerub.h
rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/boss_anubarak.cpp
rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/boss_hadronox.cpp
rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/instance_azjol_nerub.cpp
rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/boss_argent_challenge.cpp
rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/boss_black_knight.cpp
rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/boss_grand_champions.cpp
rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/instance_trial_of_the_champion.cpp
rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/trial_of_the_champion.cpp
rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/trial_of_the_champion.h
rename : src/server/scripts/Northrend/draktharon_keep/boss_dred.cpp => src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
rename : src/server/scripts/Northrend/draktharon_keep/boss_novos.cpp => src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
rename : src/server/scripts/Northrend/draktharon_keep/boss_tharon_ja.cpp => src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
rename : src/server/scripts/Northrend/draktharon_keep/boss_trollgore.cpp => src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
rename : src/server/scripts/Northrend/draktharon_keep/drak_tharon_keep.h => src/server/scripts/Northrend/DraktharonKeep/drak_tharon_keep.h
rename : src/server/scripts/Northrend/draktharon_keep/instance_drak_tharon_keep.cpp => src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/boss_bronjahm.cpp
rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/boss_devourer_of_souls.cpp
rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/forge_of_souls.cpp
rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/forge_of_souls.h => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/forge_of_souls.h
rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/instance_forge_of_souls.cpp
rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/boss_falric.cpp => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/boss_falric.cpp
rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/boss_marwyn.cpp
rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/halls_of_reflection.cpp
rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/halls_of_reflection.h
rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/instance_halls_of_reflection.cpp
rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/boss_forgemaster_garfrost.cpp
rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/boss_krickandick.cpp
rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/boss_scourgelord_tyrannus.cpp
rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/instance_pit_of_saron.cpp
rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/pit_of_saron.cpp
rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/pit_of_saron.h => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/pit_of_saron.h
rename : src/server/scripts/Northrend/gundrak/boss_drakkari_colossus.cpp => src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
rename : src/server/scripts/Northrend/gundrak/boss_eck.cpp => src/server/scripts/Northrend/Gundrak/boss_eck.cpp
rename : src/server/scripts/Northrend/gundrak/boss_gal_darah.cpp => src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
rename : src/server/scripts/Northrend/gundrak/boss_moorabi.cpp => src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
rename : src/server/scripts/Northrend/gundrak/boss_slad_ran.cpp => src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
rename : src/server/scripts/Northrend/gundrak/gundrak.h => src/server/scripts/Northrend/Gundrak/gundrak.h
rename : src/server/scripts/Northrend/gundrak/instance_gundrak.cpp => src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_anubrekhan.cpp => src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_faerlina.cpp => src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_four_horsemen.cpp => src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_gluth.cpp => src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_gothik.cpp => src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_grobbulus.cpp => src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_heigan.cpp => src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_highlord_mograine.cpp => src/server/scripts/Northrend/Naxxramas/boss_highlord_mograine.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_kelthuzad.cpp => src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_loatheb.cpp => src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_maexxna.cpp => src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_noth.cpp => src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_patchwerk.cpp => src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_razuvious.cpp => src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_sapphiron.cpp => src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
rename : src/server/scripts/Northrend/naxxramas/boss_thaddius.cpp => src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
rename : src/server/scripts/Northrend/naxxramas/instance_naxxramas.cpp => src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
rename : src/server/scripts/Northrend/naxxramas/naxxramas.h => src/server/scripts/Northrend/Naxxramas/naxxramas.h
rename : src/server/scripts/Northrend/obsidian_sanctum/boss_sartharion.cpp => src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
rename : src/server/scripts/Northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp => src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp
rename : src/server/scripts/Northrend/obsidian_sanctum/obsidian_sanctum.h => src/server/scripts/Northrend/ObsidianSanctum/obsidian_sanctum.h
rename : src/server/scripts/Northrend/nexus/eye_of_eternity/boss_malygos.cpp => src/server/scripts/Northrend/TheNexus/eye_of_eternity/boss_malygos.cpp
rename : src/server/scripts/Northrend/nexus/eye_of_eternity/eye_of_eternity.h => src/server/scripts/Northrend/TheNexus/eye_of_eternity/eye_of_eternity.h
rename : src/server/scripts/Northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp => src/server/scripts/Northrend/TheNexus/eye_of_eternity/instance_eye_of_eternity.cpp
rename : src/server/scripts/Northrend/nexus/nexus/boss_anomalus.cpp => src/server/scripts/Northrend/TheNexus/nexus/boss_anomalus.cpp
rename : src/server/scripts/Northrend/nexus/nexus/boss_keristrasza.cpp => src/server/scripts/Northrend/TheNexus/nexus/boss_keristrasza.cpp
rename : src/server/scripts/Northrend/nexus/nexus/boss_magus_telestra.cpp => src/server/scripts/Northrend/TheNexus/nexus/boss_magus_telestra.cpp
rename : src/server/scripts/Northrend/nexus/nexus/boss_ormorok.cpp => src/server/scripts/Northrend/TheNexus/nexus/boss_ormorok.cpp
rename : src/server/scripts/Northrend/nexus/nexus/commander_kolurg.cpp => src/server/scripts/Northrend/TheNexus/nexus/commander_kolurg.cpp
rename : src/server/scripts/Northrend/nexus/nexus/commander_stoutbeard.cpp => src/server/scripts/Northrend/TheNexus/nexus/commander_stoutbeard.cpp
rename : src/server/scripts/Northrend/nexus/nexus/instance_nexus.cpp => src/server/scripts/Northrend/TheNexus/nexus/instance_nexus.cpp
rename : src/server/scripts/Northrend/nexus/nexus/nexus.h => src/server/scripts/Northrend/TheNexus/nexus/nexus.h
rename : src/server/scripts/Northrend/nexus/oculus/boss_drakos.cpp => src/server/scripts/Northrend/TheNexus/oculus/boss_drakos.cpp
rename : src/server/scripts/Northrend/nexus/oculus/boss_eregos.cpp => src/server/scripts/Northrend/TheNexus/oculus/boss_eregos.cpp
rename : src/server/scripts/Northrend/nexus/oculus/boss_urom.cpp => src/server/scripts/Northrend/TheNexus/oculus/boss_urom.cpp
rename : src/server/scripts/Northrend/nexus/oculus/boss_varos.cpp => src/server/scripts/Northrend/TheNexus/oculus/boss_varos.cpp
rename : src/server/scripts/Northrend/nexus/oculus/instance_oculus.cpp => src/server/scripts/Northrend/TheNexus/oculus/instance_oculus.cpp
rename : src/server/scripts/Northrend/nexus/oculus/oculus.cpp => src/server/scripts/Northrend/TheNexus/oculus/oculus.cpp
rename : src/server/scripts/Northrend/nexus/oculus/oculus.h => src/server/scripts/Northrend/TheNexus/oculus/oculus.h
rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_bjarngrim.cpp
rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/boss_ionar.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_ionar.cpp
rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/boss_loken.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_loken.cpp
rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/boss_volkhan.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_volkhan.cpp
rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/halls_of_lightning.h => src/server/scripts/Northrend/Ulduar/halls_of_lightning/halls_of_lightning.h
rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/instance_halls_of_lightning.cpp
rename : src/server/scripts/Northrend/ulduar/halls_of_stone/boss_krystallus.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/boss_krystallus.cpp
rename : src/server/scripts/Northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/boss_maiden_of_grief.cpp
rename : src/server/scripts/Northrend/ulduar/halls_of_stone/boss_sjonnir.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/boss_sjonnir.cpp
rename : src/server/scripts/Northrend/ulduar/halls_of_stone/halls_of_stone.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/halls_of_stone.cpp
rename : src/server/scripts/Northrend/ulduar/halls_of_stone/halls_of_stone.h => src/server/scripts/Northrend/Ulduar/halls_of_stone/halls_of_stone.h
rename : src/server/scripts/Northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/instance_halls_of_stone.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_algalon.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_assembly_of_iron.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_auriaya.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_flame_leviathan.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_freya.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_general_vezax.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_hodir.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_ignis.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_kologarn.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_mimiron.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_mimiron.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_razorscale.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_thorim.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_xt002.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/boss_yoggsaron.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_yoggsaron.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/instance_ulduar.cpp => src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
rename : src/server/scripts/Northrend/ulduar/ulduar/ulduar.h => src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
rename : src/server/scripts/Northrend/ulduar/ulduar/ulduar_teleporter.cpp => src/server/scripts/Northrend/Ulduar/ulduar/ulduar_teleporter.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/boss_ingvar_the_plunderer.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/boss_keleseth.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/boss_skarvald_dalronn.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/instance_utgarde_keep.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/utgarde_keep.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/utgarde_keep.h => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/utgarde_keep.h
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_palehoof.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_skadi.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_svala.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_ymiron.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/instance_pinnacle.cpp
rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/utgarde_pinnacle.h
rename : src/server/scripts/Northrend/vault_of_archavon/boss_archavon.cpp => src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp
rename : src/server/scripts/Northrend/vault_of_archavon/boss_emalon.cpp => src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
rename : src/server/scripts/Northrend/vault_of_archavon/boss_koralon.cpp => src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp
rename : src/server/scripts/Northrend/vault_of_archavon/boss_toravon.cpp => src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
rename : src/server/scripts/Northrend/vault_of_archavon/instance_vault_of_archavon.cpp => src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp
rename : src/server/scripts/Northrend/vault_of_archavon/vault_of_archavon.h => src/server/scripts/Northrend/VaultOfArchavon/vault_of_archavon.h
rename : src/server/scripts/Northrend/violet_hold/boss_cyanigosa.cpp => src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
rename : src/server/scripts/Northrend/violet_hold/boss_erekem.cpp => src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
rename : src/server/scripts/Northrend/violet_hold/boss_ichoron.cpp => src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
rename : src/server/scripts/Northrend/violet_hold/boss_lavanthor.cpp => src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
rename : src/server/scripts/Northrend/violet_hold/boss_moragg.cpp => src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
rename : src/server/scripts/Northrend/violet_hold/boss_xevozz.cpp => src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
rename : src/server/scripts/Northrend/violet_hold/boss_zuramat.cpp => src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
rename : src/server/scripts/Northrend/violet_hold/instance_violet_hold.cpp => src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
rename : src/server/scripts/Northrend/violet_hold/violet_hold.cpp => src/server/scripts/Northrend/VioletHold/violet_hold.cpp
rename : src/server/scripts/Northrend/violet_hold/violet_hold.h => src/server/scripts/Northrend/VioletHold/violet_hold.h
rename : src/server/scripts/Outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp => src/server/scripts/Outland/Auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
rename : src/server/scripts/Outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp => src/server/scripts/Outland/Auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
rename : src/server/scripts/Outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp => src/server/scripts/Outland/Auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
rename : src/server/scripts/Outland/auchindoun/mana_tombs/boss_pandemonius.cpp => src/server/scripts/Outland/Auchindoun/mana_tombs/boss_pandemonius.cpp
rename : src/server/scripts/Outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp => src/server/scripts/Outland/Auchindoun/sethekk_halls/boss_darkweaver_syth.cpp
rename : src/server/scripts/Outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp => src/server/scripts/Outland/Auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
rename : src/server/scripts/Outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp => src/server/scripts/Outland/Auchindoun/sethekk_halls/instance_sethekk_halls.cpp
rename : src/server/scripts/Outland/auchindoun/sethekk_halls/sethekk_halls.h => src/server/scripts/Outland/Auchindoun/sethekk_halls/sethekk_halls.h
rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/boss_murmur.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_murmur.cpp
rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/shadow_labyrinth.h
rename : src/server/scripts/Outland/black_temple/black_temple.cpp => src/server/scripts/Outland/BlackTemple/black_temple.cpp
rename : src/server/scripts/Outland/black_temple/black_temple.h => src/server/scripts/Outland/BlackTemple/black_temple.h
rename : src/server/scripts/Outland/black_temple/boss_bloodboil.cpp => src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
rename : src/server/scripts/Outland/black_temple/boss_illidan.cpp => src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
rename : src/server/scripts/Outland/black_temple/boss_mother_shahraz.cpp => src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
rename : src/server/scripts/Outland/black_temple/boss_reliquary_of_souls.cpp => src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
rename : src/server/scripts/Outland/black_temple/boss_shade_of_akama.cpp => src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
rename : src/server/scripts/Outland/black_temple/boss_supremus.cpp => src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
rename : src/server/scripts/Outland/black_temple/boss_teron_gorefiend.cpp => src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
rename : src/server/scripts/Outland/black_temple/boss_warlord_najentus.cpp => src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
rename : src/server/scripts/Outland/black_temple/illidari_council.cpp => src/server/scripts/Outland/BlackTemple/illidari_council.cpp
rename : src/server/scripts/Outland/black_temple/instance_black_temple.cpp => src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_fathomlord_karathress.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_hydross_the_unstable.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_lady_vashj.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_leotheras_the_blind.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_lurker_below.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_morogrim_tidewalker.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/instance_serpent_shrine.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/serpent_shrine.h
rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp => src/server/scripts/Outland/CoilfangReservoir/steam_vault/boss_hydromancer_thespia.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp => src/server/scripts/Outland/CoilfangReservoir/steam_vault/boss_mekgineer_steamrigger.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp => src/server/scripts/Outland/CoilfangReservoir/steam_vault/boss_warlord_kalithresh.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp => src/server/scripts/Outland/CoilfangReservoir/steam_vault/instance_steam_vault.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/steam_vault.h => src/server/scripts/Outland/CoilfangReservoir/steam_vault/steam_vault.h
rename : src/server/scripts/Outland/coilfang_resevoir/underbog/boss_hungarfen.cpp => src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
rename : src/server/scripts/Outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp => src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
rename : src/server/scripts/Outland/gruuls_lair/boss_gruul.cpp => src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
rename : src/server/scripts/Outland/gruuls_lair/boss_high_king_maulgar.cpp => src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
rename : src/server/scripts/Outland/gruuls_lair/gruuls_lair.h => src/server/scripts/Outland/GruulsLair/gruuls_lair.h
rename : src/server/scripts/Outland/gruuls_lair/instance_gruuls_lair.cpp => src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/blood_furnace.h => src/server/scripts/Outland/HellfireCitadel/blood_furnace/blood_furnace.h
rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/boss_broggok.cpp => src/server/scripts/Outland/HellfireCitadel/blood_furnace/boss_broggok.cpp
rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp => src/server/scripts/Outland/HellfireCitadel/blood_furnace/boss_kelidan_the_breaker.cpp
rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp => src/server/scripts/Outland/HellfireCitadel/blood_furnace/boss_the_maker.cpp
rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp => src/server/scripts/Outland/HellfireCitadel/blood_furnace/instance_blood_furnace.cpp
rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/hellfire_ramparts.h
rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/instance_hellfire_ramparts.cpp
rename : src/server/scripts/Outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp => src/server/scripts/Outland/HellfireCitadel/magtheridons_lair/boss_magtheridon.cpp
rename : src/server/scripts/Outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp => src/server/scripts/Outland/HellfireCitadel/magtheridons_lair/instance_magtheridons_lair.cpp
rename : src/server/scripts/Outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h => src/server/scripts/Outland/HellfireCitadel/magtheridons_lair/magtheridons_lair.h
rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp => src/server/scripts/Outland/HellfireCitadel/shattered_halls/boss_nethekurse.cpp
rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp => src/server/scripts/Outland/HellfireCitadel/shattered_halls/boss_warbringer_omrogg.cpp
rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp => src/server/scripts/Outland/HellfireCitadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp => src/server/scripts/Outland/HellfireCitadel/shattered_halls/instance_shattered_halls.cpp
rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/shattered_halls.h => src/server/scripts/Outland/HellfireCitadel/shattered_halls/shattered_halls.h
rename : src/server/scripts/Outland/tempest_keep/arcatraz/arcatraz.cpp => src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
rename : src/server/scripts/Outland/tempest_keep/arcatraz/arcatraz.h => src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h
rename : src/server/scripts/Outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp => src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
rename : src/server/scripts/Outland/tempest_keep/arcatraz/instance_arcatraz.cpp => src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
rename : src/server/scripts/Outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp => src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
rename : src/server/scripts/Outland/tempest_keep/botanica/boss_laj.cpp => src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
rename : src/server/scripts/Outland/tempest_keep/botanica/boss_warp_splinter.cpp => src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
rename : src/server/scripts/Outland/tempest_keep/the_eye/boss_alar.cpp => src/server/scripts/Outland/TempestKeep/the_eye/boss_alar.cpp
rename : src/server/scripts/Outland/tempest_keep/the_eye/boss_astromancer.cpp => src/server/scripts/Outland/TempestKeep/the_eye/boss_astromancer.cpp
rename : src/server/scripts/Outland/tempest_keep/the_eye/boss_kaelthas.cpp => src/server/scripts/Outland/TempestKeep/the_eye/boss_kaelthas.cpp
rename : src/server/scripts/Outland/tempest_keep/the_eye/boss_void_reaver.cpp => src/server/scripts/Outland/TempestKeep/the_eye/boss_void_reaver.cpp
rename : src/server/scripts/Outland/tempest_keep/the_eye/instance_the_eye.cpp => src/server/scripts/Outland/TempestKeep/the_eye/instance_the_eye.cpp
rename : src/server/scripts/Outland/tempest_keep/the_eye/the_eye.cpp => src/server/scripts/Outland/TempestKeep/the_eye/the_eye.cpp
rename : src/server/scripts/Outland/tempest_keep/the_eye/the_eye.h => src/server/scripts/Outland/TempestKeep/the_eye/the_eye.h
rename : src/server/scripts/Outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/boss_gatewatcher_gyrokill.cpp
rename : src/server/scripts/Outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/boss_gatewatcher_ironhand.cpp
rename : src/server/scripts/Outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/boss_nethermancer_sepethrea.cpp
rename : src/server/scripts/Outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/boss_pathaleon_the_calculator.cpp
rename : src/server/scripts/Outland/tempest_keep/the_mechanar/instance_mechanar.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/instance_mechanar.cpp
rename : src/server/scripts/Outland/tempest_keep/the_mechanar/mechanar.h => src/server/scripts/Outland/TempestKeep/the_mechanar/mechanar.h
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Stratholme')
14 files changed, 2365 insertions, 0 deletions
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp new file mode 100644 index 00000000000..de17717e289 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -0,0 +1,190 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: Boss_Baron_Rivendare +SD%Complete: 70 +SDComment: aura applied/defined in database +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" +#include "stratholme.h" + +#define SAY_0 "Intruders! More pawns of the Argent Dawn, no doubt. I already count one of their number among my prisoners. Withdraw from my domain before she is executed!" +#define SAY_1 "You're still here? Your foolishness is amusing! The Argent Dawn wench needn't suffer in vain. Leave at once and she shall be spared!" +#define SAY_2 "I shall take great pleasure in taking this poor wretch's life! It's not too late, she needn't suffer in vain. Turn back and her death shall be merciful!" +#define SAY_3 "May this prisoner's death serve as a warning. None shall defy the Scourge and live!" +#define SAY_4 "So you see fit to toy with the Lich King's creations? Ramstein, be sure to give the intruders a proper greeting." +#define SAY_5 "Time to take matters into my own hands. Come. Enter my domain and challenge the might of the Scourge!" + +#define ADD_1X 4017.403809 +#define ADD_1Y -3339.703369 +#define ADD_1Z 115.057655 +#define ADD_1O 5.487860 + +#define ADD_2X 4013.189209 +#define ADD_2Y -3351.808350 +#define ADD_2Z 115.052254 +#define ADD_2O 0.134280 + +#define ADD_3X 4017.738037 +#define ADD_3Y -3363.478016 +#define ADD_3Z 115.057274 +#define ADD_3O 0.723313 + +#define ADD_4X 4048.877197 +#define ADD_4Y -3363.223633 +#define ADD_4Z 115.054253 +#define ADD_4O 3.627735 + +#define ADD_5X 4051.777588 +#define ADD_5Y -3350.893311 +#define ADD_5Z 115.055351 +#define ADD_5O 3.066176 + +#define ADD_6X 4048.375977 +#define ADD_6Y -3339.966309 +#define ADD_6Z 115.055222 +#define ADD_6O 2.457497 + +#define SPELL_SHADOWBOLT 17393 +#define SPELL_CLEAVE 15284 +#define SPELL_MORTALSTRIKE 15708 + +#define SPELL_UNHOLY_AURA 17467 +#define SPELL_RAISEDEAD 17473 //triggers death pact (17471) + +#define SPELL_RAISE_DEAD1 17475 +#define SPELL_RAISE_DEAD2 17476 +#define SPELL_RAISE_DEAD3 17477 +#define SPELL_RAISE_DEAD4 17478 +#define SPELL_RAISE_DEAD5 17479 +#define SPELL_RAISE_DEAD6 17480 + +struct boss_baron_rivendareAI : public ScriptedAI +{ + boss_baron_rivendareAI(Creature *c) : ScriptedAI(c) + { + pInstance = me->GetInstanceData(); + } + + ScriptedInstance* pInstance; + + uint32 ShadowBolt_Timer; + uint32 Cleave_Timer; + uint32 MortalStrike_Timer; + // uint32 RaiseDead_Timer; + uint32 SummonSkeletons_Timer; + + void Reset() + { + ShadowBolt_Timer = 5000; + Cleave_Timer = 8000; + MortalStrike_Timer = 12000; + // RaiseDead_Timer = 30000; + SummonSkeletons_Timer = 34000; + if (pInstance && pInstance->GetData(TYPE_RAMSTEIN) == DONE) + pInstance->SetData(TYPE_BARON,NOT_STARTED); + } + + void AttackStart(Unit* who) + { + if (pInstance)//can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door + pInstance->SetData(TYPE_BARON,IN_PROGRESS); + ScriptedAI::AttackStart(who); + } + + void JustSummoned(Creature* summoned) + { + if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0)) + summoned->AI()->AttackStart(pTarget); + } + + void JustDied(Unit* /*Killer*/) + { + if (pInstance) + pInstance->SetData(TYPE_BARON,DONE); + } + + void UpdateAI(const uint32 diff) + { + if (!UpdateVictim()) + return; + + //ShadowBolt + if (ShadowBolt_Timer <= diff) + { + if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) + DoCast(me->getVictim(), SPELL_SHADOWBOLT); + + ShadowBolt_Timer = 10000; + } else ShadowBolt_Timer -= diff; + + //Cleave + if (Cleave_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_CLEAVE); + //13 seconds until we should cast this again + Cleave_Timer = 7000 + (rand()%10000); + } else Cleave_Timer -= diff; + + //MortalStrike + if (MortalStrike_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_MORTALSTRIKE); + MortalStrike_Timer = 10000 + (rand()%15000); + } else MortalStrike_Timer -= diff; + + //RaiseDead + // if (RaiseDead_Timer <= diff) + // { + // DoCast(me, SPELL_RAISEDEAD); + // RaiseDead_Timer = 45000; + // } else RaiseDead_Timer -= diff; + + //SummonSkeletons + if (SummonSkeletons_Timer <= diff) + { + me->SummonCreature(11197,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,29000); + me->SummonCreature(11197,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,29000); + me->SummonCreature(11197,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,29000); + me->SummonCreature(11197,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,29000); + me->SummonCreature(11197,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,29000); + me->SummonCreature(11197,ADD_6X,ADD_6Y,ADD_6Z,ADD_6O,TEMPSUMMON_TIMED_DESPAWN,29000); + + //34 seconds until we should cast this again + SummonSkeletons_Timer = 40000; + } else SummonSkeletons_Timer -= diff; + + DoMeleeAttackIfReady(); + } +}; + +CreatureAI* GetAI_boss_baron_rivendare(Creature* pCreature) +{ + return new boss_baron_rivendareAI (pCreature); +} + +void AddSC_boss_baron_rivendare() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_baron_rivendare"; + newscript->GetAI = &GetAI_boss_baron_rivendare; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp new file mode 100644 index 00000000000..cff4fe3fbae --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp @@ -0,0 +1,127 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: Boss_Baroness_Anastari +SD%Complete: 90 +SDComment: MC disabled +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" +#include "stratholme.h" + +#define SPELL_BANSHEEWAIL 16565 +#define SPELL_BANSHEECURSE 16867 +#define SPELL_SILENCE 18327 +//#define SPELL_POSSESS 17244 + +struct boss_baroness_anastariAI : public ScriptedAI +{ + boss_baroness_anastariAI(Creature *c) : ScriptedAI(c) + { + pInstance = me->GetInstanceData(); + } + + ScriptedInstance* pInstance; + + uint32 BansheeWail_Timer; + uint32 BansheeCurse_Timer; + uint32 Silence_Timer; + //uint32 Possess_Timer; + + void Reset() + { + BansheeWail_Timer = 1000; + BansheeCurse_Timer = 11000; + Silence_Timer = 13000; + //Possess_Timer = 35000; + } + + void EnterCombat(Unit * /*who*/) + { + } + + void JustDied(Unit* /*Killer*/) + { + if (pInstance) + pInstance->SetData(TYPE_BARONESS,IN_PROGRESS); + } + + void UpdateAI(const uint32 diff) + { + if (!UpdateVictim()) + return; + + //BansheeWail + if (BansheeWail_Timer <= diff) + { + if (rand()%100 < 95) + DoCast(me->getVictim(), SPELL_BANSHEEWAIL); + //4 seconds until we should cast this again + BansheeWail_Timer = 4000; + } else BansheeWail_Timer -= diff; + + //BansheeCurse + if (BansheeCurse_Timer <= diff) + { + if (rand()%100 < 75) + DoCast(me->getVictim(), SPELL_BANSHEECURSE); + //18 seconds until we should cast this again + BansheeCurse_Timer = 18000; + } else BansheeCurse_Timer -= diff; + + //Silence + if (Silence_Timer <= diff) + { + if (rand()%100 < 80) + DoCast(me->getVictim(), SPELL_SILENCE); + //13 seconds until we should cast this again + Silence_Timer = 13000; + } else Silence_Timer -= diff; + + //Possess + /* if (Possess_Timer <= diff) + { + //Cast + if (rand()%100 < 65) + { + Unit *pTarget = NULL; + pTarget = SelectUnit(SELECT_TARGET_RANDOM,0); + if (pTarget)DoCast(pTarget, SPELL_POSSESS); + } + //50 seconds until we should cast this again + Possess_Timer = 50000; + } else Possess_Timer -= diff; + */ + + DoMeleeAttackIfReady(); + } +}; +CreatureAI* GetAI_boss_baroness_anastari(Creature* pCreature) +{ + return new boss_baroness_anastariAI (pCreature); +} + +void AddSC_boss_baroness_anastari() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_baroness_anastari"; + newscript->GetAI = &GetAI_boss_baroness_anastari; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp new file mode 100644 index 00000000000..c12f7b9ad04 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp @@ -0,0 +1,220 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: boss_cannon_master_willey +SD%Complete: 100 +SDComment: +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" + +//front, left +#define ADD_1X 3553.851807 +#define ADD_1Y -2945.885986 +#define ADD_1Z 125.001015 +#define ADD_1O 0.592007 +//front, right +#define ADD_2X 3559.206299 +#define ADD_2Y -2952.929932 +#define ADD_2Z 125.001015 +#define ADD_2O 0.592007 +//mid, left +#define ADD_3X 3552.417480 +#define ADD_3Y -2948.667236 +#define ADD_3Z 125.001015 +#define ADD_3O 0.592007 +//mid, right +#define ADD_4X 3555.651855 +#define ADD_4Y -2953.519043 +#define ADD_4Z 125.001015 +#define ADD_4O 0.592007 +//back, left +#define ADD_5X 3547.927246 +#define ADD_5Y -2950.977295 +#define ADD_5Z 125.001015 +#define ADD_5O 0.592007 +//back, mid +#define ADD_6X 3553.094697 +#define ADD_6Y -2952.123291 +#define ADD_6Z 125.001015 +#define ADD_6O 0.592007 +//back, right +#define ADD_7X 3552.727539 +#define ADD_7Y -2957.776123 +#define ADD_7Z 125.001015 +#define ADD_7O 0.592007 +//behind, left +#define ADD_8X 3547.156250 +#define ADD_8Y -2953.162354 +#define ADD_8Z 125.001015 +#define ADD_8O 0.592007 +//behind, right +#define ADD_9X 3550.202148 +#define ADD_9Y -2957.437744 +#define ADD_9Z 125.001015 +#define ADD_9O 0.592007 + +#define SPELL_KNOCKAWAY 10101 +#define SPELL_PUMMEL 15615 +#define SPELL_SHOOT 16496 +//#define SPELL_SUMMONCRIMSONRIFLEMAN 17279 + +struct boss_cannon_master_willeyAI : public ScriptedAI +{ + boss_cannon_master_willeyAI(Creature *c) : ScriptedAI(c) {} + + uint32 KnockAway_Timer; + uint32 Pummel_Timer; + uint32 Shoot_Timer; + uint32 SummonRifleman_Timer; + + void Reset() + { + Shoot_Timer = 1000; + Pummel_Timer = 7000; + KnockAway_Timer = 11000; + SummonRifleman_Timer = 15000; + } + + void JustDied(Unit* /*Victim*/) + { + me->SummonCreature(11054,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_7X,ADD_7Y,ADD_7Z,ADD_7O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_9X,ADD_9Y,ADD_9Z,ADD_9O,TEMPSUMMON_TIMED_DESPAWN,240000); + } + + void EnterCombat(Unit * /*who*/) + { + } + + void UpdateAI(const uint32 diff) + { + //Return since we have no target + if (!UpdateVictim()) + return; + + //Pummel + if (Pummel_Timer <= diff) + { + //Cast + if (rand()%100 < 90) //90% chance to cast + { + DoCast(me->getVictim(), SPELL_PUMMEL); + } + //12 seconds until we should cast this again + Pummel_Timer = 12000; + } else Pummel_Timer -= diff; + + //KnockAway + if (KnockAway_Timer <= diff) + { + //Cast + if (rand()%100 < 80) //80% chance to cast + { + DoCast(me->getVictim(), SPELL_KNOCKAWAY); + } + //14 seconds until we should cast this again + KnockAway_Timer = 14000; + } else KnockAway_Timer -= diff; + + //Shoot + if (Shoot_Timer <= diff) + { + //Cast + DoCast(me->getVictim(), SPELL_SHOOT); + //1 seconds until we should cast this again + Shoot_Timer = 1000; + } else Shoot_Timer -= diff; + + //SummonRifleman + if (SummonRifleman_Timer <= diff) + { + //Cast + switch (rand()%9) + { + case 0: + me->SummonCreature(11054,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,240000); + break; + case 1: + me->SummonCreature(11054,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,240000); + break; + case 2: + me->SummonCreature(11054,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_6X,ADD_6Y,ADD_6Z,ADD_6O,TEMPSUMMON_TIMED_DESPAWN,240000); + break; + case 3: + me->SummonCreature(11054,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_7X,ADD_7Y,ADD_7Z,ADD_7O,TEMPSUMMON_TIMED_DESPAWN,240000); + break; + case 4: + me->SummonCreature(11054,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_6X,ADD_6Y,ADD_6Z,ADD_6O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_8X,ADD_8Y,ADD_8Z,ADD_8O,TEMPSUMMON_TIMED_DESPAWN,240000); + break; + case 5: + me->SummonCreature(11054,ADD_6X,ADD_6Y,ADD_6Z,ADD_6O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_7X,ADD_7Y,ADD_7Z,ADD_7O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_9X,ADD_9Y,ADD_9Z,ADD_9O,TEMPSUMMON_TIMED_DESPAWN,240000); + break; + case 6: + me->SummonCreature(11054,ADD_7X,ADD_7Y,ADD_7Z,ADD_7O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_8X,ADD_8Y,ADD_8Z,ADD_8O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,240000); + break; + case 7: + me->SummonCreature(11054,ADD_8X,ADD_8Y,ADD_8Z,ADD_8O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_9X,ADD_9Y,ADD_9Z,ADD_9O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,240000); + break; + case 8: + me->SummonCreature(11054,ADD_9X,ADD_9Y,ADD_9Z,ADD_9O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,240000); + me->SummonCreature(11054,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,240000); + break; + } + //30 seconds until we should cast this again + SummonRifleman_Timer = 30000; + } else SummonRifleman_Timer -= diff; + + DoMeleeAttackIfReady(); + } +}; +CreatureAI* GetAI_boss_cannon_master_willey(Creature* pCreature) +{ + return new boss_cannon_master_willeyAI (pCreature); +} + +void AddSC_boss_cannon_master_willey() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_cannon_master_willey"; + newscript->GetAI = &GetAI_boss_cannon_master_willey; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp new file mode 100644 index 00000000000..a8489a7f549 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp @@ -0,0 +1,217 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: Boss_Dathrohan_Balnazzar +SD%Complete: 95 +SDComment: Possibly need to fix/improve summons after death +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" + +enum eEnums +{ + //Dathrohan spells + SPELL_CRUSADERSHAMMER = 17286, //AOE stun + SPELL_CRUSADERSTRIKE = 17281, + SPELL_HOLYSTRIKE = 17284, //weapon dmg +3 + + //Transform + SPELL_BALNAZZARTRANSFORM = 17288, //restore full HP/mana, trigger spell Balnazzar Transform Stun + + //Balnazzar spells + SPELL_SHADOWSHOCK = 17399, + SPELL_MINDBLAST = 17287, + SPELL_PSYCHICSCREAM = 13704, + SPELL_SLEEP = 12098, + SPELL_MINDCONTROL = 15690, + + NPC_DATHROHAN = 10812, + NPC_BALNAZZAR = 10813, + NPC_ZOMBIE = 10698 //probably incorrect +}; + +struct SummonDef +{ + float m_fX, m_fY, m_fZ, m_fOrient; +}; + +SummonDef m_aSummonPoint[]= +{ + {3444.156, -3090.626, 135.002, 2.240}, //G1 front, left + {3449.123, -3087.009, 135.002, 2.240}, //G1 front, right + {3446.246, -3093.466, 135.002, 2.240}, //G1 back left + {3451.160, -3089.904, 135.002, 2.240}, //G1 back, right + + {3457.995, -3080.916, 135.002, 3.784}, //G2 front, left + {3454.302, -3076.330, 135.002, 3.784}, //G2 front, right + {3460.975, -3078.901, 135.002, 3.784}, //G2 back left + {3457.338, -3073.979, 135.002, 3.784} //G2 back, right +}; + +struct boss_dathrohan_balnazzarAI : public ScriptedAI +{ + boss_dathrohan_balnazzarAI(Creature *c) : ScriptedAI(c) {} + + uint32 m_uiCrusadersHammer_Timer; + uint32 m_uiCrusaderStrike_Timer; + uint32 m_uiMindBlast_Timer; + uint32 m_uiHolyStrike_Timer; + uint32 m_uiShadowShock_Timer; + uint32 m_uiPsychicScream_Timer; + uint32 m_uiDeepSleep_Timer; + uint32 m_uiMindControl_Timer; + bool m_bTransformed; + + void Reset() + { + m_uiCrusadersHammer_Timer = 8000; + m_uiCrusaderStrike_Timer = 12000; + m_uiMindBlast_Timer = 6000; + m_uiHolyStrike_Timer = 18000; + m_uiShadowShock_Timer = 4000; + m_uiPsychicScream_Timer = 16000; + m_uiDeepSleep_Timer = 20000; + m_uiMindControl_Timer = 10000; + m_bTransformed = false; + + if (me->GetEntry() == NPC_BALNAZZAR) + me->UpdateEntry(NPC_DATHROHAN); + } + + void JustDied(Unit* /*Victim*/) + { + static uint32 uiCount = sizeof(m_aSummonPoint)/sizeof(SummonDef); + + for (uint8 i=0; i<uiCount; ++i) + me->SummonCreature(NPC_ZOMBIE, + m_aSummonPoint[i].m_fX, m_aSummonPoint[i].m_fY, m_aSummonPoint[i].m_fZ, m_aSummonPoint[i].m_fOrient, + TEMPSUMMON_TIMED_DESPAWN, HOUR*IN_MILISECONDS); + } + + void EnterCombat(Unit * /*who*/) + { + } + + void UpdateAI(const uint32 uiDiff) + { + if (!UpdateVictim()) + return; + + //START NOT TRANSFORMED + if (!m_bTransformed) + { + //MindBlast + if (m_uiMindBlast_Timer <= uiDiff) + { + DoCast(me->getVictim(), SPELL_MINDBLAST); + m_uiMindBlast_Timer = 15000 + rand()%5000; + } else m_uiMindBlast_Timer -= uiDiff; + + //CrusadersHammer + if (m_uiCrusadersHammer_Timer <= uiDiff) + { + DoCast(me->getVictim(), SPELL_CRUSADERSHAMMER); + m_uiCrusadersHammer_Timer = 12000; + } else m_uiCrusadersHammer_Timer -= uiDiff; + + //CrusaderStrike + if (m_uiCrusaderStrike_Timer <= uiDiff) + { + DoCast(me->getVictim(), SPELL_CRUSADERSTRIKE); + m_uiCrusaderStrike_Timer = 15000; + } else m_uiCrusaderStrike_Timer -= uiDiff; + + //HolyStrike + if (m_uiHolyStrike_Timer <= uiDiff) + { + DoCast(me->getVictim(), SPELL_HOLYSTRIKE); + m_uiHolyStrike_Timer = 15000; + } else m_uiHolyStrike_Timer -= uiDiff; + + //BalnazzarTransform + if (me->GetHealth()*100 / me->GetMaxHealth() < 40) + { + if (me->IsNonMeleeSpellCasted(false)) + me->InterruptNonMeleeSpells(false); + + //restore hp, mana and stun + DoCast(me, SPELL_BALNAZZARTRANSFORM); + me->UpdateEntry(NPC_BALNAZZAR); + m_bTransformed = true; + } + } + else + { + //MindBlast + if (m_uiMindBlast_Timer <= uiDiff) + { + DoCast(me->getVictim(), SPELL_MINDBLAST); + m_uiMindBlast_Timer = 15000 + rand()%5000; + } else m_uiMindBlast_Timer -= uiDiff; + + //ShadowShock + if (m_uiShadowShock_Timer <= uiDiff) + { + DoCast(me->getVictim(), SPELL_SHADOWSHOCK); + m_uiShadowShock_Timer = 11000; + } else m_uiShadowShock_Timer -= uiDiff; + + //PsychicScream + if (m_uiPsychicScream_Timer <= uiDiff) + { + if (Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM,0)) + DoCast(pTarget, SPELL_PSYCHICSCREAM); + + m_uiPsychicScream_Timer = 20000; + } else m_uiPsychicScream_Timer -= uiDiff; + + //DeepSleep + if (m_uiDeepSleep_Timer <= uiDiff) + { + if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0)) + DoCast(pTarget, SPELL_SLEEP); + + m_uiDeepSleep_Timer = 15000; + } else m_uiDeepSleep_Timer -= uiDiff; + + //MindControl + if (m_uiMindControl_Timer <= uiDiff) + { + DoCast(me->getVictim(), SPELL_MINDCONTROL); + m_uiMindControl_Timer = 15000; + } else m_uiMindControl_Timer -= uiDiff; + } + + DoMeleeAttackIfReady(); + } +}; + +CreatureAI* GetAI_boss_dathrohan_balnazzar(Creature* pCreature) +{ + return new boss_dathrohan_balnazzarAI (pCreature); +} + +void AddSC_boss_dathrohan_balnazzar() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_dathrohan_balnazzar"; + newscript->GetAI = &GetAI_boss_dathrohan_balnazzar; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp new file mode 100644 index 00000000000..89de7dbc207 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp @@ -0,0 +1,128 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: Boss_Magistrate_Barthilas +SD%Complete: 70 +SDComment: +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" +#include "stratholme.h" + +#define SPELL_DRAININGBLOW 16793 +#define SPELL_CROWDPUMMEL 10887 +#define SPELL_MIGHTYBLOW 14099 +#define SPELL_FURIOUS_ANGER 16791 + +#define MODEL_NORMAL 10433 +#define MODEL_HUMAN 3637 + +struct boss_magistrate_barthilasAI : public ScriptedAI +{ + boss_magistrate_barthilasAI(Creature *c) : ScriptedAI(c) {} + + uint32 DrainingBlow_Timer; + uint32 CrowdPummel_Timer; + uint32 MightyBlow_Timer; + uint32 FuriousAnger_Timer; + uint32 AngerCount; + + void Reset() + { + DrainingBlow_Timer = 20000; + CrowdPummel_Timer = 15000; + MightyBlow_Timer = 10000; + FuriousAnger_Timer = 5000; + AngerCount = 0; + + if (me->isAlive()) + me->SetDisplayId(MODEL_NORMAL); + else + me->SetDisplayId(MODEL_HUMAN); + } + + void MoveInLineOfSight(Unit *who) + { + //nothing to see here yet + + ScriptedAI::MoveInLineOfSight(who); + } + + void JustDied(Unit* /*Killer*/) + { + me->SetDisplayId(MODEL_HUMAN); + } + + void EnterCombat(Unit * /*who*/) + { + } + + void UpdateAI(const uint32 diff) + { + //Return since we have no target + if (!UpdateVictim()) + return; + + if (FuriousAnger_Timer <= diff) + { + FuriousAnger_Timer = 4000; + if (AngerCount > 25) + return; + + ++AngerCount; + DoCast(me, SPELL_FURIOUS_ANGER, false); + } else FuriousAnger_Timer -= diff; + + //DrainingBlow + if (DrainingBlow_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_DRAININGBLOW); + DrainingBlow_Timer = 15000; + } else DrainingBlow_Timer -= diff; + + //CrowdPummel + if (CrowdPummel_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_CROWDPUMMEL); + CrowdPummel_Timer = 15000; + } else CrowdPummel_Timer -= diff; + + //MightyBlow + if (MightyBlow_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_MIGHTYBLOW); + MightyBlow_Timer = 20000; + } else MightyBlow_Timer -= diff; + + DoMeleeAttackIfReady(); + } +}; +CreatureAI* GetAI_boss_magistrate_barthilas(Creature* pCreature) +{ + return new boss_magistrate_barthilasAI (pCreature); +} + +void AddSC_boss_magistrate_barthilas() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_magistrate_barthilas"; + newscript->GetAI = &GetAI_boss_magistrate_barthilas; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp new file mode 100644 index 00000000000..0c1cf011d5e --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp @@ -0,0 +1,108 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: boss_maleki_the_pallid +SD%Complete: 100 +SDComment: +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" +#include "stratholme.h" + +#define SPELL_FROSTBOLT 17503 +#define SPELL_DRAINLIFE 20743 +#define SPELL_DRAIN_MANA 17243 +#define SPELL_ICETOMB 16869 + +struct boss_maleki_the_pallidAI : public ScriptedAI +{ + boss_maleki_the_pallidAI(Creature *c) : ScriptedAI(c) + { + pInstance = me->GetInstanceData(); + } + + ScriptedInstance* pInstance; + + uint32 Frostbolt_Timer; + uint32 IceTomb_Timer; + uint32 DrainLife_Timer; + + void Reset() + { + Frostbolt_Timer = 1000; + IceTomb_Timer = 16000; + DrainLife_Timer = 31000; + } + + void EnterCombat(Unit * /*who*/) + { + } + + void JustDied(Unit* /*Killer*/) + { + if (pInstance) + pInstance->SetData(TYPE_PALLID,IN_PROGRESS); + } + + void UpdateAI(const uint32 diff) + { + //Return since we have no target + if (!UpdateVictim()) + return; + + //Frostbolt + if (Frostbolt_Timer <= diff) + { + if (rand()%100 < 90) + DoCast(me->getVictim(), SPELL_FROSTBOLT); + Frostbolt_Timer = 3500; + } else Frostbolt_Timer -= diff; + + //IceTomb + if (IceTomb_Timer <= diff) + { + if (rand()%100 < 65) + DoCast(me->getVictim(), SPELL_ICETOMB); + IceTomb_Timer = 28000; + } else IceTomb_Timer -= diff; + + //DrainLife + if (DrainLife_Timer <= diff) + { + if (rand()%100 < 55) + DoCast(me->getVictim(), SPELL_DRAINLIFE); + DrainLife_Timer = 31000; + } else DrainLife_Timer -= diff; + + DoMeleeAttackIfReady(); + } +}; +CreatureAI* GetAI_boss_maleki_the_pallid(Creature* pCreature) +{ + return new boss_maleki_the_pallidAI (pCreature); +} + +void AddSC_boss_maleki_the_pallid() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_maleki_the_pallid"; + newscript->GetAI = &GetAI_boss_maleki_the_pallid; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp new file mode 100644 index 00000000000..ae7299071f4 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp @@ -0,0 +1,121 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: Boss_Nerubenkan +SD%Complete: 70 +SDComment: +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" +#include "stratholme.h" + +#define SPELL_ENCASINGWEBS 4962 +#define SPELL_PIERCEARMOR 6016 +#define SPELL_CRYPT_SCARABS 31602 +#define SPELL_RAISEUNDEADSCARAB 17235 + +struct boss_nerubenkanAI : public ScriptedAI +{ + boss_nerubenkanAI(Creature *c) : ScriptedAI(c) + { + pInstance = me->GetInstanceData(); + } + + ScriptedInstance* pInstance; + + uint32 EncasingWebs_Timer; + uint32 PierceArmor_Timer; + uint32 CryptScarabs_Timer; + uint32 RaiseUndeadScarab_Timer; + + void Reset() + { + CryptScarabs_Timer = 3000; + EncasingWebs_Timer = 7000; + PierceArmor_Timer = 19000; + RaiseUndeadScarab_Timer = 3000; + } + + void EnterCombat(Unit * /*who*/) + { + } + + void JustDied(Unit* /*Killer*/) + { + if (pInstance) + pInstance->SetData(TYPE_NERUB,IN_PROGRESS); + } + + void RaiseUndeadScarab(Unit* pVictim) + { + if (Creature* pUndeadScarab = DoSpawnCreature(10876, irand(-9,9), irand(-9,9), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 180000)) + if (pUndeadScarab->AI()) + pUndeadScarab->AI()->AttackStart(pVictim); + } + + void UpdateAI(const uint32 diff) + { + if (!UpdateVictim()) + return; + + //EncasingWebs + if (EncasingWebs_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_ENCASINGWEBS); + EncasingWebs_Timer = 30000; + } else EncasingWebs_Timer -= diff; + + //PierceArmor + if (PierceArmor_Timer <= diff) + { + if (urand(0,3) < 2) + DoCast(me->getVictim(), SPELL_PIERCEARMOR); + PierceArmor_Timer = 35000; + } else PierceArmor_Timer -= diff; + + //CryptScarabs_Timer + if (CryptScarabs_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_CRYPT_SCARABS); + CryptScarabs_Timer = 20000; + } else CryptScarabs_Timer -= diff; + + //RaiseUndeadScarab + if (RaiseUndeadScarab_Timer <= diff) + { + RaiseUndeadScarab(me->getVictim()); + RaiseUndeadScarab_Timer = 16000; + } else RaiseUndeadScarab_Timer -= diff; + + DoMeleeAttackIfReady(); + } +}; +CreatureAI* GetAI_boss_nerubenkan(Creature* pCreature) +{ + return new boss_nerubenkanAI (pCreature); +} + +void AddSC_boss_nerubenkan() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_nerubenkan"; + newscript->GetAI = &GetAI_boss_nerubenkan; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp new file mode 100644 index 00000000000..905feb9fffc --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp @@ -0,0 +1,157 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: Boss_Silver_Hand_Bosses +SD%Complete: 40 +SDComment: Basic script to have support for Horde paladin epic mount (quest 9737). All 5 members of Order of the Silver Hand running this script (least for now) +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" +#include "stratholme.h" + +/*##### +# Additional: +# Although this is a working solution, the correct would be in addition to check if Aurius is dead. +# Once player extinguish the eternal flame (cast spell 31497->start event 11206) Aurius should become hostile. +# Once Aurius is defeated, he should be the one summoning the ghosts. +#####*/ + +#define SH_GREGOR 17910 +#define SH_CATHELA 17911 +#define SH_NEMAS 17912 +#define SH_AELMAR 17913 +#define SH_VICAR 17914 +#define SH_QUEST_CREDIT 17915 + +#define SPELL_HOLY_LIGHT 25263 +#define SPELL_DIVINE_SHIELD 13874 + +struct boss_silver_hand_bossesAI : public ScriptedAI +{ + boss_silver_hand_bossesAI(Creature* c) : ScriptedAI(c) + { + pInstance = c->GetInstanceData(); + } + + ScriptedInstance *pInstance; + + uint32 HolyLight_Timer; + uint32 DivineShield_Timer; + + void Reset() + { + HolyLight_Timer = 20000; + DivineShield_Timer = 20000; + + if (pInstance) + { + switch(me->GetEntry()) + { + case SH_AELMAR: + pInstance->SetData(TYPE_SH_AELMAR, 0); + break; + case SH_CATHELA: + pInstance->SetData(TYPE_SH_CATHELA, 0); + break; + case SH_GREGOR: + pInstance->SetData(TYPE_SH_GREGOR, 0); + break; + case SH_NEMAS: + pInstance->SetData(TYPE_SH_NEMAS, 0); + break; + case SH_VICAR: + pInstance->SetData(TYPE_SH_VICAR, 0); + break; + } + } + } + + void EnterCombat(Unit* /*who*/) + { + } + + void JustDied(Unit* Killer) + { + if (pInstance) + { + switch(me->GetEntry()) + { + case SH_AELMAR: + pInstance->SetData(TYPE_SH_AELMAR, 2); + break; + case SH_CATHELA: + pInstance->SetData(TYPE_SH_CATHELA, 2); + break; + case SH_GREGOR: + pInstance->SetData(TYPE_SH_GREGOR, 2); + break; + case SH_NEMAS: + pInstance->SetData(TYPE_SH_NEMAS, 2); + break; + case SH_VICAR: + pInstance->SetData(TYPE_SH_VICAR, 2); + break; + } + if (pInstance->GetData(TYPE_SH_QUEST) && Killer->GetTypeId() == TYPEID_PLAYER) + CAST_PLR(Killer)->KilledMonsterCredit(SH_QUEST_CREDIT,me->GetGUID()); + } + } + + void UpdateAI(const uint32 diff) + { + //Return since we have no target + if (!UpdateVictim()) + return; + + if (HolyLight_Timer <= diff) + { + if (me->GetHealth()*5 < me->GetMaxHealth()) + { + DoCast(me, SPELL_HOLY_LIGHT); + HolyLight_Timer = 20000; + } + } else HolyLight_Timer -= diff; + + if (DivineShield_Timer <= diff) + { + if (me->GetHealth()*20 < me->GetMaxHealth()) + { + DoCast(me, SPELL_DIVINE_SHIELD); + DivineShield_Timer = 40000; + } + } else DivineShield_Timer -= diff; + + DoMeleeAttackIfReady(); + } + +}; +CreatureAI* GetAI_boss_silver_hand_bossesAI(Creature* pCreature) +{ + return new boss_silver_hand_bossesAI (pCreature); +} + +void AddSC_boss_order_of_silver_hand() +{ + Script *newscript; + + newscript = new Script; + newscript->Name = "boss_silver_hand_bosses"; + newscript->GetAI = &GetAI_boss_silver_hand_bossesAI; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp new file mode 100644 index 00000000000..c04bae15468 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp @@ -0,0 +1,144 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: boss_postmaster_malown +SD%Complete: 50 +SDComment: +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" + +//Spell ID to summon this guy is 24627 "Summon Postmaster Malown" +//He should be spawned along with three other elites once the third postbox has been opened + +#define SAY_MALOWNED "You just got MALOWNED!" + +#define SPELL_WAILINGDEAD 7713 +#define SPELL_BACKHAND 6253 +#define SPELL_CURSEOFWEAKNESS 8552 +#define SPELL_CURSEOFTONGUES 12889 +#define SPELL_CALLOFTHEGRAVE 17831 + +struct boss_postmaster_malownAI : public ScriptedAI +{ + boss_postmaster_malownAI(Creature *c) : ScriptedAI(c) {} + + uint32 WailingDead_Timer; + uint32 Backhand_Timer; + uint32 CurseOfWeakness_Timer; + uint32 CurseOfTongues_Timer; + uint32 CallOfTheGrave_Timer; + bool HasYelled; + + void Reset() + { + WailingDead_Timer = 19000; //lasts 6 sec + Backhand_Timer = 8000; //2 sec stun + CurseOfWeakness_Timer = 20000; //lasts 2 mins + CurseOfTongues_Timer = 22000; + CallOfTheGrave_Timer = 25000; + HasYelled = false; + } + + void EnterCombat(Unit * /*who*/) + { + } + + void UpdateAI(const uint32 diff) + { + //Return since we have no target + if (!UpdateVictim()) + return; + + //WailingDead + if (WailingDead_Timer <= diff) + { + //Cast + if (rand()%100 < 65) //65% chance to cast + { + DoCast(me->getVictim(), SPELL_WAILINGDEAD); + } + //19 seconds until we should cast this again + WailingDead_Timer = 19000; + } else WailingDead_Timer -= diff; + + //Backhand + if (Backhand_Timer <= diff) + { + //Cast + if (rand()%100 < 45) //45% chance to cast + { + DoCast(me->getVictim(), SPELL_BACKHAND); + } + //8 seconds until we should cast this again + Backhand_Timer = 8000; + } else Backhand_Timer -= diff; + + //CurseOfWeakness + if (CurseOfWeakness_Timer <= diff) + { + //Cast + if (rand()%100 < 3) //3% chance to cast + { + DoCast(me->getVictim(), SPELL_CURSEOFWEAKNESS); + } + //20 seconds until we should cast this again + CurseOfWeakness_Timer = 20000; + } else CurseOfWeakness_Timer -= diff; + + //CurseOfTongues + if (CurseOfTongues_Timer <= diff) + { + //Cast + if (rand()%100 < 3) //3% chance to cast + { + DoCast(me->getVictim(), SPELL_CURSEOFTONGUES); + } + //22 seconds until we should cast this again + CurseOfTongues_Timer = 22000; + } else CurseOfTongues_Timer -= diff; + + //CallOfTheGrave + if (CallOfTheGrave_Timer <= diff) + { + //Cast + if (rand()%100 < 5) //5% chance to cast + { + DoCast(me->getVictim(), SPELL_CALLOFTHEGRAVE); + } + //25 seconds until we should cast this again + CallOfTheGrave_Timer = 25000; + } else CallOfTheGrave_Timer -= diff; + + DoMeleeAttackIfReady(); + } +}; +CreatureAI* GetAI_boss_postmaster_malown(Creature* pCreature) +{ + return new boss_postmaster_malownAI (pCreature); +} + +void AddSC_boss_postmaster_malown() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_postmaster_malown"; + newscript->GetAI = &GetAI_boss_postmaster_malown; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp new file mode 100644 index 00000000000..3a3ae60c9c9 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp @@ -0,0 +1,102 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: Boss_Ramstein_The_Gorger +SD%Complete: 70 +SDComment: +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" +#include "stratholme.h" + +#define SPELL_TRAMPLE 5568 +#define SPELL_KNOCKOUT 17307 + + #define C_MINDLESS_UNDEAD 11030 + +struct boss_ramstein_the_gorgerAI : public ScriptedAI +{ + boss_ramstein_the_gorgerAI(Creature *c) : ScriptedAI(c) + { + pInstance = me->GetInstanceData(); + } + + ScriptedInstance* pInstance; + + uint32 Trample_Timer; + uint32 Knockout_Timer; + + void Reset() + { + Trample_Timer = 3000; + Knockout_Timer = 12000; + } + + void EnterCombat(Unit * /*who*/) + { + } + + void JustDied(Unit* /*Killer*/) + { + for (uint8 i = 0; i < 30; ++i) + { + if (Creature* mob = me->SummonCreature(C_MINDLESS_UNDEAD,3969.35+irand(-10,10),-3391.87+irand(-10,10),119.11,5.91,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,1800000)) + mob->AI()->AttackStart(me->SelectNearestTarget(500)); + } + + if (pInstance) + pInstance->SetData(TYPE_RAMSTEIN,DONE); + } + + void UpdateAI(const uint32 diff) + { + //Return since we have no target + if (!UpdateVictim()) + return; + + //Trample + if (Trample_Timer <= diff) + { + DoCast(me, SPELL_TRAMPLE); + Trample_Timer = 7000; + } else Trample_Timer -= diff; + + //Knockout + if (Knockout_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_KNOCKOUT); + Knockout_Timer = 10000; + } else Knockout_Timer -= diff; + + DoMeleeAttackIfReady(); + } +}; +CreatureAI* GetAI_boss_ramstein_the_gorger(Creature* pCreature) +{ + return new boss_ramstein_the_gorgerAI (pCreature); +} + +void AddSC_boss_ramstein_the_gorger() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_ramstein_the_gorger"; + newscript->GetAI = &GetAI_boss_ramstein_the_gorger; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp new file mode 100644 index 00000000000..f15eb59ba47 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp @@ -0,0 +1,83 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: boss_timmy_the_cruel +SD%Complete: 100 +SDComment: +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" + +#define SAY_SPAWN "TIMMY!" + +#define SPELL_RAVENOUSCLAW 17470 + +struct boss_timmy_the_cruelAI : public ScriptedAI +{ + boss_timmy_the_cruelAI(Creature *c) : ScriptedAI(c) {} + + uint32 RavenousClaw_Timer; + bool HasYelled; + + void Reset() + { + RavenousClaw_Timer = 10000; + HasYelled = false; + } + + void EnterCombat(Unit * /*who*/) + { + if (!HasYelled) + { + me->MonsterYell(SAY_SPAWN,LANG_UNIVERSAL,NULL); + HasYelled = true; + } + } + + void UpdateAI(const uint32 diff) + { + //Return since we have no target + if (!UpdateVictim()) + return; + + //RavenousClaw + if (RavenousClaw_Timer <= diff) + { + //Cast + DoCast(me->getVictim(), SPELL_RAVENOUSCLAW); + //15 seconds until we should cast this again + RavenousClaw_Timer = 15000; + } else RavenousClaw_Timer -= diff; + + DoMeleeAttackIfReady(); + } +}; +CreatureAI* GetAI_boss_timmy_the_cruel(Creature* pCreature) +{ + return new boss_timmy_the_cruelAI (pCreature); +} + +void AddSC_boss_timmy_the_cruel() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "boss_timmy_the_cruel"; + newscript->GetAI = &GetAI_boss_timmy_the_cruel; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp new file mode 100644 index 00000000000..ffeaa070a26 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -0,0 +1,458 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/* ScriptData +SDName: instance_stratholme +SD%Complete: 50 +SDComment: In progress. Undead side 75% implemented. Save/load not implemented. +SDCategory: Stratholme +EndScriptData */ + +#include "ScriptedPch.h" +#include "stratholme.h" + +#define GO_SERVICE_ENTRANCE 175368 +#define GO_GAUNTLET_GATE1 175357 +#define GO_ZIGGURAT1 175380 //baroness +#define GO_ZIGGURAT2 175379 //nerub'enkan +#define GO_ZIGGURAT3 175381 //maleki +#define GO_ZIGGURAT4 175405 //rammstein +#define GO_ZIGGURAT5 175796 //baron +#define GO_PORT_GAUNTLET 175374 //port from gauntlet to slaugther +#define GO_PORT_SLAUGTHER 175373 //port at slaugther +#define GO_PORT_ELDERS 175377 //port at elders square + +#define C_CRYSTAL 10415 //three ziggurat crystals +#define C_BARON 10440 +#define C_YSIDA_TRIGGER 16100 + +#define C_RAMSTEIN 10439 +#define C_ABOM_BILE 10416 +#define C_ABOM_VENOM 10417 +#define C_BLACK_GUARD 10394 +#define C_YSIDA 16031 + +#define MAX_ENCOUNTER 6 + +struct instance_stratholme : public ScriptedInstance +{ + instance_stratholme(Map* pMap) : ScriptedInstance(pMap) {} + + uint32 Encounter[MAX_ENCOUNTER]; + + bool IsSilverHandDead[5]; + + uint32 BaronRun_Timer; + uint32 SlaugtherSquare_Timer; + + uint64 serviceEntranceGUID; + uint64 gauntletGate1GUID; + uint64 ziggurat1GUID; + uint64 ziggurat2GUID; + uint64 ziggurat3GUID; + uint64 ziggurat4GUID; + uint64 ziggurat5GUID; + uint64 portGauntletGUID; + uint64 portSlaugtherGUID; + uint64 portElderGUID; + + uint64 baronGUID; + uint64 ysidaTriggerGUID; + std::set<uint64> crystalsGUID; + std::set<uint64> abomnationGUID; + + void Initialize() + { + for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) + Encounter[i] = NOT_STARTED; + + for (uint8 i = 0; i < 5; ++i) + IsSilverHandDead[i] = false; + + BaronRun_Timer = 0; + SlaugtherSquare_Timer = 0; + + serviceEntranceGUID = 0; + gauntletGate1GUID = 0; + ziggurat1GUID = 0; + ziggurat2GUID = 0; + ziggurat3GUID = 0; + ziggurat4GUID = 0; + ziggurat5GUID = 0; + portGauntletGUID = 0; + portSlaugtherGUID = 0; + portElderGUID = 0; + + baronGUID = 0; + ysidaTriggerGUID = 0; + crystalsGUID.clear(); + abomnationGUID.clear(); + } + + bool StartSlaugtherSquare() + { + //change to DONE when crystals implemented + if (Encounter[1] == IN_PROGRESS && Encounter[2] == IN_PROGRESS && Encounter[3] == IN_PROGRESS) + { + HandleGameObject(portGauntletGUID, true); + HandleGameObject(portSlaugtherGUID, true); + return true; + } + + debug_log("TSCR: Instance Stratholme: Cannot open slaugther square yet."); + return false; + } + + //if withRestoreTime true, then newState will be ignored and GO should be restored to original state after 10 seconds + void UpdateGoState(uint64 goGuid, uint32 newState, bool withRestoreTime) + { + if (!goGuid) + return; + + if (GameObject* pGo = instance->GetGameObject(goGuid)) + { + if (withRestoreTime) + pGo->UseDoorOrButton(10); + else + pGo->SetGoState((GOState)newState); + } + } + + void OnCreatureCreate(Creature* pCreature, bool /*add*/) + { + switch(pCreature->GetEntry()) + { + case C_BARON: baronGUID = pCreature->GetGUID(); break; + case C_YSIDA_TRIGGER: ysidaTriggerGUID = pCreature->GetGUID(); break; + case C_CRYSTAL: crystalsGUID.insert(pCreature->GetGUID()); break; + case C_ABOM_BILE: + case C_ABOM_VENOM: abomnationGUID.insert(pCreature->GetGUID()); break; + } + } + + void OnGameObjectCreate(GameObject* pGo, bool /*add*/) + { + switch(pGo->GetEntry()) + { + case GO_SERVICE_ENTRANCE: + serviceEntranceGUID = pGo->GetGUID(); + break; + case GO_GAUNTLET_GATE1: + //weird, but unless flag is set, client will not respond as expected. DB bug? + pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_LOCKED); + gauntletGate1GUID = pGo->GetGUID(); + break; + case GO_ZIGGURAT1: + ziggurat1GUID = pGo->GetGUID(); + if (GetData(TYPE_BARONESS) == IN_PROGRESS) + HandleGameObject(0, true, pGo); + break; + case GO_ZIGGURAT2: + ziggurat2GUID = pGo->GetGUID(); + if (GetData(TYPE_NERUB) == IN_PROGRESS) + HandleGameObject(0, true, pGo); + break; + case GO_ZIGGURAT3: + ziggurat3GUID = pGo->GetGUID(); + if (GetData(TYPE_PALLID) == IN_PROGRESS) + HandleGameObject(0, true, pGo); + break; + case GO_ZIGGURAT4: + ziggurat4GUID = pGo->GetGUID(); + if (GetData(TYPE_BARON) == DONE || GetData(TYPE_RAMSTEIN) == DONE) + HandleGameObject(0, true, pGo); + break; + case GO_ZIGGURAT5: + ziggurat5GUID = pGo->GetGUID(); + if (GetData(TYPE_BARON) == DONE || GetData(TYPE_RAMSTEIN) == DONE) + HandleGameObject(0, true, pGo); + break; + case GO_PORT_GAUNTLET: + portGauntletGUID = pGo->GetGUID(); + if (GetData(TYPE_BARONESS) == IN_PROGRESS && GetData(TYPE_NERUB) == IN_PROGRESS && GetData(TYPE_PALLID) == IN_PROGRESS) + HandleGameObject(0, true, pGo); + break; + case GO_PORT_SLAUGTHER: + portSlaugtherGUID = pGo->GetGUID(); + if (GetData(TYPE_BARONESS) == IN_PROGRESS && GetData(TYPE_NERUB) == IN_PROGRESS && GetData(TYPE_PALLID) == IN_PROGRESS) + HandleGameObject(0, true, pGo); + break; + case GO_PORT_ELDERS: + portElderGUID = pGo->GetGUID(); + break; + } + } + + void SetData(uint32 type, uint32 data) + { + switch(type) + { + case TYPE_BARON_RUN: + switch(data) + { + case IN_PROGRESS: + if (Encounter[0] == IN_PROGRESS || Encounter[0] == FAIL) + break; + Encounter[0] = data; + BaronRun_Timer = 2700000; + debug_log("TSCR: Instance Stratholme: Baron run in progress."); + break; + case FAIL: + //may add code to remove aura from players, but in theory the time should be up already and removed. + Encounter[0] = data; + break; + case DONE: + Encounter[0] = data; + if (Creature* pYsidaT = instance->GetCreature(ysidaTriggerGUID)) + pYsidaT->SummonCreature(C_YSIDA, + pYsidaT->GetPositionX(),pYsidaT->GetPositionY(),pYsidaT->GetPositionZ(),pYsidaT->GetOrientation(), + TEMPSUMMON_TIMED_DESPAWN,1800000); + BaronRun_Timer = 0; + break; + } + break; + case TYPE_BARONESS: + Encounter[1] = data; + if (data == IN_PROGRESS) + HandleGameObject(ziggurat1GUID, true); + if (data == IN_PROGRESS) //change to DONE when crystals implemented + StartSlaugtherSquare(); + break; + case TYPE_NERUB: + Encounter[2] = data; + if (data == IN_PROGRESS) + HandleGameObject(ziggurat2GUID, true); + if (data == IN_PROGRESS) //change to DONE when crystals implemented + StartSlaugtherSquare(); + break; + case TYPE_PALLID: + Encounter[3] = data; + if (data == IN_PROGRESS) + HandleGameObject(ziggurat3GUID, true); + if (data == IN_PROGRESS) //change to DONE when crystals implemented + StartSlaugtherSquare(); + break; + case TYPE_RAMSTEIN: + if (data == IN_PROGRESS) + { + HandleGameObject(portGauntletGUID, false); + + uint32 count = abomnationGUID.size(); + for (std::set<uint64>::const_iterator i = abomnationGUID.begin(); i != abomnationGUID.end(); ++i) + { + if (Creature* pAbom = instance->GetCreature(*i)) + { + if (!pAbom->isAlive()) + --count; + } + } + + if (!count) + { + //a bit itchy, it should close the door after 10 secs, but it doesn't. skipping it for now. + //UpdateGoState(ziggurat4GUID,0,true); + if (Creature* pBaron = instance->GetCreature(baronGUID)) + pBaron->SummonCreature(C_RAMSTEIN,4032.84,-3390.24,119.73,4.71,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,1800000); + debug_log("TSCR: Instance Stratholme: Ramstein spawned."); + } + else + debug_log("TSCR: Instance Stratholme: %u Abomnation left to kill.",count); + } + + if (data == NOT_STARTED) + HandleGameObject(portGauntletGUID, true); + + if (data == DONE) + { + SlaugtherSquare_Timer = 300000; + debug_log("TSCR: Instance Stratholme: Slaugther event will continue in 5 minutes."); + } + Encounter[4] = data; + break; + case TYPE_BARON: + if (data == IN_PROGRESS) + { + HandleGameObject(ziggurat4GUID, false); + HandleGameObject(ziggurat5GUID, false); + if (GetData(TYPE_BARON_RUN) == IN_PROGRESS) + { + Map::PlayerList const& players = instance->GetPlayers(); + + if (!players.isEmpty()) + { + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + { + if (Player* pPlayer = itr->getSource()) + { + if (pPlayer->HasAura(SPELL_BARON_ULTIMATUM)) + pPlayer->RemoveAurasDueToSpell(SPELL_BARON_ULTIMATUM); + + if (pPlayer->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE) + pPlayer->AreaExploredOrEventHappens(QUEST_DEAD_MAN_PLEA); + } + } + } + + SetData(TYPE_BARON_RUN,DONE); + } + } + if (data == DONE || data == NOT_STARTED) + { + HandleGameObject(ziggurat4GUID, true); + HandleGameObject(ziggurat5GUID, true); + } + if (data == DONE) + HandleGameObject(portGauntletGUID, true); + Encounter[5] = data; + break; + case TYPE_SH_AELMAR: + IsSilverHandDead[0] = (data) ? true : false; + break; + case TYPE_SH_CATHELA: + IsSilverHandDead[1] = (data) ? true : false; + break; + case TYPE_SH_GREGOR: + IsSilverHandDead[2] = (data) ? true : false; + break; + case TYPE_SH_NEMAS: + IsSilverHandDead[3] = (data) ? true : false; + break; + case TYPE_SH_VICAR: + IsSilverHandDead[4] = (data) ? true : false; + break; + } + if (data == DONE)SaveToDB(); + } + + std::string GetSaveData() + { + OUT_SAVE_INST_DATA; + + std::ostringstream saveStream; + saveStream << Encounter[0] << " " << Encounter[1] << " " << Encounter[2] << " " + << Encounter[3] << " " << Encounter[4] << " " << Encounter[5]; + + OUT_SAVE_INST_DATA_COMPLETE; + return saveStream.str(); + } + + void Load(const char* in) + { + if (!in) + { + OUT_LOAD_INST_DATA_FAIL; + return; + } + + OUT_LOAD_INST_DATA(in); + + std::istringstream loadStream(in); + loadStream >> Encounter[0] >> Encounter[1] >> Encounter[2] >> Encounter[3] + >> Encounter[4] >> Encounter[5]; + + // Do not reset 1, 2 and 3. they are not set to done, yet . + if (Encounter[0] == IN_PROGRESS) + Encounter[0] = NOT_STARTED; + if (Encounter[4] == IN_PROGRESS) + Encounter[4] = NOT_STARTED; + if (Encounter[5] == IN_PROGRESS) + Encounter[5] = NOT_STARTED; + + OUT_LOAD_INST_DATA_COMPLETE; + } + + uint32 GetData(uint32 type) + { + switch(type) + { + case TYPE_SH_QUEST: + if (IsSilverHandDead[0] && IsSilverHandDead[1] && IsSilverHandDead[2] && IsSilverHandDead[3] && IsSilverHandDead[4]) + return 1; + return 0; + case TYPE_BARON_RUN: + return Encounter[0]; + case TYPE_BARONESS: + return Encounter[1]; + case TYPE_NERUB: + return Encounter[2]; + case TYPE_PALLID: + return Encounter[3]; + case TYPE_RAMSTEIN: + return Encounter[4]; + case TYPE_BARON: + return Encounter[5]; + } + return 0; + } + + uint64 GetData64(uint32 data) + { + switch(data) + { + case DATA_BARON: + return baronGUID; + case DATA_YSIDA_TRIGGER: + return ysidaTriggerGUID; + } + return 0; + } + + void Update(uint32 diff) + { + if (BaronRun_Timer) + { + if (BaronRun_Timer <= diff) + { + if (GetData(TYPE_BARON_RUN) != DONE) + SetData(TYPE_BARON_RUN, FAIL); + BaronRun_Timer = 0; + debug_log("TSCR: Instance Stratholme: Baron run event reached end. Event has state %u.",GetData(TYPE_BARON_RUN)); + } else BaronRun_Timer -= diff; + } + + if (SlaugtherSquare_Timer) + { + if (SlaugtherSquare_Timer <= diff) + { + if (Creature* pBaron = instance->GetCreature(baronGUID)) + { + for (uint8 i = 0; i < 4; ++i) + pBaron->SummonCreature(C_BLACK_GUARD,4032.84,-3390.24,119.73,4.71,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,1800000); + + HandleGameObject(ziggurat4GUID, true); + HandleGameObject(ziggurat5GUID, true); + debug_log("TSCR: Instance Stratholme: Black guard sentries spawned. Opening gates to baron."); + } + SlaugtherSquare_Timer = 0; + } else SlaugtherSquare_Timer -= diff; + } + } +}; + +InstanceData* GetInstanceData_instance_stratholme(Map* pMap) +{ + return new instance_stratholme(pMap); +} + +void AddSC_instance_stratholme() +{ + Script *newscript; + newscript = new Script; + newscript->Name = "instance_stratholme"; + newscript->GetInstanceData = &GetInstanceData_instance_stratholme; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp new file mode 100644 index 00000000000..035fca68b95 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -0,0 +1,282 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/* ScriptData +SDName: Stratholme +SD%Complete: 100 +SDComment: Misc mobs for instance. pGo-script to apply aura and start event for quest 8945 +SDCategory: Stratholme +EndScriptData */ + +/* ContentData +go_gauntlet_gate +mob_freed_soul +mob_restless_soul +mobs_spectral_ghostly_citizen +EndContentData */ + +#include "ScriptedPch.h" +#include "stratholme.h" + +/*###### +## go_gauntlet_gate (this is the _first_ of the gauntlet gates, two exist) +######*/ + +bool GOHello_go_gauntlet_gate(Player* pPlayer, GameObject* pGo) +{ + ScriptedInstance* pInstance = pGo->GetInstanceData(); + + if (!pInstance) + return false; + + if (pInstance->GetData(TYPE_BARON_RUN) != NOT_STARTED) + return false; + + if (Group *pGroup = pPlayer->GetGroup()) + { + for (GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) + { + Player* pGroupie = itr->getSource(); + if (!pGroupie) + continue; + + if (pGroupie->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE && + !pGroupie->HasAura(SPELL_BARON_ULTIMATUM) && + pGroupie->GetMap() == pGo->GetMap()) + pGroupie->CastSpell(pGroupie,SPELL_BARON_ULTIMATUM,true); + } + } else if (pPlayer->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE && + !pPlayer->HasAura(SPELL_BARON_ULTIMATUM) && + pPlayer->GetMap() == pGo->GetMap()) + pPlayer->CastSpell(pPlayer,SPELL_BARON_ULTIMATUM,true); + + pInstance->SetData(TYPE_BARON_RUN,IN_PROGRESS); + return false; +} + +/*###### +## mob_freed_soul +######*/ + +//Possibly more of these quotes around. +#define SAY_ZAPPED0 -1329000 +#define SAY_ZAPPED1 -1329001 +#define SAY_ZAPPED2 -1329002 +#define SAY_ZAPPED3 -1329003 + +struct mob_freed_soulAI : public ScriptedAI +{ + mob_freed_soulAI(Creature *c) : ScriptedAI(c) {} + + void Reset() + { + DoScriptText(RAND(SAY_ZAPPED0,SAY_ZAPPED1,SAY_ZAPPED2,SAY_ZAPPED3), me); + } + + void EnterCombat(Unit* /*who*/) {} +}; + +CreatureAI* GetAI_mob_freed_soul(Creature* pCreature) +{ + return new mob_freed_soulAI (pCreature); +} + +/*###### +## mob_restless_soul +######*/ + +#define SPELL_EGAN_BLASTER 17368 +#define SPELL_SOUL_FREED 17370 +#define QUEST_RESTLESS_SOUL 5282 +#define ENTRY_RESTLESS 11122 +#define ENTRY_FREED 11136 + +struct mob_restless_soulAI : public ScriptedAI +{ + mob_restless_soulAI(Creature *c) : ScriptedAI(c) {} + + uint64 Tagger; + uint32 Die_Timer; + bool Tagged; + + void Reset() + { + Tagger = 0; + Die_Timer = 5000; + Tagged = false; + } + + void EnterCombat(Unit* /*who*/) {} + + void SpellHit(Unit *caster, const SpellEntry *spell) + { + if (caster->GetTypeId() == TYPEID_PLAYER) + { + if (!Tagged && spell->Id == SPELL_EGAN_BLASTER && CAST_PLR(caster)->GetQuestStatus(QUEST_RESTLESS_SOUL) == QUEST_STATUS_INCOMPLETE) + { + Tagged = true; + Tagger = caster->GetGUID(); + } + } + } + + void JustSummoned(Creature *summoned) + { + summoned->CastSpell(summoned,SPELL_SOUL_FREED,false); + } + + void JustDied(Unit* /*Killer*/) + { + if (Tagged) + me->SummonCreature(ENTRY_FREED, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 300000); + } + + void UpdateAI(const uint32 diff) + { + if (Tagged) + { + if (Die_Timer <= diff) + { + if (Unit* pTemp = Unit::GetUnit(*me,Tagger)) + { + CAST_PLR(pTemp)->KilledMonsterCredit(ENTRY_RESTLESS, me->GetGUID()); + me->Kill(me); + } + } else Die_Timer -= diff; + } + } +}; + +CreatureAI* GetAI_mob_restless_soul(Creature* pCreature) +{ + return new mob_restless_soulAI (pCreature); +} + +/*###### +## mobs_spectral_ghostly_citizen +######*/ + +enum eGhostlyCitizenSpells +{ + SPELL_HAUNTING_PHANTOM = 16336, + SPELL_SLAP = 6754 +}; + +struct mobs_spectral_ghostly_citizenAI : public ScriptedAI +{ + mobs_spectral_ghostly_citizenAI(Creature *c) : ScriptedAI(c) {} + + uint32 Die_Timer; + bool Tagged; + + void Reset() + { + Die_Timer = 5000; + Tagged = false; + } + + void EnterCombat(Unit* /*who*/) {} + + void SpellHit(Unit * /*caster*/, const SpellEntry *spell) + { + if (!Tagged && spell->Id == SPELL_EGAN_BLASTER) + Tagged = true; + } + + void JustDied(Unit* /*Killer*/) + { + if (Tagged) + { + for (uint32 i = 1; i <= 4; ++i) + { + //100%, 50%, 33%, 25% chance to spawn + if (urand(1,i) == 1) + DoSummon(ENTRY_RESTLESS, me, 20.0f, 600000); + } + } + } + + void UpdateAI(const uint32 diff) + { + if (Tagged) + { + if (Die_Timer <= diff) + me->Kill(me); + else Die_Timer -= diff; + } + + if (!UpdateVictim()) + return; + + DoMeleeAttackIfReady(); + } + + void ReceiveEmote(Player* pPlayer, uint32 emote) + { + switch(emote) + { + case TEXTEMOTE_DANCE: + EnterEvadeMode(); + break; + case TEXTEMOTE_RUDE: + if (me->IsWithinDistInMap(pPlayer, 5)) + DoCast(pPlayer, SPELL_SLAP, false); + else + me->HandleEmoteCommand(EMOTE_ONESHOT_RUDE); + break; + case TEXTEMOTE_WAVE: + me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); + break; + case TEXTEMOTE_BOW: + me->HandleEmoteCommand(EMOTE_ONESHOT_BOW); + break; + case TEXTEMOTE_KISS: + me->HandleEmoteCommand(EMOTE_ONESHOT_FLEX); + break; + } + } +}; + +CreatureAI* GetAI_mobs_spectral_ghostly_citizen(Creature* pCreature) +{ + return new mobs_spectral_ghostly_citizenAI (pCreature); +} + +void AddSC_stratholme() +{ + Script *newscript; + + newscript = new Script; + newscript->Name = "go_gauntlet_gate"; + newscript->pGOHello = &GOHello_go_gauntlet_gate; + newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "mob_freed_soul"; + newscript->GetAI = &GetAI_mob_freed_soul; + newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "mob_restless_soul"; + newscript->GetAI = &GetAI_mob_restless_soul; + newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "mobs_spectral_ghostly_citizen"; + newscript->GetAI = &GetAI_mobs_spectral_ghostly_citizen; + newscript->RegisterSelf(); +} + diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.h b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.h new file mode 100644 index 00000000000..b9246091a7c --- /dev/null +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.h @@ -0,0 +1,28 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software licensed under GPL version 2 +* Please see the included DOCS/LICENSE.TXT for more information */ + +#ifndef DEF_STRATHOLME_H +#define DEF_STRATHOLME_H + +#define TYPE_BARON_RUN 1 +#define TYPE_BARONESS 2 +#define TYPE_NERUB 3 +#define TYPE_PALLID 4 +#define TYPE_RAMSTEIN 5 +#define TYPE_BARON 6 + +#define DATA_BARON 10 +#define DATA_YSIDA_TRIGGER 11 + +#define TYPE_SH_QUEST 20 +#define TYPE_SH_CATHELA 21 +#define TYPE_SH_GREGOR 22 +#define TYPE_SH_NEMAS 23 +#define TYPE_SH_VICAR 24 +#define TYPE_SH_AELMAR 25 + +#define QUEST_DEAD_MAN_PLEA 8945 +#define SPELL_BARON_ULTIMATUM 27861 +#endif + |
