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authorShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
commitb23190393248455f04d3a06def030a1ec7efad1e (patch)
tree1ce3772314492dcdb985641269a3114813d4b4dc /src/server/scripts/EasternKingdoms/SunkenTemple
parentb20acfe701e6f5f995f2776f076d3c494c02e1aa (diff)
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/scripts/EasternKingdoms/SunkenTemple')
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index acf914ebba3..448150295a1 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -50,7 +50,7 @@ enum CreatureIds
class instance_sunken_temple : public InstanceMapScript
{
public:
- instance_sunken_temple() : InstanceMapScript("instance_sunken_temple", 109) { }
+ instance_sunken_temple() : InstanceMapScript(STScriptName, 109) { }
InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
@@ -174,7 +174,7 @@ public:
void UseLastStatue(GameObject* go)
{
for (uint8 i = 0; i < nStatues; ++i)
- go->SummonGameObject(GO_ATALAI_LIGHT2, statuePositions[i], G3D::Quat(), 0);
+ go->SummonGameObject(GO_ATALAI_LIGHT2, statuePositions[i], QuaternionData(), 0);
go->SummonCreature(NPC_ATALALARION, atalalarianPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 7200);
}
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
index 4998861939e..5e0a2fc0a29 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
@@ -28,10 +28,10 @@ EndContentData */
#include "ScriptMgr.h"
#include "GameObject.h"
+#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
-#include "GameObjectAI.h"
#include "sunken_temple.h"
/*#####
@@ -43,7 +43,7 @@ class at_malfurion_stormrage : public AreaTriggerScript
public:
at_malfurion_stormrage() : AreaTriggerScript("at_malfurion_stormrage") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*areaTrigger*/, bool /*entered*/) override
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/, bool /*entered*/) override
{
if (player->GetInstanceScript() && !player->FindNearestCreature(15362, 15))
player->SummonCreature(15362, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), -1.52f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 100000);