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path: root/src/server/scripts/EasternKingdoms/SunkenTemple
AgeCommit message (Expand)Author
2023-09-17Scripts/Sunken Temple: Added dungeon encounter idsShauren
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2022-09-05Scripts/Spells: Hex of Jammal'an (#28083)offl
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-24Core/WorldObject: Replace non-std::chrono SummonGameObject overloadsCarbenium
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2021-11-12Scripts/Sunken Temple: normalize Atal'alarion despawn timer (#22546)Trond B. Krokli
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-05-03Core/Misc: build fixesShauren
2020-05-03Core/Misc: build fixesariel-
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-24Scripts: minimize duplicated enum names in header files (#19377)tkrokli
2020-01-02New YearAokromes
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-05-07Core/Misc: Fixed rotation of many gameobjects summoned in tol barad, garrison...Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-11-25Misc: More cleanupAokromes
2017-05-28Core/Scripts: Include cleanupShauren
2017-02-11Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2017-01-01Update copyright note for 2017vincent-michael
2016-01-01Update copyright note for 2016Vincent-Michael
2015-05-27Mark overriding functionsDaniel M. Weeks
2015-04-18Core/AreaTrigger: Added 'bool entered' to OnTriggerGolrag
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-08-26Scripts: Correct despawn time of multiple objectsDDuarte
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-01-07Core: Fix buildVincent_Michael
2013-01-07Core/Scripting: Some cleanupMalcrom
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-20Core/Misc: Define some methods constSpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-07-30Core/Misc: Use proper headers to optimize compileVincent-Michael
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-10-07REPO: Code-style clean-upsBootz
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-29Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"Spp
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp