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authorjackpoz <giacomopoz@gmail.com>2014-05-20 21:21:33 +0200
committerjackpoz <giacomopoz@gmail.com>2014-05-20 21:21:33 +0200
commit1083dbb993f1e227472891cda109098671d7eae2 (patch)
tree14823385047c6f42a7ae432643a60bb2835f50c9 /src/server/scripts/EasternKingdoms/ZulAman
parentd36ecbf4a39ed4d1b434a2926609b1d0d7b3c645 (diff)
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ZulAman')
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp14
5 files changed, 21 insertions, 21 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 3adca160720..9810c42bdfb 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -304,13 +304,13 @@ class boss_akilzon : public CreatureScript
break;
case EVENT_STORM_SEQUENCE:
{
- Unit* target = Unit::GetUnit(*me, CloudGUID);
+ Unit* target = ObjectAccessor::GetUnit(*me, CloudGUID);
if (!target || !target->IsAlive())
{
EnterEvadeMode();
return;
}
- else if (Unit* Cyclone = Unit::GetUnit(*me, CycloneGUID))
+ else if (Unit* Cyclone = ObjectAccessor::GetUnit(*me, CycloneGUID))
Cyclone->CastSpell(target, SPELL_SAND_STORM, true); // keep casting or...
HandleStormSequence(target);
break;
@@ -323,7 +323,7 @@ class boss_akilzon : public CreatureScript
for (uint8 i = 0; i < 8; ++i)
{
- Unit* bird = Unit::GetUnit(*me, BirdGUIDs[i]);
+ Unit* bird = ObjectAccessor::GetUnit(*me, BirdGUIDs[i]);
if (!bird) //they despawned on die
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
@@ -406,7 +406,7 @@ class npc_akilzon_eagle : public CreatureScript
arrived = true;
if (TargetGUID)
{
- if (Unit* target = Unit::GetUnit(*me, TargetGUID))
+ if (Unit* target = ObjectAccessor::GetUnit(*me, TargetGUID))
DoCast(target, SPELL_EAGLE_SWOOP, true);
TargetGUID = 0;
me->SetSpeed(MOVE_RUN, 1.2f);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
index 2da0201e060..74ce267441f 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
@@ -152,7 +152,7 @@ class boss_halazzi : public CreatureScript
me->Attack(me->GetVictim(), true);
me->GetMotionMaster()->MoveChase(me->GetVictim());
}
- if (Creature* Lynx = Unit::GetCreature(*me, LynxGUID))
+ if (Creature* Lynx = ObjectAccessor::GetCreature(*me, LynxGUID))
Lynx->DisappearAndDie();
me->SetMaxHealth(600000);
me->SetHealth(600000 - 150000 * TransformCount);
@@ -174,7 +174,7 @@ class boss_halazzi : public CreatureScript
TotemTimer = 12000;
break;
case PHASE_MERGE:
- if (Unit* pLynx = Unit::GetUnit(*me, LynxGUID))
+ if (Unit* pLynx = ObjectAccessor::GetUnit(*me, LynxGUID))
{
Talk(SAY_MERGE);
pLynx->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -259,7 +259,7 @@ class boss_halazzi : public CreatureScript
EnterPhase(PHASE_MERGE);
else
{
- Unit* Lynx = Unit::GetUnit(*me, LynxGUID);
+ Unit* Lynx = ObjectAccessor::GetUnit(*me, LynxGUID);
if (Lynx && !Lynx->HealthAbovePct(20) /*Lynx->HealthBelowPct(10)*/)
EnterPhase(PHASE_MERGE);
}
@@ -272,7 +272,7 @@ class boss_halazzi : public CreatureScript
{
if (CheckTimer <= diff)
{
- Unit* Lynx = Unit::GetUnit(*me, LynxGUID);
+ Unit* Lynx = ObjectAccessor::GetUnit(*me, LynxGUID);
if (Lynx)
{
Lynx->GetMotionMaster()->MoveFollow(me, 0, 0);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index a7afa93e835..6e5517e82a6 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -303,7 +303,7 @@ class boss_hexlord_malacrass : public CreatureScript
for (uint8 i = 0; i < 4; ++i)
{
- Creature* creature = Unit::GetCreature(*me, AddGUID[i]);
+ Creature* creature = ObjectAccessor::GetCreature(*me, AddGUID[i]);
if (creature && creature->IsAlive())
creature->AI()->AttackStart(me->GetVictim());
else
@@ -338,7 +338,7 @@ class boss_hexlord_malacrass : public CreatureScript
for (uint8 i = 0; i < 4; ++i)
{
- Unit* Temp = Unit::GetUnit(*me, AddGUID[i]);
+ Unit* Temp = ObjectAccessor::GetUnit(*me, AddGUID[i]);
if (Temp && Temp->IsAlive())
Temp->DealDamage(Temp, Temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
}
@@ -363,7 +363,7 @@ class boss_hexlord_malacrass : public CreatureScript
{
for (uint8 i = 0; i < 4; ++i)
{
- Creature* creature = (Unit::GetCreature((*me), AddGUID[i]));
+ Creature* creature = (ObjectAccessor::GetCreature((*me), AddGUID[i]));
if (!creature || !creature->IsAlive())
{
if (creature) creature->setDeathState(DEAD);
@@ -397,7 +397,7 @@ class boss_hexlord_malacrass : public CreatureScript
if (CheckAddState_Timer <= diff)
{
for (uint8 i = 0; i < 4; ++i)
- if (Creature* temp = Unit::GetCreature(*me, AddGUID[i]))
+ if (Creature* temp = ObjectAccessor::GetCreature(*me, AddGUID[i]))
if (temp->IsAlive() && !temp->GetVictim())
temp->AI()->AttackStart(me->GetVictim());
@@ -462,7 +462,7 @@ class boss_hexlord_malacrass : public CreatureScript
if (PlayerAbility_Timer <= diff)
{
- //Unit* target = Unit::GetUnit(*me, PlayerGUID);
+ //Unit* target = ObjectAccessor::GetUnit(*me, PlayerGUID);
//if (target && target->IsAlive())
//{
UseAbility();
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 47ca91ec591..f264b12ca23 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -292,7 +292,7 @@ class boss_janalai : public CreatureScript
{
if (BombCount < 40)
{
- if (Unit* FireBomb = Unit::GetUnit(*me, FireBombGUIDs[BombCount]))
+ if (Unit* FireBomb = ObjectAccessor::GetUnit(*me, FireBombGUIDs[BombCount]))
{
FireBomb->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoCast(FireBomb, SPELL_FIRE_BOMB_THROW, true);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index 179b29b70d8..6b0fc05ba3d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -229,7 +229,7 @@ class boss_zuljin : public CreatureScript
Talk(YELL_DEATH);
Summons.DespawnEntry(CREATURE_COLUMN_OF_FIRE);
- if (Unit* Temp = Unit::GetUnit(*me, SpiritGUID[3]))
+ if (Unit* Temp = ObjectAccessor::GetUnit(*me, SpiritGUID[3]))
Temp->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD);
}
@@ -284,7 +284,7 @@ class boss_zuljin : public CreatureScript
{
if (SpiritGUID[i])
{
- if (Unit* temp = Unit::GetUnit(*me, SpiritGUID[i]))
+ if (Unit* temp = ObjectAccessor::GetUnit(*me, SpiritGUID[i]))
{
temp->SetVisible(false);
temp->setDeathState(DEAD);
@@ -322,10 +322,10 @@ class boss_zuljin : public CreatureScript
Talk(Transform[Phase].text);
if (Phase > 0)
{
- if (Unit* Temp = Unit::GetUnit(*me, SpiritGUID[Phase - 1]))
+ if (Unit* Temp = ObjectAccessor::GetUnit(*me, SpiritGUID[Phase - 1]))
Temp->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD);
}
- if (Unit* Temp = Unit::GetUnit(*me, SpiritGUID[NextPhase - 1]))
+ if (Unit* Temp = ObjectAccessor::GetUnit(*me, SpiritGUID[NextPhase - 1]))
Temp->CastSpell(me, SPELL_SIPHON_SOUL, false); // should m cast on temp
if (NextPhase == 2)
{
@@ -442,7 +442,7 @@ class boss_zuljin : public CreatureScript
if (Claw_Loop_Timer <= diff)
{
Unit* target = me->GetVictim();
- if (!target || !target->isTargetableForAttack()) target = Unit::GetUnit(*me, TankGUID);
+ if (!target || !target->isTargetableForAttack()) target = ObjectAccessor::GetUnit(*me, TankGUID);
if (!target || !target->isTargetableForAttack()) target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (target)
{
@@ -455,7 +455,7 @@ class boss_zuljin : public CreatureScript
{
Claw_Rage_Timer = urand(15000, 20000);
me->SetSpeed(MOVE_RUN, 1.2f);
- AttackStart(Unit::GetUnit(*me, TankGUID));
+ AttackStart(ObjectAccessor::GetUnit(*me, TankGUID));
TankGUID = 0;
return;
}
@@ -503,7 +503,7 @@ class boss_zuljin : public CreatureScript
{
Lynx_Rush_Timer = urand(15000, 20000);
me->SetSpeed(MOVE_RUN, 1.2f);
- AttackStart(Unit::GetUnit(*me, TankGUID));
+ AttackStart(ObjectAccessor::GetUnit(*me, TankGUID));
TankGUID = 0;
}
else