diff options
author | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
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committer | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
commit | f91ee24184dffcd686d60dd07a1d19da3f5da818 (patch) | |
tree | 83d06dd9c18ca0d69c35e0937c14bdd83c3c98d9 /src/server/scripts/EasternKingdoms/hinterlands.cpp | |
parent | 3ddc1cc4c40b757dd42b781552b483a047a6df64 (diff) |
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
Diffstat (limited to 'src/server/scripts/EasternKingdoms/hinterlands.cpp')
-rw-r--r-- | src/server/scripts/EasternKingdoms/hinterlands.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp index 75cf7d481a8..24e250562f6 100644 --- a/src/server/scripts/EasternKingdoms/hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp @@ -57,33 +57,33 @@ class npc_00x09hl : public CreatureScript public: npc_00x09hl() : CreatureScript("npc_00x09hl") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_RESQUE_OOX_09) { - pCreature->SetStandState(UNIT_STAND_STATE_STAND); + creature->SetStandState(UNIT_STAND_STATE_STAND); if (pPlayer->GetTeam() == ALLIANCE) - pCreature->setFaction(FACTION_ESCORTEE_A); + creature->setFaction(FACTION_ESCORTEE_A); else if (pPlayer->GetTeam() == HORDE) - pCreature->setFaction(FACTION_ESCORTEE_H); + creature->setFaction(FACTION_ESCORTEE_H); - DoScriptText(SAY_OOX_START, pCreature, pPlayer); + DoScriptText(SAY_OOX_START, creature, pPlayer); - if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, pCreature->AI())) + if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_00x09hlAI(pCreature); + return new npc_00x09hlAI(creature); } struct npc_00x09hlAI : public npc_escortAI { - npc_00x09hlAI(Creature* pCreature) : npc_escortAI(pCreature) { } + npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { } void Reset() { } @@ -191,27 +191,27 @@ class npc_rinji : public CreatureScript public: npc_rinji() : CreatureScript("npc_rinji") { } - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest) { if (pQuest->GetQuestId() == QUEST_RINJI_TRAPPED) { - if (GameObject* pGo = pCreature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE)) + if (GameObject* pGo = creature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE)) pGo->UseDoorOrButton(); - if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, pCreature->AI())) + if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, creature->AI())) pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_rinjiAI(pCreature); + return new npc_rinjiAI(creature); } struct npc_rinjiAI : public npc_escortAI { - npc_rinjiAI(Creature* pCreature) : npc_escortAI(pCreature) + npc_rinjiAI(Creature* creature) : npc_escortAI(creature) { m_bIsByOutrunner = false; m_iSpawnId = 0; |