diff options
author | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
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committer | click <click@gonnamakeyou.com> | 2011-07-02 22:18:03 +0200 |
commit | f91ee24184dffcd686d60dd07a1d19da3f5da818 (patch) | |
tree | 83d06dd9c18ca0d69c35e0937c14bdd83c3c98d9 /src/server/scripts/EasternKingdoms/undercity.cpp | |
parent | 3ddc1cc4c40b757dd42b781552b483a047a6df64 (diff) |
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
Diffstat (limited to 'src/server/scripts/EasternKingdoms/undercity.cpp')
-rw-r--r-- | src/server/scripts/EasternKingdoms/undercity.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp index 78ac16227e3..cc3a6781cd3 100644 --- a/src/server/scripts/EasternKingdoms/undercity.cpp +++ b/src/server/scripts/EasternKingdoms/undercity.cpp @@ -66,24 +66,24 @@ class npc_lady_sylvanas_windrunner : public CreatureScript public: npc_lady_sylvanas_windrunner() : CreatureScript("npc_lady_sylvanas_windrunner") { } - bool OnQuestReward(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest, uint32 /*slot*/) + bool OnQuestReward(Player* /*pPlayer*/, Creature* creature, const Quest *_Quest, uint32 /*slot*/) { if (_Quest->GetQuestId() == QUEST_JOURNEY_TO_UNDERCITY) { - CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, pCreature->AI())->LamentEvent = true; - CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, pCreature->AI())->DoPlaySoundToSet(pCreature, SOUND_CREDIT); - pCreature->CastSpell(pCreature, SPELL_SYLVANAS_CAST, false); + CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->LamentEvent = true; + CAST_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->DoPlaySoundToSet(creature, SOUND_CREDIT); + creature->CastSpell(creature, SPELL_SYLVANAS_CAST, false); for (uint8 i = 0; i < 4; ++i) - pCreature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); + creature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_lady_sylvanas_windrunnerAI (pCreature); + return new npc_lady_sylvanas_windrunnerAI (creature); } struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI @@ -155,9 +155,9 @@ class npc_highborne_lamenter : public CreatureScript public: npc_highborne_lamenter() : CreatureScript("npc_highborne_lamenter") { } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_highborne_lamenterAI (pCreature); + return new npc_highborne_lamenterAI (creature); } struct npc_highborne_lamenterAI : public ScriptedAI @@ -219,13 +219,13 @@ class npc_parqual_fintallas : public CreatureScript public: npc_parqual_fintallas() : CreatureScript("npc_parqual_fintallas") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, SPELL_MARK_OF_SHAME, false); + creature->CastSpell(pPlayer, SPELL_MARK_OF_SHAME, false); } if (uiAction == GOSSIP_ACTION_INFO_DEF+2) { @@ -235,20 +235,20 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasAura(SPELL_MARK_OF_SHAME)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - pPlayer->SEND_GOSSIP_MENU(5822, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5822, creature->GetGUID()); } else - pPlayer->SEND_GOSSIP_MENU(5821, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(5821, creature->GetGUID()); return true; } |