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authorShauren <shauren.trinity@gmail.com>2023-03-12 00:13:49 +0100
committerShauren <shauren.trinity@gmail.com>2023-03-12 00:13:49 +0100
commit09568736134372ec1a79b936a248eec30f071c8d (patch)
tree73a2ab5900c25285f34c8ed6353c640f06b570bd /src/server/scripts/EasternKingdoms
parent5c9283244b9b2121037af5db94f626aeebdbddc3 (diff)
Core/Creatures: Allow overriding default gossip menu id
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 0c3e4a25620..c520cdd56d7 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -104,7 +104,7 @@ class npc_voljin_zulaman : public CreatureScript
if (_instance->GetData(DATA_ZULAMAN_STATE) != NOT_STARTED)
return true;
- if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId)
+ if (me->GetGossipMenuId() == menuId && !gossipListId)
{
_events.Reset();
me->SetMountDisplayId(0);