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EasternKingdoms
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Author
2025-11-23
Core/Movement: Change MoveJump to use min/max height argument instead of vert...
Shauren
2025-11-23
Scripts/Misc: Replace manual jumps with proper spells (or non-jump movement w...
Shauren
2025-11-18
Core/Movement: Remove MotionMaster::MoveJump(x, y, z) overload
Shauren
2025-11-15
Core/Misc: Add missing includes
Shauren
2025-11-10
Core/Movement: Use std::span argument instead of std::vector in MoveSplineIni...
Shauren
2025-10-19
Scripts/Westfall: Implement Quest: "Livin' the Life" (#31327)
Naddley
2025-10-04
Scripts/ReturnToKarazhan: Implement Shade of Medivh encounter (#31281)
Aqua Deus
2025-10-03
Scripts/Gilneas: Remove unneccessary null check from 47df5bdc22cd62120afb21af...
Shauren
2025-10-02
Scripts/Gilneas: Implement Quest: "Evacuate the Merchant Square" (#31324)
Naddley
2025-10-02
Scripts/Westfall: Implement Quest: "It's Alive!" (#31316)
Naddley
2025-10-01
Scripts/Deadmines: Updated dungeon encounter ids
Shauren
2025-09-27
Scripts/Westfall: scripted Overloarded Harvest Golem visuals * removed somple...
Ovahlord
2025-09-22
Core/AreaTriggers: Implement AreaTriggerActionSetFlag::DontRunOnLeaveWhenExpi...
Meji
2025-09-15
Scripts/Stratholme: Fix Ramstein the Gorger not spawning
Shauren
2025-09-07
Scripts/ReturnToKarazhan: Implement Mana Devourer encounter (#31166)
Aqua Deus
2025-08-31
Scripts/TheJadeForest: Implement quest "Touching Ground" (31766) (#31122)
Meji
2025-07-26
Scripts/ReturnToKarazhan: Implement The Curator encounter (#31146)
Aqua Deus
2025-07-19
Scripts/ReturnToKarazhan: Implement Maiden of Virtue encounter (#31105)
Aqua Deus
2025-07-11
Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standa...
Shauren
2025-07-11
Core/Groups: Use iterators instead of raw LinkedListElement to interact with ...
Shauren
2025-07-09
Core/Scenarios: Allow scripts to set instance scenario by id (#31104)
Jason Dove
2025-07-06
Scripts/Tirisfal: Implement Quest: "A Legend You Can Hold" (#31110)
Naddley
2025-05-30
Scripts/AbyssalDepths: Add whirlpool entrance to Abyssal Maw (#31007)
Jason Dove
2025-05-30
Scripts/RedridgeMountains: Implement Quest "Saving Foreman Oslow" (#30947)
Jason Dove
2025-05-27
Scripts/Stormwind: Script second part of Quest: "The Nation of Kul Tiras" (#3...
Naddley
2025-05-11
Scripts/Misc: Update ScriptPCH content to include most commonly headers
Shauren
2025-02-07
Scripts: Remove unneccessary DoublePosition from AreaBoundary
Shauren
2025-01-10
Scripts/Ghostlands: Implement Quest: "To Ghostlands" (#30586)
Naddley
2025-01-02
Scripts/StormwindCity: Implement quest "The Mission" (29548) (#30557)
Meji
2024-12-31
Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWE...
Shauren
2024-12-29
Scripts: Remove direct unit flag manipulations for UNIT_FLAG_IMMUNE_TO_PC, UN...
Shauren
2024-12-29
Core/AI: Remove default arguments for inter-script communication
ModoX
2024-12-28
Core/AI: Implemented conversation ai (#30538)
ModoX
2024-11-27
Scripts/StormwindCity: Implement quest "The King's Command" (29547) (#30459)
Meji
2024-07-11
Core/Creatures: Allow adding summons to CreatureGroup (only adding, no format...
Shauren
2024-07-08
Core/Creatures: Fixed memory leaks in creature formations
Shauren
2024-05-05
Scripts/ScarletHalls: Reverted Call Reinforcements to TARGET_DEST_DB
Naddley
2024-05-05
Scripts/ScarletHalls: Implement Armsmaster Harlan encounter (#29944)
Naddley
2024-04-28
Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...
Ovahlord
2024-04-25
Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...
Shauren
2024-03-30
Core/Creatures: Changed the spawn health field in creature table to a percent...
Meji
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-25
Scripts/Stormwind: Implement RP Event for quest "Ancient Curses" (#29780)
Naddley
2024-02-29
Core/Creatures: implemented most movement related static flags and migrated e...
Ovahlord
2024-02-24
Scripts: Removed unused global variables
Shauren
2024-02-23
Core/Battlegrounds: Move some areatrigger handling to scripts (#29700)
Jeremy
2024-01-23
Scripts/Baradin Hold: cleaned up some leftovers from Argaloth's rework and ap...
Ovahlord
2024-01-22
Scripts/Baradin Hold: rewrite Argaloth encounter (#29604)
Ovahlord
2024-01-16
Core/Units: moved CharmInfo class and its definitions into a own file (#29583)
Ovahlord
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
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