diff options
| author | jackpoz <giacomopoz@gmail.com> | 2015-08-16 22:29:56 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2015-08-16 22:29:56 +0200 |
| commit | 2f92a2f58e171bbfa6dc06d3b2663cbf384a7d38 (patch) | |
| tree | 9fb5464872b7d414a7a94c5c2c5b4a1f7048a7a8 /src/server/scripts/EasternKingdoms | |
| parent | 418155fe3ae7bd910c833dbe07a64e4c8bdaa064 (diff) | |
Scripts/Misc: Replace some unsafe WorldObject* class members in scripts with ObjectGuid
Replace some unsafe WorldObject* class members and derived types in scripts with ObjectGuid.
Code cleanup.
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp | 581 |
1 files changed, 0 insertions, 581 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp index dd49f01624b..9c9dfe38349 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp @@ -579,105 +579,6 @@ enum DughalQuests #define SAY_DUGHAL_FREE "Thank you, $N! I'm free!!!" #define GOSSIP_DUGHAL "You're free, Dughal! Get out of here!" -/* -class npc_dughal_stormwing : public CreatureScript -{ -public: - npc_dughal_stormwing() : CreatureScript("npc_dughal_stormwing") { } - - CreatureAI* GetAI(Creature* creature) const override - { - npc_dughal_stormwingAI* dughal_stormwingAI = new npc_dughal_stormwingAI(creature); - - dughal_stormwingAI->AddWaypoint(0, 280.42f, -82.86f, -77.12f, 0); - dughal_stormwingAI->AddWaypoint(1, 287.64f, -87.01f, -76.79f, 0); - dughal_stormwingAI->AddWaypoint(2, 354.63f, -64.95f, -67.53f, 0); - - return dughal_stormwingAI; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action) override - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF + 1) - { - player->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(false, true, player->GetGUID()); - creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - instance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS); - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) override - { - if (player->GetQuestStatus(QUEST_JAIL_BREAK) == QUEST_STATUS_INCOMPLETE && instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DUGHAL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - player->SEND_GOSSIP_MENU(2846, creature->GetGUID()); - } - return true; - } - - struct npc_dughal_stormwingAI : public npc_escortAI - { - npc_dughal_stormwingAI(Creature* creature) : npc_escortAI(creature) { } - - void WaypointReached(uint32 waypointId) override - { - switch (waypointId) - { - case 0: - me->Say(SAY_DUGHAL_FREE, LANG_UNIVERSAL, PlayerGUID); - break; - case 1: - instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_OBJECTIVE_COMPLETED); - break; - case 2: - me->SetVisible(false); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED); - break; - } - } - - void EnterCombat(Unit* who) override { } - void Reset() override { } - - void JustDied(Unit* killer) override - { - if (IsBeingEscorted && killer == me) - { - me->SetVisible(false); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED); - } - } - - void UpdateAI(uint32 diff) override - { - if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) return; - if ((instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_FAILED || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_ENDED)&& instance->GetData(DATA_DUGHAL) == ENCOUNTER_STATE_ENDED) - { - me->SetVisible(false); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - } - else - { - me->SetVisible(true); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - } - npc_escortAI::UpdateAI(diff); - } - }; -}; - - */ - // npc_marshal_windsor #define SAY_WINDSOR_AGGRO1 "You locked up the wrong Marshal. Prepare to be destroyed!" #define SAY_WINDSOR_AGGRO2 "I bet you're sorry now, aren't you !?!!" @@ -694,168 +595,6 @@ enum MarshalWindsor NPC_REGINALD_WINDSOR = 9682 }; -/* -Player* playerStart; -class npc_marshal_windsor : public CreatureScript -{ -public: - npc_marshal_windsor() : CreatureScript("npc_marshal_windsor") { } - - CreatureAI* GetAI(Creature* creature) const override - { - npc_marshal_windsorAI* marshal_windsorAI = new npc_marshal_windsorAI(creature); - - marshal_windsorAI->AddWaypoint(0, 316.336f, -225.528f, -77.7258f, 7000); - marshal_windsorAI->AddWaypoint(1, 316.336f, -225.528f, -77.7258f, 2000); - marshal_windsorAI->AddWaypoint(2, 322.96f, -207.13f, -77.87f, 0); - marshal_windsorAI->AddWaypoint(3, 281.05f, -172.16f, -75.12f, 0); - marshal_windsorAI->AddWaypoint(4, 272.19f, -139.14f, -70.61f, 0); - marshal_windsorAI->AddWaypoint(5, 283.62f, -116.09f, -70.21f, 0); - marshal_windsorAI->AddWaypoint(6, 296.18f, -94.30f, -74.08f, 0); - marshal_windsorAI->AddWaypoint(7, 294.57f, -93.11f, -74.08f, 0); - marshal_windsorAI->AddWaypoint(8, 314.31f, -74.31f, -76.09f, 0); - marshal_windsorAI->AddWaypoint(9, 360.22f, -62.93f, -66.77f, 0); - marshal_windsorAI->AddWaypoint(10, 383.38f, -69.40f, -63.25f, 0); - marshal_windsorAI->AddWaypoint(11, 389.99f, -67.86f, -62.57f, 0); - marshal_windsorAI->AddWaypoint(12, 400.98f, -72.01f, -62.31f, 0); - marshal_windsorAI->AddWaypoint(13, 404.22f, -62.30f, -63.50f, 2300); - marshal_windsorAI->AddWaypoint(14, 404.22f, -62.30f, -63.50f, 1500); - marshal_windsorAI->AddWaypoint(15, 407.65f, -51.86f, -63.96f, 0); - marshal_windsorAI->AddWaypoint(16, 403.61f, -51.71f, -63.92f, 1000); - marshal_windsorAI->AddWaypoint(17, 403.61f, -51.71f, -63.92f, 2000); - marshal_windsorAI->AddWaypoint(18, 403.61f, -51.71f, -63.92f, 1000); - marshal_windsorAI->AddWaypoint(19, 403.61f, -51.71f, -63.92f, 0); - - return marshal_windsorAI; - } - - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override - { - if (quest->GetQuestId() == 4322) - { - PlayerStart = player; - if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) - { - CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID()); - instance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS); - creature->setFaction(11); - } - } - return false; - } - - struct npc_marshal_windsorAI : public npc_escortAI - { - npc_marshal_windsorAI(Creature* creature) : npc_escortAI(creature) - { - instance = creature->GetInstanceScript(); - } - - void WaypointReached(uint32 waypointId) override - { - switch (waypointId) - { - case 1: - me->Say(SAY_WINDSOR_1, LANG_UNIVERSAL, PlayerGUID); - break; - case 7: - me->HandleEmoteCommand(EMOTE_STATE_POINT); - me->Say(SAY_WINDSOR_4_1, LANG_UNIVERSAL, PlayerGUID); - IsOnHold = true; - break; - case 10: - me->setFaction(534); - break; - case 12: - me->Say(SAY_WINDSOR_6, LANG_UNIVERSAL, PlayerGUID); - instance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_IN_PROGRESS); - break; - case 13: - me->HandleEmoteCommand(EMOTE_STATE_USESTANDING);//EMOTE_STATE_WORK - break; - case 14: - instance->SetData(DATA_GATE_SR, 0); - me->setFaction(11); - break; - case 16: - me->Say(SAY_WINDSOR_9, LANG_UNIVERSAL, PlayerGUID); - break; - case 17: - me->HandleEmoteCommand(EMOTE_STATE_USESTANDING);//EMOTE_STATE_WORK - break; - case 18: - instance->SetData(DATA_GATE_SC, 0); - break; - case 19: - me->SetVisible(false); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->SummonCreature(NPC_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0); - instance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_ENDED); - break; - } - } - - void EnterCombat(Unit* who) override - { - switch (urand(0, 2)) - { - case 0: - me->Say(SAY_WINDSOR_AGGRO1, LANG_UNIVERSAL, PlayerGUID); - break; - case 1: - me->Say(SAY_WINDSOR_AGGRO2, LANG_UNIVERSAL, PlayerGUID); - break; - case 2: - me->Say(SAY_WINDSOR_AGGRO3, LANG_UNIVERSAL, PlayerGUID); - break; - } - } - - void Reset() override { } - - void JustDied(Unit* slayer) override - { - instance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_FAILED); - } - - void UpdateAI(uint32 diff) override - { - if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) - return; - - if (instance->GetData(DATA_DUGHAL) == ENCOUNTER_STATE_OBJECTIVE_COMPLETED) - SetEscortPaused(false); - - if (!instance->GetData(DATA_GATE_D) && instance->GetData(DATA_DUGHAL) == ENCOUNTER_STATE_NOT_STARTED) - { - me->Say(SAY_WINDSOR_4_2, LANG_UNIVERSAL, PlayerGUID); - instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_BEFORE_START); - } - if (instance->GetData(DATA_DUGHAL) == ENCOUNTER_STATE_OBJECTIVE_COMPLETED) - { - me->Say(SAY_WINDSOR_4_3, LANG_UNIVERSAL, PlayerGUID); - instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED); - } - if ((instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_FAILED || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_ENDED)&& instance->GetData(DATA_SUPPLY_ROOM) == ENCOUNTER_STATE_ENDED) - { - me->SetVisible(false); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - } - else - { - me->SetVisible(true); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - } - npc_escortAI::UpdateAI(diff); - } - }; -}; - - */ - // npc_marshal_reginald_windsor #define SAY_REGINALD_WINDSOR_0_1 "Can you feel the power, $N??? It's time to ROCK!" #define SAY_REGINALD_WINDSOR_0_2 "Now we just have to free Tobias and we can get out of here. This way!" @@ -878,320 +617,6 @@ enum MarshalReginaldWindor NPC_CREST_KILLER = 9680 }; -/* -int wp = 0; -class npc_marshal_reginald_windsor : public CreatureScript -{ -public: - npc_marshal_reginald_windsor() : CreatureScript("npc_marshal_reginald_windsor") { } - - CreatureAI* GetAI(Creature* creature) const override - { - npc_marshal_reginald_windsorAI* marshal_reginald_windsorAI = new npc_marshal_reginald_windsorAI(creature); - - marshal_reginald_windsorAI->AddWaypoint(0, 403.61f, -52.71f, -63.92f, 4000); - marshal_reginald_windsorAI->AddWaypoint(1, 403.61f, -52.71f, -63.92f, 4000); - marshal_reginald_windsorAI->AddWaypoint(2, 406.33f, -54.87f, -63.95f, 0); - marshal_reginald_windsorAI->AddWaypoint(3, 407.99f, -73.91f, -62.26f, 0); - marshal_reginald_windsorAI->AddWaypoint(4, 557.03f, -119.71f, -61.83f, 0); - marshal_reginald_windsorAI->AddWaypoint(5, 573.40f, -124.39f, -65.07f, 0); - marshal_reginald_windsorAI->AddWaypoint(6, 593.91f, -130.29f, -69.25f, 0); - marshal_reginald_windsorAI->AddWaypoint(7, 593.21f, -132.16f, -69.25f, 0); - marshal_reginald_windsorAI->AddWaypoint(8, 593.21f, -132.16f, -69.25f, 3000); - marshal_reginald_windsorAI->AddWaypoint(9, 622.81f, -135.55f, -71.92f, 0); - marshal_reginald_windsorAI->AddWaypoint(10, 634.68f, -151.29f, -70.32f, 0); - marshal_reginald_windsorAI->AddWaypoint(11, 635.06f, -153.25f, -70.32f, 0); - marshal_reginald_windsorAI->AddWaypoint(12, 635.06f, -153.25f, -70.32f, 3000); - marshal_reginald_windsorAI->AddWaypoint(13, 635.06f, -153.25f, -70.32f, 1500); - marshal_reginald_windsorAI->AddWaypoint(14, 655.25f, -172.39f, -73.72f, 0); - marshal_reginald_windsorAI->AddWaypoint(15, 654.79f, -226.30f, -83.06f, 0); - marshal_reginald_windsorAI->AddWaypoint(16, 622.85f, -268.85f, -83.96f, 0); - marshal_reginald_windsorAI->AddWaypoint(17, 579.45f, -275.56f, -80.44f, 0); - marshal_reginald_windsorAI->AddWaypoint(18, 561.19f, -266.85f, -75.59f, 0); - marshal_reginald_windsorAI->AddWaypoint(19, 547.91f, -253.92f, -70.34f, 0); - marshal_reginald_windsorAI->AddWaypoint(20, 549.20f, -252.40f, -70.34f, 0); - marshal_reginald_windsorAI->AddWaypoint(21, 549.20f, -252.40f, -70.34f, 4000); - marshal_reginald_windsorAI->AddWaypoint(22, 555.33f, -269.16f, -74.40f, 0); - marshal_reginald_windsorAI->AddWaypoint(23, 554.31f, -270.88f, -74.40f, 0); - marshal_reginald_windsorAI->AddWaypoint(24, 554.31f, -270.88f, -74.40f, 4000); - marshal_reginald_windsorAI->AddWaypoint(25, 536.10f, -249.60f, -67.47f, 0); - marshal_reginald_windsorAI->AddWaypoint(26, 520.94f, -216.65f, -59.28f, 0); - marshal_reginald_windsorAI->AddWaypoint(27, 505.99f, -148.74f, -62.17f, 0); - marshal_reginald_windsorAI->AddWaypoint(28, 484.21f, -56.24f, -62.43f, 0); - marshal_reginald_windsorAI->AddWaypoint(29, 470.39f, -6.01f, -70.10f, 0); - marshal_reginald_windsorAI->AddWaypoint(30, 451.27f, 30.85f, -70.07f, 0); - marshal_reginald_windsorAI->AddWaypoint(31, 452.45f, 29.85f, -70.37f, 1500); - marshal_reginald_windsorAI->AddWaypoint(32, 452.45f, 29.85f, -70.37f, 7000); - marshal_reginald_windsorAI->AddWaypoint(33, 452.45f, 29.85f, -70.37f, 10000); - marshal_reginald_windsorAI->AddWaypoint(34, 451.27f, 31.85f, -70.07f, 0); - - return marshal_reginald_windsorAI; - } - - struct npc_marshal_reginald_windsorAI : public npc_escortAI - { - npc_marshal_reginald_windsorAI(Creature* creature) : npc_escortAI(creature) - { - } - - void WaypointReached(uint32 waypointId) override - { - wp = waypointId; - switch (waypointId) - { - case 0: - me->setFaction(11); - me->Say(SAY_REGINALD_WINDSOR_0_1, LANG_UNIVERSAL, PlayerGUID); - break; - case 1: - me->Say(SAY_REGINALD_WINDSOR_0_2, LANG_UNIVERSAL, PlayerGUID); - break; - case 7: - me->HandleEmoteCommand(EMOTE_STATE_POINT); - me->Say(SAY_REGINALD_WINDSOR_5_1, LANG_UNIVERSAL, PlayerGUID); - IsOnHold=true; - break; - case 8: - me->Say(SAY_REGINALD_WINDSOR_5_2, LANG_UNIVERSAL, PlayerGUID); - break; - case 11: - me->HandleEmoteCommand(EMOTE_STATE_POINT); - me->Say(SAY_REGINALD_WINDSOR_7_1, LANG_UNIVERSAL, PlayerGUID); - IsOnHold=true; - break; - case 12: - me->Say(SAY_REGINALD_WINDSOR_7_2, LANG_UNIVERSAL, PlayerGUID); - break; - case 13: - me->Say(SAY_REGINALD_WINDSOR_7_3, LANG_UNIVERSAL, PlayerGUID); - break; - case 20: - me->HandleEmoteCommand(EMOTE_STATE_POINT); - me->Say(SAY_REGINALD_WINDSOR_13_1, LANG_UNIVERSAL, PlayerGUID); - IsOnHold=true; - break; - case 21: - me->Say(SAY_REGINALD_WINDSOR_13_3, LANG_UNIVERSAL, PlayerGUID); - break; - case 23: - me->HandleEmoteCommand(EMOTE_STATE_POINT); - me->Say(SAY_REGINALD_WINDSOR_14_1, LANG_UNIVERSAL, PlayerGUID); - IsOnHold=true; - break; - case 24: - me->Say(SAY_REGINALD_WINDSOR_14_2, LANG_UNIVERSAL, PlayerGUID); - break; - case 31: - me->Say(SAY_REGINALD_WINDSOR_20_1, LANG_UNIVERSAL, PlayerGUID); - break; - case 32: - me->Say(SAY_REGINALD_WINDSOR_20_2, LANG_UNIVERSAL, PlayerGUID); - PlayerStart->GroupEventHappens(QUEST_JAIL_BREAK, me); - instance->SetData(DATA_SHILL, ENCOUNTER_STATE_ENDED); - break; - } - } - - void MoveInLineOfSight(Unit* who) override - - { - if (HasEscortState(STATE_ESCORT_ESCORTING)) - return; - - if (Player* player = who->ToPlayer()) - { - if (player->GetQuestStatus(4322) == QUEST_STATUS_INCOMPLETE) - { - float Radius = 10.0f; - if (me->IsWithinDistInMap(who, Radius)) - { - SetEscortPaused(false); - Start(true, false, who->GetGUID()); - } - } - } - } - - void EnterCombat(Unit* who) override - { - switch (urand(0, 2)) - { - case 0: - me->Say(SAY_WINDSOR_AGGRO1, LANG_UNIVERSAL, PlayerGUID); - break; - case 1: - me->Say(SAY_WINDSOR_AGGRO2, LANG_UNIVERSAL, PlayerGUID); - break; - case 2: - me->Say(SAY_WINDSOR_AGGRO3, LANG_UNIVERSAL, PlayerGUID); - break; - } - } - void Reset() override { } - - void JustDied(Unit* slayer) override - { - instance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_FAILED); - } - - void UpdateAI(uint32 diff) override - { - if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) - return; - - if (wp == 7) - { - if (!instance->GetData(DATA_GATE_J) && instance->GetData(DATA_JAZ) == ENCOUNTER_STATE_NOT_STARTED) - { - instance->SetData(DATA_NPC_JAZ, 1); - instance->SetData(DATA_JAZ, ENCOUNTER_STATE_IN_PROGRESS); - } - if (instance->GetData(DATA_NPC_JAZ) && instance->GetData(DATA_NPC_OGRABISI) && instance->GetData(DATA_JAZ) == ENCOUNTER_STATE_IN_PROGRESS) - { - SetEscortPaused(false); - instance->SetData(DATA_JAZ, ENCOUNTER_STATE_ENDED); - } - } - else if (wp == 11) - { - if (!instance->GetData(DATA_GATE_S) && instance->GetData(DATA_SHILL) == ENCOUNTER_STATE_NOT_STARTED) - { - instance->SetData(DATA_NPC_SHILL, 1); - instance->SetData(DATA_SHILL, ENCOUNTER_STATE_IN_PROGRESS); - } - if (instance->GetData(DATA_NPC_SHILL) && instance->GetData(DATA_SHILL) == ENCOUNTER_STATE_IN_PROGRESS) - { - instance->SetData(DATA_SHILL, ENCOUNTER_STATE_ENDED); - SetEscortPaused(false); - } - } - else if (wp == 20) - { - if (!instance->GetData(DATA_GATE_C) && instance->GetData(DATA_CREST) == ENCOUNTER_STATE_NOT_STARTED) - { - instance->SetData(DATA_NPC_CREST, 1); - me->Say(SAY_REGINALD_WINDSOR_13_2, LANG_UNIVERSAL, PlayerGUID); - instance->SetData(DATA_CREST, ENCOUNTER_STATE_IN_PROGRESS); - } - if (instance->GetData(DATA_NPC_CREST) && instance->GetData(DATA_CREST) == ENCOUNTER_STATE_IN_PROGRESS) - { - SetEscortPaused(false); - instance->SetData(DATA_CREST, ENCOUNTER_STATE_ENDED); - } - } - if (instance->GetData(DATA_TOBIAS) == ENCOUNTER_STATE_OBJECTIVE_COMPLETED) SetEscortPaused(false); - npc_escortAI::UpdateAI(diff); - } - }; -}; -*/ - -// npc_tobias_seecher -#define SAY_TOBIAS_FREE "Thank you! I will run for safety immediately!" - -/* -class npc_tobias_seecher : public CreatureScript -{ -public: - npc_tobias_seecher() : CreatureScript("npc_tobias_seecher") { } - - CreatureAI* GetAI(Creature* creature) const override - { - npc_tobias_seecherAI* tobias_seecherAI = new npc_tobias_seecherAI(creature); - - tobias_seecherAI->AddWaypoint(0, 549.21f, -281.07f, -75.27f); - tobias_seecherAI->AddWaypoint(1, 554.39f, -267.39f, -73.68f); - tobias_seecherAI->AddWaypoint(2, 533.59f, -249.38f, -67.04f); - tobias_seecherAI->AddWaypoint(3, 519.44f, -217.02f, -59.34f); - tobias_seecherAI->AddWaypoint(4, 506.55f, -153.49f, -62.34f); - - return tobias_seecherAI; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action) override - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF + 1) - { - player->CLOSE_GOSSIP_MENU(); - CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(false, true, player->GetGUID()); - creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_IN_PROGRESS); - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) override - { - if (player->GetQuestStatus(QUEST_JAIL_BREAK) == QUEST_STATUS_INCOMPLETE && instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Get out of here, Tobias, you're free!", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - player->SEND_GOSSIP_MENU(2847, creature->GetGUID()); - } - return true; - } - - struct npc_tobias_seecherAI : public npc_escortAI - { - npc_tobias_seecherAI(Creature* creature) : npc_escortAI(creature) { } - - void EnterCombat(Unit* who) override { } - void Reset() override { } - - void JustDied(Unit* killer) override - { - if (IsBeingEscorted && killer == me) - { - me->SetVisible(false); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_ENDED); - } - } - - void WaypointReached(uint32 waypointId) override - { - switch (waypointId) - { - case 0: - me->Say(SAY_TOBIAS_FREE, LANG_UNIVERSAL, PlayerGUID); - break; - case 2: - instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_OBJECTIVE_COMPLETED); - break; - case 4: - me->SetVisible(false); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_ENDED); - break; - } - } - - void UpdateAI(uint32 diff) override - { - if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) - return; - - if ((instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_FAILED || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_ENDED)&& instance->GetData(DATA_TOBIAS) == ENCOUNTER_STATE_ENDED) - { - me->SetVisible(false); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - } - else - { - me->SetVisible(true); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - } - npc_escortAI::UpdateAI(diff); - } - }; -}; - -*/ - // npc_rocknot enum RocknotSays { @@ -1349,10 +774,4 @@ void AddSC_blackrock_depths() new npc_kharan_mighthammer(); new npc_lokhtos_darkbargainer(); new npc_rocknot(); - // Fix us - /*new npc_dughal_stormwing(); - new npc_tobias_seecher(); - new npc_marshal_windsor(); - new npc_marshal_reginald_windsor(); - */ } |
