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authorShocker <shocker@freakz.ro>2012-03-16 15:13:44 -0700
committerShocker <shocker@freakz.ro>2012-03-16 15:13:44 -0700
commit6f031b814edf8ed10984d2f094f163fec47b40fc (patch)
tree41d098585bf4295570e53f922ee2c50a87f3a480 /src/server/scripts/EasternKingdoms
parent91314b4cc30edbe498a8e949e37e4eca608ca617 (diff)
parentd8b4bc590a55d6c062f88275e21661f0b31078ad (diff)
Merge pull request #5733 from GyxTom/master
Core/Script: Clean-ups in scripts
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp19
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp31
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp21
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp80
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp2
23 files changed, 195 insertions, 154 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 8edf6260f58..566e8c977dc 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -1089,7 +1089,7 @@ public:
struct npc_tobias_seecherAI : public npc_escortAI
{
- npc_tobias_seecherAI(Creature* c) :npc_escortAI(c) {}
+ npc_tobias_seecherAI(Creature* creature) : npc_escortAI(creature) {}
void EnterCombat(Unit* who) {}
void Reset() {}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index ec80ae02ca9..447703aa5a7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -416,7 +416,7 @@ public:
struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI
{
//Shadow Priest
- boss_baroness_dorothea_millstipeAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_baroness_dorothea_millstipeAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 ManaBurn_Timer;
uint32 MindFlay_Timer;
@@ -480,7 +480,7 @@ public:
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
{
//Retr Pally
- boss_baron_rafe_dreugerAI(Creature* c) : boss_moroes_guestAI(c){}
+ boss_baron_rafe_dreugerAI(Creature* creature) : boss_moroes_guestAI(creature){}
uint32 HammerOfJustice_Timer;
uint32 SealOfCommand_Timer;
@@ -538,7 +538,7 @@ public:
struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI
{
//Holy Priest
- boss_lady_catriona_von_indiAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_lady_catriona_von_indiAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 DispelMagic_Timer;
uint32 GreaterHeal_Timer;
@@ -609,7 +609,7 @@ public:
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
{
//Holy Pally
- boss_lady_keira_berrybuckAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_lady_keira_berrybuckAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 Cleanse_Timer;
uint32 GreaterBless_Timer;
@@ -684,7 +684,7 @@ public:
struct boss_lord_robin_darisAI : public boss_moroes_guestAI
{
//Arms Warr
- boss_lord_robin_darisAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_lord_robin_darisAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 Hamstring_Timer;
uint32 MortalStrike_Timer;
@@ -741,7 +741,7 @@ public:
struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
{
//Arms Warr
- boss_lord_crispin_ferenceAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_lord_crispin_ferenceAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 Disarm_Timer;
uint32 HeroicStrike_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index d0716a0b565..a192a1de267 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -178,7 +178,7 @@ public:
struct mob_fiendish_portalAI : public PassiveAI
{
- mob_fiendish_portalAI(Creature* c) : PassiveAI(c), summons(me){}
+ mob_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){}
SummonList summons;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index 9984554208f..883932fdb9b 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -495,7 +495,7 @@ public:
struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI
{
//Rogue
- boss_kagani_nightstrikeAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_kagani_nightstrikeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Gouge_Timer;
uint32 Kick_Timer;
@@ -600,7 +600,7 @@ public:
struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
{
//Warlock
- boss_ellris_duskhallowAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_ellris_duskhallowAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Immolate_Timer;
uint32 Shadow_Bolt_Timer;
@@ -692,7 +692,7 @@ public:
struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI
{
//Monk
- boss_eramas_brightblazeAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_eramas_brightblazeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Knockdown_Timer;
uint32 Snap_Kick_Timer;
@@ -754,7 +754,7 @@ public:
struct boss_yazzaiAI : public boss_priestess_lackey_commonAI
{
//Mage
- boss_yazzaiAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_yazzaiAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
bool HasIceBlocked;
@@ -885,7 +885,7 @@ public:
struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI
{
//Warrior
- boss_warlord_salarisAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_warlord_salarisAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Intercept_Stun_Timer;
uint32 Disarm_Timer;
@@ -1006,7 +1006,10 @@ public:
struct boss_garaxxasAI : public boss_priestess_lackey_commonAI
{
//Hunter
- boss_garaxxasAI(Creature* c) : boss_priestess_lackey_commonAI(c) { m_uiPetGUID = 0; }
+ boss_garaxxasAI(Creature* creature) : boss_priestess_lackey_commonAI(creature)
+ {
+ m_uiPetGUID = 0;
+ }
uint64 m_uiPetGUID;
@@ -1126,7 +1129,7 @@ public:
struct boss_apokoAI : public boss_priestess_lackey_commonAI
{
//Shaman
- boss_apokoAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_apokoAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Totem_Timer;
uint8 Totem_Amount;
@@ -1225,7 +1228,7 @@ public:
struct boss_zelfanAI : public boss_priestess_lackey_commonAI
{
//Engineer
- boss_zelfanAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_zelfanAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Goblin_Dragon_Gun_Timer;
uint32 Rocket_Launch_Timer;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 0b45144f51b..aab18cd57be 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -293,7 +293,7 @@ public:
struct npc_unworthy_initiate_anchorAI : public PassiveAI
{
- npc_unworthy_initiate_anchorAI(Creature* c) : PassiveAI(c), prisonerGUID(0) {}
+ npc_unworthy_initiate_anchorAI(Creature* creature) : PassiveAI(creature), prisonerGUID(0) {}
uint64 prisonerGUID;
@@ -303,9 +303,11 @@ public:
prisonerGUID = guid;
}
- uint64 GetGUID(int32 /*id*/) { return prisonerGUID; }
+ uint64 GetGUID(int32 /*id*/)
+ {
+ return prisonerGUID;
+ }
};
-
};
class go_acherus_soul_prison : public GameObjectScript
@@ -702,7 +704,9 @@ public:
void Reset()
{
Creature* deathcharger = me->FindNearestCreature(28782, 30);
- if (!deathcharger) return;
+ if (!deathcharger)
+ return;
+
deathcharger->RestoreFaction();
deathcharger->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
deathcharger->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -713,7 +717,9 @@ public:
void JustDied(Unit* killer)
{
Creature* deathcharger = me->FindNearestCreature(28782, 30);
- if (!deathcharger) return;
+ if (!deathcharger)
+ return;
+
if (killer->GetTypeId() == TYPEID_PLAYER && deathcharger->GetTypeId() == TYPEID_UNIT && deathcharger->IsVehicle())
{
deathcharger->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
@@ -868,14 +874,14 @@ class npc_scarlet_miner_cart : public CreatureScript
public:
npc_scarlet_miner_cart() : CreatureScript("npc_scarlet_miner_cart") { }
- CreatureAI* GetAI(Creature* _Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_scarlet_miner_cartAI(_Creature);
+ return new npc_scarlet_miner_cartAI(creature);
}
struct npc_scarlet_miner_cartAI : public PassiveAI
{
- npc_scarlet_miner_cartAI(Creature* c) : PassiveAI(c), minerGUID(0)
+ npc_scarlet_miner_cartAI(Creature* creature) : PassiveAI(creature), minerGUID(0)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); // Modelid2 is a horse.
@@ -924,9 +930,9 @@ class npc_scarlet_miner : public CreatureScript
public:
npc_scarlet_miner() : CreatureScript("npc_scarlet_miner") { }
- CreatureAI* GetAI(Creature* _Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_scarlet_minerAI(_Creature);
+ return new npc_scarlet_minerAI(creature);
}
struct npc_scarlet_minerAI : public npc_escortAI
@@ -1057,7 +1063,7 @@ class go_inconspicuous_mine_car : public GameObjectScript
public:
go_inconspicuous_mine_car() : GameObjectScript("go_inconspicuous_mine_car") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->GetQuestStatus(12701) == QUEST_STATUS_INCOMPLETE)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index bf09e008dff..0ef2dddda8d 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -35,7 +35,7 @@ public:
struct npc_valkyr_battle_maidenAI : public PassiveAI
{
- npc_valkyr_battle_maidenAI(Creature* c) : PassiveAI(c) {}
+ npc_valkyr_battle_maidenAI(Creature* creature) : PassiveAI(creature) {}
uint32 FlyBackTimer;
float x, y, z;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index b71f0ef8b9a..31dc23d24af 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -296,8 +296,11 @@ public:
if (spell->Id == SPELL_FLYING_HEAD)
{
- if (Phase < 3) ++Phase;
- else Phase = 3;
+ if (Phase < 3)
+ ++Phase;
+ else
+ Phase = 3;
+
withbody = false;
if (!bodyGUID)
bodyGUID = caster->GetGUID();
@@ -319,7 +322,8 @@ public:
if (wait <= diff)
{
wait = 1000;
- if (!me->getVictim()) return;
+ if (!me->getVictim())
+ return;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveFleeing(me->getVictim());
}
@@ -485,12 +489,18 @@ public:
instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
DoZoneInCombat();
}
- void AttackStart(Unit* who) {ScriptedAI::AttackStart(who);}
+
+ void AttackStart(Unit* who)
+ {
+ ScriptedAI::AttackStart(who);
+ }
+
void MoveInLineOfSight(Unit* who)
{
if (withhead && Phase != 0)
ScriptedAI::MoveInLineOfSight(who);
}
+
void KilledUnit(Unit* player)
{
if (player->GetTypeId() == TYPEID_PLAYER)
@@ -595,6 +605,7 @@ public:
if (!headGUID)
headGUID = DoSpawnCreature(HEAD, float(rand()%6), float(rand()%6), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0)->GetGUID();
+
Unit* Head = Unit::GetUnit((*me), headGUID);
if (Head && Head->isAlive())
{
@@ -803,14 +814,22 @@ public:
void Despawn()
{
- if (!debuffGUID) return;
+ if (!debuffGUID)
+ return;
+
Unit* debuff = Unit::GetUnit((*me), debuffGUID);
if (debuff)
+ {
debuff->SetVisible(false);
debuffGUID = 0;
+ }
}
- void JustDied(Unit* /*killer*/) { if (!sprouted) Despawn(); }
+ void JustDied(Unit* /*killer*/)
+ {
+ if (!sprouted)
+ Despawn();
+ }
void MoveInLineOfSight(Unit* who)
{
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 09832007a0b..0ea55d170b3 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -175,10 +175,7 @@ public:
if (uiDarkOffering <= uiDiff)
{
if (Creature* pFriend = me->FindNearestCreature(me->GetEntry(), 25.0f, true))
- {
- if (pFriend)
- DoCast(pFriend, SPELL_DARK_OFFERING);
- }
+ DoCast(pFriend, SPELL_DARK_OFFERING);
else
DoCast(me, SPELL_DARK_OFFERING);
uiDarkOffering = urand(4400, 12500);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 7ac42ff8193..f783fcc1eb5 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -676,7 +676,9 @@ public:
void TeleportAllPlayersBack()
{
Map* map = me->GetMap();
- if (!map->IsDungeon()) return;
+ if (!map->IsDungeon())
+ return;
+
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 4e7192e966c..7a946e9d5bf 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -153,7 +153,7 @@ class boss_archaedas : public CreatureScript
// wake a wall minion
if (uiWallMinionTimer <= uiDiff)
{
- instance->SetData (DATA_MINIONS, IN_PROGRESS);
+ instance->SetData(DATA_MINIONS, IN_PROGRESS);
uiWallMinionTimer = 10000;
} else uiWallMinionTimer -= uiDiff;
@@ -394,7 +394,7 @@ class go_altar_of_archaedas : public GameObjectScript
{
}
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
InstanceScript* instance = player->GetInstanceScript();
if (!instance)
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index 60d17a7e5d2..fea64c55377 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -184,8 +184,8 @@ class instance_uldaman : public InstanceMapScript
return; // only want the first one we find
}
// if we get this far than all four are dead so open the door
- SetData (DATA_ALTAR_DOORS, DONE);
- SetDoor (uiArchaedasTempleDoor, true); //open next the door too
+ SetData(DATA_ALTAR_DOORS, DONE);
+ SetDoor(uiArchaedasTempleDoor, true); //open next the door too
}
void ActivateWallMinions()
@@ -320,7 +320,7 @@ class instance_uldaman : public InstanceMapScript
uiIronayaSealDoorTimer -= diff;
}
- void SetData (uint32 type, uint32 data)
+ void SetData(uint32 type, uint32 data)
{
switch (type)
{
@@ -386,7 +386,7 @@ class instance_uldaman : public InstanceMapScript
}
}
- void SetData64 (uint32 type, uint64 data)
+ void SetData64(uint32 type, uint64 data)
{
// Archaedas
if (type == 0)
@@ -425,7 +425,8 @@ class instance_uldaman : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch (creature->GetEntry()) {
+ switch (creature->GetEntry())
+ {
case 4857: // Stone Keeper
SetFrozenState (creature);
vStoneKeeper.push_back(creature->GetGUID());
@@ -458,10 +459,10 @@ class instance_uldaman : public InstanceMapScript
uiArchaedasGUID = creature->GetGUID();
break;
- } // end switch
- } // end OnCreatureCreate
+ }
+ }
- uint64 GetData64 (uint32 identifier)
+ uint64 GetData64(uint32 identifier)
{
if (identifier == 0) return uiWhoWokeuiArchaedasGUID;
if (identifier == 1) return vVaultWalker[0]; // VaultWalker1
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 944d13cc1be..683bed46bb0 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -488,7 +488,7 @@ class boss_thurg : public CreatureScript
struct boss_thurgAI : public boss_hexlord_addAI
{
- boss_thurgAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_thurgAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 bloodlust_timer;
uint32 cleave_timer;
@@ -548,7 +548,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_alyson_antilleAI : public boss_hexlord_addAI
{
//Holy Priest
- boss_alyson_antilleAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_alyson_antilleAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 flashheal_timer;
uint32 dispelmagic_timer;
@@ -637,7 +637,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_gazakrothAI : public boss_hexlord_addAI
{
- boss_gazakrothAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 firebolt_timer;
@@ -691,7 +691,7 @@ class boss_lord_raadan : public CreatureScript
struct boss_lord_raadanAI : public boss_hexlord_addAI
{
- boss_lord_raadanAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 flamebreath_timer;
uint32 thunderclap_timer;
@@ -744,7 +744,7 @@ class boss_darkheart : public CreatureScript
struct boss_darkheartAI : public boss_hexlord_addAI
{
- boss_darkheartAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 psychicwail_timer;
@@ -787,7 +787,7 @@ class boss_slither : public CreatureScript
struct boss_slitherAI : public boss_hexlord_addAI
{
- boss_slitherAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_slitherAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 venomspit_timer;
@@ -847,7 +847,7 @@ class boss_fenstalker : public CreatureScript
struct boss_fenstalkerAI : public boss_hexlord_addAI
{
- boss_fenstalkerAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_fenstalkerAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 volatileinf_timer;
@@ -894,7 +894,7 @@ class boss_koragg : public CreatureScript
struct boss_koraggAI : public boss_hexlord_addAI
{
- boss_koraggAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_koraggAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 coldstare_timer;
uint32 mightyblow_timer;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 3cf4f315cad..f2e6647dc59 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -221,7 +221,8 @@ class boss_janalai : public CreatureScript
dy = float(irand(-area_dy/2, area_dy/2));
Creature* bomb = DoSpawnCreature(MOB_FIRE_BOMB, dx, dy, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 15000);
- if (bomb) FireBombGUIDs[i] = bomb->GetGUID();
+ if (bomb)
+ FireBombGUIDs[i] = bomb->GetGUID();
}
BombCount = 0;
}
@@ -374,7 +375,9 @@ class boss_janalai : public CreatureScript
//Teleport every Player into the middle
Map* map = me->GetMap();
- if (!map->IsDungeon()) return;
+ if (!map->IsDungeon())
+ return;
+
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* i_pl = i->getSource())
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
index ac1554bd00e..884fe109785 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
@@ -109,7 +109,8 @@ class instance_zulaman : public InstanceMapScript
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -188,7 +189,9 @@ class instance_zulaman : public InstanceMapScript
void Load(const char* load)
{
- if (!load) return;
+ if (!load)
+ return;
+
std::istringstream ss(load);
//sLog->outError("TSCR: Zul'aman loaded, %s.", ss.str().c_str());
char dataHead; // S
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index a78ec29be99..35b9781ea45 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -120,24 +120,29 @@ static uint32 ChestEntry[] = {186648, 187021, 186672, 186667};
class npc_zulaman_hostage : public CreatureScript
{
public:
-
- npc_zulaman_hostage()
- : CreatureScript("npc_zulaman_hostage")
- {
- }
+ npc_zulaman_hostage() : CreatureScript("npc_zulaman_hostage") { }
struct npc_zulaman_hostageAI : public ScriptedAI
{
- npc_zulaman_hostageAI(Creature* creature) : ScriptedAI(creature) {IsLoot = false;}
+ npc_zulaman_hostageAI(Creature* creature) : ScriptedAI(creature)
+ {
+ IsLoot = false;
+ }
+
bool IsLoot;
uint64 PlayerGUID;
+
void Reset() {}
+
void EnterCombat(Unit* /*who*/) {}
+
void JustDied(Unit* /*who*/)
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
- if (player) player->SendLoot(me->GetGUID(), LOOT_CORPSE);
+ if (player)
+ player->SendLoot(me->GetGUID(), LOOT_CORPSE);
}
+
void UpdateAI(const uint32 /*diff*/)
{
if (IsLoot)
@@ -160,11 +165,13 @@ class npc_zulaman_hostage : public CreatureScript
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
+
if (action == GOSSIP_ACTION_INFO_DEF + 1)
player->CLOSE_GOSSIP_MENU();
if (!creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
return true;
+
creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
InstanceScript* instance = creature->GetInstanceScript();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
index 737a8fade57..4ba0c187973 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
@@ -61,10 +61,10 @@ class boss_arlokk : public CreatureScript
{
boss_arlokkAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiShadowWordPain_Timer;
uint32 m_uiGouge_Timer;
@@ -110,8 +110,8 @@ class boss_arlokk : public CreatureScript
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(DATA_ARLOKK, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_ARLOKK, NOT_STARTED);
//we should be summoned, so despawn
me->DespawnOrUnsummon();
@@ -124,8 +124,8 @@ class boss_arlokk : public CreatureScript
me->SetDisplayId(MODEL_ID_NORMAL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (m_instance)
- m_instance->SetData(DATA_ARLOKK, DONE);
+ if (instance)
+ instance->SetData(DATA_ARLOKK, DONE);
}
void DoSummonPhanters()
@@ -271,12 +271,12 @@ class go_gong_of_bethekk : public GameObjectScript
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- if (InstanceScript* m_instance = go->GetInstanceScript())
+ if (InstanceScript* instance = go->GetInstanceScript())
{
- if (m_instance->GetData(DATA_ARLOKK) == DONE || m_instance->GetData(DATA_ARLOKK) == IN_PROGRESS)
+ if (instance->GetData(DATA_ARLOKK) == DONE || instance->GetData(DATA_ARLOKK) == IN_PROGRESS)
return true;
- m_instance->SetData(DATA_ARLOKK, IN_PROGRESS);
+ instance->SetData(DATA_ARLOKK, IN_PROGRESS);
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
index b3dcfb5112b..9edd82c39b0 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
@@ -57,10 +57,10 @@ class boss_hakkar : public CreatureScript
{
boss_hakkarAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 BloodSiphon_Timer;
uint32 CorruptedBlood_Timer;
@@ -156,9 +156,9 @@ class boss_hakkar : public CreatureScript
//Checking if Jeklik is dead. If not we cast her Aspect
if (CheckJeklik_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_JEKLIK) != DONE)
+ if (instance->GetData(DATA_JEKLIK) != DONE)
{
if (AspectOfJeklik_Timer <= diff)
{
@@ -173,9 +173,9 @@ class boss_hakkar : public CreatureScript
//Checking if Venoxis is dead. If not we cast his Aspect
if (CheckVenoxis_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_VENOXIS) != DONE)
+ if (instance->GetData(DATA_VENOXIS) != DONE)
{
if (AspectOfVenoxis_Timer <= diff)
{
@@ -190,9 +190,9 @@ class boss_hakkar : public CreatureScript
//Checking if Marli is dead. If not we cast her Aspect
if (CheckMarli_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_MARLI) != DONE)
+ if (instance->GetData(DATA_MARLI) != DONE)
{
if (AspectOfMarli_Timer <= diff)
{
@@ -208,9 +208,9 @@ class boss_hakkar : public CreatureScript
//Checking if Thekal is dead. If not we cast his Aspect
if (CheckThekal_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_THEKAL) != DONE)
+ if (instance->GetData(DATA_THEKAL) != DONE)
{
if (AspectOfThekal_Timer <= diff)
{
@@ -225,9 +225,9 @@ class boss_hakkar : public CreatureScript
//Checking if Arlokk is dead. If yes we cast her Aspect
if (CheckArlokk_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_ARLOKK) != DONE)
+ if (instance->GetData(DATA_ARLOKK) != DONE)
{
if (AspectOfArlokk_Timer <= diff)
{
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
index 15933e3ed4d..638e2675496 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
@@ -56,10 +56,10 @@ class boss_jeklik : public CreatureScript
{
boss_jeklikAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 Charge_Timer;
uint32 SonicBurst_Timer;
@@ -98,8 +98,8 @@ class boss_jeklik : public CreatureScript
{
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(DATA_JEKLIK, DONE);
+ if (instance)
+ instance->SetData(DATA_JEKLIK, DONE);
}
void UpdateAI(const uint32 diff)
@@ -238,10 +238,10 @@ class mob_batrider : public CreatureScript
{
mob_batriderAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 Bomb_Timer;
uint32 Check_Timer;
@@ -274,9 +274,9 @@ class mob_batrider : public CreatureScript
//Check_Timer
if (Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_JEKLIK) == DONE)
+ if (instance->GetData(DATA_JEKLIK) == DONE)
{
me->setDeathState(JUST_DIED);
me->RemoveCorpse();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 6b8d4b11439..0ef5c7ac74d 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -57,7 +57,7 @@ class boss_mandokir : public CreatureScript
{
boss_mandokirAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 KillCount;
@@ -72,7 +72,7 @@ class boss_mandokir : public CreatureScript
float targetY;
float targetZ;
- InstanceScript* m_instance;
+ InstanceScript* instance;
bool endWatch;
bool someWatched;
@@ -116,9 +116,9 @@ class boss_mandokir : public CreatureScript
{
DoScriptText(SAY_DING_KILL, me);
- if (m_instance)
+ if (instance)
{
- uint64 JindoGUID = m_instance->GetData64(DATA_JINDO);
+ uint64 JindoGUID = instance->GetData64(DATA_JINDO);
if (JindoGUID)
{
if (Unit* jTemp = Unit::GetUnit(*me, JindoGUID))
@@ -256,9 +256,9 @@ class boss_mandokir : public CreatureScript
//Checking if Ohgan is dead. If yes Mandokir will enrage.
if (Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_OHGAN) == DONE)
+ if (instance->GetData(DATA_OHGAN) == DONE)
{
if (!RaptorDead)
{
@@ -296,11 +296,11 @@ class mob_ohgan : public CreatureScript
{
mob_ohganAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 SunderArmor_Timer;
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset()
{
@@ -311,8 +311,8 @@ class mob_ohgan : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
- if (m_instance)
- m_instance->SetData(DATA_OHGAN, DONE);
+ if (instance)
+ instance->SetData(DATA_OHGAN, DONE);
}
void UpdateAI (const uint32 diff)
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
index 2016fe4cb5d..b5149701d1e 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
@@ -53,10 +53,10 @@ class boss_marli : public CreatureScript
{
boss_marliAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 SpawnStartSpiders_Timer;
uint32 PoisonVolley_Timer;
@@ -91,8 +91,8 @@ class boss_marli : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(DATA_MARLI, DONE);
+ if (instance)
+ instance->SetData(DATA_MARLI, DONE);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
index a58c66c8584..0504d791a26 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
@@ -68,7 +68,7 @@ class boss_thekal : public CreatureScript
{
boss_thekalAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 MortalCleave_Timer;
@@ -81,7 +81,7 @@ class boss_thekal : public CreatureScript
uint32 Check_Timer;
uint32 Resurrect_Timer;
- InstanceScript* m_instance;
+ InstanceScript* instance;
bool Enraged;
bool PhaseTwo;
bool WasDead;
@@ -111,14 +111,14 @@ class boss_thekal : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(DATA_THEKAL, DONE);
+ if (instance)
+ instance->SetData(DATA_THEKAL, DONE);
}
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(DATA_THEKAL, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_THEKAL, NOT_STARTED);
}
void UpdateAI(const uint32 diff)
@@ -129,26 +129,26 @@ class boss_thekal : public CreatureScript
//Check_Timer for the death of LorKhan and Zath.
if (!WasDead && Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_LORKHAN) == SPECIAL)
+ if (instance->GetData(DATA_LORKHAN) == SPECIAL)
{
//Resurrect LorKhan
- if (Unit* pLorKhan = Unit::GetUnit((*me), m_instance->GetData64(DATA_LORKHAN)))
+ if (Unit* pLorKhan = Unit::GetUnit((*me), instance->GetData64(DATA_LORKHAN)))
{
pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pLorKhan->setFaction(14);
pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
pLorKhan->SetFullHealth();
- m_instance->SetData(DATA_LORKHAN, DONE);
+ instance->SetData(DATA_LORKHAN, DONE);
}
}
- if (m_instance->GetData(DATA_ZATH) == SPECIAL)
+ if (instance->GetData(DATA_ZATH) == SPECIAL)
{
//Resurrect Zath
- Unit* pZath = Unit::GetUnit((*me), m_instance->GetData64(DATA_ZATH));
+ Unit* pZath = Unit::GetUnit((*me), instance->GetData64(DATA_ZATH));
if (pZath)
{
pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
@@ -156,7 +156,7 @@ class boss_thekal : public CreatureScript
pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
pZath->SetFullHealth();
- m_instance->SetData(DATA_ZATH, DONE);
+ instance->SetData(DATA_ZATH, DONE);
}
}
}
@@ -185,8 +185,8 @@ class boss_thekal : public CreatureScript
me->SetStandState(UNIT_STAND_STATE_SLEEP);
me->AttackStop();
- if (m_instance)
- m_instance->SetData(DATA_THEKAL, SPECIAL);
+ if (instance)
+ instance->SetData(DATA_THEKAL, SPECIAL);
WasDead=true;
}
@@ -279,7 +279,7 @@ class mob_zealot_lorkhan : public CreatureScript
{
mob_zealot_lorkhanAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 Shield_Timer;
@@ -290,7 +290,7 @@ class mob_zealot_lorkhan : public CreatureScript
bool FakeDeath;
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset()
{
@@ -302,8 +302,8 @@ class mob_zealot_lorkhan : public CreatureScript
FakeDeath = false;
- if (m_instance)
- m_instance->SetData(DATA_LORKHAN, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_LORKHAN, NOT_STARTED);
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -335,10 +335,10 @@ class mob_zealot_lorkhan : public CreatureScript
//Casting Greaterheal to Thekal or Zath if they are in meele range.
if (GreaterHeal_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- Unit* pThekal = Unit::GetUnit((*me), m_instance->GetData64(DATA_THEKAL));
- Unit* pZath = Unit::GetUnit((*me), m_instance->GetData64(DATA_ZATH));
+ Unit* pThekal = Unit::GetUnit((*me), instance->GetData64(DATA_THEKAL));
+ Unit* pZath = Unit::GetUnit((*me), instance->GetData64(DATA_ZATH));
if (!pThekal || !pZath)
return;
@@ -369,12 +369,12 @@ class mob_zealot_lorkhan : public CreatureScript
//Check_Timer for the death of LorKhan and Zath.
if (!FakeDeath && Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_THEKAL) == SPECIAL)
+ if (instance->GetData(DATA_THEKAL) == SPECIAL)
{
//Resurrect Thekal
- if (Unit* pThekal = Unit::GetUnit((*me), m_instance->GetData64(DATA_THEKAL)))
+ if (Unit* pThekal = Unit::GetUnit((*me), instance->GetData64(DATA_THEKAL)))
{
pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -383,10 +383,10 @@ class mob_zealot_lorkhan : public CreatureScript
}
}
- if (m_instance->GetData(DATA_ZATH) == SPECIAL)
+ if (instance->GetData(DATA_ZATH) == SPECIAL)
{
//Resurrect Zath
- if (Unit* pZath = Unit::GetUnit((*me), m_instance->GetData64(DATA_ZATH)))
+ if (Unit* pZath = Unit::GetUnit((*me), instance->GetData64(DATA_ZATH)))
{
pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -409,8 +409,8 @@ class mob_zealot_lorkhan : public CreatureScript
me->setFaction(35);
me->AttackStop();
- if (m_instance)
- m_instance->SetData(DATA_LORKHAN, SPECIAL);
+ if (instance)
+ instance->SetData(DATA_LORKHAN, SPECIAL);
FakeDeath = true;
}
@@ -439,7 +439,7 @@ class mob_zealot_zath : public CreatureScript
{
mob_zealot_zathAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 SweepingStrikes_Timer;
@@ -451,7 +451,7 @@ class mob_zealot_zath : public CreatureScript
bool FakeDeath;
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset()
{
@@ -464,8 +464,8 @@ class mob_zealot_zath : public CreatureScript
FakeDeath = false;
- if (m_instance)
- m_instance->SetData(DATA_ZATH, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_ZATH, NOT_STARTED);
me->SetStandState(UNIT_STAND_STATE_STAND);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -522,12 +522,12 @@ class mob_zealot_zath : public CreatureScript
//Check_Timer for the death of LorKhan and Zath.
if (!FakeDeath && Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_LORKHAN) == SPECIAL)
+ if (instance->GetData(DATA_LORKHAN) == SPECIAL)
{
//Resurrect LorKhan
- if (Unit* pLorKhan = Unit::GetUnit((*me), m_instance->GetData64(DATA_LORKHAN)))
+ if (Unit* pLorKhan = Unit::GetUnit((*me), instance->GetData64(DATA_LORKHAN)))
{
pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -536,10 +536,10 @@ class mob_zealot_zath : public CreatureScript
}
}
- if (m_instance->GetData(DATA_THEKAL) == SPECIAL)
+ if (instance->GetData(DATA_THEKAL) == SPECIAL)
{
//Resurrect Thekal
- if (Unit* pThekal = Unit::GetUnit((*me), m_instance->GetData64(DATA_THEKAL)))
+ if (Unit* pThekal = Unit::GetUnit((*me), instance->GetData64(DATA_THEKAL)))
{
pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -562,8 +562,8 @@ class mob_zealot_zath : public CreatureScript
me->setFaction(35);
me->AttackStop();
- if (m_instance)
- m_instance->SetData(DATA_ZATH, SPECIAL);
+ if (instance)
+ instance->SetData(DATA_ZATH, SPECIAL);
FakeDeath = true;
}
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index 49fd582a662..2655165e59f 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -417,10 +417,10 @@ class go_second_trial : public GameObjectScript
public:
go_second_trial() : GameObjectScript("go_second_trial") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
// find spawn :: master_kelerun_bloodmourn
- if (Creature* creature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
+ if (Creature* creature = go->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, creature->AI())->StartEvent();
return true;
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index 02bfcef45a3..841e577e333 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -183,7 +183,7 @@ public:
DoScriptText(SAY_END2, me, player);
Unit* CaptainHelios = me->FindNearestCreature(NPC_CAPTAIN_HELIOS, 50);
if (CaptainHelios)
- DoScriptText(SAY_CAPTAIN_ANSWER, CaptainHelios, player);
+ DoScriptText(SAY_CAPTAIN_ANSWER, CaptainHelios, player);
break;
}
}