aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/EasternKingdoms
diff options
context:
space:
mode:
authorMatthew Goff <matt@goff.cc>2012-02-06 01:22:45 +0000
committerNay <dnpd.dd@gmail.com>2012-02-06 01:22:45 +0000
commit7a117dd429667a9ccf5a02d264e6d8e07a97cb8b (patch)
tree331cb483e06fd2793f113ad4a2ca935fa3688f31 /src/server/scripts/EasternKingdoms
parent5019e9d353793691d0684f249d04cce511e85e84 (diff)
Core/Misc:
- Replace emote magic number by enum - Added all missing defines from AnimationData.dbc. Minor corrections to existing ones. Standardized some naming and updated cpp files as needed. - Correct a spell used in AQ Closes #3787 Closes #5095
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/westfall.cpp4
3 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 8eff3e3a042..17cf775603f 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -1238,10 +1238,10 @@ public:
me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
break;
case 2:
- me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACKUNARMED);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
break;
case 3:
- me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACKUNARMED);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
break;
case 4:
me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index febe89772fd..9512d66b6eb 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -91,7 +91,7 @@ public:
case 2:
if (!player->isRessurectRequested())
{
- me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOMSPELL01);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01);
DoCast(player, SPELL_REVIVE, true);
me->MonsterWhisper(VALK_WHISPER, player->GetGUID());
}
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp
index 34cc8559a71..271e1d99d63 100644
--- a/src/server/scripts/EasternKingdoms/westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/westfall.cpp
@@ -110,7 +110,7 @@ public:
case 4:
SetEquipmentSlots(false, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE, EQUIP_ID_RIFLE);
me->SetSheath(SHEATH_STATE_RANGED);
- me->HandleEmoteCommand(EMOTE_STATE_USESTANDING_NOSHEATHE);
+ me->HandleEmoteCommand(EMOTE_STATE_USE_STANDING_NO_SHEATHE);
break;
case 7:
me->SummonCreature(NPC_DEFIAS_RAIDER, -11450.836f, 1569.755f, 54.267f, 4.230f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
@@ -141,7 +141,7 @@ public:
case 13:
SetEquipmentSlots(true);
me->SetSheath(SHEATH_STATE_UNARMED);
- me->HandleEmoteCommand(EMOTE_STATE_USESTANDING_NOSHEATHE);
+ me->HandleEmoteCommand(EMOTE_STATE_USE_STANDING_NO_SHEATHE);
break;
case 17:
player->GroupEventHappens(QUEST_TOME_VALOR, me);