diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-06-13 19:35:01 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-06-13 19:35:01 +0200 |
| commit | 87d9d1d7055fdda84d8f116041224ce0fb289b02 (patch) | |
| tree | 3534098d09befbb23c39cbf02a3256365d5bfc76 /src/server/scripts/EasternKingdoms | |
| parent | 0bebf40fe7fc6ffdf3e86452f14e3bf647380b15 (diff) | |
| parent | 1c9a3d562120039c9fe96d35a63ade8ee9cb1266 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
src/server/scripts/EasternKingdoms/zone_ironforge.cpp
src/server/scripts/EasternKingdoms/zone_loch_modan.cpp
src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Kalimdor/zone_thousand_needles.cpp
src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/zone_dalaran.cpp
src/server/scripts/Spells/spell_pet.cpp
src/server/scripts/Spells/spell_shaman.cpp
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
114 files changed, 558 insertions, 557 deletions
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp index d301e702174..33b32fa6978 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp @@ -129,11 +129,11 @@ class mob_av_marshal_or_warmaster : public CreatureScript switch (eventId) { case EVENT_CHARGE_TARGET: - DoCast(me->getVictim(), SPELL_CHARGE); + DoCast(me->GetVictim(), SPELL_CHARGE); events.ScheduleEvent(EVENT_CHARGE, urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS)); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, urand(10 * IN_MILLISECONDS, 16 * IN_MILLISECONDS)); break; case EVENT_DEMORALIZING_SHOUT: diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp index 6dec1796500..1d2d4435966 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp @@ -69,7 +69,7 @@ public: if (waterBoltTimer < diff) { - DoCast(me->getVictim(), SPELL_WATERBOLT); + DoCast(me->GetVictim(), SPELL_WATERBOLT); waterBoltTimer = 5 * IN_MILLISECONDS; } else waterBoltTimer -= diff; @@ -159,25 +159,25 @@ public: if (arcaneExplosionTimer < diff) { - DoCast(me->getVictim(), SPELL_ARCANE_EXPLOSION); + DoCast(me->GetVictim(), SPELL_ARCANE_EXPLOSION); arcaneExplosionTimer = urand(5 * IN_MILLISECONDS, 15 * IN_MILLISECONDS); } else arcaneExplosionTimer -= diff; if (coneOfColdTimer < diff) { - DoCast(me->getVictim(), SPELL_CONE_OF_COLD); + DoCast(me->GetVictim(), SPELL_CONE_OF_COLD); coneOfColdTimer = urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); } else coneOfColdTimer -= diff; if (fireBoltTimer < diff) { - DoCast(me->getVictim(), SPELL_FIREBALL); + DoCast(me->GetVictim(), SPELL_FIREBALL); fireBoltTimer = urand(5 * IN_MILLISECONDS, 9 * IN_MILLISECONDS); } else fireBoltTimer -= diff; if (frostboltTimer < diff) { - DoCast(me->getVictim(), SPELL_FROSTBOLT); + DoCast(me->GetVictim(), SPELL_FROSTBOLT); frostboltTimer = urand(4 * IN_MILLISECONDS, 12 * IN_MILLISECONDS); } else frostboltTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp index 745c310d35c..ba415bf9b37 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp @@ -82,25 +82,25 @@ public: if (WhirlwindTimer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND); + DoCast(me->GetVictim(), SPELL_WHIRLWIND); WhirlwindTimer = urand(8 * IN_MILLISECONDS, 18 * IN_MILLISECONDS); } else WhirlwindTimer -= diff; if (Whirlwind2Timer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND2); + DoCast(me->GetVictim(), SPELL_WHIRLWIND2); Whirlwind2Timer = urand(7 * IN_MILLISECONDS, 25 * IN_MILLISECONDS); } else Whirlwind2Timer -= diff; if (KnockdownTimer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKDOWN); + DoCast(me->GetVictim(), SPELL_KNOCKDOWN); KnockdownTimer = urand(10 * IN_MILLISECONDS, 15 * IN_MILLISECONDS); } else KnockdownTimer -= diff; if (FrenzyTimer <= diff) { - DoCast(me->getVictim(), SPELL_FRENZY); + DoCast(me->GetVictim(), SPELL_FRENZY); FrenzyTimer = urand(20 * IN_MILLISECONDS, 30 * IN_MILLISECONDS); } else FrenzyTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp index 2cf7d7cafef..020d82c8be2 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp @@ -76,31 +76,31 @@ public: if (CleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); CleaveTimer = urand(10 * IN_MILLISECONDS, 16 * IN_MILLISECONDS); } else CleaveTimer -= diff; if (FrighteningShoutTimer <= diff) { - DoCast(me->getVictim(), SPELL_FRIGHTENING_SHOUT); + DoCast(me->GetVictim(), SPELL_FRIGHTENING_SHOUT); FrighteningShoutTimer = urand(10 * IN_MILLISECONDS, 15 * IN_MILLISECONDS); } else FrighteningShoutTimer -= diff; if (Whirlwind1Timer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND1); + DoCast(me->GetVictim(), SPELL_WHIRLWIND1); Whirlwind1Timer = urand(6 * IN_MILLISECONDS, 10 * IN_MILLISECONDS); } else Whirlwind1Timer -= diff; if (Whirlwind2Timer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND2); + DoCast(me->GetVictim(), SPELL_WHIRLWIND2); Whirlwind2Timer = urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS); } else Whirlwind2Timer -= diff; if (MortalStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_MORTAL_STRIKE); MortalStrikeTimer = urand(10 * IN_MILLISECONDS, 30 * IN_MILLISECONDS); } else MortalStrikeTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp index 6939890a702..747793044cf 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp @@ -71,19 +71,19 @@ public: if (AvatarTimer <= diff) { - DoCast(me->getVictim(), SPELL_AVATAR); + DoCast(me->GetVictim(), SPELL_AVATAR); AvatarTimer = urand(15 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); } else AvatarTimer -= diff; if (ThunderclapTimer <= diff) { - DoCast(me->getVictim(), SPELL_THUNDERCLAP); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP); ThunderclapTimer = urand(5 * IN_MILLISECONDS, 15 * IN_MILLISECONDS); } else ThunderclapTimer -= diff; if (StormboltTimer <= diff) { - DoCast(me->getVictim(), SPELL_STORMBOLT); + DoCast(me->GetVictim(), SPELL_STORMBOLT); StormboltTimer = urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS); } else StormboltTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp index b2f46f3e08a..d22ce24083b 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp +++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp @@ -244,7 +244,7 @@ class boss_alizabal : public CreatureScript me->RemoveAura(SPELL_BLADE_DANCE_DUMMY); me->SetSpeed(MOVE_WALK, 1.0f); me->SetSpeed(MOVE_RUN, 1.14f); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); Hate = false; Skewer = false; break; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index 905c0c5997d..343f3f577f4 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -236,7 +236,7 @@ public: if (RingBossGUID) { Creature* boss = Unit::GetCreature(*me, RingBossGUID); - if (boss && !boss->isAlive() && boss->isDead()) + if (boss && !boss->IsAlive() && boss->isDead()) { RingBossGUID = 0; Event_Timer = 5000; @@ -249,7 +249,7 @@ public: for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i) { Creature* mob = Unit::GetCreature(*me, RingMobGUID[i]); - if (mob && !mob->isAlive() && mob->isDead()) + if (mob && !mob->IsAlive() && mob->isDead()) { RingMobGUID[i] = 0; --MobCount; @@ -381,7 +381,7 @@ public: //ThunderClap_Timer if (ThunderClap_Timer <= diff) { - DoCast(me->getVictim(), SPELL_THUNDERCLAP); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP); ThunderClap_Timer = 10000; } else ThunderClap_Timer -= diff; @@ -390,7 +390,7 @@ public: { if (FireballVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBALLVOLLEY); + DoCast(me->GetVictim(), SPELL_FIREBALLVOLLEY); FireballVolley_Timer = 15000; } else FireballVolley_Timer -= diff; } @@ -398,7 +398,7 @@ public: //MightyBlow_Timer if (MightyBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MIGHTYBLOW); + DoCast(me->GetVictim(), SPELL_MIGHTYBLOW); MightyBlow_Timer = 10000; } else MightyBlow_Timer -= diff; @@ -481,7 +481,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_4001) == QUEST_STATUS_INCOMPLETE) @@ -540,10 +540,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor() && player->GetReputationRank(59) >= REP_FRIENDLY) + if (creature->IsVendor() && player->GetReputationRank(59) >= REP_FRIENDLY) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_ITEM_SHOW_ACCESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (player->GetQuestRewardStatus(QUEST_A_BINDING_CONTRACT) != 1 && diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp index c5d93ad0c85..8cab58124a0 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp @@ -64,17 +64,17 @@ public: //FireBlast_Timer if (FireBlast_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBLAST); + DoCast(me->GetVictim(), SPELL_FIREBLAST); FireBlast_Timer = 7000; } else FireBlast_Timer -= diff; //Spirit_Timer if (Spirit_Timer <= diff) { - SummonSpirits(me->getVictim()); - SummonSpirits(me->getVictim()); - SummonSpirits(me->getVictim()); - SummonSpirits(me->getVictim()); + SummonSpirits(me->GetVictim()); + SummonSpirits(me->GetVictim()); + SummonSpirits(me->GetVictim()); + SummonSpirits(me->GetVictim()); Spirit_Timer = 30000; } else Spirit_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp index bb4de5b347a..e75147bcb92 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp @@ -68,7 +68,7 @@ public: //ShadowBolt_Timer if (ShadowBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWBOLT); + DoCast(me->GetVictim(), SPELL_SHADOWBOLT); ShadowBolt_Timer = 7000; } else ShadowBolt_Timer -= diff; @@ -83,7 +83,7 @@ public: //CurseOfWeakness_Timer if (CurseOfWeakness_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CURSEOFWEAKNESS); + DoCast(me->GetVictim(), SPELL_CURSEOFWEAKNESS); CurseOfWeakness_Timer = 45000; } else CurseOfWeakness_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp index aaf0adc57c4..2e7f0064457 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp @@ -108,7 +108,7 @@ public: //AvatarOfFlame_Timer if (AvatarOfFlame_Timer <= diff) { - DoCast(me->getVictim(), SPELL_AVATAROFFLAME); + DoCast(me->GetVictim(), SPELL_AVATAROFFLAME); AvatarOfFlame_Timer = 18000; } else AvatarOfFlame_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp index bd5a06bf46c..766bc729545 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp @@ -78,21 +78,21 @@ public: //MightyBlow_Timer if (MightyBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MIGHTYBLOW); + DoCast(me->GetVictim(), SPELL_MIGHTYBLOW); MightyBlow_Timer = 18000; } else MightyBlow_Timer -= diff; //HamString_Timer if (HamString_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMSTRING); + DoCast(me->GetVictim(), SPELL_HAMSTRING); HamString_Timer = 15000; } else HamString_Timer -= diff; //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = 9000; } else Cleave_Timer -= diff; @@ -102,9 +102,9 @@ public: if (Adds_Timer <= diff) { // summon 3 Adds every 25s - SummonAdds(me->getVictim()); - SummonAdds(me->getVictim()); - SummonAdds(me->getVictim()); + SummonAdds(me->GetVictim()); + SummonAdds(me->GetVictim()); + SummonAdds(me->GetVictim()); Adds_Timer = 25000; } else Adds_Timer -= diff; @@ -113,8 +113,8 @@ public: //Summon Medics if (!Medics && HealthBelowPct(21)) { - SummonMedics(me->getVictim()); - SummonMedics(me->getVictim()); + SummonMedics(me->GetVictim()); + SummonMedics(me->GetVictim()); Medics = true; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp index 02c00b4958c..e0eb1f19bb0 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp @@ -68,7 +68,7 @@ public: //MortalStrike_Timer if (MortalStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTALSTRIKE); + DoCast(me->GetVictim(), SPELL_MORTALSTRIKE); MortalStrike_Timer = 15000; } else MortalStrike_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp index a0ab6f9939c..0848f8bb086 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp @@ -60,7 +60,7 @@ public: //GroundTremor_Timer if (GroundTremor_Timer <= diff) { - DoCast(me->getVictim(), SPELL_GROUNDTREMOR); + DoCast(me->GetVictim(), SPELL_GROUNDTREMOR); GroundTremor_Timer = 8000; } else GroundTremor_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp index a901bc3d5e3..1a92fc621da 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp @@ -81,7 +81,7 @@ public: //PsychicScream_Timer if (PsychicScream_Timer <= diff) { - DoCast(me->getVictim(), SPELL_PSYCHICSCREAM); + DoCast(me->GetVictim(), SPELL_PSYCHICSCREAM); PsychicScream_Timer = 30000; } else PsychicScream_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp index 5c496ed597b..750a739d07c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp @@ -64,7 +64,7 @@ public: //FieryBurst_Timer if (FieryBurst_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIERYBURST); + DoCast(me->GetVictim(), SPELL_FIERYBURST); FieryBurst_Timer = 6000; } else FieryBurst_Timer -= diff; @@ -73,7 +73,7 @@ public: { if (WarStomp_Timer <= diff) { - DoCast(me->getVictim(), SPELL_WARSTOMP); + DoCast(me->GetVictim(), SPELL_WARSTOMP); WarStomp_Timer = 8000; } else WarStomp_Timer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp index bb528de9dca..4fb0785bb8f 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp @@ -67,21 +67,21 @@ public: //MindBlast_Timer if (MindBlast_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MINDBLAST); + DoCast(me->GetVictim(), SPELL_MINDBLAST); MindBlast_Timer = 14000; } else MindBlast_Timer -= diff; //ShadowWordPain_Timer if (ShadowWordPain_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWWORDPAIN); + DoCast(me->GetVictim(), SPELL_SHADOWWORDPAIN); ShadowWordPain_Timer = 18000; } else ShadowWordPain_Timer -= diff; //Smite_Timer if (Smite_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SMITE); + DoCast(me->GetVictim(), SPELL_SMITE); Smite_Timer = 10000; } else Smite_Timer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp index 2767c76a69e..55a5baf9a70 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp @@ -189,7 +189,7 @@ public: me->DeleteThreatList(); me->CombatStop(true); me->LoadCreaturesAddon(); - if (me->isAlive()) + if (me->IsAlive()) me->GetMotionMaster()->MoveTargetedHome(); me->SetLootRecipient(NULL); if (instance) @@ -210,7 +210,7 @@ public: //ShadowVolley_Timer if (ShadowVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWBOLTVOLLEY); + DoCast(me->GetVictim(), SPELL_SHADOWBOLTVOLLEY); ShadowVolley_Timer = 12000; } else ShadowVolley_Timer -= diff; @@ -226,7 +226,7 @@ public: //CurseOfWeakness_Timer if (CurseOfWeakness_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CURSEOFWEAKNESS); + DoCast(me->GetVictim(), SPELL_CURSEOFWEAKNESS); CurseOfWeakness_Timer = 45000; } else CurseOfWeakness_Timer -= diff; @@ -240,7 +240,7 @@ public: //Summon Voidwalkers if (!Voidwalkers && HealthBelowPct(51)) { - DoCast(me->getVictim(), SPELL_SUMMON_VOIDWALKERS, true); + DoCast(me->GetVictim(), SPELL_SUMMON_VOIDWALKERS, true); Voidwalkers = true; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp index c748533565b..2718797aa34 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp @@ -170,7 +170,7 @@ public: case NPC_ANGERREL: TombBossGUIDs[6] = creature->GetGUID(); break; case NPC_MAGMUS: MagmusGUID = creature->GetGUID(); - if (!creature->isAlive()) + if (!creature->IsAlive()) HandleGameObject(GetData64(DATA_THRONE_DOOR), true); // if Magmus is dead open door to last boss break; } @@ -392,7 +392,7 @@ public: { if (Creature* boss = instance->GetCreature(TombBossGUIDs[i])) { - if (!boss->isAlive()) + if (!boss->IsAlive()) {//do not call EnterEvadeMode(), it will create infinit loops boss->Respawn(); boss->RemoveAllAuras(); @@ -441,7 +441,7 @@ public: { if (Creature* boss = instance->GetCreature(TombBossGUIDs[i])) { - if (!boss->isAlive()) + if (!boss->IsAlive()) { GhostKillCount = i+1; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp index 7081974195f..af777d0474e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp @@ -84,19 +84,19 @@ public: switch (eventId) { case EVENT_FIRE_NOVA: - DoCast(me->getVictim(), SPELL_FIRENOVA); + DoCast(me->GetVictim(), SPELL_FIRENOVA); events.ScheduleEvent(EVENT_FIRE_NOVA, 10 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 8 * IN_MILLISECONDS); break; case EVENT_CONFLIGURATION: - DoCast(me->getVictim(), SPELL_CONFLIGURATION); + DoCast(me->GetVictim(), SPELL_CONFLIGURATION); events.ScheduleEvent(EVENT_CONFLIGURATION, 18 * IN_MILLISECONDS); break; case EVENT_THUNDERCLAP: - DoCast(me->getVictim(), SPELL_THUNDERCLAP); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP); events.ScheduleEvent(EVENT_THUNDERCLAP, 20 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp index 667265cdba0..cdb0e9e2454 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp @@ -151,15 +151,15 @@ public: events.CancelEvent(EVENT_SUMMON_ORC_PACK); break; case EVENT_CORROSIVE_ACID: - DoCast(me->getVictim(), SPELL_CORROSIVE_ACID); + DoCast(me->GetVictim(), SPELL_CORROSIVE_ACID); events.ScheduleEvent(EVENT_CORROSIVE_ACID, 7 * IN_MILLISECONDS); break; case EVENT_FREEZE: - DoCast(me->getVictim(), SPELL_FREEZE); + DoCast(me->GetVictim(), SPELL_FREEZE); events.ScheduleEvent(EVENT_FREEZE, 16 * IN_MILLISECONDS); break; case EVENT_FLAME_BREATH: - DoCast(me->getVictim(), SPELL_FLAMEBREATH); + DoCast(me->GetVictim(), SPELL_FLAMEBREATH); events.ScheduleEvent(EVENT_FLAME_BREATH, 10500); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp index af0e5110523..a55c7578d6e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp @@ -90,11 +90,11 @@ public: switch (eventId) { case EVENT_CROWD_PUMMEL: - DoCast(me->getVictim(), SPELL_CROWDPUMMEL); + DoCast(me->GetVictim(), SPELL_CROWDPUMMEL); events.ScheduleEvent(EVENT_CROWD_PUMMEL, 14 * IN_MILLISECONDS); break; case EVENT_MIGHTY_BLOW: - DoCast(me->getVictim(), SPELL_MIGHTYBLOW); + DoCast(me->GetVictim(), SPELL_MIGHTYBLOW); events.ScheduleEvent(EVENT_MIGHTY_BLOW, 10 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp index 082e1f8e79b..3576d1272ac 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp @@ -93,31 +93,31 @@ public: switch (eventId) { case EVENT_WARSTOMP: - DoCast(me->getVictim(), SPELL_WARSTOMP); + DoCast(me->GetVictim(), SPELL_WARSTOMP); events.ScheduleEvent(EVENT_WARSTOMP, 14 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 8 * IN_MILLISECONDS); break; case EVENT_STRIKE: - DoCast(me->getVictim(), SPELL_STRIKE); + DoCast(me->GetVictim(), SPELL_STRIKE); events.ScheduleEvent(EVENT_STRIKE, 10 * IN_MILLISECONDS); break; case EVENT_REND: - DoCast(me->getVictim(), SPELL_REND); + DoCast(me->GetVictim(), SPELL_REND); events.ScheduleEvent(EVENT_REND, 18 * IN_MILLISECONDS); break; case EVENT_SUNDER_ARMOR: - DoCast(me->getVictim(), SPELL_SUNDERARMOR); + DoCast(me->GetVictim(), SPELL_SUNDERARMOR); events.ScheduleEvent(EVENT_SUNDER_ARMOR, 25 * IN_MILLISECONDS); break; case EVENT_KNOCK_AWAY: - DoCast(me->getVictim(), SPELL_KNOCKAWAY); + DoCast(me->GetVictim(), SPELL_KNOCKAWAY); events.ScheduleEvent(EVENT_KNOCK_AWAY, 12 * IN_MILLISECONDS); break; case EVENT_SLOW: - DoCast(me->getVictim(), SPELL_SLOW); + DoCast(me->GetVictim(), SPELL_SLOW); events.ScheduleEvent(EVENT_SLOW, 18 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp index 09d85a680b8..f7edaeeb388 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp @@ -108,19 +108,19 @@ public: switch (eventId) { case EVENT_BLAST_WAVE: - DoCast(me->getVictim(), SPELL_BLASTWAVE); + DoCast(me->GetVictim(), SPELL_BLASTWAVE); events.ScheduleEvent(EVENT_BLAST_WAVE, 20 * IN_MILLISECONDS); break; case EVENT_SHOUT: - DoCast(me->getVictim(), SPELL_SHOUT); + DoCast(me->GetVictim(), SPELL_SHOUT); events.ScheduleEvent(EVENT_SHOUT, 10 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 7 * IN_MILLISECONDS); break; case EVENT_KNOCK_AWAY: - DoCast(me->getVictim(), SPELL_KNOCKAWAY); + DoCast(me->GetVictim(), SPELL_KNOCKAWAY); events.ScheduleEvent(EVENT_KNOCK_AWAY, 14 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp index 8828fcfe753..0e934553ab7 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp @@ -80,11 +80,11 @@ public: switch (eventId) { case EVENT_SHOOT: - DoCast(me->getVictim(), SPELL_SHOOT); + DoCast(me->GetVictim(), SPELL_SHOOT); events.ScheduleEvent(EVENT_SHOOT, 500); break; case EVENT_STUN_BOMB: - DoCast(me->getVictim(), SPELL_STUNBOMB); + DoCast(me->GetVictim(), SPELL_STUNBOMB); events.ScheduleEvent(EVENT_STUN_BOMB, 14 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp index b8d9377d7c4..edfa5b0c5a6 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp @@ -81,15 +81,15 @@ public: switch (eventId) { case EVENT_WHIRLWIND: - DoCast(me->getVictim(), SPELL_WHIRLWIND); + DoCast(me->GetVictim(), SPELL_WHIRLWIND); events.ScheduleEvent(EVENT_WHIRLWIND, 18 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 10 * IN_MILLISECONDS); break; case EVENT_THUNDERCLAP: - DoCast(me->getVictim(), SPELL_THUNDERCLAP); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP); events.ScheduleEvent(EVENT_THUNDERCLAP, 16 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp index c429931d42b..a521a40ab8e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp @@ -82,7 +82,7 @@ public: switch (eventId) { case EVENT_CURSE_OF_BLOOD: - DoCast(me->getVictim(), SPELL_CURSEOFBLOOD); + DoCast(me->GetVictim(), SPELL_CURSEOFBLOOD); events.ScheduleEvent(EVENT_CURSE_OF_BLOOD, 45 * IN_MILLISECONDS); break; case EVENT_HEX: @@ -91,7 +91,7 @@ public: events.ScheduleEvent(EVENT_HEX, 15 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 7 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp index a32fefeca40..44f2e98f848 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp @@ -81,7 +81,7 @@ public: switch (eventId) { case EVENT_FLAME_BREAK: - DoCast(me->getVictim(), SPELL_FLAMEBREAK); + DoCast(me->GetVictim(), SPELL_FLAMEBREAK); events.ScheduleEvent(EVENT_FLAME_BREAK, 10 * IN_MILLISECONDS); break; case EVENT_IMMOLATE: @@ -90,7 +90,7 @@ public: events.ScheduleEvent(EVENT_IMMOLATE, 8 * IN_MILLISECONDS); break; case EVENT_TERRIFYING_ROAR: - DoCast(me->getVictim(), SPELL_TERRIFYINGROAR); + DoCast(me->GetVictim(), SPELL_TERRIFYINGROAR); events.ScheduleEvent(EVENT_TERRIFYING_ROAR, 20 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp index 056448854dc..586b7c9e140 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp @@ -90,27 +90,27 @@ public: switch (eventId) { case EVENT_SNAP_KICK: - DoCast(me->getVictim(), SPELL_SNAPKICK); + DoCast(me->GetVictim(), SPELL_SNAPKICK); events.ScheduleEvent(EVENT_SNAP_KICK, 6 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 12 * IN_MILLISECONDS); break; case EVENT_UPPERCUT: - DoCast(me->getVictim(), SPELL_UPPERCUT); + DoCast(me->GetVictim(), SPELL_UPPERCUT); events.ScheduleEvent(EVENT_UPPERCUT, 14 * IN_MILLISECONDS); break; case EVENT_MORTAL_STRIKE: - DoCast(me->getVictim(), SPELL_MORTALSTRIKE); + DoCast(me->GetVictim(), SPELL_MORTALSTRIKE); events.ScheduleEvent(EVENT_MORTAL_STRIKE, 10 * IN_MILLISECONDS); break; case EVENT_PUMMEL: - DoCast(me->getVictim(), SPELL_PUMMEL); + DoCast(me->GetVictim(), SPELL_PUMMEL); events.ScheduleEvent(EVENT_MORTAL_STRIKE, 16 * IN_MILLISECONDS); break; case EVENT_THROW_AXE: - DoCast(me->getVictim(), SPELL_THROWAXE); + DoCast(me->GetVictim(), SPELL_THROWAXE); events.ScheduleEvent(EVENT_THROW_AXE, 8 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp index 73afebfa9f3..5c05d365e00 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp @@ -105,7 +105,7 @@ public: events.ScheduleEvent(EVENT_BLAST_WAVE, 12000); break; case EVENT_KNOCK_BACK: - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { DoCast(target, SPELL_BLAST_WAVE); // Drop 50% of threat diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp index c7459ed2f7d..c93cc291760 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp @@ -226,14 +226,14 @@ public: //Breath1_Timer if (Breath1_Timer <= diff) { - DoCast(me->getVictim(), Breath1_Spell); + DoCast(me->GetVictim(), Breath1_Spell); Breath1_Timer = 60000; } else Breath1_Timer -= diff; //Breath2_Timer if (Breath2_Timer <= diff) { - DoCast(me->getVictim(), Breath2_Spell); + DoCast(me->GetVictim(), Breath2_Spell); Breath2_Timer = 60000; } else Breath2_Timer -= diff; @@ -243,7 +243,7 @@ public: ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i) { - if ((*i) && (*i)->getSource()) + if ((*i) && (*i)->GetSource()) { if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid())) { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp index d1670171d67..04b99c76105 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp @@ -99,7 +99,7 @@ public: ShadowOfEbonroc_Timer = urand(25000, 350000); } else ShadowOfEbonroc_Timer -= diff; - if (me->getVictim() && me->getVictim()->HasAura(SPELL_SHADOWOFEBONROC)) + if (me->GetVictim() && me->GetVictim()->HasAura(SPELL_SHADOWOFEBONROC)) { if (Heal_Timer <= diff) { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp index 3b63d67814e..60564ea1acb 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp @@ -75,7 +75,7 @@ public: //WingBuffet_Timer if (WingBuffet_Timer <= diff) { - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { DoCast(target, SPELL_WINGBUFFET); if (DoGetThreat(target)) diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp index f90389bc4eb..5035c1e9c89 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp @@ -83,7 +83,7 @@ public: //WingBuffet_Timer if (WingBuffet_Timer <= diff) { - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { DoCast(target, SPELL_WINGBUFFET); if (DoGetThreat(target)) diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp index f96d6c4a562..28eebe9f71f 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp @@ -138,28 +138,28 @@ public: //ShadowFlame_Timer if (ShadowFlame_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWFLAME); + DoCast(me->GetVictim(), SPELL_SHADOWFLAME); ShadowFlame_Timer = 12000; } else ShadowFlame_Timer -= diff; //BellowingRoar_Timer if (BellowingRoar_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BELLOWINGROAR); + DoCast(me->GetVictim(), SPELL_BELLOWINGROAR); BellowingRoar_Timer = 30000; } else BellowingRoar_Timer -= diff; //VeilOfShadow_Timer if (VeilOfShadow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_VEILOFSHADOW); + DoCast(me->GetVictim(), SPELL_VEILOFSHADOW); VeilOfShadow_Timer = 15000; } else VeilOfShadow_Timer -= diff; //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = 7000; } else Cleave_Timer -= diff; @@ -167,7 +167,7 @@ public: if (TailLash_Timer <= diff) { //Cast NYI since we need a better check for behind target - //DoCast(me->getVictim(), SPELL_TAILLASH); + //DoCast(me->GetVictim(), SPELL_TAILLASH); TailLash_Timer = 10000; } else TailLash_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp index ebf6298b79d..66afb4cd565 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp @@ -89,38 +89,38 @@ public: //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = urand(7000, 10000); } else Cleave_Timer -= diff; //WarStomp_Timer if (WarStomp_Timer <= diff) { - DoCast(me->getVictim(), SPELL_WARSTOMP); + DoCast(me->GetVictim(), SPELL_WARSTOMP); WarStomp_Timer = urand(15000, 25000); } else WarStomp_Timer -= diff; //FireballVolley_Timer if (FireballVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBALLVOLLEY); + DoCast(me->GetVictim(), SPELL_FIREBALLVOLLEY); FireballVolley_Timer = urand(12000, 15000); } else FireballVolley_Timer -= diff; //Conflagration_Timer if (Conflagration_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CONFLAGRATION); + DoCast(me->GetVictim(), SPELL_CONFLAGRATION); //We will remove this threat reduction and add an aura check. - //if (DoGetThreat(me->getVictim())) - //DoModifyThreatPercent(me->getVictim(), -50); + //if (DoGetThreat(me->GetVictim())) + //DoModifyThreatPercent(me->GetVictim(), -50); Conflagration_Timer = 12000; } else Conflagration_Timer -= diff; // Aura Check. If the gamer is affected by confliguration we attack a random gamer. - if (me->getVictim() && me->getVictim()->HasAura(SPELL_CONFLAGRATION)) + if (me->GetVictim() && me->GetVictim()->HasAura(SPELL_CONFLAGRATION)) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) me->TauntApply(target); diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp index e07da353e90..be3d5e42014 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp @@ -74,7 +74,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); @@ -205,14 +205,14 @@ public: //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = 15000; } else Cleave_Timer -= diff; //FlameBreath_Timer if (FlameBreath_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FLAMEBREATH); + DoCast(me->GetVictim(), SPELL_FLAMEBREATH); FlameBreath_Timer = urand(4000, 8000); } else FlameBreath_Timer -= diff; @@ -240,7 +240,7 @@ public: { // have the victim cast the spell on himself otherwise the third effect aura will be applied // to Vael instead of the player - me->getVictim()->CastSpell(me->getVictim(), SPELL_BURNINGADRENALINE, 1); + me->GetVictim()->CastSpell(me->GetVictim(), SPELL_BURNINGADRENALINE, 1); BurningAdrenalineTank_Timer = 45000; } else BurningAdrenalineTank_Timer -= diff; @@ -248,7 +248,7 @@ public: //FireNova_Timer if (FireNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIRENOVA); + DoCast(me->GetVictim(), SPELL_FIRENOVA); FireNova_Timer = 5000; } else FireNova_Timer -= diff; @@ -256,9 +256,9 @@ public: if (TailSwipe_Timer <= diff) { //Only cast if we are behind - /*if (!me->HasInArc(M_PI, me->getVictim())) + /*if (!me->HasInArc(M_PI, me->GetVictim())) { - DoCast(me->getVictim(), SPELL_TAILSWIPE); + DoCast(me->GetVictim(), SPELL_TAILSWIPE); }*/ TailSwipe_Timer = 20000; diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index 087a1a032bb..ebaca31cbef 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -379,7 +379,7 @@ public: //If nef is dead then we die to so the players get out of combat //and cannot repeat the event - if (!Nefarian || !Nefarian->isAlive()) + if (!Nefarian || !Nefarian->IsAlive()) { NefarianGUID = 0; me->DespawnOrUnsummon(); diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp index 060c2e0506f..b1642f8fc0b 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp @@ -110,7 +110,7 @@ public: if (uiSlamTimer <= uiDiff) { if (bCheckChances()) - DoCast(me->getVictim(), SPELL_SMITE_SLAM); + DoCast(me->GetVictim(), SPELL_SMITE_SLAM); uiSlamTimer = 11000; } else uiSlamTimer -= uiDiff; @@ -156,7 +156,7 @@ public: break; case 3: SetCombatMovement(true); - me->GetMotionMaster()->MoveChase(me->getVictim(), me->m_CombatDistance); + me->GetMotionMaster()->MoveChase(me->GetVictim(), me->m_CombatDistance); uiPhase = 0; break; } diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index cd4eaa78e9d..f8fc6e7cfdf 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -232,7 +232,7 @@ public: { if (Creature* summon = Unit::GetCreature(*me, *itr)) { - if (summon->isAlive()) + if (summon->IsAlive()) summon->DisappearAndDie(); else summon->RemoveCorpse(); @@ -249,12 +249,12 @@ public: for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) { - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) { - if (player->isGameMaster()) + if (player->IsGameMaster()) continue; - if (player->isAlive()) + if (player->IsAlive()) { temp->SetInCombatWith(player); player->SetInCombatWith(temp); @@ -565,7 +565,7 @@ public: void SetDataSummoner() { - if (!me->isSummon()) + if (!me->IsSummon()) return; if (Unit* summon = me->ToTempSummon()->GetSummoner()) @@ -583,7 +583,7 @@ public: void JustDied(Unit* /*killer*/) { - if (!me->isSummon()) + if (!me->IsSummon()) return; if (Unit* summoner = me->ToTempSummon()->GetSummoner()) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp index 52d9c697452..9d59ea5ee1f 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp @@ -108,7 +108,7 @@ public: if (Repentance_Timer <= diff) { - DoCast(me->getVictim(), SPELL_REPENTANCE); + DoCast(me->GetVictim(), SPELL_REPENTANCE); Talk(SAY_REPENTANCE); Repentance_Timer = urand(25000, 35000); //A little randomness on that spell diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 19023f70c80..1ebde76ea77 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -164,7 +164,7 @@ public: if (Creature* attumen = me->SummonCreature(SUMMON_ATTUMEN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30000)) { Attumen = attumen->GetGUID(); - attumen->AI()->AttackStart(me->getVictim()); + attumen->AI()->AttackStart(me->GetVictim()); SetMidnight(attumen, me->GetGUID()); Talk(SAY_APPEAR, Attumen); } @@ -187,10 +187,10 @@ public: { pAttumen->SetDisplayId(MOUNTED_DISPLAYID); pAttumen->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (pAttumen->getVictim()) + if (pAttumen->GetVictim()) { - pAttumen->GetMotionMaster()->MoveChase(pAttumen->getVictim()); - pAttumen->SetTarget(pAttumen->getVictim()->GetGUID()); + pAttumen->GetMotionMaster()->MoveChase(pAttumen->GetVictim()); + pAttumen->SetTarget(pAttumen->GetVictim()->GetGUID()); } pAttumen->SetObjectScale(1); } @@ -262,13 +262,13 @@ void boss_attumen::boss_attumenAI::UpdateAI(uint32 diff) if (CleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWCLEAVE); + DoCast(me->GetVictim(), SPELL_SHADOWCLEAVE); CleaveTimer = urand(10000, 15000); } else CleaveTimer -= diff; if (CurseTimer <= diff) { - DoCast(me->getVictim(), SPELL_INTANGIBLE_PRESENCE); + DoCast(me->GetVictim(), SPELL_INTANGIBLE_PRESENCE); CurseTimer = 30000; } else CurseTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index f3bc733e722..7c1e7cac71a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -205,7 +205,7 @@ public: if (AddGUID[i]) { Creature* temp = Creature::GetCreature((*me), AddGUID[i]); - if (temp && temp->isAlive()) + if (temp && temp->IsAlive()) temp->DisappearAndDie(); } } @@ -218,9 +218,9 @@ public: if (AddGUID[i]) { Creature* temp = Creature::GetCreature((*me), AddGUID[i]); - if (temp && temp->isAlive()) + if (temp && temp->IsAlive()) { - temp->AI()->AttackStart(me->getVictim()); + temp->AI()->AttackStart(me->GetVictim()); DoZoneInCombat(temp); } else EnterEvadeMode(); @@ -252,9 +252,9 @@ public: if (AddGUID[i]) { Creature* temp = Unit::GetCreature((*me), AddGUID[i]); - if (temp && temp->isAlive()) - if (!temp->getVictim()) - temp->AI()->AttackStart(me->getVictim()); + if (temp && temp->IsAlive()) + if (!temp->GetVictim()) + temp->AI()->AttackStart(me->GetVictim()); } } CheckAdds_Timer = 5000; @@ -347,7 +347,7 @@ struct boss_moroes_guestAI : public ScriptedAI if (TempGUID) { Unit* unit = Unit::GetUnit(*me, TempGUID); - if (unit && unit->isAlive()) + if (unit && unit->IsAlive()) return unit; } @@ -430,7 +430,7 @@ public: if (MindFlay_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MINDFLY); + DoCast(me->GetVictim(), SPELL_MINDFLY); MindFlay_Timer = 12000; // 3 sec channeled } else MindFlay_Timer -= diff; @@ -498,13 +498,13 @@ public: if (JudgementOfCommand_Timer <= diff) { - DoCast(me->getVictim(), SPELL_JUDGEMENTOFCOMMAND); + DoCast(me->GetVictim(), SPELL_JUDGEMENTOFCOMMAND); JudgementOfCommand_Timer = SealOfCommand_Timer + 29000; } else JudgementOfCommand_Timer -= diff; if (HammerOfJustice_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMMEROFJUSTICE); + DoCast(me->GetVictim(), SPELL_HAMMEROFJUSTICE); HammerOfJustice_Timer = 12000; } else HammerOfJustice_Timer -= diff; } @@ -566,7 +566,7 @@ public: if (HolyFire_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HOLYFIRE); + DoCast(me->GetVictim(), SPELL_HOLYFIRE); HolyFire_Timer = 22000; } else HolyFire_Timer -= diff; @@ -692,13 +692,13 @@ public: if (Hamstring_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMSTRING); + DoCast(me->GetVictim(), SPELL_HAMSTRING); Hamstring_Timer = 12000; } else Hamstring_Timer -= diff; if (MortalStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTALSTRIKE); + DoCast(me->GetVictim(), SPELL_MORTALSTRIKE); MortalStrike_Timer = 18000; } else MortalStrike_Timer -= diff; @@ -750,19 +750,19 @@ public: if (Disarm_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DISARM); + DoCast(me->GetVictim(), SPELL_DISARM); Disarm_Timer = 12000; } else Disarm_Timer -= diff; if (HeroicStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HEROICSTRIKE); + DoCast(me->GetVictim(), SPELL_HEROICSTRIKE); HeroicStrike_Timer = 10000; } else HeroicStrike_Timer -= diff; if (ShieldBash_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHIELDBASH); + DoCast(me->GetVictim(), SPELL_SHIELDBASH); ShieldBash_Timer = 13000; } else ShieldBash_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index 305e37a72d3..66c6994f2b6 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -184,8 +184,8 @@ public: // get the best suitable target for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) { - Player* p = i->getSource(); - if (p && p->isAlive() // alive + Player* p = i->GetSource(); + if (p && p->IsAlive() // alive && (!target || target->GetDistance2d(portal)>p->GetDistance2d(portal)) // closer than current best && !p->HasAura(PlayerDebuff[j], 0) // not exhausted && !p->HasAura(PlayerBuff[(j+1)%3], 0) // not on another beam @@ -219,8 +219,8 @@ public: } } // aggro target if Red Beam - if (j == RED_PORTAL && me->getVictim() != target && target->GetTypeId() == TYPEID_PLAYER) - me->getThreatManager().addThreat(target, 100000.0f+DoGetThreat(me->getVictim())); + if (j == RED_PORTAL && me->GetVictim() != target && target->GetTypeId() == TYPEID_PLAYER) + me->getThreatManager().addThreat(target, 100000.0f+DoGetThreat(me->GetVictim())); } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 8165ba5c53b..5e8921825c5 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -237,7 +237,7 @@ public: void JustSummoned(Creature* summoned) { - summoned->AI()->AttackStart(me->getVictim()); + summoned->AI()->AttackStart(me->GetVictim()); } void TakeOff() @@ -309,19 +309,19 @@ public: { if (Movement) { - DoStartMovement(me->getVictim()); + DoStartMovement(me->GetVictim()); Movement = false; } if (BellowingRoarTimer <= diff) { - DoCast(me->getVictim(), SPELL_BELLOWING_ROAR); + DoCast(me->GetVictim(), SPELL_BELLOWING_ROAR); BellowingRoarTimer = urand(30000, 40000); } else BellowingRoarTimer -= diff; if (SmolderingBreathTimer <= diff) { - DoCast(me->getVictim(), SPELL_SMOLDERING_BREATH); + DoCast(me->GetVictim(), SPELL_SMOLDERING_BREATH); SmolderingBreathTimer = 20000; } else SmolderingBreathTimer -= diff; @@ -370,14 +370,14 @@ public: { for (uint8 i = 0; i <= 3; ++i) { - DoCast(me->getVictim(), SPELL_SUMMON_SKELETON); + DoCast(me->GetVictim(), SPELL_SUMMON_SKELETON); Skeletons = true; } } if (RainofBonesTimer < diff && !RainBones) // only once at the beginning of phase 2 { - DoCast(me->getVictim(), SPELL_RAIN_OF_BONES); + DoCast(me->GetVictim(), SPELL_RAIN_OF_BONES); RainBones = true; SmokingBlastTimer = 20000; } else RainofBonesTimer -= diff; @@ -394,7 +394,7 @@ public: { if (SmokingBlastTimer <= diff) { - DoCast(me->getVictim(), SPELL_SMOKING_BLAST); + DoCast(me->GetVictim(), SPELL_SMOKING_BLAST); SmokingBlastTimer = 1500; //timer wrong } else SmokingBlastTimer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index e2227c3f304..324c8e077e6 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -276,7 +276,7 @@ public: //Infernal Cleanup for (std::vector<uint64>::const_iterator itr = infernals.begin(); itr != infernals.end(); ++itr) if (Unit* pInfernal = Unit::GetUnit(*me, *itr)) - if (pInfernal->isAlive()) + if (pInfernal->IsAlive()) { pInfernal->SetVisible(false); pInfernal->setDeathState(JUST_DIED); @@ -290,7 +290,7 @@ public: for (uint8 i = 0; i < 2; ++i) { Unit* axe = Unit::GetUnit(*me, axes[i]); - if (axe && axe->isAlive()) + if (axe && axe->IsAlive()) axe->Kill(axe); axes[i] = 0; } @@ -324,7 +324,7 @@ public: std::advance(itr, 1); for (; itr != t_list.end(); ++itr) //store the threat list in a different container if (Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid())) - if (target->isAlive() && target->GetTypeId() == TYPEID_PLAYER) + if (target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER) targets.push_back(target); //cut down to size if we have more than 5 targets @@ -348,7 +348,7 @@ public: for (uint8 i = 0; i < 5; ++i) { Unit* target = Unit::GetUnit(*me, enfeeble_targets[i]); - if (target && target->isAlive()) + if (target && target->IsAlive()) target->SetHealth(enfeeble_health[i]); enfeeble_targets[i] = 0; enfeeble_health[i] = 0; @@ -400,8 +400,8 @@ public: if (me->HasUnitState(UNIT_STATE_STUNNED)) // While shifting to phase 2 malchezaar stuns himself return; - if (me->GetUInt64Value(UNIT_FIELD_TARGET) != me->getVictim()->GetGUID()) - me->SetTarget(me->getVictim()->GetGUID()); + if (me->GetUInt64Value(UNIT_FIELD_TARGET) != me->GetVictim()->GetGUID()) + me->SetTarget(me->GetVictim()->GetGUID()); if (phase == 1) { @@ -480,13 +480,13 @@ public: if (SunderArmorTimer <= diff) { - DoCast(me->getVictim(), SPELL_SUNDER_ARMOR); + DoCast(me->GetVictim(), SPELL_SUNDER_ARMOR); SunderArmorTimer = urand(10000, 18000); } else SunderArmorTimer -= diff; if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = urand(6000, 12000); } else Cleave_Timer -= diff; } @@ -502,11 +502,11 @@ public: { if (Unit* axe = Unit::GetUnit(*me, axes[i])) { - if (axe->getVictim()) - DoModifyThreatPercent(axe->getVictim(), -100); + if (axe->GetVictim()) + DoModifyThreatPercent(axe->GetVictim(), -100); if (target) axe->AddThreat(target, 1000000.0f); - //axe->getThreatManager().tauntFadeOut(axe->getVictim()); + //axe->getThreatManager().tauntFadeOut(axe->GetVictim()); //axe->getThreatManager().tauntApply(target); } } @@ -530,7 +530,7 @@ public: if (ShadowNovaTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWNOVA); + DoCast(me->GetVictim(), SPELL_SHADOWNOVA); ShadowNovaTimer = phase == 3 ? 31000 : uint32(-1); } else ShadowNovaTimer -= diff; @@ -540,7 +540,7 @@ public: { Unit* target = NULL; if (phase == 1) - target = me->getVictim(); // the tank + target = me->GetVictim(); // the tank else // anyone but the tank target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); @@ -570,18 +570,18 @@ public: void DoMeleeAttacksIfReady() { - if (me->IsWithinMeleeRange(me->getVictim()) && !me->IsNonMeleeSpellCasted(false)) + if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCasted(false)) { //Check for base attack - if (me->isAttackReady() && me->getVictim()) + if (me->isAttackReady() && me->GetVictim()) { - me->AttackerStateUpdate(me->getVictim()); + me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } //Check for offhand attack - if (me->isAttackReady(OFF_ATTACK) && me->getVictim()) + if (me->isAttackReady(OFF_ATTACK) && me->GetVictim()) { - me->AttackerStateUpdate(me->getVictim(), OFF_ATTACK); + me->AttackerStateUpdate(me->GetVictim(), OFF_ATTACK); me->resetAttackTimer(OFF_ATTACK); } } @@ -605,7 +605,7 @@ void netherspite_infernal::netherspite_infernalAI::Cleanup() { Creature* pMalchezaar = Unit::GetCreature(*me, malchezaar); - if (pMalchezaar && pMalchezaar->isAlive()) + if (pMalchezaar && pMalchezaar->IsAlive()) CAST_AI(boss_malchezaar::boss_malchezaarAI, pMalchezaar->AI())->Cleanup(me, point); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 2a349297860..77cf0e4f226 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -195,7 +195,7 @@ public: { Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid()); //only on alive players - if (target && target->isAlive() && target->GetTypeId() == TYPEID_PLAYER) + if (target && target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER) targets.push_back(target); } @@ -424,7 +424,7 @@ public: { if (Creature* unit = me->SummonCreature(CREATURE_WATER_ELEMENTAL, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 90000)) { - unit->Attack(me->getVictim(), true); + unit->Attack(me->GetVictim(), true); unit->setFaction(me->getFaction()); } } @@ -438,7 +438,7 @@ public: { if (Creature* unit = me->SummonCreature(CREATURE_SHADOW_OF_ARAN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) { - unit->Attack(me->getVictim(), true); + unit->Attack(me->GetVictim(), true); unit->setFaction(me->getFaction()); } } @@ -538,7 +538,7 @@ public: if (CastTimer <= diff) { - DoCast(me->getVictim(), SPELL_WATERBOLT); + DoCast(me->GetVictim(), SPELL_WATERBOLT); CastTimer = urand(2000, 5000); } else CastTimer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index fe773a1e3a2..c10c45a400d 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -105,7 +105,7 @@ public: if (TerestianGUID) { Unit* Terestian = Unit::GetUnit(*me, TerestianGUID); - if (Terestian && Terestian->isAlive()) + if (Terestian && Terestian->IsAlive()) DoCast(Terestian, SPELL_BROKEN_PACT, true); } } else ERROR_INST_DATA(me); @@ -120,7 +120,7 @@ public: if (AmplifyTimer <= diff) { me->InterruptNonMeleeSpells(false); - DoCast(me->getVictim(), SPELL_AMPLIFY_FLAMES); + DoCast(me->GetVictim(), SPELL_AMPLIFY_FLAMES); AmplifyTimer = urand(10000, 20000); } else AmplifyTimer -= diff; @@ -236,7 +236,7 @@ public: if (FireboltTimer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBOLT); + DoCast(me->GetVictim(), SPELL_FIREBOLT); FireboltTimer = 2200; } else FireboltTimer -= diff; @@ -309,7 +309,7 @@ public: if (Minion* Kilrek = me->GetFirstMinion()) { - if (!Kilrek->isAlive()) + if (!Kilrek->IsAlive()) { Kilrek->UnSummon(); DoCast(me, SPELL_SUMMON_IMP, true); @@ -370,7 +370,7 @@ public: if (SacrificeTimer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); - if (target && target->isAlive()) + if (target && target->IsAlive()) { DoCast(target, SPELL_SACRIFICE, true); DoCast(target, SPELL_SUMMON_DEMONCHAINS, true); @@ -394,15 +394,15 @@ public: if (SummonTimer <= diff) { if (!PortalGUID[0]) - DoCast(me->getVictim(), SPELL_FIENDISH_PORTAL, false); + DoCast(me->GetVictim(), SPELL_FIENDISH_PORTAL, false); if (!PortalGUID[1]) - DoCast(me->getVictim(), SPELL_FIENDISH_PORTAL_1, false); + DoCast(me->GetVictim(), SPELL_FIENDISH_PORTAL_1, false); if (PortalGUID[0] && PortalGUID[1]) { if (Creature* pPortal = Unit::GetCreature(*me, PortalGUID[urand(0, 1)])) - pPortal->CastSpell(me->getVictim(), SPELL_SUMMON_FIENDISIMP, false); + pPortal->CastSpell(me->GetVictim(), SPELL_SUMMON_FIENDISIMP, false); SummonTimer = 5000; } } else SummonTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index d1659a07851..9425bf269d1 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -105,8 +105,8 @@ void SummonCroneIfReady(InstanceScript* instance, Creature* creature) { if (Creature* pCrone = creature->SummonCreature(CREATURE_CRONE, -10891.96f, -1755.95f, creature->GetPositionZ(), 4.64f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) { - if (creature->getVictim()) - pCrone->AI()->AttackStart(creature->getVictim()); + if (creature->GetVictim()) + pCrone->AI()->AttackStart(creature->GetVictim()); } } }; @@ -209,7 +209,7 @@ public: if (FearTimer <= diff) { - DoCast(me->getVictim(), SPELL_SCREAM); + DoCast(me->GetVictim(), SPELL_SCREAM); FearTimer = 30000; } else FearTimer -= diff; @@ -255,7 +255,7 @@ public: if (DorotheeGUID) { Creature* Dorothee = (Unit::GetCreature((*me), DorotheeGUID)); - if (Dorothee && Dorothee->isAlive()) + if (Dorothee && Dorothee->IsAlive()) { CAST_AI(boss_dorothee::boss_dorotheeAI, Dorothee->AI())->TitoDied = true; Talk(SAY_DOROTHEE_TITO_DEATH, Dorothee->GetGUID()); @@ -270,7 +270,7 @@ public: if (YipTimer <= diff) { - DoCast(me->getVictim(), SPELL_YIPPING); + DoCast(me->GetVictim(), SPELL_YIPPING); YipTimer = 10000; } else YipTimer -= diff; @@ -285,7 +285,7 @@ void boss_dorothee::boss_dorotheeAI::SummonTito() { Talk(SAY_DOROTHEE_SUMMON); CAST_AI(mob_tito::mob_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID(); - pTito->AI()->AttackStart(me->getVictim()); + pTito->AI()->AttackStart(me->GetVictim()); SummonedTito = true; TitoDied = false; } @@ -389,7 +389,7 @@ public: if (BrainBashTimer <= diff) { - DoCast(me->getVictim(), SPELL_BRAIN_BASH); + DoCast(me->GetVictim(), SPELL_BRAIN_BASH); BrainBashTimer = 15000; } else BrainBashTimer -= diff; @@ -494,7 +494,7 @@ public: if (CleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); CleaveTimer = 5000; } else CleaveTimer -= diff; @@ -601,19 +601,19 @@ public: if (MangleTimer <= diff) { - DoCast(me->getVictim(), SPELL_MANGLE); + DoCast(me->GetVictim(), SPELL_MANGLE); MangleTimer = urand(5000, 8000); } else MangleTimer -= diff; if (ShredTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHRED); + DoCast(me->GetVictim(), SPELL_SHRED); ShredTimer = urand(10000, 15000); } else ShredTimer -= diff; if (ScreamTimer <= diff) { - DoCast(me->getVictim(), SPELL_FRIGHTENED_SCREAM); + DoCast(me->GetVictim(), SPELL_FRIGHTENED_SCREAM); ScreamTimer = urand(20000, 30000); } else ScreamTimer -= diff; @@ -699,7 +699,7 @@ public: if (ChainLightningTimer <= diff) { - DoCast(me->getVictim(), SPELL_CHAIN_LIGHTNING); + DoCast(me->GetVictim(), SPELL_CHAIN_LIGHTNING); ChainLightningTimer = 15000; } else ChainLightningTimer -= diff; @@ -917,13 +917,13 @@ public: if (FearTimer <= diff) { - DoCast(me->getVictim(), SPELL_TERRIFYING_HOWL); + DoCast(me->GetVictim(), SPELL_TERRIFYING_HOWL); FearTimer = urand(25000, 35000); } else FearTimer -= diff; if (SwipeTimer <= diff) { - DoCast(me->getVictim(), SPELL_WIDE_SWIPE); + DoCast(me->GetVictim(), SPELL_WIDE_SWIPE); SwipeTimer = urand(25000, 30000); } else SwipeTimer -= diff; } @@ -994,10 +994,10 @@ void Resurrect(Creature* target) target->SetFullHealth(); target->SetStandState(UNIT_STAND_STATE_STAND); target->CastSpell(target, SPELL_RES_VISUAL, true); - if (target->getVictim()) + if (target->GetVictim()) { - target->GetMotionMaster()->MoveChase(target->getVictim()); - target->AI()->AttackStart(target->getVictim()); + target->GetMotionMaster()->MoveChase(target->GetVictim()); + target->AI()->AttackStart(target->GetVictim()); } else target->GetMotionMaster()->Initialize(); @@ -1240,10 +1240,10 @@ public: if (JulianneGUID) { Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID)); - if (Julianne && Julianne->getVictim()) + if (Julianne && Julianne->GetVictim()) { - me->AddThreat(Julianne->getVictim(), 1.0f); - AttackStart(Julianne->getVictim()); + me->AddThreat(Julianne->GetVictim(), 1.0f); + AttackStart(Julianne->GetVictim()); } } } @@ -1322,7 +1322,7 @@ public: if (PoisonThrustTimer <= diff) { - DoCast(me->getVictim(), SPELL_POISON_THRUST); + DoCast(me->GetVictim(), SPELL_POISON_THRUST); PoisonThrustTimer = urand(10000, 20000); } else PoisonThrustTimer -= diff; @@ -1390,8 +1390,8 @@ void boss_julianne::boss_julianneAI::UpdateAI(uint32 diff) Phase = PHASE_BOTH; IsFakingDeath = false; - if (me->getVictim()) - AttackStart(me->getVictim()); + if (me->GetVictim()) + AttackStart(me->GetVictim()); ResurrectSelfTimer = 0; ResurrectTimer = 1000; @@ -1441,7 +1441,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(uint32 diff) if (urand(0, 1) && SummonedRomulo) { Creature* Romulo = (Unit::GetCreature((*me), RomuloGUID)); - if (Romulo && Romulo->isAlive() && !RomuloDead) + if (Romulo && Romulo->IsAlive() && !RomuloDead) DoCast(Romulo, SPELL_ETERNAL_AFFECTION); } else DoCast(me, SPELL_ETERNAL_AFFECTION); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 8514503a952..796eb22ae67 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -305,7 +305,7 @@ public: RaidWiped = true; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->isAlive() && !i->getSource()->isGameMaster()) + if (i->GetSource()->IsAlive() && !i->GetSource()->IsGameMaster()) { RaidWiped = false; break; @@ -370,7 +370,7 @@ public: { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - if (player->isGameMaster()) + if (player->IsGameMaster()) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); @@ -598,10 +598,10 @@ public: InstanceMap::PlayerList const &PlayerList = map->GetPlayers(); for (InstanceMap::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->isAlive()) + if (i->GetSource()->IsAlive()) { - if (i->getSource()->GetQuestStatus(9645) == QUEST_STATUS_INCOMPLETE) - i->getSource()->CompleteQuest(9645); + if (i->GetSource()->GetQuestStatus(9645) == QUEST_STATUS_INCOMPLETE) + i->GetSource()->CompleteQuest(9645); } } } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 308ff45fac5..35ca6e578de 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -203,7 +203,7 @@ public: for (i = threatlist.begin(); i != threatlist.end(); ++i) { Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); - if (unit && unit->isAlive()) + if (unit && unit->IsAlive()) { float threat = me->getThreatManager().getThreat(unit); summonedUnit->AddThreat(unit, threat); @@ -298,14 +298,14 @@ public: me->InterruptSpell(CURRENT_CHANNELED_SPELL); me->InterruptSpell(CURRENT_GENERIC_SPELL); DoCast(me, SPELL_SHOCK_BARRIER, true); - DoCast(me->getVictim(), SPELL_PYROBLAST); + DoCast(me->GetVictim(), SPELL_PYROBLAST); PyroblastTimer = 60000; } else PyroblastTimer -= diff; } if (FireballTimer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBALL_NORMAL); + DoCast(me->GetVictim(), SPELL_FIREBALL_NORMAL); FireballTimer = urand(2000, 6000); } else FireballTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 36324e6b042..53d1c4561bd 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -150,7 +150,7 @@ public: { if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[i])) { - if (!pAdd->getVictim()) + if (!pAdd->GetVictim()) { who->SetInCombatWith(pAdd); pAdd->AddThreat(who, 0.0f); @@ -165,7 +165,7 @@ public: void InitializeLackeys() { //can be called if Creature are dead, so avoid - if (!me->isAlive()) + if (!me->IsAlive()) return; uint8 j = 0; @@ -263,7 +263,7 @@ public: { if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[i])) { - if (pAdd->isAlive() && pAdd->GetHealth() < health) + if (pAdd->IsAlive() && pAdd->GetHealth() < health) target = pAdd; } } @@ -278,7 +278,7 @@ public: if (urand(0, 1)) if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY])) - if (pAdd->isAlive()) + if (pAdd->IsAlive()) target = pAdd; DoCast(target, SPELL_RENEW_NORMAL); @@ -291,7 +291,7 @@ public: if (urand(0, 1)) if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY])) - if (pAdd->isAlive() && !pAdd->HasAura(SPELL_SHIELD)) + if (pAdd->IsAlive() && !pAdd->HasAura(SPELL_SHIELD)) target = pAdd; DoCast(target, SPELL_SHIELD); @@ -310,7 +310,7 @@ public: target = me; else if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY])) - if (pAdd->isAlive()) + if (pAdd->IsAlive()) target = pAdd; } @@ -368,7 +368,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI // in case she is not alive and Reset was for some reason called, respawn her (most likely party wipe after killing her) if (Creature* pDelrissa = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_DELRISSA) : 0)) { - if (!pDelrissa->isAlive()) + if (!pDelrissa->IsAlive()) pDelrissa->Respawn(); } } @@ -384,7 +384,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI { if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUIDs[i])) { - if (!pAdd->getVictim() && pAdd != me) + if (!pAdd->GetVictim() && pAdd != me) { who->SetInCombatWith(pAdd); pAdd->AddThreat(who, 0.0f); @@ -394,7 +394,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI if (Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA))) { - if (pDelrissa->isAlive() && !pDelrissa->getVictim()) + if (pDelrissa->IsAlive() && !pDelrissa->GetVictim()) { who->SetInCombatWith(pDelrissa); pDelrissa->AddThreat(who, 0.0f); @@ -425,7 +425,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI if (uiLackeyDeathCount == MAX_ACTIVE_LACKEY) { //time to make her lootable and complete event if she died before lackeys - if (!pDelrissa->isAlive()) + if (!pDelrissa->IsAlive()) { if (!pDelrissa->HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE)) pDelrissa->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); @@ -544,8 +544,8 @@ public: { if (Wait_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BACKSTAB, true); - DoCast(me->getVictim(), SPELL_KIDNEY_SHOT, true); + DoCast(me->GetVictim(), SPELL_BACKSTAB, true); + DoCast(me->GetVictim(), SPELL_KIDNEY_SHOT, true); me->SetVisible(true); // ...? Hacklike InVanish = false; } else Wait_Timer -= diff; @@ -553,19 +553,19 @@ public: if (Gouge_Timer <= diff) { - DoCast(me->getVictim(), SPELL_GOUGE); + DoCast(me->GetVictim(), SPELL_GOUGE); Gouge_Timer = 5500; } else Gouge_Timer -= diff; if (Kick_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KICK); + DoCast(me->GetVictim(), SPELL_KICK); Kick_Timer = 7000; } else Kick_Timer -= diff; if (Eviscerate_Timer <= diff) { - DoCast(me->getVictim(), SPELL_EVISCERATE); + DoCast(me->GetVictim(), SPELL_EVISCERATE); Eviscerate_Timer = 4000; } else Eviscerate_Timer -= diff; @@ -632,13 +632,13 @@ public: if (Immolate_Timer <= diff) { - DoCast(me->getVictim(), SPELL_IMMOLATE); + DoCast(me->GetVictim(), SPELL_IMMOLATE); Immolate_Timer = 6000; } else Immolate_Timer -= diff; if (Shadow_Bolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOW_BOLT); + DoCast(me->GetVictim(), SPELL_SHADOW_BOLT); Shadow_Bolt_Timer = 5000; } else Shadow_Bolt_Timer -= diff; @@ -712,13 +712,13 @@ public: if (Knockdown_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKDOWN); + DoCast(me->GetVictim(), SPELL_KNOCKDOWN); Knockdown_Timer = 6000; } else Knockdown_Timer -= diff; if (Snap_Kick_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SNAP_KICK); + DoCast(me->GetVictim(), SPELL_SNAP_KICK); Snap_Kick_Timer = 4500; } else Snap_Kick_Timer -= diff; @@ -812,19 +812,19 @@ public: if (Ice_Lance_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ICE_LANCE); + DoCast(me->GetVictim(), SPELL_ICE_LANCE); Ice_Lance_Timer = 12000; } else Ice_Lance_Timer -= diff; if (Cone_of_Cold_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CONE_OF_COLD); + DoCast(me->GetVictim(), SPELL_CONE_OF_COLD); Cone_of_Cold_Timer = 10000; } else Cone_of_Cold_Timer -= diff; if (Frostbolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTBOLT); + DoCast(me->GetVictim(), SPELL_FROSTBOLT); Frostbolt_Timer = 8000; } else Frostbolt_Timer -= diff; @@ -943,31 +943,31 @@ public: if (Disarm_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DISARM); + DoCast(me->GetVictim(), SPELL_DISARM); Disarm_Timer = 6000; } else Disarm_Timer -= diff; if (Hamstring_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMSTRING); + DoCast(me->GetVictim(), SPELL_HAMSTRING); Hamstring_Timer = 4500; } else Hamstring_Timer -= diff; if (Mortal_Strike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_MORTAL_STRIKE); Mortal_Strike_Timer = 4500; } else Mortal_Strike_Timer -= diff; if (Piercing_Howl_Timer <= diff) { - DoCast(me->getVictim(), SPELL_PIERCING_HOWL); + DoCast(me->GetVictim(), SPELL_PIERCING_HOWL); Piercing_Howl_Timer = 10000; } else Piercing_Howl_Timer -= diff; if (Frightening_Shout_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FRIGHTENING_SHOUT); + DoCast(me->GetVictim(), SPELL_FRIGHTENING_SHOUT); Frightening_Shout_Timer = 18000; } else Frightening_Shout_Timer -= diff; @@ -1043,11 +1043,11 @@ public: boss_priestess_lackey_commonAI::UpdateAI(diff); - if (me->IsWithinDistInMap(me->getVictim(), ATTACK_DISTANCE)) + if (me->IsWithinDistInMap(me->GetVictim(), ATTACK_DISTANCE)) { if (Wing_Clip_Timer <= diff) { - DoCast(me->getVictim(), SPELL_WING_CLIP); + DoCast(me->GetVictim(), SPELL_WING_CLIP); Wing_Clip_Timer = 4000; } else Wing_Clip_Timer -= diff; @@ -1062,7 +1062,7 @@ public: else { //if go does not exist, then we can cast - DoCast(me->getVictim(), SPELL_FREEZING_TRAP); + DoCast(me->GetVictim(), SPELL_FREEZING_TRAP); Freezing_Trap_Timer = 15000; } } else Freezing_Trap_Timer -= diff; @@ -1073,25 +1073,25 @@ public: { if (Concussive_Shot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CONCUSSIVE_SHOT); + DoCast(me->GetVictim(), SPELL_CONCUSSIVE_SHOT); Concussive_Shot_Timer = 8000; } else Concussive_Shot_Timer -= diff; if (Multi_Shot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MULTI_SHOT); + DoCast(me->GetVictim(), SPELL_MULTI_SHOT); Multi_Shot_Timer = 10000; } else Multi_Shot_Timer -= diff; if (Aimed_Shot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_AIMED_SHOT); + DoCast(me->GetVictim(), SPELL_AIMED_SHOT); Aimed_Shot_Timer = 6000; } else Aimed_Shot_Timer -= diff; if (Shoot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHOOT); + DoCast(me->GetVictim(), SPELL_SHOOT); Shoot_Timer = 2500; } else Shoot_Timer -= diff; } @@ -1174,7 +1174,7 @@ public: if (Frost_Shock_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROST_SHOCK); + DoCast(me->GetVictim(), SPELL_FROST_SHOCK); Frost_Shock_Timer = 7000; } else Frost_Shock_Timer -= diff; @@ -1185,7 +1185,7 @@ public: // if (guid) // { // Unit* pAdd = Unit::GetUnit(*me, (*itr)->guid); - // if (pAdd && pAdd->isAlive()) + // if (pAdd && pAdd->IsAlive()) // { DoCast(me, SPELL_LESSER_HEALING_WAVE); Healing_Wave_Timer = 5000; @@ -1249,19 +1249,19 @@ public: if (Goblin_Dragon_Gun_Timer <= diff) { - DoCast(me->getVictim(), SPELL_GOBLIN_DRAGON_GUN); + DoCast(me->GetVictim(), SPELL_GOBLIN_DRAGON_GUN); Goblin_Dragon_Gun_Timer = 10000; } else Goblin_Dragon_Gun_Timer -= diff; if (Rocket_Launch_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ROCKET_LAUNCH); + DoCast(me->GetVictim(), SPELL_ROCKET_LAUNCH); Rocket_Launch_Timer = 9000; } else Rocket_Launch_Timer -= diff; if (Fel_Iron_Bomb_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FEL_IRON_BOMB); + DoCast(me->GetVictim(), SPELL_FEL_IRON_BOMB); Fel_Iron_Bomb_Timer = 15000; } else Fel_Iron_Bomb_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 5040aaafc4d..e42582814fd 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -115,7 +115,7 @@ public: //Unit* unit = Unit::GetUnit(*me, FelCrystals[i]); if (Creature* creature = Unit::GetCreature(*me, *itr)) { - if (!creature->isAlive()) + if (!creature->IsAlive()) creature->Respawn(); // Let the core handle setting death state, etc. // Only need to set unselectable flag. You can't attack unselectable units so non_attackable flag is not necessary here. @@ -156,7 +156,7 @@ public: pCrystal = NULL; //pCrystal = Unit::GetUnit(*me, FelCrystals[i]); pCrystal = Unit::GetUnit(*me, *itr); - if (pCrystal && pCrystal->isAlive()) + if (pCrystal && pCrystal->IsAlive()) { // select nearest if (!CrystalChosen || me->GetDistanceOrder(pCrystal, CrystalChosen, false)) @@ -192,7 +192,7 @@ public: { //Creature* pCrystal = (Unit::GetCreature(*me, FelCrystals[i])); Creature* pCrystal = Unit::GetCreature(*me, *itr); - if (pCrystal && pCrystal->isAlive()) + if (pCrystal && pCrystal->IsAlive()) pCrystal->Kill(pCrystal); } } @@ -214,7 +214,7 @@ public: if (type == POINT_MOTION_TYPE && id == 1) { Unit* CrystalChosen = Unit::GetUnit(*me, CrystalGUID); - if (CrystalChosen && CrystalChosen->isAlive()) + if (CrystalChosen && CrystalChosen->IsAlive()) { // Make the crystal attackable // We also remove NON_ATTACKABLE in case the database has it set. @@ -303,14 +303,14 @@ public: Talk(SAY_EMPOWERED); Unit* CrystalChosen = Unit::GetUnit(*me, CrystalGUID); - if (CrystalChosen && CrystalChosen->isAlive()) + if (CrystalChosen && CrystalChosen->IsAlive()) // Use Deal Damage to kill it, not setDeathState. CrystalChosen->Kill(CrystalChosen); CrystalGUID = 0; me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } else EmpowerTimer -= diff; } } @@ -345,7 +345,7 @@ public: if (InstanceScript* instance = me->GetInstanceScript()) { Creature* Selin = (Unit::GetCreature(*me, instance->GetData64(DATA_SELIN))); - if (Selin && Selin->isAlive()) + if (Selin && Selin->IsAlive()) { if (CAST_AI(boss_selin_fireheart::boss_selin_fireheartAI, Selin->AI())->CrystalGUID == me->GetGUID()) { @@ -353,10 +353,10 @@ public: CAST_AI(boss_selin_fireheart::boss_selin_fireheartAI, Selin->AI())->DrainingCrystal = false; CAST_AI(boss_selin_fireheart::boss_selin_fireheartAI, Selin->AI())->IsDraining = false; CAST_AI(boss_selin_fireheart::boss_selin_fireheartAI, Selin->AI())->EmpowerTimer = 10000; - if (Selin->getVictim()) + if (Selin->GetVictim()) { - Selin->AI()->AttackStart(Selin->getVictim()); - Selin->GetMotionMaster()->MoveChase(Selin->getVictim()); + Selin->AI()->AttackStart(Selin->GetVictim()); + Selin->GetMotionMaster()->MoveChase(Selin->GetVictim()); } } } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index 8958246f1cf..bea25ec0471 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -185,7 +185,7 @@ public: { if (OverloadTimer <= diff) { - DoCast(me->getVictim(), SPELL_OVERLOAD); + DoCast(me->GetVictim(), SPELL_OVERLOAD); OverloadTimer = 2000; } else OverloadTimer -= diff; @@ -219,7 +219,7 @@ public: { if (Unit* temp = me->GetOwner()) { - if (temp && temp->isAlive()) + if (temp && temp->IsAlive()) slayer->CastSpell(slayer, SPELL_ENERGY_FEEDBACK, true, 0, 0, temp->GetGUID()); } } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp index daaa7d94d18..2eb9bc83178 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp @@ -91,7 +91,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); @@ -146,7 +146,7 @@ public: for (Map::PlayerList::const_iterator i = lList.begin(); i != lList.end(); ++i) { - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) { if (spell && spell->Effects[0].MiscValue) player->KilledMonsterCredit(spell->Effects[0].MiscValue, 0); diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp index a21ca66543e..9d313883b40 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp @@ -146,7 +146,7 @@ class mob_core_rager : public CreatureScript if (Creature* pGolemagg = instance->instance->GetCreature(instance->GetData64(BOSS_GOLEMAGG_THE_INCINERATOR))) { - if (pGolemagg->isAlive()) + if (pGolemagg->IsAlive()) { me->AddAura(SPELL_GOLEMAGG_TRUST, me); Talk(EMOTE_LOWHP); @@ -163,7 +163,7 @@ class mob_core_rager : public CreatureScript // Mangle if (mangleTimer <= diff) { - DoCast(me->getVictim(), SPELL_MANGLE); + DoCast(me->GetVictim(), SPELL_MANGLE); mangleTimer = 10*IN_MILLISECONDS; } else diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp index 63764b5de01..5e3ff1d4921 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp @@ -223,7 +223,7 @@ class boss_ragnaros : public CreatureScript events.ScheduleEvent(EVENT_ELEMENTAL_FIRE, urand(10000, 14000)); break; case EVENT_MAGMA_BLAST: - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { DoCastVictim(SPELL_MAGMA_BLAST); if (!_hasYelledMagmaBurst) diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 7328c5cecc9..5f4c564131f 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -245,22 +245,22 @@ public: switch (eventId) { case EVENT_ICY_TOUCH: - DoCast(me->getVictim(), SPELL_ICY_TOUCH); + DoCast(me->GetVictim(), SPELL_ICY_TOUCH); events.DelayEvents(1000, GCD_CAST); events.ScheduleEvent(EVENT_ICY_TOUCH, 5000, GCD_CAST); break; case EVENT_PLAGUE_STRIKE: - DoCast(me->getVictim(), SPELL_PLAGUE_STRIKE); + DoCast(me->GetVictim(), SPELL_PLAGUE_STRIKE); events.DelayEvents(1000, GCD_CAST); events.ScheduleEvent(SPELL_PLAGUE_STRIKE, 5000, GCD_CAST); break; case EVENT_BLOOD_STRIKE: - DoCast(me->getVictim(), SPELL_BLOOD_STRIKE); + DoCast(me->GetVictim(), SPELL_BLOOD_STRIKE); events.DelayEvents(1000, GCD_CAST); events.ScheduleEvent(EVENT_BLOOD_STRIKE, 5000, GCD_CAST); break; case EVENT_DEATH_COIL: - DoCast(me->getVictim(), SPELL_DEATH_COIL); + DoCast(me->GetVictim(), SPELL_DEATH_COIL); events.DelayEvents(1000, GCD_CAST); events.ScheduleEvent(EVENT_DEATH_COIL, 5000, GCD_CAST); break; @@ -359,7 +359,7 @@ public: { player->CLOSE_GOSSIP_MENU(); - if (player->isInCombat() || creature->isInCombat()) + if (player->IsInCombat() || creature->IsInCombat()) return true; if (npc_death_knight_initiateAI* pInitiateAI = CAST_AI(npc_death_knight_initiate::npc_death_knight_initiateAI, creature->AI())) @@ -386,7 +386,7 @@ public: if (player->HealthBelowPct(10)) return true; - if (player->isInCombat() || creature->isInCombat()) + if (player->IsInCombat() || creature->IsInCombat()) return true; player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ACCEPT_DUEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); @@ -484,10 +484,10 @@ public: EnterEvadeMode(); return; } - else if (me->getVictim()->GetTypeId() == TYPEID_PLAYER && me->getVictim()->HealthBelowPct(10)) + else if (me->GetVictim()->GetTypeId() == TYPEID_PLAYER && me->GetVictim()->HealthBelowPct(10)) { - me->getVictim()->CastSpell(me->getVictim(), 7267, true); // beg - me->getVictim()->RemoveGameObject(SPELL_DUEL_FLAG, true); + me->GetVictim()->CastSpell(me->GetVictim(), 7267, true); // beg + me->GetVictim()->RemoveGameObject(SPELL_DUEL_FLAG, true); EnterEvadeMode(); return; } @@ -809,7 +809,7 @@ public: { if ((*itr)->GetOwner()->GetGUID() == me->GetOwner()->GetGUID()) { - if ((*itr)->isInCombat() && (*itr)->getAttackerForHelper()) + if ((*itr)->IsInCombat() && (*itr)->getAttackerForHelper()) { AttackStart((*itr)->getAttackerForHelper()); } @@ -820,12 +820,12 @@ public: void UpdateAI(uint32 /*diff*/) { - if (!me->isInCombat()) + if (!me->IsInCombat()) { if (Unit* owner = me->GetOwner()) { Player* plrOwner = owner->ToPlayer(); - if (plrOwner && plrOwner->isInCombat()) + if (plrOwner && plrOwner->IsInCombat()) { if (plrOwner->getAttackerForHelper() && plrOwner->getAttackerForHelper()->GetEntry() == NPC_GHOSTS) AttackStart(plrOwner->getAttackerForHelper()); @@ -840,14 +840,14 @@ public: //ScriptedAI::UpdateAI(diff); //Check if we have a current target - if (me->getVictim()->GetEntry() == NPC_GHOSTS) + if (me->GetVictim()->GetEntry() == NPC_GHOSTS) { if (me->isAttackReady()) { //If we are within range melee the target - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { - me->AttackerStateUpdate(me->getVictim()); + me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 1f87d6f65cc..7cc3f3cc2e4 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -68,7 +68,7 @@ public: void SpellHit(Unit* caster, const SpellInfo* spell) { - if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->isAlive() && !speechCounter) + if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->IsAlive() && !speechCounter) { if (Player* player = caster->ToPlayer()) { @@ -309,7 +309,7 @@ public: { Creature* temp = Unit::GetCreature(*me, valrothGUID); - if (!temp || !temp->isAlive()) + if (!temp || !temp->IsAlive()) { Talk(SAY_BREAKOUT8); waveTimer = 5000; @@ -405,7 +405,7 @@ public: void UpdateAI(uint32 diff) { - if (uiStage && !me->isInCombat()) + if (uiStage && !me->IsInCombat()) { if (uiStage_timer <= diff) { @@ -498,14 +498,14 @@ public: if (uiInquisitor_Penance_timer <= diff) { Shout(); - DoCast(me->getVictim(), SPELL_INQUISITOR_PENANCE); + DoCast(me->GetVictim(), SPELL_INQUISITOR_PENANCE); uiInquisitor_Penance_timer = urand(2000, 7000); } else uiInquisitor_Penance_timer -= diff; if (uiValroth_Smite_timer <= diff) { Shout(); - DoCast(me->getVictim(), SPELL_VALROTH_SMITE); + DoCast(me->GetVictim(), SPELL_VALROTH_SMITE); uiValroth_Smite_timer = urand(1000, 6000); } else uiValroth_Smite_timer -= diff; @@ -678,7 +678,7 @@ public: void UpdateAI(uint32 diff) { - if (PlayerGUID && !me->getVictim() && me->isAlive()) + if (PlayerGUID && !me->GetVictim() && me->IsAlive()) { if (ExecuteSpeech_Timer <= diff) { diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 3d91e81644e..b500ec60b87 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -230,7 +230,7 @@ void UpdateWorldState(Map* map, uint32 id, uint32 state) { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) player->SendUpdateWorldState(id, state); } } @@ -291,7 +291,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(12801) == QUEST_STATUS_INCOMPLETE) @@ -1302,8 +1302,8 @@ public: if (!PlayerList.isEmpty()) { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (i->getSource()->isAlive() && me->IsWithinDistInMap(i->getSource(), 50)) - i->getSource()->CastSpell(i->getSource(), SPELL_THE_LIGHT_OF_DAWN_Q, false); + if (i->GetSource()->IsAlive() && me->IsWithinDistInMap(i->GetSource(), 50)) + i->GetSource()->CastSpell(i->GetSource(), SPELL_THE_LIGHT_OF_DAWN_Q, false); } } me->SetVisible(false); // respawns another Darion for quest turn in @@ -1343,25 +1343,25 @@ public: if (uiDeath_strike <= diff) { - DoCast(me->getVictim(), SPELL_DEATH_STRIKE); + DoCast(me->GetVictim(), SPELL_DEATH_STRIKE); uiDeath_strike = urand(5000, 10000); } else uiDeath_strike -= diff; if (uiDeath_embrace <= diff) { - DoCast(me->getVictim(), SPELL_DEATH_EMBRACE); + DoCast(me->GetVictim(), SPELL_DEATH_EMBRACE); uiDeath_embrace = urand(5000, 10000); } else uiDeath_embrace -= diff; if (uiIcy_touch <= diff) { - DoCast(me->getVictim(), SPELL_ICY_TOUCH1); + DoCast(me->GetVictim(), SPELL_ICY_TOUCH1); uiIcy_touch = urand(5000, 10000); } else uiIcy_touch -= diff; if (uiUnholy_blight <= diff) { - DoCast(me->getVictim(), SPELL_UNHOLY_BLIGHT); + DoCast(me->GetVictim(), SPELL_UNHOLY_BLIGHT); uiUnholy_blight = urand(5000, 10000); } else uiUnholy_blight -= diff; @@ -1515,9 +1515,9 @@ public: void NPCChangeTarget(uint64 ui_GUID) { if (Creature* temp = Unit::GetCreature(*me, ui_GUID)) - if (temp->isAlive()) + if (temp->IsAlive()) if (Unit* pTarger = SelectTarget(SELECT_TARGET_RANDOM, 0)) - if (pTarger->isAlive()) + if (pTarger->IsAlive()) { // temp->DeleteThreatList(); temp->AddThreat(pTarger, 0.0f); @@ -1634,7 +1634,7 @@ public: void DespawnNPC(uint64 pGUID) { if (Creature* temp = Unit::GetCreature(*me, pGUID)) - if (temp->isAlive()) + if (temp->IsAlive()) { temp->SetVisible(false); temp->Kill(temp); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index 3f95d8d0aee..03edcaa882d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -74,7 +74,7 @@ public: if (FlyBackTimer <= diff) { Player* player = NULL; - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) player = summoner->ToPlayer(); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp index db08df50148..b08eb55d7a4 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp @@ -112,7 +112,7 @@ public: //AoESilence_Timer if (AoESilence_Timer <= diff) { - DoCast(me->getVictim(), SPELL_AOESILENCE); + DoCast(me->GetVictim(), SPELL_AOESILENCE); AoESilence_Timer = urand(15000, 20000); } else AoESilence_Timer -= diff; @@ -120,7 +120,7 @@ public: //ArcaneExplosion_Timer if (ArcaneExplosion_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANEEXPLOSION); + DoCast(me->GetVictim(), SPELL_ARCANEEXPLOSION); ArcaneExplosion_Timer = 8000; } else ArcaneExplosion_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp index 384ffeb6bf3..ad1a3604354 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp @@ -71,7 +71,7 @@ public: //SoulSiphon_Timer if (SoulSiphon_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SOULSIPHON); + DoCast(me->GetVictim(), SPELL_SOULSIPHON); return; //SoulSiphon_Timer = 20000; @@ -82,7 +82,7 @@ public: //CallOfTheGrave_Timer if (CallOftheGrave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CALLOFTHEGRAVE); + DoCast(me->GetVictim(), SPELL_CALLOFTHEGRAVE); CallOftheGrave_Timer = 30000; } else CallOftheGrave_Timer -= diff; @@ -90,7 +90,7 @@ public: //Terrify_Timer if (Terrify_Timer <= diff) { - DoCast(me->getVictim(), SPELL_TERRIFY); + DoCast(me->GetVictim(), SPELL_TERRIFY); Terrify_Timer = 20000; } else Terrify_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp index cae033f2a30..60a95b3ffea 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp @@ -92,7 +92,7 @@ public: //FlameShock_Timer if (FlameShock_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FLAMESHOCK); + DoCast(me->GetVictim(), SPELL_FLAMESHOCK); FlameShock_Timer = urand(10000, 15000); } else FlameShock_Timer -= diff; @@ -100,7 +100,7 @@ public: //FlameSpike_Timer if (FlameSpike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FLAMESPIKE); + DoCast(me->GetVictim(), SPELL_FLAMESPIKE); FlameSpike_Timer = 30000; } else FlameSpike_Timer -= diff; @@ -108,7 +108,7 @@ public: //FireNova_Timer if (FireNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIRENOVA); + DoCast(me->GetVictim(), SPELL_FIRENOVA); FireNova_Timer = 40000; } else FireNova_Timer -= diff; @@ -116,7 +116,7 @@ public: //ShadowBolt_Timer if (ShadowBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWBOLT); + DoCast(me->GetVictim(), SPELL_SHADOWBOLT); ShadowBolt_Timer = 2000; } else ShadowBolt_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 4a610f6678f..da2dadc656a 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -320,7 +320,7 @@ public: DoCast(me, SPELL_HEAD, false); SaySound(SAY_LOST_HEAD); me->GetMotionMaster()->Clear(false); - me->GetMotionMaster()->MoveFleeing(caster->getVictim()); + me->GetMotionMaster()->MoveFleeing(caster->GetVictim()); } } @@ -332,10 +332,10 @@ public: if (wait <= diff) { wait = 1000; - if (!me->getVictim()) + if (!me->GetVictim()) return; me->GetMotionMaster()->Clear(false); - me->GetMotionMaster()->MoveFleeing(me->getVictim()); + me->GetMotionMaster()->MoveFleeing(me->GetVictim()); } else wait -= diff; @@ -544,9 +544,9 @@ public: std::list<Player*> temp; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if ((me->IsWithinLOSInMap(i->getSource()) || !checkLoS) && me->getVictim() != i->getSource() && - me->IsWithinDistInMap(i->getSource(), range) && i->getSource()->isAlive()) - temp.push_back(i->getSource()); + if ((me->IsWithinLOSInMap(i->GetSource()) || !checkLoS) && me->GetVictim() != i->GetSource() && + me->IsWithinDistInMap(i->GetSource(), range) && i->GetSource()->IsAlive()) + temp.push_back(i->GetSource()); if (!temp.empty()) { @@ -577,7 +577,7 @@ public: Map::PlayerList const& players = me->GetMap()->GetPlayers(); if (!players.isEmpty()) - sLFGMgr->FinishDungeon(players.begin()->getSource()->GetGroup()->GetGUID(), 285); + sLFGMgr->FinishDungeon(players.begin()->GetSource()->GetGroup()->GetGUID(), 285); } void SpellHit(Unit* caster, const SpellInfo* spell) @@ -604,7 +604,7 @@ public: for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) { Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - if (unit && unit->isAlive() && unit != caster) + if (unit && unit->IsAlive() && unit != caster) me->AddThreat(unit, caster->getThreatManager().getThreat(unit)); } } @@ -624,7 +624,7 @@ public: headGUID = DoSpawnCreature(HEAD, float(rand()%6), float(rand()%6), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0)->GetGUID(); Unit* Head = Unit::GetUnit(*me, headGUID); - if (Head && Head->isAlive()) + if (Head && Head->IsAlive()) { Head->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //Head->CastSpell(Head, SPELL_HEAD_INVIS, false); @@ -731,7 +731,7 @@ public: DoMeleeAttackIfReady(); if (cleave <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); cleave = urand(2000, 6000); //1 cleave per 2.0f-6.0fsec } else cleave -= diff; @@ -749,7 +749,7 @@ public: else Phase = 1; Creature* Head = Unit::GetCreature((*me), headGUID); - if (Head && Head->isAlive()) + if (Head && Head->IsAlive()) { CAST_AI(mob_head::mob_headAI, Head->AI())->Phase = Phase; CAST_AI(mob_head::mob_headAI, Head->AI())->Disappear(); @@ -825,7 +825,7 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); DoCast(me, SPELL_SPROUT_BODY, true); me->UpdateEntry(PUMPKIN_FIEND); - DoStartMovement(me->getVictim()); + DoStartMovement(me->GetVictim()); } } @@ -850,7 +850,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!who || !me->IsValidAttackTarget(who) || me->getVictim()) + if (!who || !me->IsValidAttackTarget(who) || me->GetVictim()) return; me->AddThreat(who, 0.0f); @@ -906,7 +906,7 @@ void mob_head::mob_headAI::Disappear() if (bodyGUID) { Creature* body = Unit::GetCreature((*me), bodyGUID); - if (body && body->isAlive()) + if (body && body->IsAlive()) { withbody = true; me->RemoveAllAuras(); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 4929e0fbb3d..6f03ae70c81 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -110,7 +110,7 @@ public: //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = 12000; } else Cleave_Timer -= diff; @@ -119,7 +119,7 @@ public: if (Whirlwind_Timer <= diff) { Talk(SAY_WHIRLWIND); - DoCast(me->getVictim(), SPELL_WHIRLWIND); + DoCast(me->GetVictim(), SPELL_WHIRLWIND); Whirlwind_Timer = 30000; } else Whirlwind_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp index 235add380de..d482fb28894 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp @@ -130,7 +130,7 @@ public: //CurseOfBlood_Timer if (CurseOfBlood_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CURSEOFBLOOD); + DoCast(me->GetVictim(), SPELL_CURSEOFBLOOD); CurseOfBlood_Timer = 25000; } else CurseOfBlood_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp index 4206e958f3c..326fb0e4591 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp @@ -110,7 +110,7 @@ public: //ShadowWordPain_Timer if (ShadowWordPain_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWWORDPAIN); + DoCast(me->GetVictim(), SPELL_SHADOWWORDPAIN); ShadowWordPain_Timer = urand(5000, 15000); } else ShadowWordPain_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index c6fdc6e651b..fe12bbc0c5d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -95,7 +95,7 @@ public: me->SetStandState(UNIT_STAND_STATE_STAND); if (instance) - if (me->isAlive()) + if (me->IsAlive()) instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED); _bHasDied = false; @@ -192,8 +192,8 @@ public: CrusaderStrike_Timer = 10000; HammerOfJustice_Timer = 10000; - if (me->getVictim()) - me->GetMotionMaster()->MoveChase(me->getVictim()); + if (me->GetVictim()) + me->GetMotionMaster()->MoveChase(me->GetVictim()); _bHeal = true; } @@ -206,7 +206,7 @@ public: //CrusaderStrike_Timer if (CrusaderStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CRUSADERSTRIKE); + DoCast(me->GetVictim(), SPELL_CRUSADERSTRIKE); CrusaderStrike_Timer = 10000; } else CrusaderStrike_Timer -= diff; @@ -214,7 +214,7 @@ public: //HammerOfJustice_Timer if (HammerOfJustice_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMMEROFJUSTICE); + DoCast(me->GetVictim(), SPELL_HAMMEROFJUSTICE); HammerOfJustice_Timer = 60000; } else HammerOfJustice_Timer -= diff; @@ -262,7 +262,7 @@ public: _bCanResurrect = false; if (instance) - if (me->isAlive()) + if (me->IsAlive()) instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED); } @@ -316,7 +316,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); - DoCast(me->getVictim(), SPELL_DEEPSLEEP); + DoCast(me->GetVictim(), SPELL_DEEPSLEEP); _bCanResurrectCheck = true; _bCanResurrect = true; return; @@ -339,7 +339,7 @@ public: if (Creature* mograine = Unit::GetCreature((*me), instance->GetData64(DATA_MOGRAINE))) { // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death" - if (_bCanResurrectCheck && mograine->isAlive() && !mograine->HealthAbovePct(75)) + if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75)) target = mograine; } } @@ -362,7 +362,7 @@ public: //HolySmite_Timer if (HolySmite_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HOLYSMITE); + DoCast(me->GetVictim(), SPELL_HOLYSMITE); HolySmite_Timer = 6000; } else HolySmite_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp index 639db4571cb..66457d48995 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp @@ -71,7 +71,7 @@ public: //LichSlap_Timer if (LichSlap_Timer <= diff) { - DoCast(me->getVictim(), SPELL_LICHSLAP); + DoCast(me->GetVictim(), SPELL_LICHSLAP); LichSlap_Timer = 45000; } else LichSlap_Timer -= diff; @@ -79,7 +79,7 @@ public: //FrostboltVolley_Timer if (FrostboltVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTBOLTVOLLEY); + DoCast(me->GetVictim(), SPELL_FROSTBOLTVOLLEY); FrostboltVolley_Timer = 20000; } else FrostboltVolley_Timer -= diff; @@ -87,7 +87,7 @@ public: //MindFlay_Timer if (MindFlay_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MINDFLAY); + DoCast(me->GetVictim(), SPELL_MINDFLAY); MindFlay_Timer = 20000; } else MindFlay_Timer -= diff; @@ -95,7 +95,7 @@ public: //FrostNova_Timer if (FrostNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTNOVA); + DoCast(me->GetVictim(), SPELL_FROSTNOVA); FrostNova_Timer = 15000; } else FrostNova_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp index 8c45231ecbf..2e1f1e554b5 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp @@ -122,7 +122,7 @@ public: for (std::set<uint64>::const_iterator itr = HorsemanAdds.begin(); itr != HorsemanAdds.end(); ++itr) { Creature* add = instance->GetCreature(*itr); - if (add && add->isAlive()) + if (add && add->IsAlive()) add->Kill(add); } HorsemanAdds.clear(); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index 3f083a30987..1e932e00190 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -94,7 +94,7 @@ public: if (CurseOfBlood_Timer <= diff) { //Cast - DoCast(me->getVictim(), SPELL_CURSEOFBLOOD); + DoCast(me->GetVictim(), SPELL_CURSEOFBLOOD); //45 seconds CurseOfBlood_Timer = 30000; @@ -109,7 +109,7 @@ public: me->setFaction(35); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetDisplayId(11686); // Invisible Model - DoModifyThreatPercent(me->getVictim(), -99); + DoModifyThreatPercent(me->GetVictim(), -99); //Summon 10 Illusions attacking random gamers Unit* target = NULL; @@ -130,7 +130,7 @@ public: // if (Illusion_Timer <= diff) // { // //Cast - // DoCast(me->getVictim(), SPELL_ILLUSION); + // DoCast(me->GetVictim(), SPELL_ILLUSION); // // //3 Illusion will be summoned // if (Illusioncounter < 3) @@ -190,7 +190,7 @@ public: if (Cleave_Timer <= diff) { //Cast - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); //5-8 seconds Cleave_Timer = urand(5000, 8000); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp index 1167a945992..c386da3fc97 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp @@ -82,14 +82,14 @@ public: //ShadowVolley_Timer if (ShadowVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWBOLTVOLLEY); + DoCast(me->GetVictim(), SPELL_SHADOWBOLTVOLLEY); ShadowVolley_Timer = 15000; } else ShadowVolley_Timer -= diff; //BoneShield_Timer if (BoneShield_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BONESHIELD); + DoCast(me->GetVictim(), SPELL_BONESHIELD); BoneShield_Timer = 45000; } else BoneShield_Timer -= diff; @@ -97,10 +97,10 @@ public: if (Minion_Timer <= diff) { //Cast - SummonMinions(me->getVictim()); - SummonMinions(me->getVictim()); - SummonMinions(me->getVictim()); - SummonMinions(me->getVictim()); + SummonMinions(me->GetVictim()); + SummonMinions(me->GetVictim()); + SummonMinions(me->GetVictim()); + SummonMinions(me->GetVictim()); Minion_Timer = 12000; } else Minion_Timer -= diff; @@ -109,8 +109,8 @@ public: if (!Mages && HealthBelowPct(26)) { //Cast - SummonMages(me->getVictim()); - SummonMages(me->getVictim()); + SummonMages(me->GetVictim()); + SummonMages(me->GetVictim()); Mages = true; } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp index 4483d5332d7..dbe4f2755ce 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp @@ -95,28 +95,28 @@ public: //Freeze_Timer if (Freeze_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FREEZE); + DoCast(me->GetVictim(), SPELL_FREEZE); Freeze_Timer = 24000; } else Freeze_Timer -= diff; //Fear_Timer if (Fear_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FEAR); + DoCast(me->GetVictim(), SPELL_FEAR); Fear_Timer = 30000; } else Fear_Timer -= diff; //ChillNova_Timer if (ChillNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CHILLNOVA); + DoCast(me->GetVictim(), SPELL_CHILLNOVA); ChillNova_Timer = 14000; } else ChillNova_Timer -= diff; //FrostVolley_Timer if (FrostVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTVOLLEY); + DoCast(me->GetVictim(), SPELL_FROSTVOLLEY); FrostVolley_Timer = 15000; } else FrostVolley_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp index 85ae16499cf..ee6d9780a1a 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp @@ -77,7 +77,7 @@ public: //BlastWave_Timer if (m_uiBlastWave_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_BLAST_WAVE); + DoCast(me->GetVictim(), SPELL_BLAST_WAVE); m_uiBlastWave_Timer = 12000; } else diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp index 1490005791e..4afefa5a688 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp @@ -138,7 +138,7 @@ public: Creature* pAda = instance->GetCreature(uiAdaGUID); Creature* pAsh = instance->GetCreature(uiAshGUID); - if (pAda && pAda->isAlive() && pAsh && pAsh->isAlive()) + if (pAda && pAda->IsAlive() && pAsh && pAsh->IsAlive()) { pAda->AI()->Talk(SAY_BOSS_DIE_AD); pAsh->AI()->Talk(SAY_BOSS_DIE_AS); @@ -243,7 +243,7 @@ public: Creature* pArchmage = instance->GetCreature(uiArchmageArugalGUID); - if (!pArchmage || !pArchmage->isAlive()) + if (!pArchmage || !pArchmage->IsAlive()) return; if (uiPhase) diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index 8b49df5ca84..d1a43c5e4b7 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -125,7 +125,7 @@ public: if (ShadowBolt_Timer <= diff) { if (SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(me->getVictim(), SPELL_SHADOWBOLT); + DoCast(me->GetVictim(), SPELL_SHADOWBOLT); ShadowBolt_Timer = 10000; } else ShadowBolt_Timer -= diff; @@ -133,7 +133,7 @@ public: //Cleave if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); //13 seconds until we should cast this again Cleave_Timer = 7000 + (rand()%10000); } else Cleave_Timer -= diff; @@ -141,7 +141,7 @@ public: //MortalStrike if (MortalStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTALSTRIKE); + DoCast(me->GetVictim(), SPELL_MORTALSTRIKE); MortalStrike_Timer = 10000 + (rand()%15000); } else MortalStrike_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp index b2adbecbe63..eddaae4e106 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp @@ -83,7 +83,7 @@ public: if (BansheeWail_Timer <= diff) { if (rand()%100 < 95) - DoCast(me->getVictim(), SPELL_BANSHEEWAIL); + DoCast(me->GetVictim(), SPELL_BANSHEEWAIL); //4 seconds until we should cast this again BansheeWail_Timer = 4000; } else BansheeWail_Timer -= diff; @@ -92,7 +92,7 @@ public: if (BansheeCurse_Timer <= diff) { if (rand()%100 < 75) - DoCast(me->getVictim(), SPELL_BANSHEECURSE); + DoCast(me->GetVictim(), SPELL_BANSHEECURSE); //18 seconds until we should cast this again BansheeCurse_Timer = 18000; } else BansheeCurse_Timer -= diff; @@ -101,7 +101,7 @@ public: if (Silence_Timer <= diff) { if (rand()%100 < 80) - DoCast(me->getVictim(), SPELL_SILENCE); + DoCast(me->GetVictim(), SPELL_SILENCE); //13 seconds until we should cast this again Silence_Timer = 13000; } else Silence_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp index 74819269415..98fc6093496 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp @@ -131,7 +131,7 @@ public: //Cast if (rand()%100 < 90) //90% chance to cast { - DoCast(me->getVictim(), SPELL_PUMMEL); + DoCast(me->GetVictim(), SPELL_PUMMEL); } //12 seconds until we should cast this again Pummel_Timer = 12000; @@ -143,7 +143,7 @@ public: //Cast if (rand()%100 < 80) //80% chance to cast { - DoCast(me->getVictim(), SPELL_KNOCKAWAY); + DoCast(me->GetVictim(), SPELL_KNOCKAWAY); } //14 seconds until we should cast this again KnockAway_Timer = 14000; @@ -153,7 +153,7 @@ public: if (Shoot_Timer <= diff) { //Cast - DoCast(me->getVictim(), SPELL_SHOOT); + DoCast(me->GetVictim(), SPELL_SHOOT); //1 seconds until we should cast this again Shoot_Timer = 1000; } else Shoot_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp index f75a0c4a3dc..96fa0b71876 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp @@ -131,28 +131,28 @@ public: //MindBlast if (m_uiMindBlast_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_MINDBLAST); + DoCast(me->GetVictim(), SPELL_MINDBLAST); m_uiMindBlast_Timer = urand(15000, 20000); } else m_uiMindBlast_Timer -= uiDiff; //CrusadersHammer if (m_uiCrusadersHammer_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CRUSADERSHAMMER); + DoCast(me->GetVictim(), SPELL_CRUSADERSHAMMER); m_uiCrusadersHammer_Timer = 12000; } else m_uiCrusadersHammer_Timer -= uiDiff; //CrusaderStrike if (m_uiCrusaderStrike_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CRUSADERSTRIKE); + DoCast(me->GetVictim(), SPELL_CRUSADERSTRIKE); m_uiCrusaderStrike_Timer = 15000; } else m_uiCrusaderStrike_Timer -= uiDiff; //HolyStrike if (m_uiHolyStrike_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_HOLYSTRIKE); + DoCast(me->GetVictim(), SPELL_HOLYSTRIKE); m_uiHolyStrike_Timer = 15000; } else m_uiHolyStrike_Timer -= uiDiff; @@ -173,14 +173,14 @@ public: //MindBlast if (m_uiMindBlast_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_MINDBLAST); + DoCast(me->GetVictim(), SPELL_MINDBLAST); m_uiMindBlast_Timer = urand(15000, 20000); } else m_uiMindBlast_Timer -= uiDiff; //ShadowShock if (m_uiShadowShock_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_SHADOWSHOCK); + DoCast(me->GetVictim(), SPELL_SHADOWSHOCK); m_uiShadowShock_Timer = 11000; } else m_uiShadowShock_Timer -= uiDiff; @@ -205,7 +205,7 @@ public: //MindControl if (m_uiMindControl_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_MINDCONTROL); + DoCast(me->GetVictim(), SPELL_MINDCONTROL); m_uiMindControl_Timer = 15000; } else m_uiMindControl_Timer -= uiDiff; } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp index 5f4d1cbc0b9..bda54375bdb 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp @@ -63,7 +63,7 @@ public: FuriousAnger_Timer = 5000; AngerCount = 0; - if (me->isAlive()) + if (me->IsAlive()) me->SetDisplayId(MODEL_NORMAL); else me->SetDisplayId(MODEL_HUMAN); @@ -104,21 +104,21 @@ public: //DrainingBlow if (DrainingBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DRAININGBLOW); + DoCast(me->GetVictim(), SPELL_DRAININGBLOW); DrainingBlow_Timer = 15000; } else DrainingBlow_Timer -= diff; //CrowdPummel if (CrowdPummel_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CROWDPUMMEL); + DoCast(me->GetVictim(), SPELL_CROWDPUMMEL); CrowdPummel_Timer = 15000; } else CrowdPummel_Timer -= diff; //MightyBlow if (MightyBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MIGHTYBLOW); + DoCast(me->GetVictim(), SPELL_MIGHTYBLOW); MightyBlow_Timer = 20000; } else MightyBlow_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp index 2812c1dd39b..25d297b81b7 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp @@ -82,7 +82,7 @@ public: if (Frostbolt_Timer <= diff) { if (rand()%100 < 90) - DoCast(me->getVictim(), SPELL_FROSTBOLT); + DoCast(me->GetVictim(), SPELL_FROSTBOLT); Frostbolt_Timer = 3500; } else Frostbolt_Timer -= diff; @@ -90,7 +90,7 @@ public: if (IceTomb_Timer <= diff) { if (rand()%100 < 65) - DoCast(me->getVictim(), SPELL_ICETOMB); + DoCast(me->GetVictim(), SPELL_ICETOMB); IceTomb_Timer = 28000; } else IceTomb_Timer -= diff; @@ -98,7 +98,7 @@ public: if (DrainLife_Timer <= diff) { if (rand()%100 < 55) - DoCast(me->getVictim(), SPELL_DRAINLIFE); + DoCast(me->GetVictim(), SPELL_DRAINLIFE); DrainLife_Timer = 31000; } else DrainLife_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp index 2cc16bc2972..690b3035da3 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp @@ -92,7 +92,7 @@ public: //EncasingWebs if (EncasingWebs_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ENCASINGWEBS); + DoCast(me->GetVictim(), SPELL_ENCASINGWEBS); EncasingWebs_Timer = 30000; } else EncasingWebs_Timer -= diff; @@ -100,21 +100,21 @@ public: if (PierceArmor_Timer <= diff) { if (urand(0, 3) < 2) - DoCast(me->getVictim(), SPELL_PIERCEARMOR); + DoCast(me->GetVictim(), SPELL_PIERCEARMOR); PierceArmor_Timer = 35000; } else PierceArmor_Timer -= diff; //CryptScarabs_Timer if (CryptScarabs_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CRYPT_SCARABS); + DoCast(me->GetVictim(), SPELL_CRYPT_SCARABS); CryptScarabs_Timer = 20000; } else CryptScarabs_Timer -= diff; //RaiseUndeadScarab if (RaiseUndeadScarab_Timer <= diff) { - RaiseUndeadScarab(me->getVictim()); + RaiseUndeadScarab(me->GetVictim()); RaiseUndeadScarab_Timer = 16000; } else RaiseUndeadScarab_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp index 5cd69f561d6..a0cfb383872 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp @@ -98,7 +98,7 @@ public: //Knockout if (Knockout_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKOUT); + DoCast(me->GetVictim(), SPELL_KNOCKOUT); Knockout_Timer = 10000; } else Knockout_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp index 27249e84892..dc2a8188ea9 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp @@ -78,7 +78,7 @@ public: if (RavenousClaw_Timer <= diff) { //Cast - DoCast(me->getVictim(), SPELL_RAVENOUSCLAW); + DoCast(me->GetVictim(), SPELL_RAVENOUSCLAW); //15 seconds until we should cast this again RavenousClaw_Timer = 15000; } else RavenousClaw_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp index bd92617fe84..98ea4a19cbc 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -273,7 +273,7 @@ class instance_stratholme : public InstanceMapScript for (std::set<uint64>::const_iterator i = abomnationGUID.begin(); i != abomnationGUID.end(); ++i) { if (Creature* pAbom = instance->GetCreature(*i)) - if (!pAbom->isAlive()) + if (!pAbom->IsAlive()) --count; } @@ -310,7 +310,7 @@ class instance_stratholme : public InstanceMapScript Map::PlayerList const& players = instance->GetPlayers(); if (!players.isEmpty()) for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) if (player->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE) player->AreaExploredOrEventHappens(QUEST_DEAD_MAN_PLEA); diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index f12a9c33ea9..396efc4bc7e 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -60,7 +60,7 @@ public: { for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) { - Player* pGroupie = itr->getSource(); + Player* pGroupie = itr->GetSource(); if (!pGroupie) continue; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index 24c9a692a84..1e800c617bf 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -306,14 +306,14 @@ public: if (SlashTimer <= diff) { - DoCast(me->getVictim(), SPELL_METEOR_SLASH); + DoCast(me->GetVictim(), SPELL_METEOR_SLASH); SlashTimer = 11000; } else SlashTimer -= diff; if (StompTimer <= diff) { Talk(YELL_LOVE); - DoCast(me->getVictim(), SPELL_STOMP); + DoCast(me->GetVictim(), SPELL_STOMP); StompTimer = 30000; } else StompTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index eb2e4f1ae8b..35b48aaea70 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -118,12 +118,12 @@ public: { if (temp->isDead()) temp->Respawn(); - else if (temp->getVictim()) - me->getThreatManager().addThreat(temp->getVictim(), 0.0f); + else if (temp->GetVictim()) + me->getThreatManager().addThreat(temp->GetVictim(), 0.0f); } } - if (!me->isInCombat()) + if (!me->IsInCombat()) { ShadowbladesTimer = 10000; ShadownovaTimer = 30000; @@ -146,7 +146,7 @@ public: if (instance) { Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); - if (temp && temp->isAlive() && !temp->getVictim()) + if (temp && temp->IsAlive() && !temp->GetVictim()) temp->AI()->AttackStart(who); } @@ -324,10 +324,10 @@ public: if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false)) { //If we are within range melee the target - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { - HandleTouchedSpells(me->getVictim(), SPELL_DARK_TOUCHED); - me->AttackerStateUpdate(me->getVictim()); + HandleTouchedSpells(me->GetVictim(), SPELL_DARK_TOUCHED); + me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } } @@ -380,12 +380,12 @@ public: { if (temp->isDead()) temp->Respawn(); - else if (temp->getVictim()) - me->getThreatManager().addThreat(temp->getVictim(), 0.0f); + else if (temp->GetVictim()) + me->getThreatManager().addThreat(temp->GetVictim(), 0.0f); } } - if (!me->isInCombat()) + if (!me->IsInCombat()) { ConflagrationTimer = 45000; BlazeTimer = 100; @@ -409,7 +409,7 @@ public: if (instance) { Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); - if (temp && temp->isAlive() && !temp->getVictim()) + if (temp && temp->IsAlive() && !temp->GetVictim()) temp->AI()->AttackStart(who); } @@ -419,21 +419,21 @@ public: void AttackStart(Unit* who) { - if (!me->isInCombat()) + if (!me->IsInCombat()) ScriptedAI::AttackStart(who); } void MoveInLineOfSight(Unit* who) { - if (!who || me->getVictim()) + if (!who || me->GetVictim()) return; - if (me->canCreatureAttack(who)) + if (me->CanCreatureAttack(who)) { float attackRadius = me->GetAttackDistance(who); if (me->IsWithinDistInMap(who, attackRadius) && me->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && me->IsWithinLOSInMap(who)) { - if (!me->isInCombat()) + if (!me->IsInCombat()) { DoStartNoMovement(who); } @@ -567,16 +567,16 @@ public: } } } - if (!me->getVictim()) + if (!me->GetVictim()) { if (instance) { Creature* sisiter = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH)); - if (sisiter && !sisiter->isDead() && sisiter->getVictim()) + if (sisiter && !sisiter->isDead() && sisiter->GetVictim()) { - me->AddThreat(sisiter->getVictim(), 0.0f); - DoStartNoMovement(sisiter->getVictim()); - me->Attack(sisiter->getVictim(), false); + me->AddThreat(sisiter->GetVictim(), 0.0f); + DoStartNoMovement(sisiter->GetVictim()); + me->Attack(sisiter->GetVictim(), false); } } } @@ -645,7 +645,7 @@ public: { if (!me->IsNonMeleeSpellCasted(false)) { - DoCast(me->getVictim(), SPELL_BLAZE); + DoCast(me->GetVictim(), SPELL_BLAZE); BlazeTimer = 3800; } } else BlazeTimer -= diff; @@ -732,8 +732,8 @@ public: if (!me->IsNonMeleeSpellCasted(false)) { //If we are within range melee the target - if (me->IsWithinMeleeRange(me->getVictim())) - DoCast(me->getVictim(), SPELL_DARK_STRIKE); + if (me->IsWithinMeleeRange(me->GetVictim())) + DoCast(me->GetVictim(), SPELL_DARK_STRIKE); } DarkstrikeTimer = 3000; } else DarkstrikeTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 6ac6b9a4812..ea8509ffc7c 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -428,11 +428,11 @@ public: events.ScheduleEvent(EVENT_BERSERK, 10000); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE, false); + DoCast(me->GetVictim(), SPELL_CLEAVE, false); events.ScheduleEvent(EVENT_CLEAVE, urand(5000, 10000)); break; case EVENT_CORROSION: - DoCast(me->getVictim(), SPELL_CORROSION, false); + DoCast(me->GetVictim(), SPELL_CORROSION, false); events.ScheduleEvent(EVENT_CORROSION, urand(20000, 30000)); break; case EVENT_GAS_NOVA: @@ -538,7 +538,7 @@ public: } void UpdateAI(uint32 /*diff*/) { - if (!me->getVictim()) + if (!me->GetVictim()) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) AttackStart(target); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index b6b701c513d..345112ac48e 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -305,7 +305,7 @@ public: Unit* target = (*itr)->getTarget(); if (target && target->GetTypeId() == TYPEID_PLAYER - && target->GetGUID() != me->getVictim()->GetGUID() + && target->GetGUID() != me->GetVictim()->GetGUID() && target->GetPositionZ() > me->GetPositionZ() - 5 && !target->HasAura(AURA_SPECTRAL_EXHAUSTION)) { @@ -335,7 +335,7 @@ public: if (bJustReset)//boss is invisible, don't attack return; - if (!me->getVictim() && me->IsValidAttackTarget(who)) + if (!me->GetVictim() && me->IsValidAttackTarget(who)) { float attackRadius = me->GetAttackDistance(who); if (me->IsWithinDistInMap(who, attackRadius)) @@ -378,7 +378,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* player = itr->getSource(); + Player* player = itr->GetSource(); if (player) me->GetMap()->ToInstanceMap()->PermBindAllPlayers(player); } @@ -528,7 +528,7 @@ public: if (HeroicStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_HEROIC_STRIKE); + DoCast(me->GetVictim(), SPELL_HEROIC_STRIKE); HeroicStrikeTimer = 2000; } else HeroicStrikeTimer -= diff; @@ -552,7 +552,7 @@ public: Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource() && i->getSource()->GetPositionZ() < DEMON_REALM_Z + 5) + if (i->GetSource() && i->GetSource()->GetPositionZ() < DEMON_REALM_Z + 5) ++SpectralPlayers; } uint8 MaxSpectralPlayers = MAX_PLAYERS_IN_SPECTRAL_REALM; @@ -683,10 +683,10 @@ public: Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->GetPositionZ() <= DRAGON_REALM_Z-5) + if (i->GetSource()->GetPositionZ() <= DRAGON_REALM_Z-5) { - i->getSource()->RemoveAura(AURA_SPECTRAL_REALM); - i->getSource()->TeleportTo(me->GetMap()->GetId(), i->getSource()->GetPositionX(), i->getSource()->GetPositionY(), DRAGON_REALM_Z+5, i->getSource()->GetOrientation()); + i->GetSource()->RemoveAura(AURA_SPECTRAL_REALM); + i->GetSource()->TeleportTo(me->GetMap()->GetId(), i->GetSource()->GetPositionX(), i->GetSource()->GetPositionY(), DRAGON_REALM_Z+5, i->GetSource()->GetOrientation()); } } } @@ -716,7 +716,7 @@ public: if (CheckTimer <= diff) { Creature* Kalec = Unit::GetCreature(*me, KalecGUID); - if (!Kalec || !Kalec->isAlive()) + if (!Kalec || !Kalec->IsAlive()) { if (Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID)) Kalecgos->AI()->EnterEvadeMode(); @@ -731,7 +731,7 @@ public: } Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID); - if (Kalecgos && !Kalecgos->isInCombat()) + if (Kalecgos && !Kalecgos->IsInCombat()) { me->AI()->EnterEvadeMode(); return; @@ -781,7 +781,7 @@ public: { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!target) - target = me->getVictim(); + target = me->GetVictim(); DoCast(target, SPELL_AGONY_CURSE); AgonyCurseTimer = 20000; } else AgonyCurseTimer -= diff; @@ -789,7 +789,7 @@ public: if (CorruptionStrikeTimer <= diff) { if (!(rand()%5))Talk(SAY_SATH_SPELL2); - DoCast(me->getVictim(), SPELL_CORRUPTION_STRIKE); + DoCast(me->GetVictim(), SPELL_CORRUPTION_STRIKE); CorruptionStrikeTimer = 13000; } else CorruptionStrikeTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index a6aa9457551..e493abf936d 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -448,7 +448,7 @@ public: break; case CREATURE_KILJAEDEN: summoned->CastSpell(summoned, SPELL_REBIRTH, false); - summoned->AddThreat(me->getVictim(), 1.0f); + summoned->AddThreat(me->GetVictim(), 1.0f); break; } summons.Summon(summoned); @@ -725,8 +725,8 @@ public: case TIMER_SOUL_FLAY: if (!me->IsNonMeleeSpellCasted(false)) { - DoCast(me->getVictim(), SPELL_SOUL_FLAY_SLOW, false); - DoCast(me->getVictim(), SPELL_SOUL_FLAY, false); + DoCast(me->GetVictim(), SPELL_SOUL_FLAY_SLOW, false); + DoCast(me->GetVictim(), SPELL_SOUL_FLAY, false); Timer[TIMER_SOUL_FLAY] = 3500; } break; @@ -953,7 +953,7 @@ public: void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) DoCast(me, SPELL_SHADOW_CHANNELING); if (!UpdateVictim()) @@ -966,7 +966,7 @@ public: // Shadow Bolt Volley - Shoots Shadow Bolts at all enemies within 30 yards, for ~2k Shadow damage. if (ShadowBoltVolleyTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOW_BOLT_VOLLEY); + DoCast(me->GetVictim(), SPELL_SHADOW_BOLT_VOLLEY); ShadowBoltVolleyTimer = 12000; } else @@ -1078,7 +1078,7 @@ public: if (!bLockedTarget) { - me->AddThreat(me->getVictim(), 10000000.0f); + me->AddThreat(me->GetVictim(), 10000000.0f); bLockedTarget = true; } @@ -1088,9 +1088,9 @@ public: uiExplodeTimer = 0; else uiExplodeTimer -= diff; } - else if (me->IsWithinDistInMap(me->getVictim(), 3)) // Explode if it's close enough to it's target + else if (me->IsWithinDistInMap(me->GetVictim(), 3)) // Explode if it's close enough to it's target { - DoCast(me->getVictim(), SPELL_FELFIRE_FISSION); + DoCast(me->GetVictim(), SPELL_FELFIRE_FISSION); me->Kill(me); } } @@ -1272,9 +1272,9 @@ public: if (!UpdateVictim()) return; - if ((victimClass == 0) && me->getVictim()) + if ((victimClass == 0) && me->GetVictim()) { - victimClass = me->getVictim()->getClass(); + victimClass = me->GetVictim()->getClass(); switch (victimClass) { case CLASS_DRUID: @@ -1306,7 +1306,7 @@ public: case CLASS_DRUID: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_MOONFIRE, false); + DoCast(me->GetVictim(), SPELL_SR_MOONFIRE, false); uiTimer[1] = urand(2000, 4000); } DoMeleeAttackIfReady(); @@ -1314,19 +1314,19 @@ public: case CLASS_HUNTER: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_MULTI_SHOT, false); + DoCast(me->GetVictim(), SPELL_SR_MULTI_SHOT, false); uiTimer[1] = urand(8000, 10000); } if (uiTimer[2] <= diff) { - DoCast(me->getVictim(), SPELL_SR_SHOOT, false); + DoCast(me->GetVictim(), SPELL_SR_SHOOT, false); uiTimer[2] = urand(4000, 6000); } - if (me->IsWithinMeleeRange(me->getVictim(), 6)) + if (me->IsWithinMeleeRange(me->GetVictim(), 6)) { if (uiTimer[0] <= diff) { - DoCast(me->getVictim(), SPELL_SR_MULTI_SHOT, false); + DoCast(me->GetVictim(), SPELL_SR_MULTI_SHOT, false); uiTimer[0] = urand(6000, 8000); } DoMeleeAttackIfReady(); @@ -1335,7 +1335,7 @@ public: case CLASS_MAGE: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_FIREBALL, false); + DoCast(me->GetVictim(), SPELL_SR_FIREBALL, false); uiTimer[1] = urand(2000, 4000); } DoMeleeAttackIfReady(); @@ -1343,7 +1343,7 @@ public: case CLASS_WARLOCK: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_SHADOW_BOLT, false); + DoCast(me->GetVictim(), SPELL_SR_SHADOW_BOLT, false); uiTimer[1] = urand(3000, 5000); } if (uiTimer[2] <= diff) @@ -1356,7 +1356,7 @@ public: case CLASS_WARRIOR: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_WHIRLWIND, false); + DoCast(me->GetVictim(), SPELL_SR_WHIRLWIND, false); uiTimer[1] = urand(9000, 11000); } DoMeleeAttackIfReady(); @@ -1364,12 +1364,12 @@ public: case CLASS_PALADIN: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_HAMMER_OF_JUSTICE, false); + DoCast(me->GetVictim(), SPELL_SR_HAMMER_OF_JUSTICE, false); uiTimer[1] = urand(6000, 8000); } if (uiTimer[2] <= diff) { - DoCast(me->getVictim(), SPELL_SR_HOLY_SHOCK, false); + DoCast(me->GetVictim(), SPELL_SR_HOLY_SHOCK, false); uiTimer[2] = urand(2000, 4000); } DoMeleeAttackIfReady(); @@ -1377,7 +1377,7 @@ public: case CLASS_PRIEST: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_HOLY_SMITE, false); + DoCast(me->GetVictim(), SPELL_SR_HOLY_SMITE, false); uiTimer[1] = urand(4000, 6000); } if (uiTimer[2] <= diff) @@ -1390,7 +1390,7 @@ public: case CLASS_SHAMAN: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_EARTH_SHOCK, false); + DoCast(me->GetVictim(), SPELL_SR_EARTH_SHOCK, false); uiTimer[1] = urand(4000, 6000); } DoMeleeAttackIfReady(); @@ -1398,7 +1398,7 @@ public: case CLASS_ROGUE: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_HEMORRHAGE, true); + DoCast(me->GetVictim(), SPELL_SR_HEMORRHAGE, true); uiTimer[1] = urand(4000, 6000); } DoMeleeAttackIfReady(); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index aa4acc24bfd..9766e9189b5 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -501,7 +501,7 @@ public: } else { - if (me->IsWithinDist(me->getVictim(), 5)) + if (me->IsWithinDist(me->GetVictim(), 5)) { DoCastAOE(SPELL_DARKFIEND_AOE, false); me->DisappearAndDie(); @@ -559,7 +559,7 @@ public: if (VoidBlastTimer <= diff) { - DoCast(me->getVictim(), SPELL_VOID_BLAST, false); + DoCast(me->GetVictim(), SPELL_VOID_BLAST, false); VoidBlastTimer = 45000; } else VoidBlastTimer -= diff; @@ -630,7 +630,7 @@ public: case 3: SpellTimer = urand(400, 900); NeedForAHack = 1; - if (Unit* Temp = me->getVictim()) + if (Unit* Temp = me->GetVictim()) { if (Temp->GetPositionZ() > 73 && Victim) AttackStart(Victim); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index cc3f48b72df..050275bc94c 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -130,7 +130,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* player = itr->getSource(); + Player* player = itr->GetSource(); if (player && !player->HasAura(45839, 0)) return player; } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index ec9409af69f..30182f00ccb 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -97,7 +97,7 @@ class boss_archaedas : public CreatureScript { Unit* minion = Unit::GetUnit(*me, uiGuid); - if (minion && minion->isAlive()) + if (minion && minion->IsAlive()) { DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag); minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true); @@ -185,7 +185,7 @@ class boss_archaedas : public CreatureScript if (uiTremorTimer <= uiDiff) { //Cast - DoCast(me->getVictim(), SPELL_GROUND_TREMOR); + DoCast(me->GetVictim(), SPELL_GROUND_TREMOR); //45 seconds until we should cast this agian uiTremorTimer = 45000; diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index f40570d4130..126745fccfe 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -72,12 +72,12 @@ class boss_ironaya : public CreatureScript //If we are <50% hp do knockaway ONCE if (!bHasCastedKnockaway && HealthBelowPct(50)) { - DoCast(me->getVictim(), SPELL_KNOCKAWAY, true); + DoCast(me->GetVictim(), SPELL_KNOCKAWAY, true); // current aggro target is knocked away pick new target Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - if (!target || target == me->getVictim()) + if (!target || target == me->GetVictim()) target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); if (target) diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index df87eaca5a8..016b0aad62d 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -179,7 +179,7 @@ class instance_uldaman : public InstanceMapScript for (std::vector<uint64>::const_iterator i = stoneKeepers.begin(); i != stoneKeepers.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || !target->isAlive()) + if (!target || !target->IsAlive()) continue; target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); target->setFaction(14); @@ -201,7 +201,7 @@ class instance_uldaman : public InstanceMapScript for (std::vector<uint64>::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || !target->isAlive() || target->getFaction() == 14) + if (!target || !target->IsAlive() || target->getFaction() == 14) continue; archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index 9fdc2f26d9f..250e41aebd3 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -85,7 +85,7 @@ class mob_jadespine_basilisk : public CreatureScript Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - if (!target || target == me->getVictim()) + if (!target || target == me->GetVictim()) target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); if (target) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index ce526fb0ddc..20d3df4b17f 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -153,7 +153,7 @@ class boss_akilzon : public CreatureScript for (uint8 i = 0; i < 8; ++i) { Unit* bird = Unit::GetUnit(*me, BirdGUIDs[i]); - if (bird && bird->isAlive()) + if (bird && bird->IsAlive()) { bird->SetVisible(false); bird->setDeathState(JUST_DIED); @@ -248,7 +248,7 @@ class boss_akilzon : public CreatureScript if (StormCount) { Unit* target = Unit::GetUnit(*me, CloudGUID); - if (!target || !target->isAlive()) + if (!target || !target->IsAlive()) { EnterEvadeMode(); return; @@ -274,10 +274,10 @@ class boss_akilzon : public CreatureScript if (StaticDisruption_Timer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (!target) target = me->getVictim(); + if (!target) target = me->GetVictim(); TargetGUID = target->GetGUID(); DoCast(target, SPELL_STATIC_DISRUPTION, false); - me->SetInFront(me->getVictim()); + me->SetInFront(me->GetVictim()); StaticDisruption_Timer = (10+rand()%8)*1000; // < 20s /*if (float dist = me->IsWithinDist3d(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 5.0f) dist = 5.0f; @@ -287,14 +287,14 @@ class boss_akilzon : public CreatureScript if (GustOfWind_Timer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (!target) target = me->getVictim(); + if (!target) target = me->GetVictim(); DoCast(target, SPELL_GUST_OF_WIND); GustOfWind_Timer = urand(20, 30) * 1000; //20 to 30 seconds(bosskillers) } else GustOfWind_Timer -= diff; if (CallLighting_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CALL_LIGHTNING); + DoCast(me->GetVictim(), SPELL_CALL_LIGHTNING); CallLighting_Timer = urand(12, 17) * 1000; //totaly random timer. can't find any info on this } else CallLighting_Timer -= diff; @@ -361,8 +361,8 @@ class boss_akilzon : public CreatureScript Creature* creature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); if (creature) { - creature->AddThreat(me->getVictim(), 1.0f); - creature->AI()->AttackStart(me->getVictim()); + creature->AddThreat(me->GetVictim(), 1.0f); + creature->AI()->AttackStart(me->GetVictim()); BirdGUIDs[i] = creature->GetGUID(); } } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 21392fda660..60e25af862b 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -138,7 +138,7 @@ class boss_halazzi : public CreatureScript void JustSummoned(Creature* summon) { - summon->AI()->AttackStart(me->getVictim()); + summon->AI()->AttackStart(me->GetVictim()); if (summon->GetEntry() == NPC_SPIRIT_LYNX) LynxGUID = summon->GetGUID(); } @@ -169,8 +169,8 @@ class boss_halazzi : public CreatureScript if (Phase == PHASE_MERGE) { DoCast(me, SPELL_TRANSFORM_MERGE, true); - me->Attack(me->getVictim(), true); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->Attack(me->GetVictim(), true); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } if (Creature* Lynx = Unit::GetCreature(*me, LynxGUID)) Lynx->DisappearAndDie(); @@ -232,7 +232,7 @@ class boss_halazzi : public CreatureScript { // A tank with more than 490 defense skills should receive no critical hit //DoCast(me, 41296, true); - DoCast(me->getVictim(), SPELL_SABER_LASH, true); + DoCast(me->GetVictim(), SPELL_SABER_LASH, true); //me->RemoveAurasDueToSpell(41296); SaberlashTimer = 30000; } else SaberlashTimer -= diff; @@ -397,7 +397,7 @@ class mob_halazzi_lynx : public CreatureScript if (shredder_timer <= diff) { - DoCast(me->getVictim(), SPELL_SHRED_ARMOR); + DoCast(me->GetVictim(), SPELL_SHRED_ARMOR); shredder_timer = 4000; } else shredder_timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 6fa7e94e55e..195e21ca102 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -275,8 +275,8 @@ class boss_hexlord_malacrass : public CreatureScript for (uint8 i = 0; i < 4; ++i) { Creature* creature = Unit::GetCreature(*me, AddGUID[i]); - if (creature && creature->isAlive()) - creature->AI()->AttackStart(me->getVictim()); + if (creature && creature->IsAlive()) + creature->AI()->AttackStart(me->GetVictim()); else { EnterEvadeMode(); @@ -311,7 +311,7 @@ class boss_hexlord_malacrass : public CreatureScript for (uint8 i = 0; i < 4; ++i) { Unit* Temp = Unit::GetUnit(*me, AddGUID[i]); - if (Temp && Temp->isAlive()) + if (Temp && Temp->IsAlive()) Temp->DealDamage(Temp, Temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); } } @@ -336,7 +336,7 @@ class boss_hexlord_malacrass : public CreatureScript for (uint8 i = 0; i < 4; ++i) { Creature* creature = (Unit::GetCreature((*me), AddGUID[i])); - if (!creature || !creature->isAlive()) + if (!creature || !creature->IsAlive()) { if (creature) creature->setDeathState(DEAD); creature = me->SummonCreature(AddEntry[i], Pos_X[i], POS_Y, POS_Z, ORIENT, TEMPSUMMON_DEAD_DESPAWN, 0); @@ -370,8 +370,8 @@ class boss_hexlord_malacrass : public CreatureScript { for (uint8 i = 0; i < 4; ++i) if (Creature* temp = Unit::GetCreature(*me, AddGUID[i])) - if (temp->isAlive() && !temp->getVictim()) - temp->AI()->AttackStart(me->getVictim()); + if (temp->IsAlive() && !temp->GetVictim()) + temp->AI()->AttackStart(me->GetVictim()); CheckAddState_Timer = 5000; } else CheckAddState_Timer -= diff; @@ -435,7 +435,7 @@ class boss_hexlord_malacrass : public CreatureScript if (PlayerAbility_Timer <= diff) { //Unit* target = Unit::GetUnit(*me, PlayerGUID); - //if (target && target->isAlive()) + //if (target && target->IsAlive()) //{ UseAbility(); PlayerAbility_Timer = urand(8000, 10000); @@ -455,7 +455,7 @@ class boss_hexlord_malacrass : public CreatureScript target = me; break; case ABILITY_TARGET_VICTIM: - target = me->getVictim(); + target = me->GetVictim(); break; case ABILITY_TARGET_ENEMY: default: @@ -529,7 +529,7 @@ class boss_thurg : public CreatureScript if (cleave_timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE, false); + DoCast(me->GetVictim(), SPELL_CLEAVE, false); cleave_timer = 12000; //3 sec cast } else cleave_timer -= diff; @@ -679,7 +679,7 @@ struct boss_gazakrothAI : public boss_hexlord_addAI if (firebolt_timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBOLT, false); + DoCast(me->GetVictim(), SPELL_FIREBOLT, false); firebolt_timer = 700; } else firebolt_timer -= diff; @@ -721,13 +721,13 @@ class boss_lord_raadan : public CreatureScript if (thunderclap_timer <= diff) { - DoCast(me->getVictim(), SPELL_THUNDERCLAP, false); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP, false); thunderclap_timer = 12000; } else thunderclap_timer -= diff; if (flamebreath_timer <= diff) { - DoCast(me->getVictim(), SPELL_FLAME_BREATH, false); + DoCast(me->GetVictim(), SPELL_FLAME_BREATH, false); flamebreath_timer = 12000; } else flamebreath_timer -= diff; @@ -770,7 +770,7 @@ class boss_darkheart : public CreatureScript if (psychicwail_timer <= diff) { - DoCast(me->getVictim(), SPELL_PSYCHIC_WAIL, false); + DoCast(me->GetVictim(), SPELL_PSYCHIC_WAIL, false); psychicwail_timer = 12000; } else psychicwail_timer -= diff; @@ -875,7 +875,7 @@ class boss_fenstalker : public CreatureScript if (volatileinf_timer <= diff) { // core bug - me->getVictim()->CastSpell(me->getVictim(), SPELL_VOLATILE_INFECTION, false); + me->GetVictim()->CastSpell(me->GetVictim(), SPELL_VOLATILE_INFECTION, false); volatileinf_timer = 12000; } else volatileinf_timer -= diff; @@ -923,7 +923,7 @@ class boss_koragg : public CreatureScript if (mightyblow_timer <= diff) { - DoCast(me->getVictim(), SPELL_MIGHTY_BLOW, false); + DoCast(me->GetVictim(), SPELL_MIGHTY_BLOW, false); mightyblow_timer = 12000; } if (coldstare_timer <= diff) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 81d47148b23..51645b07158 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -381,8 +381,8 @@ class boss_janalai : public CreatureScript Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (Player* i_pl = i->getSource()) - if (i_pl->isAlive()) + if (Player* i_pl = i->GetSource()) + if (i_pl->IsAlive()) DoTeleportPlayer(i_pl, JanalainPos[0][0]-5+rand()%10, JanalainPos[0][1]-5+rand()%10, JanalainPos[0][2], 0); //DoCast(Temp, SPELL_SUMMON_PLAYERS, true) // core bug, spell does not work if too far return; @@ -654,7 +654,7 @@ class mob_janalai_hatchling : public CreatureScript if (BuffetTimer <= diff) { - DoCast(me->getVictim(), SPELL_FLAMEBUFFET, false); + DoCast(me->GetVictim(), SPELL_FLAMEBUFFET, false); BuffetTimer = 10000; } else BuffetTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp index 6c8b1cd8aba..e8e72fe9e10 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp @@ -398,15 +398,15 @@ class boss_nalorakk : public CreatureScript { if (BrutalSwipe_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BRUTALSWIPE); + DoCast(me->GetVictim(), SPELL_BRUTALSWIPE); BrutalSwipe_Timer = urand(7000, 12000); } else BrutalSwipe_Timer -= diff; if (Mangle_Timer <= diff) { - if (me->getVictim() && !me->getVictim()->HasAura(SPELL_MANGLEEFFECT)) + if (me->GetVictim() && !me->GetVictim()->HasAura(SPELL_MANGLEEFFECT)) { - DoCast(me->getVictim(), SPELL_MANGLE); + DoCast(me->GetVictim(), SPELL_MANGLE); Mangle_Timer = 1000; } else Mangle_Timer = urand(10000, 15000); @@ -426,19 +426,19 @@ class boss_nalorakk : public CreatureScript { if (LaceratingSlash_Timer <= diff) { - DoCast(me->getVictim(), SPELL_LACERATINGSLASH); + DoCast(me->GetVictim(), SPELL_LACERATINGSLASH); LaceratingSlash_Timer = urand(18000, 23000); } else LaceratingSlash_Timer -= diff; if (RendFlesh_Timer <= diff) { - DoCast(me->getVictim(), SPELL_RENDFLESH); + DoCast(me->GetVictim(), SPELL_RENDFLESH); RendFlesh_Timer = urand(5000, 10000); } else RendFlesh_Timer -= diff; if (DeafeningRoar_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DEAFENINGROAR); + DoCast(me->GetVictim(), SPELL_DEAFENINGROAR); DeafeningRoar_Timer = urand(15000, 20000); } else DeafeningRoar_Timer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index be88e67386b..9a3fbd0358f 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -248,18 +248,18 @@ class boss_zuljin : public CreatureScript { if (!me->IsNonMeleeSpellCasted(false)) { - if (me->isAttackReady() && me->IsWithinMeleeRange(me->getVictim())) + if (me->isAttackReady() && me->IsWithinMeleeRange(me->GetVictim())) { if (Phase == 1 && !Overpower_Timer) { - uint32 health = me->getVictim()->GetHealth(); - me->AttackerStateUpdate(me->getVictim()); - if (me->getVictim() && health == me->getVictim()->GetHealth()) + uint32 health = me->GetVictim()->GetHealth(); + me->AttackerStateUpdate(me->GetVictim()); + if (me->GetVictim() && health == me->GetVictim()->GetHealth()) { - DoCast(me->getVictim(), SPELL_OVERPOWER, false); + DoCast(me->GetVictim(), SPELL_OVERPOWER, false); Overpower_Timer = 5000; } - } else me->AttackerStateUpdate(me->getVictim()); + } else me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } } @@ -349,12 +349,12 @@ class boss_zuljin : public CreatureScript } } else - me->AI()->AttackStart(me->getVictim()); + me->AI()->AttackStart(me->GetVictim()); if (NextPhase == 3) { me->RemoveAurasDueToSpell(SPELL_ENERGY_STORM); Summons.DespawnEntry(CREATURE_FEATHER_VORTEX); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } break; default: @@ -431,7 +431,7 @@ class boss_zuljin : public CreatureScript { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - TankGUID = me->getVictim()->GetGUID(); + TankGUID = me->GetVictim()->GetGUID(); me->SetSpeed(MOVE_RUN, 5.0f); AttackStart(target); // change victim Claw_Rage_Timer = 0; @@ -443,7 +443,7 @@ class boss_zuljin : public CreatureScript { if (Claw_Loop_Timer <= diff) { - Unit* target = me->getVictim(); + Unit* target = me->GetVictim(); if (!target || !target->isTargetableForAttack()) target = Unit::GetUnit(*me, TankGUID); if (!target || !target->isTargetableForAttack()) target = SelectTarget(SELECT_TARGET_RANDOM, 0); if (target) @@ -480,7 +480,7 @@ class boss_zuljin : public CreatureScript { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - TankGUID = me->getVictim()->GetGUID(); + TankGUID = me->GetVictim()->GetGUID(); me->SetSpeed(MOVE_RUN, 5.0f); AttackStart(target); // change victim Lynx_Rush_Timer = 0; @@ -489,7 +489,7 @@ class boss_zuljin : public CreatureScript } else if (!Lynx_Rush_Timer) { - Unit* target = me->getVictim(); + Unit* target = me->GetVictim(); if (!target || !target->isTargetableForAttack()) { target = SelectTarget(SELECT_TARGET_RANDOM, 0); @@ -585,7 +585,7 @@ class mob_zuljin_vortex : public CreatureScript void UpdateAI(uint32 /*diff*/) { //if the vortex reach the target, it change his target to another player - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0)); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index 44b1732f1a9..c8409805a36 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -182,7 +182,7 @@ class instance_zulaman : public InstanceMapScript return; Map::PlayerList::const_iterator i = PlayerList.begin(); - if (Player* i_pl = i->getSource()) + if (Player* i_pl = i->GetSource()) { if (Unit* Hostage = i_pl->SummonCreature(HostageInfo[num].npc, HostageInfo[num].x, HostageInfo[num].y, HostageInfo[num].z, HostageInfo[num].o, TEMPSUMMON_DEAD_DESPAWN, 0)) { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index 116fd18e458..d7949e01184 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -403,7 +403,7 @@ class npc_chained_spirit : public CreatureScript void JustDied(Unit* /*killer*/) { Player* target = ObjectAccessor::GetPlayer(*me, _revivePlayerGUID); - if (!target || target->isAlive()) + if (!target || target->IsAlive()) return; if (Creature* mandokir = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MANDOKIR))) @@ -569,7 +569,7 @@ class spell_mandokir_devastating_slam : public SpellScriptLoader void FilterTargets(std::list<WorldObject*>& targets) { - targets.remove_if(DevastatingSlamTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim())); + targets.remove_if(DevastatingSlamTargetSelector(GetCaster()->ToCreature(), GetCaster()->GetVictim())); if (targets.empty()) return; diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp index 5bfb5edadc1..d2143af2252 100644 --- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp +++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp @@ -122,13 +122,13 @@ public: return; if (SoulCorruption_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SOUL_CORRUPTION); + DoCast(me->GetVictim(), SPELL_SOUL_CORRUPTION); SoulCorruption_Timer = rand()%4000+15000; //gotta confirm Timers } else SoulCorruption_Timer-=diff; if (CreatureOfNightmare_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CREATURE_OF_NIGHTMARE); + DoCast(me->GetVictim(), SPELL_CREATURE_OF_NIGHTMARE); CreatureOfNightmare_Timer = 45000; //gotta confirm Timers } else CreatureOfNightmare_Timer-=diff; DoMeleeAttackIfReady(); diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp index a2522fd9495..4e04307d154 100644 --- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp @@ -81,10 +81,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor() && player->GetQuestRewardStatus(6164)) + if (creature->IsVendor() && player->GetQuestRewardStatus(6164)) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); @@ -171,7 +171,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(5742) == QUEST_STATUS_INCOMPLETE && player->getStandState() == UNIT_STAND_STATE_SIT) diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp index 1a9aabcda57..23e67b63a1a 100644 --- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp @@ -54,15 +54,16 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor() && player->GetQuestRewardStatus(9152)) + if (creature->IsVendor() && player->GetQuestRewardStatus(9152)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(8432, creature->GetGUID()); - }else - player->SEND_GOSSIP_MENU(8431, creature->GetGUID()); + } + else + player->SEND_GOSSIP_MENU(8431, creature->GetGUID()); return true; } diff --git a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp index 45f5e17095f..8f7a6b68932 100644 --- a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp @@ -80,7 +80,7 @@ public: Talk(SAY_CONVERTED); DoCast(me, SPELL_CONVERT_CREDIT); - if (me->isPet()) + if (me->IsPet()) me->ToPet()->SetDuration(7500); Credit = true; } else Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp index 66fb4819175..5a67f0d053a 100644 --- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp @@ -98,9 +98,9 @@ public: Reset_Timer -= diff; - if (me->isInCombat() && me->getVictim()) + if (me->IsInCombat() && me->GetVictim()) { - if (Player* player = me->getVictim()->ToPlayer()) + if (Player* player = me->GetVictim()->ToPlayer()) { if (player->GetTeam() == HORDE) { diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp index 43ee012ef40..892402251dc 100644 --- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp +++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp @@ -172,7 +172,7 @@ public: DoCast(me, SPELL_FADE_BLINK); FadeTimer = 30000 + rand()%5000; // if the victim is out of melee range she cast multi shot - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) if (me->GetDistance(victim) > 10.0f) DoCast(victim, SPELL_MULTI_SHOT); } else FadeTimer -= diff; @@ -185,7 +185,7 @@ public: if (BlackArrowTimer <= diff) { - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) { DoCast(victim, SPELL_BLACK_ARROW); BlackArrowTimer = 15000 + rand()%5000; @@ -194,7 +194,7 @@ public: if (ShotTimer <= diff) { - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) { DoCast(victim, SPELL_SHOT); ShotTimer = 8000 + rand()%2000; @@ -203,7 +203,7 @@ public: if (MultiShotTimer <= diff) { - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) { DoCast(victim, SPELL_MULTI_SHOT); MultiShotTimer = 10000 + rand()%3000; @@ -305,7 +305,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !player->HasAura(SPELL_MARK_OF_SHAME)) diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp index 0692330b87a..1e099a07844 100644 --- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp @@ -87,10 +87,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (player->GetQuestRewardStatus(5237) || player->GetQuestRewardStatus(5238)) @@ -139,7 +139,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_SUBTERFUGE) == QUEST_STATUS_COMPLETE && diff --git a/src/server/scripts/EasternKingdoms/zone_westfall.cpp b/src/server/scripts/EasternKingdoms/zone_westfall.cpp index 1b93cf1be71..9ca880a1261 100644 --- a/src/server/scripts/EasternKingdoms/zone_westfall.cpp +++ b/src/server/scripts/EasternKingdoms/zone_westfall.cpp @@ -187,8 +187,8 @@ public: { uiShootTimer = 1500; - if (!me->IsWithinDist(me->getVictim(), ATTACK_DISTANCE)) - DoCast(me->getVictim(), SPELL_SHOOT); + if (!me->IsWithinDist(me->GetVictim(), ATTACK_DISTANCE)) + DoCast(me->GetVictim(), SPELL_SHOOT); } else uiShootTimer -= diff; } }; diff --git a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp index ea7b995e8cf..faaeeaea8bd 100644 --- a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp @@ -101,7 +101,7 @@ public: void AttackedBy(Unit* pAttacker) { - if (me->getVictim()) + if (me->GetVictim()) return; if (me->IsFriendlyTo(pAttacker)) |
