diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-09-15 22:07:11 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-09-15 22:07:11 +0200 |
| commit | a3d8f1d8794150debbed142ef4621a4f680aa1fd (patch) | |
| tree | d1f2b5d2968540ff5a52678f159ff934dc5ece34 /src/server/scripts/EasternKingdoms | |
| parent | 6ce0a3107d06cb5485e09afca42dbef4baa9553b (diff) | |
Core/Scripts: Fixed build of boss_* scripts
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
16 files changed, 76 insertions, 93 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp index 6f4e3d221df..6706713698d 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp @@ -202,7 +202,7 @@ class boss_doomrel : public CreatureScript { ScriptedAI::EnterEvadeMode(); - _instance->SetGuidData(DATA_EVENSTARTER, 0); + _instance->SetGuidData(DATA_EVENSTARTER, ObjectGuid::Empty); } void JustDied(Unit* /*killer*/) override diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index bbddf0aa5f5..87f7ab5f07e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -75,10 +75,10 @@ public: void Initialize() { ResetTimer = 0; - Midnight = 0; + Midnight.Clear(); } - uint64 Midnight; + ObjectGuid Midnight; uint8 Phase; uint32 CleaveTimer; uint32 CurseTimer; @@ -141,11 +141,11 @@ public: void Initialize() { Phase = 1; - Attumen = 0; + Attumen.Clear(); Mount_Timer = 0; } - uint64 Attumen; + ObjectGuid Attumen; uint8 Phase; uint32 Mount_Timer; @@ -242,7 +242,7 @@ public: Mount_Timer = 1000; } - void SetMidnight(Creature* pAttumen, uint64 value) + void SetMidnight(Creature* pAttumen, ObjectGuid value) { ENSURE_AI(boss_attumen::boss_attumenAI, pAttumen->AI())->Midnight = value; } @@ -262,7 +262,7 @@ void boss_attumen::boss_attumenAI::UpdateAI(uint32 diff) pMidnight->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); pMidnight->SetVisible(true); } - Midnight = 0; + Midnight.Clear(); me->SetVisible(false); me->Kill(me); } else ResetTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 62fdaa94739..0d9827d390c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -107,7 +107,6 @@ public: { Initialize(); memset(AddId, 0, sizeof(AddId)); - memset(AddGUID, 0, sizeof(AddGUID)); instance = creature->GetInstanceScript(); } @@ -126,7 +125,7 @@ public: InstanceScript* instance; - uint64 AddGUID[4]; + ObjectGuid AddGUID[4]; uint32 Vanish_Timer; uint32 Blind_Timer; @@ -339,13 +338,10 @@ struct boss_moroes_guestAI : public ScriptedAI { InstanceScript* instance; - uint64 GuestGUID[4]; + ObjectGuid GuestGUID[4]; boss_moroes_guestAI(Creature* creature) : ScriptedAI(creature) { - for (uint8 i = 0; i < 4; ++i) - GuestGUID[i] = 0; - instance = creature->GetInstanceScript(); } @@ -358,13 +354,13 @@ struct boss_moroes_guestAI : public ScriptedAI { if (Creature* Moroes = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MOROES))) for (uint8 i = 0; i < 4; ++i) - if (uint64 GUID = ENSURE_AI(boss_moroes::boss_moroesAI, Moroes->AI())->AddGUID[i]) + if (ObjectGuid GUID = ENSURE_AI(boss_moroes::boss_moroesAI, Moroes->AI())->AddGUID[i]) GuestGUID[i] = GUID; } Unit* SelectGuestTarget() { - uint64 TempGUID = GuestGUID[rand32() % 4]; + ObjectGuid TempGUID = GuestGUID[rand32() % 4]; if (TempGUID) { Unit* unit = ObjectAccessor::GetUnit(*me, TempGUID); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index d71061259c4..77e9e3fe86d 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -81,13 +81,6 @@ public: Initialize(); instance = creature->GetInstanceScript(); - for (int i=0; i<3; ++i) - { - PortalGUID[i] = 0; - BeamTarget[i] = 0; - BeamerGUID[i] = 0; - } - PortalPhase = false; PhaseTimer = 0; EmpowermentTimer = 0; @@ -112,9 +105,9 @@ public: uint32 NetherbreathTimer; uint32 EmpowermentTimer; uint32 PortalTimer; // timer for beam checking - uint64 PortalGUID[3]; // guid's of portals - uint64 BeamerGUID[3]; // guid's of auxiliary beaming portals - uint64 BeamTarget[3]; // guid's of portals' current targets + ObjectGuid PortalGUID[3]; // guid's of portals + ObjectGuid BeamerGUID[3]; // guid's of auxiliary beaming portals + ObjectGuid BeamTarget[3]; // guid's of portals' current targets bool IsBetween(WorldObject* u1, WorldObject* target, WorldObject* u2) // the in-line checker { @@ -157,7 +150,7 @@ public: pos[GREEN_PORTAL] = ((r % 2) ? 0 : (r > 1 ? 2 : 1)); pos[BLUE_PORTAL] = (r > 1 ? 1 : 2); // Blue Portal not on the left side (0) - for (int i=0; i<3; ++i) + for (int i = 0; i < 3; ++i) if (Creature* portal = me->SummonCreature(PortalID[i], PortalCoord[pos[i]][0], PortalCoord[pos[i]][1], PortalCoord[pos[i]][2], 0, TEMPSUMMON_TIMED_DESPAWN, 60000)) { PortalGUID[i] = portal->GetGUID(); @@ -173,14 +166,14 @@ public: portal->DisappearAndDie(); if (Creature* portal = ObjectAccessor::GetCreature(*me, BeamerGUID[i])) portal->DisappearAndDie(); - PortalGUID[i] = 0; - BeamTarget[i] = 0; + PortalGUID[i].Clear(); + BeamTarget[i].Clear(); } } void UpdatePortals() // Here we handle the beams' behavior { - for (int j=0; j<3; ++j) // j = color + for (int j = 0; j < 3; ++j) // j = color if (Creature* portal = ObjectAccessor::GetCreature(*me, PortalGUID[j])) { // the one who's been cast upon before @@ -198,9 +191,9 @@ public: Player* p = i->GetSource(); if (p && p->IsAlive() // alive && (!target || target->GetDistance2d(portal)>p->GetDistance2d(portal)) // closer than current best - && !p->HasAura(PlayerDebuff[j], 0) // not exhausted - && !p->HasAura(PlayerBuff[(j+1)%3], 0) // not on another beam - && !p->HasAura(PlayerBuff[(j+2)%3], 0) + && !p->HasAura(PlayerDebuff[j]) // not exhausted + && !p->HasAura(PlayerBuff[(j + 1) % 3]) // not on another beam + && !p->HasAura(PlayerBuff[(j + 2) % 3]) && IsBetween(me, p, portal)) // on the beam target = p; } @@ -220,7 +213,7 @@ public: { beamer->CastSpell(target, PortalBeam[j], false); beamer->DisappearAndDie(); - BeamerGUID[j] = 0; + BeamerGUID[j].Clear(); } // create new one and start beaming on the target if (Creature* beamer = portal->SummonCreature(PortalID[j], portal->GetPositionX(), portal->GetPositionY(), portal->GetPositionZ(), portal->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 60000)) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index c22e61fda42..06e4859a931 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -110,11 +110,11 @@ public: struct netherspite_infernalAI : public ScriptedAI { netherspite_infernalAI(Creature* creature) : ScriptedAI(creature), - HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(NULL) { } + HellfireTimer(0), CleanupTimer(0), point(NULL) { } uint32 HellfireTimer; uint32 CleanupTimer; - uint64 malchezaar; + ObjectGuid malchezaar; InfernalPoint *point; void Reset() override { } @@ -189,7 +189,6 @@ public: Initialize(); instance = creature->GetInstanceScript(); - memset(axes, 0, sizeof(axes)); } void Initialize() @@ -208,7 +207,7 @@ public: for (uint8 i = 0; i < 5; ++i) { - enfeeble_targets[i] = 0; + enfeeble_targets[i].Clear(); enfeeble_health[i] = 0; } } @@ -225,12 +224,12 @@ public: uint32 AxesTargetSwitchTimer; uint32 InfernalCleanupTimer; - std::vector<uint64> infernals; + GuidVector infernals; std::vector<InfernalPoint*> positions; - uint64 axes[2]; - uint64 enfeeble_targets[5]; - uint32 enfeeble_health[5]; + ObjectGuid axes[2]; + ObjectGuid enfeeble_targets[5]; + uint64 enfeeble_health[5]; uint32 phase; @@ -279,7 +278,7 @@ public: void InfernalCleanup() { //Infernal Cleanup - for (std::vector<uint64>::const_iterator itr = infernals.begin(); itr != infernals.end(); ++itr) + for (GuidVector::const_iterator itr = infernals.begin(); itr != infernals.end(); ++itr) if (Unit* pInfernal = ObjectAccessor::GetUnit(*me, *itr)) if (pInfernal->IsAlive()) { @@ -297,7 +296,7 @@ public: Unit* axe = ObjectAccessor::GetUnit(*me, axes[i]); if (axe && axe->IsAlive()) axe->Kill(axe); - axes[i] = 0; + axes[i].Clear(); } } @@ -350,7 +349,7 @@ public: Unit* target = ObjectAccessor::GetUnit(*me, enfeeble_targets[i]); if (target && target->IsAlive()) target->SetHealth(enfeeble_health[i]); - enfeeble_targets[i] = 0; + enfeeble_targets[i].Clear(); enfeeble_health[i] = 0; } } @@ -576,11 +575,13 @@ public: void Cleanup(Creature* infernal, InfernalPoint *point) { - for (std::vector<uint64>::iterator itr = infernals.begin(); itr!= infernals.end(); ++itr) - if (*itr == infernal->GetGUID()) + for (GuidVector::iterator itr = infernals.begin(); itr!= infernals.end(); ++itr) { - infernals.erase(itr); - break; + if (*itr == infernal->GetGUID()) + { + infernals.erase(itr); + break; + } } positions.push_back(point); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 6733ccb3f9f..db8b1327585 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -144,10 +144,10 @@ public: void Initialize() { - SacrificeGUID = 0; + SacrificeGUID.Clear(); } - uint64 SacrificeGUID; + ObjectGuid SacrificeGUID; void Reset() override { @@ -269,10 +269,8 @@ public: { boss_terestianAI(Creature* creature) : ScriptedAI(creature) { - Initialize(); - for (uint8 i = 0; i < 2; ++i) - PortalGUID[i] = 0; instance = creature->GetInstanceScript(); + Initialize(); } void Initialize() @@ -289,7 +287,7 @@ public: InstanceScript* instance; - uint64 PortalGUID[2]; + ObjectGuid PortalGUID[2]; uint8 PortalsCount; uint32 SacrificeTimer; @@ -312,7 +310,7 @@ public: pPortal->DespawnOrUnsummon(); } - PortalGUID[i] = 0; + PortalGUID[i].Clear(); } } @@ -367,7 +365,7 @@ public: if (Creature* pPortal = ObjectAccessor::GetCreature((*me), PortalGUID[i])) pPortal->DespawnOrUnsummon(); - PortalGUID[i] = 0; + PortalGUID[i].Clear(); } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 863bdd6db78..63d543568fb 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -250,11 +250,11 @@ public: void Initialize() { - DorotheeGUID = 0; + DorotheeGUID.Clear(); YipTimer = 10000; } - uint64 DorotheeGUID; + ObjectGuid DorotheeGUID; uint32 YipTimer; void Reset() override @@ -868,7 +868,7 @@ public: FearTimer = urand(25000, 35000); SwipeTimer = 5000; - HoodGUID = 0; + HoodGUID.Clear(); TempThreat = 0; IsChasing = false; @@ -880,7 +880,7 @@ public: uint32 FearTimer; uint32 SwipeTimer; - uint64 HoodGUID; + ObjectGuid HoodGUID; float TempThreat; bool IsChasing; @@ -947,7 +947,7 @@ public: if (Unit* target = ObjectAccessor::GetUnit(*me, HoodGUID)) { - HoodGUID = 0; + HoodGUID.Clear(); if (DoGetThreat(target)) DoModifyThreatPercent(target, -100); me->AddThreat(target, TempThreat); @@ -1073,7 +1073,7 @@ public: void Initialize() { - RomuloGUID = 0; + RomuloGUID.Clear(); Phase = PHASE_JULIANNE; BlindingPassionTimer = 30000; @@ -1093,7 +1093,7 @@ public: uint32 EntryYellTimer; uint32 AggroYellTimer; - uint64 RomuloGUID; + ObjectGuid RomuloGUID; uint32 Phase; @@ -1197,7 +1197,7 @@ public: void Initialize() { - JulianneGUID = 0; + JulianneGUID.Clear(); Phase = PHASE_ROMULO; BackwardLungeTimer = 15000; @@ -1212,7 +1212,7 @@ public: InstanceScript* instance; - uint64 JulianneGUID; + ObjectGuid JulianneGUID; uint32 Phase; uint32 EntryYellTimer; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 57ad377b7fa..bae61f9b452 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -548,7 +548,7 @@ public: me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->ClearAllReactives(); - me->SetTarget(0); + me->SetTarget(ObjectGuid::Empty); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); me->SetStandState(UNIT_STAND_STATE_DEAD); diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index a77dde7e219..9acf82c312e 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -360,7 +360,6 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI { Initialize(); instance = creature->GetInstanceScript(); - memset(&m_auiLackeyGUIDs, 0, sizeof(m_auiLackeyGUIDs)); AcquireGUIDs(); } @@ -377,7 +376,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI InstanceScript* instance; - uint64 m_auiLackeyGUIDs[MAX_ACTIVE_LACKEY]; + ObjectGuid m_auiLackeyGUIDs[MAX_ACTIVE_LACKEY]; uint32 ResetThreatTimer; bool UsedPotion; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 28f69a63299..c186470f2d5 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -220,7 +220,7 @@ class boss_selin_fireheart : public CreatureScript if (CrystalChosen && CrystalChosen->IsAlive()) CrystalChosen->Kill(CrystalChosen); - CrystalGUID = 0; + CrystalGUID.Clear(); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveChase(me->GetVictim()); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 0733640f4c3..347cd2cfab2 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -240,14 +240,14 @@ public: void Initialize() { Phase = 0; - bodyGUID = 0; + bodyGUID.Clear(); die = false; withbody = true; wait = 1000; laugh = urand(15000, 30000); } - uint64 bodyGUID; + ObjectGuid bodyGUID; uint32 Phase; uint32 laugh; @@ -390,8 +390,6 @@ public: { Initialize(); instance = creature->GetInstanceScript(); - headGUID = 0; - PlayerGUID = 0; id = 0; whirlwind = 0; wp_reached = false; @@ -417,8 +415,8 @@ public: InstanceScript* instance; - uint64 headGUID; - uint64 PlayerGUID; + ObjectGuid headGUID; + ObjectGuid PlayerGUID; uint32 Phase; uint32 id; @@ -446,9 +444,9 @@ public: if (headGUID) { if (Creature* Head = ObjectAccessor::GetCreature((*me), headGUID)) - Head->DisappearAndDie(); + Head->DespawnOrUnsummon(); - headGUID = 0; + headGUID.Clear(); } me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); @@ -806,18 +804,17 @@ public: npc_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) { sprouted = false; - debuffGUID = 0; } bool sprouted; - uint64 debuffGUID; + ObjectGuid debuffGUID; void Reset() override { float x, y, z; me->GetPosition(x, y, z); //this visual aura some under ground me->SetPosition(x, y, z + 0.35f, 0.0f); - debuffGUID = 0; + debuffGUID.Clear(); Despawn(); Creature* debuff = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500); if (debuff) @@ -857,7 +854,7 @@ public: if (debuff) { debuff->SetVisible(false); - debuffGUID = 0; + debuffGUID.Clear(); } } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp index 0a09bc85ea3..e855b7e676f 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp @@ -132,7 +132,7 @@ public: if (instance->GetData(TYPE_SH_QUEST)) { if (Player* player = killer->ToPlayer()) - player->KilledMonsterCredit(SH_QUEST_CREDIT, 0); + player->KilledMonsterCredit(SH_QUEST_CREDIT); } } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index 419279c82ee..c8354bde428 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -115,7 +115,7 @@ public: void Initialize() { - SathGUID = 0; + SathGUID.Clear(); ArcaneBuffetTimer = 8000; FrostBreathTimer = 15000; WildMagicTimer = 10000; @@ -148,7 +148,7 @@ public: bool isBanished; bool bJustReset; - uint64 SathGUID; + ObjectGuid SathGUID; void Reset() override { @@ -456,7 +456,7 @@ public: uint32 YellTimer; uint32 YellSequence; - uint64 SathGUID; + ObjectGuid SathGUID; bool isEnraged; // if demon is enraged @@ -464,7 +464,6 @@ public: { Initialize(); instance = creature->GetInstanceScript(); - SathGUID = 0; } void Initialize() diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index f6217958346..9bddbcccf49 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -742,7 +742,7 @@ public: for (uint8 z = 0; z < 6; ++z) { pRandomPlayer = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (!pRandomPlayer || !pRandomPlayer->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, 0)) + if (!pRandomPlayer || !pRandomPlayer->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT)) break; } @@ -835,7 +835,7 @@ public: for (uint8 z = 0; z < 6; ++z) { target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (!target || !target->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, 0)) break; + if (!target || !target->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT)) break; } if (target) { @@ -962,7 +962,7 @@ public: return; // Gain Shadow Infusion at 20% health - if (HealthBelowPct(20) && !me->HasAura(SPELL_SHADOW_INFUSION, 0)) + if (HealthBelowPct(20) && !me->HasAura(SPELL_SHADOW_INFUSION)) DoCast(me, SPELL_SHADOW_INFUSION, true); // Shadow Bolt Volley - Shoots Shadow Bolts at all enemies within 30 yards, for ~2k Shadow damage. diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index a14dc1d1f7f..99b710afb1e 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -574,7 +574,7 @@ public: case 2: SpellTimer = 400; NeedForAHack = 3; - me->RemoveAura(SPELL_BLACKHOLE_GROW, 1); + me->RemoveAura(SPELL_BLACKHOLE_GROW); break; case 3: SpellTimer = urand(400, 900); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index d15f9582460..dfb7f96ec4a 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -298,7 +298,7 @@ class boss_zuljin : public CreatureScript temp->setDeathState(DEAD); } } - SpiritGUID[i] = 0; + SpiritGUID[i].Clear(); } } @@ -464,7 +464,7 @@ class boss_zuljin : public CreatureScript Claw_Rage_Timer = urand(15000, 20000); me->SetSpeed(MOVE_RUN, 1.2f); AttackStart(ObjectAccessor::GetUnit(*me, TankGUID)); - TankGUID = 0; + TankGUID.Clear(); return; } else @@ -512,7 +512,7 @@ class boss_zuljin : public CreatureScript Lynx_Rush_Timer = urand(15000, 20000); me->SetSpeed(MOVE_RUN, 1.2f); AttackStart(ObjectAccessor::GetUnit(*me, TankGUID)); - TankGUID = 0; + TankGUID.Clear(); } else AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0)); |
